Uses of Class
zombie.iso.objects.IsoDeadBody
Packages that use IsoDeadBody
Package
Description
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Uses of IsoDeadBody in zombie
Methods in zombie with parameters of type IsoDeadBodyModifier and TypeMethodDescriptionvoidVirtualZombieManager.createEatingZombies(IsoDeadBody target, int nb) -
Uses of IsoDeadBody in zombie.characters
Fields in zombie.characters declared as IsoDeadBodyMethods in zombie.characters that return IsoDeadBodyModifier and TypeMethodDescriptionIsoGameCharacter.becomeCorpse()IsoPlayer.becomeCorpse()IsoZombie.becomeCorpse()Methods in zombie.characters with parameters of type IsoDeadBodyModifier and TypeMethodDescriptionvoidIsoGameCharacter.burnCorpse(IsoDeadBody corpse) voidIsoGameCharacter.pickUpCorpse(IsoDeadBody in_body, String in_dragType) voidIsoZombie.setBodyToEat(IsoDeadBody body) -
Uses of IsoDeadBody in zombie.characters.animals
Methods in zombie.characters.animals that return IsoDeadBodyMethods in zombie.characters.animals with parameters of type IsoDeadBodyModifier and TypeMethodDescriptionstatic voidIsoAnimal.addAnimalPart(AnimalPart part, IsoPlayer player, IsoDeadBody carcass) static IsoAnimalIsoAnimal.createAnimalFromCorpse(IsoDeadBody body) -
Uses of IsoDeadBody in zombie.core.skinnedmodel
Methods in zombie.core.skinnedmodel with parameters of type IsoDeadBodyModifier and TypeMethodDescriptionvoidDeadBodyAtlas.checkLights(Texture entryTex, IsoDeadBody body) DeadBodyAtlas.getBodyTexture(IsoDeadBody body) voidDeadBodyAtlas.BodyParams.init(IsoDeadBody body) voidDeadBodyAtlas.invalidateBodyTexture(DeadBodyAtlas.BodyTexture bodyTexture, IsoDeadBody body) Constructors in zombie.core.skinnedmodel with parameters of type IsoDeadBody -
Uses of IsoDeadBody in zombie.inventory
Fields in zombie.inventory declared as IsoDeadBodyMethods in zombie.inventory that return IsoDeadBodyModifier and TypeMethodDescriptionInventoryItem.createAndStoreDefaultDeadBody(IsoGridSquare square) InventoryItem.getDeadBodyObject()InventoryItem.loadCorpseFromByteData(IsoGridSquare square) -
Uses of IsoDeadBody in zombie.iso
Methods in zombie.iso that return IsoDeadBodyModifier and TypeMethodDescriptionIsoGridSquare.addCorpse()IsoGridSquare.addCorpse(boolean isSkeleton) IsoGridSquare.createAnimalCorpseFromItem(InventoryItem item) IsoGridSquare.createCorpse(boolean skeleton) IsoGridSquare.createCorpse(IsoZombie zombie) IsoGridSquare.createCorpse(IsoZombie zombie, boolean skeleton) IsoGridSquare.getDeadBody()IsoGridSquare.tryAddCorpseToWorld(InventoryItem item, float x, float y) @Nullable IsoDeadBodyIsoGridSquare.tryAddCorpseToWorld(InventoryItem item, float x, float y, boolean isVisible) Methods in zombie.iso that return types with arguments of type IsoDeadBodyMethods in zombie.iso with parameters of type IsoDeadBodyModifier and TypeMethodDescriptionvoidIsoGridSquare.addCorpse(IsoDeadBody body, boolean bRemote) voidIsoGridSquare.removeCorpse(IsoDeadBody body, boolean bRemote) -
Uses of IsoDeadBody in zombie.iso.areas
Methods in zombie.iso.areas that return types with arguments of type IsoDeadBodyModifier and TypeMethodDescriptionDesignationZoneAnimal.getCorpses()DesignationZoneAnimal.getCorpsesConnected()Methods in zombie.iso.areas with parameters of type IsoDeadBodyModifier and TypeMethodDescriptionvoidDesignationZoneAnimal.addCorpse(IsoDeadBody corpse) voidDesignationZoneAnimal.removeCorpse(IsoDeadBody corpse) -
Uses of IsoDeadBody in zombie.iso.fboRenderChunk
Methods in zombie.iso.fboRenderChunk with parameters of type IsoDeadBodyModifier and TypeMethodDescriptionvoidFBORenderCorpses.render(int renderChunkIndex, IsoDeadBody body) -
Uses of IsoDeadBody in zombie.iso.objects
Fields in zombie.iso.objects with type parameters of type IsoDeadBodyMethods in zombie.iso.objects that return IsoDeadBody -
Uses of IsoDeadBody in zombie.Lua
Methods in zombie.Lua that return IsoDeadBodyModifier and TypeMethodDescriptionstatic IsoDeadBodyLuaManager.GlobalObject.createRandomDeadBody(IsoGridSquare square, int blood) Methods in zombie.Lua with parameters of type IsoDeadBodyModifier and TypeMethodDescriptionstatic voidLuaManager.GlobalObject.sendAddAnimalFromHandsInTrailer(IsoDeadBody animal, IsoPlayer player, BaseVehicle vehicle) static voidLuaManager.GlobalObject.sendAddAnimalInTrailer(IsoDeadBody animal, IsoPlayer player, BaseVehicle vehicle) static voidLuaManager.GlobalObject.sendButcherAnimal(IsoDeadBody body, IsoPlayer player) static voidLuaManager.GlobalObject.sendCorpse(IsoDeadBody body) static voidLuaManager.GlobalObject.sendRemoveAndGrabAnimalFromTrailer(IsoDeadBody animal, IsoPlayer player, BaseVehicle vehicle, AnimalInventoryItem item) -
Uses of IsoDeadBody in zombie.network
Methods in zombie.network with parameters of type IsoDeadBodyModifier and TypeMethodDescriptionstatic voidGameServer.sendCharacterDeath(IsoDeadBody body) static voidGameServer.sendCorpse(IsoDeadBody body) -
Uses of IsoDeadBody in zombie.network.packets.actions
Methods in zombie.network.packets.actions with parameters of type IsoDeadBodyModifier and TypeMethodDescriptionvoidAddCorpseToMapPacket.set(IsoGridSquare sq, IsoDeadBody body) -
Uses of IsoDeadBody in zombie.network.packets.character
Methods in zombie.network.packets.character with parameters of type IsoDeadBodyModifier and TypeMethodDescriptionvoidAnimalCommandPacket.set(AnimalCommandPacket.Type operation, IsoDeadBody body, InventoryItem item) voidRemoveCorpseFromMapPacket.set(IsoDeadBody deadBody) -
Uses of IsoDeadBody in zombie.randomizedWorld
Methods in zombie.randomizedWorld that return IsoDeadBodyModifier and TypeMethodDescriptionstatic IsoDeadBodyRandomizedWorldBase.createBodyFromZombie(IsoGameCharacter chr) RandomizedWorldBase.createCorpse(IsoGridSquare freeSQ, boolean skeleton) RandomizedWorldBase.createCorpse(IsoGridSquare freeSQ, IsoZombie zombie) RandomizedWorldBase.createCorpse(RoomDef room) RandomizedWorldBase.createCorpse(RoomDef room, boolean skeleton) static IsoDeadBodyRandomizedWorldBase.createRandomDeadBody(float x, float y, float z, float direction, boolean alignToSquare, int blood, int crawlerChance, String outfit) static IsoDeadBodyRandomizedWorldBase.createRandomDeadBody(int x, int y, int z, IsoDirections dir, int blood) static IsoDeadBodyRandomizedWorldBase.createRandomDeadBody(int x, int y, int z, IsoDirections dir, int blood, int crawlerChance) static IsoDeadBodyRandomizedWorldBase.createRandomDeadBody(IsoGridSquare sq, IsoDirections dir2, boolean alignToSquare, int blood, int crawlerChance, String outfit, Integer femaleChance) static IsoDeadBodyRandomizedWorldBase.createRandomDeadBody(IsoGridSquare sq, IsoDirections dir, int blood, int crawlerChance, String outfit) static IsoDeadBodyRandomizedWorldBase.createRandomDeadBody(RoomDef room, int blood) RandomizedWorldBase.createSkeletonCorpse(IsoGridSquare freeSQ) RandomizedWorldBase.createSkeletonCorpse(RoomDef room) -
Uses of IsoDeadBody in zombie.vehicles
Methods in zombie.vehicles with parameters of type IsoDeadBodyModifier and TypeMethodDescriptionvoidBaseVehicle.addAnimalFromHandsInTrailer(IsoDeadBody body, IsoPlayer player) voidBaseVehicle.addAnimalInTrailer(IsoDeadBody body) booleanBaseVehicle.canAddAnimalInTrailer(IsoDeadBody animal) intBaseVehicle.testCollisionWithCorpse(IsoDeadBody body, boolean doSound)