Here is a list of all variables with links to the classes they belong to:
- h -
- h : ISColorPickerHSB, umbrella::HSB, umbrella::ISAdmPanelWeather::Bar, umbrella::ISPrintMediaTextPanel::MapInfo, umbrella::ISSLFrame::Rect, umbrella::XYWH
- h1 : ISButtonPrompt, ISPlayerDataObject
- h2 : ISButtonPrompt, ISPlayerDataObject
- hackPane : ISScriptsDebugWindow, ISVendorVendingLayout
- hadJoypadFocus : SandboxOptionsScreen
- hairButton : ISCharacterScreen
- hairColor : umbrella::SurvivorSwap::CharacterData
- hairColorButton : CharacterCreationMain
- hairColorLbl : CharacterCreationMain
- hairDye : ISDyeHair
- hairModel : umbrella::SurvivorSwap::CharacterData
- hairStubbleLbl : CharacterCreationMain
- hairStubbleTickBox : CharacterCreationMain
- hairStyle : ISCutHair
- hairType : CharacterCreationMain
- hairTypeCombo : CharacterCreationMain
- hairTypeLbl : CharacterCreationMain
- hammer : ISBuildAction
- hammerSound : ISBuildAction
- handCraftPanel : ISCraftBenchPanel, ISHandcraftWindow
- handItem : farmingPlot
- Handler : Fishing
- handler : HealthPanelAction
- handMainTexture : ISEquippedItem
- handPain : ISRemoveGlass
- HandSecondaryTexture : ISEquippedItem
- harvestLevel : umbrella::Farming::Props
- harvestPosition : umbrella::Farming::Props
- hasChanged : ISSineWaveDisplay
- hasClose : ISWindow
- hasClosedWindowInstance : ISBaseEntityWindow, ISBuildWindow, ISHandcraftWindow
- hasCompost : InfoPanelFlags
- hasEnabledHeadphones : RWMVolume
- hasExpandArrow : umbrella::ISCraftInventoryPanel::ListItem
- hasItems : InfoPanelFlags
- hasParts : umbrella::ISMoveableSpriteProps::CanRepairResult
- hasRainedChance : umbrella::Foraging::CategoryDefinition, umbrella::Foraging::ItemDefinition
- hasRepairParts : InfoPanelFlags
- hasResetView : MapSpawnSelectImage
- hasSeed : SPlantGlobalObject
- hasSeeds : SPlantGlobalObject
- hasSkill : InfoPanelFlags
- hasTestedInventory : umbrella::ISBuildIsoEntity::ItemResult
- hasTool : InfoPanelFlags
- hasTool2 : InfoPanelFlags
- hasVegetable : SPlantGlobalObject
- hasVisibleItem : PublicServerList
- hasWater : InfoPanelFlags
- hasWeeds : SPlantGlobalObject
- haveTool : umbrella::ISMoveableSpriteProps::BaseCheckResult
- haveTool2 : umbrella::ISMoveableSpriteProps::BaseCheckResult
- head : ISButcherHookUI, umbrella::AnimalPartsDefinition
- header : DebugScenarios, ISMoveableInfoWindow
- headerButton : ISSectionedPanel_Section, RWMElement
- headerColor : XuiDebugWindow
- headerHgt : ISInventoryPane
- headerText : TeamPicker
- headInfoLabel : ISButcherHookUI
- headLabel : ISButcherHookUI
- headphonesTex : RWMVolume
- health : SPlantGlobalObject
- healthBtn : ISEquippedItem
- healthDefinitions : ISMoveableDefinitions
- healthIconOscillator : ISEquippedItem
- healthIconOscillatorDecelerator : ISEquippedItem
- healthIconOscillatorLevel : ISEquippedItem
- healthIconOscillatorRate : ISEquippedItem
- healthIconOscillatorScalar : ISEquippedItem
- healthIconOscillatorStartLevel : ISEquippedItem
- healthIconOscillatorStep : ISEquippedItem
- healthPanel : ISHealthPanel
- healthSlider : ISSpawnHordeUI
- healthSliderLabel : ISSpawnHordeUI
- healthSliderTitle : ISSpawnHordeUI
- healthView : ISCharacterInfoWindow
- HealthWindows : ISMedicalCheckAction
- Hearing : umbrella::SandboxVars::ZombieLore
- heartIcon : ISEquippedItem
- heartIconOn : ISEquippedItem
- heater : ISVehicleACUI
- heaterTex : ISVehicleDashboard
- height : ISCraftRecipeDbgWindow, ISEntitiesDebugWindow, ISFluidDebugWindow, ISKnob, ISRichTextLayout, ISScriptsDebugWindow, ISTableLayoutCell, ISTableLayoutRow, ISTilesPickerDebugUI, ISUIElement, ISXuiTableLayoutCell, ISXuiTableLayoutRow, TileGeometryEditor_EditMode, umbrella::ISBodyPartPanel::BodyPartTable, umbrella::ISEntityUI::WindowTable, umbrella::ISLayoutManager::Layout, umbrella::ISLayoutManager::Resolution, umbrella::ISRecipeTooltip::ContentsLine, umbrella::ISScrollingListBox::Item, umbrella::MainOptions::MonitorSettings, umbrella::Rect
- heightCorrect : ISAddDesignationAnimalZoneUI
- heightMod : ISCraftRecipeDbgWindow, ISEntitiesDebugWindow, ISFluidDebugWindow, ISScriptsDebugWindow, XuiDebugLayoutWindow, XuiDebugWindow, XuiTestWindow
- Helicopter : SandboxVars
- help : BrushToolManager
- helpButton : ModSelector, ModSelector::MapOrderUI
- hideButtons : ISFluidSlot
- hideItem : ISItemSlot
- hidetooltip : ISVehicleMechanics
- hideUnvisitedAreas : ISMultiplayerZoneEditor, ISWorldMap
- hideWhenButtonReleased : ISRadialMenu
- highlight : ISStringListViewNode
- highlightColors : ISInventoryPage
- highlightedOption : ISContextMenu
- highlightItem : ISInventoryPane
- highlightItems : ISInventoryPane
- highlightSquares : ISRemoveItemTool
- highlightTex : ISGradientBar
- highlightTex_L : ISGradientBar
- highlightTex_R : ISGradientBar
- highTensionTimer : Fishing::FishingRod
- his : ValuePlotter
- hisOfferDatas : ISTradingUI
- histogramm_h : ISGameStatisticPanel
- histogramm_w : ISGameStatisticPanel
- histogramm_y : ISGameStatisticPanel
- historic : ISTradingUI
- historical : ISTradingUI
- historicalUI : ISTradingUI
- historyD1 : ClimateDebug, PuddlesPeriodDebug, WeatherPeriodDebug
- historyH1 : ClimateDebug, PuddlesPeriodDebug, WeatherPeriodDebug
- historyM1 : ClimateDebug, InterpolationPeriodDebug, InterpolationPlayerPeriodDebug, PuddlesPeriodDebug, StatisticChart, WeatherPeriodDebug, WindDebug
- historyMessage : ISTradingUI
- historyMessageCD : ISTradingUI
- hitchPos : ISAttachTrailerToVehicle, ISDetachTrailerFromVehicle
- hole : umbrella::ISGarmentUI::TextureInfo
- homing1 : TutorialTests
- homing2 : TutorialTests
- hook : ISButcherHookUI, ISCutAnimalOnHook, ISGatherBloodFromAnimal, ISOpenButcherHookUI, ISPutAnimalOnHook, ISRemoveAnimalFromHook, ISRemoveHeadFromAnimal, ISRemoveLeatherFromAnimal, ISRemoveMeatFromAnimal, umbrella::AnimalAvatarDefinition, umbrella::Fishing::HookParams
- hoppable : ISBuildingObject, ISBuildIsoEntity
- horizontalTexture : ISEnergyBar, ISProgressBar
- horzBars : PuddlesControl, ValuePlotter
- horzBarW : PuddlesControl
- horzBarX : PuddlesControl
- host : BootstrapConnectPopup
- hotbar : ISDetachItemHotbar, ISEquipWeaponAction, ISInventoryPane, ISUnequipAction
- hotKeyPanels : ClimateDebug, DailyValuesDebug, DeviceInspector, InterpolationPeriodDebug, InterpolationPlayerPeriodDebug, ISAnimDebugMonitor, ISCraftRecipeMonitor, IsoRegionDebug, IsoRegionDetails, ISRadioWindow, ISRecipeMonitor, ISScriptViewWindow, PlayerClimateDebug, PuddlesPeriodDebug, StatisticChart, ThermoDebug, ThunderDebug, WeatherFXDebug, WeatherPeriodDebug, WindDebug
- hourElapsedForWater : SFarmingSystem
- hourOfDay : ISSleepingUI, umbrella::LastStandChallenge::BaseChallenge
- hours : ISAlarmClockDialog, ISCheckFishingNetAction
- hoursElapsed : CFarmingSystem, SFarmingSystem
- HoursForCorpseRemoval : SandboxVars
- HoursForLootRespawn : SandboxVars
- HoursForWorldItemRemoval : SandboxVars
- hourStamp : ClimateDebug, InterpolationPeriodDebug, InterpolationPlayerPeriodDebug, IsoRegionDebug, PuddlesPeriodDebug, StatisticChart, ThunderDebug, WeatherPeriodDebug, WindDebug
- houseNbr : ISLootStreetTestUI
- houseType : ISLootStreetTestUI
- hover : ISOptionPanel, ISSpeakerButton, ISWidgetAutoToggle
- hoverVolume : ISVolumeBar
- hscroll : ISUIElement
- HueImage : ISColorPickerHSB
- hueSlider : ISColorPickerHSB
- humanVisual : umbrella::LastStandPlayerFile::PlayerData
- hungerBonus : umbrella::Foraging::Modifiers
- hungerBoost : umbrella::AnimalMeatVariants
- Husbandry : umbrella::SandboxVars::MultiplierConfig
- hutch : ISGetHutchInfo, ISHutchCleanFloor, ISHutchCleanNest, ISHutchGrabAnimal, ISHutchGrabCorpseAction, ISHutchGrabEgg, ISHutchUI, ISPutAnimalInHutch, ISToggleHutchDoor, ISToggleHutchEggHatchDoor
- hutchUI : ISHutchNestBox, ISHutchNestParentPanel, ISHutchRoost, ISHutchRoostParentPanel