Class RandomizedDeadSurvivorBase

Direct Known Subclasses:
RDSBanditRaid, RDSBandPractice, RDSBathroomZed, RDSBedroomZed, RDSBleach, RDSCorpsePsycho, RDSDeadDrunk, RDSDevouredByRats, RDSFootballNight, RDSGrouchos, RDSGunmanInBathroom, RDSGunslinger, RDSHenDo, RDSHockeyPsycho, RDSHouseParty, RDSPokerNight, RDSPoliceAtHouse, RDSPrisonEscape, RDSPrisonEscapeWithPolice, RDSRatInfested, RDSRatKing, RDSRatWar, RDSResourceGarage, RDSRPGNight, RDSSkeletonPsycho, RDSSpecificProfession, RDSStagDo, RDSStudentNight, RDSSuicidePact, RDSTinFoilHat, RDSZombieLockedBathroom, RDSZombiesEating

public class RandomizedDeadSurvivorBase extends RandomizedBuildingBase
  • Constructor Details

    • RandomizedDeadSurvivorBase

      public RandomizedDeadSurvivorBase()
  • Method Details

    • randomizeDeadSurvivor

      public void randomizeDeadSurvivor(BuildingDef def)
    • isValid

      public boolean isValid(BuildingDef def, boolean force)
      Description copied from class: RandomizedBuildingBase
      Don't do any building change in a player's building Also check if the building have a bathroom, a kitchen and a bedroom This is ignored for the alwaysDo building (so i can do stuff in spiffo, pizzawhirled, etc..)
      Overrides:
      isValid in class RandomizedBuildingBase