Class WorldDictionary
java.lang.Object
zombie.world.WorldDictionary
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Field Summary
Fields -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic void
DebugPrintEntity
(short short0) static void
DebugPrintEntity
(String string) static void
DebugPrintEntity
(GameEntity gameEntity) static void
DebugPrintEntity
(GameEntityScript gameEntityScript) static void
DebugPrintItem
(short short0) static void
DebugPrintItem
(String string) static void
DebugPrintItem
(InventoryItem item1) static void
DebugPrintItem
(Item item) static EntityInfo
getEntityInfoFromID
(short short0) static EntityInfo
getEntityInfoFromType
(String string) static String
getEntityModID
(short short0) static String
getEntityModID
(String string) static short
getEntityRegistryID
(String string) static String
getEntityTypeDebugString
(short short0) static String
getEntityTypeFromID
(short short0) static byte
getIdForObjectName
(String string) static int
getIdForSpriteName
(String string) static ItemInfo
getItemInfoFromID
(short short0) static ItemInfo
getItemInfoFromType
(String string) static String
getItemModID
(short short0) static String
getItemModID
(String string) static short
getItemRegistryID
(String string) static String
getItemTypeDebugString
(short short0) static String
getItemTypeFromID
(short short0) static String
getModNameFromID
(String string) static String
getObjectNameFromID
(byte byte0) static String
getSpriteNameFromID
(int int0) static void
init()
static boolean
static boolean
static void
loadDataFromServer
(ByteBuffer byteBuffer) static void
onLoadEntity
(GameEntityScript gameEntityScript) static void
static void
saveDataForClient
(ByteBuffer byteBuffer) static void
static void
setIsNewGame
(boolean boolean0) static void
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Field Details
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VERSION
public static final int VERSION- See Also:
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SAVE_FILE_READABLE
- See Also:
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SAVE_FILE_LOG
- See Also:
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SAVE_FILE
- See Also:
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SAVE_EXT
- See Also:
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logUnset
public static final boolean logUnset- See Also:
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logMissingObjectID
public static final boolean logMissingObjectID- See Also:
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Constructor Details
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WorldDictionary
public WorldDictionary()
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Method Details
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setIsNewGame
public static void setIsNewGame(boolean boolean0) -
isIsNewGame
public static boolean isIsNewGame() -
StartScriptLoading
public static void StartScriptLoading() -
ScriptsLoaded
public static void ScriptsLoaded() -
isAllowScriptItemLoading
public static boolean isAllowScriptItemLoading() -
onLoadEntity
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loadDataFromServer
- Throws:
IOException
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saveDataForClient
- Throws:
IOException
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init
- Throws:
WorldDictionaryException
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onWorldLoaded
public static void onWorldLoaded() -
getItemInfoFromType
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getItemInfoFromID
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getItemRegistryID
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getItemTypeFromID
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getItemTypeDebugString
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getEntityInfoFromType
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getEntityInfoFromID
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getEntityRegistryID
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getEntityTypeFromID
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getEntityTypeDebugString
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getSpriteNameFromID
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getIdForSpriteName
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getObjectNameFromID
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getIdForObjectName
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getItemModID
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getItemModID
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getModNameFromID
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DebugPrintItem
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DebugPrintItem
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DebugPrintItem
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DebugPrintItem
public static void DebugPrintItem(short short0) -
getEntityModID
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getEntityModID
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DebugPrintEntity
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DebugPrintEntity
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DebugPrintEntity
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DebugPrintEntity
public static void DebugPrintEntity(short short0)
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