Uses of Interface
zombie.core.skinnedmodel.advancedanimation.IAnimationVariableSlot
Packages that use IAnimationVariableSlot
Package
Description
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Uses of IAnimationVariableSlot in zombie.characters
Methods in zombie.characters that return IAnimationVariableSlotModifier and TypeMethodDescriptionIsoGameCharacter.getVariable
(AnimationVariableHandle handle) Description copied from interface: IAnimationVariableSourceIsoGameCharacter.setVariable
(String string, boolean boolean0) IsoGameCharacter.setVariable
(String string, float float0) IsoGameCharacter.setVariable
(String string0, String string1) <EnumType extends Enum<EnumType>>
IAnimationVariableSlotIsoGameCharacter.setVariableEnum
(String string, EnumType _enum) Methods in zombie.characters that return types with arguments of type IAnimationVariableSlotModifier and TypeMethodDescriptionIsoGameCharacter.getGameVariables()
Description copied from interface: IAnimationVariableSourceMethods in zombie.characters with parameters of type IAnimationVariableSlotModifier and TypeMethodDescriptionvoid
IsoGameCharacter.setVariable
(IAnimationVariableSlot var) Description copied from interface: IAnimationVariableMap -
Uses of IAnimationVariableSlot in zombie.characters.action
Methods in zombie.characters.action that return IAnimationVariableSlotModifier and TypeMethodDescriptionActionContext.getVariable
(AnimationVariableHandle animationVariableHandle) -
Uses of IAnimationVariableSlot in zombie.core.skinnedmodel.advancedanimation
Classes in zombie.core.skinnedmodel.advancedanimation that implement IAnimationVariableSlotModifier and TypeClassDescriptionclass
AbstractAnimationVariableSlotEnum<EnumType extends Enum<EnumType>>
class
An Animation Variable Slot Used to store a variable's key+value pair, and its current type.final class
class
AnimationVariableSlotCallback<VariableType>
final class
class
AnimationVariableSlotCallbackEnum<EnumType extends Enum<EnumType>>
final class
final class
final class
class
AnimationVariableSlotEnum<EnumType extends Enum<EnumType>>
final class
final class
Methods in zombie.core.skinnedmodel.advancedanimation that return IAnimationVariableSlotModifier and TypeMethodDescriptionAnimationVariableReference.getVariable
(IAnimationVariableSource animationVariableSource1) AnimationVariableSource.getVariable
(AnimationVariableHandle handle) Returns the specified variable slot.default IAnimationVariableSlot
IAnimationVariableSource.getVariable
(String key) Returns the specified variable slot.IAnimationVariableSource.getVariable
(AnimationVariableHandle handle) Returns the specified variable slot.default IAnimationVariableSlot
IAnimationVariableSourceContainer.getVariable
(String string) default IAnimationVariableSlot
IAnimationVariableSourceContainer.getVariable
(AnimationVariableHandle animationVariableHandle) AnimationVariableSource.setVariable
(String string, boolean boolean0) AnimationVariableSource.setVariable
(String string, float float0) AnimationVariableSource.setVariable
(String string0, String string1) IAnimationVariableMap.setVariable
(String var1, boolean var2) IAnimationVariableMap.setVariable
(String var1, float var2) IAnimationVariableMap.setVariable
(String var1, String var2) <EnumType extends Enum<EnumType>>
IAnimationVariableSlotAnimationVariableSource.setVariableEnum
(String string, EnumType _enum) <EnumType extends Enum<EnumType>>
IAnimationVariableSlotIAnimationVariableMap.setVariableEnum
(String var1, EnumType var2) Methods in zombie.core.skinnedmodel.advancedanimation that return types with arguments of type IAnimationVariableSlotModifier and TypeMethodDescriptionAnimationVariableSource.getGameVariables()
Returns all Game variables.IAnimationVariableSource.getGameVariables()
Returns all Game variables.default Iterable
<IAnimationVariableSlot> IAnimationVariableSourceContainer.getGameVariables()
Methods in zombie.core.skinnedmodel.advancedanimation with parameters of type IAnimationVariableSlotModifier and TypeMethodDescriptionfloat
AnimLayer.getMaximumTwist
(IAnimationVariableSlot animationVariableSlot) void
AnimationVariableSource.setVariable
(IAnimationVariableSlot var) Description copied from interface: IAnimationVariableMapvoid
IAnimationVariableMap.setVariable
(IAnimationVariableSlot slot) Set the specified animation variable slot. -
Uses of IAnimationVariableSlot in zombie.core.skinnedmodel.animation.debug
Methods in zombie.core.skinnedmodel.animation.debug with parameters of type IAnimationVariableSlotModifier and TypeMethodDescriptionvoid
AnimationVariableRecordingFrame.logVariable
(IAnimationVariableSlot animationVariableSlot)