Uses of Enum Class
zombie.network.PacketTypes.PacketType
Packages that use PacketTypes.PacketType
Package
Description
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Uses of PacketTypes.PacketType in zombie.core.raknet
Methods in zombie.core.raknet with parameters of type PacketTypes.PacketTypeModifier and TypeMethodDescriptionvoid
UdpEngine.endPacketBroadcast
(PacketTypes.PacketType packetType) -
Uses of PacketTypes.PacketType in zombie.network
Subclasses with type arguments of type PacketTypes.PacketType in zombie.networkFields in zombie.network declared as PacketTypes.PacketTypeFields in zombie.network with type parameters of type PacketTypes.PacketTypeModifier and TypeFieldDescriptionstatic final Map
<Short, PacketTypes.PacketType> PacketTypes.packetTypes
Methods in zombie.network that return PacketTypes.PacketTypeModifier and TypeMethodDescriptionstatic PacketTypes.PacketType
Returns the enum constant of this class with the specified name.static PacketTypes.PacketType[]
PacketTypes.PacketType.values()
Returns an array containing the constants of this enum class, in the order they are declared.Methods in zombie.network that return types with arguments of type PacketTypes.PacketTypeModifier and TypeMethodDescriptionstatic Comparator
<PacketTypes.PacketType> PacketTypes.NetworkStatistics.getComparator
(int int1, int int0) Methods in zombie.network with parameters of type PacketTypes.PacketTypeModifier and TypeMethodDescriptionvoid
MPStatistic.addIncomePacket
(PacketTypes.PacketType packetType, int size) static INetworkPacket
PacketTypes.getPacket
(PacketTypes.PacketType packetType, UdpConnection udpConnection) static void
PacketTypes.PacketAuthorization.onUnauthorized
(UdpConnection udpConnection, PacketTypes.PacketType packetType) static void
GameServer.sendHitCharacter
(HitCharacter hitCharacter, PacketTypes.PacketType packetType, UdpConnection udpConnection1) -
Uses of PacketTypes.PacketType in zombie.network.packets
Methods in zombie.network.packets with parameters of type PacketTypes.PacketTypeModifier and TypeMethodDescriptionstatic INetworkPacket
INetworkPacket.getPacket
(UdpConnection udpConnection, PacketTypes.PacketType packetType) static void
INetworkPacket.processPacketOnServer
(PacketTypes.PacketType packetType, UdpConnection udpConnection, Object... objects) Deprecated.void
AddTicketPacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) void
BanUnbanUserActionPacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) void
BodyDamageUpdatePacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) void
GameCharacterAttachedItemPacket.processServer
(PacketTypes.PacketType var1, UdpConnection udpConnection1) default void
INetworkPacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) void
RemoveTicketPacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) void
RequestDataPacket.processServer
(PacketTypes.PacketType packetType, UdpConnection connection) void
RolesEditPacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) void
SafetyPacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) void
SyncItemDeletePacket.processServer
(PacketTypes.PacketType var1, UdpConnection udpConnection1) void
TeleportToHimUserActionPacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) void
TeleportUserActionPacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) void
ViewedTicketPacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) void
ViewTicketsPacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) static void
INetworkPacket.send
(IsoPlayer player, PacketTypes.PacketType packetType, Object... objects) static void
INetworkPacket.send
(UdpConnection udpConnection, PacketTypes.PacketType packetType, Object... objects) static void
INetworkPacket.send
(PacketTypes.PacketType packetType, Object... objects) static void
INetworkPacket.send
(UdpConnection udpConnection, PacketTypes.PacketType packetType, Object... objects) static void
INetworkPacket.sendToAll
(PacketTypes.PacketType packetType, Object... objects) static void
INetworkPacket.sendToAll
(PacketTypes.PacketType packetType, UdpConnection udpConnection1, Object... objects) default void
INetworkPacket.sendToClient
(PacketTypes.PacketType packetType, UdpConnection udpConnection) default void
INetworkPacket.sendToClients
(PacketTypes.PacketType packetType, UdpConnection udpConnection1) default void
INetworkPacket.sendToConnection
(PacketTypes.PacketType packetType, UdpConnection udpConnection) static void
INetworkPacket.sendToRelative
(PacketTypes.PacketType packetType, float float0, float float1, Object... objects) static void
INetworkPacket.sendToRelative
(PacketTypes.PacketType packetType, UdpConnection udpConnection1, float float0, float float1, Object... objects) default void
INetworkPacket.sendToRelativeClients
(PacketTypes.PacketType packetType, UdpConnection udpConnection1, float float0, float float1) default void
INetworkPacket.sendToServer
(PacketTypes.PacketType packetType) default void
INetworkPacket.sync
(PacketTypes.PacketType var1, UdpConnection var2) -
Uses of PacketTypes.PacketType in zombie.network.packets.actions
Methods in zombie.network.packets.actions with parameters of type PacketTypes.PacketTypeModifier and TypeMethodDescriptionvoid
SmashWindowPacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) void
StatePacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) -
Uses of PacketTypes.PacketType in zombie.network.packets.character
Methods in zombie.network.packets.character with parameters of type PacketTypes.PacketTypeModifier and TypeMethodDescriptionvoid
AnimalTracksPacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) void
AnimalUpdatePacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) void
ForageItemFoundPacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) void
PlayerPacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) void
ThumpPacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) -
Uses of PacketTypes.PacketType in zombie.network.packets.hit
Methods in zombie.network.packets.hit with parameters of type PacketTypes.PacketTypeModifier and TypeMethodDescriptiondefault void
HitCharacter.processServer
(PacketTypes.PacketType packetType, UdpConnection udpConnection) void
WeaponHitPacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) -
Uses of PacketTypes.PacketType in zombie.network.packets.sound
Methods in zombie.network.packets.sound with parameters of type PacketTypes.PacketTypeModifier and TypeMethodDescriptionvoid
PlayWorldSoundPacket.processServer
(PacketTypes.PacketType var1, UdpConnection udpConnection0) -
Uses of PacketTypes.PacketType in zombie.network.packets.vehicle
Methods in zombie.network.packets.vehicle with parameters of type PacketTypes.PacketTypeModifier and TypeMethodDescriptionvoid
VehicleCollidePacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) void
VehicleEnterPacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) void
VehicleExitPacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) void
VehicleFullRequestPacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) void
VehiclePassengerPositionPacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) void
VehiclePassengerRequestPacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) void
VehiclePhysicsPacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) void
VehiclePositionRequestPacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) void
VehicleSwitchSeatPacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) -
Uses of PacketTypes.PacketType in zombie.network.packets.world
Methods in zombie.network.packets.world with parameters of type PacketTypes.PacketTypeModifier and TypeMethodDescriptionvoid
DebugStoryPacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2)