Uses of Enum Class
zombie.network.PacketTypes.PacketType
Packages that use PacketTypes.PacketType
Package
Description
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Uses of PacketTypes.PacketType in zombie.core.raknet
Methods in zombie.core.raknet with parameters of type PacketTypes.PacketTypeModifier and TypeMethodDescriptionvoidUdpEngine.endPacketBroadcast(PacketTypes.PacketType packetType) -
Uses of PacketTypes.PacketType in zombie.network
Subclasses with type arguments of type PacketTypes.PacketType in zombie.networkFields in zombie.network declared as PacketTypes.PacketTypeFields in zombie.network with type parameters of type PacketTypes.PacketTypeModifier and TypeFieldDescriptionstatic final Map<Short, PacketTypes.PacketType> PacketTypes.packetTypesMethods in zombie.network that return PacketTypes.PacketTypeModifier and TypeMethodDescriptionstatic PacketTypes.PacketTypeReturns the enum constant of this class with the specified name.static PacketTypes.PacketType[]PacketTypes.PacketType.values()Returns an array containing the constants of this enum class, in the order they are declared.Methods in zombie.network that return types with arguments of type PacketTypes.PacketTypeModifier and TypeMethodDescriptionstatic Comparator<PacketTypes.PacketType> PacketTypes.NetworkStatistics.getComparator(int int1, int int0) Methods in zombie.network with parameters of type PacketTypes.PacketTypeModifier and TypeMethodDescriptionvoidMPStatistic.addIncomePacket(PacketTypes.PacketType packetType, int int0) static INetworkPacketPacketTypes.getPacket(PacketTypes.PacketType packetType, UdpConnection udpConnection) static voidPacketTypes.PacketAuthorization.onUnauthorized(UdpConnection udpConnection, PacketTypes.PacketType packetType) static voidGameServer.sendHitCharacter(HitCharacter hitCharacter, PacketTypes.PacketType packetType, UdpConnection udpConnection1) -
Uses of PacketTypes.PacketType in zombie.network.packets
Methods in zombie.network.packets with parameters of type PacketTypes.PacketTypeModifier and TypeMethodDescriptionstatic INetworkPacketINetworkPacket.getPacket(UdpConnection udpConnection, PacketTypes.PacketType packetType) static voidINetworkPacket.processPacketOnServer(PacketTypes.PacketType packetType, UdpConnection udpConnection, Object... objects) Deprecated.voidAddTicketPacket.processServer(PacketTypes.PacketType var1, UdpConnection var2) voidBanUnbanUserActionPacket.processServer(PacketTypes.PacketType var1, UdpConnection var2) voidBodyDamageUpdatePacket.processServer(PacketTypes.PacketType var1, UdpConnection var2) voidGameCharacterAttachedItemPacket.processServer(PacketTypes.PacketType var1, UdpConnection udpConnection1) default voidINetworkPacket.processServer(PacketTypes.PacketType var1, UdpConnection var2) voidRemoveTicketPacket.processServer(PacketTypes.PacketType var1, UdpConnection var2) voidRequestDataPacket.processServer(PacketTypes.PacketType var1, UdpConnection var2) voidRolesEditPacket.processServer(PacketTypes.PacketType var1, UdpConnection var2) voidSafetyPacket.processServer(PacketTypes.PacketType var1, UdpConnection var2) voidSyncItemDeletePacket.processServer(PacketTypes.PacketType var1, UdpConnection udpConnection1) voidTeleportToHimUserActionPacket.processServer(PacketTypes.PacketType var1, UdpConnection var2) voidTeleportUserActionPacket.processServer(PacketTypes.PacketType var1, UdpConnection var2) voidViewedTicketPacket.processServer(PacketTypes.PacketType var1, UdpConnection var2) voidViewTicketsPacket.processServer(PacketTypes.PacketType var1, UdpConnection var2) static voidINetworkPacket.send(IsoPlayer player, PacketTypes.PacketType packetType, Object... objects) static voidINetworkPacket.send(UdpConnection udpConnection, PacketTypes.PacketType packetType, Object... objects) static voidINetworkPacket.send(PacketTypes.PacketType packetType, Object... objects) static voidINetworkPacket.send(UdpConnection udpConnection, PacketTypes.PacketType packetType, Object... objects) static voidINetworkPacket.sendToAll(PacketTypes.PacketType packetType, Object... objects) static voidINetworkPacket.sendToAll(PacketTypes.PacketType packetType, UdpConnection udpConnection1, Object... objects) default voidINetworkPacket.sendToClient(PacketTypes.PacketType packetType, UdpConnection udpConnection) default voidINetworkPacket.sendToClients(PacketTypes.PacketType packetType, UdpConnection udpConnection1) default voidINetworkPacket.sendToConnection(PacketTypes.PacketType packetType, UdpConnection udpConnection) static voidINetworkPacket.sendToRelative(PacketTypes.PacketType packetType, float float0, float float1, Object... objects) static voidINetworkPacket.sendToRelative(PacketTypes.PacketType packetType, UdpConnection udpConnection1, float float0, float float1, Object... objects) default voidINetworkPacket.sendToRelativeClients(PacketTypes.PacketType packetType, UdpConnection udpConnection1, float float0, float float1) default voidINetworkPacket.sendToServer(PacketTypes.PacketType packetType) default voidINetworkPacket.sync(PacketTypes.PacketType var1, UdpConnection var2) -
Uses of PacketTypes.PacketType in zombie.network.packets.actions
Methods in zombie.network.packets.actions with parameters of type PacketTypes.PacketTypeModifier and TypeMethodDescriptionvoidSmashWindowPacket.processServer(PacketTypes.PacketType var1, UdpConnection var2) voidStatePacket.processServer(PacketTypes.PacketType arg0, UdpConnection arg1) -
Uses of PacketTypes.PacketType in zombie.network.packets.character
Methods in zombie.network.packets.character with parameters of type PacketTypes.PacketTypeModifier and TypeMethodDescriptionvoidAnimalTracksPacket.processServer(PacketTypes.PacketType var1, UdpConnection var2) voidAnimalUpdatePacket.processServer(PacketTypes.PacketType var1, UdpConnection var2) voidForageItemFoundPacket.processServer(PacketTypes.PacketType var1, UdpConnection var2) voidPlayerPacket.processServer(PacketTypes.PacketType arg0, UdpConnection arg1) voidThumpPacket.processServer(PacketTypes.PacketType var1, UdpConnection var2) -
Uses of PacketTypes.PacketType in zombie.network.packets.hit
Methods in zombie.network.packets.hit with parameters of type PacketTypes.PacketTypeModifier and TypeMethodDescriptiondefault voidHitCharacter.processServer(PacketTypes.PacketType packetType, UdpConnection udpConnection) voidWeaponHitPacket.processServer(PacketTypes.PacketType var1, UdpConnection var2) -
Uses of PacketTypes.PacketType in zombie.network.packets.sound
Methods in zombie.network.packets.sound with parameters of type PacketTypes.PacketTypeModifier and TypeMethodDescriptionvoidPlayWorldSoundPacket.processServer(PacketTypes.PacketType var1, UdpConnection udpConnection0) -
Uses of PacketTypes.PacketType in zombie.network.packets.vehicle
Methods in zombie.network.packets.vehicle with parameters of type PacketTypes.PacketTypeModifier and TypeMethodDescriptionvoidVehicleCollidePacket.processServer(PacketTypes.PacketType var1, UdpConnection var2) voidVehicleEnterPacket.processServer(PacketTypes.PacketType var1, UdpConnection var2) voidVehicleExitPacket.processServer(PacketTypes.PacketType var1, UdpConnection var2) voidVehicleFullRequestPacket.processServer(PacketTypes.PacketType var1, UdpConnection var2) voidVehiclePassengerPositionPacket.processServer(PacketTypes.PacketType var1, UdpConnection var2) voidVehiclePassengerRequestPacket.processServer(PacketTypes.PacketType var1, UdpConnection var2) voidVehiclePhysicsPacket.processServer(PacketTypes.PacketType var1, UdpConnection var2) voidVehiclePositionRequestPacket.processServer(PacketTypes.PacketType var1, UdpConnection var2) voidVehicleSwitchSeatPacket.processServer(PacketTypes.PacketType var1, UdpConnection var2) -
Uses of PacketTypes.PacketType in zombie.network.packets.world
Methods in zombie.network.packets.world with parameters of type PacketTypes.PacketTypeModifier and TypeMethodDescriptionvoidDebugStoryPacket.processServer(PacketTypes.PacketType var1, UdpConnection var2)