Uses of Class
zombie.core.skinnedmodel.model.ModelInstance
Packages that use ModelInstance
Package
Description
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Uses of ModelInstance in zombie.characters
Fields in zombie.characters declared as ModelInstanceModifier and TypeFieldDescriptionIsoGameCharacter.beard
IsoGameCharacter.hair
IsoGameCharacter.primaryHandModel
IsoGameCharacter.secondaryHandModel
Methods in zombie.characters that return ModelInstanceModifier and TypeMethodDescriptionIsoGameCharacter.getModel()
IsoGameCharacter.getModelInstance()
Methods in zombie.characters that return types with arguments of type ModelInstanceMethods in zombie.characters with parameters of type ModelInstanceModifier and TypeMethodDescriptionvoid
EquippedTextureCreator.init
(ModelInstance modelInstancex, float float0, ImmutableColor immutableColor) void
EquippedTextureCreator.init
(ModelInstance _modelInstance, InventoryItem item) -
Uses of ModelInstance in zombie.characters.AttachedItems
Subclasses with type arguments of type ModelInstance in zombie.characters.AttachedItems -
Uses of ModelInstance in zombie.core.skinnedmodel
Fields in zombie.core.skinnedmodel declared as ModelInstanceFields in zombie.core.skinnedmodel with type parameters of type ModelInstanceMethods in zombie.core.skinnedmodel that return ModelInstanceModifier and TypeMethodDescriptionModelManager.addStatic
(ModelInstance parentInst, String modelName, String attachNameSelf, String attachNameParent) ModelManager.addStatic
(ModelManager.ModelSlot slot, String meshName, String texName, String boneName, String shaderName) ModelManager.addStaticForcedTex
(ModelInstance parentInst, String modelName, String attachNameSelf, String attachNameParent, String forcedTex) ModelManager.newAdditionalModelInstance
(String meshName, String tex, IsoGameCharacter chr, AnimationPlayer animPlayer, String shaderName) ModelManager.newInstance
(Model model, IsoGameCharacter chr, AnimationPlayer player) ModelManager.newStaticInstance
(ModelManager.ModelSlot slot, String meshName, String texName, String boneName, String shaderName) Methods in zombie.core.skinnedmodel with parameters of type ModelInstanceModifier and TypeMethodDescriptionModelManager.addStatic
(ModelInstance parentInst, String modelName, String attachNameSelf, String attachNameParent) ModelManager.addStaticForcedTex
(ModelInstance parentInst, String modelName, String attachNameSelf, String attachNameParent, String forcedTex) void
ModelManager.derefModelInstance
(ModelInstance modelInstance) void
ModelManager.resetModelInstance
(ModelInstance modelInstance, Object expectedOwner) void
ModelManager.resetModelInstanceRecurse
(ModelInstance modelInstance, Object expectedOwner) Method parameters in zombie.core.skinnedmodel with type arguments of type ModelInstanceModifier and TypeMethodDescriptionvoid
ModelManager.derefModelInstances
(ArrayList<ModelInstance> modelInstances) void
ModelManager.resetModelInstancesRecurse
(ArrayList<ModelInstance> modelInstances, Object expectedOwner) Constructors in zombie.core.skinnedmodel with parameters of type ModelInstanceModifierConstructorDescriptionModelSlot
(int _ID, ModelInstance _model, IsoGameCharacter _character) -
Uses of ModelInstance in zombie.core.skinnedmodel.advancedanimation
Fields in zombie.core.skinnedmodel.advancedanimation declared as ModelInstanceMethods in zombie.core.skinnedmodel.advancedanimation that return ModelInstanceModifier and TypeMethodDescriptionAnimatedModel.getModelInstance()
IAnimatable.getModelInstance()
Methods in zombie.core.skinnedmodel.advancedanimation with parameters of type ModelInstanceModifier and TypeMethodDescriptionvoid
AnimatedModel.AnimatedModelInstanceRenderData.initModel
(ModelInstance modelInstancex, AnimatedModel.AnimatedModelInstanceRenderData animatedModelInstanceRenderData1) -
Uses of ModelInstance in zombie.core.skinnedmodel.model
Subclasses of ModelInstance in zombie.core.skinnedmodel.modelModifier and TypeClassDescriptionfinal class
final class
Fields in zombie.core.skinnedmodel.model declared as ModelInstanceFields in zombie.core.skinnedmodel.model with type parameters of type ModelInstanceMethods in zombie.core.skinnedmodel.model that return ModelInstanceModifier and TypeMethodDescriptionModelInstance.init
(Model _model, IsoGameCharacter _character, AnimationPlayer player) Methods in zombie.core.skinnedmodel.model with parameters of type ModelInstanceModifier and TypeMethodDescriptionstatic void
ModelInstanceRenderData.applyBoneTransform
(ModelInstance modelInstance, String string, org.joml.Matrix4f matrix4f1) void
ModelInstanceTextureCreator.init
(AnimalVisual animalVisual, ModelInstance modelInstance) void
ModelInstanceTextureCreator.init
(BaseVisual baseVisual, ItemVisuals _itemVisuals, ModelInstance chrModelInstance) void
ModelInstanceTextureCreator.init
(HumanVisual humanVisual, ItemVisuals _itemVisuals, ModelInstance chrModelInstance) void
ModelInstanceTextureInitializer.init
(ModelInstance modelInstance, float bloodLevel) void
ModelInstanceTextureInitializer.init
(ModelInstance modelInstance, InventoryItem item) void
ModelInstanceRenderData.initModel
(ModelInstance modelInstance, AnimatedModel.AnimatedModelInstanceRenderData animatedModelInstanceRenderData) -
Uses of ModelInstance in zombie.core.skinnedmodel.population
Methods in zombie.core.skinnedmodel.population that return ModelInstanceModifier and TypeMethodDescriptionPopTemplateManager.addClothingItem
(IsoGameCharacter chr, ModelManager.ModelSlot modelSlot, ItemVisual itemVisual, ClothingItem clothingItem) PopTemplateManager.addClothingItem
(IsoGameCharacter isoGameCharacter, ModelManager.ModelSlot modelSlot, ItemVisual itemVisual, ClothingItem clothingItem, boolean boolean0) -
Uses of ModelInstance in zombie.core.skinnedmodel.shader
Methods in zombie.core.skinnedmodel.shader with parameters of type ModelInstanceModifier and TypeMethodDescriptionvoid
Shader.setLight
(int index, float x, float y, float z, float r, float g, float b, float rad, float animPlayerAngle, ModelInstance inst)