Uses of Class
zombie.iso.IsoObject
Packages that use IsoObject
Package
Description
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Uses of IsoObject in zombie
Modifier and TypeMethodDescriptionvoidCombatManager.processMaintenanceCheck(IsoGameCharacter owner, HandWeapon weapon, IsoObject isoObject) -
Uses of IsoObject in zombie.ai.states
Fields in zombie.ai.states declared as IsoObjectModifier and TypeFieldDescriptionClimbSheetRopeState.ClimbData.climbTargetIsoObjectClimbThroughWindowPositioningParams.windowObjectMethods in zombie.ai.states that return IsoObjectModifier and TypeMethodDescriptionClimbThroughWindowState.getWindow(IsoGameCharacter owner) GrappledThrownOutWindowState.getWindow(IsoGameCharacter owner) Methods in zombie.ai.states with parameters of type IsoObjectModifier and TypeMethodDescriptionstatic voidClimbThroughWindowState.getClimbThroughWindowPositioningParams(IsoGameCharacter in_climbingCharacter, IsoObject in_windowObject, ClimbThroughWindowPositioningParams out_climbParams) voidClimbThroughWindowState.setParams(IsoGameCharacter owner, IsoObject obj) voidGrappledThrownOutWindowState.setParams(IsoGameCharacter owner, IsoObject obj) -
Uses of IsoObject in zombie.audio
Fields in zombie.audio declared as IsoObjectMethods in zombie.audio with parameters of type IsoObjectModifier and TypeMethodDescriptionvoidObjectAmbientEmitters.ChunkData.addObject(IsoObject object, ObjectAmbientEmitters.PerObjectLogic logic) booleanabstract longBaseSoundEmitter.playClip(GameSoundClip clip, IsoObject parent) longDummySoundEmitter.playClip(GameSoundClip clip, IsoObject parent) abstract longlongabstract longBaseSoundEmitter.playSoundImpl(String file, boolean doWorldSound, IsoObject parent) Deprecated.abstract longBaseSoundEmitter.playSoundImpl(String file, IsoObject parent) longDummySoundEmitter.playSoundImpl(String file, boolean doWorldSound, IsoObject parent) longDummySoundEmitter.playSoundImpl(String file, IsoObject parent) voidObjectAmbientEmitters.ChunkData.removeObject(IsoObject object) -
Uses of IsoObject in zombie.audio.parameters
Constructors in zombie.audio.parameters with parameters of type IsoObject -
Uses of IsoObject in zombie.characters
Subclasses of IsoObject in zombie.charactersModifier and TypeClassDescriptionfinal classclassclassfinal classclassfinal classfinal classFields in zombie.characters declared as IsoObjectMethods in zombie.characters that return IsoObjectModifier and TypeMethodDescriptionILuaGameCharacter.getBed()IsoGameCharacter.getBed()IsoPlayer.getContextDoorOrWindowOrWindowFrame(IsoDirections assumedDir) IsoGameCharacter.getSitOnFurnitureObject()Methods in zombie.characters with parameters of type IsoObjectModifier and TypeMethodDescriptionstatic ContextualActionContextualAction.alloc(ContextualAction.Action in_action, IsoDirections in_dir, IsoGridSquare in_square, IsoObject in_object) booleanbooleanIsoGameCharacter.canUseAsGenericCraftingSurface(IsoObject object) voidIsoGameCharacter.climbThroughWindow(IsoObject isoObject) voidIsoZombie.collideWith(IsoObject obj) voidILuaGameCharacter.faceThisObject(IsoObject object) voidIsoGameCharacter.faceThisObject(IsoObject object) voidILuaGameCharacter.faceThisObjectAlt(IsoObject object) voidIsoGameCharacter.faceThisObjectAlt(IsoObject object) <T> PZArrayList<ItemContainer> IsoGameCharacter.getContextWorldContainersInObjects(IsoObject[] in_contextObjects, T in_paramToCompare, Invokers.Params2.Boolean.ICallback<T, ItemContainer> in_isValidPredicate, PZArrayList<ItemContainer> inout_containerList) IsoGameCharacter.getContextWorldContainersWithHumanCorpse(IsoObject[] in_contextObjects) IsoGameCharacter.getContextWorldSuitableContainersToDropCorpseInObjects(IsoObject[] in_contextObjects) booleanIsoGameCharacter.isFacingObject(IsoObject object, float dot) booleanIsoGameCharacter.isObjectBehind(IsoObject obj) booleanIsoGameCharacter.isSitOnFurnitureObject(IsoObject object) abstract longlonglongabstract longBaseCharacterSoundEmitter.playSoundImpl(String file, IsoObject proxy) longCharacterSoundEmitter.playSoundImpl(String file, IsoObject proxy) longDummyCharacterSoundEmitter.playSoundImpl(String file, IsoObject proxy) voidvoidvoidIsoGameCharacter.setSitOnFurnitureObject(IsoObject object) voidIsoGameCharacter.throwGrappledOverFence(IsoObject hoppableObject, IsoDirections dir) voidIsoGameCharacter.throwGrappledTargetOutWindow(IsoObject windowObject) -
Uses of IsoObject in zombie.characters.animals
Subclasses of IsoObject in zombie.characters.animalsFields in zombie.characters.animals declared as IsoObject -
Uses of IsoObject in zombie.characters.animals.behavior
Methods in zombie.characters.animals.behavior that return IsoObjectModifier and TypeMethodDescriptionBaseAnimalBehavior.tryAndGetGrassFloor()BaseAnimalBehavior.tryAndGetPuddle(int searchRadius) -
Uses of IsoObject in zombie.characters.animals.datas
Methods in zombie.characters.animals.datas that return IsoObjectMethods in zombie.characters.animals.datas with parameters of type IsoObject -
Uses of IsoObject in zombie.chat
Methods in zombie.chat with parameters of type IsoObjectModifier and TypeMethodDescriptionstatic floatChatUtility.getDistance(IsoObject source, IsoPlayer dest) static floatChatUtility.getScrambleValue(IsoObject src, IsoPlayer dest, float baseRange) static booleanChatUtility.playerWithinBounds(float srcX, float srcY, IsoObject dest, float dist) static booleanChatUtility.playerWithinBounds(IsoObject source, IsoObject dest, float dist) -
Uses of IsoObject in zombie.core.skinnedmodel
Methods in zombie.core.skinnedmodel with parameters of type IsoObjectModifier and TypeMethodDescriptionvoidDeadBodyAtlas.BodyTexture.renderObjectPicker(float sx, float sy, ColorInfo lightInfo, IsoGridSquare square, IsoObject object) -
Uses of IsoObject in zombie.core.skinnedmodel.model
Methods in zombie.core.skinnedmodel.model with parameters of type IsoObjectModifier and TypeMethodDescriptionvoidIsoObjectAnimations.addDancingDoor(IsoObject object) voidIsoObjectAnimations.addObject(IsoObject object, SpriteModel spriteModel, String animationName) IsoObjectAnimations.getAnimationPlayer(IsoObject object) org.joml.Matrix4fIsoObjectAnimations.getAttachmentTransform(IsoObject object, String attachmentName, org.joml.Matrix4f xfrm) voidIsoObjectAnimations.removeDancingDoor(IsoObject object) -
Uses of IsoObject in zombie.entity
Methods in zombie.entity with parameters of type IsoObjectModifier and TypeMethodDescriptionstatic voidGameEntityFactory.CreateIsoEntityFromCellLoading(IsoObject isoObject) static voidGameEntityFactory.CreateIsoObjectEntity(IsoObject isoObject, GameEntityScript script, boolean isFirstTimeCreated) -
Uses of IsoObject in zombie.entity.components.build
Constructors in zombie.entity.components.build with parameters of type IsoObjectModifierConstructorDescriptionBuildLogic(IsoGameCharacter player, CraftBench craftBench, IsoObject isoObject) -
Uses of IsoObject in zombie.entity.components.crafting.recipe
Methods in zombie.entity.components.crafting.recipe that return IsoObjectMethods in zombie.entity.components.crafting.recipe with parameters of type IsoObjectConstructors in zombie.entity.components.crafting.recipe with parameters of type IsoObjectModifierConstructorDescriptionHandcraftLogic(IsoGameCharacter player, CraftBench craftBench, IsoObject isoObject) -
Uses of IsoObject in zombie.entity.components.spriteconfig
Methods in zombie.entity.components.spriteconfig that return IsoObjectMethods in zombie.entity.components.spriteconfig with parameters of type IsoObjectModifier and TypeMethodDescriptionbooleanSpriteConfigManager.FaceInfo.verifyObject(int x, int y, int z, IsoObject object) booleanSpriteConfigManager.TileInfo.verifyObject(IsoObject object) Method parameters in zombie.entity.components.spriteconfig with type arguments of type IsoObjectModifier and TypeMethodDescriptionbooleanSpriteConfig.getAllMultiSquareObjects(ArrayList<IsoObject> outlist) -
Uses of IsoObject in zombie.erosion.obj
Methods in zombie.erosion.obj that return IsoObjectModifier and TypeMethodDescriptionErosionObj.createObject(IsoGridSquare _sq, int _stage, boolean _bTree, int _season) ErosionObj.getObject(IsoGridSquare _sq, boolean _bRemove) ErosionObj.removeObject(IsoGridSquare _sq) Methods in zombie.erosion.obj with parameters of type IsoObjectModifier and TypeMethodDescriptionbooleanErosionObjOverlay.removeOverlay(IsoObject _obj, int _id) intErosionObjOverlay.setOverlay(IsoObject _obj, int _curID, int _stage, int _season, float _alpha) booleanErosionObj.setStageObject(int _stage, IsoObject _object, int _season, boolean _bloom) -
Uses of IsoObject in zombie.globalObjects
Methods in zombie.globalObjects that return IsoObjectMethods in zombie.globalObjects with parameters of type IsoObjectModifier and TypeMethodDescriptionbooleanGlobalObject.isValidIsoObject(IsoObject obj) static voidSGlobalObjects.OnIsoObjectChangedItself(String systemName, IsoObject isoObject) voidSGlobalObjectSystem.OnIsoObjectChangedItself(IsoObject isoObject) static voidSGlobalObjects.OnModDataChangeItself(String systemName, IsoObject isoObject) voidSGlobalObjectSystem.OnModDataChangeItself(IsoObject isoObject) -
Uses of IsoObject in zombie.inventory
Fields in zombie.inventory declared as IsoObjectMethods in zombie.inventory that return IsoObjectMethods in zombie.inventory that return types with arguments of type IsoObjectMethods in zombie.inventory with parameters of type IsoObjectModifier and TypeMethodDescriptionstatic StringItemPickerJava.getLootDebugString(IsoObject object) static booleanItemContainer.isObjectPowered(IsoObject parent) voidvoidInventoryItem.storeInByteData(IsoObject o) static voidItemPickerJava.updateOverlaySprite(IsoObject obj) Method parameters in zombie.inventory with type arguments of type IsoObjectConstructors in zombie.inventory with parameters of type IsoObjectModifierConstructorDescriptionItemContainer(int id, String containerName, IsoGridSquare square, IsoObject parent) ItemContainer(String containerName, IsoGridSquare square, IsoObject parent) -
Uses of IsoObject in zombie.inventory.types
Fields in zombie.inventory.types with type parameters of type IsoObject -
Uses of IsoObject in zombie.iso
Subclasses of IsoObject in zombie.isoModifier and TypeClassDescriptionclassclassclassclassclassFields in zombie.iso declared as IsoObjectModifier and TypeFieldDescriptionstatic IsoObjectIsoObject.lastRenderedstatic IsoObjectIsoObject.lastRenderedRenderedIsoObject.rerouteCollideIsoObject.rerouteMaskIsoObjectPicker.ClickObject.tileFields in zombie.iso with type parameters of type IsoObjectMethods in zombie.iso that return IsoObjectModifier and TypeMethodDescriptionIsoCell.addTileObject(IsoGridSquare sq, String spriteName) IsoGridSquare.addTileObject(String spriteName) IsoGridSquare.addUndergroundBlock(String sprite) static IsoObjectIsoObject.factoryFromFileInput(IsoCell cell, byte classID) static IsoObjectIsoObject.factoryFromFileInput(IsoCell cell, ByteBuffer b) static IsoObjectIsoObject.factoryFromFileInput_OLD(IsoCell cell, int classID) Deprecated.IsoObject.FindExternalWaterSource()static IsoObjectIsoObject.FindExternalWaterSource(int x, int y, int z) static IsoObjectIsoObject.FindExternalWaterSource(IsoGridSquare square) static IsoObjectIsoObject.FindWaterSourceOnSquare(IsoGridSquare square) IsoGridSquare.getBed()IsoGridSquare.getBedTo(IsoGridSquare next) IsoGridSquare.getBendable(boolean north) IsoGridSquare.getBendableTo(IsoGridSquare next) BrokenFences.getBreakableObject(IsoGridSquare square, boolean north) IsoGridSquare.getBush()BentFences.getCollapsedFence(IsoGridSquare square) IsoMovingObject.getCollidedObject()IsoGridSquare.getContainerItem(String type) IsoGridSquare.getDoor(boolean north) IsoGridSquare.getDoorFrameTo(IsoGridSquare next) IsoGridSquare.getDoorOrWindow(boolean north) IsoGridSquare.getDoorOrWindowOrWindowFrame(IsoDirections dir, boolean ignoreOpen) IsoGridSquare.getDoorTo(IsoGridSquare next) Get the door between this grid and the next in parameterIsoGridSquare.getFloor()IsoGridSquare.getGarageDoor(boolean bNorth) IsoGridSquare.getGraffitiObject()IsoGridSquare.getGrass()IsoGridSquare.getHiddenStash()IsoGridSquare.getHoppable(boolean north) IsoGridSquare.getHoppableTo(IsoGridSquare next) IsoGridSquare.getHoppableWall(boolean bNorth) static IsoObjectIsoObject.getLastRendered()static IsoObjectIsoObject.getLastRenderedRendered()IsoObject.getMasterObject()static IsoObjectIsoObject.getNew()static IsoObjectIsoObject.getNew(IsoGridSquare sq, String spriteName, String name, boolean bShareTilesWithMap) IsoGridSquare.getOpenDoor(IsoDirections dir) IsoGridSquare.getOre()IsoGridSquare.getPlayerBuiltFloor()IsoGridSquare.getPuddleFloor()IsoObject.getRenderEffectMaster()IsoObject.getRenderEffectObjectByIndex(int index) IsoObject.getRerouteCollide()IsoObject.getRerouteMask()IsoObject.getRerouteMaskObject()IsoGridSquare.getSheetRope()IsoGridSquare.getStump()IsoGridSquare.getThumpableWall(boolean bNorth) IsoGridSquare.getThumpableWallOrHoppable(boolean bNorth) IsoGridSquare.getTransparentWallTo(IsoGridSquare other) IsoGridSquare.getTrashReceptacle()IsoGridSquare.getWall()IsoGridSquare.getWall(boolean bNorth) IsoGridSquare.getWallExcludingObject(boolean bNorth, IsoObject exclude) IsoGridSquare.getWallHoppable(boolean north) IsoGridSquare.getWallHoppableTo(IsoGridSquare next) IsoGridSquare.getWallNW()IsoGridSquare.getWallSE()IsoGridSquare.getWaterObject()IsoObjectPicker.PickCorpse(int screenX, int screenY) IsoObjectPicker.PickDoor(int screenX, int screenY, boolean bTransparent) IsoObjectPicker.PickHoppable(int screenX, int screenY) IsoObjectPicker.PickThumpable(int screenX, int screenY) IsoObjectPicker.PickTree(int screenX, int screenY) IsoObjectPicker.PickWindow(int screenX, int screenY) IsoObjectPicker.PickWindowFrame(int screenX, int screenY) IsoGridSquare.testCollideSpecialObjects(IsoGridSquare next) Methods in zombie.iso that return types with arguments of type IsoObjectModifier and TypeMethodDescriptionIsoGridSquare.getBushes()IsoGridSquare.getGrassLike()IsoGridSquare.getObjects()IsoCell.getProcessIsoObjectRemove()IsoCell.getProcessIsoObjects()IsoGridSquare.getSpecialObjects()IsoCell.getStaticUpdaterObjectList()Methods in zombie.iso with parameters of type IsoObjectModifier and TypeMethodDescriptionvoidIsoObjectPicker.Add(int x, int y, int width, int height, IsoGridSquare gridSquare, IsoObject tile, boolean flip, float scaleX, float scaleY) voidvoidBrokenFences.addItems(IsoObject obj, IsoGridSquare square) voidIsoChunk.addObjectAmbientEmitter(IsoObject object, ObjectAmbientEmitters.PerObjectLogic logic) voidIsoGridSquare.AddSpecialObject(IsoObject obj) voidIsoGridSquare.AddSpecialObject(IsoObject obj, int index) voidIsoGridSquare.AddSpecialTileObject(IsoObject obj) voidIsoGridSquare.AddTileObject(IsoObject obj) voidIsoGridSquare.AddTileObject(IsoObject obj, int index) voidIsoCell.addToProcessIsoObject(IsoObject object) voidIsoCell.addToProcessIsoObjectRemove(IsoObject object) voidIsoCell.addToStaticUpdaterObjectList(IsoObject object) voidBentFences.bendFence(IsoObject obj, IsoDirections dir) booleanMultiStageBuilding.Stage.canBeDone(IsoGameCharacter chr, IsoObject itemClicked, boolean cheat) booleanBentFences.checkCanCollapse(IsoObject obj, IsoDirections dir, BentFences.Entry entry) voidBentFences.collapse(IsoObject obj, IsoDirections dir, BentFences.Entry entry, int index) voidIsoMovingObject.collideWith(IsoObject obj) voidvoidIsoGridSquare.DeleteTileObject(IsoObject obj) voidBrokenFences.destroyFence(IsoObject obj, IsoDirections dir) floatIsoMovingObject.DistToProper(IsoObject other) voidIsoGridSquare.DoCutawayShader(IsoObject obj, IsoDirections dir, int cutawaySelf, int cutawayN, int cutawayS, int cutawayW, int cutawayE, boolean bHasDoorN, boolean bHasDoorW, boolean bHasWindowN, boolean bHasWindowW, WallShaper texdModifier) intIsoGridSquare.DoWallLightingN(IsoObject obj, int stenciled, int cutawaySelf, int cutawayN, int cutawayS, int cutawayW, int cutawayE, boolean bHasDoorN, boolean bHasWindowN, Shader wallRenderShader) intIsoGridSquare.DoWallLightingNW(IsoObject obj, int stenciled, int cutawaySelf, int cutawayN, int cutawayS, int cutawayW, int cutawayE, boolean bHasDoorN, boolean bHasDoorW, boolean bHasWindowN, boolean bHasWindowW, Shader wallRenderShader) intIsoGridSquare.DoWallLightingW(IsoObject obj, int stenciled, int cutawaySelf, int cutawayN, int cutawayS, int cutawayW, int cutawayE, boolean bHasDoorW, boolean bHasWindowW, Shader wallRenderShader) static voidIsoObjectUtils.dumpContentsInSquare(IsoObject object) static voidISWorldObjectContextMenuLogic.fetch(se.krka.kahlua.vm.KahluaTable fetch, IsoObject v, double player, boolean doSquare) static booleanIsoObjectUtils.getAllMultiTileObjects(IsoObject object, ArrayList<IsoObject> outList) static ArrayList<MultiStageBuilding.Stage> MultiStageBuilding.getStages(IsoGameCharacter chr, IsoObject itemClicked, boolean cheat) BentFences.getThumpData(IsoObject obj) BentFences.getThumpData(IsoObject obj, BentFences.Entry entry) IsoGridSquare.getWallExcludingObject(boolean bNorth, IsoObject exclude) booleanIsoChunk.hasObjectAmbientEmitter(IsoObject object) booleanContainerOverlays.hasOverlays(IsoObject obj) booleanTileOverlays.hasOverlays(IsoObject obj) voidbooleanBentFences.isBendableFence(IsoObject obj) booleanBentFences.isBentObject(IsoObject obj) booleanBrokenFences.isBreakableObject(IsoObject obj) booleanIsoObject.isConnectedSpriteGridObject(IsoObject object) static booleanIsoObjectUtils.isObjectMultiSquare(IsoObject object) booleanIsoGridSquare.isSpriteOnSouthOrEastWall(IsoObject obj) booleanBentFences.isUnbentObject(IsoObject obj) booleanBentFences.isUnbentObject(IsoObject obj, IsoDirections dir) booleanIsoGridSquare.isWindowOrWindowFrame(IsoObject obj, boolean north) intIsoGridSquare.placeWallAndDoorCheck(IsoObject obj, int index) voidBentFences.removeCollapsedTiles(IsoObject obj, IsoDirections dir, BentFences.Entry entry, int index) voidIsoChunk.removeObjectAmbientEmitter(IsoObject object) intIsoGridSquare.RemoveTileObject(IsoObject obj) intIsoGridSquare.RemoveTileObject(IsoObject obj, boolean safelyRemove) intIsoGridSquare.RemoveTileObjectErosionNoRecalc(IsoObject obj) voidBentFences.resetFence(IsoObject obj) static intIsoObjectUtils.safelyRemoveTileObjectFromSquare(IsoObject object) voidIsoMovingObject.setCollidedObject(IsoObject CollidedObject) voidBrokenFences.setDamagedLeft(IsoObject obj) voidBrokenFences.setDamagedRight(IsoObject obj) voidBrokenFences.setDestroyed(IsoObject obj) voidIsoWorld.setEmitterOwner(BaseSoundEmitter emitter, IsoObject object) static voidIsoObject.setLastRendered(IsoObject aLastRendered) static voidIsoObject.setLastRenderedRendered(IsoObject aLastRenderedRendered) voidIsoObject.setRerouteCollide(IsoObject rerouteCollide) voidIsoObject.setRerouteMask(IsoObject rerouteMask) voidBentFences.smashFence(IsoObject obj, IsoDirections dir) voidBentFences.smashFence(IsoObject obj, IsoDirections dir, int index) voidBentFences.swapTiles(IsoObject obj, IsoDirections dir, boolean bending) voidBentFences.swapTiles(IsoObject obj, IsoDirections dir, boolean bending, int forceStage) voidIsoGridSquare.transmitAddObjectToSquare(IsoObject obj, int index) intIsoGridSquare.transmitRemoveItemFromSquare(IsoObject obj) voidIsoGridSquare.transmitRemoveItemFromSquareOnClients(IsoObject obj) voidBentFences.unbendFence(IsoObject obj) voidIsoObject.UnCollision(IsoObject object) voidContainerOverlays.updateContainerOverlaySprite(IsoObject obj) voidBrokenFences.updateSprite(IsoObject obj, boolean brokenLeft, boolean brokenRight) voidTileOverlays.updateTileOverlaySprite(IsoObject obj) Method parameters in zombie.iso with type arguments of type IsoObjectModifier and TypeMethodDescriptionstatic booleanIsoObjectUtils.getAllMultiTileObjects(IsoObject object, ArrayList<IsoObject> outList) voidIsoObject.getSpriteGridObjects(ArrayList<IsoObject> result) voidIsoObject.getSpriteGridObjects(ArrayList<IsoObject> result, boolean bAddSelf) voidIsoObject.getSpriteGridObjectsExcludingSelf(ArrayList<IsoObject> result) voidIsoObject.getSpriteGridObjectsIncludingSelf(ArrayList<IsoObject> result) -
Uses of IsoObject in zombie.iso.areas
Fields in zombie.iso.areas with type parameters of type IsoObjectMethods in zombie.iso.areas that return IsoObjectMethods in zombie.iso.areas that return types with arguments of type IsoObjectMethod parameters in zombie.iso.areas with type arguments of type IsoObjectModifier and TypeMethodDescriptionvoidIsoRoom.setWaterSources(ArrayList<IsoObject> WaterSources) -
Uses of IsoObject in zombie.iso.fboRenderChunk
Fields in zombie.iso.fboRenderChunk declared as IsoObjectModifier and TypeFieldDescriptionstatic IsoObjectFBORenderCell.lowestCutawayObjectfinal IsoObjectObjectRenderInfo.objectMethods in zombie.iso.fboRenderChunk that return IsoObjectModifier and TypeMethodDescriptionFBORenderCutaways.getFirstMultiLevelObject(IsoGridSquare square) FBORenderObjectPicker.PickCorpse(int screenX, int screenY) FBORenderObjectPicker.PickDoor(int screenX, int screenY, boolean bTransparent) FBORenderObjectPicker.PickHoppable(int screenX, int screenY) FBORenderObjectPicker.PickThumpable(int screenX, int screenY) FBORenderObjectPicker.PickTree(int screenX, int screenY) FBORenderObjectPicker.PickWindow(int screenX, int screenY) FBORenderObjectPicker.PickWindowFrame(int screenX, int screenY) Methods in zombie.iso.fboRenderChunk with parameters of type IsoObjectModifier and TypeMethodDescriptionfloatFBORenderCell.calculateWindowTargetAlpha(int playerIndex, IsoObject object, IsoGridSquare oppositeSq, boolean bNorth) longFBORenderObjectOutline.getDuringUIRenderTime(int playerIndex, IsoObject object) longFBORenderObjectOutline.getDuringUIUpdateTime(int playerIndex, IsoObject object) org.joml.Vector2fFBORenderObjectPicker.getPointRelativeToTopLeftOfTexture(IsoObject object, int screenX, int screenY, org.joml.Vector2f out) voidFBORenderCell.handleDelayedLoading(IsoObject object) voidFBORenderLevels.handleDelayedLoading(IsoObject object) booleanFBORenderCell.isTranslucentTree(IsoObject object) voidFBORenderObjectHighlight.registerObject(IsoObject object) voidFBORenderObjectOutline.registerObject(IsoObject object) voidFBORenderCell.renderAnimatedAttachments(IsoObject object) voidFBORenderCell.renderFloor(IsoObject object) voidFBORenderCell.renderSeamFix1_Floor(IsoObject object, float x, float y, float z, ColorInfo stCol, Consumer<TextureDraw> texdModifier) voidFBORenderCell.renderSeamFix1_Wall(IsoObject object, float x, float y, float z, ColorInfo stCol, Consumer<TextureDraw> texdModifier) voidFBORenderCell.renderSeamFix2_Floor(IsoObject object, float x, float y, float z, ColorInfo stCol, Consumer<TextureDraw> texdModifier) voidFBORenderCell.renderSeamFix2_Wall(IsoObject object, float x, float y, float z, ColorInfo stCol, Consumer<TextureDraw> texdModifier) voidFBORenderCell.renderTranslucent(IsoObject object) voidFBORenderObjectOutline.setDuringUIRenderTime(int playerIndex, IsoObject object, long time) voidFBORenderObjectOutline.setDuringUIUpdateTime(int playerIndex, IsoObject object, long time) booleanFBORenderCutaways.shouldHideElevatedFloor(int playerIndex, IsoObject object) booleanFBORenderObjectHighlight.shouldRenderObjectHighlight(IsoObject object) voidFBORenderObjectHighlight.unregisterObject(IsoObject object) voidFBORenderObjectOutline.unregisterObject(IsoObject object) Constructors in zombie.iso.fboRenderChunk with parameters of type IsoObject -
Uses of IsoObject in zombie.iso.objects
Subclasses of IsoObject in zombie.iso.objectsModifier and TypeClassDescriptionclassclassclassclassclassclassclassclassclassclassclassclassfinal classclassclassfinal classclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassTurboclassclassclassclassclassclassMethods in zombie.iso.objects that return IsoObjectModifier and TypeMethodDescriptionstatic IsoObjectIsoDoor.getDoubleDoorObject(IsoObject oneOfFour, int index) static IsoObjectIsoDoor.getGarageDoorFirst(IsoObject oneOfThree) static IsoObjectIsoDoor.getGarageDoorNext(IsoObject oneOfThree) static IsoObjectIsoDoor.getGarageDoorPrev(IsoObject oneOfThree) ClothingDryerLogic.getObject()ClothingWasherLogic.getObject()IsoCurtain.getObjectAttachedTo()IsoDoor.getRenderEffectMaster()IsoThumpable.getRenderEffectMaster()IsoDoor.getRenderEffectObjectByIndex(int index) Methods in zombie.iso.objects with parameters of type IsoObjectModifier and TypeMethodDescriptionstatic voidIsoWindowFrame.addSheet(IsoObject o, IsoGameCharacter chr) static booleanIsoWindowFrame.addSheetRope(IsoObject o, IsoPlayer player, String itemType) static booleanIsoWindowFrame.canAddSheetRope(IsoObject o) static booleanIsoWindowFrame.canClimbThrough(IsoObject o, IsoGameCharacter chr) voidstatic intIsoWindowFrame.countAddSheetRope(IsoObject o) static booleanIsoDoor.destroyDoubleDoor(IsoObject oneOfFour) static booleanIsoDoor.destroyGarageDoor(IsoObject oneOfThree) static IsoGridSquareIsoWindowFrame.getAddSheetSquare(IsoObject o, IsoGameCharacter chr) static IsoCurtainIsoWindowFrame.getCurtain(IsoObject o) static intIsoDoor.getDoubleDoorIndex(IsoObject oneOfFour) static IsoObjectIsoDoor.getDoubleDoorObject(IsoObject oneOfFour, int index) static IsoObjectIsoDoor.getGarageDoorFirst(IsoObject oneOfThree) static intIsoDoor.getGarageDoorIndex(IsoObject oneOfThree) static IsoObjectIsoDoor.getGarageDoorNext(IsoObject oneOfThree) static IsoObjectIsoDoor.getGarageDoorPrev(IsoObject oneOfThree) static IsoGridSquareIsoWindowFrame.getIndoorSquare(IsoObject o) static ObjectRenderEffectsObjectRenderEffects.getNew(IsoObject parent, RenderEffectType t, boolean reuseEqualType) static ObjectRenderEffectsObjectRenderEffects.getNew(IsoObject parent, RenderEffectType t, boolean reuseEqualType, boolean dontAdd) static IsoGridSquareIsoWindowFrame.getOppositeSquare(IsoObject o) static booleanIsoWindowFrame.haveSheetRope(IsoObject o) static booleanIsoDoor.isDoorObstructed(IsoObject object) static booleanIsoDoor.isDoubleDoorObstructed(IsoObject oneOfFour) static booleanstatic booleanIsoWindowFrame.isWindowFrame(IsoObject o) static booleanIsoWindowFrame.isWindowFrame(IsoObject o, boolean north) static booleanIsoWindowFrame.removeSheetRope(IsoObject o, IsoPlayer player) static voidIsoDoor.toggleDoubleDoor(IsoObject oneOfFour, boolean doSync) static voidIsoDoor.toggleGarageDoor(IsoObject oneOfThree, boolean doSync) Constructors in zombie.iso.objects with parameters of type IsoObjectModifierConstructorDescriptionClothingDryerLogic(IsoObject object) ClothingWasherLogic(IsoObject object) -
Uses of IsoObject in zombie.iso.sprite
Subclasses of IsoObject in zombie.iso.spriteMethods in zombie.iso.sprite with parameters of type IsoObjectModifier and TypeMethodDescriptionfinal voidIsoSprite.render(IsoObject obj, float x, float y, float z, IsoDirections dir, float offsetX, float offsetY, ColorInfo info2, boolean bDoRenderPrep) final voidIsoSprite.render(IsoObject obj, float x, float y, float z, IsoDirections dir, float offsetX, float offsetY, ColorInfo info2, boolean bDoRenderPrep, Consumer<TextureDraw> texdModifier) final voidIsoSprite.render(IsoSpriteInstance inst, IsoObject obj, float x, float y, float z, IsoDirections dir, float offsetX, float offsetY, ColorInfo info2, boolean bDoRenderPrep) voidIsoSprite.render(IsoSpriteInstance inst, IsoObject obj, float x, float y, float z, IsoDirections dir, float offsetX, float offsetY, ColorInfo info2, boolean bDoRenderPrep, Consumer<TextureDraw> texdModifier) voidIsoSpriteInstance.render(IsoObject obj, float x, float y, float z, IsoDirections dir, float offsetX, float offsetY, ColorInfo info2) voidIsoSpriteInstance.render(IsoObject obj, float x, float y, float z, IsoDirections dir, float offsetX, float offsetY, ColorInfo info2, boolean bDoRenderPrep) voidIsoSpriteInstance.render(IsoObject obj, float x, float y, float z, IsoDirections dir, float offsetX, float offsetY, ColorInfo info2, boolean bDoRenderPrep, Consumer<TextureDraw> texdModifier) voidIsoSprite.renderCurrentAnim(IsoSpriteInstance inst, IsoObject obj, float x, float y, float z, IsoDirections dir, float offsetX, float offsetY, ColorInfo col, boolean bDoRenderPrep, Consumer<TextureDraw> texdModifier) voidIsoSprite.renderCurrentAnimDepth(IsoSpriteInstance inst, IsoObject obj, IsoDirections dir, boolean cutawayNW, boolean cutawayNE, boolean cutawaySW, int cutawaySEX, float x, float y, float z, float offsetX, float offsetY, ColorInfo col, boolean bDoRenderPrep, Consumer<TextureDraw> texdModifier) final voidIsoSprite.renderDepth(IsoObject obj, IsoDirections isoDirections, boolean cutawayNW, boolean cutawayNE, boolean cutawaySW, int cutawaySEX, float x, float y, float z, float offsetX, float offsetY, ColorInfo info2, boolean bDoRenderPrep, Consumer<TextureDraw> texdModifier) voidIsoSprite.renderDepth(IsoSpriteInstance inst, IsoObject obj, IsoDirections isoDirections, boolean cutawayNW, boolean cutawayNE, boolean cutawaySW, int cutawaySEX, float x, float y, float z, float offsetX, float offsetY, ColorInfo info2, boolean bDoRenderPrep, Consumer<TextureDraw> texdModifier) voidIsoSprite.renderObjectPicker(IsoSpriteInstance def, IsoObject obj, IsoDirections dir) voidIsoSprite.renderVehicle(IsoSpriteInstance inst, IsoObject obj, float x, float y, float z, float offsetX, float offsetY, ColorInfo info2, boolean bDoRenderPrep) voidIsoSprite.renderWallSliceN(IsoObject obj, float x, float y, float z, IsoDirections dir, float offsetX, float offsetY, ColorInfo info2, boolean bDoRenderPrep, Consumer<TextureDraw> texdModifier) voidIsoSprite.renderWallSliceW(IsoObject obj, float x, float y, float z, IsoDirections dir, float offsetX, float offsetY, ColorInfo info2, boolean bDoRenderPrep, Consumer<TextureDraw> texdModifier) -
Uses of IsoObject in zombie.iso.worldgen
Methods in zombie.iso.worldgen that return IsoObjectModifier and TypeMethodDescription@Nullable IsoObjectWorldGenUtils.doesFloorExit(IsoCell cell, int tileX, int tileY, int z) @Nullable IsoObjectWorldGenUtils.doesFloorExit(IsoChunk chunk, int tileX, int tileY, int z) -
Uses of IsoObject in zombie.Lua
Methods in zombie.Lua with parameters of type IsoObjectModifier and TypeMethodDescriptionvoidstatic IsoDirectionsLuaManager.GlobalObject.getDirectionTo(IsoGameCharacter chara, IsoObject objTarget) static voidLuaManager.GlobalObject.sendAttachAnimalToPlayer(IsoAnimal animal, IsoPlayer player, IsoObject object, boolean remove) static voidLuaManager.GlobalObject.sendAttachAnimalToTree(IsoAnimal animal, IsoPlayer player, IsoObject object, boolean remove) static voidLuaManager.GlobalObject.sendHutchGrabAnimal(IsoAnimal animal, IsoPlayer player, IsoObject object, InventoryItem item) static voidLuaManager.GlobalObject.sendHutchGrabCorpseAction(IsoAnimal animal, IsoPlayer player, IsoObject object, InventoryItem item) static voidLuaManager.GlobalObject.sendHutchRemoveAnimalAction(IsoAnimal animal, IsoPlayer player, IsoObject object) static voidLuaManager.GlobalObject.sendItemsInContainer(IsoObject obj, ItemContainer container) static voidLuaManager.GlobalObject.sledgeDestroy(IsoObject object) static voidLuaManager.updateOverlaySprite(IsoObject obj) -
Uses of IsoObject in zombie.network
Methods in zombie.network that return IsoObjectModifier and TypeMethodDescriptionstatic IsoObjectWorldItemTypes.createFromBuffer(ByteBuffer bb) static IsoObjectPZNetKahluaTableImpl.loadIsoObject(ByteBuffer input, UdpConnection connection) Methods in zombie.network with parameters of type IsoObjectModifier and TypeMethodDescriptionvoidGameClient.addToItemRemoveSendBuffer(IsoObject parent, ItemContainer container, InventoryItem item) voidGameClient.addToItemSendBuffer(IsoObject parent, ItemContainer container, InventoryItem item) voidGameClient.checkAddedRemovedItems(IsoObject aboutToRemove) static voidstatic intGameServer.RemoveItemFromMap(IsoObject obj) static voidPZNetKahluaTableImpl.saveIsoObject(ByteBuffer output, IsoObject isoObject) static voidGameServer.sendItemsInContainer(IsoObject o, ItemContainer container) static voidGameServer.sendObjectChange(IsoObject o, String change, Object... objects) static voidGameServer.sendObjectChange(IsoObject o, String change, se.krka.kahlua.vm.KahluaTable tbl) static voidGameServer.sendObjectModData(IsoObject o) static voidGameClient.sendPlayerHit(IsoGameCharacter wielder, IsoObject target, HandWeapon weapon, float damage, boolean ignoreDamage, float range, boolean isCriticalHit, boolean helmetFall, boolean hitHead) static voidGameClient.sendZombieHitThumpable(IsoGameCharacter wielder, IsoObject thumpable) static voidGameServer.updateOverlayForClients(IsoObject object, String spriteName, float r, float g, float b, float a, UdpConnection playerConnection) -
Uses of IsoObject in zombie.network.fields
Methods in zombie.network.fields that return IsoObjectModifier and TypeMethodDescriptionContainerID.getObject()MovingObject.getObject()NetObject.getObject()Methods in zombie.network.fields with parameters of type IsoObjectModifier and TypeMethodDescriptionvoidContainerID.set(ItemContainer container, IsoObject o) voidvoidContainerID.setObject(ItemContainer container, IsoObject o, IsoGridSquare sq) voidContainerID.setObjectInVehicle(ItemContainer container, IsoObject o, IsoGridSquare sq, ItemContainer part) -
Uses of IsoObject in zombie.network.fields.hit
Methods in zombie.network.fields.hit that return IsoObjectMethods in zombie.network.fields.hit with parameters of type IsoObject -
Uses of IsoObject in zombie.network.packets
Methods in zombie.network.packets with parameters of type IsoObject -
Uses of IsoObject in zombie.network.packets.actions
Methods in zombie.network.packets.actions with parameters of type IsoObjectModifier and TypeMethodDescriptionvoidSmashWindowPacket.setRemoveBrokenGlass(IsoObject _window) voidSmashWindowPacket.setSmashWindow(IsoObject _window) -
Uses of IsoObject in zombie.network.packets.character
Methods in zombie.network.packets.character with parameters of type IsoObjectModifier and TypeMethodDescriptionvoidAnimalCommandPacket.set(AnimalCommandPacket.Type operation, IsoAnimal animal, IsoPlayer player, IsoObject object, boolean remove) voidAnimalCommandPacket.set(AnimalCommandPacket.Type operation, IsoAnimal animal, IsoPlayer player, IsoObject object, InventoryItem item) -
Uses of IsoObject in zombie.network.packets.hit
Methods in zombie.network.packets.hit with parameters of type IsoObjectModifier and TypeMethodDescriptionvoidvoidPlayerHitObjectPacket.set(IsoPlayer wielder, HandWeapon weapon, boolean isIgnoreDamage, boolean isCriticalHit, IsoObject obj) void -
Uses of IsoObject in zombie.pathfind
Methods in zombie.pathfind that return IsoObjectMethods in zombie.pathfind with parameters of type IsoObjectModifier and TypeMethodDescriptionvoidPathFindBehavior2.pathToSitOnFurniture(IsoObject furniture, boolean bAnySpriteGridObject) -
Uses of IsoObject in zombie.radio.devices
Methods in zombie.radio.devices that return IsoObject -
Uses of IsoObject in zombie.randomizedWorld
Methods in zombie.randomizedWorld that return IsoObjectModifier and TypeMethodDescriptionRandomizedWorldBase.addTileObject(int x, int y, int z, String spriteName) RandomizedWorldBase.addTileObject(int x, int y, int z, String spriteName, boolean dirt) RandomizedWorldBase.addTileObject(IsoGridSquare sq, String spriteName) RandomizedWorldBase.addTileObject(IsoGridSquare sq, String spriteName, boolean dirt) RandomizedWorldBase.addTileObject(IsoGridSquare sq, IsoObject obj) RandomizedWorldBase.addTileObject(IsoGridSquare sq, IsoObject obj, boolean dirt) Methods in zombie.randomizedWorld with parameters of type IsoObjectModifier and TypeMethodDescriptionRandomizedWorldBase.addItemToObjectSurface(String item, IsoObject object) RandomizedWorldBase.addTileObject(IsoGridSquare sq, IsoObject obj) RandomizedWorldBase.addTileObject(IsoGridSquare sq, IsoObject obj, boolean dirt) -
Uses of IsoObject in zombie.randomizedWorld.randomizedBuilding
Subclasses of IsoObject in zombie.randomizedWorld.randomizedBuildingMethods in zombie.randomizedWorld.randomizedBuilding with parameters of type IsoObjectModifier and TypeMethodDescriptionRandomizedBuildingBase.addWorldItem(String item, IsoGridSquare sq, IsoObject obj) RandomizedBuildingBase.addWorldItem(String item, IsoGridSquare sq, IsoObject obj, boolean randomRotation) booleanRandomizedBuildingBase.isTableFor3DItems(IsoObject obj, IsoGridSquare sq) -
Uses of IsoObject in zombie.randomizedWorld.randomizedBuilding.TableStories
Methods in zombie.randomizedWorld.randomizedBuilding.TableStories that return IsoObjectMethods in zombie.randomizedWorld.randomizedBuilding.TableStories with parameters of type IsoObjectModifier and TypeMethodDescriptionstatic RBTableStoryBaseRBTableStoryBase.getRandomStory(IsoGridSquare sq, IsoObject table) RBTableStoryBase.getSecondTable(IsoObject table1) static voidRBTableStoryBase.initStories(IsoGridSquare sq, IsoObject table) booleanRBTableStoryBase.isValid(IsoGridSquare sq, IsoObject table, boolean force) -
Uses of IsoObject in zombie.seating
Methods in zombie.seating with parameters of type IsoObjectModifier and TypeMethodDescriptionbooleanSeatingManager.getAdjacentPosition(IsoGameCharacter character, IsoObject isoObject, String sitDirection, String side, String animStateName, String animNodeName, org.joml.Vector3f worldPos) SeatingManager.getFacingDirection(IsoObject object) intSeatingManager.getTilePositionCount(IsoObject isoObject) -
Uses of IsoObject in zombie.spnetwork
Methods in zombie.spnetwork with parameters of type IsoObjectModifier and TypeMethodDescriptionstatic voidSinglePlayerServer.sendObjectChange(IsoObject o, String change, Object... objects) static voidSinglePlayerServer.sendObjectChange(IsoObject o, String change, se.krka.kahlua.vm.KahluaTable tbl) -
Uses of IsoObject in zombie.ui
Modifier and TypeFieldDescriptionstatic IsoObjectUIManager.lastPickedObjectTooltip.objectstatic IsoObjectUIManager.rightDownObjectModifier and TypeMethodDescriptionstatic IsoObjectUIManager.getLastPicked()static IsoObjectUIManager.getRightDownObject()Modifier and TypeMethodDescriptionbooleanstatic voidUIManager.setLastPicked(IsoObject aLastPicked) static voidUIManager.setRightDownObject(IsoObject aRightDownObject) void -
Uses of IsoObject in zombie.vehicles
Subclasses of IsoObject in zombie.vehiclesMethods in zombie.vehicles that return IsoObjectMethods in zombie.vehicles with parameters of type IsoObjectModifier and TypeMethodDescriptionvoidBaseVehicle.ApplyImpulse(IsoObject obj, float mul) voidBaseVehicle.ApplyImpulse4Break(IsoObject obj, float mul) voidBaseVehicle.doChrHitImpulse(IsoObject chr) longBaseVehicle.playSoundImpl(String file, IsoObject parent) voidBaseVehicle.putKeyToContainer(ItemContainer container, IsoGridSquare sq, IsoObject obj) voidBaseVehicle.putKeyToContainerServer(InventoryItem item, IsoGridSquare sq, IsoObject obj) BaseVehicle.testCollisionWithObject(IsoObject obj, float circleRadius, Vector2 out) booleanBaseVehicle.trySpawnVehicleKeyInObject(IsoObject obj)