Interface ILuaGameCharacterHealth
- All Known Subinterfaces:
ILuaGameCharacter
- All Known Implementing Classes:
IsoAnimal
,IsoDummyCameraCharacter
,IsoGameCharacter
,IsoLivingCharacter
,IsoLuaCharacter
,IsoLuaMover
,IsoPlayer
,IsoSurvivor
,IsoZombie
,RandomizedBuildingBase.HumanCorpse
public interface ILuaGameCharacterHealth
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Method Summary
Modifier and TypeMethodDescriptionboolean
DrinkFluid
(FluidContainer var1, float var2) boolean
DrinkFluid
(FluidContainer var1, float var2, boolean var3) boolean
DrinkFluid
(InventoryItem var1) boolean
DrinkFluid
(InventoryItem var1, float var2) boolean
DrinkFluid
(InventoryItem var1, float var2, boolean var3) boolean
Eat
(InventoryItem var1) boolean
Eat
(InventoryItem var1, float var2) boolean
Eat
(InventoryItem var1, float var2, boolean var3) float
int
float
float
float
void
setLastHourSleeped
(int var1) void
setReduceInfectionPower
(float var1) void
setSleepingTabletEffect
(float var1) void
setTemperature
(float var1) void
setTimeOfSleep
(float var1)
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Method Details
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setSleepingTabletEffect
void setSleepingTabletEffect(float var1) -
getSleepingTabletEffect
float getSleepingTabletEffect() -
getFatigueMod
float getFatigueMod() -
Eat
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Eat
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Eat
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DrinkFluid
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DrinkFluid
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DrinkFluid
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DrinkFluid
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DrinkFluid
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getTemperature
float getTemperature() -
setTemperature
void setTemperature(float var1) -
getReduceInfectionPower
float getReduceInfectionPower() -
setReduceInfectionPower
void setReduceInfectionPower(float var1) -
getLastHourSleeped
int getLastHourSleeped() -
setLastHourSleeped
void setLastHourSleeped(int var1) -
setTimeOfSleep
void setTimeOfSleep(float var1)
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