Interface IAnimationVariableCallbackMap
- All Superinterfaces:
IAnimationVariableMap
,IAnimationVariableSource
- All Known Implementing Classes:
AnimatedModel
,AnimationVariableSource
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Method Summary
Modifier and TypeMethodDescriptiondefault void
setVariable
(String string, boolean boolean0, AnimationVariableSlotCallbackBool.CallbackGetStrongTyped callbackGetStrongTyped, AnimationVariableSlotCallbackBool.CallbackSetStrongTyped callbackSetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default void
setVariable
(String string, boolean boolean0, AnimationVariableSlotCallbackBool.CallbackGetStrongTyped callbackGetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default void
setVariable
(String string, float float0, AnimationVariableSlotCallbackFloat.CallbackGetStrongTyped callbackGetStrongTyped, AnimationVariableSlotCallbackFloat.CallbackSetStrongTyped callbackSetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default void
setVariable
(String string, float float0, AnimationVariableSlotCallbackFloat.CallbackGetStrongTyped callbackGetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default void
setVariable
(String string, int int0, AnimationVariableSlotCallbackInt.CallbackGetStrongTyped callbackGetStrongTyped, AnimationVariableSlotCallbackInt.CallbackSetStrongTyped callbackSetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default void
setVariable
(String string, int int0, AnimationVariableSlotCallbackInt.CallbackGetStrongTyped callbackGetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default <EnumType extends Enum<EnumType>>
voidsetVariable
(String string, Class<EnumType> clazz, Supplier<EnumType> supplier, Consumer<EnumType> consumer, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default <EnumType extends Enum<EnumType>>
voidsetVariable
(String string, Class<EnumType> clazz, Supplier<EnumType> supplier, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default void
setVariable
(String string0, String string1, AnimationVariableSlotCallbackString.CallbackGetStrongTyped callbackGetStrongTyped, AnimationVariableSlotCallbackString.CallbackSetStrongTyped callbackSetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default void
setVariable
(String string0, String string1, AnimationVariableSlotCallbackString.CallbackGetStrongTyped callbackGetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default void
setVariable
(String string, AnimationVariableSlotCallbackBool.CallbackGetStrongTyped callbackGetStrongTyped, AnimationVariableSlotCallbackBool.CallbackSetStrongTyped callbackSetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default void
setVariable
(String string, AnimationVariableSlotCallbackBool.CallbackGetStrongTyped callbackGetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default void
setVariable
(String string, AnimationVariableSlotCallbackFloat.CallbackGetStrongTyped callbackGetStrongTyped, AnimationVariableSlotCallbackFloat.CallbackSetStrongTyped callbackSetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default void
setVariable
(String string, AnimationVariableSlotCallbackFloat.CallbackGetStrongTyped callbackGetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default void
setVariable
(String string, AnimationVariableSlotCallbackInt.CallbackGetStrongTyped callbackGetStrongTyped, AnimationVariableSlotCallbackInt.CallbackSetStrongTyped callbackSetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default void
setVariable
(String string, AnimationVariableSlotCallbackInt.CallbackGetStrongTyped callbackGetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default void
setVariable
(String string, AnimationVariableSlotCallbackString.CallbackGetStrongTyped callbackGetStrongTyped, AnimationVariableSlotCallbackString.CallbackSetStrongTyped callbackSetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default void
setVariable
(String string, AnimationVariableSlotCallbackString.CallbackGetStrongTyped callbackGetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) Methods inherited from interface zombie.core.skinnedmodel.advancedanimation.IAnimationVariableMap
clearVariable, clearVariables, setVariable, setVariable, setVariable, setVariable, setVariableEnum
Methods inherited from interface zombie.core.skinnedmodel.advancedanimation.IAnimationVariableSource
containsVariable, getGameVariables, getSubVariableSource, getVariable, getVariable, getVariableBoolean, getVariableBoolean, getVariableEnum, getVariableFloat, getVariableString, isVariable
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Method Details
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setVariable
default void setVariable(String string, AnimationVariableSlotCallbackBool.CallbackGetStrongTyped callbackGetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) -
setVariable
default void setVariable(String string, AnimationVariableSlotCallbackBool.CallbackGetStrongTyped callbackGetStrongTyped, AnimationVariableSlotCallbackBool.CallbackSetStrongTyped callbackSetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) -
setVariable
default void setVariable(String string, AnimationVariableSlotCallbackString.CallbackGetStrongTyped callbackGetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) -
setVariable
default void setVariable(String string, AnimationVariableSlotCallbackString.CallbackGetStrongTyped callbackGetStrongTyped, AnimationVariableSlotCallbackString.CallbackSetStrongTyped callbackSetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) -
setVariable
default void setVariable(String string, AnimationVariableSlotCallbackFloat.CallbackGetStrongTyped callbackGetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) -
setVariable
default void setVariable(String string, AnimationVariableSlotCallbackFloat.CallbackGetStrongTyped callbackGetStrongTyped, AnimationVariableSlotCallbackFloat.CallbackSetStrongTyped callbackSetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) -
setVariable
default void setVariable(String string, AnimationVariableSlotCallbackInt.CallbackGetStrongTyped callbackGetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) -
setVariable
default void setVariable(String string, AnimationVariableSlotCallbackInt.CallbackGetStrongTyped callbackGetStrongTyped, AnimationVariableSlotCallbackInt.CallbackSetStrongTyped callbackSetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) -
setVariable
default void setVariable(String string, boolean boolean0, AnimationVariableSlotCallbackBool.CallbackGetStrongTyped callbackGetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) -
setVariable
default void setVariable(String string, boolean boolean0, AnimationVariableSlotCallbackBool.CallbackGetStrongTyped callbackGetStrongTyped, AnimationVariableSlotCallbackBool.CallbackSetStrongTyped callbackSetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) -
setVariable
default void setVariable(String string0, String string1, AnimationVariableSlotCallbackString.CallbackGetStrongTyped callbackGetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) -
setVariable
default void setVariable(String string0, String string1, AnimationVariableSlotCallbackString.CallbackGetStrongTyped callbackGetStrongTyped, AnimationVariableSlotCallbackString.CallbackSetStrongTyped callbackSetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) -
setVariable
default void setVariable(String string, float float0, AnimationVariableSlotCallbackFloat.CallbackGetStrongTyped callbackGetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) -
setVariable
default void setVariable(String string, float float0, AnimationVariableSlotCallbackFloat.CallbackGetStrongTyped callbackGetStrongTyped, AnimationVariableSlotCallbackFloat.CallbackSetStrongTyped callbackSetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) -
setVariable
default void setVariable(String string, int int0, AnimationVariableSlotCallbackInt.CallbackGetStrongTyped callbackGetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) -
setVariable
default void setVariable(String string, int int0, AnimationVariableSlotCallbackInt.CallbackGetStrongTyped callbackGetStrongTyped, AnimationVariableSlotCallbackInt.CallbackSetStrongTyped callbackSetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) -
setVariable
default <EnumType extends Enum<EnumType>> void setVariable(String string, Class<EnumType> clazz, Supplier<EnumType> supplier, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) -
setVariable
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