Uses of Class
zombie.core.raknet.UdpConnection
Packages that use UdpConnection
Package
Description
-
Uses of UdpConnection in zombie.ai.states
Methods in zombie.ai.states with parameters of type UdpConnectionModifier and TypeMethodDescriptionvoid
ClimbThroughWindowPositioningParams.parse
(ByteBuffer byteBuffer, UdpConnection var2) -
Uses of UdpConnection in zombie.characters
Fields in zombie.characters declared as UdpConnectionMethods in zombie.characters that return UdpConnectionMethods in zombie.characters with parameters of type UdpConnectionModifier and TypeMethodDescriptionboolean
IsoPlayer.checkCanSeeClient
(UdpConnection remoteConnection) static float
SafetySystemManager.getCooldown
(UdpConnection udpConnection) boolean
NetworkCharacterAI.isValid
(UdpConnection udpConnection) void
NetworkCharacterAI.setOwnership
(UdpConnection udpConnection) -
Uses of UdpConnection in zombie.characters.animals
Methods in zombie.characters.animals that return UdpConnection -
Uses of UdpConnection in zombie.chat
Methods in zombie.chat that return UdpConnectionModifier and TypeMethodDescriptionstatic UdpConnection
ChatUtility.findConnection
(short playerOnlineID) static UdpConnection
ChatUtility.findConnection
(String playerName) Methods in zombie.chat with parameters of type UdpConnectionModifier and TypeMethodDescriptionvoid
ChatTab.sendAddTabPacket
(UdpConnection connection) void
ChatBase.sendMessageToPlayer
(UdpConnection connection, ChatMessage msg) void
ChatBase.sendPlayerJoinChatPacket
(UdpConnection playerConnection) void
ChatBase.sendPlayerLeaveChatPacket
(UdpConnection connection) void
ChatTab.sendRemoveTabPacket
(UdpConnection connection) -
Uses of UdpConnection in zombie.commands
Fields in zombie.commands declared as UdpConnectionConstructors in zombie.commands with parameters of type UdpConnectionModifierConstructorDescriptionprotected
CommandBase
(String string0, Role role, String string1, UdpConnection udpConnection) -
Uses of UdpConnection in zombie.commands.serverCommands
Methods in zombie.commands.serverCommands with parameters of type UdpConnectionModifier and TypeMethodDescriptionstatic String
RemoveCommand.Remove
(UdpConnection udpConnection, String string1) static String
SetAccessLevelCommand.update
(String string3, UdpConnection udpConnection0, String string0, String string1) Constructors in zombie.commands.serverCommands with parameters of type UdpConnectionModifierConstructorDescriptionAddAllToWhiteListCommand
(String string0, Role role, String string1, UdpConnection udpConnection) AddItemCommand
(String string0, Role role, String string1, UdpConnection udpConnection) AddKeyCommand
(String string0, Role role, String string1, UdpConnection udpConnection) AddUserCommand
(String string0, Role role, String string1, UdpConnection udpConnection) AddUserToSafehouseCommand
(String string0, Role role, String string1, UdpConnection udpConnection) AddUserToWhiteListCommand
(String string0, Role role, String string1, UdpConnection udpConnection) AddVehicleCommand
(String string0, Role role, String string1, UdpConnection udpConnection) AddXPCommand
(String string0, Role role, String string1, UdpConnection udpConnection) AlarmCommand
(String string0, Role role, String string1, UdpConnection udpConnection) BanIPCommand
(String string0, Role role, String string1, UdpConnection udpConnection) BanSteamIDCommand
(String string0, Role role, String string1, UdpConnection udpConnection) BanUserCommand
(String string0, Role role, String string1, UdpConnection udpConnection) ChangeOptionCommand
(String string0, Role role, String string1, UdpConnection udpConnection) CheckModsNeedUpdate
(String string0, Role role, String string1, UdpConnection udpConnection) ChopperCommand
(String string0, Role role, String string1, UdpConnection udpConnection) ClearCommand
(String string0, Role role, String string1, UdpConnection udpConnection) ConnectionsCommand
(String string0, Role role, String string1, UdpConnection udpConnection) CreateHorde2Command
(String string0, Role role, String string1, UdpConnection udpConnection) CreateHordeCommand
(String string0, Role role, String string1, UdpConnection udpConnection) DebugPlayerCommand
(String string0, Role role, String string1, UdpConnection udpConnection) GodModeCommand
(String string0, Role role, String string1, UdpConnection udpConnection) GrantAdminCommand
(String string0, Role role, String string1, UdpConnection udpConnection) GunShotCommand
(String string0, Role role, String string1, UdpConnection udpConnection) HelpCommand
(String string0, Role role, String string1, UdpConnection udpConnection) InvisibleCommand
(String string0, Role role, String string1, UdpConnection udpConnection) KickUserCommand
(String string0, Role role, String string1, UdpConnection udpConnection) KickUserFromSafehouseCommand
(String string0, Role role, String string1, UdpConnection udpConnection) LightningCommand
(String string0, Role role, String string1, UdpConnection udpConnection) ListCommand
(String string0, Role role, String string1, UdpConnection udpConnection) LogCommand
(String string0, Role role, String string1, UdpConnection udpConnection) NoClipCommand
(String string0, Role role, String string1, UdpConnection udpConnection) PlayersCommand
(String string0, Role role, String string1, UdpConnection udpConnection) QuitCommand
(String string0, Role role, String string1, UdpConnection udpConnection) ReleaseSafehouseCommand
(String string0, Role role, String string1, UdpConnection udpConnection) ReloadLuaCommand
(String string0, Role role, String string1, UdpConnection udpConnection) ReloadOptionsCommand
(String string0, Role role, String string1, UdpConnection udpConnection) RemoveAdminCommand
(String string0, Role role, String string1, UdpConnection udpConnection) RemoveCommand
(String string0, Role role, String string1, UdpConnection udpConnection) RemoveItemCommand
(String string0, Role role, String string1, UdpConnection udpConnection) RemoveUserFromWhiteList
(String string0, Role role, String string1, UdpConnection udpConnection) RemoveZombiesCommand
(String string0, Role role, String string1, UdpConnection udpConnection) SaveCommand
(String string0, Role role, String string1, UdpConnection udpConnection) ServerMessageCommand
(String string0, Role role, String string1, UdpConnection udpConnection) SetAccessLevelCommand
(String string0, Role role, String string1, UdpConnection udpConnection) SetPasswordCommand
(String string0, Role role, String string1, UdpConnection udpConnection) SetTimeSpeedCommand
(String string0, Role role, String string1, UdpConnection udpConnection) ShowOptionsCommand
(String string0, Role role, String string1, UdpConnection udpConnection) StartRainCommand
(String string0, Role role, String string1, UdpConnection udpConnection) StartStormCommand
(String string0, Role role, String string1, UdpConnection udpConnection) StatisticsCommand
(String string0, Role role, String string1, UdpConnection udpConnection) StopRainCommand
(String string0, Role role, String string1, UdpConnection udpConnection) StopWeatherCommand
(String string0, Role role, String string1, UdpConnection udpConnection) TeleportCommand
(String string0, Role role, String string1, UdpConnection udpConnection) TeleportToCommand
(String string0, Role role, String string1, UdpConnection udpConnection) ThunderCommand
(String string0, Role role, String string1, UdpConnection udpConnection) UnbanIPCommand
(String string0, Role role, String string1, UdpConnection udpConnection) UnbanSteamIDCommand
(String string0, Role role, String string1, UdpConnection udpConnection) UnbanUserCommand
(String string0, Role role, String string1, UdpConnection udpConnection) VoiceBanCommand
(String string0, Role role, String string1, UdpConnection udpConnection) -
Uses of UdpConnection in zombie.core
Methods in zombie.core with parameters of type UdpConnectionModifier and TypeMethodDescriptionvoid
ActionManager.disconnectPlayer
(UdpConnection udpConnection) void
BuildAction.parse
(ByteBuffer byteBuffer, UdpConnection udpConnection) void
FishingAction.parse
(ByteBuffer byteBuffer, UdpConnection udpConnection) void
NetTimedAction.parse
(ByteBuffer byteBuffer, UdpConnection udpConnection) -
Uses of UdpConnection in zombie.core.raknet
Fields in zombie.core.raknet with type parameters of type UdpConnectionMethods in zombie.core.raknet that return UdpConnectionMethods in zombie.core.raknet with parameters of type UdpConnectionModifier and TypeMethodDescriptionvoid
UdpEngine.endPacketBroadcastExcept
(int priority, int reliability, UdpConnection connection) void
VoiceManager.UpdateChannelsRoaming
(UdpConnection connection) -
Uses of UdpConnection in zombie.entity
Methods in zombie.entity with parameters of type UdpConnectionModifier and TypeMethodDescriptionprotected final boolean
GameEntity.onReceiveEntityPacket
(ByteBuffer byteBuffer, EntityPacketType entityPacketType, UdpConnection udpConnection) protected abstract boolean
Component.onReceivePacket
(ByteBuffer var1, EntityPacketType var2, UdpConnection var3) void
GameEntityNetwork.parse
(ByteBuffer var1, UdpConnection var2) protected final void
GameEntity.receiveSyncEntity
(ByteBuffer byteBuffer, UdpConnection var2) protected final void
GameEntity.receiveUpdateUsingPlayer
(ByteBuffer byteBuffer, UdpConnection var2) protected final void
GameEntity.sendServerEntityPacket
(EntityPacketData entityPacketData, UdpConnection udpConnection) protected final void
Component.sendServerPacket
(EntityPacketData entityPacketData, UdpConnection udpConnection) final void
GameEntity.sendSyncEntity
(UdpConnection udpConnection) -
Uses of UdpConnection in zombie.entity.components.attributes
Methods in zombie.entity.components.attributes with parameters of type UdpConnectionModifier and TypeMethodDescriptionprotected boolean
AttributeContainer.onReceivePacket
(ByteBuffer var1, EntityPacketType entityPacketType, UdpConnection var3) -
Uses of UdpConnection in zombie.entity.components.combat
Methods in zombie.entity.components.combat with parameters of type UdpConnectionModifier and TypeMethodDescriptionprotected boolean
Durability.onReceivePacket
(ByteBuffer var1, EntityPacketType var2, UdpConnection var3) -
Uses of UdpConnection in zombie.entity.components.crafting
Methods in zombie.entity.components.crafting with parameters of type UdpConnectionModifier and TypeMethodDescriptionprotected boolean
CraftBench.onReceivePacket
(ByteBuffer var1, EntityPacketType entityPacketType, UdpConnection var3) protected boolean
CraftLogic.onReceivePacket
(ByteBuffer byteBuffer, EntityPacketType entityPacketType, UdpConnection udpConnection) protected boolean
CraftRecipeComponent.onReceivePacket
(ByteBuffer var1, EntityPacketType entityPacketType, UdpConnection var3) protected boolean
DryingLogic.onReceivePacket
(ByteBuffer byteBuffer, EntityPacketType entityPacketType, UdpConnection udpConnection) protected boolean
FurnaceLogic.onReceivePacket
(ByteBuffer byteBuffer, EntityPacketType entityPacketType, UdpConnection udpConnection) protected boolean
MashingLogic.onReceivePacket
(ByteBuffer byteBuffer, EntityPacketType entityPacketType, UdpConnection udpConnection) protected void
CraftLogic.receiveStartRequest
(ByteBuffer byteBuffer, UdpConnection udpConnection) protected void
DryingLogic.receiveStartRequest
(ByteBuffer byteBuffer, UdpConnection udpConnection) protected void
FurnaceLogic.receiveStartRequest
(ByteBuffer byteBuffer, UdpConnection udpConnection) protected void
MashingLogic.receiveStartRequest
(ByteBuffer byteBuffer, UdpConnection udpConnection) protected void
CraftLogic.receiveStopRequest
(ByteBuffer byteBuffer, UdpConnection udpConnection) protected void
DryingLogic.receiveStopRequest
(ByteBuffer byteBuffer, UdpConnection udpConnection) protected void
FurnaceLogic.receiveStopRequest
(ByteBuffer byteBuffer, UdpConnection udpConnection) protected void
MashingLogic.receiveStopRequest
(ByteBuffer byteBuffer, UdpConnection udpConnection) -
Uses of UdpConnection in zombie.entity.components.fluids
Methods in zombie.entity.components.fluids with parameters of type UdpConnectionModifier and TypeMethodDescriptionprotected boolean
FluidContainer.onReceivePacket
(ByteBuffer var1, EntityPacketType entityPacketType, UdpConnection var3) -
Uses of UdpConnection in zombie.entity.components.lua
Methods in zombie.entity.components.lua with parameters of type UdpConnectionModifier and TypeMethodDescriptionprotected boolean
LuaComponent.onReceivePacket
(ByteBuffer var1, EntityPacketType entityPacketType, UdpConnection var3) -
Uses of UdpConnection in zombie.entity.components.parts
Methods in zombie.entity.components.parts with parameters of type UdpConnectionModifier and TypeMethodDescriptionprotected boolean
Parts.onReceivePacket
(ByteBuffer var1, EntityPacketType entityPacketType, UdpConnection var3) -
Uses of UdpConnection in zombie.entity.components.resources
Methods in zombie.entity.components.resources with parameters of type UdpConnectionModifier and TypeMethodDescriptionprotected boolean
Resources.onReceivePacket
(ByteBuffer var1, EntityPacketType entityPacketType, UdpConnection var3) -
Uses of UdpConnection in zombie.entity.components.script
Methods in zombie.entity.components.script with parameters of type UdpConnectionModifier and TypeMethodDescriptionprotected boolean
EntityScriptInfo.onReceivePacket
(ByteBuffer var1, EntityPacketType entityPacketType, UdpConnection var3) -
Uses of UdpConnection in zombie.entity.components.signals
Methods in zombie.entity.components.signals with parameters of type UdpConnectionModifier and TypeMethodDescriptionprotected boolean
Signals.onReceivePacket
(ByteBuffer var1, EntityPacketType entityPacketType, UdpConnection var3) -
Uses of UdpConnection in zombie.entity.components.spriteconfig
Methods in zombie.entity.components.spriteconfig with parameters of type UdpConnectionModifier and TypeMethodDescriptionprotected boolean
SpriteConfig.onReceivePacket
(ByteBuffer var1, EntityPacketType entityPacketType, UdpConnection var3) -
Uses of UdpConnection in zombie.entity.components.test
Methods in zombie.entity.components.test with parameters of type UdpConnectionModifier and TypeMethodDescriptionprotected boolean
TestComponent.onReceivePacket
(ByteBuffer var1, EntityPacketType entityPacketType, UdpConnection var3) -
Uses of UdpConnection in zombie.entity.components.ui
Methods in zombie.entity.components.ui with parameters of type UdpConnectionModifier and TypeMethodDescriptionprotected boolean
UiConfig.onReceivePacket
(ByteBuffer var1, EntityPacketType entityPacketType, UdpConnection var3) -
Uses of UdpConnection in zombie.entity.meta
Methods in zombie.entity.meta with parameters of type UdpConnectionModifier and TypeMethodDescriptionprotected boolean
MetaTagComponent.onReceivePacket
(ByteBuffer var1, EntityPacketType var2, UdpConnection var3) -
Uses of UdpConnection in zombie.iso
Methods in zombie.iso with parameters of type UdpConnectionModifier and TypeMethodDescriptionvoid
IsoObject.syncIsoObject
(boolean bRemote, byte val, UdpConnection source, ByteBuffer bb) void
IsoObject.transmitUpdatedSpriteToClients
(UdpConnection connection) -
Uses of UdpConnection in zombie.iso.areas.isoregion
Methods in zombie.iso.areas.isoregion with parameters of type UdpConnectionModifier and TypeMethodDescriptionprotected void
IsoRegionWorker.readClientRequestFullUpdatePacket
(ByteBuffer var1, UdpConnection udpConnection) static void
IsoRegions.receiveClientRequestFullDataChunks
(ByteBuffer input, UdpConnection conn) -
Uses of UdpConnection in zombie.iso.areas.isoregion.jobs
Fields in zombie.iso.areas.isoregion.jobs declared as UdpConnectionMethods in zombie.iso.areas.isoregion.jobs that return UdpConnectionModifier and TypeMethodDescriptionJobChunkUpdate.getTargetConn()
JobServerSendFullData.getTargetConn()
Methods in zombie.iso.areas.isoregion.jobs with parameters of type UdpConnectionModifier and TypeMethodDescriptionstatic JobServerSendFullData
RegionJobManager.allocServerSendFullData
(UdpConnection conn) void
JobChunkUpdate.setTargetConn
(UdpConnection conn) -
Uses of UdpConnection in zombie.iso.objects
Methods in zombie.iso.objects with parameters of type UdpConnectionModifier and TypeMethodDescriptionvoid
IsoLightSwitch.syncCustomizedSettings
(UdpConnection source) void
IsoCurtain.syncIsoObject
(boolean bRemote, byte val, UdpConnection source) void
IsoCurtain.syncIsoObject
(boolean bRemote, byte val, UdpConnection source, ByteBuffer bb) void
IsoDoor.syncIsoObject
(boolean bRemote, byte val, UdpConnection source, ByteBuffer bb) void
IsoLightSwitch.syncIsoObject
(boolean bRemote, byte val, UdpConnection source) void
IsoLightSwitch.syncIsoObject
(boolean bRemote, byte val, UdpConnection source, ByteBuffer bb) void
IsoStove.syncIsoObject
(boolean bRemote, byte val, UdpConnection source, ByteBuffer bb) void
IsoWorldInventoryObject.syncIsoObject
(boolean boolean0, byte var2, UdpConnection udpConnection2, ByteBuffer byteBuffer) -
Uses of UdpConnection in zombie.iso.weather
Methods in zombie.iso.weather with parameters of type UdpConnectionModifier and TypeMethodDescriptionfinal void
ClimateManager.receiveClimatePacket
(ByteBuffer bb, UdpConnection ignoreConnection) void
ClimateManager.sendInitialState
(UdpConnection connection) protected final void
ClimateManager.transmitClimatePacket
(ClimateManager.ClimateNetAuth climateNetAuth, byte byte0, UdpConnection udpConnection1) -
Uses of UdpConnection in zombie.Lua
Methods in zombie.Lua with parameters of type UdpConnectionModifier and TypeMethodDescriptionstatic void
LuaManager.GlobalObject.checkModsNeedUpdate
(UdpConnection udpConnection) -
Uses of UdpConnection in zombie.network
Fields in zombie.network declared as UdpConnectionModifier and TypeFieldDescriptionstatic UdpConnection
GameClient.connection
static UdpConnection
GameServer.removeAnimalsConnection
static UdpConnection
GameServer.removeZombiesConnection
static final UdpConnection[]
GameServer.SlotToConnection
Fields in zombie.network with type parameters of type UdpConnectionMethods in zombie.network that return UdpConnectionModifier and TypeMethodDescriptionstatic UdpConnection
GameServer.getConnectionByPlayerOnlineID
(short onlineID) static UdpConnection
GameServer.getConnectionFromPlayer
(IsoPlayer player) Methods in zombie.network with parameters of type UdpConnectionModifier and TypeMethodDescriptionvoid
RequestDataManager.ACKWasReceived
(RequestDataPacket.RequestID id, UdpConnection connection, int bytesTransmitted) static void
GameServer.addConnection
(UdpConnection con) static void
GameServer.addDelayedDisconnect
(UdpConnection udpConnection) static void
GameServer.addDisconnect
(UdpConnection con) static void
GameServer.addIncoming
(short id, ByteBuffer bb, UdpConnection connection) static String
BanSystem.BanIP
(String string1, UdpConnection udpConnection, String string3, boolean boolean0) static String
BanSystem.BanUser
(String string1, UdpConnection udpConnection, String string3, boolean boolean0) static String
BanSystem.BanUserByIP
(String string1, UdpConnection udpConnection0, String string3, boolean boolean0) static String
BanSystem.BanUserBySteamID
(String string2, UdpConnection udpConnection, String string3, boolean boolean0) void
PacketTypes.CallbackServerProcess.call
(ByteBuffer bb, UdpConnection connection, short packetType) void
PacketTypes.PacketAuthorization.UnauthorizedPacketPolicy.call
(UdpConnection var1, String var2) static boolean
GameServer.canModifyPlayerStats
(UdpConnection udpConnection, IsoPlayer isoPlayer) static void
ClientServerMap.characterIn
(UdpConnection connection, int _playerIndex) static void
GameServer.disconnect
(UdpConnection connection, String description) static void
LoginQueue.disconnect
(UdpConnection connection) void
RequestDataManager.disconnect
(UdpConnection connection) static void
GameServer.disconnectPlayer
(IsoPlayer player, UdpConnection connection) static boolean
MPStatistics.doKick
(UdpConnection connection, long ping) static boolean
MPStatistics.doKickWhileLoading
(UdpConnection connection, long ping) static IsoPlayer
GameServer.getAnyPlayerFromConnection
(UdpConnection connection) static INetworkPacket
PacketTypes.getPacket
(PacketTypes.PacketType packetType, UdpConnection udpConnection) static IsoPlayer
GameServer.getPlayerFromConnection
(UdpConnection connection, int playerIndex) static boolean
GameServer.isDelayedDisconnect
(UdpConnection udpConnection) static boolean
LoginQueue.isInTheQueue
(UdpConnection connection) static void
GameServer.kick
(UdpConnection connection, String description, String reason) void
PZNetKahluaTableImpl.load
(ByteBuffer byteBuffer, UdpConnection udpConnection) PZNetKahluaTableImpl.load
(ByteBuffer byteBuffer, UdpConnection udpConnection, byte byte0) static Component
PZNetKahluaTableImpl.loadComponent
(ByteBuffer byteBuffer, UdpConnection var1) static IsoGameCharacter
PZNetKahluaTableImpl.loadIsoGameCharacter
(ByteBuffer byteBuffer, UdpConnection udpConnection) static IsoObject
PZNetKahluaTableImpl.loadIsoObject
(ByteBuffer byteBuffer, UdpConnection udpConnection) static void
ConnectionManager.log
(String event, String message, UdpConnection connection) void
PacketTypes.PacketType.onServerPacket
(ByteBuffer bb, UdpConnection connection) static void
PacketTypes.PacketAuthorization.onUnauthorized
(UdpConnection udpConnection, PacketTypes.PacketType packetType) void
RequestDataManager.putDataForTransmit
(RequestDataPacket.RequestID id, UdpConnection connection, ByteBuffer bb) void
ZomboidNetData.read
(short id, ByteBuffer bb, UdpConnection _connection) static void
GameServer.receiveBigWaterSplash
(ByteBuffer byteBuffer, UdpConnection udpConnection1, short var2) static void
GameServer.receiveClientConnect
(UdpConnection connection, ServerWorldDatabase.LogonResult r) static void
GameServer.receiveEatBody
(ByteBuffer bb, UdpConnection connection, short packetType) static void
LoginQueue.receiveLoginQueueDone
(long long0, UdpConnection udpConnection) static void
GameServer.receivePlayerConnect
(ByteBuffer byteBuffer, UdpConnection udpConnection0, String string) static void
GameServer.receivePlayerListensChannel
(ByteBuffer bb, UdpConnection connection, short packetType) static void
GameServer.receiveRadioDeviceDataState
(ByteBuffer bb, UdpConnection connection, short packetType) static void
GameServer.receiveRadioServerData
(ByteBuffer bb, UdpConnection connection, short packetType) static void
LoginQueue.receiveServerLoginQueueRequest
(UdpConnection udpConnection) static void
GameServer.receiveSyncRadioData
(ByteBuffer bb, UdpConnection connection, short packetType) static void
GameServer.receiveThump
(ByteBuffer bb, UdpConnection connection, short packetType) static void
GameServer.receiveWorldMapPlayerPosition
(ByteBuffer byteBuffer, UdpConnection udpConnection, short var2) void
PacketTypes.PacketType.send
(UdpConnection connection) static void
GameServer.sendAnimalDeath
(DeadAnimalPacket deadAnimalPacket, UdpConnection udpConnection1) static void
GameServer.sendCompost
(IsoCompost compost, UdpConnection connection) static void
GameServer.sendHitCharacter
(HitCharacter hitCharacter, PacketTypes.PacketType packetType, UdpConnection udpConnection1) static void
GameServer.sendInitialWorldState
(UdpConnection udpConnection) static boolean
GameServer.sendItemListNet
(UdpConnection ignore, IsoPlayer sender, ArrayList<InventoryItem> items, IsoPlayer receiver, String sessionID, String custom) static void
GameServer.sendMetaGrid
(int cellX, int cellY, int roomID, UdpConnection connection) static void
GameServer.sendNonPvpZone
(NonPvpZone zone, boolean remove, UdpConnection connection) void
ClientServerMap.sendPacket
(UdpConnection connection) static void
GameServer.sendPlayerConnected
(IsoPlayer isoPlayer, UdpConnection udpConnection) static void
GameServer.sendPlayerDeath
(DeadPlayerPacket packet, UdpConnection connection) static void
GameServer.sendPlayerExtraInfo
(IsoPlayer p, UdpConnection connection) static void
GameServer.sendPlayerInjuries
(UdpConnection udpConnection, SyncInjuriesPacket syncInjuriesPacket) static void
GameServer.sendRadioPostSilence
(UdpConnection c) static void
GameServer.sendServerCommand
(String string0, String string1, se.krka.kahlua.vm.KahluaTable kahluaTable, UdpConnection udpConnection) static void
GameServer.sendShortStatistic
(UdpConnection c) static void
GameServer.sendStatistic
(UdpConnection c) static void
GameServer.sendWakeUpPlayer
(IsoPlayer player, UdpConnection connection) static void
GameServer.sendWorldSound
(WorldSoundManager.WorldSound sound, UdpConnection connection) static void
PassengerMap.serverReceivePacket
(ByteBuffer bb, UdpConnection connection) static void
GameServer.setCustomVariables
(IsoPlayer isoPlayer, UdpConnection udpConnection) void
ClientChunkRequest.unpack
(ByteBuffer bb, UdpConnection connection) void
ClientChunkRequest.unpackLargeArea
(ByteBuffer bb, UdpConnection connection) static void
GameServer.updateHandEquips
(UdpConnection var0, IsoPlayer isoPlayer) static void
GameServer.updateOverlayForClients
(IsoObject object, String spriteName, float r, float g, float b, float a, UdpConnection playerConnection) static void
ConnectionDetails.write
(UdpConnection connection, ServerWorldDatabase.LogonResult logonResult, ByteBuffer bb) static void
MPStatistics.write
(UdpConnection connection, ByteBuffer bb) Constructors in zombie.network with parameters of type UdpConnection -
Uses of UdpConnection in zombie.network.anticheats
Fields in zombie.network.anticheats declared as UdpConnectionMethods in zombie.network.anticheats with parameters of type UdpConnectionModifier and TypeMethodDescriptionvoid
AntiCheat.act
(UdpConnection udpConnection, String string) static void
AntiCheat.doBanUser
(UdpConnection udpConnection, String string1, String string0) static void
AntiCheat.doKickUser
(UdpConnection udpConnection, String string1, String string0) static void
AntiCheat.doLogUser
(UdpConnection udpConnection, String string1, String string0) boolean
AntiCheat.isValid
(UdpConnection udpConnection, INetworkPacket networkPacket) static void
AntiCheat.log
(UdpConnection udpConnection, AntiCheat antiCheat, int int0, String string1) boolean
AbstractAntiCheat.preUpdate
(UdpConnection var1) static void
AntiCheat.preUpdate
(UdpConnection udpConnection) boolean
AntiCheatChecksumUpdate.preUpdate
(UdpConnection udpConnection) void
AbstractAntiCheat.react
(UdpConnection var1, INetworkPacket var2) void
AntiCheatNoClip.react
(UdpConnection udpConnection, INetworkPacket networkPacket) boolean
AbstractAntiCheat.update
(UdpConnection var1) static void
AntiCheat.update
(UdpConnection udpConnection) boolean
AntiCheatPlayerUpdate.update
(UdpConnection udpConnection) boolean
AntiCheatRecipeUpdate.update
(UdpConnection udpConnection) boolean
AntiCheatTimeUpdate.update
(UdpConnection udpConnection) boolean
AntiCheatXPUpdate.update
(UdpConnection udpConnection) AbstractAntiCheat.validate
(UdpConnection var1, INetworkPacket var2) static boolean
AntiCheatCapability.validate
(UdpConnection udpConnection, Capability capability) AntiCheatChecksum.validate
(UdpConnection udpConnection, INetworkPacket networkPacket) AntiCheatFire.validate
(UdpConnection udpConnection, INetworkPacket networkPacket) AntiCheatHitDamage.validate
(UdpConnection udpConnection, INetworkPacket networkPacket) AntiCheatHitLongDistance.validate
(UdpConnection udpConnection, INetworkPacket networkPacket) AntiCheatHitShortDistance.validate
(UdpConnection udpConnection, INetworkPacket networkPacket) AntiCheatHitWeaponAmmo.validate
(UdpConnection udpConnection, INetworkPacket networkPacket) AntiCheatHitWeaponRange.validate
(UdpConnection udpConnection, INetworkPacket networkPacket) AntiCheatHitWeaponRate.validate
(UdpConnection udpConnection, INetworkPacket networkPacket) AntiCheatItem.validate
(UdpConnection udpConnection, INetworkPacket networkPacket) AntiCheatNoClip.validate
(UdpConnection udpConnection, INetworkPacket networkPacket) AntiCheatNone.validate
(UdpConnection udpConnection, INetworkPacket networkPacket) AntiCheatOwner.validate
(UdpConnection udpConnection, INetworkPacket networkPacket) AntiCheatPlayer.validate
(UdpConnection udpConnection, INetworkPacket networkPacket) AntiCheatPower.validate
(UdpConnection udpConnection, INetworkPacket networkPacket) AntiCheatRecipe.validate
(UdpConnection udpConnection, INetworkPacket networkPacket) AntiCheatRole.validate
(UdpConnection udpConnection, INetworkPacket networkPacket) AntiCheatSafeHousePlayer.validate
(UdpConnection udpConnection, INetworkPacket networkPacket) AntiCheatSafeHouseSurvivor.validate
(UdpConnection udpConnection, INetworkPacket networkPacket) AntiCheatSafety.validate
(UdpConnection udpConnection, INetworkPacket networkPacket) AntiCheatServerCustomizationDDOS.validate
(UdpConnection udpConnection, INetworkPacket networkPacket) AntiCheatSmoke.validate
(UdpConnection udpConnection, INetworkPacket networkPacket) AntiCheatSpeed.validate
(UdpConnection udpConnection, INetworkPacket networkPacket) AntiCheatTarget.validate
(UdpConnection udpConnection, INetworkPacket networkPacket) AntiCheatTime.validate
(UdpConnection udpConnection, INetworkPacket networkPacket) AntiCheatTransaction.validate
(UdpConnection udpConnection, INetworkPacket networkPacket) AntiCheatXP.validate
(UdpConnection udpConnection, INetworkPacket networkPacket) AntiCheatXPPlayer.validate
(UdpConnection udpConnection, INetworkPacket networkPacket) Constructors in zombie.network.anticheats with parameters of type UdpConnectionModifierConstructorDescriptionPacketValidator
(UdpConnection udpConnection) SuspiciousActivity
(UdpConnection udpConnection) -
Uses of UdpConnection in zombie.network.chat
Methods in zombie.network.chat with parameters of type UdpConnectionModifier and TypeMethodDescriptionvoid
ChatServer.sendMessageToServerChat
(UdpConnection connection, String msg) -
Uses of UdpConnection in zombie.network.fields
Methods in zombie.network.fields with parameters of type UdpConnectionModifier and TypeMethodDescriptionboolean
IDInteger.isConsistent
(UdpConnection var1) boolean
IDShort.isConsistent
(UdpConnection var1) boolean
IDString.isConsistent
(UdpConnection var1) default boolean
INetworkPacketField.isConsistent
(UdpConnection var1) boolean
Perk.isConsistent
(UdpConnection var1) boolean
PlayerItem.isConsistent
(UdpConnection udpConnection) boolean
SafehouseID.isConsistent
(UdpConnection udpConnection) boolean
Square.isConsistent
(UdpConnection var1) boolean
StateID.isConsistent
(UdpConnection udpConnection) boolean
Vehicle.isConsistent
(UdpConnection udpConnection) void
ContainerID.parse
(ByteBuffer byteBuffer, UdpConnection udpConnection) void
IDInteger.parse
(ByteBuffer byteBuffer, UdpConnection var2) void
IDShort.parse
(ByteBuffer byteBuffer, UdpConnection var2) void
IDString.parse
(ByteBuffer byteBuffer, UdpConnection var2) void
INetworkPacketField.parse
(ByteBuffer var1, UdpConnection var2) void
MovingObject.parse
(ByteBuffer byteBuffer, UdpConnection var2) void
NetObject.parse
(ByteBuffer byteBuffer, UdpConnection var2) void
Perk.parse
(ByteBuffer byteBuffer, UdpConnection var2) void
PlayerBodyPart.parse
(ByteBuffer var1, UdpConnection var2) void
PlayerItem.parse
(ByteBuffer byteBuffer, UdpConnection var2) void
Position.parse
(ByteBuffer byteBuffer, UdpConnection var2) void
SafehouseID.parse
(ByteBuffer byteBuffer, UdpConnection udpConnection) void
Square.parse
(ByteBuffer byteBuffer, UdpConnection udpConnection) void
StateID.parse
(ByteBuffer byteBuffer, UdpConnection udpConnection) void
Variables.parse
(ByteBuffer byteBuffer, UdpConnection var2) void
Vehicle.parse
(ByteBuffer byteBuffer, UdpConnection udpConnection) -
Uses of UdpConnection in zombie.network.fields.character
Methods in zombie.network.fields.character with parameters of type UdpConnectionModifier and TypeMethodDescriptionboolean
AnimalID.isConsistent
(UdpConnection udpConnection) boolean
CharacterID.isConsistent
(UdpConnection udpConnection) boolean
PlayerID.isConsistent
(UdpConnection udpConnection) boolean
ZombieID.isConsistent
(UdpConnection udpConnection) boolean
AnimalID.isRelevant
(UdpConnection udpConnection) void
AnimalID.parse
(ByteBuffer byteBuffer, UdpConnection udpConnection) void
CharacterID.parse
(ByteBuffer byteBuffer, UdpConnection udpConnection) void
PFBData.parse
(ByteBuffer byteBuffer, UdpConnection udpConnection) void
PlayerID.parse
(ByteBuffer byteBuffer, UdpConnection udpConnection) void
PlayerVariables.parse
(ByteBuffer byteBuffer, UdpConnection var2) void
ZombieID.parse
(ByteBuffer byteBuffer, UdpConnection udpConnection) -
Uses of UdpConnection in zombie.network.fields.hit
Methods in zombie.network.fields.hit with parameters of type UdpConnectionModifier and TypeMethodDescriptionboolean
Character.isConsistent
(UdpConnection udpConnection) boolean
Player.isConsistent
(UdpConnection udpConnection) boolean
Thumpable.isConsistent
(UdpConnection udpConnection) boolean
Weapon.isConsistent
(UdpConnection udpConnection) boolean
Zombie.isConsistent
(UdpConnection udpConnection) boolean
Player.isRelevant
(UdpConnection udpConnection) boolean
Thumpable.isRelevant
(UdpConnection udpConnection) void
AttackVars.parse
(ByteBuffer byteBuffer, UdpConnection udpConnection) void
Bite.parse
(ByteBuffer byteBuffer, UdpConnection var2) void
Character.parse
(ByteBuffer byteBuffer, UdpConnection udpConnection) void
Damage.parse
(ByteBuffer byteBuffer, UdpConnection var2) void
Fall.parse
(ByteBuffer byteBuffer, UdpConnection var2) void
Hit.parse
(ByteBuffer byteBuffer, UdpConnection var2) void
HitInfo.parse
(ByteBuffer byteBuffer, UdpConnection udpConnection) void
Player.parse
(ByteBuffer byteBuffer, UdpConnection udpConnection) void
Thumpable.parse
(ByteBuffer byteBuffer, UdpConnection udpConnection) void
VehicleHitField.parse
(ByteBuffer byteBuffer, UdpConnection udpConnection) void
Weapon.parse
(ByteBuffer var1, UdpConnection var2) void
Weapon.parse
(ByteBuffer byteBuffer, UdpConnection udpConnection, IsoLivingCharacter isoLivingCharacter) void
WeaponHit.parse
(ByteBuffer byteBuffer, UdpConnection udpConnection) void
Zombie.parse
(ByteBuffer byteBuffer, UdpConnection udpConnection) -
Uses of UdpConnection in zombie.network.id
Methods in zombie.network.id with parameters of type UdpConnection -
Uses of UdpConnection in zombie.network.packets
Methods in zombie.network.packets with parameters of type UdpConnectionModifier and TypeMethodDescriptionboolean
RequestDataPacket.isConsistent
(UdpConnection var1) boolean
SafetyPacket.isConsistent
(UdpConnection var1) void
AddBrokenGlassPacket.parse
(ByteBuffer var1, UdpConnection var2) void
AddExplosiveTrapPacket.parse
(ByteBuffer var1, UdpConnection var2) void
AddInventoryItemToContainerPacket.parse
(ByteBuffer var1, UdpConnection var2) void
AddItemInInventoryPacket.parse
(ByteBuffer var1, UdpConnection var2) void
AddItemToMapPacket.parse
(ByteBuffer var1, UdpConnection var2) void
AddUserlogPacket.parse
(ByteBuffer var1, UdpConnection var2) void
AddWarningPointPacket.parse
(ByteBuffer var1, UdpConnection var2) void
AddXPMultiplierPacket.parse
(ByteBuffer var1, UdpConnection var2) void
AddXpPacket.parse
(ByteBuffer var1, UdpConnection var2) void
BodyDamageUpdatePacket.parse
(ByteBuffer var1, UdpConnection var2) void
BodyPartSyncPacket.parse
(ByteBuffer var1, UdpConnection var2) void
BuildActionPacket.parse
(ByteBuffer var1, UdpConnection var2) void
CustomColorPacket.parse
(ByteBuffer var1, UdpConnection var2) void
EquipPacket.parse
(ByteBuffer var1, UdpConnection var2) void
ExtraInfoPacket.parse
(ByteBuffer var1, UdpConnection var2) void
FishingActionPacket.parse
(ByteBuffer var1, UdpConnection var2) void
GeneralActionPacket.parse
(ByteBuffer var1, UdpConnection var2) void
GetModDataPacket.parse
(ByteBuffer var1, UdpConnection var2) void
GlobalObjectsPacket.parse
(ByteBuffer byteBuffer, UdpConnection udpConnection) void
GrappleZombieCorpsePacket.parse
(ByteBuffer byteBuffer, UdpConnection udpConnection) void
HumanVisualPacket.parse
(ByteBuffer var1, UdpConnection var2) void
INetworkPacket.parse
(ByteBuffer b, UdpConnection connection) void
ItemStatsPacket.parse
(ByteBuffer var1, UdpConnection var2) void
ItemTransactionPacket.parse
(ByteBuffer var1, UdpConnection var2) void
KickedPacket.parse
(ByteBuffer var1, UdpConnection var2) void
MessageForAdminPacket.parse
(ByteBuffer var1, UdpConnection var2) void
MetaGridPacket.parse
(ByteBuffer var1, UdpConnection var2) void
NetTimedActionPacket.parse
(ByteBuffer var1, UdpConnection var2) void
NetworkUserActionPacket.parse
(ByteBuffer var1, UdpConnection var2) void
NetworkUsersPacket.parse
(ByteBuffer var1, UdpConnection var2) void
NotRequiredInZipPacket.parse
(ByteBuffer var1, UdpConnection var2) void
ObjectChangePacket.parse
(ByteBuffer byteBuffer, UdpConnection udpConnection) void
ObjectModDataPacket.parse
(ByteBuffer var1, UdpConnection var2) void
PlayerAttachedItemPacket.parse
(ByteBuffer var1, UdpConnection var2) void
PVPEventsPacket.parse
(ByteBuffer var1, UdpConnection var2) void
ReadAnnotedMapPacket.parse
(ByteBuffer var1, UdpConnection var2) void
RegisterZonePacket.parse
(ByteBuffer var1, UdpConnection var2) void
ReloadOptionsPacket.parse
(ByteBuffer var1, UdpConnection var2) void
RemoveContestedItemsFromInventoryPacket.parse
(ByteBuffer var1, UdpConnection var2) void
RemoveInventoryItemFromContainerPacket.parse
(ByteBuffer var1, UdpConnection var2) void
RemoveItemFromSquarePacket.parse
(ByteBuffer var1, UdpConnection var2) void
RemoveUserlogPacket.parse
(ByteBuffer var1, UdpConnection var2) void
ReplaceInventoryItemInContainerPacket.parse
(ByteBuffer var1, UdpConnection var2) void
RequestDataPacket.parse
(ByteBuffer b, UdpConnection connection) void
RequestItemsForContainerPacket.parse
(ByteBuffer var1, UdpConnection var2) void
RequestLargeAreaZipPacket.parse
(ByteBuffer var1, UdpConnection var2) void
RequestNetworkUsersPacket.parse
(ByteBuffer var1, UdpConnection var2) void
RequestRolesPacket.parse
(ByteBuffer var1, UdpConnection var2) void
RequestTradingPacket.parse
(ByteBuffer var1, UdpConnection var2) void
RequestZipListPacket.parse
(ByteBuffer var1, UdpConnection var2) void
RolesEditPacket.parse
(ByteBuffer var1, UdpConnection var2) void
RolesPacket.parse
(ByteBuffer var1, UdpConnection var2) void
SafetyPacket.parse
(ByteBuffer b, UdpConnection connection) void
SentChunkPacket.parse
(ByteBuffer var1, UdpConnection var2) void
ServerMapPacket.parse
(ByteBuffer var1, UdpConnection var2) void
SledgehammerDestroyPacket.parse
(ByteBuffer var1, UdpConnection var2) void
SlowFactorPacket.parse
(ByteBuffer var1, UdpConnection var2) void
StartFirePacket.parse
(ByteBuffer var1, UdpConnection var2) void
StopFirePacket.parse
(ByteBuffer var1, UdpConnection var2) void
SyncClothingPacket.parse
(ByteBuffer b, UdpConnection connection) void
SyncCustomLightSettingsPacket.parse
(ByteBuffer var1, UdpConnection var2) void
SyncDoorGaragePacket.parse
(ByteBuffer var1, UdpConnection var2) void
SyncHandWeaponFieldsPacket.parse
(ByteBuffer var1, UdpConnection var2) void
SyncInjuriesPacket.parse
(ByteBuffer b, UdpConnection connection) void
SyncItemDeletePacket.parse
(ByteBuffer byteBuffer, UdpConnection udpConnection) void
SyncItemFieldsPacket.parse
(ByteBuffer var1, UdpConnection var2) void
SyncItemModDataPacket.parse
(ByteBuffer var1, UdpConnection var2) void
SyncNonPvpZonePacket.parse
(ByteBuffer b, UdpConnection connection) void
SyncPlayerAlarmClockPacket.parse
(ByteBuffer var1, UdpConnection var2) void
SyncPlayerFieldsPacket.parse
(ByteBuffer var1, UdpConnection var2) void
SyncPlayerStatsPacket.parse
(ByteBuffer var1, UdpConnection var2) void
SyncThumpablePacket.parse
(ByteBuffer var1, UdpConnection var2) void
SyncVisualsPacket.parse
(ByteBuffer var1, UdpConnection var2) void
SyncWorldAlarmClockPacket.parse
(ByteBuffer var1, UdpConnection var2) void
SyncXPPacket.parse
(ByteBuffer var1, UdpConnection var2) void
SyncZonePacket.parse
(ByteBuffer var1, UdpConnection var2) void
TeleportPacket.parse
(ByteBuffer var1, UdpConnection var2) void
TradingUIAddItemPacket.parse
(ByteBuffer var1, UdpConnection var2) void
TradingUIRemoveItemPacket.parse
(ByteBuffer var1, UdpConnection var2) void
TradingUIUpdateStatePacket.parse
(ByteBuffer var1, UdpConnection var2) void
UpdateOverlaySpritePacket.parse
(ByteBuffer var1, UdpConnection var2) void
VariableSyncPacket.parse
(ByteBuffer var1, UdpConnection var2) void
WarStateSyncPacket.parse
(ByteBuffer var1, UdpConnection var2) void
WarSyncPacket.parse
(ByteBuffer var1, UdpConnection var2) void
WaveSignalPacket.parse
(ByteBuffer var1, UdpConnection var2) void
WeatherPacket.parse
(ByteBuffer var1, UdpConnection var2) void
WorldMessagePacket.parse
(ByteBuffer var1, UdpConnection var2) void
ZombieHelmetFallingPacket.parse
(ByteBuffer var1, UdpConnection var2) default void
INetworkPacket.parseClient
(ByteBuffer byteBuffer, UdpConnection udpConnection) default void
INetworkPacket.parseClientLoading
(ByteBuffer byteBuffer, UdpConnection udpConnection) default void
INetworkPacket.parseServer
(ByteBuffer byteBuffer, UdpConnection udpConnection) void
BodyDamageUpdatePacket.processClient
(UdpConnection var1) void
GrappleZombieCorpsePacket.processClient
(UdpConnection var1) default void
INetworkPacket.processClient
(UdpConnection var1) void
KickedPacket.processClient
(UdpConnection var1) void
RequestDataPacket.processClient
(UdpConnection var1) void
SafetyPacket.processClient
(UdpConnection var1) void
SyncItemDeletePacket.processClient
(UdpConnection var1) default void
INetworkPacket.processClientLoading
(UdpConnection var1) void
KickedPacket.processClientLoading
(UdpConnection var1) void
RequestDataPacket.processClientLoading
(UdpConnection var1) static void
INetworkPacket.processPacketOnServer
(PacketTypes.PacketType packetType, UdpConnection udpConnection, Object... object) void
BodyDamageUpdatePacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) default void
INetworkPacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) void
RequestDataPacket.processServer
(PacketTypes.PacketType packetType, UdpConnection connection) void
RolesEditPacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) void
SafetyPacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) void
SyncItemDeletePacket.processServer
(PacketTypes.PacketType var1, UdpConnection udpConnection1) static void
INetworkPacket.send
(UdpConnection udpConnection, PacketTypes.PacketType packetType, Object... object) void
RequestDataPacket.sendConnectingDetails
(UdpConnection connection, ServerWorldDatabase.LogonResult logonResult) static void
INetworkPacket.sendToAll
(PacketTypes.PacketType packetType, UdpConnection udpConnection1, Object... object) default void
INetworkPacket.sendToClient
(PacketTypes.PacketType packetType, UdpConnection udpConnection) default void
INetworkPacket.sendToClients
(PacketTypes.PacketType packetType, UdpConnection udpConnection1) default void
INetworkPacket.sendToConnection
(PacketTypes.PacketType packetType, UdpConnection udpConnection) static void
INetworkPacket.sendToRelative
(PacketTypes.PacketType packetType, UdpConnection udpConnection1, float float0, float float1, Object... object) default void
INetworkPacket.sendToRelativeClients
(PacketTypes.PacketType packetType, UdpConnection udpConnection1, float float0, float float1) default void
INetworkPacket.sync
(PacketTypes.PacketType var1, UdpConnection var2) -
Uses of UdpConnection in zombie.network.packets.actions
Methods in zombie.network.packets.actions with parameters of type UdpConnectionModifier and TypeMethodDescriptionboolean
StatePacket.isConsistent
(UdpConnection udpConnection) boolean
EventPacket.isRelevant
(UdpConnection udpConnection) void
ActionPacket.parse
(ByteBuffer var1, UdpConnection var2) void
AddCorpseToMapPacket.parse
(ByteBuffer var1, UdpConnection var2) void
AnimalEventPacket.parse
(ByteBuffer var1, UdpConnection var2) void
BecomeCorpsePacket.parse
(ByteBuffer var1, UdpConnection var2) void
BurnCorpsePacket.parse
(ByteBuffer var1, UdpConnection var2) void
EatFoodPacket.parse
(ByteBuffer var1, UdpConnection var2) void
EventPacket.parse
(ByteBuffer var1, UdpConnection var2) void
HelicopterPacket.parse
(ByteBuffer var1, UdpConnection var2) void
RemoveBloodPacket.parse
(ByteBuffer var1, UdpConnection var2) void
SmashWindowPacket.parse
(ByteBuffer var1, UdpConnection var2) void
SneezeCoughPacket.parse
(ByteBuffer var1, UdpConnection var2) void
StatePacket.parse
(ByteBuffer byteBuffer, UdpConnection udpConnection) void
WakeUpPlayerPacket.parse
(ByteBuffer var1, UdpConnection var2) boolean
EventPacket.process
(IsoPlayer var1, UdpConnection var2) void
EventPacket.processClient
(UdpConnection udpConnection) void
SmashWindowPacket.processClient
(UdpConnection var1) void
StatePacket.processClient
(UdpConnection var1) void
EventPacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) void
SmashWindowPacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) void
StatePacket.processServer
(PacketTypes.PacketType packetType, UdpConnection udpConnection) -
Uses of UdpConnection in zombie.network.packets.character
Methods in zombie.network.packets.character with parameters of type UdpConnectionModifier and TypeMethodDescriptionvoid
AnimalCommandPacket.parse
(ByteBuffer var1, UdpConnection var2) void
AnimalOwnershipPacket.parse
(ByteBuffer var1, UdpConnection var2) void
AnimalPacket.parse
(ByteBuffer var1, UdpConnection var2) void
AnimalTracksPacket.parse
(ByteBuffer byteBuffer, UdpConnection udpConnection) void
AnimalUpdatePacket.parse
(ByteBuffer var1, UdpConnection var2) void
CreatePlayerPacket.parse
(ByteBuffer var1, UdpConnection var2) void
DeadAnimalPacket.parse
(ByteBuffer var1, UdpConnection var2) void
DeadCharacterPacket.parse
(ByteBuffer var1, UdpConnection var2) void
DeadPlayerPacket.parse
(ByteBuffer var1, UdpConnection var2) void
DeadZombiePacket.parse
(ByteBuffer var1, UdpConnection var2) void
ForageItemFoundPacket.parse
(ByteBuffer byteBuffer, UdpConnection udpConnection) void
PlayerDamageFromWeaponPacket.parse
(ByteBuffer var1, UdpConnection var2) void
PlayerDamagePacket.parse
(ByteBuffer var1, UdpConnection var2) void
PlayerDataRequestPacket.parse
(ByteBuffer var1, UdpConnection var2) void
PlayerEffectsSyncPacket.parse
(ByteBuffer var1, UdpConnection var2) void
PlayerPacket.parse
(ByteBuffer var1, UdpConnection var2) void
RemoveCorpseFromMapPacket.parse
(ByteBuffer var1, UdpConnection var2) void
ZombieControlPacket.parse
(ByteBuffer var1, UdpConnection var2) void
ZombiePacket.parse
(ByteBuffer var1, UdpConnection var2) void
AnimalOwnershipPacket.processClient
(UdpConnection var1) void
AnimalTracksPacket.processClient
(UdpConnection var1) void
AnimalUpdatePacket.processClient
(UdpConnection var1) void
PlayerPacket.processClient
(UdpConnection var1) void
PlayerPacket.processClientLoading
(UdpConnection var1) void
AnimalTracksPacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) void
AnimalUpdatePacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) void
ForageItemFoundPacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) void
PlayerPacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) -
Uses of UdpConnection in zombie.network.packets.connection
Methods in zombie.network.packets.connection with parameters of type UdpConnectionModifier and TypeMethodDescriptionvoid
ConnectCoopPacket.parse
(ByteBuffer var1, UdpConnection var2) void
ConnectedCoopPacket.parse
(ByteBuffer var1, UdpConnection var2) void
ConnectedPacket.parse
(ByteBuffer var1, UdpConnection var2) void
ConnectPacket.parse
(ByteBuffer var1, UdpConnection var2) void
GoogleAuthKeyPacket.parse
(ByteBuffer var1, UdpConnection var2) void
GoogleAuthPacket.parse
(ByteBuffer var1, UdpConnection var2) void
GoogleAuthRequestPacket.parse
(ByteBuffer var1, UdpConnection var2) void
LoadPlayerProfilePacket.parse
(ByteBuffer var1, UdpConnection var2) void
LoginPacket.parse
(ByteBuffer var1, UdpConnection var2) void
LoginQueueDonePacket.parse
(ByteBuffer var1, UdpConnection var2) void
QueuePacket.parse
(ByteBuffer var1, UdpConnection var2) void
ServerCustomizationPacket.parse
(ByteBuffer var1, UdpConnection var2) -
Uses of UdpConnection in zombie.network.packets.hit
Methods in zombie.network.packets.hit with parameters of type UdpConnectionModifier and TypeMethodDescriptionboolean
PlayerHit.isConsistent
(UdpConnection udpConnection) boolean
AnimalHitAnimalPacket.isRelevant
(UdpConnection var1) boolean
AnimalHitPlayerPacket.isRelevant
(UdpConnection var1) boolean
AnimalHitThumpablePacket.isRelevant
(UdpConnection var1) boolean
HitCharacter.isRelevant
(UdpConnection var1) boolean
PlayerHit.isRelevant
(UdpConnection udpConnection) boolean
VehicleHitPlayerPacket.isRelevant
(UdpConnection var1) boolean
VehicleHitZombiePacket.isRelevant
(UdpConnection var1) boolean
ZombieHitPlayerPacket.isRelevant
(UdpConnection connection) void
AnimalHit.parse
(ByteBuffer var1, UdpConnection var2) void
AnimalHitAnimalPacket.parse
(ByteBuffer var1, UdpConnection var2) void
AnimalHitPlayerPacket.parse
(ByteBuffer var1, UdpConnection var2) void
AnimalHitThumpablePacket.parse
(ByteBuffer var1, UdpConnection var2) void
PlayerHit.parse
(ByteBuffer byteBuffer, UdpConnection udpConnection) void
PlayerHitAnimalPacket.parse
(ByteBuffer var1, UdpConnection var2) void
PlayerHitObjectPacket.parse
(ByteBuffer byteBuffer, UdpConnection udpConnection) void
PlayerHitPlayerPacket.parse
(ByteBuffer b, UdpConnection connection) void
PlayerHitSquarePacket.parse
(ByteBuffer b, UdpConnection connection) void
PlayerHitVehiclePacket.parse
(ByteBuffer b, UdpConnection connection) void
VehicleHit.parse
(ByteBuffer b, UdpConnection connection) void
VehicleHitZombiePacket.parse
(ByteBuffer b, UdpConnection connection) void
ZombieHitPlayerPacket.parse
(ByteBuffer b, UdpConnection connection) default void
HitCharacter.processClient
(UdpConnection var1) default void
HitCharacter.processServer
(PacketTypes.PacketType packetType, UdpConnection udpConnection) -
Uses of UdpConnection in zombie.network.packets.safehouse
Methods in zombie.network.packets.safehouse with parameters of type UdpConnectionModifier and TypeMethodDescriptionvoid
SafehouseAcceptPacket.parse
(ByteBuffer var1, UdpConnection var2) void
SafehouseChangeMemberPacket.parse
(ByteBuffer var1, UdpConnection var2) void
SafehouseChangeOwnerPacket.parse
(ByteBuffer var1, UdpConnection var2) void
SafehouseChangeRespawnPacket.parse
(ByteBuffer var1, UdpConnection var2) void
SafehouseChangeTitlePacket.parse
(ByteBuffer var1, UdpConnection var2) void
SafehouseClaimPacket.parse
(ByteBuffer var1, UdpConnection var2) void
SafehouseInvitePacket.parse
(ByteBuffer var1, UdpConnection var2) void
SafehouseReleasePacket.parse
(ByteBuffer var1, UdpConnection var2) void
SafehouseSyncPacket.parse
(ByteBuffer var1, UdpConnection var2) void
SafezoneClaimPacket.parse
(ByteBuffer var1, UdpConnection var2) -
Uses of UdpConnection in zombie.network.packets.service
Methods in zombie.network.packets.service with parameters of type UdpConnectionModifier and TypeMethodDescriptionvoid
AccessDeniedPacket.parse
(ByteBuffer var1, UdpConnection var2) void
ChecksumPacket.parse
(ByteBuffer var1, UdpConnection var2) void
GlobalModDataPacket.parse
(ByteBuffer var1, UdpConnection var2) void
GlobalModDataRequestPacket.parse
(ByteBuffer var1, UdpConnection var2) void
PlayerInventoryPacket.parse
(ByteBuffer var1, UdpConnection var2) void
PlayerTimeoutPacket.parse
(ByteBuffer var1, UdpConnection var2) void
PopmanDebugCommandPacket.parse
(ByteBuffer var1, UdpConnection var2) void
ReceiveModDataPacket.parse
(ByteBuffer var1, UdpConnection var2) void
RecipePacket.parse
(ByteBuffer var1, UdpConnection var2) void
RequestUserLogPacket.parse
(ByteBuffer var1, UdpConnection var2) void
ScoreboardUpdatePacket.parse
(ByteBuffer var1, UdpConnection var2) void
ServerDebugInfo.parse
(ByteBuffer var1, UdpConnection var2) void
ServerLOSPacket.parse
(ByteBuffer var1, UdpConnection var2) void
ServerQuitPacket.parse
(ByteBuffer var1, UdpConnection var2) void
SetMultiplierPacket.parse
(ByteBuffer var1, UdpConnection var2) void
StartPausePacket.parse
(ByteBuffer var1, UdpConnection var2) void
StopPausePacket.parse
(ByteBuffer var1, UdpConnection var2) void
SyncClockPacket.parse
(ByteBuffer var1, UdpConnection var2) void
TimeSyncPacket.parse
(ByteBuffer var1, UdpConnection var2) void
ChecksumPacket.parseServer
(ByteBuffer var1, UdpConnection var2) void
ServerQuitPacket.processClient
(UdpConnection var1) static void
ChecksumPacket.sendError
(UdpConnection var0, String var1) -
Uses of UdpConnection in zombie.network.packets.sound
Methods in zombie.network.packets.sound with parameters of type UdpConnectionModifier and TypeMethodDescriptionvoid
PlaySoundPacket.parse
(ByteBuffer var1, UdpConnection var2) void
PlayWorldSoundPacket.parse
(ByteBuffer var1, UdpConnection var2) void
StopSoundPacket.parse
(ByteBuffer var1, UdpConnection var2) void
WorldSoundPacket.parse
(ByteBuffer var1, UdpConnection var2) void
PlayWorldSoundPacket.processClient
(UdpConnection var1) void
PlayWorldSoundPacket.processServer
(PacketTypes.PacketType var1, UdpConnection udpConnection0) -
Uses of UdpConnection in zombie.network.packets.vehicle
Methods in zombie.network.packets.vehicle with parameters of type UdpConnectionModifier and TypeMethodDescriptionboolean
PhysicsPacket.isConsistent
(UdpConnection var1) boolean
PhysicsPacket.isRelevant
(UdpConnection udpConnection) void
AuthorizationPacket.parse
(ByteBuffer var1, UdpConnection var2) void
PhysicsPacket.parse
(ByteBuffer byteBuffer, UdpConnection udpConnection) void
PhysicsPacket.process
(UdpConnection udpConnection) -
Uses of UdpConnection in zombie.network.packets.world
Methods in zombie.network.packets.world with parameters of type UdpConnectionModifier and TypeMethodDescriptionboolean
DebugStoryPacket.isConsistent
(UdpConnection udpConnection) void
DebugStoryPacket.parse
(ByteBuffer byteBuffer, UdpConnection udpConnection) void
DebugStoryPacket.processServer
(PacketTypes.PacketType var1, UdpConnection var2) -
Uses of UdpConnection in zombie.popman
Methods in zombie.popman that return UdpConnectionMethods in zombie.popman with parameters of type UdpConnectionModifier and TypeMethodDescriptionvoid
NetworkZombieManager.clearTargetAuth
(UdpConnection connection, IsoPlayer player) int
NetworkZombieManager.getAuthorizedZombieCount
(UdpConnection con) NetworkZombieList.getNetworkZombie
(UdpConnection connection) void
NetworkZombieManager.getZombieAuth
(UdpConnection connection, ByteBuffer bb) int
NetworkZombiePacker.getZombieData
(UdpConnection connection, ByteBuffer _bb) NetworkZombieManager.getZombieList
(UdpConnection connection) void
NetworkZombieManager.moveZombie
(IsoZombie zombie, UdpConnection to, IsoPlayer player) void
NetworkZombiePacker.parseZombie
(ByteBuffer _bb, UdpConnection connection) void
NetworkZombiePacker.receivePacket
(ByteBuffer _bb, UdpConnection connection) void
NetworkZombieSimulator.receivePacket
(ByteBuffer b, UdpConnection connection) void
NetworkZombieManager.recheck
(UdpConnection connection) static void
NetworkZombieManager.removeZombies
(UdpConnection connection) void
NetworkZombiePacker.send
(UdpConnection connection) void
Ownership.setOwnership
(UdpConnection udpConnection) Constructors in zombie.popman with parameters of type UdpConnection -
Uses of UdpConnection in zombie.popman.animal
Methods in zombie.popman.animal that return UdpConnectionModifier and TypeMethodDescriptionAnimalOwnershipManager.setOwnershipServer
(NetworkCharacterAI networkCharacterAI, UdpConnection udpConnection) Methods in zombie.popman.animal with parameters of type UdpConnectionModifier and TypeMethodDescriptionAnimalSynchronizationManager.getDeleted
(UdpConnection udpConnection) AnimalOwnershipManager.getOwnership
(UdpConnection udpConnection) void
AnimalInstanceManager.remove
(UdpConnection udpConnection) void
AnimalSynchronizationManager.setExtraUpdate
(UdpConnection udpConnection) void
AnimalOwnershipManager.setOwnershipClient
(UdpConnection udpConnection, HashSet<Short> hashSet0) AnimalOwnershipManager.setOwnershipServer
(NetworkCharacterAI networkCharacterAI, UdpConnection udpConnection) void
AnimalSynchronizationManager.setRequested
(UdpConnection udpConnection, HashSet<Short> hashSet1) -
Uses of UdpConnection in zombie.radio.devices
Methods in zombie.radio.devices with parameters of type UdpConnectionModifier and TypeMethodDescriptionvoid
DeviceData.receiveDeviceDataStatePacket
(ByteBuffer bb, UdpConnection ignoreConnection) -
Uses of UdpConnection in zombie.savefile
Methods in zombie.savefile with parameters of type UdpConnectionModifier and TypeMethodDescriptionvoid
ServerPlayerDB.serverUpdateNetworkCharacter
(ByteBuffer bb, UdpConnection connection) Deprecated.void
ServerPlayerDB.serverUpdateNetworkCharacter
(IsoPlayer isoPlayer, int int0, UdpConnection udpConnection) -
Uses of UdpConnection in zombie.vehicles
Fields in zombie.vehicles declared as UdpConnectionMethods in zombie.vehicles with parameters of type UdpConnectionModifier and TypeMethodDescriptionboolean
BaseVehicle.hasAuthorization
(UdpConnection connection) void
VehicleManager.sendDetachTowing
(UdpConnection connection, BaseVehicle vehicleA, BaseVehicle vehicleB) void
VehicleManager.sendEnter
(UdpConnection connection, BaseVehicle vehicle, IsoGameCharacter character, int seatTo) void
VehicleManager.sendExit
(UdpConnection connection, BaseVehicle vehicle, IsoGameCharacter character, int seatFrom) void
VehicleManager.sendPassengerPosition
(BaseVehicle vehicle, int seat, String positionId, UdpConnection ignore) void
VehicleManager.sendSwitchSeat
(UdpConnection connection, BaseVehicle vehicle, IsoGameCharacter character, int seatFrom, int seatTo) void
VehicleManager.sendTowing
(UdpConnection connection, BaseVehicle vehicleA, BaseVehicle vehicleB, String attachmentA, String attachmentB) void
VehicleManager.serverPacket
(ByteBuffer bb, UdpConnection connection, short type) void
VehicleManager.serverSendInitialWorldState
(UdpConnection connection) -
Uses of UdpConnection in zombie.world.moddata
Methods in zombie.world.moddata with parameters of type UdpConnectionModifier and TypeMethodDescriptionvoid
GlobalModData.receiveRequest
(ByteBuffer bb, UdpConnection requesterConnection) -
Uses of UdpConnection in zombie.worldMap.network
Methods in zombie.worldMap.network with parameters of type UdpConnectionModifier and TypeMethodDescriptionvoid
WorldMapServer.receive
(ByteBuffer byteBuffer, UdpConnection udpConnection)