Here is a list of all variables with links to the classes they belong to:
- w -
- w : umbrella::ISAdmPanelWeather::Bar, umbrella::ISPrintMediaTextPanel::MapInfo, umbrella::ISSLFrame::Rect, umbrella::XYWH
- w1 : ISButtonPrompt, ISPlayerDataObject
- w2 : ISButtonPrompt, ISPlayerDataObject
- Wait : umbrella::FishingManager::StatesTable
- waitingConfirm : ISAddDesignationAnimalZoneUI
- waitOver : ISPostDeathUI
- wall : ISPaintSignAction
- wallOverlay : ISMoveableSpriteProps
- wallpaper : ISWallpaperAction
- wallType : ISWallpaperAction
- wallVine : ISRemoveBush
- wantExtraMouseEvents : ISUIElement
- wantKeyEvents : ISUIElement
- wantNoise : CGlobalObjectSystem, SGlobalObjectSystem
- warActive : ISEquippedItem
- warInactive : ISEquippedItem
- warManagerBtn : ISEquippedItem
- warManagerBtnX : ISEquippedItem
- warManagerBtnY : ISEquippedItem
- warningFade : MainScreen
- warningFadeMax : MainScreen
- warningLabel : ISFluidMixerViewPanel
- warningPoint : ISPlayerStatsUI
- warningPointsBtn : ISPlayerStatsUI
- warSoon : ISEquippedItem
- wasCanErase : ISWorldMapSymbols
- wasCanWrite : ISWorldMapSymbols
- wasKeyInIgnition : ISVehicleDashboard
- wasPressed : JoypadControllerData
- wasPressing : ISExtendedPlacementUI
- wasSneaking : SneakStep
- water : ISHutchCleanFloor, SFeedingTroughGlobalObject
- waterAccumulator : ISWashVehicle
- waterAmount : SRainBarrelGlobalObject
- waterdispenser : ISAddTakeDispenserBottle
- waterLvl : SPlantGlobalObject, umbrella::Farming::Props
- waterMax : RainCollectorBarrel, SRainBarrelGlobalObject
- waterNeeded : SPlantGlobalObject, umbrella::Farming::Props
- waterNeededMax : SPlantGlobalObject
- waterObject : ISCleanBandage, ISTakeWaterAction
- WaterShut : SandboxVars
- WaterShutModifier : SandboxVars
- waterTaintedCL : ISTakeWaterAction
- waterUnit : ISTakeWaterAction
- wave : EightMonthsLater, InsomniaChallenge, ISSineWaveDisplay
- waveCntr : ISSineWaveDisplay
- waveParams : ISSineWaveDisplay
- waveTime : EightMonthsLater, InsomniaChallenge
- waveUpdInt : ISSineWaveDisplay
- weapon : ISPlaceTrap, ISRemoveBush, ISRemoveWeaponUpgrade, ISUpgradeWeapon
- WeaponLootNew : SandboxVars
- WeaponParts : Recipe
- weaponRotationHack : AttachmentEditorUI_WorldAttachmentPanel
- weaponScreen : ISChallenge2UpgradeTab
- weather : umbrella::Foraging::Modifiers
- weatherEffect : umbrella::Foraging::SkillDefinition
- weatherPeriod : PuddlesPeriodDebug, WeatherPeriodDebug
- weatherRunning : PuddlesPeriodDebug, WeatherPeriodDebug
- weight : InfoPanelFlags, ISMoveableSpriteProps, umbrella::FishSizeData, umbrella::SurvivorSwap::CharacterData
- weightBtn : ISPlayerStatsUI
- weightChance : umbrella::Distributions::ProceduralItem
- weightDecTexture : ISCharacterScreen
- weightIncLotTexture : ISCharacterScreen
- weightIncTexture : ISCharacterScreen
- west : ISBuildingObject
- which : ISBuildRampCursor
- whiteBar : CharacterCreationProfession
- whitelistServer : PublicServerList
- widgetTextureColor : ISCollapsableWindow, ISCollapsableWindowJoypad
- width : ISCraftInputItemNode, ISCraftRecipeDbgWindow, ISEntitiesDebugWindow, ISFluidContainerPanel, ISFluidDebugWindow, ISKnob, ISLabel, ISRichTextLayout, ISScriptsDebugWindow, ISStringListViewNode, ISTableLayoutCell, ISTableLayoutColumn, ISUIElement, ISXuiTableLayoutCell, ISXuiTableLayoutColumn, TileGeometryEditor_EditMode, umbrella::ISBodyPartPanel::BodyPartTable, umbrella::ISEntityUI::WindowTable, umbrella::ISLayoutManager::Layout, umbrella::ISLayoutManager::Resolution, umbrella::ISRecipeTooltip::ContentsLine, umbrella::MainOptions::MonitorSettings, umbrella::Rect
- widthCorrect : ISAddDesignationAnimalZoneUI
- windAngleSlider : WeatherFXDebug
- windIntensitySlider : WeatherFXDebug
- Window : PZAPI::UI
- window : BandageStep, FightStep, ISAddSheetRope, ISOpenCloseVehicleWindow, ISRemoveBrokenGlass, ISRemoveSheetRope, ISSmashVehicleWindow, ISSmashWindow
- windowBarricaded : InfoPanelFlags
- windowGlass : BuildRecipeCode
- windowHeader : ISBuildWindow, ISHandcraftWindow
- windowInFrame : InfoPanelFlags
- windowOpen : InfoPanelFlags
- windows : ISBBQInfoWindow, ISCampingInfoWindow, ISFireplaceInfoWindow, ISGarmentUI, ISGeneratorInfoWindow, ISLayoutManager, ISMakeUpUI, ISPlayerStatsSuspicionActivityUI, ISPlayerStatsUI, ISPlayerStatsUserlogUI, umbrella::ISEntityUI::PlayerTable, umbrella::ISLayoutManager::Resolution
- Woffset : ISMoveableSpriteProps
- woodLampPillar : BuildRecipeCode
- Woodwork : umbrella::SandboxVars::MultiplierConfig
- workshopCount : CoopOptionsScreen
- workshopID : ModInfoPanel::Param
- workshopOption : MainScreen
- workshopSubmit : MainScreen
- workTime : ISUninstallVehiclePart
- worldAttachmentPanel : AttachmentEditorUI
- worldIconStack : ISSearchManager
- worldimage : umbrella::MapSpawnSelect::Item
- worlditem : ISExtendedPlacementUI
- WorldItemRemovalList : SandboxVars
- worldMarker : ISBaseIcon
- worldMarkers : ISSearchManager
- worldObjectIcons : ISSearchManager
- worldSelect : MainScreen
- worldSoundTime : ISBuildAction
- worldVersion : CoopOptionsScreen, umbrella::LoadGameScreen::SaveInfo
- worldX : umbrella::SpawnPoint
- worldY : umbrella::SpawnPoint
- worn : umbrella::SurvivorSwap::LoadoutData
- wornItems : ISHotbar
- WoundInfectionFactor : SandboxVars
- wrapParent : RWMPanel
- wrapTooltipText : ISWidgetRecipeListPanel, ISWidgetRecipesPanel
- wrench : ISPlumbItem
- wroteScriptLabel : AttachmentEditorUI, EditVehicleUI
- wroteScriptTime : AttachmentEditorUI, EditVehicleUI