Uses of Class
zombie.core.skinnedmodel.animation.AnimationPlayer
Packages that use AnimationPlayer
Package
Description
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Uses of AnimationPlayer in zombie.characters
Methods in zombie.characters that return AnimationPlayerMethods in zombie.characters with parameters of type AnimationPlayerModifier and TypeMethodDescriptionstatic ShadowParams
IsoGameCharacter.calculateShadowParams
(AnimationPlayer animationPlayer, float float6, boolean boolean0, ShadowParams shadowParams) protected void
IsoGameCharacter.onAnimPlayerCreated
(AnimationPlayer animationPlayer) protected void
IsoPlayer.onAnimPlayerCreated
(AnimationPlayer animationPlayer) protected void
IsoZombie.onAnimPlayerCreated
(AnimationPlayer animationPlayer) -
Uses of AnimationPlayer in zombie.characters.animals
Methods in zombie.characters.animals with parameters of type AnimationPlayerModifier and TypeMethodDescriptionprotected void
IsoAnimal.onAnimPlayerCreated
(AnimationPlayer animationPlayer) -
Uses of AnimationPlayer in zombie.core.physics
Methods in zombie.core.physics that return AnimationPlayer -
Uses of AnimationPlayer in zombie.core.skinnedmodel
Methods in zombie.core.skinnedmodel with parameters of type AnimationPlayerModifier and TypeMethodDescriptionModelManager.newAdditionalModelInstance
(String meshName, String tex, IsoGameCharacter chr, AnimationPlayer animPlayer, String shaderName) ModelManager.newInstance
(Model model, IsoGameCharacter chr, AnimationPlayer player) -
Uses of AnimationPlayer in zombie.core.skinnedmodel.advancedanimation
Methods in zombie.core.skinnedmodel.advancedanimation that return AnimationPlayerModifier and TypeMethodDescriptionAnimatedModel.getAnimationPlayer()
IAnimatable.getAnimationPlayer()
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Uses of AnimationPlayer in zombie.core.skinnedmodel.animation
Fields in zombie.core.skinnedmodel.animation declared as AnimationPlayerMethods in zombie.core.skinnedmodel.animation that return AnimationPlayerMethods in zombie.core.skinnedmodel.animation with parameters of type AnimationPlayerModifier and TypeMethodDescriptionstatic ModelTransformSampler
ModelTransformSampler.alloc
(AnimationPlayer animationPlayer, AnimationTrack animTrack) -
Uses of AnimationPlayer in zombie.core.skinnedmodel.model
Fields in zombie.core.skinnedmodel.model declared as AnimationPlayerMethods in zombie.core.skinnedmodel.model that return AnimationPlayerMethods in zombie.core.skinnedmodel.model with parameters of type AnimationPlayerModifier and TypeMethodDescriptionstatic void
Model.BoneToWorldCoords
(AnimationPlayer animationPlayer, float float1, float float2, float float3, float float0, int int0, Vector3 vector3) ModelInstance.init
(Model _model, IsoGameCharacter _character, AnimationPlayer player) static void
ModelInstanceRenderData.makeBoneTransform
(AnimationPlayer animationPlayer, String string, org.joml.Matrix4f matrix4f0) static void
ModelInstanceRenderData.makeBoneTransform2
(AnimationPlayer animationPlayer, String string, org.joml.Matrix4f matrix4f0) IsoObjectModelDrawer.renderMain
(SpriteModel spriteModel, float float1, float float2, float float3, ColorInfo colorInfo, float float5, AnimationPlayer animationPlayer) -
Uses of AnimationPlayer in zombie.iso.objects
Fields in zombie.iso.objects declared as AnimationPlayer -
Uses of AnimationPlayer in zombie.vehicles
Fields in zombie.vehicles declared as AnimationPlayerMethods in zombie.vehicles that return AnimationPlayerModifier and TypeMethodDescriptionBaseVehicle.getAnimationPlayer()
BaseVehicle.ModelInfo.getAnimationPlayer()
Methods in zombie.vehicles with parameters of type AnimationPlayerModifier and TypeMethodDescriptionprotected void
BaseVehicle.updateAnimationPlayer
(AnimationPlayer animationPlayer, VehiclePart vehiclePart)