Uses of Class
zombie.core.raknet.UdpConnection
Packages that use UdpConnection
Package
Description
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Uses of UdpConnection in zombie.ai.states
Methods in zombie.ai.states with parameters of type UdpConnectionModifier and TypeMethodDescriptionvoidClimbThroughWindowPositioningParams.parse(ByteBuffer b, UdpConnection connection) -
Uses of UdpConnection in zombie.characters
Methods in zombie.characters that return UdpConnectionMethods in zombie.characters with parameters of type UdpConnectionModifier and TypeMethodDescriptionbooleanIsoPlayer.checkCanSeeClient(UdpConnection remoteConnection) static floatSafetySystemManager.getCooldown(UdpConnection connection) voidNetworkPlayerAI.set(AnimalPacket packet, UdpConnection receiver) voidNetworkCharacterAI.setAnimalPacket(UdpConnection receiver) voidNetworkPlayerAI.setAnimalPacket(UdpConnection receiver) voidIsoGameCharacter.setOwner(UdpConnection connection) voidIsoZombie.setOwner(UdpConnection connection) voidNetworkState.sync(UdpConnection connection) -
Uses of UdpConnection in zombie.chat
Methods in zombie.chat that return UdpConnectionModifier and TypeMethodDescriptionstatic UdpConnectionChatUtility.findConnection(short playerOnlineID) static UdpConnectionChatUtility.findConnection(String playerName) Methods in zombie.chat with parameters of type UdpConnectionModifier and TypeMethodDescriptionvoidChatTab.sendAddTabPacket(UdpConnection connection) voidChatBase.sendMessageToPlayer(UdpConnection connection, ChatMessage msg) voidChatBase.sendPlayerJoinChatPacket(UdpConnection playerConnection) voidChatBase.sendPlayerLeaveChatPacket(UdpConnection connection) voidChatTab.sendRemoveTabPacket(UdpConnection connection) -
Uses of UdpConnection in zombie.commands.serverCommands
Methods in zombie.commands.serverCommands with parameters of type UdpConnectionModifier and TypeMethodDescriptionstatic StringRemoveCommand.Remove(UdpConnection connection, String subsystem) static StringSetAccessLevelCommand.update(String executorName, UdpConnection connection, String user, String newAccessLevelName) Constructors in zombie.commands.serverCommands with parameters of type UdpConnectionModifierConstructorDescriptionAddAllToWhiteListCommand(String username, Role userRole, String command, UdpConnection connection) AddItemCommand(String username, Role userRole, String command, UdpConnection connection) AddKeyCommand(String username, Role userRole, String command, UdpConnection connection) AddUserCommand(String username, Role userRole, String command, UdpConnection connection) AddUserToSafehouseCommand(String username, Role userRole, String command, UdpConnection connection) AddUserToWhiteListCommand(String username, Role userRole, String command, UdpConnection connection) AddVehicleCommand(String username, Role userRole, String command, UdpConnection connection) AddXPCommand(String username, Role userRole, String command, UdpConnection connection) AlarmCommand(String username, Role userRole, String command, UdpConnection connection) BanIPCommand(String username, Role userRole, String command, UdpConnection connection) BanSteamIDCommand(String username, Role userRole, String command, UdpConnection connection) BanUserCommand(String username, Role userRole, String command, UdpConnection connection) ChangeOptionCommand(String username, Role userRole, String command, UdpConnection connection) CheckModsNeedUpdate(String username, Role userRole, String command, UdpConnection connection) ChopperCommand(String username, Role userRole, String command, UdpConnection connection) ClearCommand(String username, Role userRole, String command, UdpConnection connection) ConnectionsCommand(String username, Role userRole, String command, UdpConnection connection) CreateHorde2Command(String username, Role userRole, String command, UdpConnection connection) CreateHordeCommand(String username, Role userRole, String command, UdpConnection connection) DebugPlayerCommand(String username, Role userRole, String command, UdpConnection connection) GodModeCommand(String username, Role userRole, String command, UdpConnection connection) GodModePlayerCommand(String username, Role userRole, String command, UdpConnection connection) GrantAdminCommand(String username, Role userRole, String command, UdpConnection connection) GunShotCommand(String username, Role userRole, String command, UdpConnection connection) HelpCommand(String username, Role userRole, String command, UdpConnection connection) InvisibleCommand(String username, Role userRole, String command, UdpConnection connection) InvisiblePlayerCommand(String username, Role userRole, String command, UdpConnection connection) KickUserCommand(String username, Role userRole, String command, UdpConnection connection) KickUserFromSafehouseCommand(String username, Role userRole, String command, UdpConnection connection) LightningCommand(String username, Role userRole, String command, UdpConnection connection) ListCommand(String username, Role userRole, String command, UdpConnection connection) LogCommand(String username, Role userRole, String command, UdpConnection connection) NoClipCommand(String username, Role userRole, String command, UdpConnection connection) PlayersCommand(String username, Role userRole, String command, UdpConnection connection) QuitCommand(String username, Role userRole, String command, UdpConnection connection) ReleaseSafehouseCommand(String username, Role userRole, String command, UdpConnection connection) ReloadAllLuaCommand(String username, Role userRole, String command, UdpConnection connection) ReloadLuaCommand(String username, Role userRole, String command, UdpConnection connection) ReloadOptionsCommand(String username, Role userRole, String command, UdpConnection connection) RemoveAdminCommand(String username, Role userRole, String command, UdpConnection connection) RemoveCommand(String username, Role userRole, String command, UdpConnection connection) RemoveItemCommand(String username, Role userRole, String command, UdpConnection connection) RemoveUserFromWhiteList(String username, Role userRole, String command, UdpConnection connection) RemoveZombiesCommand(String username, Role userRole, String command, UdpConnection connection) SaveCommand(String username, Role userRole, String command, UdpConnection connection) ServerMessageCommand(String username, Role userRole, String command, UdpConnection connection) SetAccessLevelCommand(String username, Role userRole, String command, UdpConnection connection) SetPasswordCommand(String username, Role userRole, String command, UdpConnection connection) SetTimeSpeedCommand(String username, Role userRole, String command, UdpConnection connection) ShowOptionsCommand(String username, Role userRole, String command, UdpConnection connection) StartRainCommand(String username, Role userRole, String command, UdpConnection connection) StartStormCommand(String username, Role userRole, String command, UdpConnection connection) StatisticsCommand(String username, Role userRole, String command, UdpConnection connection) StopRainCommand(String username, Role userRole, String command, UdpConnection connection) StopWeatherCommand(String username, Role userRole, String command, UdpConnection connection) TeleportCommand(String username, Role userRole, String command, UdpConnection connection) TeleportPlayerCommand(String username, Role userRole, String command, UdpConnection connection) TeleportToCommand(String username, Role userRole, String command, UdpConnection connection) ThunderCommand(String username, Role userRole, String command, UdpConnection connection) UnbanIPCommand(String username, Role userRole, String command, UdpConnection connection) UnbanSteamIDCommand(String username, Role userRole, String command, UdpConnection connection) UnbanUserCommand(String username, Role userRole, String command, UdpConnection connection) VoiceBanCommand(String username, Role userRole, String command, UdpConnection connection) WorldGeneratorCommand(String username, Role userRole, String command, UdpConnection connection) -
Uses of UdpConnection in zombie.core
Methods in zombie.core with parameters of type UdpConnectionModifier and TypeMethodDescriptionvoidActionManager.disconnectPlayer(UdpConnection connection) voidBuildAction.parse(ByteBuffer b, UdpConnection connection) voidFishingAction.parse(ByteBuffer b, UdpConnection connection) voidNetTimedAction.parse(ByteBuffer b, UdpConnection connection) -
Uses of UdpConnection in zombie.core.raknet
Fields in zombie.core.raknet with type parameters of type UdpConnectionMethods in zombie.core.raknet that return UdpConnectionMethods in zombie.core.raknet with parameters of type UdpConnectionModifier and TypeMethodDescriptionvoidUdpEngine.endPacketBroadcastExcept(int priority, int reliability, UdpConnection connection) voidVoiceManager.UpdateChannelsRoaming(UdpConnection connection) -
Uses of UdpConnection in zombie.entity
Methods in zombie.entity with parameters of type UdpConnectionModifier and TypeMethodDescriptionvoidGameEntityNetwork.parse(ByteBuffer b, UdpConnection connection) static voidGameEntityNetwork.sendPacketData(EntityPacketData data, GameEntity entity, Component component, UdpConnection connection, boolean isIgnoreConnection) final voidGameEntity.sendSyncEntity(UdpConnection ignoreConnection) -
Uses of UdpConnection in zombie.iso
Methods in zombie.iso with parameters of type UdpConnectionModifier and TypeMethodDescriptionvoidIsoObject.syncIsoObject(boolean bRemote, byte val, UdpConnection source, ByteBuffer bb) voidIsoObject.transmitUpdatedSpriteToClients(UdpConnection connection) -
Uses of UdpConnection in zombie.iso.areas.isoregion
Methods in zombie.iso.areas.isoregion with parameters of type UdpConnectionModifier and TypeMethodDescriptionstatic voidIsoRegions.receiveClientRequestFullDataChunks(ByteBuffer input, UdpConnection conn) -
Uses of UdpConnection in zombie.iso.areas.isoregion.jobs
Methods in zombie.iso.areas.isoregion.jobs that return UdpConnectionModifier and TypeMethodDescriptionJobChunkUpdate.getTargetConn()JobServerSendFullData.getTargetConn()Methods in zombie.iso.areas.isoregion.jobs with parameters of type UdpConnectionModifier and TypeMethodDescriptionstatic JobServerSendFullDataRegionJobManager.allocServerSendFullData(UdpConnection conn) voidJobChunkUpdate.setTargetConn(UdpConnection conn) -
Uses of UdpConnection in zombie.iso.objects
Methods in zombie.iso.objects with parameters of type UdpConnectionModifier and TypeMethodDescriptionstatic voidIsoDeadBody.removeDeadBodies(UdpConnection removeCorpsesConnection) voidIsoLightSwitch.syncCustomizedSettings(UdpConnection source) voidIsoBarricade.syncIsoObject(boolean bRemote, byte val, UdpConnection source, ByteBuffer bb) voidIsoCurtain.syncIsoObject(boolean bRemote, byte val, UdpConnection source) voidIsoCurtain.syncIsoObject(boolean bRemote, byte val, UdpConnection source, ByteBuffer bb) voidIsoDoor.syncIsoObject(boolean bRemote, byte val, UdpConnection source, ByteBuffer bb) voidIsoLightSwitch.syncIsoObject(boolean bRemote, byte val, UdpConnection source) voidIsoLightSwitch.syncIsoObject(boolean bRemote, byte val, UdpConnection source, ByteBuffer bb) voidIsoStove.syncIsoObject(boolean bRemote, byte val, UdpConnection source, ByteBuffer bb) voidIsoWorldInventoryObject.syncIsoObject(boolean bRemote, byte val, UdpConnection source, ByteBuffer bb) -
Uses of UdpConnection in zombie.iso.weather
Methods in zombie.iso.weather with parameters of type UdpConnectionModifier and TypeMethodDescriptionfinal voidClimateManager.receiveClimatePacket(ByteBuffer bb, UdpConnection ignoreConnection) voidClimateManager.sendInitialState(UdpConnection connection) -
Uses of UdpConnection in zombie.Lua
Methods in zombie.Lua with parameters of type UdpConnectionModifier and TypeMethodDescriptionstatic voidLuaManager.GlobalObject.checkModsNeedUpdate(UdpConnection connection) -
Uses of UdpConnection in zombie.network
Fields in zombie.network declared as UdpConnectionModifier and TypeFieldDescriptionstatic UdpConnectionGameClient.connectionstatic UdpConnectionGameServer.removeAnimalsConnectionstatic UdpConnectionGameServer.removeCorpsesConnectionstatic UdpConnectionGameServer.removeVehiclesConnectionstatic UdpConnectionGameServer.removeZombiesConnectionstatic final UdpConnection[]GameServer.SlotToConnectionFields in zombie.network with type parameters of type UdpConnectionMethods in zombie.network that return UdpConnectionModifier and TypeMethodDescriptionstatic UdpConnectionGameServer.getConnectionByPlayerOnlineID(short onlineID) static UdpConnectionGameServer.getConnectionFromPlayer(IsoPlayer player) Methods in zombie.network with parameters of type UdpConnectionModifier and TypeMethodDescriptionvoidRequestDataManager.ACKWasReceived(RequestDataPacket.RequestID id, UdpConnection connection, int bytesTransmitted) static voidGameServer.addConnection(UdpConnection con) static voidGameServer.addDelayedDisconnect(UdpConnection con) static voidGameServer.addDisconnect(UdpConnection con) static voidGameServer.addIncoming(short id, ByteBuffer bb, UdpConnection connection) static StringBanSystem.BanIP(String ip, UdpConnection adminConnection, String argument, boolean ban) static StringBanSystem.BanUser(String username, UdpConnection adminConnection, String argument, boolean ban) static StringBanSystem.BanUserByIP(String username, UdpConnection adminConnection, String argument, boolean ban) static StringBanSystem.BanUserBySteamID(String steamID, UdpConnection adminConnection, String argument, boolean ban) voidPacketTypes.CallbackServerProcess.call(ByteBuffer bb, UdpConnection connection, short packetType) static booleanGameServer.canModifyPlayerStats(UdpConnection c, IsoPlayer player) static StringGameServer.changeRole(String adminName, UdpConnection adminConnection, String user, String newAccessLevelName) static voidClientServerMap.characterIn(UdpConnection connection, int playerIndex) static voidGameServer.disconnect(UdpConnection connection, String description) static voidLoginQueue.disconnect(UdpConnection connection) voidRequestDataManager.disconnect(UdpConnection connection) static voidGameServer.disconnectPlayer(IsoPlayer player, UdpConnection connection) static IsoPlayerGameServer.getAnyPlayerFromConnection(UdpConnection connection) static IsoPlayerGameServer.getPlayerFromConnection(UdpConnection connection, int playerIndex) static booleanGameServer.isDelayedDisconnect(UdpConnection con) static booleanLoginQueue.isInTheQueue(UdpConnection connection) static voidGameServer.kick(UdpConnection connection, String description, String reason) voidPZNetKahluaTableImpl.load(ByteBuffer input, UdpConnection connection) PZNetKahluaTableImpl.load(ByteBuffer input, UdpConnection connection, byte sbyt) static ComponentPZNetKahluaTableImpl.loadComponent(ByteBuffer input, UdpConnection connection) static IsoGameCharacterPZNetKahluaTableImpl.loadIsoGameCharacter(ByteBuffer input, UdpConnection connection) static IsoObjectPZNetKahluaTableImpl.loadIsoObject(ByteBuffer input, UdpConnection connection) static voidConnectionManager.log(String event, String message, UdpConnection connection) voidPacketTypes.PacketType.onServerPacket(ByteBuffer bb, UdpConnection connection) static voidPacketTypes.PacketAuthorization.onUnauthorized(UdpConnection connection, PacketTypes.PacketType type) voidRequestDataManager.putDataForTransmit(RequestDataPacket.RequestID id, UdpConnection connection, ByteBuffer bb) voidZomboidNetData.read(short id, ByteBuffer bb, UdpConnection connection) static voidGameServer.receiveBigWaterSplash(ByteBuffer bb, UdpConnection connection, short packetType) static voidGameServer.receiveClientConnect(UdpConnection connection, ServerWorldDatabase.LogonResult r) static voidGameServer.receiveEatBody(ByteBuffer bb, UdpConnection connection, short packetType) static voidLoginQueue.receiveLoginQueueDone(long gameLoadingTime, UdpConnection connection) static voidGameServer.receivePlayerConnect(ByteBuffer bb, UdpConnection connection, String username) static voidGameServer.receivePlayerListensChannel(ByteBuffer bb, UdpConnection connection, short packetType) static voidGameServer.receiveRadioDeviceDataState(ByteBuffer bb, UdpConnection connection, short packetType) static voidGameServer.receiveRadioServerData(ByteBuffer bb, UdpConnection connection, short packetType) static voidLoginQueue.receiveServerLoginQueueRequest(UdpConnection connection) static voidGameServer.receiveSyncRadioData(ByteBuffer bb, UdpConnection connection, short packetType) static voidGameServer.receiveWorldMapPlayerPosition(ByteBuffer bb, UdpConnection connection, short packetType) voidPacketTypes.PacketType.send(UdpConnection connection) static voidGameServer.sendCompost(IsoCompost compost, UdpConnection connection) static voidGameServer.sendHitCharacter(HitCharacter packet, PacketTypes.PacketType packetType, UdpConnection connection) static voidGameServer.sendInitialWorldState(UdpConnection c) static booleanGameServer.sendItemListNet(UdpConnection ignore, IsoPlayer sender, ArrayList<InventoryItem> items, IsoPlayer receiver, String sessionID, String custom) static voidGameServer.sendMetaGrid(int cellX, int cellY, int roomID, UdpConnection connection) static voidGameServer.sendNonPvpZone(NonPvpZone zone, boolean remove, UdpConnection connection) voidClientServerMap.sendPacket(UdpConnection connection) static voidGameServer.sendPlayerConnected(IsoPlayer p, UdpConnection c) static voidGameServer.sendPlayerExtraInfo(IsoPlayer p, UdpConnection connection) static voidGameServer.sendPlayerExtraInfo(IsoPlayer p, UdpConnection connection, boolean isForced) static voidGameServer.sendRadioPostSilence(UdpConnection c) static voidGameServer.sendServerCommand(String module, String command, se.krka.kahlua.vm.KahluaTable args, UdpConnection c) static voidGameServer.sendTickets(String author, UdpConnection connection) static voidGameServer.sendWorldSound(WorldSoundManager.WorldSound sound, UdpConnection connection) static voidGameServer.setCustomVariables(IsoPlayer p, UdpConnection c) voidClientChunkRequest.unpack(ByteBuffer bb, UdpConnection connection) voidClientChunkRequest.unpackLargeArea(ByteBuffer bb, UdpConnection connection) static voidGameServer.updateOverlayForClients(IsoObject object, String spriteName, float r, float g, float b, float a, UdpConnection playerConnection) static voidConnectionDetails.write(UdpConnection connection, ServerWorldDatabase.LogonResult logonResult, ByteBuffer bb) Constructors in zombie.network with parameters of type UdpConnection -
Uses of UdpConnection in zombie.network.anticheats
Methods in zombie.network.anticheats with parameters of type UdpConnectionModifier and TypeMethodDescriptionvoidAntiCheat.act(UdpConnection connection, String text) static voidAntiCheat.doBanUser(UdpConnection connection, String issuedBy, String text) static voidAntiCheat.doKickUser(UdpConnection connection, String issuedBy, String text) static voidAntiCheat.doLogUser(UdpConnection connection, String issuedBy, String text) booleanAntiCheat.isValid(UdpConnection connection, INetworkPacket packet) static voidAntiCheat.log(UdpConnection connection, AntiCheat antiCheat, int counter, String text) booleanAbstractAntiCheat.preUpdate(UdpConnection connection) static voidAntiCheat.preUpdate(UdpConnection connection) booleanAntiCheatChecksumUpdate.preUpdate(UdpConnection connection) voidAbstractAntiCheat.react(UdpConnection connection, INetworkPacket packet) voidAntiCheatNoClip.react(UdpConnection connection, INetworkPacket packet) booleanAbstractAntiCheat.update(UdpConnection connection) static voidAntiCheat.update(UdpConnection connection) booleanAntiCheatPlayerUpdate.update(UdpConnection connection) booleanAntiCheatRecipeUpdate.update(UdpConnection connection) booleanAntiCheatXPUpdate.update(UdpConnection connection) AbstractAntiCheat.validate(UdpConnection connection, INetworkPacket packet) static booleanAntiCheatCapability.validate(UdpConnection connection, Capability capability) AntiCheatChecksum.validate(UdpConnection connection, INetworkPacket packet) AntiCheatFire.validate(UdpConnection connection, INetworkPacket packet) AntiCheatHitDamage.validate(UdpConnection connection, INetworkPacket packet) AntiCheatHitLongDistance.validate(UdpConnection connection, INetworkPacket packet) AntiCheatHitShortDistance.validate(UdpConnection connection, INetworkPacket packet) AntiCheatHitWeaponAmmo.validate(UdpConnection connection, INetworkPacket packet) AntiCheatHitWeaponRange.validate(UdpConnection connection, INetworkPacket packet) AntiCheatHitWeaponRate.validate(UdpConnection connection, INetworkPacket packet) AntiCheatNoClip.validate(UdpConnection connection, INetworkPacket packet) AntiCheatNone.validate(UdpConnection connection, INetworkPacket packet) AntiCheatPlayer.validate(UdpConnection connection, INetworkPacket packet) AntiCheatPower.validate(UdpConnection connection, INetworkPacket packet) AntiCheatRecipe.validate(UdpConnection connection, INetworkPacket packet) AntiCheatSafeHousePlayer.validate(UdpConnection connection, INetworkPacket packet) AntiCheatSafeHouseSurvivor.validate(UdpConnection connection, INetworkPacket packet) AntiCheatSafety.validate(UdpConnection connection, INetworkPacket packet) AntiCheatServerCustomizationDDOS.validate(UdpConnection connection, INetworkPacket packet) AntiCheatSmoke.validate(UdpConnection connection, INetworkPacket packet) AntiCheatSpeed.validate(UdpConnection connection, INetworkPacket packet) AntiCheatTarget.validate(UdpConnection connection, INetworkPacket packet) AntiCheatTransaction.validate(UdpConnection connection, INetworkPacket packet) AntiCheatXP.validate(UdpConnection connection, INetworkPacket packet) AntiCheatXPPlayer.validate(UdpConnection connection, INetworkPacket packet) Constructors in zombie.network.anticheats with parameters of type UdpConnectionModifierConstructorDescriptionPacketValidator(UdpConnection connection) SuspiciousActivity(UdpConnection connection) -
Uses of UdpConnection in zombie.network.chat
Methods in zombie.network.chat with parameters of type UdpConnectionModifier and TypeMethodDescriptionvoidChatServer.processMessageFromPlayerPacket(ByteBuffer bb, UdpConnection connection) voidChatServer.sendMessageToServerChat(UdpConnection connection, String msg) -
Uses of UdpConnection in zombie.network.fields
Methods in zombie.network.fields with parameters of type UdpConnectionModifier and TypeMethodDescriptionbooleanIDInteger.isConsistent(UdpConnection connection) booleanIDShort.isConsistent(UdpConnection connection) booleanIDString.isConsistent(UdpConnection connection) default booleanINetworkPacketField.isConsistent(UdpConnection connection) booleanMovingObject.isConsistent(UdpConnection connection) booleanPerk.isConsistent(UdpConnection connection) booleanPlayerItem.isConsistent(UdpConnection connection) booleanSafehouseID.isConsistent(UdpConnection connection) booleanSquare.isConsistent(UdpConnection connection) booleanStateID.isConsistent(UdpConnection connection) voidContainerID.parse(ByteBuffer b, UdpConnection connection) voidIDInteger.parse(ByteBuffer b, UdpConnection connection) voidIDShort.parse(ByteBuffer b, UdpConnection connection) voidIDString.parse(ByteBuffer b, UdpConnection connection) voidINetworkPacketField.parse(ByteBuffer arg0, UdpConnection arg1) voidMovingObject.parse(ByteBuffer b, UdpConnection connection) voidNetObject.parse(ByteBuffer b, UdpConnection connection) voidPerk.parse(ByteBuffer b, UdpConnection connection) voidPlayerItem.parse(ByteBuffer b, UdpConnection connection) voidPosition.parse(ByteBuffer b, UdpConnection connection) voidSafehouseID.parse(ByteBuffer b, UdpConnection connection) voidSquare.parse(ByteBuffer b, UdpConnection connection) voidStateID.parse(ByteBuffer b, UdpConnection connection) voidVariables.parse(ByteBuffer b, UdpConnection connection) -
Uses of UdpConnection in zombie.network.fields.character
Methods in zombie.network.fields.character with parameters of type UdpConnectionModifier and TypeMethodDescriptionbooleanAnimalID.isConsistent(UdpConnection connection) booleanCharacterID.isConsistent(UdpConnection connection) booleanPlayerID.isConsistent(UdpConnection connection) booleanZombieID.isConsistent(UdpConnection connection) booleanAnimalID.isRelevant(UdpConnection connection) voidAnimalID.parse(ByteBuffer b, UdpConnection connection) voidCharacterID.parse(ByteBuffer b, UdpConnection connection) voidPFBData.parse(ByteBuffer b, UdpConnection connection) voidPlayerID.parse(ByteBuffer b, UdpConnection connection) voidPlayerVariables.parse(ByteBuffer b, UdpConnection connection) voidPrediction.parse(ByteBuffer b, UdpConnection connection) voidZombieID.parse(ByteBuffer b, UdpConnection connection) -
Uses of UdpConnection in zombie.network.fields.hit
Methods in zombie.network.fields.hit with parameters of type UdpConnectionModifier and TypeMethodDescriptionbooleanCharacter.isConsistent(UdpConnection connection) booleanPlayer.isConsistent(UdpConnection connection) booleanThumpable.isConsistent(UdpConnection connection) booleanWeapon.isConsistent(UdpConnection connection) booleanZombie.isConsistent(UdpConnection connection) booleanPlayer.isRelevant(UdpConnection connection) booleanThumpable.isRelevant(UdpConnection connection) voidAttackVars.parse(ByteBuffer b, UdpConnection connection) voidBite.parse(ByteBuffer b, UdpConnection connection) voidCharacter.parse(ByteBuffer b, UdpConnection connection) voidDamage.parse(ByteBuffer b, UdpConnection connection) voidFall.parse(ByteBuffer b, UdpConnection connection) voidHit.parse(ByteBuffer b, UdpConnection connection) voidHitInfo.parse(ByteBuffer b, UdpConnection connection) voidPlayer.parse(ByteBuffer b, UdpConnection connection) voidThumpable.parse(ByteBuffer b, UdpConnection connection) voidVehicleHitField.parse(ByteBuffer b, UdpConnection connection) voidWeapon.parse(ByteBuffer b, UdpConnection connection) voidWeapon.parse(ByteBuffer b, UdpConnection connection, IsoLivingCharacter character) voidWeaponHit.parse(ByteBuffer b, UdpConnection connection) voidZombie.parse(ByteBuffer b, UdpConnection connection) -
Uses of UdpConnection in zombie.network.fields.vehicle
Methods in zombie.network.fields.vehicle with parameters of type UdpConnectionModifier and TypeMethodDescriptionbooleanVehicleID.isConsistent(UdpConnection connection) voidVehicleAuthorization.parse(ByteBuffer b, UdpConnection connection) voidVehicleEngine.parse(ByteBuffer bb, UdpConnection connection) voidVehicleID.parse(ByteBuffer b, UdpConnection connection) voidVehicleLights.parse(ByteBuffer bb, UdpConnection connection) voidVehiclePartCondition.parse(ByteBuffer bb, UdpConnection connection) voidVehiclePartDoor.parse(ByteBuffer bb, UdpConnection connection) voidVehiclePartItem.parse(ByteBuffer bb, UdpConnection connection) voidVehiclePartModData.parse(ByteBuffer bb, UdpConnection connection) voidVehiclePartModels.parse(ByteBuffer bb, UdpConnection connection) voidVehiclePartUsedDelta.parse(ByteBuffer bb, UdpConnection connection) voidVehiclePartWindow.parse(ByteBuffer bb, UdpConnection connection) voidVehiclePassengers.parse(ByteBuffer b, UdpConnection connection) voidVehicleProperties.parse(ByteBuffer bb, UdpConnection connection) voidVehicleSounds.parse(ByteBuffer bb, UdpConnection connection) -
Uses of UdpConnection in zombie.network.id
Methods in zombie.network.id with parameters of type UdpConnection -
Uses of UdpConnection in zombie.network.packets
Methods in zombie.network.packets with parameters of type UdpConnectionModifier and TypeMethodDescriptionstatic voidAddXpPacket.addXp(UdpConnection connection, IsoPlayer player, PerkFactory.Perk perk, float amount, boolean noMultiplier) booleanAddXPMultiplierPacket.isConsistent(UdpConnection connection) booleanAddXpPacket.isConsistent(UdpConnection connection) booleanEquipPacket.isConsistent(UdpConnection connection) booleanExtraInfoPacket.isConsistent(UdpConnection connection) booleanGameCharacterAttachedItemPacket.isConsistent(UdpConnection connection) booleanObjectModDataPacket.isConsistent(UdpConnection connection) booleanRequestDataPacket.isConsistent(UdpConnection connection) booleanRequestTradingPacket.isConsistent(UdpConnection connection) booleanSafetyPacket.isConsistent(UdpConnection connection) booleanStartFirePacket.isConsistent(UdpConnection connection) booleanStopFirePacket.isConsistent(UdpConnection connection) booleanSyncClothingPacket.isConsistent(UdpConnection connection) booleanSyncItemFieldsPacket.isConsistent(UdpConnection connection) booleanSyncNonPvpZonePacket.isConsistent(UdpConnection connection) booleanSyncPlayerAlarmClockPacket.isConsistent(UdpConnection connection) booleanSyncPlayerFieldsPacket.isConsistent(UdpConnection connection) booleanSyncVisualsPacket.isConsistent(UdpConnection connection) booleanSyncWorldAlarmClockPacket.isConsistent(UdpConnection connection) booleanTradingUIAddItemPacket.isConsistent(UdpConnection connection) booleanTradingUIRemoveItemPacket.isConsistent(UdpConnection connection) booleanTradingUIUpdateStatePacket.isConsistent(UdpConnection connection) booleanVariableSyncPacket.isConsistent(UdpConnection connection) booleanWarStateSyncPacket.isConsistent(UdpConnection connection) booleanWarSyncPacket.isConsistent(UdpConnection connection) booleanZombieHelmetFallingPacket.isConsistent(UdpConnection connection) booleanSyncPlayerAlarmClockPacket.isRelevant(UdpConnection connection) booleanSyncWorldAlarmClockPacket.isRelevant(UdpConnection connection) voidAddBrokenGlassPacket.parse(ByteBuffer b, UdpConnection connection) voidAddExplosiveTrapPacket.parse(ByteBuffer b, UdpConnection connection) voidAddInventoryItemToContainerPacket.parse(ByteBuffer b, UdpConnection connection) voidAddItemInInventoryPacket.parse(ByteBuffer b, UdpConnection connection) voidAddItemToMapPacket.parse(ByteBuffer b, UdpConnection connection) voidAddTicketPacket.parse(ByteBuffer b, UdpConnection connection) voidAddTrackPacket.parse(ByteBuffer b, UdpConnection connection) voidAddUserlogPacket.parse(ByteBuffer b, UdpConnection connection) voidAddWarningPointPacket.parse(ByteBuffer b, UdpConnection connection) voidAddXPMultiplierPacket.parse(ByteBuffer b, UdpConnection connection) voidAddXpPacket.parse(ByteBuffer b, UdpConnection connection) voidBanUnbanUserActionPacket.parse(ByteBuffer b, UdpConnection connection) voidBodyDamageUpdatePacket.parse(ByteBuffer b, UdpConnection connection) voidBodyPartSyncPacket.parse(ByteBuffer b, UdpConnection connection) voidCustomColorPacket.parse(ByteBuffer bb, UdpConnection connection) voidEquipPacket.parse(ByteBuffer b, UdpConnection connection) voidExtraInfoPacket.parse(ByteBuffer b, UdpConnection connection) voidGameCharacterAttachedItemPacket.parse(ByteBuffer b, UdpConnection connection) voidGeneralActionPacket.parse(ByteBuffer b, UdpConnection connection) voidGetModDataPacket.parse(ByteBuffer b, UdpConnection connection) voidGlobalObjectsPacket.parse(ByteBuffer b, UdpConnection connection) voidHumanVisualPacket.parse(ByteBuffer b, UdpConnection connection) voidItemStatsPacket.parse(ByteBuffer b, UdpConnection connection) voidItemTransactionPacket.parse(ByteBuffer b, UdpConnection connection) voidKickedPacket.parse(ByteBuffer b, UdpConnection connection) voidMessageForAdminPacket.parse(ByteBuffer b, UdpConnection connection) voidMetaGridPacket.parse(ByteBuffer b, UdpConnection connection) voidNetworkUserActionPacket.parse(ByteBuffer b, UdpConnection connection) voidNetworkUsersPacket.parse(ByteBuffer b, UdpConnection connection) voidNotRequiredInZipPacket.parse(ByteBuffer b, UdpConnection connection) voidObjectChangePacket.parse(ByteBuffer b, UdpConnection connection) voidObjectModDataPacket.parse(ByteBuffer b, UdpConnection connection) voidPlayerXpPacket.parse(ByteBuffer b, UdpConnection connection) voidPVPEventsPacket.parse(ByteBuffer b, UdpConnection connection) voidReadAnnotedMapPacket.parse(ByteBuffer b, UdpConnection connection) voidRegisterZonePacket.parse(ByteBuffer b, UdpConnection connection) voidReloadOptionsPacket.parse(ByteBuffer b, UdpConnection connection) voidRemoveContestedItemsFromInventoryPacket.parse(ByteBuffer b, UdpConnection connection) voidRemoveInventoryItemFromContainerPacket.parse(ByteBuffer b, UdpConnection connection) voidRemoveItemFromSquarePacket.parse(ByteBuffer b, UdpConnection connection) voidRemoveTicketPacket.parse(ByteBuffer b, UdpConnection connection) voidRemoveUserlogPacket.parse(ByteBuffer b, UdpConnection connection) voidReplaceInventoryItemInContainerPacket.parse(ByteBuffer b, UdpConnection connection) voidRequestDataPacket.parse(ByteBuffer b, UdpConnection connection) voidRequestItemsForContainerPacket.parse(ByteBuffer b, UdpConnection connection) voidRequestLargeAreaZipPacket.parse(ByteBuffer b, UdpConnection connection) voidRequestNetworkUsersPacket.parse(ByteBuffer b, UdpConnection connection) voidRequestRolesPacket.parse(ByteBuffer b, UdpConnection connection) voidRequestTradingPacket.parse(ByteBuffer b, UdpConnection connection) voidRequestZipListPacket.parse(ByteBuffer b, UdpConnection connection) voidRolesEditPacket.parse(ByteBuffer b, UdpConnection connection) voidRolesPacket.parse(ByteBuffer b, UdpConnection connection) voidSafetyPacket.parse(ByteBuffer b, UdpConnection connection) voidSentChunkPacket.parse(ByteBuffer b, UdpConnection connection) voidServerMapPacket.parse(ByteBuffer b, UdpConnection connection) voidSledgehammerDestroyPacket.parse(ByteBuffer b, UdpConnection connection) voidSlowFactorPacket.parse(ByteBuffer b, UdpConnection connection) voidStartFirePacket.parse(ByteBuffer b, UdpConnection connection) voidStopFirePacket.parse(ByteBuffer b, UdpConnection connection) voidSyncClothingPacket.parse(ByteBuffer b, UdpConnection connection) voidSyncCustomLightSettingsPacket.parse(ByteBuffer b, UdpConnection connection) voidSyncHandWeaponFieldsPacket.parse(ByteBuffer b, UdpConnection connection) voidSyncItemFieldsPacket.parse(ByteBuffer b, UdpConnection connection) voidSyncItemModDataPacket.parse(ByteBuffer b, UdpConnection connection) voidSyncNonPvpZonePacket.parse(ByteBuffer b, UdpConnection connection) voidSyncPlayerAlarmClockPacket.parse(ByteBuffer b, UdpConnection connection) voidSyncPlayerFieldsPacket.parse(ByteBuffer b, UdpConnection connection) voidSyncPlayerStatsPacket.parse(ByteBuffer b, UdpConnection connection) voidSyncThumpablePacket.parse(ByteBuffer b, UdpConnection connection) voidSyncVisualsPacket.parse(ByteBuffer b, UdpConnection connection) voidSyncWorldAlarmClockPacket.parse(ByteBuffer b, UdpConnection connection) voidSyncZonePacket.parse(ByteBuffer b, UdpConnection connection) voidTeleportPacket.parse(ByteBuffer b, UdpConnection connection) voidTeleportToHimUserActionPacket.parse(ByteBuffer b, UdpConnection connection) voidTeleportUserActionPacket.parse(ByteBuffer b, UdpConnection connection) voidTradingUIAddItemPacket.parse(ByteBuffer b, UdpConnection connection) voidTradingUIRemoveItemPacket.parse(ByteBuffer b, UdpConnection connection) voidTradingUIUpdateStatePacket.parse(ByteBuffer b, UdpConnection connection) voidUpdateOverlaySpritePacket.parse(ByteBuffer b, UdpConnection connection) voidVariableSyncPacket.parse(ByteBuffer b, UdpConnection connection) voidViewedTicketPacket.parse(ByteBuffer b, UdpConnection connection) voidViewTicketsPacket.parse(ByteBuffer b, UdpConnection connection) voidWarStateSyncPacket.parse(ByteBuffer b, UdpConnection connection) voidWarSyncPacket.parse(ByteBuffer b, UdpConnection connection) voidWaveSignalPacket.parse(ByteBuffer b, UdpConnection connection) voidWeatherPacket.parse(ByteBuffer b, UdpConnection connection) voidWorldMessagePacket.parse(ByteBuffer b, UdpConnection connection) voidZombieHelmetFallingPacket.parse(ByteBuffer b, UdpConnection connection) default voidINetworkPacket.parseClient(ByteBuffer b, UdpConnection connection) default voidINetworkPacket.parseClientLoading(ByteBuffer b, UdpConnection connection) default voidINetworkPacket.parseServer(ByteBuffer b, UdpConnection connection) voidHumanVisualPacket.process(UdpConnection connection) voidAddBrokenGlassPacket.processClient(UdpConnection connection) voidAddExplosiveTrapPacket.processClient(UdpConnection connection) voidAddInventoryItemToContainerPacket.processClient(UdpConnection connection) voidAddItemInInventoryPacket.processClient(UdpConnection connection) voidAddItemToMapPacket.processClient(UdpConnection connection) voidAddTrackPacket.processClient(UdpConnection connection) voidAddXPMultiplierPacket.processClient(UdpConnection connection) voidAddXpPacket.processClient(UdpConnection connection) voidBodyDamageUpdatePacket.processClient(UdpConnection connection) voidBuildActionPacket.processClient(UdpConnection connection) voidCustomColorPacket.processClient(UdpConnection connection) voidEquipPacket.processClient(UdpConnection connection) voidExtraInfoPacket.processClient(UdpConnection connection) voidFishingActionPacket.processClient(UdpConnection connection) voidGameCharacterAttachedItemPacket.processClient(UdpConnection connection) voidHumanVisualPacket.processClient(UdpConnection connection) default voidINetworkPacket.processClient(UdpConnection connection) voidItemStatsPacket.processClient(UdpConnection connection) voidItemTransactionPacket.processClient(UdpConnection connection) voidKickedPacket.processClient(UdpConnection connection) voidMessageForAdminPacket.processClient(UdpConnection connection) voidMetaGridPacket.processClient(UdpConnection connection) voidNetTimedActionPacket.processClient(UdpConnection connection) voidNetworkUsersPacket.processClient(UdpConnection connection) voidRegisterZonePacket.processClient(UdpConnection connection) voidRemoveContestedItemsFromInventoryPacket.processClient(UdpConnection connection) voidRemoveInventoryItemFromContainerPacket.processClient(UdpConnection connection) voidRemoveItemFromSquarePacket.processClient(UdpConnection connection) voidReplaceInventoryItemInContainerPacket.processClient(UdpConnection connection) voidRequestDataPacket.processClient(UdpConnection connection) voidRequestTradingPacket.processClient(UdpConnection connection) voidRolesPacket.processClient(UdpConnection connection) voidSafetyPacket.processClient(UdpConnection connection) voidSlowFactorPacket.processClient(UdpConnection connection) voidStartFirePacket.processClient(UdpConnection connection) voidStopFirePacket.processClient(UdpConnection connection) voidSyncClothingPacket.processClient(UdpConnection connection) voidSyncCustomLightSettingsPacket.processClient(UdpConnection connection) voidSyncHandWeaponFieldsPacket.processClient(UdpConnection connection) voidSyncItemFieldsPacket.processClient(UdpConnection connection) voidSyncNonPvpZonePacket.processClient(UdpConnection connection) voidSyncPlayerAlarmClockPacket.processClient(UdpConnection connection) voidSyncThumpablePacket.processClient(UdpConnection connection) voidSyncWorldAlarmClockPacket.processClient(UdpConnection connection) voidSyncZonePacket.processClient(UdpConnection connection) voidTeleportPacket.processClient(UdpConnection connection) voidTradingUIAddItemPacket.processClient(UdpConnection connection) voidTradingUIRemoveItemPacket.processClient(UdpConnection connection) voidTradingUIUpdateStatePacket.processClient(UdpConnection connection) voidUpdateOverlaySpritePacket.processClient(UdpConnection connection) voidVariableSyncPacket.processClient(UdpConnection connection) voidWarSyncPacket.processClient(UdpConnection connection) voidWaveSignalPacket.processClient(UdpConnection connection) voidWorldMessagePacket.processClient(UdpConnection connection) voidZombieHelmetFallingPacket.processClient(UdpConnection connection) default voidINetworkPacket.processClientLoading(UdpConnection connection) voidKickedPacket.processClientLoading(UdpConnection connection) voidRequestDataPacket.processClientLoading(UdpConnection connection) voidVariableSyncPacket.processClientLoading(UdpConnection connection) voidAddBrokenGlassPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidAddExplosiveTrapPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidAddInventoryItemToContainerPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidAddItemToMapPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidAddTicketPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidAddUserlogPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidAddWarningPointPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidAddXpPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidBanUnbanUserActionPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidBodyDamageUpdatePacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidBuildActionPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidEquipPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidExtraInfoPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidFishingActionPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidGameCharacterAttachedItemPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidGeneralActionPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidGetModDataPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidHumanVisualPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) default voidINetworkPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidItemStatsPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidItemTransactionPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidNetTimedActionPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidNetworkUserActionPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidNotRequiredInZipPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidObjectModDataPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidPlayerXpPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidPVPEventsPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidReadAnnotedMapPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidRegisterZonePacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidRemoveInventoryItemFromContainerPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidRemoveItemFromSquarePacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidRemoveTicketPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidRemoveUserlogPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidRequestDataPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidRequestItemsForContainerPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidRequestLargeAreaZipPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidRequestNetworkUsersPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidRequestRolesPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidRequestTradingPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidRequestZipListPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidRolesEditPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidSafetyPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidSledgehammerDestroyPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidStartFirePacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidStopFirePacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidSyncClothingPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidSyncCustomLightSettingsPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidSyncHandWeaponFieldsPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidSyncItemFieldsPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidSyncNonPvpZonePacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidSyncPlayerAlarmClockPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidSyncThumpablePacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidSyncVisualsPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidSyncWorldAlarmClockPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidSyncZonePacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidTeleportPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidTeleportToHimUserActionPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidTeleportUserActionPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidTradingUIAddItemPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidTradingUIRemoveItemPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidTradingUIUpdateStatePacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidUpdateOverlaySpritePacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidVariableSyncPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidViewedTicketPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidViewTicketsPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidWarStateSyncPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidWaveSignalPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidWorldMessagePacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) static voidRemoveItemFromSquarePacket.removeItemFromMap(UdpConnection connection, int x, int y, int z, int index) static voidINetworkPacket.send(UdpConnection connection, PacketTypes.PacketType packetType, Object... values) voidRequestDataPacket.sendConnectingDetails(UdpConnection connection, ServerWorldDatabase.LogonResult logonResult) static voidINetworkPacket.sendToAll(PacketTypes.PacketType packetType, UdpConnection excluded, Object... values) default voidINetworkPacket.sendToClient(PacketTypes.PacketType packetType, UdpConnection connection) default voidINetworkPacket.sendToClients(PacketTypes.PacketType packetType, UdpConnection excluded) static voidINetworkPacket.sendToRelative(PacketTypes.PacketType packetType, UdpConnection excluded, float x, float y, Object... values) default voidINetworkPacket.sendToRelativeClients(PacketTypes.PacketType packetType, UdpConnection excluded, float x, float y) default voidINetworkPacket.sync(PacketTypes.PacketType packetType, UdpConnection connection) -
Uses of UdpConnection in zombie.network.packets.actions
Methods in zombie.network.packets.actions with parameters of type UdpConnectionModifier and TypeMethodDescriptionbooleanAddBloodPacket.isConsistent(UdpConnection connection) booleanAnimalEventPacket.isConsistent(UdpConnection connection) booleanBurnCorpsePacket.isConsistent(UdpConnection connection) booleanEatFoodPacket.isConsistent(UdpConnection connection) booleanRemoveBloodPacket.isConsistent(UdpConnection connection) booleanSneezeCoughPacket.isConsistent(UdpConnection connection) booleanStatePacket.isConsistent(UdpConnection connection) voidAddBloodPacket.parse(ByteBuffer b, UdpConnection connection) voidAddCorpseToMapPacket.parse(ByteBuffer b, UdpConnection connection) voidAnimalEventPacket.parse(ByteBuffer b, UdpConnection connection) voidBurnCorpsePacket.parse(ByteBuffer b, UdpConnection connection) voidEatFoodPacket.parse(ByteBuffer b, UdpConnection connection) voidHelicopterPacket.parse(ByteBuffer b, UdpConnection connection) voidRemoveBloodPacket.parse(ByteBuffer b, UdpConnection connection) voidSmashWindowPacket.parse(ByteBuffer b, UdpConnection connection) voidSneezeCoughPacket.parse(ByteBuffer b, UdpConnection connection) voidStatePacket.parse(ByteBuffer b, UdpConnection connection) voidAnimalEventPacket.process(UdpConnection connection) voidAddBloodPacket.processClient(UdpConnection connection) voidAnimalEventPacket.processClient(UdpConnection connection) voidEatFoodPacket.processClient(UdpConnection connection) voidHelicopterPacket.processClient(UdpConnection connection) voidRemoveBloodPacket.processClient(UdpConnection connection) voidSmashWindowPacket.processClient(UdpConnection connection) voidSneezeCoughPacket.processClient(UdpConnection connection) voidStatePacket.processClient(UdpConnection connection) voidWakeUpPlayerPacket.processClient(UdpConnection connection) voidAnimalEventPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidBurnCorpsePacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidEatFoodPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidRemoveBloodPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidSmashWindowPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidSneezeCoughPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidStatePacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidWakeUpPlayerPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) -
Uses of UdpConnection in zombie.network.packets.character
Methods in zombie.network.packets.character with parameters of type UdpConnectionModifier and TypeMethodDescriptionbooleanAnimalPacket.isConsistent(UdpConnection connection) booleanCreatePlayerPacket.isConsistent(UdpConnection connection) booleanDeadCharacterPacket.isConsistent(UdpConnection connection) booleanPlayerPacket.isConsistent(UdpConnection connection) booleanRemoveCorpseFromMapPacket.isConsistent(UdpConnection connection) booleanThumpPacket.isConsistent(UdpConnection connection) booleanZombieControlPacket.isConsistent(UdpConnection connection) booleanRemoveCorpseFromMapPacket.isRelevant(UdpConnection connection) voidAnimalCommandPacket.parse(ByteBuffer b, UdpConnection connection) voidAnimalOwnershipPacket.parse(ByteBuffer b, UdpConnection connection) voidAnimalPacket.parse(ByteBuffer b, UdpConnection connection) voidAnimalTracksPacket.parse(ByteBuffer b, UdpConnection connection) voidAnimalUpdatePacket.parse(ByteBuffer b, UdpConnection connection) voidCreatePlayerPacket.parse(ByteBuffer b, UdpConnection connection) voidDeadCharacterPacket.parse(ByteBuffer b, UdpConnection connection) voidDeadPlayerPacket.parse(ByteBuffer b, UdpConnection connection) voidDeadZombiePacket.parse(ByteBuffer b, UdpConnection connection) voidForageItemFoundPacket.parse(ByteBuffer b, UdpConnection connection) voidPlayerDamagePacket.parse(ByteBuffer b, UdpConnection connection) voidPlayerDropHeldItemsPacket.parse(ByteBuffer b, UdpConnection connection) voidPlayerEffectsPacket.parse(ByteBuffer b, UdpConnection connection) voidPlayerHealthPacket.parse(ByteBuffer b, UdpConnection connection) voidPlayerInjuriesPacket.parse(ByteBuffer b, UdpConnection connection) voidPlayerPacket.parse(ByteBuffer b, UdpConnection connection) voidPlayerStatsPacket.parse(ByteBuffer b, UdpConnection connection) voidRemoveCorpseFromMapPacket.parse(ByteBuffer b, UdpConnection connection) voidThumpPacket.parse(ByteBuffer b, UdpConnection connection) voidZombieControlPacket.parse(ByteBuffer b, UdpConnection connection) voidZombieDeleteOnClientPacket.parse(ByteBuffer b, UdpConnection connection) voidZombieDeletePacket.parse(ByteBuffer b, UdpConnection connection) voidZombieListPacket.parse(ByteBuffer b, UdpConnection connection) voidZombiePacket.parse(ByteBuffer b, UdpConnection connection) voidZombieRequestPacket.parse(ByteBuffer b, UdpConnection connection) voidZombieSimulationPacket.parse(ByteBuffer b, UdpConnection connection) voidZombieSynchronizationPacket.parse(ByteBuffer b, UdpConnection connection) voidAnimalCommandPacket.processClient(UdpConnection connection) voidAnimalOwnershipPacket.processClient(UdpConnection connection) voidAnimalTracksPacket.processClient(UdpConnection connection) voidAnimalUpdatePacket.processClient(UdpConnection connection) voidCreatePlayerPacket.processClient(UdpConnection connection) voidDeadCharacterPacket.processClient(UdpConnection connection) voidPlayerPacket.processClient(UdpConnection connection) voidRemoveCorpseFromMapPacket.processClient(UdpConnection connection) voidThumpPacket.processClient(UdpConnection connection) voidZombieControlPacket.processClient(UdpConnection connection) voidCreatePlayerPacket.processClientLoading(UdpConnection connection) voidAnimalCommandPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidAnimalTracksPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidAnimalUpdatePacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidCreatePlayerPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidForageItemFoundPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidPlayerDataRequestPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidPlayerPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidRemoveCorpseFromMapPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidThumpPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) -
Uses of UdpConnection in zombie.network.packets.connection
Methods in zombie.network.packets.connection with parameters of type UdpConnectionModifier and TypeMethodDescriptionbooleanConnectedPacket.isConsistent(UdpConnection connection) voidConnectCoopPacket.parse(ByteBuffer b, UdpConnection connection) voidConnectedCoopPacket.parse(ByteBuffer b, UdpConnection connection) voidConnectedPacket.parse(ByteBuffer bb, UdpConnection connection) voidConnectPacket.parse(ByteBuffer b, UdpConnection connection) voidGoogleAuthKeyPacket.parse(ByteBuffer bb, UdpConnection connection) voidGoogleAuthPacket.parse(ByteBuffer bb, UdpConnection connection) voidGoogleAuthRequestPacket.parse(ByteBuffer bb, UdpConnection connection) voidLoadPlayerProfilePacket.parse(ByteBuffer b, UdpConnection connection) voidLoginPacket.parse(ByteBuffer b, UdpConnection connection) voidLoginQueueDonePacket.parse(ByteBuffer b, UdpConnection connection) voidMetaDataPacket.parse(ByteBuffer b, UdpConnection connection) voidQueuePacket.parse(ByteBuffer b, UdpConnection connection) voidServerCustomizationPacket.parse(ByteBuffer b, UdpConnection connection) voidConnectedCoopPacket.processClient(UdpConnection connection) voidGoogleAuthKeyPacket.processClient(UdpConnection connection) voidLoadPlayerProfilePacket.processClient(UdpConnection connection) voidGoogleAuthKeyPacket.processClientLoading(UdpConnection connection) voidGoogleAuthRequestPacket.processClientLoading(UdpConnection connection) voidQueuePacket.processClientLoading(UdpConnection connection) voidServerCustomizationPacket.processClientLoading(UdpConnection connection) voidGoogleAuthKeyPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidGoogleAuthPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidLoadPlayerProfilePacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidLoginPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidLoginQueueDonePacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidQueuePacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidServerCustomizationPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) -
Uses of UdpConnection in zombie.network.packets.hit
Methods in zombie.network.packets.hit with parameters of type UdpConnectionModifier and TypeMethodDescriptionbooleanAnimalHit.isConsistent(UdpConnection connection) booleanAnimalHitAnimalPacket.isConsistent(UdpConnection connection) booleanAnimalHitPlayerPacket.isConsistent(UdpConnection connection) booleanAnimalHitThumpablePacket.isConsistent(UdpConnection connection) booleanPlayerHit.isConsistent(UdpConnection connection) booleanPlayerHitAnimalPacket.isConsistent(UdpConnection connection) booleanPlayerHitObjectPacket.isConsistent(UdpConnection connection) booleanPlayerHitPlayerPacket.isConsistent(UdpConnection connection) booleanPlayerHitSquarePacket.isConsistent(UdpConnection connection) booleanPlayerHitVehiclePacket.isConsistent(UdpConnection connection) booleanPlayerHitZombiePacket.isConsistent(UdpConnection connection) booleanVehicleHit.isConsistent(UdpConnection connection) booleanVehicleHitPlayerPacket.isConsistent(UdpConnection connection) booleanVehicleHitZombiePacket.isConsistent(UdpConnection connection) booleanZombieHit.isConsistent(UdpConnection connection) booleanZombieHitPlayerPacket.isConsistent(UdpConnection connection) booleanZombieHitThumpablePacket.isConsistent(UdpConnection connection) booleanAnimalHitAnimalPacket.isRelevant(UdpConnection connection) booleanAnimalHitPlayerPacket.isRelevant(UdpConnection connection) booleanAnimalHitThumpablePacket.isRelevant(UdpConnection connection) booleanHitCharacter.isRelevant(UdpConnection var1) booleanPlayerHit.isRelevant(UdpConnection connection) booleanVehicleHit.isRelevant(UdpConnection connection) booleanZombieHitPlayerPacket.isRelevant(UdpConnection connection) booleanZombieHitThumpablePacket.isRelevant(UdpConnection connection) voidAnimalHitPlayerPacket.log(UdpConnection connection) default voidHitCharacter.log(UdpConnection connection) voidPlayerHitObjectPacket.log(UdpConnection connection) voidPlayerHitPlayerPacket.log(UdpConnection connection) voidVehicleHitPlayerPacket.log(UdpConnection connection) voidZombieHitPlayerPacket.log(UdpConnection connection) voidAnimalHit.parse(ByteBuffer b, UdpConnection connection) voidAnimalHitAnimalPacket.parse(ByteBuffer b, UdpConnection connection) voidAnimalHitPlayerPacket.parse(ByteBuffer b, UdpConnection connection) voidAnimalHitThumpablePacket.parse(ByteBuffer b, UdpConnection connection) voidPlayerHit.parse(ByteBuffer b, UdpConnection connection) voidPlayerHitAnimalPacket.parse(ByteBuffer b, UdpConnection connection) voidPlayerHitObjectPacket.parse(ByteBuffer b, UdpConnection connection) voidPlayerHitPlayerPacket.parse(ByteBuffer b, UdpConnection connection) voidPlayerHitSquarePacket.parse(ByteBuffer b, UdpConnection connection) voidPlayerHitVehiclePacket.parse(ByteBuffer b, UdpConnection connection) voidPlayerHitZombiePacket.parse(ByteBuffer b, UdpConnection connection) voidVehicleHit.parse(ByteBuffer b, UdpConnection connection) voidVehicleHitPlayerPacket.parse(ByteBuffer b, UdpConnection connection) voidVehicleHitZombiePacket.parse(ByteBuffer b, UdpConnection connection) voidZombieHit.parse(ByteBuffer b, UdpConnection connection) voidZombieHitPlayerPacket.parse(ByteBuffer b, UdpConnection connection) voidZombieHitThumpablePacket.parse(ByteBuffer b, UdpConnection connection) default voidHitCharacter.processClient(UdpConnection connection) default voidHitCharacter.processServer(PacketTypes.PacketType packetType, UdpConnection connection) -
Uses of UdpConnection in zombie.network.packets.safehouse
Methods in zombie.network.packets.safehouse with parameters of type UdpConnectionModifier and TypeMethodDescriptionbooleanSafehouseAcceptPacket.isConsistent(UdpConnection connection) booleanSafehouseChangeMemberPacket.isConsistent(UdpConnection connection) booleanSafehouseChangeOwnerPacket.isConsistent(UdpConnection connection) booleanSafehouseChangeRespawnPacket.isConsistent(UdpConnection connection) booleanSafehouseChangeTitlePacket.isConsistent(UdpConnection connection) booleanSafehouseClaimPacket.isConsistent(UdpConnection connection) booleanSafehouseInvitePacket.isConsistent(UdpConnection connection) booleanSafehouseReleasePacket.isConsistent(UdpConnection connection) booleanSafezoneClaimPacket.isConsistent(UdpConnection connection) voidSafehouseAcceptPacket.parse(ByteBuffer b, UdpConnection connection) voidSafehouseChangeMemberPacket.parse(ByteBuffer b, UdpConnection connection) voidSafehouseChangeOwnerPacket.parse(ByteBuffer b, UdpConnection connection) voidSafehouseChangeRespawnPacket.parse(ByteBuffer b, UdpConnection connection) voidSafehouseChangeTitlePacket.parse(ByteBuffer b, UdpConnection connection) voidSafehouseClaimPacket.parse(ByteBuffer b, UdpConnection connection) voidSafehouseInvitePacket.parse(ByteBuffer b, UdpConnection connection) voidSafehouseSyncPacket.parse(ByteBuffer b, UdpConnection connection) voidSafezoneClaimPacket.parse(ByteBuffer b, UdpConnection connection) voidSafehouseAcceptPacket.processClient(UdpConnection connection) voidSafehouseInvitePacket.processClient(UdpConnection connection) voidSafehouseSyncPacket.processClient(UdpConnection connection) voidSafehouseAcceptPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidSafehouseChangeMemberPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidSafehouseChangeOwnerPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidSafehouseChangeRespawnPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidSafehouseChangeTitlePacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidSafehouseClaimPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidSafehouseInvitePacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidSafehouseReleasePacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidSafezoneClaimPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) -
Uses of UdpConnection in zombie.network.packets.service
Methods in zombie.network.packets.service with parameters of type UdpConnectionModifier and TypeMethodDescriptionvoidAccessDeniedPacket.parse(ByteBuffer b, UdpConnection connection) voidChecksumPacket.parse(ByteBuffer b, UdpConnection connection) voidGlobalModDataPacket.parse(ByteBuffer b, UdpConnection connection) voidGlobalModDataRequestPacket.parse(ByteBuffer b, UdpConnection connection) voidPlayerInventoryPacket.parse(ByteBuffer b, UdpConnection connection) voidPlayerTimeoutPacket.parse(ByteBuffer b, UdpConnection connection) voidPopmanDebugCommandPacket.parse(ByteBuffer b, UdpConnection connection) voidReceiveModDataPacket.parse(ByteBuffer b, UdpConnection connection) voidRecipePacket.parse(ByteBuffer b, UdpConnection connection) voidRequestUserLogPacket.parse(ByteBuffer b, UdpConnection connection) voidScoreboardUpdatePacket.parse(ByteBuffer b, UdpConnection connection) voidServerDebugInfo.parse(ByteBuffer b, UdpConnection connection) voidServerLOSPacket.parse(ByteBuffer b, UdpConnection connection) voidServerQuitPacket.parse(ByteBuffer b, UdpConnection connection) voidSetMultiplierPacket.parse(ByteBuffer b, UdpConnection connection) voidStartPausePacket.parse(ByteBuffer b, UdpConnection connection) voidStatisticsPacket.parse(ByteBuffer b, UdpConnection connection) voidStopPausePacket.parse(ByteBuffer b, UdpConnection connection) voidSyncClockPacket.parse(ByteBuffer b, UdpConnection connection) voidTimeSyncPacket.parse(ByteBuffer b, UdpConnection connection) voidPlayerInventoryPacket.parseClient(ByteBuffer b, UdpConnection connection) voidRequestUserLogPacket.parseClient(ByteBuffer b, UdpConnection connection) voidChecksumPacket.parseServer(ByteBuffer b, UdpConnection connection) voidPlayerTimeoutPacket.processClient(UdpConnection connection) voidPopmanDebugCommandPacket.processClient(UdpConnection connection) voidReceiveModDataPacket.processClient(UdpConnection connection) voidRecipePacket.processClient(UdpConnection connection) voidRequestUserLogPacket.processClient(UdpConnection connection) voidScoreboardUpdatePacket.processClient(UdpConnection connection) voidServerLOSPacket.processClient(UdpConnection connection) voidServerQuitPacket.processClient(UdpConnection connection) voidSetMultiplierPacket.processClient(UdpConnection connection) voidStartPausePacket.processClient(UdpConnection connection) voidStopPausePacket.processClient(UdpConnection connection) voidSyncClockPacket.processClient(UdpConnection connection) voidTimeSyncPacket.processClient(UdpConnection connection) voidAccessDeniedPacket.processClientLoading(UdpConnection connection) voidPlayerTimeoutPacket.processClientLoading(UdpConnection connection) voidRecipePacket.processClientLoading(UdpConnection connection) voidGlobalModDataPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidPlayerInventoryPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidPopmanDebugCommandPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidReceiveModDataPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidRecipePacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidRequestUserLogPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidScoreboardUpdatePacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidServerLOSPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidTimeSyncPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) static voidChecksumPacket.sendError(UdpConnection connection, String error) -
Uses of UdpConnection in zombie.network.packets.sound
Methods in zombie.network.packets.sound with parameters of type UdpConnectionModifier and TypeMethodDescriptionbooleanPlaySoundPacket.isConsistent(UdpConnection connection) booleanPlayWorldSoundPacket.isConsistent(UdpConnection connection) voidPlaySoundPacket.parse(ByteBuffer b, UdpConnection connection) voidPlayWorldSoundPacket.parse(ByteBuffer b, UdpConnection connection) voidStopSoundPacket.parse(ByteBuffer b, UdpConnection connection) voidWorldSoundPacket.parse(ByteBuffer b, UdpConnection connection) voidPlaySoundPacket.processClient(UdpConnection connection) voidPlayWorldSoundPacket.processClient(UdpConnection connection) voidStopSoundPacket.processClient(UdpConnection connection) voidWorldSoundPacket.processClient(UdpConnection connection) voidPlaySoundPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidPlayWorldSoundPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidStopSoundPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidWorldSoundPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) -
Uses of UdpConnection in zombie.network.packets.vehicle
Methods in zombie.network.packets.vehicle with parameters of type UdpConnectionModifier and TypeMethodDescriptionbooleanVehicleCollidePacket.isConsistent(UdpConnection connection) booleanVehicleEnterPacket.isConsistent(UdpConnection connection) booleanVehicleExitPacket.isConsistent(UdpConnection connection) booleanVehicleImpulsePacket.isConsistent(UdpConnection connection) booleanVehiclePacket.isConsistent(UdpConnection connection) booleanVehiclePassengerPositionPacket.isConsistent(UdpConnection connection) booleanVehiclePassengerResponsePacket.isConsistent(UdpConnection connection) booleanVehiclePhysicsPacket.isConsistent(UdpConnection connection) booleanVehicleSwitchSeatPacket.isConsistent(UdpConnection connection) voidVehicleCollidePacket.parse(ByteBuffer b, UdpConnection connection) voidVehicleEnterPacket.parse(ByteBuffer b, UdpConnection connection) voidVehicleExitPacket.parse(ByteBuffer b, UdpConnection connection) voidVehicleFullUpdatePacket.parse(ByteBuffer bb, UdpConnection connection) voidVehicleImpulsePacket.parse(ByteBuffer b, UdpConnection connection) voidVehiclePacket.parse(ByteBuffer b, UdpConnection connection) voidVehiclePassengerPositionPacket.parse(ByteBuffer b, UdpConnection connection) voidVehiclePassengerRequestPacket.parse(ByteBuffer b, UdpConnection connection) voidVehiclePassengerResponsePacket.parse(ByteBuffer b, UdpConnection connection) voidVehiclePhysicsPacket.parse(ByteBuffer b, UdpConnection connection) voidVehicleRemovePacket.parse(ByteBuffer b, UdpConnection connection) voidVehicleRequestPacket.parse(ByteBuffer b, UdpConnection connection) voidVehicleSwitchSeatPacket.parse(ByteBuffer b, UdpConnection connection) voidVehicleTowingAttachPacket.parse(ByteBuffer b, UdpConnection connection) voidVehicleTowingDetachPacket.parse(ByteBuffer b, UdpConnection connection) voidVehicleTowingStatePacket.parse(ByteBuffer b, UdpConnection connection) voidVehicleUpdatePacket.parse(ByteBuffer bb, UdpConnection connection) voidVehicleTowingStatePacket.parseClient(ByteBuffer b, UdpConnection connection) voidVehicleEnterPacket.processClient(UdpConnection connection) voidVehicleExitPacket.processClient(UdpConnection connection) voidVehicleImpulsePacket.processClient(UdpConnection connection) voidVehiclePassengerPositionPacket.processClient(UdpConnection connection) voidVehiclePassengerResponsePacket.processClient(UdpConnection connection) voidVehiclePhysicsPacket.processClient(UdpConnection connection) voidVehicleRemovePacket.processClient(UdpConnection connection) voidVehicleSwitchSeatPacket.processClient(UdpConnection connection) voidVehicleTowingAttachPacket.processClient(UdpConnection connection) voidVehicleTowingDetachPacket.processClient(UdpConnection connection) voidVehicleCollidePacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidVehicleEnterPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidVehicleExitPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidVehiclePassengerPositionPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidVehiclePassengerRequestPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidVehiclePhysicsPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidVehicleRequestPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) voidVehicleSwitchSeatPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) -
Uses of UdpConnection in zombie.network.packets.world
Methods in zombie.network.packets.world with parameters of type UdpConnectionModifier and TypeMethodDescriptionbooleanDebugStoryPacket.isConsistent(UdpConnection connection) voidDebugStoryPacket.parse(ByteBuffer b, UdpConnection connection) voidDebugStoryPacket.processServer(PacketTypes.PacketType packetType, UdpConnection connection) -
Uses of UdpConnection in zombie.network.statistics
Methods in zombie.network.statistics with parameters of type UdpConnectionModifier and TypeMethodDescriptionstatic intPingManager.checkLatest(UdpConnection c, long limit) static booleanPingManager.doKickWhileLoading(UdpConnection connection, int ping) -
Uses of UdpConnection in zombie.network.statistics.data
Methods in zombie.network.statistics.data with parameters of type UdpConnectionModifier and TypeMethodDescriptionvoidNetworkStatistic.addIncomePacket(short ID, int size, UdpConnection connection) voidNetworkStatistic.addOutcomePacket(short ID, int size, UdpConnection connection) -
Uses of UdpConnection in zombie.popman
Methods in zombie.popman that return UdpConnectionMethods in zombie.popman with parameters of type UdpConnectionModifier and TypeMethodDescriptionvoidNetworkZombieManager.clearTargetAuth(UdpConnection connection, IsoPlayer player) intNetworkZombieManager.getAuthorizedZombieCount(UdpConnection con) NetworkZombieList.getNetworkZombie(UdpConnection connection) intNetworkZombieManager.getZombieAuth(UdpConnection connection, ZombieListPacket packet) intNetworkZombiePacker.getZombieData(UdpConnection connection, ZombieSynchronizationPacket packet) voidNetworkZombieManager.moveZombie(IsoZombie zombie, UdpConnection to, IsoPlayer player) voidNetworkZombiePacker.parseZombie(ByteBuffer bb, UdpConnection connection) voidNetworkZombieSimulator.receivePacket(ByteBuffer b, UdpConnection connection) voidNetworkZombieManager.recheck(UdpConnection connection) static voidNetworkZombieManager.removeZombies(UdpConnection connection) voidNetworkZombiePacker.send(UdpConnection connection) voidOwnership.setOwnership(UdpConnection connection) Constructors in zombie.popman with parameters of type UdpConnection -
Uses of UdpConnection in zombie.popman.animal
Methods in zombie.popman.animal with parameters of type UdpConnectionModifier and TypeMethodDescriptionstatic voidAnimalInstanceManager.removeAnimals(UdpConnection connection) voidAnimalSynchronizationManager.sendRequestToServer(UdpConnection connection) voidAnimalSynchronizationManager.setExtraUpdate(UdpConnection connection) voidAnimalSynchronizationManager.setRequested(UdpConnection connection, HashSet<Short> request) -
Uses of UdpConnection in zombie.radio.devices
Methods in zombie.radio.devices with parameters of type UdpConnectionModifier and TypeMethodDescriptionvoidDeviceData.receiveDeviceDataStatePacket(ByteBuffer bb, UdpConnection ignoreConnection) -
Uses of UdpConnection in zombie.savefile
Methods in zombie.savefile with parameters of type UdpConnectionModifier and TypeMethodDescriptionvoidServerPlayerDB.serverUpdateNetworkCharacter(ByteBuffer bb, UdpConnection connection) Deprecated.voidServerPlayerDB.serverUpdateNetworkCharacter(IsoPlayer player, int playerIndex, UdpConnection connection) -
Uses of UdpConnection in zombie.vehicles
Fields in zombie.vehicles declared as UdpConnectionMethods in zombie.vehicles with parameters of type UdpConnectionModifier and TypeMethodDescriptionbooleanBaseVehicle.hasAuthorization(UdpConnection connection) voidVehicleInterpolationData.parse(ByteBuffer b, UdpConnection connection) -
Uses of UdpConnection in zombie.world.moddata
Methods in zombie.world.moddata with parameters of type UdpConnectionModifier and TypeMethodDescriptionvoidGlobalModData.receiveRequest(ByteBuffer bb, UdpConnection requesterConnection) -
Uses of UdpConnection in zombie.worldMap.network
Methods in zombie.worldMap.network with parameters of type UdpConnectionModifier and TypeMethodDescriptionvoidWorldMapServer.receive(ByteBuffer bb, UdpConnection connection)