Class NewHealthPanel
java.lang.Object
zombie.ui.UIElement
zombie.ui.NewWindow
zombie.ui.NewHealthPanel
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Field Summary
FieldsFields inherited from class zombie.ui.NewWindow
clickX, clickY, clientH, clientW, Movable, moving, ncclientH, ncclientW, nestedItems, ResizeToFitYFields inherited from class zombie.ui.UIElement
alwaysBack, alwaysOnTop, anchorBottom, anchorLeft, anchorRight, anchorTop, bScrollChildren, bScrollWithParent, capture, clickedValue, Controls, defaultDraw, followGameWorld, height, IgnoreLossControl, maxDrawHeight, Parent, playerContext, table, visible, width, x, y -
Constructor Summary
Constructors -
Method Summary
Methods inherited from class zombie.ui.NewWindow
ButtonClicked, Nest, onMouseDown, onMouseMove, onMouseMoveOutside, onMouseUp, setMovableMethods inherited from class zombie.ui.UIElement
AddChild, backMost, bringToTop, BringToTop, clampToParentX, clampToParentY, ClearChildren, clearMaxDrawHeight, clearStencilRect, DrawItemIcon, DrawLine, DrawScriptItemIcon, DrawSubTextureRGBA, DrawText, DrawText, DrawText, DrawText, DrawTextCentre, DrawTextCentre, DrawTextRight, DrawTextRight, DrawTextUntrimmed, DrawTexture, DrawTexture, DrawTexture_FlippedX, DrawTexture_FlippedXIgnoreOffset, DrawTextureAngle, DrawTextureAngle, DrawTextureCol, DrawTextureColor, DrawTextureIcon, DrawTextureIconMask, DrawTextureIgnoreOffset, DrawTexturePercentage, DrawTexturePercentageBottomUp, DrawTextureScaled, DrawTextureScaledAspect, DrawTextureScaledAspect2, DrawTextureScaledAspect3, DrawTextureScaledCol, DrawTextureScaledCol, DrawTextureScaledColor, DrawTextureScaledUniform, DrawTextureTiled, DrawTextureTiledX, DrawTextureTiledY, DrawTextureTiledYOffset, DrawUVSliceTexture, EndOutline, getAbsoluteX, getAbsoluteY, getClickedValue, getControls, getHeight, getMaxDrawHeight, getParent, getPlayerContext, getRenderThisPlayerOnly, getScrollChildren, getScrollHeight, getScrollWithParent, getTable, getUIName, getWidth, getX, getXScroll, getXScrolled, getY, getYScroll, getYScrolled, ignoreHeightChange, ignoreWidthChange, isAlwaysOnTop, isAnchorBottom, isAnchorLeft, isAnchorRight, isAnchorTop, isBackMost, isCapture, isConsumeMouseEvents, isDefaultDraw, isEnabled, isFollowGameWorld, isForceCursorVisible, isIgnoreLossControl, isKeyConsumed, isModalVisible, isMouseOver, isOverElement, isPointOver, isReallyVisible, isVisible, isWantExtraMouseEvents, isWantKeyEvents, onConsumeKeyPress, onConsumeKeyRelease, onConsumeKeyRepeat, onConsumeMouseButtonDown, onConsumeMouseButtonUp, onConsumeMouseMove, onConsumeMouseWheel, onExtendMouseMoveOutside, onKeyPress, onKeyRelease, onKeyRepeat, onMouseButtonDown, onMouseButtonDownOutside, onMouseButtonUpOutside, onMouseUpOutside, onMouseWheel, onresize, onResize, onRightMouseDown, onRightMouseUp, RemoveChild, RemoveControl, repaintStencilRect, resumeStencil, setAlwaysOnTop, setAnchorBottom, setAnchorLeft, setAnchorRight, setAnchorTop, setCapture, setClickedValue, setConsumeMouseEvents, setControls, setDefaultDraw, setEnabled, setFollowGameWorld, setForceCursorVisible, setHeight, setHeightOnly, setHeightSilent, setIgnoreLossControl, setMaxDrawHeight, setParent, setPlayerContext, setRenderClippedChildren, setRenderThisPlayerOnly, setScrollChildren, setScrollHeight, setScrollWithParent, setStencilCircle, setStencilRect, setTable, setUIName, setVisible, setWantExtraMouseEvents, setWantKeyEvents, setWidth, setWidthOnly, setWidthSilent, setX, setXScroll, setY, setYScroll, StartOutline, suspendStencil
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Field Details
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instance
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BodyOutline
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Foot_L
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Foot_R
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ForeArm_L
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ForeArm_R
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Groin
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Hand_L
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Hand_R
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Head
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LowerLeg_L
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LowerLeg_R
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Neck
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Torso_Lower
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Torso_Upper
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UpperArm_L
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UpperArm_R
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UpperLeg_L
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UpperLeg_R
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HealthBar
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HealthBarBack
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HealthIcon
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Constructor Details
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NewHealthPanel
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Method Details
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SetCharacter
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render
public void render()- Specified by:
renderin interfaceUIElementInterface- Overrides:
renderin classNewWindow
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update
public void update()- Specified by:
updatein interfaceUIElementInterface- Overrides:
updatein classNewWindow
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getDamageStatusString
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