Uses of Class
zombie.iso.IsoObject
Packages that use IsoObject
Package
Description
-
Uses of IsoObject in zombie
Modifier and TypeMethodDescriptionvoid
CombatManager.processMaintanenceCheck
(IsoGameCharacter character, HandWeapon weapon, IsoObject object) -
Uses of IsoObject in zombie.ai.states
Fields in zombie.ai.states declared as IsoObjectModifier and TypeFieldDescriptionClimbSheetRopeState.ClimbData.climbTargetIsoObject
ClimbThroughWindowPositioningParams.windowObject
Methods in zombie.ai.states that return IsoObjectModifier and TypeMethodDescriptionClimbThroughWindowState.getWindow
(IsoGameCharacter owner) GrappledThrownOutWindowState.getWindow
(IsoGameCharacter character) Methods in zombie.ai.states with parameters of type IsoObjectModifier and TypeMethodDescriptionstatic void
ClimbThroughWindowState.getClimbThroughWindowPositioningParams
(IsoGameCharacter character, IsoObject object, ClimbThroughWindowPositioningParams climbThroughWindowPositioningParams) void
ClimbThroughWindowState.setParams
(IsoGameCharacter owner, IsoObject obj) void
GrappledThrownOutWindowState.setParams
(IsoGameCharacter character, IsoObject object) -
Uses of IsoObject in zombie.audio
Fields in zombie.audio declared as IsoObjectMethods in zombie.audio with parameters of type IsoObjectModifier and TypeMethodDescriptionvoid
ObjectAmbientEmitters.ChunkData.addObject
(IsoObject object, ObjectAmbientEmitters.PerObjectLogic logic) boolean
abstract long
BaseSoundEmitter.playClip
(GameSoundClip clip, IsoObject parent) long
DummySoundEmitter.playClip
(GameSoundClip clip, IsoObject parent) abstract long
long
abstract long
BaseSoundEmitter.playSoundImpl
(String file, boolean doWorldSound, IsoObject parent) Deprecated.abstract long
BaseSoundEmitter.playSoundImpl
(String file, IsoObject parent) long
DummySoundEmitter.playSoundImpl
(String file, boolean doWorldSound, IsoObject parent) long
DummySoundEmitter.playSoundImpl
(String file, IsoObject parent) void
ObjectAmbientEmitters.ChunkData.removeObject
(IsoObject object) -
Uses of IsoObject in zombie.audio.parameters
Constructors in zombie.audio.parameters with parameters of type IsoObject -
Uses of IsoObject in zombie.characters
Subclasses of IsoObject in zombie.charactersModifier and TypeClassDescriptionfinal class
class
class
final class
class
final class
final class
Fields in zombie.characters declared as IsoObjectMethods in zombie.characters that return IsoObjectModifier and TypeMethodDescriptionILuaGameCharacter.getBed()
IsoGameCharacter.getBed()
IsoPlayer.getContextDoorOrWindowOrWindowFrame
(IsoDirections assumedDir) IsoGameCharacter.getSitOnFurnitureObject()
Methods in zombie.characters with parameters of type IsoObjectModifier and TypeMethodDescriptionboolean
boolean
IsoGameCharacter.canUseAsGenericCraftingSurface
(IsoObject object) void
IsoGameCharacter.climbThroughWindow
(IsoObject object) void
IsoZombie.collideWith
(IsoObject obj) void
ILuaGameCharacter.faceThisObject
(IsoObject object) void
IsoGameCharacter.faceThisObject
(IsoObject object) void
ILuaGameCharacter.faceThisObjectAlt
(IsoObject object) void
IsoGameCharacter.faceThisObjectAlt
(IsoObject object) boolean
IsoGameCharacter.isFacingObject
(IsoObject object, float dot) boolean
IsoGameCharacter.isObjectBehind
(IsoObject object) boolean
IsoGameCharacter.isSitOnFurnitureObject
(IsoObject object1) abstract long
long
long
abstract long
BaseCharacterSoundEmitter.playSoundImpl
(String file, IsoObject proxy) long
CharacterSoundEmitter.playSoundImpl
(String file, IsoObject proxy) long
DummyCharacterSoundEmitter.playSoundImpl
(String file, IsoObject proxy) void
void
void
IsoGameCharacter.setSitOnFurnitureObject
(IsoObject object) void
IsoGameCharacter.throwGrappledTargetOutWindow
(IsoObject object) -
Uses of IsoObject in zombie.characters.animals
Subclasses of IsoObject in zombie.characters.animalsFields in zombie.characters.animals declared as IsoObject -
Uses of IsoObject in zombie.characters.animals.behavior
Methods in zombie.characters.animals.behavior that return IsoObjectModifier and TypeMethodDescriptionBaseAnimalBehavior.tryAndGetGrassFloor()
BaseAnimalBehavior.tryAndGetPuddle
(int int0) -
Uses of IsoObject in zombie.characters.animals.datas
Methods in zombie.characters.animals.datas that return IsoObjectMethods in zombie.characters.animals.datas with parameters of type IsoObject -
Uses of IsoObject in zombie.chat
Methods in zombie.chat with parameters of type IsoObjectModifier and TypeMethodDescriptionstatic float
ChatUtility.getDistance
(IsoObject source, IsoPlayer dest) static float
ChatUtility.getScrambleValue
(IsoObject src, IsoPlayer dest, float baseRange) static boolean
ChatUtility.playerWithinBounds
(float srcX, float srcY, IsoObject dest, float dist) static boolean
ChatUtility.playerWithinBounds
(IsoObject source, IsoObject dest, float dist) -
Uses of IsoObject in zombie.core.skinnedmodel
Methods in zombie.core.skinnedmodel with parameters of type IsoObjectModifier and TypeMethodDescriptionvoid
DeadBodyAtlas.BodyTexture.renderObjectPicker
(float sx, float sy, ColorInfo lightInfo, IsoGridSquare square, IsoObject object) -
Uses of IsoObject in zombie.core.skinnedmodel.model
Methods in zombie.core.skinnedmodel.model with parameters of type IsoObjectModifier and TypeMethodDescriptionvoid
IsoObjectAnimations.addDancingDoor
(IsoObject object) void
IsoObjectAnimations.addObject
(IsoObject object, SpriteModel spriteModel, String string) IsoObjectAnimations.getAnimationPlayer
(IsoObject object) org.joml.Matrix4f
IsoObjectAnimations.getAttachmentTransform
(IsoObject object, String string, org.joml.Matrix4f matrix4f0) void
IsoObjectAnimations.removeDancingDoor
(IsoObject object) -
Uses of IsoObject in zombie.entity
Methods in zombie.entity with parameters of type IsoObjectModifier and TypeMethodDescriptionstatic void
GameEntityFactory.CreateIsoEntityFromCellLoading
(IsoObject object) static void
GameEntityFactory.CreateIsoObjectEntity
(IsoObject object, GameEntityScript gameEntityScript, boolean boolean0) -
Uses of IsoObject in zombie.entity.components.build
Constructors in zombie.entity.components.build with parameters of type IsoObjectModifierConstructorDescriptionBuildLogic
(IsoGameCharacter character, CraftBench craftBenchx, IsoObject object) -
Uses of IsoObject in zombie.entity.components.crafting.recipe
Methods in zombie.entity.components.crafting.recipe that return IsoObjectMethods in zombie.entity.components.crafting.recipe with parameters of type IsoObjectConstructors in zombie.entity.components.crafting.recipe with parameters of type IsoObjectModifierConstructorDescriptionHandcraftLogic
(IsoGameCharacter character, CraftBench craftBenchx, IsoObject object) -
Uses of IsoObject in zombie.entity.components.spriteconfig
Methods in zombie.entity.components.spriteconfig that return IsoObjectMethods in zombie.entity.components.spriteconfig with parameters of type IsoObjectModifier and TypeMethodDescriptionboolean
SpriteConfigManager.FaceInfo.verifyObject
(int int1, int int0, int int2, IsoObject object) boolean
SpriteConfigManager.TileInfo.verifyObject
(IsoObject object) Method parameters in zombie.entity.components.spriteconfig with type arguments of type IsoObjectModifier and TypeMethodDescriptionboolean
SpriteConfig.getAllMultiSquareObjects
(ArrayList<IsoObject> arrayList) -
Uses of IsoObject in zombie.erosion.obj
Methods in zombie.erosion.obj that return IsoObjectModifier and TypeMethodDescriptionErosionObj.createObject
(IsoGridSquare _sq, int _stage, boolean _bTree, int _season) ErosionObj.getObject
(IsoGridSquare _sq, boolean _bRemove) ErosionObj.removeObject
(IsoGridSquare _sq) Methods in zombie.erosion.obj with parameters of type IsoObjectModifier and TypeMethodDescriptionboolean
ErosionObjOverlay.removeOverlay
(IsoObject _obj, int _id) int
ErosionObjOverlay.setOverlay
(IsoObject _obj, int _curID, int _stage, int _season, float _alpha) boolean
ErosionObj.setStageObject
(int _stage, IsoObject _object, int _season, boolean _bloom) -
Uses of IsoObject in zombie.globalObjects
Methods in zombie.globalObjects that return IsoObjectMethods in zombie.globalObjects with parameters of type IsoObjectModifier and TypeMethodDescriptionboolean
GlobalObject.isValidIsoObject
(IsoObject object) static void
SGlobalObjects.OnIsoObjectChangedItself
(String systemName, IsoObject isoObject) void
SGlobalObjectSystem.OnIsoObjectChangedItself
(IsoObject isoObject) static void
SGlobalObjects.OnModDataChangeItself
(String string, IsoObject object) void
SGlobalObjectSystem.OnModDataChangeItself
(IsoObject object0) -
Uses of IsoObject in zombie.inventory
Fields in zombie.inventory declared as IsoObjectMethods in zombie.inventory that return IsoObjectMethods in zombie.inventory that return types with arguments of type IsoObjectMethods in zombie.inventory with parameters of type IsoObjectModifier and TypeMethodDescriptionstatic boolean
ItemContainer.isObjectPowered
(IsoObject object0) void
void
InventoryItem.storeInByteData
(IsoObject o) static void
ItemPickerJava.updateOverlaySprite
(IsoObject obj) Method parameters in zombie.inventory with type arguments of type IsoObjectConstructors in zombie.inventory with parameters of type IsoObjectModifierConstructorDescriptionItemContainer
(int _ID, String containerName, IsoGridSquare square, IsoObject _parent) ItemContainer
(String containerName, IsoGridSquare square, IsoObject _parent) -
Uses of IsoObject in zombie.inventory.types
Fields in zombie.inventory.types with type parameters of type IsoObject -
Uses of IsoObject in zombie.iso
Subclasses of IsoObject in zombie.isoModifier and TypeClassDescriptionclass
class
class
class
class
Fields in zombie.iso declared as IsoObjectModifier and TypeFieldDescriptionstatic IsoObject
IsoObject.lastRendered
static IsoObject
IsoObject.lastRenderedRendered
IsoObject.rerouteCollide
IsoObject.rerouteMask
IsoObjectPicker.ClickObject.tile
Fields in zombie.iso with type parameters of type IsoObjectMethods in zombie.iso that return IsoObjectModifier and TypeMethodDescriptionIsoCell.addTileObject
(IsoGridSquare square, String string) IsoGridSquare.addTileObject
(String string) IsoGridSquare.addUndergroundBlock
(String string) static IsoObject
IsoObject.factoryFromFileInput
(IsoCell cell, byte classID) static IsoObject
IsoObject.factoryFromFileInput
(IsoCell cell, ByteBuffer b) static IsoObject
IsoObject.factoryFromFileInput_OLD
(IsoCell cell, int classID) Deprecated.IsoObject.FindExternalWaterSource()
static IsoObject
IsoObject.FindExternalWaterSource
(int x, int y, int z) static IsoObject
IsoObject.FindExternalWaterSource
(IsoGridSquare _square) static IsoObject
IsoObject.FindWaterSourceOnSquare
(IsoGridSquare _square) IsoGridSquare.getBed()
IsoGridSquare.getBedTo
(IsoGridSquare next) IsoGridSquare.getBendable
(boolean boolean0) IsoGridSquare.getBendableTo
(IsoGridSquare square0) BrokenFences.getBreakableObject
(IsoGridSquare square, boolean boolean0) IsoGridSquare.getBush()
BentFences.getCollapsedFence
(IsoGridSquare square) IsoMovingObject.getCollidedObject()
IsoGridSquare.getContainerItem
(String type) IsoGridSquare.getDoor
(boolean north) IsoGridSquare.getDoorFrameTo
(IsoGridSquare next) IsoGridSquare.getDoorOrWindow
(boolean north) IsoGridSquare.getDoorOrWindowOrWindowFrame
(IsoDirections dir, boolean ignoreOpen) IsoGridSquare.getDoorTo
(IsoGridSquare next) Get the door between this grid and the next in parameterIsoGridSquare.getFloor()
IsoGridSquare.getGarageDoor
(boolean boolean1) IsoGridSquare.getGraffitiObject()
IsoGridSquare.getGrass()
IsoGridSquare.getHiddenStash()
IsoGridSquare.getHoppable
(boolean north) IsoGridSquare.getHoppableTo
(IsoGridSquare next) IsoGridSquare.getHoppableWall
(boolean bNorth) static IsoObject
IsoObject.getLastRendered()
static IsoObject
IsoObject.getLastRenderedRendered()
IsoObject.getMasterObject()
static IsoObject
IsoObject.getNew()
static IsoObject
IsoObject.getNew
(IsoGridSquare sq, String _spriteName, String _name, boolean bShareTilesWithMap) IsoGridSquare.getOpenDoor
(IsoDirections dir) IsoGridSquare.getPlayerBuiltFloor()
IsoGridSquare.getPuddleFloor()
IsoObject.getRenderEffectMaster()
IsoObject.getRenderEffectObjectByIndex
(int var1) IsoObject.getRerouteCollide()
IsoObject.getRerouteMask()
IsoObject.getRerouteMaskObject()
IsoGridSquare.getSheetRope()
IsoGridSquare.getThumpableWall
(boolean bNorth) IsoGridSquare.getThumpableWallOrHoppable
(boolean bNorth) IsoGridSquare.getTransparentWallTo
(IsoGridSquare other) IsoGridSquare.getTrashReceptacle()
IsoGridSquare.getWall()
IsoGridSquare.getWall
(boolean bNorth) IsoGridSquare.getWallExcludingObject
(boolean boolean0, IsoObject object1) IsoGridSquare.getWallHoppable
(boolean north) IsoGridSquare.getWallHoppableTo
(IsoGridSquare next) IsoGridSquare.getWallNW()
IsoGridSquare.getWallSE()
IsoGridSquare.getWaterObject()
IsoObjectPicker.PickCorpse
(int screenX, int screenY) IsoObjectPicker.PickDoor
(int screenX, int screenY, boolean bTransparent) IsoObjectPicker.PickHoppable
(int screenX, int screenY) IsoObjectPicker.PickThumpable
(int screenX, int screenY) IsoObjectPicker.PickTree
(int screenX, int screenY) IsoObjectPicker.PickWindow
(int screenX, int screenY) IsoObjectPicker.PickWindowFrame
(int screenX, int screenY) IsoGridSquare.testCollideSpecialObjects
(IsoGridSquare next) Methods in zombie.iso that return types with arguments of type IsoObjectModifier and TypeMethodDescriptionIsoGridSquare.getBushes()
IsoGridSquare.getGrassLike()
IsoGridSquare.getLocalTemporaryObjects()
IsoGridSquare.getObjects()
IsoCell.getProcessIsoObjectRemove()
IsoCell.getProcessIsoObjects()
IsoGridSquare.getSpecialObjects()
IsoCell.getStaticUpdaterObjectList()
Methods in zombie.iso with parameters of type IsoObjectModifier and TypeMethodDescriptionvoid
IsoObjectPicker.Add
(int x, int y, int width, int height, IsoGridSquare gridSquare, IsoObject tile, boolean flip, float scaleX, float scaleY) void
void
BrokenFences.addItems
(IsoObject object, IsoGridSquare square) void
IsoChunk.addObjectAmbientEmitter
(IsoObject object, ObjectAmbientEmitters.PerObjectLogic logic) void
IsoGridSquare.AddSpecialObject
(IsoObject obj) void
IsoGridSquare.AddSpecialObject
(IsoObject obj, int index) void
IsoGridSquare.AddSpecialTileObject
(IsoObject obj) void
IsoMarkers.IsoMarker.addTempSquareObject
(IsoObject tempObject) void
IsoGridSquare.AddTileObject
(IsoObject obj) void
IsoGridSquare.AddTileObject
(IsoObject obj, int index) void
IsoCell.addToProcessIsoObject
(IsoObject object) void
IsoCell.addToProcessIsoObjectRemove
(IsoObject object) void
IsoCell.addToStaticUpdaterObjectList
(IsoObject object) void
BentFences.bendFence
(IsoObject obj, IsoDirections dir) boolean
MultiStageBuilding.Stage.canBeDone
(IsoGameCharacter chr, IsoObject itemClicked, boolean cheat) boolean
BentFences.checkCanCollapse
(IsoObject object0, IsoDirections directions, BentFences.Entry entry) void
BentFences.collapse
(IsoObject object0, IsoDirections directions, BentFences.Entry entry, int int4) void
IsoMovingObject.collideWith
(IsoObject obj) void
void
IsoGridSquare.DeleteTileObject
(IsoObject obj) void
BrokenFences.destroyFence
(IsoObject obj, IsoDirections dir) float
IsoMovingObject.DistToProper
(IsoObject other) void
IsoGridSquare.DoCutawayShader
(IsoObject object0, IsoDirections directions, int int3, int int6, int int7, int int5, int int4, boolean boolean1, boolean boolean3, boolean boolean2, boolean boolean4, WallShaper wallShaper) int
IsoGridSquare.DoWallLightingN
(IsoObject object, int int0, int int1, int int3, int int4, int int5, int int6, boolean boolean1, boolean boolean3, Shader shader) int
IsoGridSquare.DoWallLightingNW
(IsoObject object, int int0, int int1, int int3, int int4, int int5, int int6, boolean boolean7, boolean boolean8, boolean boolean9, boolean boolean10, Shader shader) int
IsoGridSquare.DoWallLightingW
(IsoObject object, int int0, int int3, int int2, int int5, int int1, int int6, boolean boolean1, boolean boolean3, Shader shader) static ArrayList
<MultiStageBuilding.Stage> MultiStageBuilding.getStages
(IsoGameCharacter chr, IsoObject itemClicked, boolean cheat) BentFences.getThumpData
(IsoObject object) BentFences.getThumpData
(IsoObject object, BentFences.Entry entry) IsoGridSquare.getWallExcludingObject
(boolean boolean0, IsoObject object1) boolean
IsoChunk.hasObjectAmbientEmitter
(IsoObject object) boolean
ContainerOverlays.hasOverlays
(IsoObject obj) boolean
TileOverlays.hasOverlays
(IsoObject obj) void
boolean
BentFences.isBendableFence
(IsoObject object) boolean
BentFences.isBentObject
(IsoObject obj) boolean
BrokenFences.isBreakableObject
(IsoObject obj) boolean
IsoObject.isConnectedSpriteGridObject
(IsoObject object0) boolean
IsoGridSquare.isSpriteOnSouthOrEastWall
(IsoObject object) boolean
BentFences.isUnbentObject
(IsoObject obj) boolean
BentFences.isUnbentObject
(IsoObject object, IsoDirections directions) boolean
IsoGridSquare.isWindowOrWindowFrame
(IsoObject object, boolean boolean0) int
IsoGridSquare.placeWallAndDoorCheck
(IsoObject obj, int index) void
BentFences.removeCollapsedTiles
(IsoObject object0, IsoDirections directions, BentFences.Entry entry, int int4) void
IsoChunk.removeObjectAmbientEmitter
(IsoObject object) int
IsoGridSquare.RemoveTileObject
(IsoObject obj) int
IsoGridSquare.RemoveTileObjectErosionNoRecalc
(IsoObject obj) void
BentFences.resetFence
(IsoObject object0) void
IsoMovingObject.setCollidedObject
(IsoObject _CollidedObject) void
BrokenFences.setDamagedLeft
(IsoObject obj) void
BrokenFences.setDamagedRight
(IsoObject obj) void
BrokenFences.setDestroyed
(IsoObject obj) void
IsoWorld.setEmitterOwner
(BaseSoundEmitter emitter, IsoObject object) static void
IsoObject.setLastRendered
(IsoObject aLastRendered) static void
IsoObject.setLastRenderedRendered
(IsoObject aLastRenderedRendered) void
IsoObject.setRerouteCollide
(IsoObject _rerouteCollide) void
IsoObject.setRerouteMask
(IsoObject _rerouteMask) void
BentFences.smashFence
(IsoObject object, IsoDirections directions) void
BentFences.smashFence
(IsoObject object0, IsoDirections directions, int int2) void
BentFences.swapTiles
(IsoObject object, IsoDirections directions, boolean boolean0) void
BentFences.swapTiles
(IsoObject object0, IsoDirections directions, boolean boolean0, int int1) void
IsoGridSquare.transmitAddObjectToSquare
(IsoObject obj, int index) int
IsoGridSquare.transmitRemoveItemFromSquare
(IsoObject obj) void
IsoGridSquare.transmitRemoveItemFromSquareOnClients
(IsoObject object) void
BentFences.unbendFence
(IsoObject obj) void
IsoObject.UnCollision
(IsoObject object) void
ContainerOverlays.updateContainerOverlaySprite
(IsoObject obj) void
BrokenFences.updateSprite
(IsoObject obj, boolean brokenLeft, boolean brokenRight) void
TileOverlays.updateTileOverlaySprite
(IsoObject obj) Method parameters in zombie.iso with type arguments of type IsoObjectModifier and TypeMethodDescriptionvoid
IsoObject.getSpriteGridObjects
(ArrayList<IsoObject> result) void
IsoObject.getSpriteGridObjects
(ArrayList<IsoObject> arrayList, boolean boolean0) void
IsoObject.getSpriteGridObjectsExcludingSelf
(ArrayList<IsoObject> arrayList) void
IsoObject.getSpriteGridObjectsIncludingSelf
(ArrayList<IsoObject> arrayList) -
Uses of IsoObject in zombie.iso.areas
Fields in zombie.iso.areas with type parameters of type IsoObjectMethods in zombie.iso.areas that return IsoObjectMethods in zombie.iso.areas that return types with arguments of type IsoObjectMethod parameters in zombie.iso.areas with type arguments of type IsoObjectModifier and TypeMethodDescriptionvoid
IsoRoom.setWaterSources
(ArrayList<IsoObject> _WaterSources) -
Uses of IsoObject in zombie.iso.fboRenderChunk
Fields in zombie.iso.fboRenderChunk declared as IsoObjectModifier and TypeFieldDescriptionstatic IsoObject
FBORenderCell.lowestCutawayObject
final IsoObject
ObjectRenderInfo.m_object
Methods in zombie.iso.fboRenderChunk that return IsoObjectModifier and TypeMethodDescriptionFBORenderCutaways.getFirstMultiLevelObject
(IsoGridSquare square) FBORenderObjectPicker.PickCorpse
(int int0, int int1) FBORenderObjectPicker.PickDoor
(int int0, int int1, boolean boolean0) FBORenderObjectPicker.PickHoppable
(int int0, int int1) FBORenderObjectPicker.PickThumpable
(int int0, int int1) FBORenderObjectPicker.PickTree
(int int0, int int1) FBORenderObjectPicker.PickWindow
(int int0, int int1) FBORenderObjectPicker.PickWindowFrame
(int int0, int int1) Methods in zombie.iso.fboRenderChunk with parameters of type IsoObjectModifier and TypeMethodDescriptionfloat
FBORenderCell.calculateWindowTargetAlpha
(int int1, IsoObject object, IsoGridSquare square1, boolean boolean2) void
FBORenderCell.handleDelayedLoading
(IsoObject object) void
FBORenderLevels.handleDelayedLoading
(IsoObject object) void
FBORenderObjectHighlight.registerObject
(IsoObject object) void
FBORenderObjectOutline.registerObject
(IsoObject object) void
FBORenderCell.renderAnimatedAttachments
(IsoObject object) void
FBORenderCell.renderSeamFix1_Floor
(IsoObject object, float float0, float float1, float float2, ColorInfo colorInfo, Consumer<TextureDraw> consumer) void
FBORenderCell.renderSeamFix1_Wall
(IsoObject object, float float0, float float1, float float2, ColorInfo colorInfo, Consumer<TextureDraw> consumer) void
FBORenderCell.renderSeamFix2_Floor
(IsoObject object, float float0, float float1, float float2, ColorInfo colorInfo, Consumer<TextureDraw> consumer) void
FBORenderCell.renderSeamFix2_Wall
(IsoObject object, float float0, float float1, float float2, ColorInfo colorInfo, Consumer<TextureDraw> consumer) void
FBORenderCell.renderTranslucent
(IsoObject object) boolean
FBORenderCutaways.shouldHideElevatedFloor
(int int1, IsoObject object) boolean
FBORenderObjectHighlight.shouldRenderObjectHighlight
(IsoObject object) void
FBORenderObjectHighlight.unregisterObject
(IsoObject object) void
FBORenderObjectOutline.unregisterObject
(IsoObject object) Constructors in zombie.iso.fboRenderChunk with parameters of type IsoObject -
Uses of IsoObject in zombie.iso.objects
Subclasses of IsoObject in zombie.iso.objectsModifier and TypeClassDescriptionclass
class
class
class
class
class
class
class
class
class
class
class
final class
class
class
final class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
class
Turboclass
class
class
class
class
class
Methods in zombie.iso.objects that return IsoObjectModifier and TypeMethodDescriptionstatic IsoObject
IsoDoor.getDoubleDoorObject
(IsoObject oneOfFour, int index) static IsoObject
IsoDoor.getGarageDoorFirst
(IsoObject oneOfThree) static IsoObject
IsoDoor.getGarageDoorNext
(IsoObject oneOfThree) static IsoObject
IsoDoor.getGarageDoorPrev
(IsoObject oneOfThree) ClothingDryerLogic.getObject()
ClothingWasherLogic.getObject()
IsoCurtain.getObjectAttachedTo()
IsoDoor.getRenderEffectMaster()
IsoThumpable.getRenderEffectMaster()
IsoDoor.getRenderEffectObjectByIndex
(int int1) Methods in zombie.iso.objects with parameters of type IsoObjectModifier and TypeMethodDescriptionstatic void
IsoWindowFrame.addSheet
(IsoObject o, IsoGameCharacter chr) static boolean
IsoWindowFrame.addSheetRope
(IsoObject o, IsoPlayer player, String itemType) static boolean
IsoWindowFrame.canAddSheetRope
(IsoObject o) static boolean
IsoWindowFrame.canClimbThrough
(IsoObject o, IsoGameCharacter chr) void
static int
IsoWindowFrame.countAddSheetRope
(IsoObject o) static boolean
IsoDoor.destroyDoubleDoor
(IsoObject oneOfFour) static boolean
IsoDoor.destroyGarageDoor
(IsoObject oneOfThree) static IsoGridSquare
IsoWindowFrame.getAddSheetSquare
(IsoObject o, IsoGameCharacter chr) static IsoCurtain
IsoWindowFrame.getCurtain
(IsoObject o) static int
IsoDoor.getDoubleDoorIndex
(IsoObject oneOfFour) static IsoObject
IsoDoor.getDoubleDoorObject
(IsoObject oneOfFour, int index) static IsoObject
IsoDoor.getGarageDoorFirst
(IsoObject oneOfThree) static int
IsoDoor.getGarageDoorIndex
(IsoObject oneOfThree) static IsoObject
IsoDoor.getGarageDoorNext
(IsoObject oneOfThree) static IsoObject
IsoDoor.getGarageDoorPrev
(IsoObject oneOfThree) static IsoGridSquare
IsoWindowFrame.getIndoorSquare
(IsoObject o) static ObjectRenderEffects
ObjectRenderEffects.getNew
(IsoObject _parent, RenderEffectType t, boolean reuseEqualType) static ObjectRenderEffects
ObjectRenderEffects.getNew
(IsoObject _parent, RenderEffectType t, boolean reuseEqualType, boolean dontAdd) static IsoGridSquare
IsoWindowFrame.getOppositeSquare
(IsoObject o) static boolean
IsoWindowFrame.haveSheetRope
(IsoObject o) static boolean
IsoDoor.isDoorObstructed
(IsoObject object) static boolean
IsoDoor.isDoubleDoorObstructed
(IsoObject oneOfFour) static boolean
static boolean
IsoWindowFrame.isWindowFrame
(IsoObject o) static boolean
IsoWindowFrame.isWindowFrame
(IsoObject o, boolean _north) static boolean
IsoWindowFrame.removeSheetRope
(IsoObject o, IsoPlayer player) static void
IsoDoor.toggleDoubleDoor
(IsoObject oneOfFour, boolean doSync) static void
IsoDoor.toggleGarageDoor
(IsoObject oneOfThree, boolean doSync) Method parameters in zombie.iso.objects with type arguments of type IsoObjectConstructors in zombie.iso.objects with parameters of type IsoObjectModifierConstructorDescriptionClothingDryerLogic
(IsoObject object) ClothingWasherLogic
(IsoObject object) -
Uses of IsoObject in zombie.iso.sprite
Subclasses of IsoObject in zombie.iso.spriteMethods in zombie.iso.sprite with parameters of type IsoObjectModifier and TypeMethodDescriptionfinal void
IsoSprite.render
(IsoObject obj, float x, float y, float z, IsoDirections dir, float offsetX, float offsetY, ColorInfo info2, boolean bDoRenderPrep) final void
IsoSprite.render
(IsoObject obj, float x, float y, float z, IsoDirections dir, float offsetX, float offsetY, ColorInfo info2, boolean bDoRenderPrep, Consumer<TextureDraw> texdModifier) final void
IsoSprite.render
(IsoSpriteInstance inst, IsoObject obj, float x, float y, float z, IsoDirections dir, float offsetX, float offsetY, ColorInfo info2, boolean bDoRenderPrep) void
IsoSprite.render
(IsoSpriteInstance inst, IsoObject obj, float x, float y, float z, IsoDirections dir, float offsetX, float offsetY, ColorInfo info2, boolean bDoRenderPrep, Consumer<TextureDraw> texdModifier) void
IsoSpriteInstance.render
(IsoObject obj, float x, float y, float z, IsoDirections dir, float offsetX, float offsetY, ColorInfo info2) void
IsoSpriteInstance.render
(IsoObject object, float float0, float float1, float float2, IsoDirections directions, float float3, float float4, ColorInfo colorInfo, boolean boolean0) void
IsoSpriteInstance.render
(IsoObject object, float float0, float float1, float float2, IsoDirections directions, float float3, float float4, ColorInfo colorInfo, boolean boolean0, Consumer<TextureDraw> consumer) void
IsoSprite.renderCurrentAnim
(IsoSpriteInstance inst, IsoObject obj, float x, float y, float z, IsoDirections dir, float offsetX, float offsetY, ColorInfo col, boolean bDoRenderPrep, Consumer<TextureDraw> texdModifier) void
IsoSprite.renderCurrentAnimDepth
(IsoSpriteInstance spriteInstance, IsoObject object, IsoDirections directions, boolean var4, boolean var5, boolean var6, int var7, float float1, float float2, float float3, float float4, float float5, ColorInfo colorInfo, boolean boolean0, Consumer<TextureDraw> var15) final void
IsoSprite.renderDepth
(IsoObject object, IsoDirections directions, boolean boolean0, boolean boolean1, boolean boolean2, int int0, float float0, float float1, float float2, float float3, float float4, ColorInfo colorInfo, boolean boolean3, Consumer<TextureDraw> consumer) void
IsoSprite.renderDepth
(IsoSpriteInstance spriteInstance, IsoObject object, IsoDirections directions, boolean boolean0, boolean boolean1, boolean boolean2, int int0, float float0, float float1, float float2, float float3, float float4, ColorInfo colorInfo, boolean boolean3, Consumer<TextureDraw> consumer) void
IsoSprite.renderObjectPicker
(IsoSpriteInstance _def, IsoObject obj, IsoDirections dir) void
IsoSprite.renderVehicle
(IsoSpriteInstance inst, IsoObject obj, float x, float y, float z, float offsetX, float offsetY, ColorInfo info2, boolean bDoRenderPrep) void
IsoSprite.renderWallSliceN
(IsoObject object, float float0, float float1, float float2, IsoDirections directions, float float4, float float3, ColorInfo colorInfo, boolean boolean0, Consumer<TextureDraw> var10) void
IsoSprite.renderWallSliceW
(IsoObject object, float float0, float float1, float float2, IsoDirections directions, float float4, float float3, ColorInfo colorInfo, boolean boolean0, Consumer<TextureDraw> var10) -
Uses of IsoObject in zombie.Lua
Methods in zombie.Lua with parameters of type IsoObjectModifier and TypeMethodDescriptionvoid
static IsoDirections
LuaManager.GlobalObject.getDirectionTo
(IsoGameCharacter chara, IsoObject objTarget) static void
LuaManager.GlobalObject.sendAttachAnimalToPlayer
(IsoAnimal animal, IsoPlayer player, IsoObject var2, boolean boolean0) static void
LuaManager.GlobalObject.sendAttachAnimalToTree
(IsoAnimal animal, IsoPlayer player, IsoObject object, boolean boolean0) static void
LuaManager.GlobalObject.sendHutchGrabAnimal
(IsoAnimal animal, IsoPlayer player, IsoObject object, InventoryItem item) static void
LuaManager.GlobalObject.sendHutchGrabCorpseAction
(IsoAnimal animal, IsoPlayer player, IsoObject object, InventoryItem item) static void
LuaManager.GlobalObject.sendHutchRemoveAnimalAction
(IsoAnimal animal, IsoPlayer player, IsoObject object) static void
LuaManager.GlobalObject.sendItemsInContainer
(IsoObject obj, ItemContainer container) static void
LuaManager.GlobalObject.sledgeDestroy
(IsoObject object) static void
LuaManager.updateOverlaySprite
(IsoObject obj) -
Uses of IsoObject in zombie.network
Methods in zombie.network that return IsoObjectModifier and TypeMethodDescriptionstatic IsoObject
WorldItemTypes.createFromBuffer
(ByteBuffer bb) static IsoObject
PZNetKahluaTableImpl.loadIsoObject
(ByteBuffer byteBuffer, UdpConnection udpConnection) Methods in zombie.network with parameters of type IsoObjectModifier and TypeMethodDescriptionvoid
GameClient.addToItemRemoveSendBuffer
(IsoObject parent, ItemContainer container, InventoryItem item) void
GameClient.addToItemSendBuffer
(IsoObject parent, ItemContainer container, InventoryItem item) void
GameClient.checkAddedRemovedItems
(IsoObject aboutToRemove) static void
static int
GameServer.RemoveItemFromMap
(IsoObject obj) static void
PZNetKahluaTableImpl.saveIsoObject
(ByteBuffer byteBuffer, IsoObject object) static void
GameServer.sendItemsInContainer
(IsoObject o, ItemContainer container) static void
GameServer.sendObjectChange
(IsoObject object0, String string, Object... objects) static void
GameServer.sendObjectChange
(IsoObject object, String string, se.krka.kahlua.vm.KahluaTable table) static void
GameServer.sendObjectModData
(IsoObject o) static boolean
GameClient.sendPlayerHit
(IsoGameCharacter character, IsoObject object, HandWeapon weapon, float float1, boolean boolean3, float float0, boolean boolean1, boolean boolean4, boolean boolean2) void
GameClient.sendWeaponHit
(IsoPlayer player, HandWeapon weapon, IsoObject object) static void
GameServer.updateOverlayForClients
(IsoObject object, String spriteName, float r, float g, float b, float a, UdpConnection playerConnection) -
Uses of IsoObject in zombie.network.fields
Methods in zombie.network.fields that return IsoObjectMethods in zombie.network.fields with parameters of type IsoObjectModifier and TypeMethodDescriptionvoid
ContainerID.set
(ItemContainer containerx, IsoObject objectx) void
ContainerID.setObject
(ItemContainer containerx, IsoObject objectx, IsoGridSquare square) void
-
Uses of IsoObject in zombie.network.fields.hit
Methods in zombie.network.fields.hit that return IsoObjectMethods in zombie.network.fields.hit with parameters of type IsoObject -
Uses of IsoObject in zombie.network.packets.actions
Methods in zombie.network.packets.actions with parameters of type IsoObjectModifier and TypeMethodDescriptionvoid
SmashWindowPacket.setRemoveBrokenGlass
(IsoObject var1) void
SmashWindowPacket.setSmashWindow
(IsoObject var1) -
Uses of IsoObject in zombie.network.packets.hit
Methods in zombie.network.packets.hit with parameters of type IsoObjectModifier and TypeMethodDescriptionvoid
PlayerHitObjectPacket.set
(IsoPlayer player, IsoObject object, HandWeapon weapon, boolean boolean0) -
Uses of IsoObject in zombie.pathfind
Methods in zombie.pathfind that return IsoObjectMethods in zombie.pathfind with parameters of type IsoObjectModifier and TypeMethodDescriptionvoid
PathFindBehavior2.pathToSitOnFurniture
(IsoObject object, boolean boolean0) -
Uses of IsoObject in zombie.radio.devices
Methods in zombie.radio.devices that return IsoObject -
Uses of IsoObject in zombie.randomizedWorld
Methods in zombie.randomizedWorld that return IsoObjectModifier and TypeMethodDescriptionRandomizedWorldBase.addTileObject
(int x, int y, int z, String spriteName) RandomizedWorldBase.addTileObject
(int int0, int int1, int int2, String string, boolean boolean0) RandomizedWorldBase.addTileObject
(IsoGridSquare sq, String spriteName) RandomizedWorldBase.addTileObject
(IsoGridSquare square, String string, boolean boolean0) RandomizedWorldBase.addTileObject
(IsoGridSquare square, IsoObject object) RandomizedWorldBase.addTileObject
(IsoGridSquare square, IsoObject object, boolean boolean0) Methods in zombie.randomizedWorld with parameters of type IsoObjectModifier and TypeMethodDescriptionRandomizedWorldBase.addItemToObjectSurface
(String string, IsoObject object) RandomizedWorldBase.addTileObject
(IsoGridSquare square, IsoObject object) RandomizedWorldBase.addTileObject
(IsoGridSquare square, IsoObject object, boolean boolean0) -
Uses of IsoObject in zombie.randomizedWorld.randomizedBuilding
Subclasses of IsoObject in zombie.randomizedWorld.randomizedBuildingFields in zombie.randomizedWorld.randomizedBuilding declared as IsoObjectMethods in zombie.randomizedWorld.randomizedBuilding with parameters of type IsoObjectModifier and TypeMethodDescriptionRandomizedBuildingBase.addWorldItem
(String item, IsoGridSquare sq, IsoObject obj) RandomizedBuildingBase.addWorldItem
(String string, IsoGridSquare square, IsoObject object, boolean boolean0) boolean
RandomizedBuildingBase.isTableFor3DItems
(IsoObject obj, IsoGridSquare sq) -
Uses of IsoObject in zombie.randomizedWorld.randomizedBuilding.TableStories
Methods in zombie.randomizedWorld.randomizedBuilding.TableStories that return IsoObjectMethods in zombie.randomizedWorld.randomizedBuilding.TableStories with parameters of type IsoObjectModifier and TypeMethodDescriptionstatic RBTableStoryBase
RBTableStoryBase.getRandomStory
(IsoGridSquare sq, IsoObject table) RBTableStoryBase.getSecondTable
(IsoObject _table1) static void
RBTableStoryBase.initStories
(IsoGridSquare sq, IsoObject table) boolean
RBTableStoryBase.isValid
(IsoGridSquare sq, IsoObject table, boolean force) -
Uses of IsoObject in zombie.seating
Methods in zombie.seating with parameters of type IsoObjectModifier and TypeMethodDescriptionboolean
SeatingManager.getAdjacentPosition
(IsoGameCharacter character, IsoObject object, String string0, String string1, String string2, String string3, org.joml.Vector3f vector3f) SeatingManager.getFacingDirection
(IsoObject object) int
SeatingManager.getTilePositionCount
(IsoObject object) -
Uses of IsoObject in zombie.spnetwork
Methods in zombie.spnetwork with parameters of type IsoObjectModifier and TypeMethodDescriptionstatic void
SinglePlayerServer.sendObjectChange
(IsoObject object0, String string, Object... objects) static void
SinglePlayerServer.sendObjectChange
(IsoObject object, String string, se.krka.kahlua.vm.KahluaTable table) -
Uses of IsoObject in zombie.ui
Modifier and TypeFieldDescriptionstatic IsoObject
UIManager.LastPicked
ObjectTooltip.Object
static IsoObject
UIManager.RightDownObject
Modifier and TypeMethodDescriptionstatic IsoObject
UIManager.getLastPicked()
static IsoObject
UIManager.getRightDownObject()
Modifier and TypeMethodDescriptionboolean
static void
UIManager.setLastPicked
(IsoObject aLastPicked) static void
UIManager.setRightDownObject
(IsoObject aRightDownObject) void
-
Uses of IsoObject in zombie.vehicles
Subclasses of IsoObject in zombie.vehiclesMethods in zombie.vehicles that return IsoObjectMethods in zombie.vehicles with parameters of type IsoObjectModifier and TypeMethodDescriptionvoid
BaseVehicle.ApplyImpulse
(IsoObject obj, float mul) void
BaseVehicle.ApplyImpulse4Break
(IsoObject obj, float mul) void
BaseVehicle.doChrHitImpulse
(IsoObject chr) long
BaseVehicle.playSoundImpl
(String file, IsoObject parent) void
BaseVehicle.putKeyToContainer
(ItemContainer container, IsoGridSquare sq, IsoObject obj) void
BaseVehicle.putKeyToContainerServer
(InventoryItem item, IsoGridSquare var2, IsoObject object) BaseVehicle.testCollisionWithObject
(IsoObject obj, float circleRadius, Vector2 out) boolean
BaseVehicle.trySpawnVehicleKeyInObject
(IsoObject object)