Class IsoBarricade
java.lang.Object
zombie.entity.GameEntity
zombie.iso.IsoObject
zombie.iso.objects.IsoBarricade
- All Implemented Interfaces:
Serializable,IHasHealth,ILuaIsoObject,IsoRenderable,Thumpable
- See Also:
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Nested Class Summary
Nested classes/interfaces inherited from class zombie.iso.IsoObject
IsoObject.IsoObjectFactory, IsoObject.OutlineShader, IsoObject.VisionResult -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intstatic final intstatic final intstatic final intstatic final intFields inherited from class zombie.iso.IsoObject
alpha, AttachedAnimSprite, bAlphaForced, bmod, bNeverDoneAlpha, bSatChair, container, Damage, dir, doNotSync, emitter, fireColor, gmod, keyId, lastRendered, lastRenderedRendered, LowLightingQualityHack, MAX_WALL_SPLATS, name, NoPicking, offsetX, offsetY, OutlineOnMouseover, overlaySprite, overlaySpriteColor, partialThumpDmg, ppfBlink, ppfHighlighted, ppfHighlightRenderOnce, renderDepthAdjust, renderSquareOverride, renderSquareOverride2, rerouteCollide, rerouteMask, rmod, sheetRope, sheetRopeHealth, sprite, spriteName, square, sx, sy, table, tintb, tintg, tintr, wallBloodSplatsFields inherited from class zombie.entity.GameEntity
DEFAULT_ENTITY_DISPLAY_NAME -
Constructor Summary
ConstructorsConstructorDescriptionIsoBarricade(IsoCell cell) IsoBarricade(IsoGridSquare square, IsoDirections directions) -
Method Summary
Modifier and TypeMethodDescriptionstatic IsoBarricadeAddBarricadeToObject(BarricadeAble to, boolean addOpposite) static IsoBarricadevoidaddFromCraftRecipe(IsoGameCharacter character, ArrayList<InventoryItem> arrayList) voidaddMetal(IsoGameCharacter chr, InventoryItem metal) voidaddMetalBar(IsoGameCharacter chr, InventoryItem metalBar) voidaddPlank(IsoGameCharacter character) voidaddPlank(IsoGameCharacter chr, InventoryItem plank) static voidstatic voidstatic voidbarricadeCurrentCellWithPlanks(int int0) booleanbooleancanAttackBypassIsoBarricade(IsoGameCharacter character, HandWeapon weapon) voidDamage(float float0) static IsoBarricadestatic IsoBarricadeGetBarricadeOnSquare(IsoGridSquare square, IsoDirections dir) static IsoBarricadegetFacingPosition(Vector2 pos) intintintfloatbooleanbooleanbooleanisMetal()booleanvoidload(ByteBuffer input, int WorldVersion, boolean IS_DEBUG_SAVE) voidloadChange(String change, ByteBuffer bb) voidrender(float x, float y, float z, ColorInfo col, boolean bDoAttached, boolean bWallLightingPass, Shader shader) voidsave(ByteBuffer output, boolean IS_DEBUG_SAVE) voidsaveChange(String change, KahluaTable tbl, ByteBuffer bb) voidsetHealth(int int0) voidsyncIsoObject(boolean boolean0, byte var2, UdpConnection udpConnection1, ByteBuffer byteBuffer) voidsyncIsoObjectReceive(ByteBuffer byteBuffer) voidsyncIsoObjectSend(ByteBufferWriter byteBufferWriter) booleanTestCollide(IsoMovingObject obj, IsoGridSquare from, IsoGridSquare to) TestVision(IsoGridSquare from, IsoGridSquare to) voidThump(IsoMovingObject thumper) voidWeaponHit(IsoGameCharacter owner, HandWeapon weapon) Methods inherited from class zombie.iso.IsoObject
addAttachedAnimSprite, addAttachedAnimSpriteByName, addAttachedAnimSpriteInstance, addChild, addFluid, addItemToObjectSurface, addItemToObjectSurface, addItemToObjectSurface, addSecondaryContainer, addSheetRope, addToWorld, afterRotated, AttachAnim, AttachAnim, AttachExistingAnim, AttachExistingAnim, AttackObject, canAddSheetRope, canTransferFluidFrom, canTransferFluidTo, checkAmbientSound, checkHaveElectricity, checkLightSourceActive, checkObjectPowered, cleanWallBlood, clearAttachedAnimSprite, clearOnOverlay, Collision, countAddSheetRope, createContainersFromSpriteProperties, createFluidContainersFromSpriteProperties, customHashCode, debugPrintout, destroyFence, DirtySlice, doFindExternalWaterSource, DoSpecialTooltip, DoTooltip, dumpContentsInSquare, emptyFluid, factoryClassFromFileInput, factoryFromFileInput, factoryFromFileInput, factoryFromFileInput_OLD, factoryGetClassID, FindExternalWaterSource, FindExternalWaterSource, FindExternalWaterSource, FindWaterSourceOnSquare, flagForHotSave, getAlpha, getAlpha, getAttachedAnimSprite, getAttachedAnimSpriteCount, getCell, getChildSprites, getChunk, getContainer, getContainerByEitherType, getContainerByIndex, getContainerByType, getContainerClickedOn, getContainerCount, getContainerIndex, getContainers, getCurrentFrameTex, getCustomColor, getDamage, getDir, getDoRender, getEntityNetID, getFacing, getFacingPositionAlt, getFactoryVehicle, getFasciaAttachedSquare, getFluidAmount, getFluidCapacity, getFluidUiName, getForwardIsoDirection, getForwardMovementIsoDirection, getGameEntityType, getHighlightColor, getHighlightColor, getIsSurfaceNormalOffset, getItemContainer, getKeyId, getLastRendered, getLastRenderedRendered, getLightSource, getMaskClickedY, getMasterObject, getModData, getMovingObjectIndex, getName, getNew, getNew, getObjectIndex, getObjectRenderEffects, getObjectRenderEffectsToApply, getOffsetX, getOffsetY, getOnOverlay, getOutlineHighlightCol, getOutlineThickness, getOverlaySprite, getOverlaySpriteColor, getPipedFuelAmount, getPosition, getPosition, getProperties, getRenderEffectMaster, getRenderEffectObjectByIndex, getRenderEffectObjectCount, getRenderInfo, getRenderSquare, getRenderYOffset, getRerouteCollide, getRerouteMask, getRerouteMaskObject, getScriptName, getSpecialObjectIndex, getSprite, getSpriteGrid, getSpriteGridObjects, getSpriteGridObjects, getSpriteGridObjectsExcludingSelf, getSpriteGridObjectsIncludingSelf, getSpriteModel, getSpriteName, getSquare, getStaticMovingObjectIndex, getSurfaceNormalOffset, getSurfaceOffset, getSurfaceOffsetNoTable, getTable, getTargetAlpha, getTargetAlpha, getTextureName, getTile, getTileName, getType, getUsesExternalWaterSource, GetVehicleSlowFactor, getWindRenderEffects, getWorldObjectIndex, getX, getY, getZ, hasAnimatedAttachments, hasAttachedAnimSprites, hasExternalWaterSource, hasFluid, hasGridPower, hasModData, hasOverlaySprite, hasPropaneTank, hasSpriteGrid, HasTooltip, hasWater, haveSheetRope, haveSpecialTooltip, Hit, HitByVehicle, invalidateRenderChunkLevel, invalidateVispolyChunkLevel, isAlphaAndTargetZero, isAlphaAndTargetZero, isAlphaZero, isAlphaZero, isAnimating, isBlink, isBlink, isBush, isCanPath, isCharacter, isConnectedSpriteGridObject, isEntityValid, isExistInTheWorld, isFascia, isFireInteractionObject, isFloor, isFluidInputLocked, isGenericCraftingSurface, isGrave, isHighlighted, isHighlighted, isHighlightRenderOnce, isHighlightRenderOnce, isHoppable, isItemAllowedInContainer, isLit, isMaskClicked, isMaskClicked, isMovedThumpable, isNoPicking, isNorthHoppable, isObjectNoContainerOrEmpty, isOnScreen, isOutlineHighlight, isOutlineHighlight, isOutlineHlAttached, isOutlineHlAttached, isOutlineHlBlink, isOutlineHlBlink, isOutlineOnMouseover, isPropaneBBQ, isRemoveItemAllowedFromContainer, isSatChair, isSceneCulled, isSpriteInvisible, isStairsNorth, isStairsObject, isStairsWest, isStump, isTableSurface, isTableTopObject, isTaintedWater, isTallHoppable, isTargetAlphaZero, isTent, isWall, isWallN, isWallW, isZombie, load, loadFromRemoteBuffer, loadFromRemoteBuffer, loadState, moveFluidToTemporaryContainer, onAnimationFinished, onMouseLeftClick, onMouseRightClick, onMouseRightReleased, removeAllContainers, RemoveAttachedAnim, RemoveAttachedAnims, removeFromSquare, removeFromWorld, removeFromWorldToMeta, removeRenderEffect, removeSheetRope, renderAnimatedAttachments, renderAttachedAndOverlaySprites, renderFloorTile, renderFxMask, renderlast, renderObjectPicker, renderWallTile, renderWallTileDepth, renderWallTileOnly, replaceItem, reset, reuseGridSquare, save, saveState, sendObjectChange, sendObjectChange, sendObjectChange, Serialize, setAlpha, setAlpha, setAlphaAndTarget, setAlphaAndTarget, setAlphaToTarget, setAnimating, setAttachedAnimSprite, setBlink, setBlink, setChildSprites, setContainer, setCustomColor, setCustomColor, setDamage, setDir, setDoRender, setExplored, setForwardIsoDirection, setForwardIsoDirection, setHighlightColor, setHighlightColor, setHighlightColor, setHighlightColor, setHighlighted, setHighlighted, setHighlighted, setHighlighted, setHighlightRenderOnce, setHighlightRenderOnce, setKeyId, setLastRendered, setLastRenderedRendered, setLightSource, setLit, setModData, setMovedThumpable, setName, SetName, setNoPicking, setOffsetX, setOffsetY, setOnOverlay, setOutlineHighlight, setOutlineHighlight, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHlAttached, setOutlineHlAttached, setOutlineHlBlink, setOutlineHlBlink, setOutlineOnMouseover, setOutlineThickness, setOverlaySprite, setOverlaySprite, setOverlaySprite, setOverlaySprite, setOverlaySpriteColor, setPipedFuelAmount, setRenderEffect, setRenderEffect, setRenderYOffset, setRerouteCollide, setRerouteMask, setSatChair, setSceneCulled, setSpecialTooltip, setSprite, setSprite, setSpriteFromName, setSpriteModelName, setSquare, setTable, setTargetAlpha, setTargetAlpha, setTile, setType, setUsesExternalWaterSource, shouldShowOnOverlay, softReset, spawnItemToObjectSurface, spawnItemToObjectSurface, sync, syncFluidContainerReceive, syncFluidContainerSend, TestPathfindCollide, toString, transferFluidFrom, transferFluidTo, transmitCompleteItemToClients, transmitCompleteItemToServer, transmitCustomColorToClients, transmitModData, transmitUpdatedSprite, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToServer, turnOn, UnCollision, unsetOutlineHighlight, update, useFluid, useItemOn, writeToRemoteBufferMethods inherited from class zombie.entity.GameEntity
attrib, componentSize, containsComponent, getAttributes, getComponent, getComponentAny, getComponentForIndex, getComponentFromID, getDefaultEntityDisplayName, getDurabilityComponent, getEntityDisplayName, getEntityFullTypeDebug, getEntityScript, getExceptionCompatibleString, getFluidContainer, getSpriteConfig, getUsingPlayer, hasComponent, hasComponentAny, hasComponents, hasRenderers, isAddedToEngine, isMeta, isOutside, isRemovingFromEngine, isScheduledForBucketUpdate, isScheduledForEngineRemoval, isUsingPlayer, isValidEngineEntity, loadEntity, onEquip, onEquip, onFluidContainerUpdate, onUnEquip, removeFromWorld, renderlastComponents, requiresEntitySave, saveEntity, sendSyncEntity, setUsingPlayerMethods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface zombie.iso.ILuaIsoObject
setDir
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Field Details
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MAX_PLANKS
public static final int MAX_PLANKS- See Also:
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PLANK_HEALTH
public static final int PLANK_HEALTH- See Also:
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METAL_BAR_HEALTH
public static final int METAL_BAR_HEALTH- See Also:
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METAL_HEALTH
public static final int METAL_HEALTH- See Also:
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METAL_HEALTH_DAMAGED
public static final int METAL_HEALTH_DAMAGED- See Also:
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Constructor Details
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IsoBarricade
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IsoBarricade
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Method Details
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getObjectName
- Overrides:
getObjectNamein classIsoObject
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addPlank
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addPlank
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removePlank
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getNumPlanks
public int getNumPlanks() -
canAddPlank
public boolean canAddPlank() -
addMetalBar
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removeMetalBar
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addMetal
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isMetalBar
public boolean isMetalBar() -
removeMetal
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isMetal
public boolean isMetal() -
isBlockVision
public boolean isBlockVision() -
isDestroyed
public boolean isDestroyed()- Specified by:
isDestroyedin interfaceThumpable- Overrides:
isDestroyedin classIsoObject
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TestCollide
- Overrides:
TestCollidein classIsoObject
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TestVision
- Overrides:
TestVisionin classIsoObject
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Thump
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getThumpableFor
- Specified by:
getThumpableForin interfaceThumpable- Overrides:
getThumpableForin classIsoObject
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getFacingPosition
- Overrides:
getFacingPositionin classIsoObject
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WeaponHit
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Damage
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syncIsoObjectSend
- Overrides:
syncIsoObjectSendin classIsoObject
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syncIsoObjectReceive
- Overrides:
syncIsoObjectReceivein classIsoObject
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syncIsoObject
public void syncIsoObject(boolean boolean0, byte var2, UdpConnection udpConnection1, ByteBuffer byteBuffer) - Overrides:
syncIsoObjectin classIsoObject
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getThumpCondition
public float getThumpCondition()- Specified by:
getThumpConditionin interfaceThumpable- Overrides:
getThumpConditionin classIsoObject
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setHealth
public void setHealth(int int0) -
getHealth
public int getHealth()- Specified by:
getHealthin interfaceIHasHealth
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getMaxHealth
public int getMaxHealth()- Specified by:
getMaxHealthin interfaceIHasHealth
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load
- Overrides:
loadin classIsoObject- Throws:
IOException
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save
- Overrides:
savein classIsoObject- Throws:
IOException
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saveChange
- Overrides:
saveChangein classIsoObject
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loadChange
- Overrides:
loadChangein classIsoObject
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getBarricadedObject
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render
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GetBarricadeOnSquare
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GetBarricadeForCharacter
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GetBarricadeOppositeCharacter
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AddBarricadeToObject
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AddBarricadeToObject
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canAttackBypassIsoBarricade
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barricadeCurrentCellWithMetalPlate
public static void barricadeCurrentCellWithMetalPlate() -
barricadeCurrentCellWithMetalBars
public static void barricadeCurrentCellWithMetalBars() -
barricadeCurrentCellWithPlanks
public static void barricadeCurrentCellWithPlanks(int int0) -
addFromCraftRecipe
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