Uses of Class
org.joml.Quaternionf
Packages that use Quaternionf
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Uses of Quaternionf in org.joml
Methods in org.joml that return QuaternionfModifier and TypeMethodDescriptionQuaternionf.add
(float arg0, float arg1, float arg2, float arg3) Quaternionf.add
(float arg0, float arg1, float arg2, float arg3, Quaternionf arg4) Quaternionf.add
(Quaternionfc arg0) Quaternionf.add
(Quaternionfc arg0, Quaternionf arg1) Quaternionfc.add
(float arg0, float arg1, float arg2, float arg3, Quaternionf arg4) Quaternionfc.add
(Quaternionfc arg0, Quaternionf arg1) QuaternionfInterpolator.computeWeightedAverage
(Quaternionfc[] quaternionfcs, float[] floats, int int1, Quaternionf quaternionf) Quaternionf.conjugate()
Quaternionf.conjugate
(Quaternionf arg0) Quaternionfc.conjugate
(Quaternionf arg0) Quaternionf.conjugateBy
(Quaternionfc arg0) Quaternionf.conjugateBy
(Quaternionfc arg0, Quaternionf arg1) Quaternionfc.conjugateBy
(Quaternionfc arg0, Quaternionf arg1) Quaternionf.difference
(Quaternionf arg0) Quaternionf.difference
(Quaternionfc arg0, Quaternionf arg1) Quaternionfc.difference
(Quaternionfc arg0, Quaternionf arg1) Quaternionf.div
(Quaternionfc arg0) Quaternionf.div
(Quaternionfc arg0, Quaternionf arg1) Quaternionfc.div
(Quaternionfc arg0, Quaternionf arg1) Quaternionf.fromAxisAngleDeg
(float arg0, float arg1, float arg2, float arg3) Quaternionf.fromAxisAngleDeg
(Vector3fc arg0, float arg1) Quaternionf.fromAxisAngleRad
(float arg0, float arg1, float arg2, float arg3) Quaternionf.fromAxisAngleRad
(Vector3fc arg0, float arg1) AxisAngle4d.get
(Quaternionf arg0) AxisAngle4f.get
(Quaternionf arg0) Quaterniond.get
(Quaternionf arg0) Quaterniondc.get
(Quaternionf arg0) Quaternionf.get
(Quaternionf arg0) Quaternionfc.get
(Quaternionf arg0) Matrix3d.getNormalizedRotation
(Quaternionf arg0) Matrix3dc.getNormalizedRotation
(Quaternionf arg0) Matrix3f.getNormalizedRotation
(Quaternionf arg0) Matrix3fc.getNormalizedRotation
(Quaternionf arg0) Matrix4d.getNormalizedRotation
(Quaternionf arg0) Matrix4dc.getNormalizedRotation
(Quaternionf arg0) Matrix4f.getNormalizedRotation
(Quaternionf arg0) Matrix4fc.getNormalizedRotation
(Quaternionf arg0) Matrix4x3d.getNormalizedRotation
(Quaternionf arg0) Matrix4x3dc.getNormalizedRotation
(Quaternionf arg0) Matrix4x3f.getNormalizedRotation
(Quaternionf arg0) Matrix4x3fc.getNormalizedRotation
(Quaternionf arg0) Matrix3d.getUnnormalizedRotation
(Quaternionf arg0) Matrix3dc.getUnnormalizedRotation
(Quaternionf arg0) Matrix3f.getUnnormalizedRotation
(Quaternionf arg0) Matrix3fc.getUnnormalizedRotation
(Quaternionf arg0) Matrix4d.getUnnormalizedRotation
(Quaternionf arg0) Matrix4dc.getUnnormalizedRotation
(Quaternionf arg0) Matrix4f.getUnnormalizedRotation
(Quaternionf arg0) Matrix4fc.getUnnormalizedRotation
(Quaternionf arg0) Matrix4x3d.getUnnormalizedRotation
(Quaternionf arg0) Matrix4x3dc.getUnnormalizedRotation
(Quaternionf arg0) Matrix4x3f.getUnnormalizedRotation
(Quaternionf arg0) Matrix4x3fc.getUnnormalizedRotation
(Quaternionf arg0) Quaternionf.identity()
Quaternionf.integrate
(float arg0, float arg1, float arg2, float arg3) Quaternionf.integrate
(float arg0, float arg1, float arg2, float arg3, Quaternionf arg4) Quaternionfc.integrate
(float arg0, float arg1, float arg2, float arg3, Quaternionf arg4) Quaternionf.invert()
Quaternionf.invert
(Quaternionf arg0) Quaternionfc.invert
(Quaternionf arg0) Quaternionf.lookAlong
(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5) Quaternionf.lookAlong
(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Quaternionf arg6) Quaternionf.lookAlong
(Vector3fc arg0, Vector3fc arg1, Quaternionf arg2) Quaternionfc.lookAlong
(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Quaternionf arg6) Quaternionfc.lookAlong
(Vector3fc arg0, Vector3fc arg1, Quaternionf arg2) Quaternionf.mul
(float arg0, float arg1, float arg2, float arg3) Quaternionf.mul
(float arg0, float arg1, float arg2, float arg3, Quaternionf arg4) Quaternionf.mul
(Quaternionfc arg0) Quaternionf.mul
(Quaternionfc arg0, Quaternionf arg1) Quaternionfc.mul
(float arg0, float arg1, float arg2, float arg3, Quaternionf arg4) Quaternionfc.mul
(Quaternionfc arg0, Quaternionf arg1) Quaternionf.nlerp
(Quaternionfc arg0, float arg1) Quaternionf.nlerp
(Quaternionfc arg0, float arg1, Quaternionf arg2) Quaternionfc.nlerp
(Quaternionfc arg0, float arg1, Quaternionf arg2) Quaternionf.nlerpIterative
(Quaternionfc arg0, float arg1, float arg2) Quaternionf.nlerpIterative
(Quaternionfc arg0, float arg1, float arg2, Quaternionf arg3) Quaternionfc.nlerpIterative
(Quaternionfc arg0, float arg1, float arg2, Quaternionf arg3) Quaternionf.normalize()
Quaternionf.normalize
(Quaternionf arg0) Quaternionfc.normalize
(Quaternionf arg0) Quaternionf.premul
(float arg0, float arg1, float arg2, float arg3) Quaternionf.premul
(float arg0, float arg1, float arg2, float arg3, Quaternionf arg4) Quaternionf.premul
(Quaternionfc arg0) Quaternionf.premul
(Quaternionfc arg0, Quaternionf arg1) Quaternionfc.premul
(float arg0, float arg1, float arg2, float arg3, Quaternionf arg4) Quaternionfc.premul
(Quaternionfc arg0, Quaternionf arg1) Quaternionf.rotateAxis
(float arg0, float arg1, float arg2, float arg3) Quaternionf.rotateAxis
(float arg0, float arg1, float arg2, float arg3, Quaternionf arg4) Quaternionf.rotateAxis
(float arg0, Vector3fc arg1) Quaternionf.rotateAxis
(float arg0, Vector3fc arg1, Quaternionf arg2) Quaternionfc.rotateAxis
(float arg0, float arg1, float arg2, float arg3, Quaternionf arg4) Quaternionfc.rotateAxis
(float arg0, Vector3fc arg1, Quaternionf arg2) Quaternionf.rotateLocalX
(float arg0) Quaternionf.rotateLocalX
(float arg0, Quaternionf arg1) Quaternionfc.rotateLocalX
(float arg0, Quaternionf arg1) Quaternionf.rotateLocalY
(float arg0) Quaternionf.rotateLocalY
(float arg0, Quaternionf arg1) Quaternionfc.rotateLocalY
(float arg0, Quaternionf arg1) Quaternionf.rotateLocalZ
(float arg0) Quaternionf.rotateLocalZ
(float arg0, Quaternionf arg1) Quaternionfc.rotateLocalZ
(float arg0, Quaternionf arg1) Quaternionf.rotateTo
(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5) Quaternionf.rotateTo
(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Quaternionf arg6) Quaternionf.rotateTo
(Vector3fc arg0, Vector3fc arg1, Quaternionf arg2) Quaternionfc.rotateTo
(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Quaternionf arg6) Quaternionfc.rotateTo
(Vector3fc arg0, Vector3fc arg1, Quaternionf arg2) Quaternionf.rotateX
(float arg0) Quaternionf.rotateX
(float arg0, Quaternionf arg1) Quaternionfc.rotateX
(float arg0, Quaternionf arg1) Quaternionf.rotateXYZ
(float arg0, float arg1, float arg2) Quaternionf.rotateXYZ
(float arg0, float arg1, float arg2, Quaternionf arg3) Quaternionfc.rotateXYZ
(float arg0, float arg1, float arg2, Quaternionf arg3) Quaternionf.rotateY
(float arg0) Quaternionf.rotateY
(float arg0, Quaternionf arg1) Quaternionfc.rotateY
(float arg0, Quaternionf arg1) Quaternionf.rotateYXZ
(float arg0, float arg1, float arg2) Quaternionf.rotateYXZ
(float arg0, float arg1, float arg2, Quaternionf arg3) Quaternionfc.rotateYXZ
(float arg0, float arg1, float arg2, Quaternionf arg3) Quaternionf.rotateZ
(float arg0) Quaternionf.rotateZ
(float arg0, Quaternionf arg1) Quaternionfc.rotateZ
(float arg0, Quaternionf arg1) Quaternionf.rotateZYX
(float arg0, float arg1, float arg2) Quaternionf.rotateZYX
(float arg0, float arg1, float arg2, Quaternionf arg3) Quaternionfc.rotateZYX
(float arg0, float arg1, float arg2, Quaternionf arg3) Quaternionf.rotationAxis
(float arg0, float arg1, float arg2, float arg3) Quaternionf.rotationAxis
(float arg0, Vector3fc arg1) Quaternionf.rotationAxis
(AxisAngle4f arg0) Quaternionf.rotationTo
(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5) Quaternionf.rotationTo
(Vector3fc arg0, Vector3fc arg1) Vector3f.rotationTo
(float arg0, float arg1, float arg2, Quaternionf arg3) Vector3f.rotationTo
(Vector3fc arg0, Quaternionf arg1) Vector3fc.rotationTo
(float arg0, float arg1, float arg2, Quaternionf arg3) Vector3fc.rotationTo
(Vector3fc arg0, Quaternionf arg1) Quaternionf.rotationX
(float arg0) Quaternionf.rotationXYZ
(float arg0, float arg1, float arg2) Quaternionf.rotationY
(float arg0) Quaternionf.rotationYXZ
(float arg0, float arg1, float arg2) Quaternionf.rotationZ
(float arg0) Quaternionf.rotationZYX
(float arg0, float arg1, float arg2) Quaternionf.scale
(float arg0) Quaternionf.scale
(float arg0, Quaternionf arg1) Quaternionfc.scale
(float arg0, Quaternionf arg1) Quaternionf.scaling
(float arg0) Quaternionf.set
(float arg0, float arg1, float arg2, float arg3) Quaternionf.set
(AxisAngle4d arg0) Quaternionf.set
(AxisAngle4f arg0) Quaternionf.set
(Quaterniondc arg0) Quaternionf.set
(Quaternionfc arg0) Quaternionf.setAngleAxis
(double arg0, double arg1, double arg2, double arg3) Quaternionf.setAngleAxis
(float arg0, float arg1, float arg2, float arg3) Quaternionf.setFromNormalized
(Matrix3dc arg0) Quaternionf.setFromNormalized
(Matrix3fc arg0) Quaternionf.setFromNormalized
(Matrix4dc arg0) Quaternionf.setFromNormalized
(Matrix4fc arg0) Quaternionf.setFromNormalized
(Matrix4x3dc arg0) Quaternionf.setFromNormalized
(Matrix4x3fc arg0) Quaternionf.setFromUnnormalized
(Matrix3dc arg0) Quaternionf.setFromUnnormalized
(Matrix3fc arg0) Quaternionf.setFromUnnormalized
(Matrix4dc arg0) Quaternionf.setFromUnnormalized
(Matrix4fc arg0) Quaternionf.setFromUnnormalized
(Matrix4x3dc arg0) Quaternionf.setFromUnnormalized
(Matrix4x3fc arg0) Quaternionf.slerp
(Quaternionfc arg0, float arg1) Quaternionf.slerp
(Quaternionfc arg0, float arg1, Quaternionf arg2) Quaternionfc.slerp
(Quaternionfc arg0, float arg1, Quaternionf arg2) Methods in org.joml with parameters of type QuaternionfModifier and TypeMethodDescriptionQuaternionf.add
(float arg0, float arg1, float arg2, float arg3, Quaternionf arg4) Quaternionf.add
(Quaternionfc arg0, Quaternionf arg1) Quaternionfc.add
(float arg0, float arg1, float arg2, float arg3, Quaternionf arg4) Quaternionfc.add
(Quaternionfc arg0, Quaternionf arg1) QuaternionfInterpolator.computeWeightedAverage
(Quaternionfc[] quaternionfcs, float[] floats, int int1, Quaternionf quaternionf) Quaternionf.conjugate
(Quaternionf arg0) Quaternionfc.conjugate
(Quaternionf arg0) Quaternionf.conjugateBy
(Quaternionfc arg0, Quaternionf arg1) Quaternionfc.conjugateBy
(Quaternionfc arg0, Quaternionf arg1) Quaternionf.difference
(Quaternionf arg0) Quaternionf.difference
(Quaternionfc arg0, Quaternionf arg1) Quaternionfc.difference
(Quaternionfc arg0, Quaternionf arg1) Quaternionf.div
(Quaternionfc arg0, Quaternionf arg1) Quaternionfc.div
(Quaternionfc arg0, Quaternionf arg1) float
Quaternionf.dot
(Quaternionf arg0) AxisAngle4d.get
(Quaternionf arg0) AxisAngle4f.get
(Quaternionf arg0) Quaterniond.get
(Quaternionf arg0) Quaterniondc.get
(Quaternionf arg0) Quaternionf.get
(Quaternionf arg0) Quaternionfc.get
(Quaternionf arg0) Matrix3d.getNormalizedRotation
(Quaternionf arg0) Matrix3dc.getNormalizedRotation
(Quaternionf arg0) Matrix3f.getNormalizedRotation
(Quaternionf arg0) Matrix3fc.getNormalizedRotation
(Quaternionf arg0) Matrix4d.getNormalizedRotation
(Quaternionf arg0) Matrix4dc.getNormalizedRotation
(Quaternionf arg0) Matrix4f.getNormalizedRotation
(Quaternionf arg0) Matrix4fc.getNormalizedRotation
(Quaternionf arg0) Matrix4x3d.getNormalizedRotation
(Quaternionf arg0) Matrix4x3dc.getNormalizedRotation
(Quaternionf arg0) Matrix4x3f.getNormalizedRotation
(Quaternionf arg0) Matrix4x3fc.getNormalizedRotation
(Quaternionf arg0) Matrix3d.getUnnormalizedRotation
(Quaternionf arg0) Matrix3dc.getUnnormalizedRotation
(Quaternionf arg0) Matrix3f.getUnnormalizedRotation
(Quaternionf arg0) Matrix3fc.getUnnormalizedRotation
(Quaternionf arg0) Matrix4d.getUnnormalizedRotation
(Quaternionf arg0) Matrix4dc.getUnnormalizedRotation
(Quaternionf arg0) Matrix4f.getUnnormalizedRotation
(Quaternionf arg0) Matrix4fc.getUnnormalizedRotation
(Quaternionf arg0) Matrix4x3d.getUnnormalizedRotation
(Quaternionf arg0) Matrix4x3dc.getUnnormalizedRotation
(Quaternionf arg0) Matrix4x3f.getUnnormalizedRotation
(Quaternionf arg0) Matrix4x3fc.getUnnormalizedRotation
(Quaternionf arg0) Quaternionf.integrate
(float arg0, float arg1, float arg2, float arg3, Quaternionf arg4) Quaternionfc.integrate
(float arg0, float arg1, float arg2, float arg3, Quaternionf arg4) Quaternionf.invert
(Quaternionf arg0) Quaternionfc.invert
(Quaternionf arg0) Quaternionf.lookAlong
(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Quaternionf arg6) Quaternionf.lookAlong
(Vector3fc arg0, Vector3fc arg1, Quaternionf arg2) Quaternionfc.lookAlong
(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Quaternionf arg6) Quaternionfc.lookAlong
(Vector3fc arg0, Vector3fc arg1, Quaternionf arg2) Quaternionf.mul
(float arg0, float arg1, float arg2, float arg3, Quaternionf arg4) Quaternionf.mul
(Quaternionfc arg0, Quaternionf arg1) Quaternionfc.mul
(float arg0, float arg1, float arg2, float arg3, Quaternionf arg4) Quaternionfc.mul
(Quaternionfc arg0, Quaternionf arg1) static Quaternionfc
Quaternionf.nlerp
(Quaternionfc[] quaternionfcs, float[] floats, Quaternionf quaternionf) Quaternionf.nlerp
(Quaternionfc arg0, float arg1, Quaternionf arg2) Quaternionfc.nlerp
(Quaternionfc arg0, float arg1, Quaternionf arg2) static Quaternionfc
Quaternionf.nlerpIterative
(Quaternionf[] quaternionfs, float[] floats, float float3, Quaternionf quaternionf) Quaternionf.nlerpIterative
(Quaternionfc arg0, float arg1, float arg2, Quaternionf arg3) Quaternionfc.nlerpIterative
(Quaternionfc arg0, float arg1, float arg2, Quaternionf arg3) Quaternionf.normalize
(Quaternionf arg0) Quaternionfc.normalize
(Quaternionf arg0) Quaternionf.premul
(float arg0, float arg1, float arg2, float arg3, Quaternionf arg4) Quaternionf.premul
(Quaternionfc arg0, Quaternionf arg1) Quaternionfc.premul
(float arg0, float arg1, float arg2, float arg3, Quaternionf arg4) Quaternionfc.premul
(Quaternionfc arg0, Quaternionf arg1) Quaternionf.rotateAxis
(float arg0, float arg1, float arg2, float arg3, Quaternionf arg4) Quaternionf.rotateAxis
(float arg0, Vector3fc arg1, Quaternionf arg2) Quaternionfc.rotateAxis
(float arg0, float arg1, float arg2, float arg3, Quaternionf arg4) Quaternionfc.rotateAxis
(float arg0, Vector3fc arg1, Quaternionf arg2) Quaternionf.rotateLocalX
(float arg0, Quaternionf arg1) Quaternionfc.rotateLocalX
(float arg0, Quaternionf arg1) Quaternionf.rotateLocalY
(float arg0, Quaternionf arg1) Quaternionfc.rotateLocalY
(float arg0, Quaternionf arg1) Quaternionf.rotateLocalZ
(float arg0, Quaternionf arg1) Quaternionfc.rotateLocalZ
(float arg0, Quaternionf arg1) Quaternionf.rotateTo
(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Quaternionf arg6) Quaternionf.rotateTo
(Vector3fc arg0, Vector3fc arg1, Quaternionf arg2) Quaternionfc.rotateTo
(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Quaternionf arg6) Quaternionfc.rotateTo
(Vector3fc arg0, Vector3fc arg1, Quaternionf arg2) Quaternionf.rotateX
(float arg0, Quaternionf arg1) Quaternionfc.rotateX
(float arg0, Quaternionf arg1) Quaternionf.rotateXYZ
(float arg0, float arg1, float arg2, Quaternionf arg3) Quaternionfc.rotateXYZ
(float arg0, float arg1, float arg2, Quaternionf arg3) Quaternionf.rotateY
(float arg0, Quaternionf arg1) Quaternionfc.rotateY
(float arg0, Quaternionf arg1) Quaternionf.rotateYXZ
(float arg0, float arg1, float arg2, Quaternionf arg3) Quaternionfc.rotateYXZ
(float arg0, float arg1, float arg2, Quaternionf arg3) Quaternionf.rotateZ
(float arg0, Quaternionf arg1) Quaternionfc.rotateZ
(float arg0, Quaternionf arg1) Quaternionf.rotateZYX
(float arg0, float arg1, float arg2, Quaternionf arg3) Quaternionfc.rotateZYX
(float arg0, float arg1, float arg2, Quaternionf arg3) Vector3f.rotationTo
(float arg0, float arg1, float arg2, Quaternionf arg3) Vector3f.rotationTo
(Vector3fc arg0, Quaternionf arg1) Vector3fc.rotationTo
(float arg0, float arg1, float arg2, Quaternionf arg3) Vector3fc.rotationTo
(Vector3fc arg0, Quaternionf arg1) Quaternionf.scale
(float arg0, Quaternionf arg1) Quaternionfc.scale
(float arg0, Quaternionf arg1) static Quaternionfc
Quaternionf.slerp
(Quaternionf[] quaternionfs, float[] floats, Quaternionf quaternionf) Quaternionf.slerp
(Quaternionfc arg0, float arg1, Quaternionf arg2) Quaternionfc.slerp
(Quaternionfc arg0, float arg1, Quaternionf arg2) -
Uses of Quaternionf in zombie.core.physics
Methods in zombie.core.physics that return QuaternionfMethods in zombie.core.physics with parameters of type QuaternionfModifier and TypeMethodDescriptionTransform.getRotation
(Quaternionf out) void
Transform.setRotation
(Quaternionf q) -
Uses of Quaternionf in zombie.vehicles
Subclasses with type arguments of type Quaternionf in zombie.vehiclesFields in zombie.vehicles declared as QuaternionfModifier and TypeFieldDescriptionBaseVehicle.ServerVehicleState.orient
final Quaternionf
BaseVehicle.savedRot
Methods in zombie.vehicles that return QuaternionfMethods in zombie.vehicles with parameters of type QuaternionfModifier and TypeMethodDescriptionstatic void
BaseVehicle.releaseQuaternionf
(Quaternionf quaternionf) -
Uses of Quaternionf in zombie.worldMap.symbols
Fields in zombie.worldMap.symbols declared as Quaternionf