Uses of Interface
zombie.core.skinnedmodel.advancedanimation.IAnimationVariableSlotDescriptor
Packages that use IAnimationVariableSlotDescriptor
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Uses of IAnimationVariableSlotDescriptor in zombie.core.skinnedmodel.advancedanimation
Fields in zombie.core.skinnedmodel.advancedanimation declared as IAnimationVariableSlotDescriptorModifier and TypeFieldDescriptionstatic final IAnimationVariableSlotDescriptorIAnimationVariableSlotDescriptor.NullMethods in zombie.core.skinnedmodel.advancedanimation with parameters of type IAnimationVariableSlotDescriptorModifier and TypeMethodDescriptionAnimationVariableSource.AnimationVariableSlotGenerator.Create(String var1, IAnimationVariableSlotDescriptor var2) default voidIAnimationVariableCallbackMap.setVariable(String string, boolean boolean0, AnimationVariableSlotCallbackBool.CallbackGetStrongTyped callbackGetStrongTyped, AnimationVariableSlotCallbackBool.CallbackSetStrongTyped callbackSetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default voidIAnimationVariableCallbackMap.setVariable(String string, boolean boolean0, AnimationVariableSlotCallbackBool.CallbackGetStrongTyped callbackGetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default voidIAnimationVariableCallbackMap.setVariable(String string, float float0, AnimationVariableSlotCallbackFloat.PrimitiveFloatSupplier primitiveFloatSupplier, AnimationVariableSlotCallbackFloat.PrimitiveFloatConsumer primitiveFloatConsumer, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default voidIAnimationVariableCallbackMap.setVariable(String string, float float0, AnimationVariableSlotCallbackFloat.PrimitiveFloatSupplier primitiveFloatSupplier, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default voidIAnimationVariableCallbackMap.setVariable(String string, int int0, AnimationVariableSlotCallbackInt.CallbackGetStrongTyped callbackGetStrongTyped, AnimationVariableSlotCallbackInt.CallbackSetStrongTyped callbackSetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default voidIAnimationVariableCallbackMap.setVariable(String string, int int0, AnimationVariableSlotCallbackInt.CallbackGetStrongTyped callbackGetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default <EnumType extends Enum<EnumType>>
voidIAnimationVariableCallbackMap.setVariable(String string, Class<EnumType> clazz, Supplier<EnumType> supplier, Consumer<EnumType> consumer, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default <EnumType extends Enum<EnumType>>
voidIAnimationVariableCallbackMap.setVariable(String string, Class<EnumType> clazz, Supplier<EnumType> supplier, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default voidIAnimationVariableCallbackMap.setVariable(String string0, String string1, AnimationVariableSlotCallbackString.CallbackGetStrongTyped callbackGetStrongTyped, AnimationVariableSlotCallbackString.CallbackSetStrongTyped callbackSetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default voidIAnimationVariableCallbackMap.setVariable(String string0, String string1, AnimationVariableSlotCallbackString.CallbackGetStrongTyped callbackGetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default voidIAnimationVariableCallbackMap.setVariable(String string, AnimationVariableSlotCallbackBool.CallbackGetStrongTyped callbackGetStrongTyped, AnimationVariableSlotCallbackBool.CallbackSetStrongTyped callbackSetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default voidIAnimationVariableCallbackMap.setVariable(String string, AnimationVariableSlotCallbackBool.CallbackGetStrongTyped callbackGetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default voidIAnimationVariableCallbackMap.setVariable(String string, AnimationVariableSlotCallbackFloat.PrimitiveFloatSupplier primitiveFloatSupplier, AnimationVariableSlotCallbackFloat.PrimitiveFloatConsumer primitiveFloatConsumer, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default voidIAnimationVariableCallbackMap.setVariable(String string, AnimationVariableSlotCallbackFloat.PrimitiveFloatSupplier primitiveFloatSupplier, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default voidIAnimationVariableCallbackMap.setVariable(String string, AnimationVariableSlotCallbackInt.CallbackGetStrongTyped callbackGetStrongTyped, AnimationVariableSlotCallbackInt.CallbackSetStrongTyped callbackSetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default voidIAnimationVariableCallbackMap.setVariable(String string, AnimationVariableSlotCallbackInt.CallbackGetStrongTyped callbackGetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default voidIAnimationVariableCallbackMap.setVariable(String string, AnimationVariableSlotCallbackString.CallbackGetStrongTyped callbackGetStrongTyped, AnimationVariableSlotCallbackString.CallbackSetStrongTyped callbackSetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default voidIAnimationVariableCallbackMap.setVariable(String string, AnimationVariableSlotCallbackString.CallbackGetStrongTyped callbackGetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default voidIAnimationVariableRegistry.setVariable(String string, boolean boolean0, AnimationVariableSlotCallbackBool.CallbackGetStrongTyped callbackGetStrongTyped, AnimationVariableSlotCallbackBool.CallbackSetStrongTyped callbackSetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default voidIAnimationVariableRegistry.setVariable(String string, boolean boolean0, AnimationVariableSlotCallbackBool.CallbackGetStrongTyped callbackGetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default voidIAnimationVariableRegistry.setVariable(String string, float float0, AnimationVariableSlotCallbackFloat.PrimitiveFloatSupplier primitiveFloatSupplier, AnimationVariableSlotCallbackFloat.PrimitiveFloatConsumer primitiveFloatConsumer, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default voidIAnimationVariableRegistry.setVariable(String string, float float0, AnimationVariableSlotCallbackFloat.PrimitiveFloatSupplier primitiveFloatSupplier, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default voidIAnimationVariableRegistry.setVariable(String string, int int0, AnimationVariableSlotCallbackInt.CallbackGetStrongTyped callbackGetStrongTyped, AnimationVariableSlotCallbackInt.CallbackSetStrongTyped callbackSetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default voidIAnimationVariableRegistry.setVariable(String string, int int0, AnimationVariableSlotCallbackInt.CallbackGetStrongTyped callbackGetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default <EnumType extends Enum<EnumType>>
voidIAnimationVariableRegistry.setVariable(String string, Class<EnumType> clazz, Supplier<EnumType> supplier, Consumer<EnumType> consumer, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default <EnumType extends Enum<EnumType>>
voidIAnimationVariableRegistry.setVariable(String string, Class<EnumType> clazz, Supplier<EnumType> supplier, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default voidIAnimationVariableRegistry.setVariable(String string0, String string1, AnimationVariableSlotCallbackString.CallbackGetStrongTyped callbackGetStrongTyped, AnimationVariableSlotCallbackString.CallbackSetStrongTyped callbackSetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default voidIAnimationVariableRegistry.setVariable(String string0, String string1, AnimationVariableSlotCallbackString.CallbackGetStrongTyped callbackGetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default voidIAnimationVariableRegistry.setVariable(String string, AnimationVariableSlotCallbackBool.CallbackGetStrongTyped callbackGetStrongTyped, AnimationVariableSlotCallbackBool.CallbackSetStrongTyped callbackSetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default voidIAnimationVariableRegistry.setVariable(String string, AnimationVariableSlotCallbackBool.CallbackGetStrongTyped callbackGetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default voidIAnimationVariableRegistry.setVariable(String string, AnimationVariableSlotCallbackFloat.PrimitiveFloatSupplier primitiveFloatSupplier, AnimationVariableSlotCallbackFloat.PrimitiveFloatConsumer primitiveFloatConsumer, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default voidIAnimationVariableRegistry.setVariable(String string, AnimationVariableSlotCallbackFloat.PrimitiveFloatSupplier primitiveFloatSupplier, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default voidIAnimationVariableRegistry.setVariable(String string, AnimationVariableSlotCallbackInt.CallbackGetStrongTyped callbackGetStrongTyped, AnimationVariableSlotCallbackInt.CallbackSetStrongTyped callbackSetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default voidIAnimationVariableRegistry.setVariable(String string, AnimationVariableSlotCallbackInt.CallbackGetStrongTyped callbackGetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default voidIAnimationVariableRegistry.setVariable(String string, AnimationVariableSlotCallbackString.CallbackGetStrongTyped callbackGetStrongTyped, AnimationVariableSlotCallbackString.CallbackSetStrongTyped callbackSetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) default voidIAnimationVariableRegistry.setVariable(String string, AnimationVariableSlotCallbackString.CallbackGetStrongTyped callbackGetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) Constructors in zombie.core.skinnedmodel.advancedanimation with parameters of type IAnimationVariableSlotDescriptorModifierConstructorDescriptionAbstractAnimationVariableSlotEnum(Class<EnumType> clazz, String string, EnumType _enum, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) AnimationVariableSlotBool(String string, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) AnimationVariableSlotCallbackBool(String string, boolean boolean0, AnimationVariableSlotCallbackBool.CallbackGetStrongTyped callbackGetStrongTyped, AnimationVariableSlotCallbackBool.CallbackSetStrongTyped callbackSetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) AnimationVariableSlotCallbackBool(String string, boolean boolean0, AnimationVariableSlotCallbackBool.CallbackGetStrongTyped callbackGetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) AnimationVariableSlotCallbackBool(String string, AnimationVariableSlotCallbackBool.CallbackGetStrongTyped callbackGetStrongTyped, AnimationVariableSlotCallbackBool.CallbackSetStrongTyped callbackSetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) AnimationVariableSlotCallbackBool(String string, AnimationVariableSlotCallbackBool.CallbackGetStrongTyped callbackGetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) AnimationVariableSlotCallbackFloat(String string, float float0, AnimationVariableSlotCallbackFloat.PrimitiveFloatSupplier primitiveFloatSupplier, AnimationVariableSlotCallbackFloat.PrimitiveFloatConsumer primitiveFloatConsumer, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) AnimationVariableSlotCallbackFloat(String string, float float0, AnimationVariableSlotCallbackFloat.PrimitiveFloatSupplier primitiveFloatSupplier, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) AnimationVariableSlotCallbackFloat(String string, AnimationVariableSlotCallbackFloat.PrimitiveFloatSupplier primitiveFloatSupplier, AnimationVariableSlotCallbackFloat.PrimitiveFloatConsumer primitiveFloatConsumer, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) AnimationVariableSlotCallbackFloat(String string, AnimationVariableSlotCallbackFloat.PrimitiveFloatSupplier primitiveFloatSupplier, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) AnimationVariableSlotCallbackInt(String string, int int0, AnimationVariableSlotCallbackInt.CallbackGetStrongTyped callbackGetStrongTyped, AnimationVariableSlotCallbackInt.CallbackSetStrongTyped callbackSetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) AnimationVariableSlotCallbackInt(String string, int int0, AnimationVariableSlotCallbackInt.CallbackGetStrongTyped callbackGetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) AnimationVariableSlotCallbackInt(String string, AnimationVariableSlotCallbackInt.CallbackGetStrongTyped callbackGetStrongTyped, AnimationVariableSlotCallbackInt.CallbackSetStrongTyped callbackSetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) AnimationVariableSlotCallbackInt(String string, AnimationVariableSlotCallbackInt.CallbackGetStrongTyped callbackGetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) AnimationVariableSlotCallbackString(String string0, String string1, AnimationVariableSlotCallbackString.CallbackGetStrongTyped callbackGetStrongTyped, AnimationVariableSlotCallbackString.CallbackSetStrongTyped callbackSetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) AnimationVariableSlotCallbackString(String string0, String string1, AnimationVariableSlotCallbackString.CallbackGetStrongTyped callbackGetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) AnimationVariableSlotCallbackString(String string, AnimationVariableSlotCallbackString.CallbackGetStrongTyped callbackGetStrongTyped, AnimationVariableSlotCallbackString.CallbackSetStrongTyped callbackSetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) AnimationVariableSlotCallbackString(String string, AnimationVariableSlotCallbackString.CallbackGetStrongTyped callbackGetStrongTyped, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) AnimationVariableSlotEnum(Class<EnumType> clazz, String string, EnumType _enum, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) AnimationVariableSlotFloat(String string, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor) AnimationVariableSlotString(String string, IAnimationVariableSlotDescriptor iAnimationVariableSlotDescriptor)