Class Matrix4x3f
java.lang.Object
org.joml.Matrix4x3f
- All Implemented Interfaces:
Externalizable,Serializable,Matrix4x3fc
- Direct Known Subclasses:
Matrix4x3fStack
- See Also:
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Field Summary
Fields inherited from interface org.joml.Matrix4x3fc
PLANE_NX, PLANE_NY, PLANE_NZ, PLANE_PX, PLANE_PY, PLANE_PZ, PROPERTY_IDENTITY, PROPERTY_ORTHONORMAL, PROPERTY_TRANSLATION -
Constructor Summary
ConstructorsConstructorDescriptionMatrix4x3f(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9, float arg10, float arg11) Matrix4x3f(FloatBuffer arg0) Matrix4x3f(Matrix3fc arg0) Matrix4x3f(Matrix4x3fc arg0) Matrix4x3f(Vector3fc arg0, Vector3fc arg1, Vector3fc arg2, Vector3fc arg3) -
Method Summary
Modifier and TypeMethodDescriptionadd(Matrix4x3fc arg0) add(Matrix4x3fc arg0, Matrix4x3f arg1) arcball(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5) arcball(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Matrix4x3f arg6) arcball(float arg0, Vector3fc arg1, float arg2, float arg3, Matrix4x3f arg4) assume(int arg0) billboardCylindrical(Vector3fc arg0, Vector3fc arg1, Vector3fc arg2) billboardSpherical(Vector3fc arg0, Vector3fc arg1) billboardSpherical(Vector3fc arg0, Vector3fc arg1, Vector3fc arg2) cofactor3x3(Matrix3f arg0) cofactor3x3(Matrix4x3f arg0) floatbooleanbooleanequals(Matrix4x3fc arg0, float arg1) fma(Matrix4x3fc arg0, float arg1) fma(Matrix4x3fc arg0, float arg1, Matrix4x3f arg2) frustumPlane(int arg0, Vector4f arg1) float[]get(float[] floats) float[]get(float[] floats, int int0) get(int arg0, ByteBuffer arg1) get(int arg0, FloatBuffer arg1) get(ByteBuffer arg0) get(FloatBuffer arg0) get(Matrix4x3d arg0) get(Matrix4x3f arg0) get3x4(int arg0, ByteBuffer arg1) get3x4(int arg0, FloatBuffer arg1) get3x4(ByteBuffer arg0) get3x4(FloatBuffer arg0) float[]get4x4(float[] floats) float[]get4x4(float[] floats, int int0) get4x4(int arg0, ByteBuffer arg1) get4x4(int arg0, FloatBuffer arg1) get4x4(ByteBuffer arg0) get4x4(FloatBuffer arg0) getEulerAnglesZYX(Vector3f arg0) getRotation(AxisAngle4d arg0) getRotation(AxisAngle4f arg0) getToAddress(long arg0) getTranslation(Vector3f arg0) float[]getTransposed(float[] floats) float[]getTransposed(float[] floats, int int0) getTransposed(int arg0, ByteBuffer arg1) getTransposed(int arg0, FloatBuffer arg1) getTransposed(ByteBuffer arg0) getTransposed(FloatBuffer arg0) inthashCode()identity()invert()invert(Matrix4x3f arg0) invertOrtho(Matrix4x3f arg0) booleanisFinite()lerp(Matrix4x3fc arg0, float arg1) lerp(Matrix4x3fc arg0, float arg1, Matrix4x3f arg2) lookAlong(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5) lookAlong(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Matrix4x3f arg6) lookAlong(Vector3fc arg0, Vector3fc arg1, Matrix4x3f arg2) lookAt(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8) lookAt(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, Matrix4x3f arg9) lookAt(Vector3fc arg0, Vector3fc arg1, Vector3fc arg2, Matrix4x3f arg3) lookAtLH(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8) lookAtLH(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, Matrix4x3f arg9) lookAtLH(Vector3fc arg0, Vector3fc arg1, Vector3fc arg2, Matrix4x3f arg3) floatm00()m00(float arg0) floatm01()m01(float arg0) floatm02()m02(float arg0) floatm10()m10(float arg0) floatm11()m11(float arg0) floatm12()m12(float arg0) floatm20()m20(float arg0) floatm21()m21(float arg0) floatm22()m22(float arg0) floatm30()m30(float arg0) floatm31()m31(float arg0) floatm32()m32(float arg0) mul(Matrix4x3fc arg0) mul(Matrix4x3fc arg0, Matrix4x3f arg1) mulComponentWise(Matrix4x3fc arg0) mulComponentWise(Matrix4x3fc arg0, Matrix4x3f arg1) mulOrtho(Matrix4x3fc arg0) mulOrtho(Matrix4x3fc arg0, Matrix4x3f arg1) mulTranslation(Matrix4x3fc arg0, Matrix4x3f arg1) normal()normal(Matrix4x3f arg0) normalize3x3(Matrix3f arg0) normalize3x3(Matrix4x3f arg0) normalizedPositiveX(Vector3f arg0) normalizedPositiveY(Vector3f arg0) normalizedPositiveZ(Vector3f arg0) obliqueZ(float arg0, float arg1) obliqueZ(float arg0, float arg1, Matrix4x3f arg2) ortho(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5) ortho(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, boolean arg6) ortho(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, boolean arg6, Matrix4x3f arg7) ortho(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Matrix4x3f arg6) ortho2D(float arg0, float arg1, float arg2, float arg3) ortho2D(float arg0, float arg1, float arg2, float arg3, Matrix4x3f arg4) ortho2DLH(float arg0, float arg1, float arg2, float arg3) ortho2DLH(float arg0, float arg1, float arg2, float arg3, Matrix4x3f arg4) orthoLH(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5) orthoLH(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, boolean arg6) orthoLH(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, boolean arg6, Matrix4x3f arg7) orthoLH(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Matrix4x3f arg6) orthoSymmetric(float arg0, float arg1, float arg2, float arg3) orthoSymmetric(float arg0, float arg1, float arg2, float arg3, boolean arg4) orthoSymmetric(float arg0, float arg1, float arg2, float arg3, boolean arg4, Matrix4x3f arg5) orthoSymmetric(float arg0, float arg1, float arg2, float arg3, Matrix4x3f arg4) orthoSymmetricLH(float arg0, float arg1, float arg2, float arg3) orthoSymmetricLH(float arg0, float arg1, float arg2, float arg3, boolean arg4) orthoSymmetricLH(float arg0, float arg1, float arg2, float arg3, boolean arg4, Matrix4x3f arg5) orthoSymmetricLH(float arg0, float arg1, float arg2, float arg3, Matrix4x3f arg4) pick(float float0, float float1, float float2, float float3, int[] ints) pick(float float5, float float7, float float1, float float3, int[] ints, Matrix4x3f matrix4x3f1) intvoidreadExternal(ObjectInput arg0) reflect(float arg0, float arg1, float arg2, float arg3) reflect(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5) reflect(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Matrix4x3f arg6) reflect(float arg0, float arg1, float arg2, float arg3, Matrix4x3f arg4) reflect(Quaternionfc arg0, Vector3fc arg1) reflect(Quaternionfc arg0, Vector3fc arg1, Matrix4x3f arg2) reflect(Vector3fc arg0, Vector3fc arg1, Matrix4x3f arg2) reflection(float arg0, float arg1, float arg2, float arg3) reflection(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5) reflection(Quaternionfc arg0, Vector3fc arg1) reflection(Vector3fc arg0, Vector3fc arg1) rotate(float arg0, float arg1, float arg2, float arg3) rotate(float arg0, float arg1, float arg2, float arg3, Matrix4x3f arg4) rotate(float arg0, Vector3fc arg1, Matrix4x3f arg2) rotate(AxisAngle4f arg0) rotate(AxisAngle4f arg0, Matrix4x3f arg1) rotate(Quaternionfc arg0) rotate(Quaternionfc arg0, Matrix4x3f arg1) rotateAround(Quaternionfc arg0, float arg1, float arg2, float arg3) rotateAround(Quaternionfc arg0, float arg1, float arg2, float arg3, Matrix4x3f arg4) rotateLocal(float arg0, float arg1, float arg2, float arg3) rotateLocal(float arg0, float arg1, float arg2, float arg3, Matrix4x3f arg4) rotateLocal(Quaternionfc arg0) rotateLocal(Quaternionfc arg0, Matrix4x3f arg1) rotateLocalX(float arg0) rotateLocalX(float arg0, Matrix4x3f arg1) rotateLocalY(float arg0) rotateLocalY(float arg0, Matrix4x3f arg1) rotateLocalZ(float arg0) rotateLocalZ(float arg0, Matrix4x3f arg1) rotateTowards(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5) rotateTowards(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Matrix4x3f arg6) rotateTowards(Vector3fc arg0, Vector3fc arg1) rotateTowards(Vector3fc arg0, Vector3fc arg1, Matrix4x3f arg2) rotateTranslation(float arg0, float arg1, float arg2, float arg3, Matrix4x3f arg4) rotateTranslation(Quaternionfc arg0, Matrix4x3f arg1) rotateX(float arg0) rotateX(float arg0, Matrix4x3f arg1) rotateXYZ(float arg0, float arg1, float arg2) rotateXYZ(float arg0, float arg1, float arg2, Matrix4x3f arg3) rotateY(float arg0) rotateY(float arg0, Matrix4x3f arg1) rotateYXZ(float arg0, float arg1, float arg2) rotateYXZ(float arg0, float arg1, float arg2, Matrix4x3f arg3) rotateZ(float arg0) rotateZ(float arg0, Matrix4x3f arg1) rotateZYX(float arg0, float arg1, float arg2) rotateZYX(float arg0, float arg1, float arg2, Matrix4x3f arg3) rotation(float arg0, float arg1, float arg2, float arg3) rotation(AxisAngle4f arg0) rotation(Quaternionfc arg0) rotationAround(Quaternionfc arg0, float arg1, float arg2, float arg3) rotationTowards(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5) rotationTowards(Vector3fc arg0, Vector3fc arg1) rotationX(float arg0) rotationXYZ(float arg0, float arg1, float arg2) rotationY(float arg0) rotationYXZ(float arg0, float arg1, float arg2) rotationZ(float arg0) rotationZYX(float arg0, float arg1, float arg2) scale(float arg0) scale(float arg0, float arg1, float arg2) scale(float arg0, float arg1, float arg2, Matrix4x3f arg3) scale(float arg0, Matrix4x3f arg1) scale(Vector3fc arg0, Matrix4x3f arg1) scaleLocal(float arg0, float arg1, float arg2) scaleLocal(float arg0, float arg1, float arg2, Matrix4x3f arg3) scaleXY(float arg0, float arg1) scaleXY(float arg0, float arg1, Matrix4x3f arg2) scaling(float arg0) scaling(float arg0, float arg1, float arg2) set(float[] floats) set(float[] floats, int int0) set(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9, float arg10, float arg11) set(ByteBuffer arg0) set(FloatBuffer arg0) set(AxisAngle4d arg0) set(AxisAngle4f arg0) set(Matrix4x3fc arg0) set(Quaterniondc arg0) set(Quaternionfc arg0) set3x3(Matrix4x3fc arg0) setFromAddress(long arg0) setLookAlong(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5) setLookAlong(Vector3fc arg0, Vector3fc arg1) setLookAt(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8) setLookAtLH(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8) setLookAtLH(Vector3fc arg0, Vector3fc arg1, Vector3fc arg2) setOrtho(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5) setOrtho(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, boolean arg6) setOrtho2D(float arg0, float arg1, float arg2, float arg3) setOrtho2DLH(float arg0, float arg1, float arg2, float arg3) setOrthoLH(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5) setOrthoLH(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, boolean arg6) setOrthoSymmetric(float arg0, float arg1, float arg2, float arg3) setOrthoSymmetric(float arg0, float arg1, float arg2, float arg3, boolean arg4) setOrthoSymmetricLH(float arg0, float arg1, float arg2, float arg3) setOrthoSymmetricLH(float arg0, float arg1, float arg2, float arg3, boolean arg4) setRotationXYZ(float arg0, float arg1, float arg2) setRotationYXZ(float arg0, float arg1, float arg2) setRotationZYX(float arg0, float arg1, float arg2) setTranslation(float arg0, float arg1, float arg2) setTranslation(Vector3fc arg0) shadow(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7) shadow(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, Matrix4x3f arg8) shadow(float arg0, float arg1, float arg2, float arg3, Matrix4x3f arg4) shadow(float arg0, float arg1, float arg2, float arg3, Matrix4x3fc arg4, Matrix4x3f arg5) shadow(Vector4fc arg0, float arg1, float arg2, float arg3, float arg4, Matrix4x3f arg5) shadow(Vector4fc arg0, Matrix4x3fc arg1) shadow(Vector4fc arg0, Matrix4x3fc arg1, Matrix4x3f arg2) sub(Matrix4x3fc arg0) sub(Matrix4x3fc arg0, Matrix4x3f arg1) swap(Matrix4x3f arg0) toString()toString(NumberFormat numberFormat) transformAab(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Vector3f arg6, Vector3f arg7) transformAab(Vector3fc arg0, Vector3fc arg1, Vector3f arg2, Vector3f arg3) transformDirection(Vector3f arg0) transformDirection(Vector3fc arg0, Vector3f arg1) transformPosition(Vector3f arg0) transformPosition(Vector3fc arg0, Vector3f arg1) translate(float arg0, float arg1, float arg2) translate(float arg0, float arg1, float arg2, Matrix4x3f arg3) translate(Vector3fc arg0, Matrix4x3f arg1) translateLocal(float arg0, float arg1, float arg2) translateLocal(float arg0, float arg1, float arg2, Matrix4x3f arg3) translateLocal(Vector3fc arg0) translateLocal(Vector3fc arg0, Matrix4x3f arg1) translation(float arg0, float arg1, float arg2) translation(Vector3fc arg0) translationRotate(float arg0, float arg1, float arg2, Quaternionfc arg3) translationRotateMul(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, Matrix4x3fc arg7) translationRotateMul(float arg0, float arg1, float arg2, Quaternionfc arg3, Matrix4x3fc arg4) translationRotateScale(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9) translationRotateScale(Vector3fc arg0, Quaternionfc arg1, Vector3fc arg2) translationRotateScaleMul(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9, Matrix4x3f arg10) translationRotateScaleMul(Vector3fc arg0, Quaternionfc arg1, Vector3fc arg2, Matrix4x3f arg3) translationRotateTowards(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8) translationRotateTowards(Vector3fc arg0, Vector3fc arg1, Vector3fc arg2) transpose3x3(Matrix3f arg0) transpose3x3(Matrix4x3f arg0) withLookAtUp(float arg0, float arg1, float arg2) withLookAtUp(float arg0, float arg1, float arg2, Matrix4x3f arg3) withLookAtUp(Vector3fc arg0) withLookAtUp(Vector3fc arg0, Matrix4x3f arg1) voidwriteExternal(ObjectOutput arg0) zero()
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Constructor Details
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Matrix4x3f
public Matrix4x3f() -
Matrix4x3f
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Matrix4x3f
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Matrix4x3f
public Matrix4x3f(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9, float arg10, float arg11) -
Matrix4x3f
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Matrix4x3f
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Method Details
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assume
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determineProperties
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properties
public int properties()- Specified by:
propertiesin interfaceMatrix4x3fc
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m00
public float m00()- Specified by:
m00in interfaceMatrix4x3fc
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m01
public float m01()- Specified by:
m01in interfaceMatrix4x3fc
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m02
public float m02()- Specified by:
m02in interfaceMatrix4x3fc
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m10
public float m10()- Specified by:
m10in interfaceMatrix4x3fc
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m11
public float m11()- Specified by:
m11in interfaceMatrix4x3fc
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m12
public float m12()- Specified by:
m12in interfaceMatrix4x3fc
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m20
public float m20()- Specified by:
m20in interfaceMatrix4x3fc
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m21
public float m21()- Specified by:
m21in interfaceMatrix4x3fc
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m22
public float m22()- Specified by:
m22in interfaceMatrix4x3fc
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m30
public float m30()- Specified by:
m30in interfaceMatrix4x3fc
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m31
public float m31()- Specified by:
m31in interfaceMatrix4x3fc
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m32
public float m32()- Specified by:
m32in interfaceMatrix4x3fc
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m00
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m01
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m02
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m10
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m11
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m12
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m20
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m21
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m22
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m30
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m31
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m32
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identity
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set
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set
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get
- Specified by:
getin interfaceMatrix4x3fc
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get
- Specified by:
getin interfaceMatrix4x3fc
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set
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set
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set
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set
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set
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set
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set3x3
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mul
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mul
- Specified by:
mulin interfaceMatrix4x3fc
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mulTranslation
- Specified by:
mulTranslationin interfaceMatrix4x3fc
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mulOrtho
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mulOrtho
- Specified by:
mulOrthoin interfaceMatrix4x3fc
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fma
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fma
- Specified by:
fmain interfaceMatrix4x3fc
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add
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add
- Specified by:
addin interfaceMatrix4x3fc
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sub
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sub
- Specified by:
subin interfaceMatrix4x3fc
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mulComponentWise
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mulComponentWise
- Specified by:
mulComponentWisein interfaceMatrix4x3fc
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set
public Matrix4x3f set(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9, float arg10, float arg11) -
set
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set
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set
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set
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setFromAddress
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determinant
public float determinant()- Specified by:
determinantin interfaceMatrix4x3fc
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invert
- Specified by:
invertin interfaceMatrix4x3fc
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invert
- Specified by:
invertin interfaceMatrix4x3fc
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invert
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invertOrtho
- Specified by:
invertOrthoin interfaceMatrix4x3fc
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invertOrtho
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transpose3x3
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transpose3x3
- Specified by:
transpose3x3in interfaceMatrix4x3fc
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transpose3x3
- Specified by:
transpose3x3in interfaceMatrix4x3fc
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translation
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translation
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setTranslation
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setTranslation
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getTranslation
- Specified by:
getTranslationin interfaceMatrix4x3fc
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getScale
- Specified by:
getScalein interfaceMatrix4x3fc
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toString
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toString
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get
- Specified by:
getin interfaceMatrix4x3fc
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get
- Specified by:
getin interfaceMatrix4x3fc
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getRotation
- Specified by:
getRotationin interfaceMatrix4x3fc
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getRotation
- Specified by:
getRotationin interfaceMatrix4x3fc
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getUnnormalizedRotation
- Specified by:
getUnnormalizedRotationin interfaceMatrix4x3fc
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getNormalizedRotation
- Specified by:
getNormalizedRotationin interfaceMatrix4x3fc
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getUnnormalizedRotation
- Specified by:
getUnnormalizedRotationin interfaceMatrix4x3fc
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getNormalizedRotation
- Specified by:
getNormalizedRotationin interfaceMatrix4x3fc
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get
- Specified by:
getin interfaceMatrix4x3fc
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get
- Specified by:
getin interfaceMatrix4x3fc
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get
- Specified by:
getin interfaceMatrix4x3fc
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get
- Specified by:
getin interfaceMatrix4x3fc
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getToAddress
- Specified by:
getToAddressin interfaceMatrix4x3fc
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get
public float[] get(float[] floats, int int0) - Specified by:
getin interfaceMatrix4x3fc
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get
public float[] get(float[] floats) - Specified by:
getin interfaceMatrix4x3fc
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get4x4
public float[] get4x4(float[] floats, int int0) - Specified by:
get4x4in interfaceMatrix4x3fc
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get4x4
public float[] get4x4(float[] floats) - Specified by:
get4x4in interfaceMatrix4x3fc
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get4x4
- Specified by:
get4x4in interfaceMatrix4x3fc
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get4x4
- Specified by:
get4x4in interfaceMatrix4x3fc
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get4x4
- Specified by:
get4x4in interfaceMatrix4x3fc
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get4x4
- Specified by:
get4x4in interfaceMatrix4x3fc
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get3x4
- Specified by:
get3x4in interfaceMatrix4x3fc
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get3x4
- Specified by:
get3x4in interfaceMatrix4x3fc
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get3x4
- Specified by:
get3x4in interfaceMatrix4x3fc
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get3x4
- Specified by:
get3x4in interfaceMatrix4x3fc
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getTransposed
- Specified by:
getTransposedin interfaceMatrix4x3fc
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getTransposed
- Specified by:
getTransposedin interfaceMatrix4x3fc
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getTransposed
- Specified by:
getTransposedin interfaceMatrix4x3fc
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getTransposed
- Specified by:
getTransposedin interfaceMatrix4x3fc
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getTransposed
public float[] getTransposed(float[] floats, int int0) - Specified by:
getTransposedin interfaceMatrix4x3fc
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getTransposed
public float[] getTransposed(float[] floats) - Specified by:
getTransposedin interfaceMatrix4x3fc
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zero
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scaling
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scaling
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scaling
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rotation
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rotation
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rotation
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rotationX
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rotationY
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rotationZ
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rotationXYZ
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rotationZYX
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rotationYXZ
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setRotationXYZ
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setRotationZYX
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setRotationYXZ
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rotation
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translationRotateScale
public Matrix4x3f translationRotateScale(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9) -
translationRotateScale
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translationRotateScaleMul
public Matrix4x3f translationRotateScaleMul(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9, Matrix4x3f arg10) -
translationRotateScaleMul
public Matrix4x3f translationRotateScaleMul(Vector3fc arg0, Quaternionfc arg1, Vector3fc arg2, Matrix4x3f arg3) -
translationRotate
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translationRotateMul
public Matrix4x3f translationRotateMul(float arg0, float arg1, float arg2, Quaternionfc arg3, Matrix4x3fc arg4) -
translationRotateMul
public Matrix4x3f translationRotateMul(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, Matrix4x3fc arg7) -
set3x3
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transform
- Specified by:
transformin interfaceMatrix4x3fc
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transform
- Specified by:
transformin interfaceMatrix4x3fc
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transformPosition
- Specified by:
transformPositionin interfaceMatrix4x3fc
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transformPosition
- Specified by:
transformPositionin interfaceMatrix4x3fc
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transformDirection
- Specified by:
transformDirectionin interfaceMatrix4x3fc
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transformDirection
- Specified by:
transformDirectionin interfaceMatrix4x3fc
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scale
- Specified by:
scalein interfaceMatrix4x3fc
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scale
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scale
- Specified by:
scalein interfaceMatrix4x3fc
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scale
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scaleXY
- Specified by:
scaleXYin interfaceMatrix4x3fc
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scaleXY
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scale
- Specified by:
scalein interfaceMatrix4x3fc
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scale
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scaleLocal
- Specified by:
scaleLocalin interfaceMatrix4x3fc
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scaleLocal
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rotateX
- Specified by:
rotateXin interfaceMatrix4x3fc
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rotateX
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rotateY
- Specified by:
rotateYin interfaceMatrix4x3fc
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rotateY
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rotateZ
- Specified by:
rotateZin interfaceMatrix4x3fc
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rotateZ
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rotateXYZ
-
rotateXYZ
-
rotateXYZ
- Specified by:
rotateXYZin interfaceMatrix4x3fc
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rotateZYX
-
rotateZYX
-
rotateZYX
- Specified by:
rotateZYXin interfaceMatrix4x3fc
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rotateYXZ
-
rotateYXZ
-
rotateYXZ
- Specified by:
rotateYXZin interfaceMatrix4x3fc
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rotate
- Specified by:
rotatein interfaceMatrix4x3fc
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rotate
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rotateTranslation
public Matrix4x3f rotateTranslation(float arg0, float arg1, float arg2, float arg3, Matrix4x3f arg4) - Specified by:
rotateTranslationin interfaceMatrix4x3fc
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rotateAround
-
rotateAround
public Matrix4x3f rotateAround(Quaternionfc arg0, float arg1, float arg2, float arg3, Matrix4x3f arg4) - Specified by:
rotateAroundin interfaceMatrix4x3fc
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rotationAround
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rotateLocal
- Specified by:
rotateLocalin interfaceMatrix4x3fc
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rotateLocal
-
rotateLocalX
-
rotateLocalX
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rotateLocalY
-
rotateLocalY
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rotateLocalZ
-
rotateLocalZ
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translate
-
translate
- Specified by:
translatein interfaceMatrix4x3fc
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translate
- Specified by:
translatein interfaceMatrix4x3fc
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translate
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translateLocal
-
translateLocal
- Specified by:
translateLocalin interfaceMatrix4x3fc
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translateLocal
- Specified by:
translateLocalin interfaceMatrix4x3fc
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translateLocal
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writeExternal
- Specified by:
writeExternalin interfaceExternalizable- Throws:
IOException
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readExternal
- Specified by:
readExternalin interfaceExternalizable- Throws:
IOException
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ortho
public Matrix4x3f ortho(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, boolean arg6, Matrix4x3f arg7) - Specified by:
orthoin interfaceMatrix4x3fc
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ortho
public Matrix4x3f ortho(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Matrix4x3f arg6) - Specified by:
orthoin interfaceMatrix4x3fc
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ortho
public Matrix4x3f ortho(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, boolean arg6) -
ortho
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orthoLH
public Matrix4x3f orthoLH(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, boolean arg6, Matrix4x3f arg7) - Specified by:
orthoLHin interfaceMatrix4x3fc
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orthoLH
public Matrix4x3f orthoLH(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Matrix4x3f arg6) - Specified by:
orthoLHin interfaceMatrix4x3fc
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orthoLH
public Matrix4x3f orthoLH(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, boolean arg6) -
orthoLH
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setOrtho
public Matrix4x3f setOrtho(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, boolean arg6) -
setOrtho
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setOrthoLH
public Matrix4x3f setOrthoLH(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, boolean arg6) -
setOrthoLH
public Matrix4x3f setOrthoLH(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5) -
orthoSymmetric
public Matrix4x3f orthoSymmetric(float arg0, float arg1, float arg2, float arg3, boolean arg4, Matrix4x3f arg5) - Specified by:
orthoSymmetricin interfaceMatrix4x3fc
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orthoSymmetric
- Specified by:
orthoSymmetricin interfaceMatrix4x3fc
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orthoSymmetric
-
orthoSymmetric
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orthoSymmetricLH
public Matrix4x3f orthoSymmetricLH(float arg0, float arg1, float arg2, float arg3, boolean arg4, Matrix4x3f arg5) - Specified by:
orthoSymmetricLHin interfaceMatrix4x3fc
-
orthoSymmetricLH
- Specified by:
orthoSymmetricLHin interfaceMatrix4x3fc
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orthoSymmetricLH
-
orthoSymmetricLH
-
setOrthoSymmetric
-
setOrthoSymmetric
-
setOrthoSymmetricLH
-
setOrthoSymmetricLH
-
ortho2D
- Specified by:
ortho2Din interfaceMatrix4x3fc
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ortho2D
-
ortho2DLH
- Specified by:
ortho2DLHin interfaceMatrix4x3fc
-
ortho2DLH
-
setOrtho2D
-
setOrtho2DLH
-
lookAlong
-
lookAlong
- Specified by:
lookAlongin interfaceMatrix4x3fc
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lookAlong
public Matrix4x3f lookAlong(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Matrix4x3f arg6) - Specified by:
lookAlongin interfaceMatrix4x3fc
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lookAlong
-
setLookAlong
-
setLookAlong
public Matrix4x3f setLookAlong(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5) -
setLookAt
-
setLookAt
public Matrix4x3f setLookAt(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8) -
lookAt
- Specified by:
lookAtin interfaceMatrix4x3fc
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lookAt
-
lookAt
public Matrix4x3f lookAt(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, Matrix4x3f arg9) - Specified by:
lookAtin interfaceMatrix4x3fc
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lookAt
public Matrix4x3f lookAt(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8) -
setLookAtLH
-
setLookAtLH
public Matrix4x3f setLookAtLH(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8) -
lookAtLH
- Specified by:
lookAtLHin interfaceMatrix4x3fc
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lookAtLH
-
lookAtLH
public Matrix4x3f lookAtLH(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, Matrix4x3f arg9) - Specified by:
lookAtLHin interfaceMatrix4x3fc
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lookAtLH
public Matrix4x3f lookAtLH(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8) -
rotate
- Specified by:
rotatein interfaceMatrix4x3fc
-
rotate
-
rotateTranslation
- Specified by:
rotateTranslationin interfaceMatrix4x3fc
-
rotateLocal
- Specified by:
rotateLocalin interfaceMatrix4x3fc
-
rotateLocal
-
rotate
-
rotate
- Specified by:
rotatein interfaceMatrix4x3fc
-
rotate
-
rotate
- Specified by:
rotatein interfaceMatrix4x3fc
-
reflect
- Specified by:
reflectin interfaceMatrix4x3fc
-
reflect
-
reflect
-
reflect
public Matrix4x3f reflect(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Matrix4x3f arg6) - Specified by:
reflectin interfaceMatrix4x3fc
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reflect
-
reflect
-
reflect
- Specified by:
reflectin interfaceMatrix4x3fc
-
reflect
- Specified by:
reflectin interfaceMatrix4x3fc
-
reflection
-
reflection
public Matrix4x3f reflection(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5) -
reflection
-
reflection
-
getRow
- Specified by:
getRowin interfaceMatrix4x3fc- Throws:
IndexOutOfBoundsException
-
setRow
- Throws:
IndexOutOfBoundsException
-
getColumn
- Specified by:
getColumnin interfaceMatrix4x3fc- Throws:
IndexOutOfBoundsException
-
setColumn
- Throws:
IndexOutOfBoundsException
-
normal
-
normal
- Specified by:
normalin interfaceMatrix4x3fc
-
normal
- Specified by:
normalin interfaceMatrix4x3fc
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cofactor3x3
-
cofactor3x3
- Specified by:
cofactor3x3in interfaceMatrix4x3fc
-
cofactor3x3
- Specified by:
cofactor3x3in interfaceMatrix4x3fc
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normalize3x3
-
normalize3x3
- Specified by:
normalize3x3in interfaceMatrix4x3fc
-
normalize3x3
- Specified by:
normalize3x3in interfaceMatrix4x3fc
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frustumPlane
- Specified by:
frustumPlanein interfaceMatrix4x3fc
-
positiveZ
- Specified by:
positiveZin interfaceMatrix4x3fc
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normalizedPositiveZ
- Specified by:
normalizedPositiveZin interfaceMatrix4x3fc
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positiveX
- Specified by:
positiveXin interfaceMatrix4x3fc
-
normalizedPositiveX
- Specified by:
normalizedPositiveXin interfaceMatrix4x3fc
-
positiveY
- Specified by:
positiveYin interfaceMatrix4x3fc
-
normalizedPositiveY
- Specified by:
normalizedPositiveYin interfaceMatrix4x3fc
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origin
- Specified by:
originin interfaceMatrix4x3fc
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shadow
-
shadow
public Matrix4x3f shadow(Vector4fc arg0, float arg1, float arg2, float arg3, float arg4, Matrix4x3f arg5) - Specified by:
shadowin interfaceMatrix4x3fc
-
shadow
public Matrix4x3f shadow(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7) -
shadow
public Matrix4x3f shadow(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, Matrix4x3f arg8) - Specified by:
shadowin interfaceMatrix4x3fc
-
shadow
- Specified by:
shadowin interfaceMatrix4x3fc
-
shadow
-
shadow
public Matrix4x3f shadow(float arg0, float arg1, float arg2, float arg3, Matrix4x3fc arg4, Matrix4x3f arg5) - Specified by:
shadowin interfaceMatrix4x3fc
-
shadow
-
billboardCylindrical
-
billboardSpherical
-
billboardSpherical
-
hashCode
-
equals
-
equals
- Specified by:
equalsin interfaceMatrix4x3fc
-
pick
public Matrix4x3f pick(float float5, float float7, float float1, float float3, int[] ints, Matrix4x3f matrix4x3f1) - Specified by:
pickin interfaceMatrix4x3fc
-
pick
-
swap
-
arcball
public Matrix4x3f arcball(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Matrix4x3f arg6) - Specified by:
arcballin interfaceMatrix4x3fc
-
arcball
- Specified by:
arcballin interfaceMatrix4x3fc
-
arcball
-
arcball
-
transformAab
public Matrix4x3f transformAab(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Vector3f arg6, Vector3f arg7) - Specified by:
transformAabin interfaceMatrix4x3fc
-
transformAab
- Specified by:
transformAabin interfaceMatrix4x3fc
-
lerp
-
lerp
- Specified by:
lerpin interfaceMatrix4x3fc
-
rotateTowards
- Specified by:
rotateTowardsin interfaceMatrix4x3fc
-
rotateTowards
-
rotateTowards
public Matrix4x3f rotateTowards(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5) -
rotateTowards
public Matrix4x3f rotateTowards(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Matrix4x3f arg6) - Specified by:
rotateTowardsin interfaceMatrix4x3fc
-
rotationTowards
-
rotationTowards
public Matrix4x3f rotationTowards(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5) -
translationRotateTowards
-
translationRotateTowards
public Matrix4x3f translationRotateTowards(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8) -
getEulerAnglesZYX
- Specified by:
getEulerAnglesZYXin interfaceMatrix4x3fc
-
obliqueZ
-
obliqueZ
- Specified by:
obliqueZin interfaceMatrix4x3fc
-
withLookAtUp
-
withLookAtUp
- Specified by:
withLookAtUpin interfaceMatrix4x3fc
-
withLookAtUp
-
withLookAtUp
- Specified by:
withLookAtUpin interfaceMatrix4x3fc
-
isFinite
public boolean isFinite()- Specified by:
isFinitein interfaceMatrix4x3fc
-