Uses of Class
zombie.characters.SurvivorDesc
Packages that use SurvivorDesc
Package
Description
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Uses of SurvivorDesc in zombie.characters
Fields in zombie.characters with type parameters of type SurvivorDescMethods in zombie.characters that return SurvivorDescModifier and TypeMethodDescriptionstatic SurvivorDesc[]SurvivorFactory.CreateFamily(int nCount) static SurvivorDescSurvivorFactory.CreateSurvivor()static SurvivorDescSurvivorFactory.CreateSurvivor(SurvivorFactory.SurvivorType survivorType) static SurvivorDescSurvivorFactory.CreateSurvivor(SurvivorFactory.SurvivorType survivorType, boolean bFemale) static SurvivorDesc[]SurvivorFactory.CreateSurvivorGroup(int nCount) ILuaGameCharacter.getDescriptor()IsoGameCharacter.getDescriptor()SurvivorGroup.getLeader()Methods in zombie.characters that return types with arguments of type SurvivorDescModifier and TypeMethodDescriptionstatic HashMap<Integer, SurvivorDesc> IsoGameCharacter.getSurvivorMap()Methods in zombie.characters with parameters of type SurvivorDescModifier and TypeMethodDescriptionvoidSurvivorGroup.addMember(SurvivorDesc member) voidILuaGameCharacterClothing.Dressup(SurvivorDesc var1) voidIsoGameCharacter.Dressup(SurvivorDesc desc) intSurvivorDesc.getMetCount(SurvivorDesc descriptor) voidIsoGameCharacter.InitSpriteParts(SurvivorDesc desc) voidIsoZombie.InitSpritePartsZombie(SurvivorDesc desc) static IsoSurvivorSurvivorFactory.InstansiateInCell(SurvivorDesc desc, IsoCell cell, int x, int y, int z) booleanSurvivorGroup.isLeader(SurvivorDesc member) voidSurvivorDesc.meet(SurvivorDesc desc) static voidSurvivorFactory.randomName(SurvivorDesc desc) voidSurvivorGroup.removeMember(SurvivorDesc member) voidILuaGameCharacter.setDescriptor(SurvivorDesc descriptor) voidIsoGameCharacter.setDescriptor(SurvivorDesc _descriptor) static voidSurvivorFactory.setTorso(SurvivorDesc survivor) Constructors in zombie.characters with parameters of type SurvivorDescModifierConstructorDescriptionIsoPlayer(IsoCell cell, SurvivorDesc desc, int x, int y, int z) IsoPlayer(IsoCell cell, SurvivorDesc survivorDesc, int int2, int int1, int int0, boolean boolean0) IsoSurvivor(SurvivorDesc desc, IsoCell cell, int x, int y, int z) IsoSurvivor(SurvivorDesc desc, IsoCell cell, int x, int y, int z, boolean bSetInstance) IsoZombie(IsoCell cell, SurvivorDesc desc, int _palette) SurvivorDesc(SurvivorDesc other) -
Uses of SurvivorDesc in zombie.core.skinnedmodel.advancedanimation
Methods in zombie.core.skinnedmodel.advancedanimation with parameters of type SurvivorDesc -
Uses of SurvivorDesc in zombie.inventory
Methods in zombie.inventory with parameters of type SurvivorDescModifier and TypeMethodDescriptionItemContainer.getBestBandage(SurvivorDesc descriptor) ItemContainer.getBestFood(SurvivorDesc descriptor) ItemContainer.getBestWeapon(SurvivorDesc desc) floatInventoryItem.getScore(SurvivorDesc desc) floatItemContainer.getTotalFoodScore(SurvivorDesc desc) floatItemContainer.getTotalWeaponScore(SurvivorDesc desc) voidInventoryItem.monogramAfterDescriptor(SurvivorDesc survivorDesc) voidInventoryItem.nameAfterDescriptor(SurvivorDesc survivorDesc) -
Uses of SurvivorDesc in zombie.inventory.types
Methods in zombie.inventory.types with parameters of type SurvivorDescModifier and TypeMethodDescriptionfloatFood.getScore(SurvivorDesc desc) floatHandWeapon.getScore(SurvivorDesc desc) -
Uses of SurvivorDesc in zombie.iso
Fields in zombie.iso with type parameters of type SurvivorDescMethods in zombie.iso that return SurvivorDescMethods in zombie.iso with parameters of type SurvivorDescModifier and TypeMethodDescriptionIsoWorld.CreateRandomSurvivor(SurvivorDesc desc, IsoGridSquare sq, IsoPlayer player) voidIsoWorld.setLuaPlayerDesc(SurvivorDesc desc) -
Uses of SurvivorDesc in zombie.iso.areas
Methods in zombie.iso.areas with parameters of type SurvivorDescModifier and TypeMethodDescriptionfloatIsoBuilding.ScoreBuildingPersonSpecific(SurvivorDesc desc, boolean bFarGood) -
Uses of SurvivorDesc in zombie.iso.objects
Methods in zombie.iso.objects that return SurvivorDesc -
Uses of SurvivorDesc in zombie.Lua
Methods in zombie.Lua with parameters of type SurvivorDescModifier and TypeMethodDescriptionstatic IsoZombieLuaManager.GlobalObject.createZombie(float x, float y, float z, SurvivorDesc desc, int palette, IsoDirections dir) -
Uses of SurvivorDesc in zombie.randomizedWorld.randomizedBuilding
Methods in zombie.randomizedWorld.randomizedBuilding with parameters of type SurvivorDescModifier and TypeMethodDescriptionvoidRandomizedBuildingBase.HumanCorpse.Dressup(SurvivorDesc var1) -
Uses of SurvivorDesc in zombie.ui
Methods in zombie.ui with parameters of type SurvivorDesc