Uses of Class
zombie.characters.IsoPlayer
Packages that use IsoPlayer
Package
Description
-
Uses of IsoPlayer in zombie
Modifier and TypeMethodDescriptionGameTime.getDeathString(IsoPlayer playerObj) Returns the time survived string to show on death for a player.GameTime.getTimeSurvived(IsoPlayer playerObj) Gets a string that describes how long a player has survived for.GameTime.getZombieKilledText(IsoPlayer playerObj) Returns a string describing how many zombies a player has killed.voidCombatManager.pressedAttack(IsoPlayer isoPlayer) voidCombatManager.setAimingDelay(IsoPlayer isoPlayer, HandWeapon handWeapon) abstract voidBaseSoundManager.setMusicWakeState(IsoPlayer player, String stateName) voidDummySoundManager.setMusicWakeState(IsoPlayer player, String stateName) voidSoundManager.setMusicWakeState(IsoPlayer player, String stateName) voidCombatManager.updateReticle(IsoPlayer isoPlayer) -
Uses of IsoPlayer in zombie.ai
-
Uses of IsoPlayer in zombie.ai.sadisticAIDirector
Methods in zombie.ai.sadisticAIDirector with parameters of type IsoPlayerModifier and TypeMethodDescriptionvoidSleepingEvent.setPlayerFallAsleep(IsoPlayer chr, int sleepingTime) voidSleepingEvent.setPlayerFallAsleep(IsoPlayer chr, int sleepingTime, boolean forceZombieEvent, boolean forceNightmareEvent) void -
Uses of IsoPlayer in zombie.audio
Constructors in zombie.audio with parameters of type IsoPlayer -
Uses of IsoPlayer in zombie.audio.parameters
Methods in zombie.audio.parameters with parameters of type IsoPlayerModifier and TypeMethodDescriptionstatic voidstatic voidvoidParameterMusicIntensity.setState(IsoPlayer player, ParameterMusicIntensity.Intensity state) voidParameterMusicThreat.setState(IsoPlayer player, ParameterMusicThreat.ThreatLevel state) voidParameterMusicWakeState.setState(IsoPlayer player, ParameterMusicWakeState.State state) Constructors in zombie.audio.parameters with parameters of type IsoPlayerModifierConstructorDescriptionParameterActionProgressPercent(IsoPlayer character) ParameterCharacterVoiceType(IsoPlayer player) ParameterDeaf(IsoPlayer player) ParameterFirearmInside(IsoPlayer character) ParameterFirearmRoomSize(IsoPlayer character) ParameterLocalPlayer(IsoPlayer player) ParameterPlayerHealth(IsoPlayer player) -
Uses of IsoPlayer in zombie.characters
Fields in zombie.characters declared as IsoPlayerModifier and TypeFieldDescriptionstatic IsoPlayerIsoAIModule.invisibleCameraPlayerIsoAIModule.playerstatic final IsoPlayer[]IsoPlayer.playersMethods in zombie.characters that return IsoPlayerModifier and TypeMethodDescriptionstatic IsoPlayerIsoPlayer.getInstance()static IsoPlayerIsoPlayer.getLocalPlayerByOnlineID(short ID) static IsoPlayerMPDebugAI.getNearestPlayer(IsoPlayer target) IsoGameCharacter.getOwnerPlayer()IsoZombie.getOwnerPlayer()IsoZombie.getReanimatedPlayer()abstract IsoPlayerNetworkCharacterAI.getRelatedPlayer()NetworkPlayerAI.getRelatedPlayer()NetworkZombieAI.getRelatedPlayer()Methods in zombie.characters that return types with arguments of type IsoPlayerMethods in zombie.characters with parameters of type IsoPlayerModifier and TypeMethodDescriptionstatic voidHaloTextHelper.addBadText(IsoPlayer player, String text) static voidHaloTextHelper.addBadText(IsoPlayer player, String text, String separator) static voidHaloTextHelper.addGoodText(IsoPlayer player, String text) static voidHaloTextHelper.addGoodText(IsoPlayer player, String text, String separator) static voidstatic voidstatic voidstatic voidHaloTextHelper.addText(IsoPlayer player, String text, String seperator, HaloTextHelper.ColorRGB color) static voidHaloTextHelper.addTextWithArrow(IsoPlayer player, String text, boolean arrowIsUp, int r, int g, int b) static voidHaloTextHelper.addTextWithArrow(IsoPlayer player, String text, boolean arrowIsUp, int r, int g, int b, int aR, int aG, int aB) static voidHaloTextHelper.addTextWithArrow(IsoPlayer player, String text, boolean arrowIsUp, HaloTextHelper.ColorRGB color) static voidHaloTextHelper.addTextWithArrow(IsoPlayer player, String text, boolean arrowIsUp, HaloTextHelper.ColorRGB color, HaloTextHelper.ColorRGB arrowColor) static voidHaloTextHelper.addTextWithArrow(IsoPlayer player, String text, String separator, boolean arrowIsUp, int r, int g, int b) static voidHaloTextHelper.addTextWithArrow(IsoPlayer player, String text, String separator, boolean arrowIsUp, int r, int g, int b, int aR, int aG, int aB) static voidHaloTextHelper.addTextWithArrow(IsoPlayer player, String text, String separator, boolean arrowIsUp, HaloTextHelper.ColorRGB color) static voidHaloTextHelper.addTextWithArrow(IsoPlayer player, String text, String separator, boolean arrowIsUp, HaloTextHelper.ColorRGB color, HaloTextHelper.ColorRGB arrowColor) static booleanFaction.canCreateFaction(IsoPlayer player) booleanIsoZombie.canSeeHeadSquare(IsoPlayer player) booleanIsoPlayer.checkCanSeeClient(IsoPlayer remoteChr) static voidSafetySystemManager.clearSafety(IsoPlayer player) booleanIsoZombie.couldSeeHeadSquare(IsoPlayer player) static shortNetworkPlayerVariables.getBooleanVariables(IsoPlayer isoPlayer) IsoZombie.getHeadSquare(IsoPlayer player) static IsoPlayerMPDebugAI.getNearestPlayer(IsoPlayer target) static FactionFaction.getPlayerFaction(IsoPlayer player) static booleanFaction.isAlreadyInFaction(IsoPlayer player) static booleanFaction.isInSameFaction(IsoPlayer player, IsoPlayer other) static voidSafetySystemManager.restoreSafety(IsoPlayer player) IsoGameCharacter.TorchInfo.set(IsoPlayer p, InventoryItem item) static voidNetworkPlayerVariables.setBooleanVariables(IsoPlayer isoPlayer, short val) static voidIsoPlayer.setInstance(IsoPlayer newInstance) static voidIsoPlayer.setLocalPlayer(int index, IsoPlayer newPlayerObj) voidIsoGameCharacter.setOwnerPlayer(IsoPlayer player) voidIsoZombie.setOwnerPlayer(IsoPlayer player) voidIsoPlayer.startReceivingBodyDamageUpdates(IsoPlayer other) voidIsoPlayer.stopReceivingBodyDamageUpdates(IsoPlayer other) static voidSafetySystemManager.storeSafety(IsoPlayer player) static booleanMPDebugAI.updateInputState(IsoPlayer player, zombie.characters.IsoPlayer.InputState state) static booleanMPDebugAI.updateMovementFromInput(IsoPlayer player, zombie.characters.IsoPlayer.MoveVars moveVars) Constructors in zombie.characters with parameters of type IsoPlayer -
Uses of IsoPlayer in zombie.characters.animals
Subclasses of IsoPlayer in zombie.characters.animalsFields in zombie.characters.animals declared as IsoPlayerMethods in zombie.characters.animals with parameters of type IsoPlayerModifier and TypeMethodDescriptionvoidIsoAnimal.addAcceptance(IsoPlayer chr, float acceptance) static voidIsoAnimal.addAnimalPart(AnimalPart part, IsoPlayer player, IsoDeadBody carcass) voidIsoAnimal.checkAlphaAndTargetAlpha(IsoPlayer other) voidIsoAnimal.eatFromLured(IsoPlayer chr, InventoryItem item) voidIsoAnimal.feedFromHand(IsoPlayer chr, InventoryItem food) floatIsoAnimal.getAcceptanceLevel(IsoPlayer chr) floatIsoAnimal.getPlayerAcceptance(IsoPlayer chr) voidvoidvoidIsoAnimal.setDebugAcceptance(IsoPlayer chr, float acceptance) voidIsoAnimal.tryLure(IsoPlayer chr, InventoryItem item) -
Uses of IsoPlayer in zombie.characters.animals.datas
Fields in zombie.characters.animals.datas declared as IsoPlayerMethods in zombie.characters.animals.datas that return IsoPlayerMethods in zombie.characters.animals.datas with parameters of type IsoPlayer -
Uses of IsoPlayer in zombie.characters.BodyDamage
Constructors in zombie.characters.BodyDamage with parameters of type IsoPlayer -
Uses of IsoPlayer in zombie.chat
Methods in zombie.chat that return IsoPlayerModifier and TypeMethodDescriptionstatic IsoPlayerChatUtility.findPlayer(int playerOnlineID) static IsoPlayerChatUtility.findPlayer(String playerNickname) Methods in zombie.chat with parameters of type IsoPlayerModifier and TypeMethodDescriptionstatic floatChatUtility.getDistance(float srcX, float srcY, IsoPlayer dest) static floatChatUtility.getDistance(IsoObject source, IsoPlayer dest) static floatChatUtility.getScrambleValue(float srcX, float srcY, float srcZ, IsoGridSquare srcSquare, IsoPlayer dest, float baseRange) static floatChatUtility.getScrambleValue(IsoObject src, IsoPlayer dest, float baseRange) voidConstructors in zombie.chat with parameters of type IsoPlayerModifierConstructorDescriptionChatBase(ByteBuffer bb, ChatType type, ChatTab tab, IsoPlayer owner) Should called only on client side of chat system -
Uses of IsoPlayer in zombie.chat.defaultChats
Constructors in zombie.chat.defaultChats with parameters of type IsoPlayerModifierConstructorDescriptionAdminChat(ByteBuffer bb, ChatTab tab, IsoPlayer owner) FactionChat(ByteBuffer bb, ChatTab tab, IsoPlayer owner) GeneralChat(ByteBuffer bb, ChatTab tab, IsoPlayer owner) RadioChat(ByteBuffer bb, ChatTab tab, IsoPlayer owner) SafehouseChat(ByteBuffer bb, ChatTab tab, IsoPlayer owner) SayChat(ByteBuffer bb, ChatTab tab, IsoPlayer owner) ServerChat(ByteBuffer bb, ChatTab tab, IsoPlayer owner) ShoutChat(ByteBuffer bb, ChatTab tab, IsoPlayer owner) WhisperChat(ByteBuffer bb, ChatTab tab, IsoPlayer owner) -
Uses of IsoPlayer in zombie.core
Methods in zombie.core that return IsoPlayerMethods in zombie.core with parameters of type IsoPlayerModifier and TypeMethodDescriptionvoidTradingManager.addItem(IsoPlayer player, InventoryItem item) voidTradingManager.addNewTrading(IsoPlayer playerA, IsoPlayer playerB) static voidTransactionManager.cancelAllRelevantToUser(IsoPlayer player) voidTradingManager.cancelTrading(IsoPlayer player) static byteTransactionManager.changeItemTypeTransaction(IsoPlayer player, InventoryItem item, ItemContainer source, ItemContainer destination, String extra) byteActionManager.createBuildAction(IsoPlayer player, float x, float y, float z, boolean north, String spriteName, se.krka.kahlua.vm.KahluaTable item) byteActionManager.createFishingAction(IsoPlayer player, InventoryItem item, IsoGridSquare sq, se.krka.kahlua.vm.KahluaTable bobber) static byteTransactionManager.createItemTransaction(IsoPlayer player, InventoryItem item, ItemContainer source, ItemContainer destination) static byteTransactionManager.createItemTransaction(IsoPlayer player, InventoryItem item, ItemContainer source, ItemContainer destination, IsoDirections direction, float posX, float posY, float posZ) byteActionManager.createNetTimedAction(IsoPlayer player, se.krka.kahlua.vm.KahluaTable actionTable) voidTradingManager.dealSealStatusChanged(IsoPlayer player, boolean isSealed) voidTradingManager.finishTrading(IsoPlayer player) TransactionManager.getLightweightData(IsoPlayer player) static InventoryItemFishingAction.getPickedUpFish(IsoPlayer player) voidTradingManager.removeItem(IsoPlayer player, int itemId) voidActionManager.replaceObjectInQueuedActions(IsoPlayer player, Object oldItem, Object newItem) voidBuildAction.set(IsoPlayer player, float x, float y, float z, boolean north, String spriteName, se.krka.kahlua.vm.KahluaTable item) voidvoidTransaction.set(IsoPlayer player, InventoryItem item, ItemContainer source, ItemContainer destination, String extra, IsoDirections direction, float posX, float posY, float posZ) voidFishingAction.setStartFishing(IsoPlayer player, InventoryItem item, IsoGridSquare sq, se.krka.kahlua.vm.KahluaTable bobber) -
Uses of IsoPlayer in zombie.core.physics
Methods in zombie.core.physics with parameters of type IsoPlayerMethod parameters in zombie.core.physics with type arguments of type IsoPlayerModifier and TypeMethodDescriptionstatic voidBullet.updatePlayerList(ArrayList<IsoPlayer> players) -
Uses of IsoPlayer in zombie.core.raknet
Fields in zombie.core.raknet declared as IsoPlayerMethods in zombie.core.raknet with parameters of type IsoPlayerModifier and TypeMethodDescriptionbyteUdpConnection.getPlayerIndex(IsoPlayer p) booleanUdpConnection.havePlayer(IsoPlayer p) -
Uses of IsoPlayer in zombie.core.znet
Methods in zombie.core.znet with parameters of type IsoPlayerModifier and TypeMethodDescriptionstatic voidstatic voidSteamGameServer.RemovePlayer(IsoPlayer player) static voidSteamGameServer.UpdatePlayer(IsoPlayer player) -
Uses of IsoPlayer in zombie.entity
Methods in zombie.entity that return IsoPlayerModifier and TypeMethodDescriptionfinal IsoPlayerComponent.getUsingPlayer()GameEntity.getUsingPlayer()MetaEntity.getUsingPlayer()Methods in zombie.entity with parameters of type IsoPlayerModifier and TypeMethodDescriptionfinal booleanComponent.isUsingPlayer(IsoPlayer target) booleanGameEntity.isUsingPlayer(IsoPlayer target) booleanMetaEntity.isUsingPlayer(IsoPlayer target) static voidGameEntityNetwork.sendPacketDataTo(IsoPlayer player, EntityPacketData data, GameEntity entity, Component component) final voidComponent.sendServerPacketTo(IsoPlayer player, EntityPacketData data) voidGameEntity.setUsingPlayer(IsoPlayer player) voidMetaEntity.setUsingPlayer(IsoPlayer player) -
Uses of IsoPlayer in zombie.entity.components.crafting
Methods in zombie.entity.components.crafting that return IsoPlayerModifier and TypeMethodDescriptionCraftLogic.getRequestingPlayer()DryingLogic.getRequestingPlayer()FurnaceLogic.getRequestingPlayer()MashingLogic.getRequestingPlayer()Methods in zombie.entity.components.crafting with parameters of type IsoPlayerModifier and TypeMethodDescriptionbooleanCraftLogicUILogic.cachedCanStart(IsoPlayer player) booleanbooleanbooleanbooleanCraftLogic.debugCanStart(IsoPlayer player) static CraftRecipeMonitorCraftUtil.debugCanStart(IsoPlayer player, CraftRecipeData craftTestData, List<CraftRecipe> recipes, List<Resource> inputs, List<Resource> outputs, CraftRecipeMonitor monitor) DryingLogic.debugCanStart(IsoPlayer player) FurnaceLogic.debugCanStart(IsoPlayer player) MashingLogic.debugCanStart(IsoPlayer player) BaseCraftingLogic.filterAndSortRecipeList(String filterString, String categoryFilterString, CraftRecipeListNodeCollection listToPopulate, List<CraftRecipe> sourceList, IsoPlayer player, Comparator<CraftRecipe> sortComparator) voidBaseCraftingLogic.filterRecipeList(String filter, String categoryFilter, boolean force, IsoPlayer player) voidCraftLogicUILogic.filterRecipeList(String filter, String categoryFilter, boolean force, IsoPlayer player) voidCraftLogic.sendStartRequest(IsoPlayer player) voidDryingLogic.sendStartRequest(IsoPlayer player) voidFurnaceLogic.sendStartRequest(IsoPlayer player) voidMashingLogic.sendStartRequest(IsoPlayer player) voidCraftLogic.sendStopRequest(IsoPlayer player) voidDryingLogic.sendStopRequest(IsoPlayer player) voidFurnaceLogic.sendStopRequest(IsoPlayer player) voidMashingLogic.sendStopRequest(IsoPlayer player) voidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidConstructors in zombie.entity.components.crafting with parameters of type IsoPlayerModifierConstructorDescriptionCraftLogicUILogic(IsoPlayer player, GameEntity entity, CraftLogic component) RecipeComparator(IsoPlayer player) -
Uses of IsoPlayer in zombie.entity.components.crafting.recipe
Methods in zombie.entity.components.crafting.recipe with parameters of type IsoPlayerModifier and TypeMethodDescriptionvoidHandcraftLogic.filterRecipeList(String filter, String categoryFilter, boolean force, IsoPlayer player) static CraftRecipeDataCraftRecipeManager.getCraftDataForPlayer(IsoPlayer player) -
Uses of IsoPlayer in zombie.fireFighting
Methods in zombie.fireFighting with parameters of type IsoPlayerModifier and TypeMethodDescriptionstatic InventoryItemFireFighting.getExtinguisher(IsoPlayer playerObj) -
Uses of IsoPlayer in zombie.globalObjects
Methods in zombie.globalObjects with parameters of type IsoPlayerModifier and TypeMethodDescriptionstatic voidSGlobalObjectNetwork.receive(ByteBuffer bb, IsoPlayer player) static booleanSGlobalObjects.receiveClientCommand(String systemName, String command, IsoPlayer playerObj, se.krka.kahlua.vm.KahluaTable args) voidSGlobalObjectSystem.receiveClientCommand(String command, IsoPlayer playerObj, se.krka.kahlua.vm.KahluaTable args) static voidCGlobalObjectNetwork.sendClientCommand(IsoPlayer player, String systemName, String command, se.krka.kahlua.vm.KahluaTable args) voidCGlobalObjectSystem.sendCommand(String command, IsoPlayer player, se.krka.kahlua.vm.KahluaTable args) -
Uses of IsoPlayer in zombie.inventory
Methods in zombie.inventory that return IsoPlayerMethods in zombie.inventory with parameters of type IsoPlayerModifier and TypeMethodDescriptionstatic voidItemPickerJava.fillContainer(ItemContainer container, IsoPlayer player) booleanInventoryItem.hasBeenHeard(IsoPlayer player) booleanInventoryItem.hasBeenSeen(IsoPlayer player) booleanItemContainer.isEmptyOrUnwanted(IsoPlayer player) booleanInventoryItem.isFavouriteRecipeInput(IsoPlayer player) booleanInventoryItem.isNoRecipes(IsoPlayer player) booleanInventoryItem.isUnwanted(IsoPlayer player) voidInventoryItem.setNoRecipes(IsoPlayer player, Boolean noCrafting) voidInventoryItem.setUnwanted(IsoPlayer player, boolean unwanted) -
Uses of IsoPlayer in zombie.inventory.types
Methods in zombie.inventory.types that return IsoPlayerMethods in zombie.inventory.types with parameters of type IsoPlayerModifier and TypeMethodDescriptionbooleanbooleanHandWeapon.checkUnJam(IsoPlayer player) voidAlarmClock.syncAlarmClock_Player(IsoPlayer player) voidAlarmClockClothing.syncAlarmClock_Player(IsoPlayer player) -
Uses of IsoPlayer in zombie.iso
Methods in zombie.iso that return IsoPlayerMethods in zombie.iso with parameters of type IsoPlayerModifier and TypeMethodDescriptionWorldMarkers.addDirectionArrow(IsoPlayer player, int x, int y, int z, String texname, float r, float g, float b, float a) WorldMarkers.addPlayerHomingPoint(IsoPlayer player, int x, int y) WorldMarkers.addPlayerHomingPoint(IsoPlayer player, int x, int y, float r, float g, float b, float a) WorldMarkers.addPlayerHomingPoint(IsoPlayer player, int x, int y, String texname, float r, float g, float b, float a, boolean homeOnTarget, int homeOnDist) booleanIsoObject.addSheetRope(IsoPlayer player, String itemType) static booleanISWorldObjectContextMenuLogic.checkBlowTorchForBarricade(IsoPlayer chr) intIsoMetaGrid.countNearbyBuildingsRooms(IsoPlayer isoPlayer) IsoWorld.CreateRandomSurvivor(SurvivorDesc desc, IsoGridSquare sq, IsoPlayer player) booleanIsoGridSquare.damageSpriteSheetRopeFromBottom(IsoPlayer player, boolean north) voidIsoCell.GetSquaresAroundPlayerSquare(IsoPlayer player, IsoGridSquare square, ArrayList<IsoGridSquare> outGridSquaresToLeft, ArrayList<IsoGridSquare> outGridSquaresToRight) voidWorldMarkers.removeAllDirectionArrows(IsoPlayer player) voidWorldMarkers.removeAllHomingPoints(IsoPlayer player) voidIsoMetaGrid.RemoveFromMeta(IsoPlayer isoPlayer) booleanWorldMarkers.removePlayerDirectionArrow(IsoPlayer player, int id) booleanWorldMarkers.removePlayerDirectionArrow(IsoPlayer player, WorldMarkers.DirectionArrow arrow) booleanWorldMarkers.removePlayerHomingPoint(IsoPlayer player, int id) booleanWorldMarkers.removePlayerHomingPoint(IsoPlayer player, WorldMarkers.PlayerHomingPoint point) booleanIsoObject.removeSheetRope(IsoPlayer player) booleanIsoGridSquare.removeSheetRopeFromBottom(IsoPlayer player, boolean north) -
Uses of IsoPlayer in zombie.iso.areas
Methods in zombie.iso.areas with parameters of type IsoPlayerModifier and TypeMethodDescriptionstatic SafeHouseSafeHouse.addSafeHouse(IsoGridSquare square, IsoPlayer player) static booleanSafeHouse.allowSafeHouse(IsoPlayer player) SafeHouse.alreadyHaveSafehouse(IsoPlayer player) static StringSafeHouse.canBeSafehouse(IsoGridSquare clickedSquare, IsoPlayer player) voidSafeHouse.checkTrespass(IsoPlayer player) static SafeHouseSafeHouse.hasSafehouse(IsoPlayer player) booleanstatic booleanSafeHouse.isPlayerAllowedOnSquare(IsoPlayer player, IsoGridSquare sq) static booleanSafeHouse.isSafehouseAllowClaim(SafeHouse safehouse, IsoPlayer player) static booleanSafeHouse.isSafehouseAllowInteract(IsoGridSquare square, IsoPlayer player) static booleanSafeHouse.isSafehouseAllowLoot(IsoGridSquare square, IsoPlayer player) static booleanSafeHouse.isSafehouseAllowTrepass(IsoGridSquare square, IsoPlayer player) booleanSafeHouse.playerAllowed(IsoPlayer player) voidSafeHouse.updateSafehouse(IsoPlayer player) Update the last visited value everytime someone is in this safehouse If it's not visited for some time (SafehouseRemoval serveroption) it's automatically removed. -
Uses of IsoPlayer in zombie.iso.objects
Methods in zombie.iso.objects with parameters of type IsoPlayerModifier and TypeMethodDescriptionbooleanIsoThumpable.addSheetRope(IsoPlayer player, String itemType) booleanIsoWindow.addSheetRope(IsoPlayer player, String itemType) static booleanIsoWindow.addSheetRope(IsoPlayer player, IsoGridSquare sq, boolean north, String itemType) booleanIsoWindowFrame.addSheetRope(IsoPlayer player, String itemType) static booleanIsoWindowFrame.addSheetRope(IsoObject o, IsoPlayer player, String itemType) voidbooleanbooleanIsoThumpable.removeSheetRope(IsoPlayer player) booleanIsoWindow.removeSheetRope(IsoPlayer player) static booleanIsoWindow.removeSheetRope(IsoPlayer player, IsoGridSquare square, boolean north) booleanIsoWindowFrame.removeSheetRope(IsoPlayer player) static booleanIsoWindowFrame.removeSheetRope(IsoObject o, IsoPlayer player) voidstatic voidIsoTrap.triggerRemote(IsoPlayer player, int remoteID, int range) -
Uses of IsoPlayer in zombie.iso.weather
Methods in zombie.iso.weather with parameters of type IsoPlayerModifier and TypeMethodDescriptionstatic voidWorldFlares.applyFlaresForPlayer(RenderSettings.PlayerRenderSettings renderSettings, int plrIndex, IsoPlayer player) voidThunderStorm.applyLightningForPlayer(RenderSettings.PlayerRenderSettings renderSettings, int plrIndex, IsoPlayer player) static floatTemperature.getWindChillAmountForPlayer(IsoPlayer player) -
Uses of IsoPlayer in zombie.Lua
Methods in zombie.Lua that return IsoPlayerModifier and TypeMethodDescriptionstatic IsoPlayerLuaManager.GlobalObject.getPlayer()Gets the current player.static IsoPlayerLuaManager.GlobalObject.getPlayerByOnlineID(int id) static IsoPlayerLuaManager.GlobalObject.getPlayerFromUsername(String username) static IsoPlayerLuaManager.GlobalObject.getSpecificPlayer(int player) Methods in zombie.Lua that return types with arguments of type IsoPlayerModifier and TypeMethodDescriptionLuaManager.GlobalObject.getConnectedPlayers()LuaManager.GlobalObject.getOnlinePlayers()Methods in zombie.Lua with parameters of type IsoPlayerModifier and TypeMethodDescriptionstatic voidLuaManager.GlobalObject.acceptSafehouseInvite(SafeHouse safehouse, String host, IsoPlayer invited, boolean isAccepted) static voidLuaManager.GlobalObject.acceptTrading(IsoPlayer you, IsoPlayer other, boolean accept) static voidLuaManager.GlobalObject.AddWorldSound(IsoPlayer player, int radius, int volume) voidLuaManager.GlobalObject.addXp(IsoPlayer player, PerkFactory.Perk perk, float amount) voidLuaManager.GlobalObject.addXpMultiplier(IsoPlayer player, PerkFactory.Perk perk, float multiplier, int minLevel, int maxLevel) voidLuaManager.GlobalObject.addXpNoMultiplier(IsoPlayer player, PerkFactory.Perk perk, float amount) static IsoGridSquareLuaManager.AdjacentFreeTileFinder(IsoGridSquare test, IsoPlayer player) static byteLuaManager.GlobalObject.changeItemTypeTransaction(IsoPlayer player, InventoryItem item, String itemType) static booleanLuaManager.GlobalObject.checkPermissions(IsoPlayer player, Capability capability) static byteLuaManager.GlobalObject.createBuildAction(IsoPlayer player, float x, float y, float z, boolean north, String spriteName, se.krka.kahlua.vm.KahluaTable item) static byteLuaManager.GlobalObject.createItemTransaction(IsoPlayer player, InventoryItem item, ItemContainer src, ItemContainer dst) static byteLuaManager.GlobalObject.createItemTransactionWithPosData(IsoPlayer player, InventoryItem item, ItemContainer src, ItemContainer dst, String direction, float posX, float posY, float posZ) Deprecated.static voidLuaManager.fillContainer(ItemContainer container, IsoPlayer isoPlayer) LuaManager.GlobalObject.getPickedUpFish(IsoPlayer player) static se.krka.kahlua.vm.KahluaTableLuaManager.GlobalObject.getPlayerInfo(IsoPlayer player) static voidLuaManager.GlobalObject.removeAllVehicles(IsoPlayer player) static voidLuaManager.GlobalObject.removeVehicle(IsoPlayer player, BaseVehicle baseVehicle) static voidLuaManager.GlobalObject.requestTrading(IsoPlayer you, IsoPlayer other) static voidLuaManager.GlobalObject.sendAddAnimalFromHandsInTrailer(IsoAnimal animal, IsoPlayer player, BaseVehicle vehicle) static voidLuaManager.GlobalObject.sendAddAnimalFromHandsInTrailer(IsoDeadBody animal, IsoPlayer player, BaseVehicle vehicle) static voidLuaManager.GlobalObject.sendAddAnimalInTrailer(IsoAnimal animal, IsoPlayer player, BaseVehicle vehicle) static voidLuaManager.GlobalObject.sendAddAnimalInTrailer(IsoDeadBody animal, IsoPlayer player, BaseVehicle vehicle) voidLuaManager.GlobalObject.sendAddXp(IsoPlayer player, PerkFactory.Perk perk, float amount, boolean noMultiplier) static voidLuaManager.GlobalObject.sendAttachAnimalToPlayer(IsoAnimal animal, IsoPlayer player, IsoObject object, boolean remove) static voidLuaManager.GlobalObject.sendAttachAnimalToTree(IsoAnimal animal, IsoPlayer player, IsoObject object, boolean remove) static voidLuaManager.GlobalObject.sendButcherAnimal(IsoDeadBody body, IsoPlayer player) static voidLuaManager.GlobalObject.sendClientCommand(IsoPlayer player, String module, String command, se.krka.kahlua.vm.KahluaTable args) Sends a command to the server, triggering the OnClientCommand event on the server.voidLuaManager.GlobalObject.sendClientCommandV(IsoPlayer player, String module, String command, Object... values) static voidLuaManager.GlobalObject.sendClothing(IsoPlayer player, ItemBodyLocation location, InventoryItem item) static voidLuaManager.GlobalObject.sendDamage(IsoPlayer player) static voidstatic voidLuaManager.GlobalObject.sendFactionInvite(Faction faction, IsoPlayer host, String invited) static voidLuaManager.GlobalObject.sendFeedAnimalFromHand(IsoAnimal animal, IsoPlayer player, InventoryItem item) static voidLuaManager.GlobalObject.sendHumanVisual(IsoPlayer player) static voidLuaManager.GlobalObject.sendHutchGrabAnimal(IsoAnimal animal, IsoPlayer player, IsoObject object, InventoryItem item) static voidLuaManager.GlobalObject.sendHutchGrabCorpseAction(IsoAnimal animal, IsoPlayer player, IsoObject object, InventoryItem item) static voidLuaManager.GlobalObject.sendHutchRemoveAnimalAction(IsoAnimal animal, IsoPlayer player, IsoObject object) voidLuaManager.GlobalObject.sendIconFound(IsoPlayer player, String type, float distanceTraveled) static booleanLuaManager.GlobalObject.sendItemListNet(IsoPlayer sender, ArrayList<InventoryItem> items, IsoPlayer receiver, String transferID, String custom) static voidLuaManager.GlobalObject.sendPersonalColor(IsoPlayer player) static voidLuaManager.GlobalObject.sendPickupAnimal(IsoAnimal animal, IsoPlayer player, AnimalInventoryItem item) static voidLuaManager.GlobalObject.sendPlayerEffects(IsoPlayer player) static voidLuaManager.GlobalObject.sendPlayerExtraInfo(IsoPlayer p) voidLuaManager.GlobalObject.sendPlayerNutrition(IsoPlayer player) voidLuaManager.GlobalObject.sendPlayerStat(IsoPlayer player, CharacterStat stat) static voidLuaManager.GlobalObject.sendPlayerStatsChange(IsoPlayer player) static voidLuaManager.GlobalObject.sendRemoveAndGrabAnimalFromTrailer(IsoAnimal animal, IsoPlayer player, BaseVehicle vehicle, AnimalInventoryItem item) static voidLuaManager.GlobalObject.sendRemoveAndGrabAnimalFromTrailer(IsoDeadBody animal, IsoPlayer player, BaseVehicle vehicle, AnimalInventoryItem item) static voidLuaManager.GlobalObject.sendRemoveAnimalFromTrailer(IsoAnimal animal, IsoPlayer player, BaseVehicle vehicle) static voidLuaManager.GlobalObject.sendSafehouseClaim(IsoGridSquare square, IsoPlayer player, String title) static voidLuaManager.GlobalObject.sendSafehouseInvite(SafeHouse safehouse, IsoPlayer host, String invited) static voidLuaManager.GlobalObject.sendServerCommand(IsoPlayer player, String module, String command, se.krka.kahlua.vm.KahluaTable args) Sends a command to a specific client, triggering the OnServerCommand event on the client.static voidLuaManager.GlobalObject.sendSyncPlayerFields(IsoPlayer player, byte syncParams) static voidLuaManager.GlobalObject.sendVisual(IsoPlayer player) static voidLuaManager.GlobalObject.setPlayerJoypad(int player, int joypad, IsoPlayer playerObj, String username) static voidLuaManager.GlobalObject.setPlayerMouse(IsoPlayer playerObj) static voidLuaManager.GlobalObject.setProgressBarValue(IsoPlayer player, int value) static byteLuaManager.GlobalObject.startFishingAction(IsoPlayer player, InventoryItem item, IsoGridSquare sq, se.krka.kahlua.vm.KahluaTable bobber) voidLuaManager.GlobalObject.syncHandWeaponFields(IsoPlayer player, HandWeapon item) voidLuaManager.GlobalObject.syncItemFields(IsoPlayer player, InventoryItem item) voidLuaManager.GlobalObject.syncItemModData(IsoPlayer player, InventoryItem item) voidLuaManager.GlobalObject.syncPlayerStats(IsoPlayer player, int syncParams) static voidLuaManager.GlobalObject.syncVisuals(IsoPlayer player) voidstatic voidLuaManager.GlobalObject.teleportPlayers(IsoPlayer player) static voidLuaManager.GlobalObject.tradingUISendAddItem(IsoPlayer you, IsoPlayer other, InventoryItem item) static voidLuaManager.GlobalObject.tradingUISendRemoveItem(IsoPlayer you, IsoPlayer other, InventoryItem item) static voidLuaManager.GlobalObject.tradingUISendUpdateState(IsoPlayer you, IsoPlayer other, int state) -
Uses of IsoPlayer in zombie.modding
Methods in zombie.modding with parameters of type IsoPlayerModifier and TypeMethodDescriptionstatic booleanModUtilsJava.sendItemListNet(IsoPlayer sender, ArrayList<InventoryItem> items, IsoPlayer receiver, String transferID, String custom) -
Uses of IsoPlayer in zombie.network
Fields in zombie.network with type parameters of type IsoPlayerModifier and TypeFieldDescriptionGameClient.connectedPlayersGameClient.IDToPlayerMapGameServer.IDToPlayerMapGameServer.PlayersGameServer.PlayerToAddressMapGameServer.tempPlayersMethods in zombie.network that return IsoPlayerModifier and TypeMethodDescriptionstatic IsoPlayerGameServer.getAnyPlayerFromConnection(UdpConnection connection) GameClient.getPlayerByOnlineID(short id) static IsoPlayerGameServer.getPlayerByRealUserName(String username) static IsoPlayerGameServer.getPlayerByUserName(String username) static IsoPlayerGameServer.getPlayerByUserNameForCommand(String username) static IsoPlayerGameServer.getPlayerFromConnection(UdpConnection connection, int playerIndex) GameClient.getPlayerFromUsername(String username) Methods in zombie.network that return types with arguments of type IsoPlayerModifier and TypeMethodDescriptionGameClient.getConnectedPlayers()GameClient.getPlayers()GameServer.getPlayers()GameServer.getPlayers(ArrayList<IsoPlayer> players) Methods in zombie.network with parameters of type IsoPlayerModifier and TypeMethodDescriptionvoidGameClient.acceptTrading(IsoPlayer you, IsoPlayer other, boolean accept) voidstatic voidGameServer.addXp(IsoPlayer p, PerkFactory.Perk perk, float xp) static voidGameServer.addXp(IsoPlayer p, PerkFactory.Perk perk, float xp, boolean noMultiplier) static voidGameServer.addXpMultiplier(IsoPlayer p, PerkFactory.Perk perk, float multiplier, int minLevel, int maxLevel) static booleanGameServer.canModifyPlayerStats(UdpConnection c, IsoPlayer player) voidServerMap.characterIn(IsoPlayer p) static voidGameServer.disconnectPlayer(IsoPlayer player, UdpConnection connection) static voidGameServer.doDelayedDisconnect(IsoPlayer player) voidServerLOS.doServerZombieLOS(IsoPlayer player) voidvoidstatic UdpConnectionGameServer.getConnectionFromPlayer(IsoPlayer player) static WarManager.WarWarManager.getWarNearest(IsoPlayer player) static ArrayList<WarManager.War> WarManager.getWarRelevent(IsoPlayer player) booleanServerLOS.isCouldSee(IsoPlayer player, IsoGridSquare sq) static booleanGameServer.isDelayedDisconnect(IsoPlayer player) static voidstatic voidstatic voidGameClient.rememberPlayerPosition(IsoPlayer player, float x, float y) voidServerLOS.removePlayer(IsoPlayer player) voidGameClient.requestTrading(IsoPlayer you, IsoPlayer other) voidGameClient.sendAddXp(IsoPlayer otherPlayer, PerkFactory.Perk perk, float amount, boolean noMultiplier) voidGameClient.sendChangedPlayerStats(IsoPlayer otherPlayer) voidGameClient.sendClientCommand(IsoPlayer player, String module, String command, se.krka.kahlua.vm.KahluaTable args) voidGameClient.sendClientCommandV(IsoPlayer player, String module, String command, Object... objects) static voidGameClient.sendEquippedRadioFreq(IsoPlayer plyr) static voidGameClient.sendFactionInvite(Faction faction, IsoPlayer host, String invited) static voidGameClient.sendForageItemFound(IsoPlayer player, String type, float amount) static booleanGameClient.sendItemListNet(IsoPlayer sender, ArrayList<InventoryItem> items, IsoPlayer receiver, String sessionID, String custom) static booleanGameServer.sendItemListNet(UdpConnection ignore, IsoPlayer sender, ArrayList<InventoryItem> items, IsoPlayer receiver, String sessionID, String custom) static voidvoidGameClient.sendPersonalColor(IsoPlayer player) voidGameClient.sendPlayer(IsoPlayer isoPlayer) voidGameClient.sendPlayer2(IsoPlayer isoPlayer) voidGameClient.sendPlayerConnect(IsoPlayer player) static voidGameServer.sendPlayerConnected(IsoPlayer p, UdpConnection c) static voidGameClient.sendPlayerDamage(IsoPlayer player) static voidGameClient.sendPlayerExtraInfo(IsoPlayer p) static voidGameServer.sendPlayerExtraInfo(IsoPlayer p, UdpConnection connection) static voidGameServer.sendPlayerExtraInfo(IsoPlayer p, UdpConnection connection, boolean isForced) static voidGameServer.sendReanimatedZombieID(IsoPlayer player, IsoZombie zombie) static voidGameServer.sendServerCommand(IsoPlayer player, String module, String command, se.krka.kahlua.vm.KahluaTable args) static voidGameClient.sendSneezingCoughing(IsoPlayer player, int sneezingCoughing, byte sneezeVar) static voidGameServer.sendSyncClothing(IsoPlayer player, ItemBodyLocation location, InventoryItem item) static voidGameServer.sendSyncPlayerFields(IsoPlayer player, byte syncParams) static voidGameServer.sendTeleport(IsoPlayer player, float x, float y, float z) static voidGameClient.sendVehicleHit(IsoPlayer wielder, IsoGameCharacter target, BaseVehicle vehicle, float damage, boolean isTargetHitFromBehind, int vehicleDamage, float vehicleSpeed, boolean isVehicleHitFromBehind) voidGameClient.sendVisual(IsoPlayer player) static voidWarManager.sendWarToPlayer(IsoPlayer player) static voidGameClient.sendWeight(IsoPlayer player) static voidGameClient.sendZombieHit(IsoZombie wielder, IsoPlayer target) static voidGameServer.setCustomVariables(IsoPlayer p, UdpConnection c) voidBodyDamageSync.startReceivingUpdates(IsoPlayer remotePlayer) voidBodyDamageSync.stopReceivingUpdates(IsoPlayer remotePlayer) static voidGameServer.syncVisuals(IsoPlayer player) voidGameClient.tradingUISendAddItem(IsoPlayer you, IsoPlayer other, InventoryItem item) voidGameClient.tradingUISendRemoveItem(IsoPlayer you, IsoPlayer other, InventoryItem item) voidGameClient.tradingUISendUpdateState(IsoPlayer you, IsoPlayer other, int state) voidstatic voidPassengerMap.updatePassenger(IsoPlayer player) Method parameters in zombie.network with type arguments of type IsoPlayer -
Uses of IsoPlayer in zombie.network.anticheats
Methods in zombie.network.anticheats that return IsoPlayerModifier and TypeMethodDescriptionAntiCheatPlayer.IAntiCheat.getPlayer()AntiCheatPower.IAntiCheat.getPlayer()AntiCheatXP.IAntiCheat.getPlayer()AntiCheatXPPlayer.IAntiCheat.getPlayer()AntiCheatSafeHouseSurvivor.IAntiCheat.getSurvivor()AntiCheatHitWeaponAmmo.IAntiCheat.getWielder()AntiCheatHitWeaponRate.IAntiCheat.getWielder()AntiCheatSafety.IAntiCheat.getWielder()Methods in zombie.network.anticheats with parameters of type IsoPlayer -
Uses of IsoPlayer in zombie.network.fields
Methods in zombie.network.fields with parameters of type IsoPlayerModifier and TypeMethodDescriptionvoidContainerID.setInventoryContainer(ItemContainer container, IsoPlayer player) -
Uses of IsoPlayer in zombie.network.fields.character
Methods in zombie.network.fields.character that return IsoPlayerMethods in zombie.network.fields.character with parameters of type IsoPlayer -
Uses of IsoPlayer in zombie.network.fields.hit
Methods in zombie.network.fields.hit that return IsoPlayerMethods in zombie.network.fields.hit with parameters of type IsoPlayerModifier and TypeMethodDescriptionvoidDamage.processPlayer(IsoAnimal wielder, IsoPlayer target) void -
Uses of IsoPlayer in zombie.network.packets
Methods in zombie.network.packets that return IsoPlayerModifier and TypeMethodDescriptionAddXpPacket.getPlayer()RemoveInventoryItemFromContainerPacket.getPlayer()Methods in zombie.network.packets with parameters of type IsoPlayerModifier and TypeMethodDescriptionvoidstatic voidAddXpPacket.addXp(UdpConnection connection, IsoPlayer player, PerkFactory.Perk perk, float amount, boolean noMultiplier) voidstatic voidNetTimedActionPacket.createNewAndSend(String actionName, IsoPlayer owner, Object... values) voidstatic voidINetworkPacket.send(IsoPlayer player, PacketTypes.PacketType packetType, Object... values) voidAddItemInInventoryPacket.set(IsoPlayer player, ArrayList<InventoryItem> items) voidAddXpPacket.set(IsoPlayer _target, PerkFactory.Perk _perk, float _amount) voidAddXpPacket.set(IsoPlayer _target, PerkFactory.Perk _perk, float _amount, boolean _noMultiplier) voidvoidvoidvoidTradingUIAddItemPacket.set(IsoPlayer you, IsoPlayer other, InventoryItem item) voidTradingUIRemoveItemPacket.set(IsoPlayer you, IsoPlayer other, InventoryItem item) voidvoidvoidvoidBodyDamageUpdatePacket.setUpdate(IsoPlayer remotePlayer, IsoPlayer requester, ByteBuffer inputData) -
Uses of IsoPlayer in zombie.network.packets.actions
Methods in zombie.network.packets.actions with parameters of type IsoPlayer -
Uses of IsoPlayer in zombie.network.packets.character
Methods in zombie.network.packets.character that return IsoPlayerMethods in zombie.network.packets.character with parameters of type IsoPlayerModifier and TypeMethodDescriptionvoidAnimalCommandPacket.set(AnimalCommandPacket.Type operation, IsoAnimal animal, IsoPlayer player, InventoryItem item) voidAnimalCommandPacket.set(AnimalCommandPacket.Type operation, IsoAnimal animal, IsoPlayer player, IsoObject object, boolean remove) voidAnimalCommandPacket.set(AnimalCommandPacket.Type operation, IsoAnimal animal, IsoPlayer player, IsoObject object, InventoryItem item) voidAnimalCommandPacket.set(AnimalCommandPacket.Type operation, IsoAnimal animal, IsoPlayer player, IsoHutch hutch) voidAnimalCommandPacket.set(AnimalCommandPacket.Type operation, IsoAnimal animal, IsoPlayer player, BaseVehicle vehicle, InventoryItem item) voidvoidAnimalTracksPacket.set(IsoPlayer character, AnimalTracks tracks) voidAnimalTracksPacket.set(IsoPlayer character, AnimalTracks tracks, InventoryItem item) -
Uses of IsoPlayer in zombie.network.packets.connection
Methods in zombie.network.packets.connection with parameters of type IsoPlayer -
Uses of IsoPlayer in zombie.network.packets.hit
Methods in zombie.network.packets.hit that return IsoPlayerModifier and TypeMethodDescriptionPlayerHitAnimalPacket.getWielder()PlayerHitObjectPacket.getWielder()PlayerHitPlayerPacket.getWielder()PlayerHitSquarePacket.getWielder()PlayerHitVehiclePacket.getWielder()PlayerHitZombiePacket.getWielder()VehicleHitPlayerPacket.getWielder()Methods in zombie.network.packets.hit with parameters of type IsoPlayerModifier and TypeMethodDescriptionvoidvoidPlayerHit.set(IsoPlayer wielder, HandWeapon weapon, boolean isIgnoreDamage, boolean isCriticalHit) voidPlayerHitAnimalPacket.set(IsoPlayer wielder, HandWeapon weapon, boolean isIgnoreDamage, boolean isCriticalHit, IsoAnimal target, float damage, float range, boolean hitHead) voidPlayerHitObjectPacket.set(IsoPlayer wielder, HandWeapon weapon, boolean isIgnoreDamage, boolean isCriticalHit, IsoObject obj) voidPlayerHitPlayerPacket.set(IsoPlayer wielder, HandWeapon weapon, boolean isIgnoreDamage, boolean isCriticalHit, IsoPlayer target, float damage, float range, boolean hitHead) voidPlayerHitSquarePacket.set(IsoPlayer wielder, HandWeapon weapon, boolean isIgnoreDamage, boolean isCriticalHit) voidPlayerHitVehiclePacket.set(IsoPlayer wielder, HandWeapon weapon, boolean isIgnoreDamage, boolean isCriticalHit, BaseVehicle vehicle, float damage) voidPlayerHitZombiePacket.set(IsoPlayer wielder, HandWeapon weapon, boolean isIgnoreDamage, boolean isCriticalHit, IsoZombie target, float damage, float range, boolean helmetFall, boolean hitHead) voidVehicleHit.set(IsoPlayer wielder, IsoGameCharacter character, BaseVehicle vehicle, boolean isCriticalHit, float damage, boolean isTargetHitFromBehind, int vehicleDamage, float vehicleSpeed, boolean isVehicleHitFromBehind) voidVehicleHitPlayerPacket.set(IsoPlayer wielder, IsoPlayer target, BaseVehicle vehicle, float damage, boolean isTargetHitFromBehind, int vehicleDamage, float vehicleSpeed, boolean isVehicleHitFromBehind) voidVehicleHitZombiePacket.set(IsoPlayer wielder, IsoZombie target, BaseVehicle vehicle, float damage, boolean isTargetHitFromBehind, int vehicleDamage, float vehicleSpeed, boolean isVehicleHitFromBehind) void -
Uses of IsoPlayer in zombie.network.packets.safehouse
Methods in zombie.network.packets.safehouse that return IsoPlayerModifier and TypeMethodDescriptionSafehouseClaimPacket.getSurvivor()SafezoneClaimPacket.getSurvivor() -
Uses of IsoPlayer in zombie.network.packets.vehicle
Methods in zombie.network.packets.vehicle with parameters of type IsoPlayerModifier and TypeMethodDescriptionvoidVehicleCollidePacket.set(BaseVehicle vehicle, IsoPlayer player, boolean isCollide) voidVehicleEnterPacket.set(BaseVehicle vehicle, IsoPlayer player, int seatTo) voidVehicleExitPacket.set(BaseVehicle vehicle, IsoPlayer player, int seatFrom) voidVehicleSwitchSeatPacket.set(BaseVehicle vehicle, IsoPlayer player, int seatFrom, int seatTo) -
Uses of IsoPlayer in zombie.popman
Methods in zombie.popman with parameters of type IsoPlayerModifier and TypeMethodDescriptionvoidNetworkZombieManager.clearTargetAuth(UdpConnection connection, IsoPlayer player) voidNetworkZombieSimulator.clearTargetAuth(IsoPlayer player) voidNetworkZombieManager.moveZombie(IsoZombie zombie, UdpConnection to, IsoPlayer player) -
Uses of IsoPlayer in zombie.radio.devices
Methods in zombie.radio.devices with parameters of type IsoPlayerModifier and TypeMethodDescriptiondefault voidWaveSignalDevice.AddDeviceText(IsoPlayer player, String line, float r, float g, float b, String guid, String codes, int distance) -
Uses of IsoPlayer in zombie.radio.media
Methods in zombie.radio.media with parameters of type IsoPlayerModifier and TypeMethodDescriptionvoidRecordedMedia.handleLegacyListenedLines(IsoPlayer player) booleanRecordedMedia.hasListenedToAll(IsoPlayer player, MediaData mediaData) booleanRecordedMedia.hasListenedToLine(IsoPlayer player, String guid) -
Uses of IsoPlayer in zombie.savefile
Methods in zombie.savefile that return IsoPlayerModifier and TypeMethodDescriptionServerPlayerDB.serverLoadNetworkCharacter(int playerIndex, String idStr) Methods in zombie.savefile that return types with arguments of type IsoPlayerModifier and TypeMethodDescriptionPlayerDB.getAllLocalPlayers()ClientPlayerDB.getAllNetworkPlayers()Methods in zombie.savefile with parameters of type IsoPlayerModifier and TypeMethodDescriptionvoidServerPlayerDB.serverUpdateNetworkCharacter(IsoPlayer player, int playerIndex, UdpConnection connection) -
Uses of IsoPlayer in zombie.scripting.objects
Methods in zombie.scripting.objects with parameters of type IsoPlayerModifier and TypeMethodDescriptionItem.getUsedInFavouriteRecipes(IsoPlayer player) booleanItem.isFavouriteRecipeInput(IsoPlayer player) booleanItem.isUnwanted(IsoPlayer player) voidItem.setUnwanted(IsoPlayer player) voidItem.setUnwanted(IsoPlayer player, boolean unwanted) void -
Uses of IsoPlayer in zombie.spnetwork
Fields in zombie.spnetwork declared as IsoPlayerMethods in zombie.spnetwork with parameters of type IsoPlayerModifier and TypeMethodDescriptionstatic voidSinglePlayerClient.sendClientCommand(IsoPlayer player, String module, String command, se.krka.kahlua.vm.KahluaTable args) -
Uses of IsoPlayer in zombie.util
Methods in zombie.util that return IsoPlayerMethods in zombie.util with parameters of type IsoPlayerModifier and TypeMethodDescriptionstatic IsoGridSquareAdjacentFreeTileFinder.Find(IsoGridSquare gridSquare, IsoPlayer playerObj, se.krka.kahlua.vm.KahluaTable excludeList) Constructors in zombie.util with parameters of type IsoPlayer -
Uses of IsoPlayer in zombie.vehicles
Methods in zombie.vehicles with parameters of type IsoPlayerModifier and TypeMethodDescriptionvoidBaseVehicle.addAnimalFromHandsInTrailer(IsoAnimal animal, IsoPlayer player) voidBaseVehicle.addAnimalFromHandsInTrailer(IsoDeadBody body, IsoPlayer player) voidBaseVehicle.addPointConstraint(IsoPlayer player, BaseVehicle vehicleB, String attachmentA, String attachmentB) voidBaseVehicle.addPointConstraint(IsoPlayer player, BaseVehicle vehicleB, String attachmentA, String attachmentB, Boolean remote) voidBaseVehicle.authorizationClientCollide(IsoPlayer driver) voidBaseVehicle.authorizationServerOnSeat(IsoPlayer player, boolean enter) voidBaseVehicle.playPartSound(VehiclePart part, IsoPlayer player, String animId) voidVehicleManager.removeVehicles(IsoPlayer player) -
Uses of IsoPlayer in zombie.worldMap
Methods in zombie.worldMap with parameters of type IsoPlayer