Uses of Interface
zombie.core.skinnedmodel.advancedanimation.IAnimationVariableSource
Packages that use IAnimationVariableSource
Package
Description
-
Uses of IAnimationVariableSource in zombie.characters
Classes in zombie.characters that implement IAnimationVariableSourceModifier and TypeClassDescriptionfinal class
class
class
final class
class
final class
final class
Methods in zombie.characters that return IAnimationVariableSource -
Uses of IAnimationVariableSource in zombie.characters.action
Classes in zombie.characters.action that implement IAnimationVariableSourceMethods in zombie.characters.action that return IAnimationVariableSource -
Uses of IAnimationVariableSource in zombie.characters.animals
Classes in zombie.characters.animals that implement IAnimationVariableSource -
Uses of IAnimationVariableSource in zombie.core.skinnedmodel.advancedanimation
Subinterfaces of IAnimationVariableSource in zombie.core.skinnedmodel.advancedanimationModifier and TypeInterfaceDescriptioninterface
interface
interface
interface
Classes in zombie.core.skinnedmodel.advancedanimation that implement IAnimationVariableSourceMethods in zombie.core.skinnedmodel.advancedanimation that return IAnimationVariableSourceModifier and TypeMethodDescriptionIAnimationVariableSourceContainer.getGameVariablesInternal()
default IAnimationVariableSource
IAnimationVariableSource.getSubVariableSource
(String var1) AnimLayer.getVariableSource()
Methods in zombie.core.skinnedmodel.advancedanimation with parameters of type IAnimationVariableSourceModifier and TypeMethodDescriptionboolean
AnimCondition.check
(IAnimationVariableSource varSource) boolean
AnimNode.checkConditions
(IAnimationVariableSource varSource) void
AnimationVariableReference.clearVariable
(IAnimationVariableSource animationVariableSource0) AnimNode.findTransitionTo
(IAnimationVariableSource animationVariableSource, AnimNode animNode0) LiveAnimNode.findTransitionTo
(IAnimationVariableSource animationVariableSource, AnimNode animNode) AnimState.getAnimNodes
(IAnimationVariableSource varSource, List<AnimNode> nodes) float
AnimNode.getSpeedScale
(IAnimationVariableSource varSource) float
LiveAnimNode.getSpeedScale
(IAnimationVariableSource varSource) AnimationVariableReference.getVariable
(IAnimationVariableSource animationVariableSource1) static boolean
AnimCondition.pass
(IAnimationVariableSource animationVariableSource, AnimCondition[] animCondition1) void
AnimationVariableReference.setVariable
(IAnimationVariableSource animationVariableSource0, boolean boolean0) void
AnimationVariableReference.setVariable
(IAnimationVariableSource animationVariableSource0, String string0) -
Uses of IAnimationVariableSource in zombie.core.skinnedmodel.animation.debug
Methods in zombie.core.skinnedmodel.animation.debug with parameters of type IAnimationVariableSourceModifier and TypeMethodDescriptionvoid
AnimationPlayerRecorder.logVariables
(IAnimationVariableSource varSource) void
AnimationVariableRecordingFrame.logVariables
(IAnimationVariableSource varSource) -
Uses of IAnimationVariableSource in zombie.iso
Classes in zombie.iso that implement IAnimationVariableSource -
Uses of IAnimationVariableSource in zombie.randomizedWorld.randomizedBuilding
Classes in zombie.randomizedWorld.randomizedBuilding that implement IAnimationVariableSource