Uses of Class
zombie.iso.RoomDef
Packages that use RoomDef
Package
Description
-
Uses of RoomDef in zombie
Modifier and TypeMethodDescriptionvoid
VirtualZombieManager.addDeadZombiesToMap
(int nSize, RoomDef room) VirtualZombieManager.addZombiesToMap
(int nSize, RoomDef room) VirtualZombieManager.addZombiesToMap
(int nSize, RoomDef room, boolean bAllowDead) void
void
abstract void
void
void
VirtualZombieManager.tryAddIndoorZombies
(RoomDef room, boolean bAllowDead) -
Uses of RoomDef in zombie.characters
Methods in zombie.characters that return RoomDef -
Uses of RoomDef in zombie.iso
Fields in zombie.iso with type parameters of type RoomDefModifier and TypeFieldDescriptionBuildingDef.emptyoutside
NewMapBinaryFile.Header.m_roomDefList
final gnu.trove.map.hash.TLongObjectHashMap
<RoomDef> NewMapBinaryFile.Header.m_roomDefMap
final gnu.trove.map.hash.TLongObjectHashMap
<RoomDef> LotHeader.RoomByMetaID
LotHeader.RoomList
BuildingDef.rooms
LotHeader.Rooms
Methods in zombie.iso that return RoomDefModifier and TypeMethodDescriptionIsoMetaChunk.getEmptyOutsideAt
(int x, int y, int z) IsoMetaGrid.getEmptyOutsideAt
(int x, int y, int z) BuildingDef.getFirstRoom()
BuildingDef.getRandomRoom()
BuildingDef.getRandomRoom
(int minArea) BuildingDef.getRandomRoom
(int int0, boolean boolean1) IsoMetaGrid.getRandomRoomBetweenRange
(float x, float y, float min, float max) IsoMetaGrid.getRandomRoomNotInRange
(float x, float y, int range) MetaObject.getRoom()
IsoMetaChunk.getRoomAt
(int x, int y, int z) IsoMetaGrid.getRoomAt
(int x, int y, int z) Methods in zombie.iso that return types with arguments of type RoomDefMethods in zombie.iso with parameters of type RoomDefModifier and TypeMethodDescriptionvoid
void
void
BuildingDef.addRoomToCollapseRect
(RoomDef var1) IsoCell.getFreeTile
(RoomDef def) boolean
RoomDef.isAdjacent
(RoomDef roomDef0) Method parameters in zombie.iso with type arguments of type RoomDefModifier and TypeMethodDescriptionvoid
void
BuildingDef.addRoomsOf
(BuildingDef buildingDef0, ArrayList<RoomDef> arrayList) void
IsoMetaGrid.addRoomsToAdjacentCells
(BuildingDef buildingDef, ArrayList<RoomDef> arrayList) void
BuildingDef.CalculateBounds
(ArrayList<RoomDef> tempRooms) void
RoomDef.forEachChunk
(BiConsumer<RoomDef, IsoChunk> consumer) void
IsoMetaCell.getRoomsIntersecting
(int x, int y, int w, int h, ArrayList<RoomDef> result) void
IsoMetaChunk.getRoomsIntersecting
(int x, int y, int w, int h, ArrayList<RoomDef> result) void
IsoMetaGrid.getRoomsIntersecting
(int x, int y, int w, int h, ArrayList<RoomDef> roomDefs) Constructors in zombie.iso with parameters of type RoomDef -
Uses of RoomDef in zombie.iso.areas
Fields in zombie.iso.areas declared as RoomDefMethods in zombie.iso.areas that return RoomDef -
Uses of RoomDef in zombie.Lua
Methods in zombie.Lua with parameters of type RoomDefModifier and TypeMethodDescriptionLuaManager.GlobalObject.addZombiesInBuilding
(BuildingDef def, int totalZombies, String outfit, RoomDef room, Integer femaleChance) -
Uses of RoomDef in zombie.pot
Fields in zombie.pot with type parameters of type RoomDef -
Uses of RoomDef in zombie.randomizedWorld
Methods in zombie.randomizedWorld that return RoomDefModifier and TypeMethodDescriptionRandomizedWorldBase.getLivingRoomOrKitchen
(BuildingDef bDef) Get either the living room or kitchen (in this order)RandomizedWorldBase.getRandomRoom
(BuildingDef bDef, int minArea) Get a random room in the buildingRandomizedWorldBase.getRandomRoomNoKids
(BuildingDef buildingDef, int int0) RandomizedWorldBase.getRoom
(BuildingDef bDef, String roomName) Return the wanted roomRandomizedWorldBase.getRoomNoKids
(BuildingDef buildingDef, String string) Methods in zombie.randomizedWorld with parameters of type RoomDefModifier and TypeMethodDescriptionvoid
RandomizedWorldBase.addRandomItemsOnGround
(RoomDef room, String type, int count) void
RandomizedWorldBase.addRandomItemsOnGround
(RoomDef room, ArrayList<String> types, int count) RandomizedWorldBase.createCorpse
(RoomDef roomDef) RandomizedWorldBase.createCorpse
(RoomDef roomDef, boolean boolean0) static IsoDeadBody
RandomizedWorldBase.createRandomDeadBody
(RoomDef room, int blood) static IsoGameCharacter
RandomizedWorldBase.createRandomZombie
(RoomDef room) static IsoGameCharacter
RandomizedWorldBase.createRandomZombieForCorpse
(RoomDef room) RandomizedWorldBase.createSkeletonCorpse
(RoomDef room) static IsoGridSquare
RandomizedWorldBase.getRandomSpawnSquare
(RoomDef roomDef) static IsoGridSquare
RandomizedWorldBase.getRandomSquareForCorpse
(RoomDef roomDef) -
Uses of RoomDef in zombie.randomizedWorld.randomizedBuilding
Methods in zombie.randomizedWorld.randomizedBuilding with parameters of type RoomDefModifier and TypeMethodDescriptionRandomizedBuildingBase.addZombies
(BuildingDef def, int totalZombies, String outfit, Integer femaleChance, RoomDef room) If you specify a outfit, make sure it works for both gender! (or force femaleChance to 0 or 1 if it's gender-specific)RBTrashed.getFloorSquare
(ArrayList<IsoGridSquare> var1, IsoGridSquare isoGridSquare1, RoomDef roomDef, IsoBuilding isoBuilding) -
Uses of RoomDef in zombie.randomizedWorld.randomizedDeadSurvivor
Methods in zombie.randomizedWorld.randomizedDeadSurvivor with parameters of type RoomDef