Uses of Class
zombie.core.skinnedmodel.visual.BaseVisual
Packages that use BaseVisual
Package
Description
-
Uses of BaseVisual in zombie.characters
Fields in zombie.characters declared as BaseVisualMethods in zombie.characters that return BaseVisual -
Uses of BaseVisual in zombie.core.skinnedmodel
Fields in zombie.core.skinnedmodel declared as BaseVisual -
Uses of BaseVisual in zombie.core.skinnedmodel.advancedanimation
Methods in zombie.core.skinnedmodel.advancedanimation that return BaseVisualMethods in zombie.core.skinnedmodel.advancedanimation with parameters of type BaseVisualModifier and TypeMethodDescriptionvoid
AnimatedModel.setModelData
(BaseVisual baseVisualx, ItemVisuals itemVisualsx) void
AnimatedModel.setModelData
(BaseVisual baseVisualx, ItemVisuals itemVisualsx, IsoAnimal isoAnimal) void
AnimatedModel.setVisual
(BaseVisual baseVisualx) -
Uses of BaseVisual in zombie.core.skinnedmodel.model
Methods in zombie.core.skinnedmodel.model with parameters of type BaseVisualModifier and TypeMethodDescriptionvoid
ModelInstanceTextureCreator.init
(BaseVisual baseVisual, ItemVisuals _itemVisuals, ModelInstance chrModelInstance) -
Uses of BaseVisual in zombie.core.skinnedmodel.visual
Subclasses of BaseVisual in zombie.core.skinnedmodel.visualMethods in zombie.core.skinnedmodel.visual with parameters of type BaseVisualModifier and TypeMethodDescriptionvoid
AnimalVisual.copyFrom
(BaseVisual baseVisual) abstract void
BaseVisual.copyFrom
(BaseVisual other) void
HumanVisual.copyFrom
(BaseVisual other_) -
Uses of BaseVisual in zombie.iso.objects
Methods in zombie.iso.objects that return BaseVisual