Uses of Class
zombie.tileDepth.TileDepthTexture
Packages that use TileDepthTexture
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Uses of TileDepthTexture in zombie.iso.sprite
Fields in zombie.iso.sprite declared as TileDepthTexture -
Uses of TileDepthTexture in zombie.tileDepth
Methods in zombie.tileDepth that return TileDepthTextureModifier and TypeMethodDescriptionTileDepthTextureManager.getDefaultDepthTexture()
TilesetDepthTexture.getOrCreateTile
(int int0) TilesetDepthTexture.getOrCreateTile
(int int0, int int1) TileDepthTextureManager.getPresetDepthTexture
(int int0, int int1) TileDepthTextureManager.getTexture
(String string, int int0) TileDepthTextureManager.getTexture
(String string1, String string0, int int0) TileDepthTextures.getTexture
(String string, int int0) TileDepthTextureManager.getTextureFromTileName
(String string0) TileDepthTextureManager.getTextureFromTileName
(String string1, String string0) TileDepthTextures.getTextureFromTileName
(String string0) Methods in zombie.tileDepth with parameters of type TileDepthTextureModifier and TypeMethodDescriptionvoid
TileSeamModifier.setupFloorDepth
(IsoSprite isoSprite, TileSeamManager.Tiles tiles, TileDepthTexture tileDepthTexture) void
TileDepthModifier.setupTileDepthTexture
(IsoSprite isoSprite, TileDepthTexture tileDepthTexture)