Uses of Class
zombie.tileDepth.TileDepthTexture
Packages that use TileDepthTexture
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Uses of TileDepthTexture in zombie.iso.sprite
Fields in zombie.iso.sprite declared as TileDepthTexture -
Uses of TileDepthTexture in zombie.tileDepth
Methods in zombie.tileDepth that return TileDepthTextureModifier and TypeMethodDescriptionTileDepthTextureManager.getBillboardDepthTexture()TileDepthTextureManager.getDefaultDepthTexture()TilesetDepthTexture.getOrCreateTile(int arg0) TilesetDepthTexture.getOrCreateTile(int arg0, int arg1) TileDepthTextureManager.getPresetDepthTexture(int arg0, int arg1) TileDepthTextureManager.getTexture(String arg0, int arg1) TileDepthTextureManager.getTexture(String arg0, String arg1, int arg2) TileDepthTextures.getTexture(String arg0, int arg1) TileDepthTextureManager.getTextureFromTileName(String arg0) TileDepthTextureManager.getTextureFromTileName(String arg0, String arg1) TileDepthTextures.getTextureFromTileName(String arg0) Methods in zombie.tileDepth with parameters of type TileDepthTextureModifier and TypeMethodDescriptionvoidTileSeamModifier.setupFloorDepth(IsoSprite spritex, TileSeamManager.Tiles tiles, TileDepthTexture tileDepthTexture) voidTileDepthModifier.setupTileDepthTexture(IsoSprite spritex, TileDepthTexture tileDepthTexture)