Class RDSBandPractice
java.lang.Object
zombie.randomizedWorld.RandomizedWorldBase
zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase
zombie.randomizedWorld.randomizedDeadSurvivor.RandomizedDeadSurvivorBase
zombie.randomizedWorld.randomizedDeadSurvivor.RDSBandPractice
Need a garage with a size of at least 10 tiles
Spawn some rocker zombies invalid input: '&' music instruments on ground invalid input: '&' shelves
Corpse with a guitar in his hand
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Nested Class Summary
Nested classes/interfaces inherited from class zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase
RandomizedBuildingBase.HumanCorpse
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Field Summary
Fields inherited from class zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase
KBBuildingX, KBBuildingY, maximumRoomCount
Fields inherited from class zombie.randomizedWorld.RandomizedWorldBase
debugLine, isRat, maximumDays, minimumDays, minimumRooms, name, reallyAlwaysForce, unique
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionboolean
isValid
(BuildingDef def, boolean force) Description copied from class: RandomizedBuildingBasevoid
Methods inherited from class zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase
addBarricade, addRandomRangedWeapon, addWorldItem, addWorldItem, addWorldItem, addWorldItem, addWorldItem, addZombies, addZombiesOnSquare, ChunkLoaded, getChance, getChance, getDoor, getMinimumDays, getMinimumRooms, getWindow, init, initAllRBMapChance, isAlwaysDo, isTableFor3DItems, randomizeBuilding, removeAllZombies, setAlwaysDo, setChance, setMinimumDays, setMinimumRooms, spawnItemsInContainers
Methods inherited from class zombie.randomizedWorld.RandomizedWorldBase
addBloodSplat, addBrazier, addCampfire, addCampfireOrPit, addCharcoalBurner, addCookingPit, addGrindstone, addItemOnGround, addItemOnGround, addItemOnGround, addItemOnGroundNoLoot, addItemOnGroundNoLoot, addItemOnGroundStatic, addItemOnGroundStatic, addItemToObjectSurface, addMattressNorthSouth, addMattressWestEast, addRandomFirepit, addRandomItemOnGround, addRandomItemsOnGround, addRandomItemsOnGround, addRandomShelterNorthSouth, addRandomShelterWestEast, addRandomTentNorthSouth, addRandomTentWestEast, addShelterNorthSouth, addShelterWestEast, addSimpleCookingPit, addSimpleFire, addSleepingBagNorthSouth, addSleepingBagOrTentNorthSouth, addSleepingBagOrTentWestEast, addSleepingBagWestEast, addStoneAnvil, addTentNorthSouth, addTentNorthSouthNew, addTentWestEast, addTentWestEastNew, addTileObject, addTileObject, addTileObject, addTileObject, addTileObject, addTileObject, addTrailer, addTrailOfBlood, addTraitOfBlood, addVehicle, addVehicle, addVehicle, addVehicle, addVehicle, addVehicle, addVehicle, addVehicle, addVehicleFlipped, addVehicleFlipped, addWeapon, addWorkstationEntity, addWorkstationEntity, addZombiesOnVehicle, alignCorpseToSquare, checkAreaForCarsSpawn, checkRadiusForCarSpawn, cleanSquareAndNeighbors, createBodyFromZombie, createCorpse, createCorpse, createCorpse, createCorpse, createRandomDeadBody, createRandomDeadBody, createRandomDeadBody, createRandomDeadBody, createRandomDeadBody, createRandomDeadBody, createRandomZombie, createRandomZombie, createRandomZombieForCorpse, createSkeletonCorpse, createSkeletonCorpse, dirtBomb, getBarnClutter, getBarnClutterItem, getBathroomSinkClutter, getBathroomSinkClutterItem, getBBQClutter, getBBQClutterItem, getBeachPartyClutter, getBeachPartyClutterItem, getBedClutter, getBedClutterItem, getCafeClutter, getCafeClutterItem, getCarpentryToolClutter, getCarpentryToolClutterItem, getClutterCopy, getClutterItem, getDeadEndClutter, getDeadEndClutterItem, getDebugLine, getDormClutter, getDormClutterItem, getFarmStorageClutter, getFarmStorageClutterItem, getFootballNightDrinkItem, getFootballNightDrinks, getFootballNightSnackItem, getFootballNightSnacks, getGarageStorageClutter, getGarageStorageClutterItem, getGigamartClutter, getGigamartClutterItem, getGroceryClutter, getGroceryClutterItem, getHairSalonClutter, getHairSalonClutterItem, getHallClutter, getHallClutterItem, getHenDoDrinkItem, getHenDoDrinks, getHenDoSnackItem, getHenDoSnacks, getHoedownClutter, getHoedownClutterItem, getHousePartyClutter, getHousePartyClutterItem, getJudgeClutter, getJudgeClutterItem, getKidClutter, getKidClutterItem, getKitchenCounterClutter, getKitchenCounterClutterItem, getKitchenSinkClutter, getKitchenSinkClutterItem, getKitchenStoveClutter, getKitchenStoveClutterItem, getLaundryRoomClutter, getLaundryRoomClutterItem, getLivingroomClutter, getLivingroomClutterItem, getLivingRoomOrKitchen, getMaximumDays, getMedicalClutter, getMedicallutterItem, getMurderSceneClutter, getMurderSceneClutterItem, getName, getNastyMattressClutter, getNastyMattressClutterItem, getOfficeCarDealerClutter, getOfficeCarDealerClutterItem, getOfficeOtherClutter, getOfficeOtherClutterItem, getOfficePaperworkClutter, getOfficePaperworkClutterItem, getOfficePenClutter, getOfficePenClutterItem, getOfficeTreatClutter, getOfficeTreatClutterItem, getOldShelterClutter, getOldShelterClutterItem, getOvenFoodClutter, getOvenFoodClutterItem, getPillowClutter, getPillowClutterItem, getPokerNightClutter, getPokerNightClutterItem, getRandomRoom, getRandomRoomNoKids, getRandomSpawnSquare, getRandomSquareForCorpse, getRichJerkClutter, getRichJerkClutterItem, getRoom, getRoomNoKids, getSadCampsiteClutter, getSadCampsiteClutterItem, getSidetableClutter, getSidetableClutterItem, getSq, getSurvivalistCampsiteClutter, getSurvivalistCampsiteClutterItem, getTwiggyClutter, getTwiggyClutterItem, getUtilityToolClutter, getUtilityToolClutterItem, getVanCampClutter, getVanCampClutterItem, getWatchClutter, getWatchClutterItem, getWoodcraftClutter, getWoodcraftClutterItem, graffSquare, graffSquare, is1x1AreaClear, is1x2AreaClear, is2x1AreaClear, is2x1or1x2AreaClear, is2x2AreaClear, isRat, isTimeValid, isUnique, isValidGraffSquare, removeAllVehiclesOnZone, setAttachedItem, setDebugLine, setMaximumDays, setUnique, spawnCarOnNearestNav, spawnCarOnNearestNav, trashSquare
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Constructor Details
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RDSBandPractice
public RDSBandPractice()
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Method Details
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randomizeDeadSurvivor
- Overrides:
randomizeDeadSurvivor
in classRandomizedDeadSurvivorBase
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isValid
Description copied from class: RandomizedBuildingBase- Overrides:
isValid
in classRandomizedDeadSurvivorBase
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