Here is a list of all functions with links to the classes they belong to:
- h -
- hairMenu() : ISCharacterScreen
- HammerStone() : OnBreak
- HandAxe() : OnBreak
- HandAxe_Old() : OnBreak
- HandcraftStart() : ISEntityUI
- HandcraftStartMultiple() : ISEntityUI
- handleBumpers() : ISBuildingRoomsEditor
- handleCarBatteryCharger() : ISWorldObjectContextMenu
- handleCompost() : ISWorldObjectContextMenu
- handleFishing() : Fishing::Handler
- handleGrabCorpseSubmenu() : ISWorldObjectContextMenu
- handleGrabWorldItem_onDropCorpse() : ISWorldObjectContextMenu
- handleGrabWorldItem_onHighlight() : ISWorldObjectContextMenu
- handleGrabWorldItem_onHighlightMultiple() : ISWorldObjectContextMenu
- HandleHandler() : OnBreak
- handleIsoTracks() : ISAnimalTracksMenu
- handleJoypadContextMenu() : ISInventoryWindowContainerControls, ISInventoryWindowControlHandler, ISLootWindowContainerControls, ISLootWindowFloorControlHandler, ISLootWindowObjectControlHandler, ISLootWindowObjectControlHandler_AddCorpseToCampfire, ISLootWindowObjectControlHandler_AddFuelOption, ISLootWindowObjectControlHandler_ClothingDryerToggle, ISLootWindowObjectControlHandler_ClothingWasherToggle, ISLootWindowObjectControlHandler_CombinationWasherDryerSetMode, ISLootWindowObjectControlHandler_CombinationWasherDryerToggle, ISLootWindowObjectControlHandler_LightFireOption, ISLootWindowObjectControlHandler_MannequinSwitchOutfit, ISLootWindowObjectControlHandler_MannequinWearAll, ISLootWindowObjectControlHandler_PropaneBarbecueAddTank, ISLootWindowObjectControlHandler_PropaneBarbecueRemoveTank, ISLootWindowObjectControlHandler_PropaneBarbecueToggle, ISLootWindowObjectControlHandler_PutOut, ISLootWindowObjectControlHandler_RemoveAll, ISLootWindowObjectControlHandler_RemoveCampfire, ISLootWindowObjectControlHandler_StoveSettings, ISLootWindowObjectControlHandler_StoveToggle, ISLootWindowObjectControlHandler_VehicleCloseTrunk, ISLootWindowObjectControlHandler_VehicleLockTrunk
- handleKeyPressed() : ISSearchManager
- handleOverride() : ISSearchManager
- handleRotate() : ISPlace3DItemCursor
- HandleSpade() : OnBreak
- HandScythe() : OnBreak
- harvest() : SFarmingSystem, SFarmingSystemCommands
- harvestThis() : SPlantGlobalObject
- hasAction() : ISTimedActionQueue
- hasActionType() : ISTimedActionQueue
- hasBlood() : ISWashVehicle
- hasBullets() : ISFirearmRadialMenu::CLoadRounds
- hasBulletsForMagazine() : ISFirearmRadialMenu::CLoadBulletsInMagazine
- hasChoices() : CoopMapSpawnSelect, InviteFriends, LoadGameScreen, MapSpawnSelect, ServerToolbox, WorldSelect
- HasComponentPanels() : ISEntityUI
- hasConflictWithJoypadNavigateStart() : ISAtomUIJoypad, ISBuildingRoomsEditor, ISBuildingRoomsEditor_BuildingPanel, ISBuildingRoomsEditor_RoomPanel, ISHutchRoostParentPanel, ISUIElement
- hasDisease() : ISFarmingInfo
- hasFaces() : ISMoveableSpriteProps
- hasFilterText() : ISComboBox
- hasItems() : ISPaintCursor, ISPaperCursor
- hasJoypadFocus() : ISUIElementJoypad
- hasNeededPerks() : forageSystem
- hasNeededRecipes() : forageSystem
- hasNeededTraits() : forageSystem
- hasNext() : ISTutorialSetInfo
- hasOpenFlame() : ISInventoryPaneContextMenu
- hasPlayerMoved() : ISBuildPanel
- hasPositionID() : TileGeometryEditor_EditMode_Seating
- hasPrevious() : ISTutorialSetInfo
- hasPrivilegedAccessLevel() : ISSafehouseUI, MultiplayerZoneEditorMode_Safehouse_Details
- hasRepairParts() : ISMoveableSpriteProps
- hasRepairTool() : ISMoveableSpriteProps
- hasRequiredItems() : forageSystem
- hasRequiredSkill() : ISMoveableSpriteProps
- hasRoomForAny() : ISInventoryPaneContextMenu
- hasScrapTool() : ISMoveableSpriteProps
- hasSomethingToBuild() : ISEntityBuildMenu
- hasSomethingToDisplay() : MapSpawnSelectImage
- hasTool() : ISMoveableSpriteProps
- hasValidContainer() : ISFluidContainerPanel
- hasValidItemInDrag() : ISItemDropBox, ISItemSlot
- hasVisibleFlies() : SPlantGlobalObject
- hasWeeds() : SFarmingSystem
- hasWeeds2() : SFarmingSystem
- Hatchet_Bone() : OnBreak
- haveDamagePart() : ISInventoryPaneContextMenu
- haveItem() : InventoryLootingStep
- haveMaterial() : ISBuildingObject
- haveThisSlot() : ISHotbar
- haveToBeTransfered() : luautils
- haveToBeTransferedWhileTrading() : luautils
- haveWater() : InventoryLootingStep
- HeadHandler() : OnBreak
- Headlight() : Vehicles::Create, Vehicles::Init, Vehicles::Update
- Headlight_Racecar() : Vehicles::Create
- HealthOpen() : BandageStep, TutorialTests
- HealthPanelAction() : HealthPanelAction
- Heater() : Vehicles::Update
- Hide() : OnScreenKeyboard
- hide() : ISOnScreenKeyboard
- hideAndChildren() : ISContextMenu
- hideButtons() : ISInventoryPane
- hideConfigPanel() : LoadGameScreen
- hideModalUI() : MultiplayerZoneEditorMode_Safehouse_Details
- hideOrShowSaveName() : MapSpawnSelect
- hidePopup() : ISComboBox
- hideSelf() : ISContextMenu
- hideSelfAndChildren2() : ISContextMenu
- hideToolTip() : ISContextMenu
- hideTooltip() : ISBuildCursorMouse, ISFarmingCursorMouse, ISServerOptions
- HideWorldMap() : ISWorldMap
- highlight() : TutorialTests
- highlightAnimal() : ISDesignationZoneAnimalZoneUI_AnimalsPanel
- highlightSquareAtMousePointer() : ISAddDesignationAnimalZoneUI
- highlightSquareAtStartPosition() : ISAddDesignationAnimalZoneUI
- highlightZone() : ISAddSafeZoneUI
- historyPop() : ObjectViewer
- historyPush() : ObjectViewer
- hitTest() : AnimationClipViewer_SoundBar, ISScrollBar, WorldMapEditorLocationControl, WorldMapEditorResizer
- hitTestAnnotations() : ISWorldMapSymbols
- HitZombie() : FightStep
- HolsterShoulder() : AcceptItemFunction
- hotbarStopper() : Fishing::Utils
- HuntingKnife() : OnBreak
- hurricaneLanternExtinguish() : ISInventoryPaneContextMenu