Uses of Class
zombie.iso.IsoObject
Packages that use IsoObject
Package
Description
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Uses of IsoObject in fmod.fmod
Modifier and TypeMethodDescriptionlongFMODSoundEmitter.playClip(GameSoundClip arg0, IsoObject arg1) longlongFMODSoundEmitter.playSoundImpl(String arg0, boolean arg1, IsoObject arg2) longFMODSoundEmitter.playSoundImpl(String arg0, IsoObject arg1) -
Uses of IsoObject in zombie
Modifier and TypeMethodDescriptionvoidCombatManager.processMaintenanceCheck(IsoGameCharacter character, HandWeapon weapon, IsoObject object) -
Uses of IsoObject in zombie.ai.states
Fields in zombie.ai.states declared as IsoObjectModifier and TypeFieldDescriptionClimbSheetRopeState.ClimbData.climbTargetIsoObjectClimbThroughWindowPositioningParams.windowObjectMethods in zombie.ai.states that return IsoObjectModifier and TypeMethodDescriptionClimbThroughWindowState.getWindow(IsoGameCharacter owner) GrappledThrownOutWindowState.getWindow(IsoGameCharacter character) Methods in zombie.ai.states with parameters of type IsoObjectModifier and TypeMethodDescriptionstatic voidClimbThroughWindowState.getClimbThroughWindowPositioningParams(IsoGameCharacter character, IsoObject object, ClimbThroughWindowPositioningParams climbThroughWindowPositioningParams) voidClimbThroughWindowState.setParams(IsoGameCharacter owner, IsoObject obj) voidGrappledThrownOutWindowState.setParams(IsoGameCharacter character, IsoObject object) -
Uses of IsoObject in zombie.audio
Fields in zombie.audio declared as IsoObjectMethods in zombie.audio with parameters of type IsoObjectModifier and TypeMethodDescriptionvoidObjectAmbientEmitters.ChunkData.addObject(IsoObject object, ObjectAmbientEmitters.PerObjectLogic logic) booleanabstract longBaseSoundEmitter.playClip(GameSoundClip clip, IsoObject parent) longDummySoundEmitter.playClip(GameSoundClip clip, IsoObject parent) abstract longlongabstract longBaseSoundEmitter.playSoundImpl(String file, boolean doWorldSound, IsoObject parent) Deprecated.abstract longBaseSoundEmitter.playSoundImpl(String file, IsoObject parent) longDummySoundEmitter.playSoundImpl(String file, boolean doWorldSound, IsoObject parent) longDummySoundEmitter.playSoundImpl(String file, IsoObject parent) voidObjectAmbientEmitters.ChunkData.removeObject(IsoObject object) -
Uses of IsoObject in zombie.audio.parameters
Constructors in zombie.audio.parameters with parameters of type IsoObject -
Uses of IsoObject in zombie.characters
Subclasses of IsoObject in zombie.charactersModifier and TypeClassDescriptionfinal classclassclassfinal classclassfinal classfinal classFields in zombie.characters declared as IsoObjectMethods in zombie.characters that return IsoObjectModifier and TypeMethodDescriptionILuaGameCharacter.getBed()IsoGameCharacter.getBed()IsoPlayer.getContextDoorOrWindowOrWindowFrame(IsoDirections assumedDir) IsoGameCharacter.getSitOnFurnitureObject()Methods in zombie.characters with parameters of type IsoObjectModifier and TypeMethodDescriptionstatic ContextualActionContextualAction.alloc(ContextualAction.Action actionx, IsoDirections directions, IsoGridSquare squarex, IsoObject objectx) booleanbooleanIsoGameCharacter.canUseAsGenericCraftingSurface(IsoObject object) voidIsoGameCharacter.climbThroughWindow(IsoObject object) voidIsoZombie.collideWith(IsoObject obj) voidILuaGameCharacter.faceThisObject(IsoObject object) voidIsoGameCharacter.faceThisObject(IsoObject object) voidILuaGameCharacter.faceThisObjectAlt(IsoObject object) voidIsoGameCharacter.faceThisObjectAlt(IsoObject object) <T> PZArrayList<ItemContainer> IsoGameCharacter.getContextWorldContainersInObjects(IsoObject[] objects, T object1, Invokers.Params2.Boolean.ICallback<T, ItemContainer> iCallback, PZArrayList<ItemContainer> pZArrayList) IsoGameCharacter.getContextWorldContainersWithHumanCorpse(IsoObject[] objects) IsoGameCharacter.getContextWorldSuitableContainersToDropCorpseInObjects(IsoObject[] objects) booleanIsoGameCharacter.isFacingObject(IsoObject object, float dot) booleanIsoGameCharacter.isObjectBehind(IsoObject object) booleanIsoGameCharacter.isSitOnFurnitureObject(IsoObject object1) abstract longlonglongabstract longBaseCharacterSoundEmitter.playSoundImpl(String file, IsoObject proxy) longCharacterSoundEmitter.playSoundImpl(String file, IsoObject proxy) longDummyCharacterSoundEmitter.playSoundImpl(String file, IsoObject proxy) voidvoidvoidIsoGameCharacter.setSitOnFurnitureObject(IsoObject object) voidIsoGameCharacter.throwGrappledOverFence(IsoObject object, IsoDirections directions) voidIsoGameCharacter.throwGrappledTargetOutWindow(IsoObject object) -
Uses of IsoObject in zombie.characters.animals
Subclasses of IsoObject in zombie.characters.animalsFields in zombie.characters.animals declared as IsoObject -
Uses of IsoObject in zombie.characters.animals.behavior
Methods in zombie.characters.animals.behavior that return IsoObjectModifier and TypeMethodDescriptionBaseAnimalBehavior.tryAndGetGrassFloor()BaseAnimalBehavior.tryAndGetPuddle(int arg0) -
Uses of IsoObject in zombie.characters.animals.datas
Methods in zombie.characters.animals.datas that return IsoObjectMethods in zombie.characters.animals.datas with parameters of type IsoObject -
Uses of IsoObject in zombie.chat
Methods in zombie.chat with parameters of type IsoObjectModifier and TypeMethodDescriptionstatic floatChatUtility.getDistance(IsoObject object, IsoPlayer player) static floatChatUtility.getScrambleValue(IsoObject object, IsoPlayer player, float float0) static booleanChatUtility.playerWithinBounds(float float2, float float0, IsoObject object, float float1) static booleanChatUtility.playerWithinBounds(IsoObject object1, IsoObject object0, float float0) -
Uses of IsoObject in zombie.core.skinnedmodel
Methods in zombie.core.skinnedmodel with parameters of type IsoObjectModifier and TypeMethodDescriptionvoidDeadBodyAtlas.BodyTexture.renderObjectPicker(float sx, float sy, ColorInfo lightInfo, IsoGridSquare square, IsoObject object) -
Uses of IsoObject in zombie.core.skinnedmodel.model
Methods in zombie.core.skinnedmodel.model with parameters of type IsoObjectModifier and TypeMethodDescriptionvoidIsoObjectAnimations.addDancingDoor(IsoObject object) voidIsoObjectAnimations.addObject(IsoObject object, SpriteModel spriteModel, String string) IsoObjectAnimations.getAnimationPlayer(IsoObject object) IsoObjectAnimations.getAttachmentTransform(IsoObject object, String string, Matrix4f matrix4f0) voidIsoObjectAnimations.removeDancingDoor(IsoObject object) -
Uses of IsoObject in zombie.entity
Methods in zombie.entity with parameters of type IsoObjectModifier and TypeMethodDescriptionstatic voidGameEntityFactory.CreateIsoEntityFromCellLoading(IsoObject arg0) static voidGameEntityFactory.CreateIsoObjectEntity(IsoObject arg0, GameEntityScript arg1, boolean arg2) -
Uses of IsoObject in zombie.entity.components.build
Constructors in zombie.entity.components.build with parameters of type IsoObject -
Uses of IsoObject in zombie.entity.components.crafting.recipe
Methods in zombie.entity.components.crafting.recipe that return IsoObjectMethods in zombie.entity.components.crafting.recipe with parameters of type IsoObjectConstructors in zombie.entity.components.crafting.recipe with parameters of type IsoObjectModifierConstructorDescriptionHandcraftLogic(IsoGameCharacter arg0, CraftBench arg1, IsoObject arg2) -
Uses of IsoObject in zombie.entity.components.spriteconfig
Methods in zombie.entity.components.spriteconfig that return IsoObjectMethods in zombie.entity.components.spriteconfig with parameters of type IsoObjectModifier and TypeMethodDescriptionbooleanSpriteConfigManager.FaceInfo.verifyObject(int arg0, int arg1, int arg2, IsoObject arg3) booleanSpriteConfigManager.TileInfo.verifyObject(IsoObject arg0) Method parameters in zombie.entity.components.spriteconfig with type arguments of type IsoObjectModifier and TypeMethodDescriptionbooleanSpriteConfig.getAllMultiSquareObjects(ArrayList<IsoObject> arrayList) -
Uses of IsoObject in zombie.erosion.obj
Methods in zombie.erosion.obj that return IsoObjectModifier and TypeMethodDescriptionErosionObj.createObject(IsoGridSquare square, int int0, boolean boolean0, int int1) ErosionObj.getObject(IsoGridSquare square, boolean boolean0) ErosionObj.removeObject(IsoGridSquare square) Methods in zombie.erosion.obj with parameters of type IsoObjectModifier and TypeMethodDescriptionbooleanErosionObjOverlay.removeOverlay(IsoObject object, int int1) intErosionObjOverlay.setOverlay(IsoObject object, int int1, int int0, int int2, float var5) booleanErosionObj.setStageObject(int int0, IsoObject object, int int1, boolean boolean0) -
Uses of IsoObject in zombie.globalObjects
Methods in zombie.globalObjects that return IsoObjectMethods in zombie.globalObjects with parameters of type IsoObjectModifier and TypeMethodDescriptionbooleanGlobalObject.isValidIsoObject(IsoObject object) static voidSGlobalObjects.OnIsoObjectChangedItself(String systemName, IsoObject isoObject) voidSGlobalObjectSystem.OnIsoObjectChangedItself(IsoObject isoObject) static voidSGlobalObjects.OnModDataChangeItself(String string, IsoObject object) voidSGlobalObjectSystem.OnModDataChangeItself(IsoObject object0) -
Uses of IsoObject in zombie.inventory
Fields in zombie.inventory declared as IsoObjectMethods in zombie.inventory that return IsoObjectMethods in zombie.inventory that return types with arguments of type IsoObjectMethods in zombie.inventory with parameters of type IsoObjectModifier and TypeMethodDescriptionstatic StringItemPickerJava.getLootDebugString(IsoObject object) static booleanItemContainer.isObjectPowered(IsoObject object0) voidvoidInventoryItem.storeInByteData(IsoObject o) static voidItemPickerJava.updateOverlaySprite(IsoObject obj) Method parameters in zombie.inventory with type arguments of type IsoObjectConstructors in zombie.inventory with parameters of type IsoObjectModifierConstructorDescriptionItemContainer(int _ID, String containerName, IsoGridSquare square, IsoObject _parent) ItemContainer(String containerName, IsoGridSquare square, IsoObject _parent) -
Uses of IsoObject in zombie.inventory.types
Fields in zombie.inventory.types with type parameters of type IsoObject -
Uses of IsoObject in zombie.iso
Subclasses of IsoObject in zombie.isoModifier and TypeClassDescriptionclassclassclassclassclassFields in zombie.iso declared as IsoObjectModifier and TypeFieldDescriptionstatic IsoObjectIsoObject.lastRenderedstatic IsoObjectIsoObject.lastRenderedRenderedIsoObject.rerouteCollideIsoObject.rerouteMaskIsoObjectPicker.ClickObject.tileFields in zombie.iso with type parameters of type IsoObjectMethods in zombie.iso that return IsoObjectModifier and TypeMethodDescriptionIsoCell.addTileObject(IsoGridSquare square, String string) IsoGridSquare.addTileObject(String string) IsoGridSquare.addUndergroundBlock(String string) static IsoObjectIsoObject.factoryFromFileInput(IsoCell cell, byte classID) static IsoObjectIsoObject.factoryFromFileInput(IsoCell cell, ByteBuffer b) static IsoObjectIsoObject.factoryFromFileInput_OLD(IsoCell cell, int classID) Deprecated.IsoObject.FindExternalWaterSource()static IsoObjectIsoObject.FindExternalWaterSource(int x, int y, int z) static IsoObjectIsoObject.FindExternalWaterSource(IsoGridSquare _square) static IsoObjectIsoObject.FindWaterSourceOnSquare(IsoGridSquare _square) IsoGridSquare.getBed()IsoGridSquare.getBedTo(IsoGridSquare next) IsoGridSquare.getBendable(boolean boolean0) IsoGridSquare.getBendableTo(IsoGridSquare square0) BrokenFences.getBreakableObject(IsoGridSquare square, boolean boolean0) IsoGridSquare.getBush()BentFences.getCollapsedFence(IsoGridSquare square) IsoMovingObject.getCollidedObject()IsoGridSquare.getContainerItem(String type) IsoGridSquare.getDoor(boolean north) IsoGridSquare.getDoorFrameTo(IsoGridSquare next) IsoGridSquare.getDoorOrWindow(boolean north) IsoGridSquare.getDoorOrWindowOrWindowFrame(IsoDirections dir, boolean ignoreOpen) IsoGridSquare.getDoorTo(IsoGridSquare next) Get the door between this grid and the next in parameterIsoGridSquare.getFloor()IsoGridSquare.getGarageDoor(boolean boolean1) IsoGridSquare.getGraffitiObject()IsoGridSquare.getGrass()IsoGridSquare.getHiddenStash()IsoGridSquare.getHoppable(boolean north) IsoGridSquare.getHoppableTo(IsoGridSquare next) IsoGridSquare.getHoppableWall(boolean bNorth) static IsoObjectIsoObject.getLastRendered()static IsoObjectIsoObject.getLastRenderedRendered()IsoObject.getMasterObject()static IsoObjectIsoObject.getNew()static IsoObjectIsoObject.getNew(IsoGridSquare sq, String _spriteName, String _name, boolean bShareTilesWithMap) IsoGridSquare.getOpenDoor(IsoDirections dir) IsoGridSquare.getPlayerBuiltFloor()IsoGridSquare.getPuddleFloor()IsoObject.getRenderEffectMaster()IsoObject.getRenderEffectObjectByIndex(int var1) IsoObject.getRerouteCollide()IsoObject.getRerouteMask()IsoObject.getRerouteMaskObject()IsoGridSquare.getSheetRope()IsoGridSquare.getThumpableWall(boolean bNorth) IsoGridSquare.getThumpableWallOrHoppable(boolean bNorth) IsoGridSquare.getTransparentWallTo(IsoGridSquare other) IsoGridSquare.getTrashReceptacle()IsoGridSquare.getWall()IsoGridSquare.getWall(boolean bNorth) IsoGridSquare.getWallExcludingObject(boolean boolean0, IsoObject object1) IsoGridSquare.getWallHoppable(boolean north) IsoGridSquare.getWallHoppableTo(IsoGridSquare next) IsoGridSquare.getWallNW()IsoGridSquare.getWallSE()IsoGridSquare.getWaterObject()IsoObjectPicker.PickCorpse(int screenX, int screenY) IsoObjectPicker.PickDoor(int screenX, int screenY, boolean bTransparent) IsoObjectPicker.PickHoppable(int screenX, int screenY) IsoObjectPicker.PickThumpable(int screenX, int screenY) IsoObjectPicker.PickTree(int screenX, int screenY) IsoObjectPicker.PickWindow(int screenX, int screenY) IsoObjectPicker.PickWindowFrame(int screenX, int screenY) IsoGridSquare.testCollideSpecialObjects(IsoGridSquare next) Methods in zombie.iso that return types with arguments of type IsoObjectModifier and TypeMethodDescriptionIsoGridSquare.getBushes()IsoGridSquare.getGrassLike()IsoGridSquare.getObjects()IsoCell.getProcessIsoObjectRemove()IsoCell.getProcessIsoObjects()IsoGridSquare.getSpecialObjects()IsoCell.getStaticUpdaterObjectList()Methods in zombie.iso with parameters of type IsoObjectModifier and TypeMethodDescriptionvoidIsoObjectPicker.Add(int x, int y, int width, int height, IsoGridSquare gridSquare, IsoObject tile, boolean flip, float scaleX, float scaleY) voidvoidBrokenFences.addItems(IsoObject object, IsoGridSquare square) voidIsoChunk.addObjectAmbientEmitter(IsoObject object, ObjectAmbientEmitters.PerObjectLogic logic) voidIsoGridSquare.AddSpecialObject(IsoObject obj) voidIsoGridSquare.AddSpecialObject(IsoObject obj, int index) voidIsoGridSquare.AddSpecialTileObject(IsoObject obj) voidIsoGridSquare.AddTileObject(IsoObject obj) voidIsoGridSquare.AddTileObject(IsoObject obj, int index) voidIsoCell.addToProcessIsoObject(IsoObject object) voidIsoCell.addToProcessIsoObjectRemove(IsoObject object) voidIsoCell.addToStaticUpdaterObjectList(IsoObject object) voidBentFences.bendFence(IsoObject obj, IsoDirections dir) booleanMultiStageBuilding.Stage.canBeDone(IsoGameCharacter chr, IsoObject itemClicked, boolean cheat) booleanBentFences.checkCanCollapse(IsoObject object0, IsoDirections directions, BentFences.Entry entry) voidBentFences.collapse(IsoObject object0, IsoDirections directions, BentFences.Entry entry, int int4) voidIsoMovingObject.collideWith(IsoObject obj) voidvoidIsoGridSquare.DeleteTileObject(IsoObject obj) voidBrokenFences.destroyFence(IsoObject obj, IsoDirections dir) floatIsoMovingObject.DistToProper(IsoObject other) voidIsoGridSquare.DoCutawayShader(IsoObject object0, IsoDirections directions, int int3, int int6, int int7, int int5, int int4, boolean boolean1, boolean boolean3, boolean boolean2, boolean boolean4, WallShaper wallShaper) intIsoGridSquare.DoWallLightingN(IsoObject object, int int0, int int1, int int3, int int4, int int5, int int6, boolean boolean1, boolean boolean3, Shader shader) intIsoGridSquare.DoWallLightingNW(IsoObject object, int int0, int int1, int int3, int int4, int int5, int int6, boolean boolean7, boolean boolean8, boolean boolean9, boolean boolean10, Shader shader) intIsoGridSquare.DoWallLightingW(IsoObject object, int int0, int int3, int int2, int int5, int int1, int int6, boolean boolean1, boolean boolean3, Shader shader) static voidIsoObjectUtils.dumpContentsInSquare(IsoObject object0) static voidISWorldObjectContextMenuLogic.fetch(KahluaTable table2, IsoObject object0, double double0, boolean boolean0) static booleanIsoObjectUtils.getAllMultiTileObjects(IsoObject object0, ArrayList<IsoObject> arrayList) static ArrayList<MultiStageBuilding.Stage> MultiStageBuilding.getStages(IsoGameCharacter chr, IsoObject itemClicked, boolean cheat) BentFences.getThumpData(IsoObject object) BentFences.getThumpData(IsoObject object, BentFences.Entry entry) IsoGridSquare.getWallExcludingObject(boolean boolean0, IsoObject object1) booleanIsoChunk.hasObjectAmbientEmitter(IsoObject object) booleanContainerOverlays.hasOverlays(IsoObject obj) booleanTileOverlays.hasOverlays(IsoObject obj) voidbooleanBentFences.isBendableFence(IsoObject object) booleanBentFences.isBentObject(IsoObject obj) booleanBrokenFences.isBreakableObject(IsoObject obj) booleanIsoObject.isConnectedSpriteGridObject(IsoObject object0) static booleanIsoObjectUtils.isObjectMultiSquare(IsoObject object) booleanIsoGridSquare.isSpriteOnSouthOrEastWall(IsoObject object) booleanBentFences.isUnbentObject(IsoObject obj) booleanBentFences.isUnbentObject(IsoObject object, IsoDirections directions) booleanIsoGridSquare.isWindowOrWindowFrame(IsoObject object, boolean boolean0) intIsoGridSquare.placeWallAndDoorCheck(IsoObject obj, int index) voidBentFences.removeCollapsedTiles(IsoObject object0, IsoDirections directions, BentFences.Entry entry, int int4) voidIsoChunk.removeObjectAmbientEmitter(IsoObject object) intIsoGridSquare.RemoveTileObject(IsoObject obj) intIsoGridSquare.RemoveTileObject(IsoObject object0, boolean boolean0) intIsoGridSquare.RemoveTileObjectErosionNoRecalc(IsoObject obj) voidBentFences.resetFence(IsoObject object0) static intIsoObjectUtils.safelyRemoveTileObjectFromSquare(IsoObject object0) voidIsoMovingObject.setCollidedObject(IsoObject _CollidedObject) voidBrokenFences.setDamagedLeft(IsoObject obj) voidBrokenFences.setDamagedRight(IsoObject obj) voidBrokenFences.setDestroyed(IsoObject obj) voidIsoWorld.setEmitterOwner(BaseSoundEmitter emitter, IsoObject object) static voidIsoObject.setLastRendered(IsoObject aLastRendered) static voidIsoObject.setLastRenderedRendered(IsoObject aLastRenderedRendered) voidIsoObject.setRerouteCollide(IsoObject _rerouteCollide) voidIsoObject.setRerouteMask(IsoObject _rerouteMask) voidBentFences.smashFence(IsoObject object, IsoDirections directions) voidBentFences.smashFence(IsoObject object0, IsoDirections directions, int int2) voidBentFences.swapTiles(IsoObject object, IsoDirections directions, boolean boolean0) voidBentFences.swapTiles(IsoObject object0, IsoDirections directions, boolean boolean0, int int1) voidIsoGridSquare.transmitAddObjectToSquare(IsoObject obj, int index) intIsoGridSquare.transmitRemoveItemFromSquare(IsoObject obj) voidIsoGridSquare.transmitRemoveItemFromSquareOnClients(IsoObject object) voidBentFences.unbendFence(IsoObject obj) voidIsoObject.UnCollision(IsoObject object) voidContainerOverlays.updateContainerOverlaySprite(IsoObject obj) voidBrokenFences.updateSprite(IsoObject obj, boolean brokenLeft, boolean brokenRight) voidTileOverlays.updateTileOverlaySprite(IsoObject obj) Method parameters in zombie.iso with type arguments of type IsoObjectModifier and TypeMethodDescriptionstatic booleanIsoObjectUtils.getAllMultiTileObjects(IsoObject object0, ArrayList<IsoObject> arrayList) voidIsoObject.getSpriteGridObjects(ArrayList<IsoObject> result) voidIsoObject.getSpriteGridObjects(ArrayList<IsoObject> arrayList, boolean boolean0) voidIsoObject.getSpriteGridObjectsExcludingSelf(ArrayList<IsoObject> arrayList) voidIsoObject.getSpriteGridObjectsIncludingSelf(ArrayList<IsoObject> arrayList) -
Uses of IsoObject in zombie.iso.areas
Fields in zombie.iso.areas with type parameters of type IsoObjectMethods in zombie.iso.areas that return IsoObjectMethods in zombie.iso.areas that return types with arguments of type IsoObjectMethod parameters in zombie.iso.areas with type arguments of type IsoObjectModifier and TypeMethodDescriptionvoidIsoRoom.setWaterSources(ArrayList<IsoObject> _WaterSources) -
Uses of IsoObject in zombie.iso.fboRenderChunk
Fields in zombie.iso.fboRenderChunk declared as IsoObjectModifier and TypeFieldDescriptionstatic IsoObjectFBORenderCell.lowestCutawayObjectfinal IsoObjectObjectRenderInfo.m_objectMethods in zombie.iso.fboRenderChunk that return IsoObjectModifier and TypeMethodDescriptionFBORenderCutaways.getFirstMultiLevelObject(IsoGridSquare square) FBORenderObjectPicker.PickCorpse(int int0, int int1) FBORenderObjectPicker.PickDoor(int int0, int int1, boolean boolean0) FBORenderObjectPicker.PickHoppable(int int0, int int1) FBORenderObjectPicker.PickThumpable(int int0, int int1) FBORenderObjectPicker.PickTree(int int0, int int1) FBORenderObjectPicker.PickWindow(int int0, int int1) FBORenderObjectPicker.PickWindowFrame(int int0, int int1) Methods in zombie.iso.fboRenderChunk with parameters of type IsoObjectModifier and TypeMethodDescriptionfloatFBORenderCell.calculateWindowTargetAlpha(int int1, IsoObject object, IsoGridSquare square1, boolean boolean2) longFBORenderObjectOutline.getDuringUIRenderTime(int int0, IsoObject object) longFBORenderObjectOutline.getDuringUIUpdateTime(int int0, IsoObject object) FBORenderObjectPicker.getPointRelativeToTopLeftOfTexture(IsoObject object, int int2, int int3, Vector2f vector2f) voidFBORenderCell.handleDelayedLoading(IsoObject object) voidFBORenderLevels.handleDelayedLoading(IsoObject arg0) booleanFBORenderCell.isTranslucentTree(IsoObject object) voidFBORenderObjectHighlight.registerObject(IsoObject object) voidFBORenderObjectOutline.registerObject(IsoObject object) voidFBORenderCell.renderAnimatedAttachments(IsoObject object) voidFBORenderCell.renderFloor(IsoObject object0) voidFBORenderCell.renderSeamFix1_Floor(IsoObject object, float float0, float float1, float float2, ColorInfo colorInfo, Consumer<TextureDraw> consumer) voidFBORenderCell.renderSeamFix1_Wall(IsoObject object, float float0, float float1, float float2, ColorInfo colorInfo, Consumer<TextureDraw> consumer) voidFBORenderCell.renderSeamFix2_Floor(IsoObject object, float float0, float float1, float float2, ColorInfo colorInfo, Consumer<TextureDraw> consumer) voidFBORenderCell.renderSeamFix2_Wall(IsoObject object, float float0, float float1, float float2, ColorInfo colorInfo, Consumer<TextureDraw> consumer) voidFBORenderCell.renderTranslucent(IsoObject object) voidFBORenderObjectOutline.setDuringUIRenderTime(int int0, IsoObject object, long long0) voidFBORenderObjectOutline.setDuringUIUpdateTime(int int0, IsoObject object, long long0) booleanFBORenderCutaways.shouldHideElevatedFloor(int int1, IsoObject object) booleanFBORenderObjectHighlight.shouldRenderObjectHighlight(IsoObject object) voidFBORenderObjectHighlight.unregisterObject(IsoObject object) voidFBORenderObjectOutline.unregisterObject(IsoObject object) Constructors in zombie.iso.fboRenderChunk with parameters of type IsoObject -
Uses of IsoObject in zombie.iso.objects
Subclasses of IsoObject in zombie.iso.objectsModifier and TypeClassDescriptionclassclassclassclassclassclassclassclassclassclassclassclassfinal classclassclassfinal classclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassTurboclassclassclassclassclassclassMethods in zombie.iso.objects that return IsoObjectModifier and TypeMethodDescriptionstatic IsoObjectIsoDoor.getDoubleDoorObject(IsoObject oneOfFour, int index) static IsoObjectIsoDoor.getGarageDoorFirst(IsoObject oneOfThree) static IsoObjectIsoDoor.getGarageDoorNext(IsoObject oneOfThree) static IsoObjectIsoDoor.getGarageDoorPrev(IsoObject oneOfThree) ClothingDryerLogic.getObject()ClothingWasherLogic.getObject()IsoCurtain.getObjectAttachedTo()IsoDoor.getRenderEffectMaster()IsoThumpable.getRenderEffectMaster()IsoDoor.getRenderEffectObjectByIndex(int int1) Methods in zombie.iso.objects with parameters of type IsoObjectModifier and TypeMethodDescriptionstatic voidIsoWindowFrame.addSheet(IsoObject o, IsoGameCharacter chr) static booleanIsoWindowFrame.addSheetRope(IsoObject o, IsoPlayer player, String itemType) static booleanIsoWindowFrame.canAddSheetRope(IsoObject o) static booleanIsoWindowFrame.canClimbThrough(IsoObject o, IsoGameCharacter chr) voidstatic intIsoWindowFrame.countAddSheetRope(IsoObject o) static booleanIsoDoor.destroyDoubleDoor(IsoObject oneOfFour) static booleanIsoDoor.destroyGarageDoor(IsoObject oneOfThree) static IsoGridSquareIsoWindowFrame.getAddSheetSquare(IsoObject o, IsoGameCharacter chr) static IsoCurtainIsoWindowFrame.getCurtain(IsoObject o) static intIsoDoor.getDoubleDoorIndex(IsoObject oneOfFour) static IsoObjectIsoDoor.getDoubleDoorObject(IsoObject oneOfFour, int index) static IsoObjectIsoDoor.getGarageDoorFirst(IsoObject oneOfThree) static intIsoDoor.getGarageDoorIndex(IsoObject oneOfThree) static IsoObjectIsoDoor.getGarageDoorNext(IsoObject oneOfThree) static IsoObjectIsoDoor.getGarageDoorPrev(IsoObject oneOfThree) static IsoGridSquareIsoWindowFrame.getIndoorSquare(IsoObject o) static ObjectRenderEffectsObjectRenderEffects.getNew(IsoObject _parent, RenderEffectType t, boolean reuseEqualType) static ObjectRenderEffectsObjectRenderEffects.getNew(IsoObject _parent, RenderEffectType t, boolean reuseEqualType, boolean dontAdd) static IsoGridSquareIsoWindowFrame.getOppositeSquare(IsoObject o) static booleanIsoWindowFrame.haveSheetRope(IsoObject o) static booleanIsoDoor.isDoorObstructed(IsoObject object) static booleanIsoDoor.isDoubleDoorObstructed(IsoObject oneOfFour) static booleanstatic booleanIsoWindowFrame.isWindowFrame(IsoObject o) static booleanIsoWindowFrame.isWindowFrame(IsoObject o, boolean _north) static booleanIsoWindowFrame.removeSheetRope(IsoObject o, IsoPlayer player) static voidIsoDoor.toggleDoubleDoor(IsoObject oneOfFour, boolean doSync) static voidIsoDoor.toggleGarageDoor(IsoObject oneOfThree, boolean doSync) Constructors in zombie.iso.objects with parameters of type IsoObjectModifierConstructorDescriptionClothingDryerLogic(IsoObject object) ClothingWasherLogic(IsoObject object) -
Uses of IsoObject in zombie.iso.sprite
Subclasses of IsoObject in zombie.iso.spriteMethods in zombie.iso.sprite with parameters of type IsoObjectModifier and TypeMethodDescriptionfinal voidIsoSprite.render(IsoObject obj, float x, float y, float z, IsoDirections dir, float offsetX, float offsetY, ColorInfo info2, boolean bDoRenderPrep) final voidIsoSprite.render(IsoObject obj, float x, float y, float z, IsoDirections dir, float offsetX, float offsetY, ColorInfo info2, boolean bDoRenderPrep, Consumer<TextureDraw> texdModifier) final voidIsoSprite.render(IsoSpriteInstance inst, IsoObject obj, float x, float y, float z, IsoDirections dir, float offsetX, float offsetY, ColorInfo info2, boolean bDoRenderPrep) voidIsoSprite.render(IsoSpriteInstance inst, IsoObject obj, float x, float y, float z, IsoDirections dir, float offsetX, float offsetY, ColorInfo info2, boolean bDoRenderPrep, Consumer<TextureDraw> texdModifier) voidIsoSpriteInstance.render(IsoObject obj, float x, float y, float z, IsoDirections dir, float offsetX, float offsetY, ColorInfo info2) voidIsoSpriteInstance.render(IsoObject object, float float0, float float1, float float2, IsoDirections directions, float float3, float float4, ColorInfo colorInfo, boolean boolean0) voidIsoSpriteInstance.render(IsoObject object, float float0, float float1, float float2, IsoDirections directions, float float3, float float4, ColorInfo colorInfo, boolean boolean0, Consumer<TextureDraw> consumer) voidIsoSprite.renderCurrentAnim(IsoSpriteInstance inst, IsoObject obj, float x, float y, float z, IsoDirections dir, float offsetX, float offsetY, ColorInfo col, boolean bDoRenderPrep, Consumer<TextureDraw> texdModifier) voidIsoSprite.renderCurrentAnimDepth(IsoSpriteInstance spriteInstance, IsoObject object, IsoDirections directions, boolean var4, boolean var5, boolean var6, int var7, float float1, float float2, float float3, float float4, float float5, ColorInfo colorInfo, boolean boolean0, Consumer<TextureDraw> var15) final voidIsoSprite.renderDepth(IsoObject object, IsoDirections directions, boolean boolean0, boolean boolean1, boolean boolean2, int int0, float float0, float float1, float float2, float float3, float float4, ColorInfo colorInfo, boolean boolean3, Consumer<TextureDraw> consumer) voidIsoSprite.renderDepth(IsoSpriteInstance spriteInstance, IsoObject object, IsoDirections directions, boolean boolean0, boolean boolean1, boolean boolean2, int int0, float float0, float float1, float float2, float float3, float float4, ColorInfo colorInfo, boolean boolean3, Consumer<TextureDraw> consumer) voidIsoSprite.renderObjectPicker(IsoSpriteInstance _def, IsoObject obj, IsoDirections dir) voidIsoSprite.renderVehicle(IsoSpriteInstance inst, IsoObject obj, float x, float y, float z, float offsetX, float offsetY, ColorInfo info2, boolean bDoRenderPrep) voidIsoSprite.renderWallSliceN(IsoObject object, float float0, float float1, float float2, IsoDirections directions, float float4, float float3, ColorInfo colorInfo, boolean boolean0, Consumer<TextureDraw> var10) voidIsoSprite.renderWallSliceW(IsoObject object, float float0, float float1, float float2, IsoDirections directions, float float4, float float3, ColorInfo colorInfo, boolean boolean0, Consumer<TextureDraw> var10) -
Uses of IsoObject in zombie.iso.worldgen
Methods in zombie.iso.worldgen that return IsoObjectModifier and TypeMethodDescriptionWGUtils.doesFloorExit(IsoCell cell, int int0, int int1, int int2) WGUtils.doesFloorExit(IsoChunk chunk, int int0, int int1, int int2) -
Uses of IsoObject in zombie.Lua
Methods in zombie.Lua with parameters of type IsoObjectModifier and TypeMethodDescriptionvoidstatic IsoDirectionsLuaManager.GlobalObject.getDirectionTo(IsoGameCharacter chara, IsoObject objTarget) static voidLuaManager.GlobalObject.sendAttachAnimalToPlayer(IsoAnimal animal, IsoPlayer player, IsoObject var2, boolean boolean0) static voidLuaManager.GlobalObject.sendAttachAnimalToTree(IsoAnimal animal, IsoPlayer player, IsoObject object, boolean boolean0) static voidLuaManager.GlobalObject.sendHutchGrabAnimal(IsoAnimal animal, IsoPlayer player, IsoObject object, InventoryItem item) static voidLuaManager.GlobalObject.sendHutchGrabCorpseAction(IsoAnimal animal, IsoPlayer player, IsoObject object, InventoryItem item) static voidLuaManager.GlobalObject.sendHutchRemoveAnimalAction(IsoAnimal animal, IsoPlayer player, IsoObject object) static voidLuaManager.GlobalObject.sendItemsInContainer(IsoObject obj, ItemContainer container) static voidLuaManager.GlobalObject.sledgeDestroy(IsoObject object) static voidLuaManager.updateOverlaySprite(IsoObject object) -
Uses of IsoObject in zombie.network
Methods in zombie.network that return IsoObjectModifier and TypeMethodDescriptionstatic IsoObjectWorldItemTypes.createFromBuffer(ByteBuffer byteBuffer) static IsoObjectPZNetKahluaTableImpl.loadIsoObject(ByteBuffer arg0, UdpConnection arg1) Methods in zombie.network with parameters of type IsoObjectModifier and TypeMethodDescriptionvoidGameClient.addToItemRemoveSendBuffer(IsoObject parent, ItemContainer container, InventoryItem item) voidGameClient.addToItemSendBuffer(IsoObject parent, ItemContainer container, InventoryItem item) voidGameClient.checkAddedRemovedItems(IsoObject aboutToRemove) static voidstatic intGameServer.RemoveItemFromMap(IsoObject object) static voidPZNetKahluaTableImpl.saveIsoObject(ByteBuffer arg0, IsoObject arg1) static voidGameServer.sendItemsInContainer(IsoObject object, ItemContainer container) static voidGameServer.sendObjectChange(IsoObject object0, String string, Object... objects) static voidGameServer.sendObjectChange(IsoObject object, String string, KahluaTable table) static voidGameServer.sendObjectModData(IsoObject object) static voidGameClient.sendPlayerHit(IsoGameCharacter character, IsoObject object, HandWeapon weapon, float float1, boolean boolean0, float float0, boolean boolean1, boolean boolean3, boolean boolean2) voidGameClient.sendWeaponHit(IsoPlayer player, HandWeapon weapon, IsoObject object) static voidGameClient.sendZombieHitThumpable(IsoGameCharacter character, IsoObject object) static voidGameServer.updateOverlayForClients(IsoObject object, String string, float float3, float float2, float float1, float float0, UdpConnection udpConnection) -
Uses of IsoObject in zombie.network.fields
Methods in zombie.network.fields that return IsoObjectModifier and TypeMethodDescriptionContainerID.getObject()MovingObject.getObject()NetObject.getObject()Methods in zombie.network.fields with parameters of type IsoObjectModifier and TypeMethodDescriptionvoidContainerID.set(ItemContainer arg0, IsoObject arg1) voidvoidContainerID.setObject(ItemContainer arg0, IsoObject arg1, IsoGridSquare arg2) voidContainerID.setObjectInVehicle(ItemContainer container0, IsoObject objectx, IsoGridSquare square, ItemContainer container1) -
Uses of IsoObject in zombie.network.fields.hit
Methods in zombie.network.fields.hit that return IsoObjectMethods in zombie.network.fields.hit with parameters of type IsoObject -
Uses of IsoObject in zombie.network.packets.actions
Methods in zombie.network.packets.actions with parameters of type IsoObjectModifier and TypeMethodDescriptionvoidSmashWindowPacket.setRemoveBrokenGlass(IsoObject var1) voidSmashWindowPacket.setSmashWindow(IsoObject var1) -
Uses of IsoObject in zombie.network.packets.hit
Methods in zombie.network.packets.hit with parameters of type IsoObject -
Uses of IsoObject in zombie.pathfind
Methods in zombie.pathfind that return IsoObjectMethods in zombie.pathfind with parameters of type IsoObjectModifier and TypeMethodDescriptionvoidPathFindBehavior2.pathToSitOnFurniture(IsoObject arg0, boolean arg1) -
Uses of IsoObject in zombie.radio.devices
Methods in zombie.radio.devices that return IsoObject -
Uses of IsoObject in zombie.randomizedWorld
Methods in zombie.randomizedWorld that return IsoObjectModifier and TypeMethodDescriptionRandomizedWorldBase.addTileObject(int x, int y, int z, String spriteName) RandomizedWorldBase.addTileObject(int int0, int int1, int int2, String string, boolean boolean0) RandomizedWorldBase.addTileObject(IsoGridSquare sq, String spriteName) RandomizedWorldBase.addTileObject(IsoGridSquare square, String string, boolean boolean0) RandomizedWorldBase.addTileObject(IsoGridSquare square, IsoObject object) RandomizedWorldBase.addTileObject(IsoGridSquare square, IsoObject object, boolean boolean0) Methods in zombie.randomizedWorld with parameters of type IsoObjectModifier and TypeMethodDescriptionRandomizedWorldBase.addItemToObjectSurface(String string, IsoObject object) RandomizedWorldBase.addTileObject(IsoGridSquare square, IsoObject object) RandomizedWorldBase.addTileObject(IsoGridSquare square, IsoObject object, boolean boolean0) -
Uses of IsoObject in zombie.randomizedWorld.randomizedBuilding
Subclasses of IsoObject in zombie.randomizedWorld.randomizedBuildingFields in zombie.randomizedWorld.randomizedBuilding declared as IsoObjectMethods in zombie.randomizedWorld.randomizedBuilding with parameters of type IsoObjectModifier and TypeMethodDescriptionRandomizedBuildingBase.addWorldItem(String item, IsoGridSquare sq, IsoObject obj) RandomizedBuildingBase.addWorldItem(String string, IsoGridSquare square, IsoObject object, boolean boolean0) booleanRandomizedBuildingBase.isTableFor3DItems(IsoObject obj, IsoGridSquare sq) -
Uses of IsoObject in zombie.randomizedWorld.randomizedBuilding.TableStories
Methods in zombie.randomizedWorld.randomizedBuilding.TableStories that return IsoObjectMethods in zombie.randomizedWorld.randomizedBuilding.TableStories with parameters of type IsoObjectModifier and TypeMethodDescriptionstatic RBTableStoryBaseRBTableStoryBase.getRandomStory(IsoGridSquare square, IsoObject object) RBTableStoryBase.getSecondTable(IsoObject object0) static voidRBTableStoryBase.initStories(IsoGridSquare square, IsoObject object) booleanRBTableStoryBase.isValid(IsoGridSquare square, IsoObject object, boolean boolean0) -
Uses of IsoObject in zombie.seating
Methods in zombie.seating with parameters of type IsoObjectModifier and TypeMethodDescriptionbooleanSeatingManager.getAdjacentPosition(IsoGameCharacter arg0, IsoObject arg1, String arg2, String arg3, String arg4, String arg5, Vector3f arg6) SeatingManager.getFacingDirection(IsoObject arg0) intSeatingManager.getTilePositionCount(IsoObject arg0) -
Uses of IsoObject in zombie.spnetwork
Methods in zombie.spnetwork with parameters of type IsoObjectModifier and TypeMethodDescriptionstatic voidSinglePlayerServer.sendObjectChange(IsoObject object0, String string, Object... objects) static voidSinglePlayerServer.sendObjectChange(IsoObject object, String string, KahluaTable table) -
Uses of IsoObject in zombie.ui
Modifier and TypeFieldDescriptionstatic IsoObjectUIManager.LastPickedObjectTooltip.Objectstatic IsoObjectUIManager.RightDownObjectModifier and TypeMethodDescriptionstatic IsoObjectUIManager.getLastPicked()static IsoObjectUIManager.getRightDownObject()Modifier and TypeMethodDescriptionbooleanstatic voidUIManager.setLastPicked(IsoObject aLastPicked) static voidUIManager.setRightDownObject(IsoObject aRightDownObject) void -
Uses of IsoObject in zombie.vehicles
Subclasses of IsoObject in zombie.vehiclesMethods in zombie.vehicles that return IsoObjectMethods in zombie.vehicles with parameters of type IsoObjectModifier and TypeMethodDescriptionvoidBaseVehicle.ApplyImpulse(IsoObject obj, float mul) voidBaseVehicle.ApplyImpulse4Break(IsoObject obj, float mul) voidBaseVehicle.doChrHitImpulse(IsoObject chr) longBaseVehicle.playSoundImpl(String file, IsoObject parent) voidBaseVehicle.putKeyToContainer(ItemContainer container, IsoGridSquare sq, IsoObject obj) voidBaseVehicle.putKeyToContainerServer(InventoryItem item, IsoGridSquare var2, IsoObject object) BaseVehicle.testCollisionWithObject(IsoObject obj, float circleRadius, Vector2 out) booleanBaseVehicle.trySpawnVehicleKeyInObject(IsoObject object)