Interface ILuaGameCharacterHealth
- All Known Subinterfaces:
ILuaGameCharacter
- All Known Implementing Classes:
IsoAnimal,IsoDummyCameraCharacter,IsoGameCharacter,IsoLivingCharacter,IsoLuaCharacter,IsoLuaMover,IsoPlayer,IsoSurvivor,IsoZombie,RandomizedBuildingBase.HumanCorpse
public interface ILuaGameCharacterHealth
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Method Summary
Modifier and TypeMethodDescriptionbooleanDrinkFluid(FluidContainer var1, float var2) booleanDrinkFluid(FluidContainer var1, float var2, boolean var3) booleanDrinkFluid(InventoryItem var1) booleanDrinkFluid(InventoryItem var1, float var2) booleanDrinkFluid(InventoryItem var1, float var2, boolean var3) booleanEat(InventoryItem var1) booleanEat(InventoryItem var1, float var2) booleanEat(InventoryItem var1, float var2, boolean var3) floatintfloatfloatfloatvoidsetLastHourSleeped(int var1) voidsetReduceInfectionPower(float var1) voidsetSleepingTabletEffect(float var1) voidsetTemperature(float var1) voidsetTimeOfSleep(float var1)
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Method Details
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setSleepingTabletEffect
void setSleepingTabletEffect(float var1) -
getSleepingTabletEffect
float getSleepingTabletEffect() -
getFatigueMod
float getFatigueMod() -
Eat
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Eat
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Eat
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DrinkFluid
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DrinkFluid
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DrinkFluid
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DrinkFluid
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DrinkFluid
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getTemperature
float getTemperature() -
setTemperature
void setTemperature(float var1) -
getReduceInfectionPower
float getReduceInfectionPower() -
setReduceInfectionPower
void setReduceInfectionPower(float var1) -
getLastHourSleeped
int getLastHourSleeped() -
setLastHourSleeped
void setLastHourSleeped(int var1) -
setTimeOfSleep
void setTimeOfSleep(float var1)
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