Interface ILuaGameCharacterClothing

All Known Subinterfaces:
ILuaGameCharacter
All Known Implementing Classes:
IsoAnimal, IsoDummyCameraCharacter, IsoGameCharacter, IsoLivingCharacter, IsoLuaCharacter, IsoLuaMover, IsoPlayer, IsoSurvivor, IsoZombie, RandomizedBuildingBase.HumanCorpse

public interface ILuaGameCharacterClothing
  • Method Details

    • dressInNamedOutfit

      void dressInNamedOutfit(String var1)
    • dressInPersistentOutfit

      void dressInPersistentOutfit(String var1)
    • dressInPersistentOutfitID

      void dressInPersistentOutfitID(int var1)
    • getOutfitName

      String getOutfitName()
    • getWornItems

      WornItems getWornItems()
    • setWornItems

      void setWornItems(WornItems var1)
    • getWornItem

      InventoryItem getWornItem(String var1)
    • setWornItem

      void setWornItem(String var1, InventoryItem var2)
    • removeWornItem

      void removeWornItem(InventoryItem var1)
    • clearWornItems

      void clearWornItems()
    • getBodyLocationGroup

      BodyLocationGroup getBodyLocationGroup()
    • setClothingItem_Head

      void setClothingItem_Head(InventoryItem var1)
    • setClothingItem_Torso

      void setClothingItem_Torso(InventoryItem var1)
    • setClothingItem_Back

      void setClothingItem_Back(InventoryItem var1)
    • setClothingItem_Hands

      void setClothingItem_Hands(InventoryItem var1)
    • setClothingItem_Legs

      void setClothingItem_Legs(InventoryItem var1)
    • setClothingItem_Feet

      void setClothingItem_Feet(InventoryItem var1)
    • Dressup

      void Dressup(SurvivorDesc var1)