Uses of Class
zombie.iso.zones.Zone
Packages that use Zone
Package
Description
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Uses of Zone in zombie.characters
Methods in zombie.characters that return ZoneModifier and TypeMethodDescriptionstatic ZoneZombiesZoneDefinition.getDefinitionZoneAt(int int0, int int1, int int2) Methods in zombie.characters with parameters of type ZoneModifier and TypeMethodDescriptionstatic voidZombiesZoneDefinition.applyDefinition(IsoZombie zombie0, Zone zone, zombie.characters.ZombiesZoneDefinition.ZZDOutfit zZDOutfit, boolean boolean0) -
Uses of Zone in zombie.characters.animals
Subclasses of Zone in zombie.characters.animals -
Uses of Zone in zombie.characters.animals.pathfind
Fields in zombie.characters.animals.pathfind declared as ZoneMethods in zombie.characters.animals.pathfind with parameters of type ZoneModifier and TypeMethodDescriptionvoidvoidAnimalPathfind.renderPath(UIWorldMap uIWorldMap, Zone var2, float float1, float float0, float var5, float var6) static voidCombinedZones.renderPath(UIWorldMap uIWorldMap, Zone zone, float float0, float float1, float float2, float float3) voidMeshWanderer.renderPath(UIWorldMap var1, Zone var2, float var3, float var4, float var5, float var6, IPathRenderer iPathRenderer, Mesh mesh, HashMap<Mesh, Zone> hashMap) Method parameters in zombie.characters.animals.pathfind with type arguments of type ZoneModifier and TypeMethodDescriptionvoidMeshWanderer.renderPath(UIWorldMap var1, Zone var2, float var3, float var4, float var5, float var6, IPathRenderer iPathRenderer, Mesh mesh, HashMap<Mesh, Zone> hashMap) -
Uses of Zone in zombie.iso
Fields in zombie.iso declared as ZoneModifier and TypeFieldDescriptionBuildingDef.zoneFishSchoolManager.ZoneData.zoneIsoGridSquare.zoneFields in zombie.iso with type parameters of type ZoneMethods in zombie.iso that return ZoneModifier and TypeMethodDescriptionIsoMovingObject.getCurrentZone()IsoChunk.getScavengeZone()BuildingDef.getZone()IsoGridSquare.getZone()IsoMetaChunk.getZone(int index) IsoMetaChunk.getZoneAt(int x, int y, int z) IsoMetaGrid.getZoneAt(int x, int y, int z) IsoMetaGrid.getZoneWithBoundsAndType(int x, int y, int z, int w, int h, String type) IsoMetaGrid.registerAnimalZone(String string1, String string0, int int0, int int1, int int2, int int3, int int4, KahluaTable table) IsoMetaGrid.registerAnimalZone(AnimalZone animalZone) IsoMetaGrid.registerAnimalZone(AnimalZone animalZone, boolean boolean0) IsoMetaGrid.registerGeometryZone(String name, String type, int z, String geometry, KahluaTable pointsTable, KahluaTable properties) IsoMetaGrid.registerMannequinZone(String name, String type, int x, int y, int z, int _width, int _height, KahluaTable properties) IsoWorld.registerMannequinZone(String name, String type, int _x, int _y, int z, int width, int height, KahluaTable properties) IsoMetaGrid.registerVehiclesZone(String name, String type, int x, int y, int z, int _width, int _height, KahluaTable properties) IsoWorld.registerVehiclesZone(String name, String type, int _x, int _y, int z, int width, int height, KahluaTable properties) IsoMetaGrid.registerWorldGenZone(String string1, String string0, int int0, int int1, int int2, int int3, int int4, KahluaTable table) IsoMetaGrid.registerZone(String name, String type, int x, int y, int z, int _width, int _height) IsoMetaGrid.registerZone(String name, String type, int x, int y, int z, int _width, int _height, ZoneGeometryType geometryType, gnu.trove.list.array.TIntArrayList points, int polylineWidth) IsoMetaGrid.registerZone(Zone zone) IsoWorld.registerZone(String name, String type, int _x, int _y, int z, int width, int height) IsoMetaGrid.registerZoneNoOverlap(String name, String type, int x, int y, int z, int _width, int _height) Deprecated.IsoWorld.registerZoneNoOverlap(String name, String type, int _x, int _y, int z, int width, int height) Deprecated.Methods in zombie.iso that return types with arguments of type ZoneModifier and TypeMethodDescriptionIsoMetaChunk.getZonesAt(int int0, int int1, int int2) IsoMetaChunk.getZonesAt(int x, int y, int z, ArrayList<Zone> result) IsoMetaGrid.getZonesAt(int x, int y, int z) IsoMetaGrid.getZonesAt(int x, int y, int z, ArrayList<Zone> result) IsoMetaGrid.getZonesIntersecting(int x, int y, int z, int w, int h) IsoMetaGrid.getZonesIntersecting(int x, int y, int z, int w, int h, ArrayList<Zone> result) Methods in zombie.iso with parameters of type ZoneModifier and TypeMethodDescriptionvoidIsoChunk.addRandomCarCrash(Zone zone, boolean addToWorld) voidvoidvoidbooleanIsoChunk.canAddRandomCarCrash(Zone zone, boolean force) booleanIsoMetaGrid.isZoneAbove(Zone zone1, Zone zone2, int x, int y, int z) booleanIsoChunk.RandomizeModel(BaseVehicle v, Zone zone, String name, VehicleType type) Randomize a model with his corresponding texture defined in VehicleTypeIsoMetaGrid.registerZone(Zone zone) voidIsoMetaCell.removeZone(Zone zone) voidIsoMetaChunk.removeZone(Zone zone) voidIsoMetaGrid.removeZone(Zone zone) Method parameters in zombie.iso with type arguments of type ZoneModifier and TypeMethodDescriptionIsoMetaChunk.getZonesAt(int x, int y, int z, ArrayList<Zone> result) IsoMetaGrid.getZonesAt(int x, int y, int z, ArrayList<Zone> result) voidIsoMetaCell.getZonesIntersecting(int x, int y, int z, int w, int h, ArrayList<Zone> result) voidIsoMetaChunk.getZonesIntersecting(int x, int y, int z, int w, int h, ArrayList<Zone> result) IsoMetaGrid.getZonesIntersecting(int x, int y, int z, int w, int h, ArrayList<Zone> result) voidIsoMetaCell.getZonesUnique(Set<Zone> result) voidIsoMetaChunk.getZonesUnique(Set<Zone> result) Constructors in zombie.iso with parameters of type Zone -
Uses of Zone in zombie.iso.objects
Subclasses of Zone in zombie.iso.objects -
Uses of Zone in zombie.iso.worldgen.zones
Subclasses of Zone in zombie.iso.worldgen.zones -
Uses of Zone in zombie.iso.zones
Classes in zombie.iso.zones with type parameters of type ZoneSubclasses of Zone in zombie.iso.zonesMethods in zombie.iso.zones that return ZoneModifier and TypeMethodDescriptionZone.load(ByteBuffer arg0, int arg1) Zone.load(ByteBuffer byteBuffer, int int0, Map<Integer, String> map, SharedStrings sharedStrings) Method parameters in zombie.iso.zones with type arguments of type ZoneModifier and TypeMethodDescriptionbooleanZone.difference(int int0, int int1, int int2, int int3, int int4, ArrayList<Zone> arrayList) -
Uses of Zone in zombie.Lua
Methods in zombie.Lua that return ZoneModifier and TypeMethodDescriptionstatic ZoneLuaManager.GlobalObject.getZone(int x, int y, int z) Methods in zombie.Lua that return types with arguments of type Zone -
Uses of Zone in zombie.network
Methods in zombie.network with parameters of type Zone -
Uses of Zone in zombie.randomizedWorld
Methods in zombie.randomizedWorld with parameters of type ZoneModifier and TypeMethodDescriptionRandomizedWorldBase.addTrailer(BaseVehicle v, Zone zone, IsoChunk chunk, String zoneName, String vehicleDistrib, String trailerName) RandomizedWorldBase.addVehicle(Zone zone, float vehicleX, float vehicleY, float vehicleZ, float direction, String zoneName, String scriptName, Integer skinIndex, String specificContainer) RandomizedWorldBase.addVehicle(Zone zone, float float2, float float1, float float0, float float3, String string0, String string2, Integer integer, String string1, boolean boolean0) RandomizedWorldBase.addVehicle(Zone zone, IsoGridSquare sq, IsoChunk chunk, String zoneName, String scriptName, Integer skinIndex, IsoDirections dir, String specificContainer) RandomizedWorldBase.addVehicle(Zone zone, IsoGridSquare square, IsoChunk var3, String string0, String string1, Integer integer, IsoDirections directions, String string2, boolean boolean0) RandomizedWorldBase.addVehicle(Zone zone, IsoGridSquare sq, IsoChunk chunk, String zoneName, String scriptName, IsoDirections dir) RandomizedWorldBase.addVehicleFlipped(Zone zone, float vehicleX, float vehicleY, float vehicleZ, float direction, String zoneName, String scriptName, Integer skinIndex, String specificContainer) RandomizedWorldBase.addVehicleFlipped(Zone zone, IsoGridSquare sq, IsoChunk chunk, String zoneName, String scriptName, Integer skinIndex, IsoDirections dir, String specificContainer) static voidRandomizedWorldBase.removeAllVehiclesOnZone(Zone zone) -
Uses of Zone in zombie.randomizedWorld.randomizedRanch
Methods in zombie.randomizedWorld.randomizedRanch with parameters of type ZoneModifier and TypeMethodDescriptionstatic booleanRandomizedRanchBase.checkRanchStory(Zone zone, boolean boolean0) static voidRandomizedRanchBase.randomizeRanch(Zone zone, DesignationZoneAnimal designationZoneAnimal) -
Uses of Zone in zombie.randomizedWorld.randomizedVehicleStory
Fields in zombie.randomizedWorld.randomizedVehicleStory declared as ZoneMethods in zombie.randomizedWorld.randomizedVehicleStory with parameters of type ZoneModifier and TypeMethodDescriptionbooleanRandomizedVehicleStoryBase.callVehicleStorySpawner(Zone zone, IsoChunk chunk, float additionalRotationRadians) static booleanRandomizedVehicleStoryBase.doRandomStory(Zone zone, IsoChunk chunk, boolean force) voidRVSUtilityVehicle.doUtilityVehicle(Zone zone, IsoChunk chunk, String zoneName, String scriptName, String outfits, Integer femaleChance, String vehicleDistrib, ArrayList<String> items, int nbrOfItem, boolean addTrailer) RandomizedVehicleStoryBase.getCenterOfChunk(Zone zone, IsoChunk chunk) Get the center of the chunk according to the zone (so center of the 10x10 chunk AND the zone)booleanRandomizedVehicleStoryBase.getPolylineSpawnPoint(Zone zone, IsoChunk chunk, float[] floats) static IsoGridSquareRandomizedVehicleStoryBase.getRandomFreeUnoccupiedSquare(RandomizedVehicleStoryBase randomizedVehicleStoryBase, Zone zone, IsoGridSquare square1) booleanRandomizedVehicleStoryBase.getRectangleSpawnPoint(Zone zone, IsoChunk chunk, float[] floats) booleanRandomizedVehicleStoryBase.getSpawnPoint(Zone zone, IsoChunk chunk, float[] floats) static voidRandomizedVehicleStoryBase.initAllRVSMapChance(Zone zone, IsoChunk chunk) We init a map with every possible stories for this zoneRandomizedVehicleStoryBase.initSpawnDataForChunk(Zone zone, IsoChunk chunk) booleanRandomizedVehicleStoryBase.initVehicleStorySpawner(Zone zone, IsoChunk chunk, boolean debug) booleanRVSAmbulanceCrash.initVehicleStorySpawner(Zone zone, IsoChunk chunk, boolean debug) booleanRVSAnimalOnRoad.initVehicleStorySpawner(Zone arg0, IsoChunk arg1, boolean arg2) booleanRVSAnimalTrailerOnRoad.initVehicleStorySpawner(Zone arg0, IsoChunk arg1, boolean arg2) booleanRVSBanditRoad.initVehicleStorySpawner(Zone zone, IsoChunk chunk, boolean debug) booleanRVSBurntCar.initVehicleStorySpawner(Zone zone, IsoChunk chunk, boolean debug) booleanRVSCarCrash.initVehicleStorySpawner(Zone zone, IsoChunk chunk, boolean debug) booleanRVSCarCrashCorpse.initVehicleStorySpawner(Zone zone, IsoChunk chunk, boolean debug) booleanRVSCarCrashDeer.initVehicleStorySpawner(Zone arg0, IsoChunk arg1, boolean arg2) booleanRVSChangingTire.initVehicleStorySpawner(Zone zone, IsoChunk chunk, boolean debug) booleanRVSConstructionSite.initVehicleStorySpawner(Zone zone, IsoChunk chunk, boolean debug) booleanRVSCrashHorde.initVehicleStorySpawner(Zone zone, IsoChunk chunk, boolean debug) booleanRVSDeadEnd.initVehicleStorySpawner(Zone arg0, IsoChunk arg1, boolean arg2) booleanRVSFlippedCrash.initVehicleStorySpawner(Zone zone, IsoChunk chunk, boolean debug) booleanRVSPlonkies.initVehicleStorySpawner(Zone arg0, IsoChunk arg1, boolean arg2) booleanRVSPoliceBlockade.initVehicleStorySpawner(Zone zone, IsoChunk chunk, boolean debug) booleanRVSPoliceBlockadeShooting.initVehicleStorySpawner(Zone zone, IsoChunk chunk, boolean debug) booleanRVSRegionalProfessionVehicle.initVehicleStorySpawner(Zone arg0, IsoChunk arg1, boolean arg2) booleanRVSRichJerk.initVehicleStorySpawner(Zone arg0, IsoChunk arg1, boolean arg2) booleanRVSRoadKill.initVehicleStorySpawner(Zone arg0, IsoChunk arg1, boolean arg2) booleanRVSRoadKillSmall.initVehicleStorySpawner(Zone arg0, IsoChunk arg1, boolean arg2) booleanRVSTrailerCrash.initVehicleStorySpawner(Zone zone, IsoChunk chunk, boolean debug) booleanRVSUtilityVehicle.initVehicleStorySpawner(Zone zone, IsoChunk chunk, boolean debug) booleanbooleanbooleanvoidRandomizedVehicleStoryBase.randomizeVehicleStory(Zone zone, IsoChunk chunk) voidRVSAmbulanceCrash.randomizeVehicleStory(Zone zone, IsoChunk chunk) voidRVSAnimalOnRoad.randomizeVehicleStory(Zone arg0, IsoChunk arg1) voidRVSAnimalTrailerOnRoad.randomizeVehicleStory(Zone arg0, IsoChunk arg1) voidRVSBanditRoad.randomizeVehicleStory(Zone zone, IsoChunk chunk) voidRVSBurntCar.randomizeVehicleStory(Zone zone, IsoChunk chunk) voidRVSCarCrash.randomizeVehicleStory(Zone zone, IsoChunk chunk) voidRVSCarCrashCorpse.randomizeVehicleStory(Zone zone, IsoChunk chunk) voidRVSCarCrashDeer.randomizeVehicleStory(Zone arg0, IsoChunk arg1) voidRVSChangingTire.randomizeVehicleStory(Zone zone, IsoChunk chunk) voidRVSConstructionSite.randomizeVehicleStory(Zone zone, IsoChunk chunk) voidRVSCrashHorde.randomizeVehicleStory(Zone zone, IsoChunk chunk) voidRVSDeadEnd.randomizeVehicleStory(Zone arg0, IsoChunk arg1) voidRVSFlippedCrash.randomizeVehicleStory(Zone zone, IsoChunk chunk) voidRVSHerdOnRoad.randomizeVehicleStory(Zone arg0, IsoChunk arg1) voidRVSPlonkies.randomizeVehicleStory(Zone arg0, IsoChunk arg1) voidRVSPoliceBlockade.randomizeVehicleStory(Zone zone, IsoChunk chunk) voidRVSPoliceBlockadeShooting.randomizeVehicleStory(Zone zone, IsoChunk chunk) voidRVSRegionalProfessionVehicle.randomizeVehicleStory(Zone arg0, IsoChunk arg1) voidRVSRichJerk.randomizeVehicleStory(Zone arg0, IsoChunk arg1) voidRVSRoadKill.randomizeVehicleStory(Zone arg0, IsoChunk arg1) voidRVSRoadKillSmall.randomizeVehicleStory(Zone arg0, IsoChunk arg1) voidRVSTrailerCrash.randomizeVehicleStory(Zone zone, IsoChunk chunk) voidRVSUtilityVehicle.randomizeVehicleStory(Zone zone, IsoChunk chunk) Constructors in zombie.randomizedWorld.randomizedVehicleStory with parameters of type ZoneModifierConstructorDescriptionVehicleStorySpawnData(RandomizedVehicleStoryBase story, Zone zone, float spawnX, float spawnY, float direction, int x1, int y1, int x2, int y2) -
Uses of Zone in zombie.randomizedWorld.randomizedZoneStory
Methods in zombie.randomizedWorld.randomizedZoneStory with parameters of type ZoneModifier and TypeMethodDescriptionvoidRandomizedZoneStoryBase.cleanAreaForStory(RandomizedZoneStoryBase rzs, Zone zone) RandomizedZoneStoryBase.getRandomExtraFreeSquare(RandomizedZoneStoryBase randomizedZoneStoryBase, Zone zone) static IsoGridSquareRandomizedZoneStoryBase.getRandomExtraFreeUnoccupiedSquare(RandomizedZoneStoryBase randomizedZoneStoryBase, Zone zone) RandomizedZoneStoryBase.getRandomFreeSquare(RandomizedZoneStoryBase rzs, Zone zone) Get a random free square in our story zoneRandomizedZoneStoryBase.getRandomFreeSquare(RandomizedZoneStoryBase randomizedZoneStoryBase, Zone zone, IsoGridSquare square1) RandomizedZoneStoryBase.getRandomFreeSquareFullZone(RandomizedZoneStoryBase rzs, Zone zone) static IsoGridSquareRandomizedZoneStoryBase.getRandomFreeUnoccupiedSquare(RandomizedZoneStoryBase randomizedZoneStoryBase, Zone zone) static voidRandomizedZoneStoryBase.initAllRZSMapChance(Zone zone) booleanstatic booleanRandomizedZoneStoryBase.isValidForStory(Zone zone, boolean force) voidRandomizedZoneStoryBase.randomizeZoneStory(Zone zone) voidRZJackieJaye.randomizeZoneStory(Zone arg0) voidRZSAttachedAnimal.randomizeZoneStory(Zone arg0) voidRZSBaseball.randomizeZoneStory(Zone zone) voidRZSBBQParty.randomizeZoneStory(Zone zone) voidRZSBeachParty.randomizeZoneStory(Zone zone) voidRZSBurntWreck.randomizeZoneStory(Zone arg0) voidRZSBuryingCamp.randomizeZoneStory(Zone zone) voidRZSCampsite.randomizeZoneStory(Zone arg0) voidRZSCharcoalBurner.randomizeZoneStory(Zone arg0) voidRZSDean.randomizeZoneStory(Zone arg0) voidRZSDuke.randomizeZoneStory(Zone arg0) voidRZSEscapedAnimal.randomizeZoneStory(Zone arg0) voidRZSEscapedHerd.randomizeZoneStory(Zone arg0) voidRZSFishingTrip.randomizeZoneStory(Zone zone) voidRZSForestCamp.randomizeZoneStory(Zone zone) voidRZSForestCampEaten.randomizeZoneStory(Zone zone) voidRZSFrankHemingway.randomizeZoneStory(Zone arg0) voidRZSHermitCamp.randomizeZoneStory(Zone arg0) voidRZSHillbillyHoedown.randomizeZoneStory(Zone arg0) voidRZSHogWild.randomizeZoneStory(Zone arg0) voidRZSHunterCamp.randomizeZoneStory(Zone zone) voidRZSKirstyKormick.randomizeZoneStory(Zone arg0) voidRZSMurderScene.randomizeZoneStory(Zone arg0) voidRZSMusicFest.randomizeZoneStory(Zone zone) voidRZSMusicFestStage.randomizeZoneStory(Zone zone) voidRZSNastyMattress.randomizeZoneStory(Zone arg0) voidRZSOccultActivity.randomizeZoneStory(Zone arg0) voidRZSOldFirepit.randomizeZoneStory(Zone arg0) voidRZSOldShelter.randomizeZoneStory(Zone arg0) voidRZSOrphanedFawn.randomizeZoneStory(Zone arg0) voidRZSRangerSmith.randomizeZoneStory(Zone arg0) voidRZSRockerParty.randomizeZoneStory(Zone arg0) voidRZSSadCamp.randomizeZoneStory(Zone arg0) voidRZSSexyTime.randomizeZoneStory(Zone zone) voidRZSSirTwiggy.randomizeZoneStory(Zone arg0) voidRZSSurvivalistCamp.randomizeZoneStory(Zone arg0) voidRZSTragicPicnic.randomizeZoneStory(Zone arg0) voidRZSTrapperCamp.randomizeZoneStory(Zone zone) voidRZSVanCamp.randomizeZoneStory(Zone arg0) voidRZSWasteDump.randomizeZoneStory(Zone arg0) voidRZSWaterPump.randomizeZoneStory(Zone arg0)