Uses of Class
zombie.iso.RoomDef
Packages that use RoomDef
Package
Description
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Uses of RoomDef in zombie
Modifier and TypeMethodDescriptionvoidVirtualZombieManager.addDeadZombiesToMap(int nSize, RoomDef room) VirtualZombieManager.addZombiesToMap(int nSize, RoomDef room) VirtualZombieManager.addZombiesToMap(int nSize, RoomDef room, boolean bAllowDead) voidvoidabstract voidvoidvoidVirtualZombieManager.tryAddIndoorZombies(RoomDef room, boolean bAllowDead) -
Uses of RoomDef in zombie.buildingRooms
Methods in zombie.buildingRooms with parameters of type RoomDef -
Uses of RoomDef in zombie.characters
Methods in zombie.characters that return RoomDef -
Uses of RoomDef in zombie.iso
Fields in zombie.iso with type parameters of type RoomDefModifier and TypeFieldDescriptionBuildingDef.emptyoutsideNewMapBinaryFile.Header.m_roomDefListfinal gnu.trove.map.hash.TLongObjectHashMap<RoomDef> NewMapBinaryFile.Header.m_roomDefMapfinal gnu.trove.map.hash.TLongObjectHashMap<RoomDef> IsoMetaCell.RoomByMetaIDIsoMetaCell.RoomListBuildingDef.roomsIsoMetaCell.RoomsMethods in zombie.iso that return RoomDefModifier and TypeMethodDescriptionIsoMetaChunk.getEmptyOutsideAt(int x, int y, int z) IsoMetaGrid.getEmptyOutsideAt(int x, int y, int z) BuildingDef.getFirstRoom()BuildingDef.getRandomRoom()BuildingDef.getRandomRoom(int minArea) BuildingDef.getRandomRoom(int int0, boolean boolean1) IsoMetaGrid.getRandomRoomBetweenRange(float x, float y, float min, float max) IsoMetaGrid.getRandomRoomNotInRange(float x, float y, int range) MetaObject.getRoom()IsoMetaChunk.getRoomAt(int x, int y, int z) IsoMetaGrid.getRoomAt(int x, int y, int z) IsoMetaGrid.getRoomDefByID(long long0) Methods in zombie.iso that return types with arguments of type RoomDefMethods in zombie.iso with parameters of type RoomDefModifier and TypeMethodDescriptionvoidvoidvoidBuildingDef.addRoomToCollapseRect(RoomDef var1) voidIsoCell.getFreeTile(RoomDef def) booleanRoomDef.isAdjacent(RoomDef roomDef0) booleanvoidIsoMetaCell.removeRoom(RoomDef roomDef) voidIsoMetaChunk.removeRoom(RoomDef roomDef) Method parameters in zombie.iso with type arguments of type RoomDefModifier and TypeMethodDescriptionvoidvoidBuildingDef.addRoomsOf(BuildingDef buildingDef0, ArrayList<RoomDef> arrayList) voidIsoMetaGrid.addRoomsToAdjacentCells(BuildingDef buildingDef, ArrayList<RoomDef> arrayList) voidBuildingDef.CalculateBounds(ArrayList<RoomDef> tempRooms) voidRoomDef.forEachChunk(BiConsumer<RoomDef, IsoChunk> consumer) voidIsoMetaCell.getRoomsIntersecting(int x, int y, int w, int h, ArrayList<RoomDef> result) voidIsoMetaChunk.getRoomsIntersecting(int x, int y, int w, int h, ArrayList<RoomDef> result) voidIsoMetaGrid.getRoomsIntersecting(int x, int y, int w, int h, ArrayList<RoomDef> roomDefs) voidIsoMetaCell.removeRooms(ArrayList<RoomDef> arrayList) voidIsoMetaCell.removeRooms(ArrayList<RoomDef> arrayList, int int1) voidIsoMetaGrid.removeRoomsFromAdjacentCells(ArrayList<RoomDef> arrayList, int int3, int int1, int int2, int int0, int int6) Constructors in zombie.iso with parameters of type RoomDef -
Uses of RoomDef in zombie.iso.areas
Fields in zombie.iso.areas declared as RoomDefMethods in zombie.iso.areas that return RoomDef -
Uses of RoomDef in zombie.iso.areas.isoregion.metagrid
Fields in zombie.iso.areas.isoregion.metagrid with type parameters of type RoomDef -
Uses of RoomDef in zombie.Lua
Methods in zombie.Lua with parameters of type RoomDefModifier and TypeMethodDescriptionLuaManager.GlobalObject.addZombiesInBuilding(BuildingDef def, int totalZombies, String outfit, RoomDef room, Integer femaleChance) -
Uses of RoomDef in zombie.pot
Fields in zombie.pot with type parameters of type RoomDef -
Uses of RoomDef in zombie.randomizedWorld
Methods in zombie.randomizedWorld that return RoomDefModifier and TypeMethodDescriptionRandomizedWorldBase.getLivingRoomOrKitchen(BuildingDef bDef) Get either the living room or kitchen (in this order)RandomizedWorldBase.getRandomRoom(BuildingDef bDef, int minArea) Get a random room in the buildingRandomizedWorldBase.getRandomRoomNoKids(BuildingDef buildingDef, int int0) RandomizedWorldBase.getRoom(BuildingDef bDef, String roomName) Return the wanted roomRandomizedWorldBase.getRoomNoKids(BuildingDef buildingDef, String string) Methods in zombie.randomizedWorld with parameters of type RoomDefModifier and TypeMethodDescriptionvoidRandomizedWorldBase.addRandomItemsOnGround(RoomDef room, String type, int count) voidRandomizedWorldBase.addRandomItemsOnGround(RoomDef room, ArrayList<String> types, int count) RandomizedWorldBase.createCorpse(RoomDef roomDef) RandomizedWorldBase.createCorpse(RoomDef roomDef, boolean boolean0) static IsoDeadBodyRandomizedWorldBase.createRandomDeadBody(RoomDef room, int blood) static IsoGameCharacterRandomizedWorldBase.createRandomZombie(RoomDef room) static IsoGameCharacterRandomizedWorldBase.createRandomZombieForCorpse(RoomDef room) RandomizedWorldBase.createSkeletonCorpse(RoomDef room) static IsoGridSquareRandomizedWorldBase.getRandomSpawnSquare(RoomDef roomDef) static IsoGridSquareRandomizedWorldBase.getRandomSquareForCorpse(RoomDef roomDef) -
Uses of RoomDef in zombie.randomizedWorld.randomizedBuilding
Methods in zombie.randomizedWorld.randomizedBuilding with parameters of type RoomDefModifier and TypeMethodDescriptionRandomizedBuildingBase.addZombies(BuildingDef def, int totalZombies, String outfit, Integer femaleChance, RoomDef room) If you specify a outfit, make sure it works for both gender! (or force femaleChance to 0 or 1 if it's gender-specific)RBTrashed.getFloorSquare(ArrayList<IsoGridSquare> var1, IsoGridSquare square1, RoomDef roomDef, IsoBuilding building) -
Uses of RoomDef in zombie.randomizedWorld.randomizedDeadSurvivor
Methods in zombie.randomizedWorld.randomizedDeadSurvivor with parameters of type RoomDef