Uses of Class
zombie.tileDepth.TileDepthTexture
Packages that use TileDepthTexture
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Uses of TileDepthTexture in zombie.iso.sprite
Fields in zombie.iso.sprite declared as TileDepthTexture -
Uses of TileDepthTexture in zombie.tileDepth
Methods in zombie.tileDepth that return TileDepthTextureModifier and TypeMethodDescriptionTileDepthTextureManager.getBillboardDepthTexture()
TileDepthTextureManager.getDefaultDepthTexture()
TilesetDepthTexture.getOrCreateTile
(int arg0) TilesetDepthTexture.getOrCreateTile
(int arg0, int arg1) TileDepthTextureManager.getPresetDepthTexture
(int arg0, int arg1) TileDepthTextureManager.getTexture
(String arg0, int arg1) TileDepthTextureManager.getTexture
(String arg0, String arg1, int arg2) TileDepthTextures.getTexture
(String arg0, int arg1) TileDepthTextureManager.getTextureFromTileName
(String arg0) TileDepthTextureManager.getTextureFromTileName
(String arg0, String arg1) TileDepthTextures.getTextureFromTileName
(String arg0) Methods in zombie.tileDepth with parameters of type TileDepthTextureModifier and TypeMethodDescriptionvoid
TileSeamModifier.setupFloorDepth
(IsoSprite spritex, TileSeamManager.Tiles tiles, TileDepthTexture tileDepthTexture) void
TileDepthModifier.setupTileDepthTexture
(IsoSprite spritex, TileDepthTexture tileDepthTexture)