Uses of Interface
zombie.core.skinnedmodel.IGrappleable
Packages that use IGrappleable
Package
Description
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Uses of IGrappleable in zombie.characters
Classes in zombie.characters that implement IGrappleableModifier and TypeClassDescriptionfinal classclassclassfinal classclassfinal classfinal classMethods in zombie.characters that return IGrappleable -
Uses of IGrappleable in zombie.characters.animals
Classes in zombie.characters.animals that implement IGrappleable -
Uses of IGrappleable in zombie.core.skinnedmodel
Subinterfaces of IGrappleable in zombie.core.skinnedmodelClasses in zombie.core.skinnedmodel that implement IGrappleableFields in zombie.core.skinnedmodel declared as IGrappleableMethods in zombie.core.skinnedmodel that return IGrappleableModifier and TypeMethodDescriptionBaseGrappleable.getGrappledBy()IGrappleable.getGrappledBy()default IGrappleableIGrappleableWrapper.getGrappledBy()BaseGrappleable.getGrapplingTarget()IGrappleable.getGrapplingTarget()default IGrappleableIGrappleableWrapper.getGrapplingTarget()BaseGrappleable.getParentGrappleable()IGrappleableWrapper.getWrappedGrappleable()Methods in zombie.core.skinnedmodel with parameters of type IGrappleableModifier and TypeMethodDescriptionvoidBaseGrappleable.AcceptGrapple(IGrappleable in_target, String in_grappleType) voidIGrappleable.AcceptGrapple(IGrappleable arg0, String arg1) default voidIGrappleableWrapper.AcceptGrapple(IGrappleable in_target, String in_grappleType) static IAnimatableIGrappleable.getAnimatable(IGrappleable in_grappleable) voidBaseGrappleable.Grappled(IGrappleable in_grappler, HandWeapon in_grapplersWeapon, float in_grappleEffectiveness, String in_grappleType) voidIGrappleable.Grappled(IGrappleable arg0, HandWeapon arg1, float arg2, String arg3) default voidIGrappleableWrapper.Grappled(IGrappleable in_grappler, HandWeapon in_grapplersWeapon, float in_grappleEffectiveness, String in_grappleType) voidBaseGrappleable.GrapplerLetGo(IGrappleable in_grappler, String in_grappleResult) voidIGrappleable.GrapplerLetGo(IGrappleable arg0, String arg1) default voidIGrappleableWrapper.GrapplerLetGo(IGrappleable in_grappler, String in_grappleResult) booleanBaseGrappleable.isBeingGrappledBy(IGrappleable in_grappledBy) booleanIGrappleable.isBeingGrappledBy(IGrappleable arg0) default booleanIGrappleableWrapper.isBeingGrappledBy(IGrappleable in_grappledBy) booleanBaseGrappleable.isGrapplingTarget(IGrappleable in_grapplingTarget) booleanIGrappleable.isGrapplingTarget(IGrappleable arg0) default booleanIGrappleableWrapper.isGrapplingTarget(IGrappleable in_grapplingTarget) static voidBaseGrappleable.RegisterGrappleVariables(IAnimationVariableCallbackMap in_variableMap, IGrappleable in_grappleable) voidBaseGrappleable.RejectGrapple(IGrappleable in_target) voidIGrappleable.RejectGrapple(IGrappleable arg0) default voidIGrappleableWrapper.RejectGrapple(IGrappleable in_target) -
Uses of IGrappleable in zombie.core.skinnedmodel.advancedanimation
Methods in zombie.core.skinnedmodel.advancedanimation that return IGrappleableMethods in zombie.core.skinnedmodel.advancedanimation with parameters of type IGrappleable -
Uses of IGrappleable in zombie.iso
Classes in zombie.iso that implement IGrappleable -
Uses of IGrappleable in zombie.iso.objects
Classes in zombie.iso.objects that implement IGrappleableMethods in zombie.iso.objects that return IGrappleableMethods in zombie.iso.objects with parameters of type IGrappleableModifier and TypeMethodDescriptionvoidIsoDeadBody.Grappled(IGrappleable in_grappler, HandWeapon in_grapplersWeapon, float in_grappleEffectiveness, String in_grappleType) -
Uses of IGrappleable in zombie.randomizedWorld.randomizedBuilding
Classes in zombie.randomizedWorld.randomizedBuilding that implement IGrappleable