Uses of Class
zombie.core.skinnedmodel.model.Model
Packages that use Model
Package
Description
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Uses of Model in zombie.characters.animals
Fields in zombie.characters.animals declared as ModelModifier and TypeFieldDescriptionAnimalDefinitions.bodyModel
AnimalDefinitions.bodyModelFleece
AnimalDefinitions.bodyModelHeadless
AnimalDefinitions.bodyModelSkel
AnimalDefinitions.bodyModelSkelNoHead
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Uses of Model in zombie.core.skinnedmodel
Fields in zombie.core.skinnedmodel declared as ModelModifier and TypeFieldDescriptionModelManager.m_femaleModel
ModelManager.m_maleModel
ModelManager.m_skeletonFemaleModel
ModelManager.m_skeletonMaleModel
Methods in zombie.core.skinnedmodel that return ModelModifier and TypeMethodDescriptionModelManager.getBodyModel
(IsoGameCharacter chr) ModelManager.getLoadedModel
(String meshName) ModelManager.getLoadedModel
(String meshName, String tex, boolean isStatic, String shaderName) ModelManager.loadStaticModel
(String meshName, String tex, String shaderName) ModelManager.tryGetLoadedModel
(String meshName, String tex, boolean isStatic, String shaderName, boolean logError) Methods in zombie.core.skinnedmodel with parameters of type ModelModifier and TypeMethodDescriptionModelManager.newInstance
(Model model, IsoGameCharacter chr, AnimationPlayer player) void
ModelManager.putLoadedModel
(String name, String tex, boolean isStatic, String shaderName, Model model) -
Uses of Model in zombie.core.skinnedmodel.advancedanimation
Fields in zombie.core.skinnedmodel.advancedanimation declared as Model -
Uses of Model in zombie.core.skinnedmodel.animation
Methods in zombie.core.skinnedmodel.animation that return ModelMethods in zombie.core.skinnedmodel.animation with parameters of type Model -
Uses of Model in zombie.core.skinnedmodel.model
Fields in zombie.core.skinnedmodel.model declared as ModelFields in zombie.core.skinnedmodel.model with type parameters of type ModelMethods in zombie.core.skinnedmodel.model with parameters of type ModelModifier and TypeMethodDescriptiongnu.trove.list.array.TFloatArrayList
IsoObjectAnimations.getBonesForFrame
(Model model, String string, float float0) IsoObjectAnimations.getMatrixPaletteForFrame
(Model model, String string, float float0) ModelInstance.init
(Model _model, IsoGameCharacter _character, AnimationPlayer player) -
Uses of Model in zombie.core.skinnedmodel.visual
Methods in zombie.core.skinnedmodel.visual that return ModelModifier and TypeMethodDescriptionAnimalVisual.getModel()
abstract Model
BaseVisual.getModel()
HumanVisual.getModel()
AnimalVisual.getModelTest
(IsoAnimal isoAnimal) Methods in zombie.core.skinnedmodel.visual with parameters of type Model -
Uses of Model in zombie.Lua
Methods in zombie.Lua that return ModelModifier and TypeMethodDescriptionstatic Model
LuaManager.GlobalObject.loadSkinnedZomboidModel
(String name, String loc, String tex) static Model
LuaManager.GlobalObject.loadStaticZomboidModel
(String name, String loc, String tex) static Model
LuaManager.GlobalObject.loadVehicleModel
(String name, String loc, String tex) static Model
LuaManager.GlobalObject.loadZomboidModel
(String name, String mesh, String tex, String shader, boolean bStatic) -
Uses of Model in zombie.scripting.objects
Fields in zombie.scripting.objects declared as Model -
Uses of Model in zombie.seating
Methods in zombie.seating with parameters of type Model