Uses of Class
zombie.asset.Asset
Packages that use Asset
Package
Description
-
Uses of Asset in zombie.asset
Subclasses with type arguments of type Asset in zombie.assetFields in zombie.asset declared as AssetMethods in zombie.asset that return AssetModifier and TypeMethodDescriptionprotected abstract Asset
AssetManager.createAsset
(AssetPath var1, AssetManager.AssetParams var2) protected Asset
AssetManager.load
(AssetPath path, AssetManager.AssetParams params) Methods in zombie.asset with parameters of type AssetModifier and TypeMethodDescriptionvoid
Asset.addDependency
(Asset dependent_asset) protected abstract void
AssetManager.destroyAsset
(Asset var1) void
Asset.ObserverCallback.invoke
(Asset.State oldState, Asset.State newState, Asset asset) void
protected boolean
AssetManager.loadDataFromFile
(Asset var1, IFile var2) protected final void
AssetManager.onLoadingFailed
(Asset asset) protected final void
AssetManager.onLoadingSucceeded
(Asset asset) void
AssetManager.onStateChanged
(Asset.State old_state, Asset.State new_state, Asset asset) void
AssetStateObserver.onStateChanged
(Asset.State oldState, Asset.State newState, Asset asset) void
void
AssetManager.reload
(Asset asset, AssetManager.AssetParams params) void
Asset.removeDependency
(Asset dependent_asset) protected final void
protected void
AssetManager.startLoading
(Asset asset) void
protected void
AssetManager.unloadData
(Asset var1) Constructors in zombie.asset with parameters of type Asset -
Uses of Asset in zombie.characterTextures
Subclasses of Asset in zombie.characterTexturesModifier and TypeClassDescriptionfinal class
Created by LEMMY on 6/30/2016.final class
-
Uses of Asset in zombie.core.fonts
Subclasses of Asset in zombie.core.fontsMethods in zombie.core.fonts with parameters of type AssetModifier and TypeMethodDescriptionvoid
AngelCodeFont.onStateChanged
(Asset.State oldState, Asset.State newState, Asset asset) -
Uses of Asset in zombie.core.physics
Subclasses of Asset in zombie.core.physicsMethods in zombie.core.physics that return AssetModifier and TypeMethodDescriptionprotected Asset
PhysicsShapeAssetManager.createAsset
(AssetPath assetPath, AssetManager.AssetParams assetParams) Methods in zombie.core.physics with parameters of type AssetModifier and TypeMethodDescriptionprotected void
PhysicsShapeAssetManager.destroyAsset
(Asset var1) protected void
PhysicsShapeAssetManager.startLoading
(Asset asset) -
Uses of Asset in zombie.core.skinnedmodel.advancedanimation
Subclasses of Asset in zombie.core.skinnedmodel.advancedanimationMethods in zombie.core.skinnedmodel.advancedanimation that return AssetModifier and TypeMethodDescriptionprotected Asset
AnimNodeAssetManager.createAsset
(AssetPath assetPath, AssetManager.AssetParams var2) Methods in zombie.core.skinnedmodel.advancedanimation with parameters of type AssetModifier and TypeMethodDescriptionprotected void
AnimNodeAssetManager.destroyAsset
(Asset var1) void
AnimNodeAssetManager.onStateChanged
(Asset.State old_state, Asset.State new_state, Asset asset) protected void
AnimNodeAssetManager.startLoading
(Asset asset) -
Uses of Asset in zombie.core.skinnedmodel.model
Subclasses of Asset in zombie.core.skinnedmodel.modelModifier and TypeClassDescriptionfinal class
Deprecated.final class
final class
final class
Created by LEMMYATI on 03/01/14.Methods in zombie.core.skinnedmodel.model that return AssetModifier and TypeMethodDescriptionprotected Asset
AiSceneAssetManager.createAsset
(AssetPath assetPath, AssetManager.AssetParams assetParams) Deprecated.protected Asset
AnimationAssetManager.createAsset
(AssetPath assetPath, AssetManager.AssetParams assetParams) protected Asset
MeshAssetManager.createAsset
(AssetPath assetPath, AssetManager.AssetParams assetParams) protected Asset
ModelAssetManager.createAsset
(AssetPath assetPath, AssetManager.AssetParams assetParams) Methods in zombie.core.skinnedmodel.model with parameters of type AssetModifier and TypeMethodDescriptionprotected void
AiSceneAssetManager.destroyAsset
(Asset var1) Deprecated.protected void
AnimationAssetManager.destroyAsset
(Asset var1) protected void
MeshAssetManager.destroyAsset
(Asset var1) protected void
ModelAssetManager.destroyAsset
(Asset var1) protected void
AiSceneAssetManager.startLoading
(Asset asset) Deprecated.protected void
AnimationAssetManager.startLoading
(Asset asset) protected void
MeshAssetManager.startLoading
(Asset asset) protected void
ModelAssetManager.startLoading
(Asset var1) -
Uses of Asset in zombie.core.skinnedmodel.population
Subclasses of Asset in zombie.core.skinnedmodel.populationMethods in zombie.core.skinnedmodel.population that return AssetModifier and TypeMethodDescriptionprotected Asset
ClothingItemAssetManager.createAsset
(AssetPath assetPath, AssetManager.AssetParams var2) Methods in zombie.core.skinnedmodel.population with parameters of type AssetModifier and TypeMethodDescriptionprotected void
ClothingItemAssetManager.destroyAsset
(Asset var1) void
ClothingItemAssetManager.onStateChanged
(Asset.State old_state, Asset.State new_state, Asset asset) protected void
ClothingItemAssetManager.startLoading
(Asset asset) -
Uses of Asset in zombie.core.textures
Subclasses of Asset in zombie.core.texturesModifier and TypeClassDescriptionclass
class
Created by LEMMY on 6/30/2016.class
final class
class
Methods in zombie.core.textures that return AssetModifier and TypeMethodDescriptionprotected Asset
AnimatedTextureIDAssetManager.createAsset
(AssetPath assetPath, AssetManager.AssetParams assetParams) protected Asset
TextureAssetManager.createAsset
(AssetPath assetPath, AssetManager.AssetParams assetParams) protected Asset
TextureIDAssetManager.createAsset
(AssetPath assetPath, AssetManager.AssetParams assetParams) Methods in zombie.core.textures with parameters of type AssetModifier and TypeMethodDescriptionprotected void
AnimatedTextureIDAssetManager.destroyAsset
(Asset var1) protected void
TextureAssetManager.destroyAsset
(Asset var1) protected void
TextureIDAssetManager.destroyAsset
(Asset var1) protected void
AnimatedTextureIDAssetManager.startLoading
(Asset asset) protected void
TextureAssetManager.startLoading
(Asset var1) protected void
TextureIDAssetManager.startLoading
(Asset asset) protected void
AnimatedTextureIDAssetManager.unloadData
(Asset asset) protected void
TextureIDAssetManager.unloadData
(Asset asset) -
Uses of Asset in zombie.worldMap
Subclasses of Asset in zombie.worldMapMethods in zombie.worldMap that return AssetModifier and TypeMethodDescriptionprotected Asset
WorldMapDataAssetManager.createAsset
(AssetPath assetPath, AssetManager.AssetParams assetParams) Methods in zombie.worldMap with parameters of type AssetModifier and TypeMethodDescriptionprotected void
WorldMapDataAssetManager.destroyAsset
(Asset var1) void
WorldMap.onStateChanged
(Asset.State oldState, Asset.State newState, Asset asset) protected void
WorldMapDataAssetManager.startLoading
(Asset asset)