Uses of Class
zombie.ui.UIElement
Packages that use UIElement
Package
Description
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Uses of UIElement in zombie.iso.areas.isoregion
Methods in zombie.iso.areas.isoregion with parameters of type UIElement -
Uses of UIElement in zombie.Lua
Methods in zombie.Lua with parameters of type UIElementModifier and TypeMethodDescriptionstatic voidLuaManager.GlobalObject.drawOverheadMap(UIElement uIElement, int int0, float float0, float float1, float float2) static floatLuaManager.GlobalObject.translatePointXInOverheadMapToWindow(float x, UIElement ui, float zoom, float xpos) static floatLuaManager.GlobalObject.translatePointXInOverheadMapToWorld(float x, UIElement ui, float zoom, float xpos) static floatLuaManager.GlobalObject.translatePointYInOverheadMapToWindow(float y, UIElement ui, float zoom, float ypos) static floatLuaManager.GlobalObject.translatePointYInOverheadMapToWorld(float y, UIElement ui, float zoom, float ypos) -
Uses of UIElement in zombie.popman
Methods in zombie.popman with parameters of type UIElement -
Uses of UIElement in zombie.ui
Modifier and TypeClassDescriptionfinal classfinal classfinal classfinal classfinal classclassclassfinal classfinal classfinal classclassfinal classfinal classfinal classfinal classTurboTuTone.final classfinal classstatic final classfinal classfinal classfinal classfinal classfinal classfinal classfinal classclassfinal classModifier and TypeFieldDescriptionDialogButton.MessageTargetGenericButton.MessageTargetUIElement.ParentModifier and TypeMethodDescriptionvoidvoidUIElement.BringToTop(UIElement el) UIElement.getXScrolled(UIElement parent) UIElement.getYScrolled(UIElement parent) voidvoidvoidvoidUIElement.RemoveChild(UIElement el) voidUIElement.RemoveControl(UIElement el) voidModifierConstructorDescriptionDialogButton(UIElement uIElement, float float0, float float1, String string1, String string0) GenericButton(UIElement uIElement, float float0, float float1, float float2, float float3, String string0, String string1, Texture texture0, Texture texture1) HUDButton(String _name, float x, float y, String _texture, String _highlight, String _overicon, UIElement _display) SCButton(String string0, float float1, float float0, String string1, String string2, UIElement uIElement) -
Uses of UIElement in zombie.vehicles
Subclasses of UIElement in zombie.vehicles -
Uses of UIElement in zombie.worldMap
Subclasses of UIElement in zombie.worldMap