Uses of Interface
org.joml.Vector4dc
Packages that use Vector4dc
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Uses of Vector4dc in org.joml
Modifier and TypeMethodDescriptionVector4d.getToAddress(long arg0) Vector4dc.getToAddress(long arg0) Modifier and TypeMethodDescriptiondoubledoubledoubledoubledoubledoubledoubleVector4d.distanceSquared(Vector4dc arg0) doubleVector4dc.distanceSquared(Vector4dc arg0) doubledoublebooleanbooleanMatrix4x3d.shadow(Vector4dc arg0, double arg1, double arg2, double arg3, double arg4, Matrix4x3d arg5) Matrix4x3d.shadow(Vector4dc arg0, Matrix4x3dc arg1) Matrix4x3d.shadow(Vector4dc arg0, Matrix4x3dc arg1, Matrix4x3d arg2) Matrix4x3dc.shadow(Vector4dc arg0, double arg1, double arg2, double arg3, double arg4, Matrix4x3d arg5) Matrix4x3dc.shadow(Vector4dc arg0, Matrix4x3dc arg1, Matrix4x3d arg2) Vector4d.smoothStep(Vector4dc arg0, double arg1, Vector4d arg2) Vector4dc.smoothStep(Vector4dc arg0, double arg1, Vector4d arg2) Matrix4d.transformAffine(Vector4dc arg0, Vector4d arg1) Matrix4dc.transformAffine(Vector4dc arg0, Vector4d arg1) Quaterniond.transformInverse(Vector4dc arg0, Vector4d arg1) Quaterniondc.transformInverse(Vector4dc arg0, Vector4d arg1) Quaternionf.transformInverse(Vector4dc arg0, Vector4d arg1) Quaternionfc.transformInverse(Vector4dc arg0, Vector4d arg1) Quaterniond.transformInverseUnit(Vector4dc arg0, Vector4d arg1) Quaterniondc.transformInverseUnit(Vector4dc arg0, Vector4d arg1) Quaternionf.transformInverseUnit(Vector4dc arg0, Vector4d arg1) Quaternionfc.transformInverseUnit(Vector4dc arg0, Vector4d arg1) Matrix4d.transformProject(Vector4dc arg0, Vector3d arg1) Matrix4d.transformProject(Vector4dc arg0, Vector4d arg1) Matrix4dc.transformProject(Vector4dc arg0, Vector3d arg1) Matrix4dc.transformProject(Vector4dc arg0, Vector4d arg1) Matrix4d.transformTranspose(Vector4dc arg0, Vector4d arg1) Matrix4dc.transformTranspose(Vector4dc arg0, Vector4d arg1) Quaterniond.transformUnit(Vector4dc arg0, Vector4d arg1) Quaterniondc.transformUnit(Vector4dc arg0, Vector4d arg1) Quaternionf.transformUnit(Vector4dc arg0, Vector4d arg1) Quaternionfc.transformUnit(Vector4dc arg0, Vector4d arg1)