Uses of Class
zombie.iso.IsoGridSquare
Packages that use IsoGridSquare
Package
Description
-
Uses of IsoGridSquare in fmod.fmod
Methods in fmod.fmod with parameters of type IsoGridSquareModifier and TypeMethodDescriptionlong
FMODSoundEmitter.playSound
(String arg0, IsoGridSquare arg1) long
FMODSoundEmitter.playSoundImpl
(String arg0, IsoGridSquare arg1) -
Uses of IsoGridSquare in zombie
Fields in zombie with type parameters of type IsoGridSquareMethods in zombie with parameters of type IsoGridSquareModifier and TypeMethodDescriptionboolean
VirtualZombieManager.checkZombieKeyForBuilding
(String string, IsoGridSquare square) int
SandboxOptions.getCurrentDiminishedLootPercentage
(IsoGridSquare square) int
SandboxOptions.getCurrentLootedChance
(IsoGridSquare square) float
SandboxOptions.getCurrentLootMultiplier
(IsoGridSquare square) static float
CombatManager.getWeatherPenalty
(IsoGameCharacter character, HandWeapon weapon, IsoGridSquare square, float float1) boolean
CombatManager.hitIsoGridSquare
(IsoGridSquare square, Vector3f vector3f) static void
LoadGridsquarePerformanceWorkaround.LoadGridsquare
(IsoGridSquare square) abstract void
BaseSoundManager.playDamageSound
(IsoGridSquare var1, MaterialType var2) void
DummySoundManager.playDamageSound
(IsoGridSquare var1, MaterialType var2) void
SoundManager.playDamageSound
(IsoGridSquare square, MaterialType materialType) abstract void
BaseSoundManager.playDestructionSound
(IsoGridSquare var1, MaterialType var2) void
DummySoundManager.playDestructionSound
(IsoGridSquare var1, MaterialType var2) void
SoundManager.playDestructionSound
(IsoGridSquare square, MaterialType materialType) abstract void
BaseSoundManager.playImpactSound
(IsoGridSquare var1, String var2) abstract void
BaseSoundManager.playImpactSound
(IsoGridSquare var1, String var2, MaterialType var3) void
DummySoundManager.playImpactSound
(IsoGridSquare var1, String var2) void
DummySoundManager.playImpactSound
(IsoGridSquare var1, String var2, MaterialType var3) void
SoundManager.playImpactSound
(IsoGridSquare square, String string1) void
SoundManager.playImpactSound
(IsoGridSquare square, String string1, MaterialType materialType) abstract Audio
BaseSoundManager.PlayWorldSound
(String name, boolean loop, IsoGridSquare source, float pitchVar, float radius, float maxGain, boolean ignoreOutside) abstract Audio
BaseSoundManager.PlayWorldSound
(String name, IsoGridSquare source, float pitchVar, float radius, float maxGain, boolean ignoreOutside) abstract Audio
BaseSoundManager.PlayWorldSound
(String name, IsoGridSquare source, float pitchVar, float radius, float maxGain, int choices, boolean ignoreOutside) DummySoundManager.PlayWorldSound
(String name, boolean loop, IsoGridSquare source, float pitchVar, float radius, float maxGain, boolean ignoreOutside) DummySoundManager.PlayWorldSound
(String name, IsoGridSquare source, float pitchVar, float radius, float maxGain, boolean ignoreOutside) DummySoundManager.PlayWorldSound
(String name, IsoGridSquare source, float pitchVar, float radius, float maxGain, int choices, boolean ignoreOutside) SoundManager.PlayWorldSound
(String name, boolean loop, IsoGridSquare source, float pitchVar, float radius, float maxGain, boolean ignoreOutside) SoundManager.PlayWorldSound
(String name, IsoGridSquare source, float pitchVar, float radius, float maxGain, boolean ignoreOutside) SoundManager.PlayWorldSound
(String name, IsoGridSquare source, float pitchVar, float radius, float maxGain, int choices, boolean ignoreOutside) abstract Audio
BaseSoundManager.PlayWorldSoundWav
(String name, boolean loop, IsoGridSquare source, float pitchVar, float radius, float maxGain, boolean ignoreOutside) abstract Audio
BaseSoundManager.PlayWorldSoundWav
(String name, IsoGridSquare source, float pitchVar, float radius, float maxGain, boolean ignoreOutside) abstract void
BaseSoundManager.PlayWorldSoundWav
(String name, IsoGridSquare source, float pitchVar, float radius, float maxGain, int choices, boolean ignoreOutside) DummySoundManager.PlayWorldSoundWav
(String name, boolean loop, IsoGridSquare source, float pitchVar, float radius, float maxGain, boolean ignoreOutside) DummySoundManager.PlayWorldSoundWav
(String name, IsoGridSquare source, float pitchVar, float radius, float maxGain, boolean ignoreOutside) void
DummySoundManager.PlayWorldSoundWav
(String name, IsoGridSquare source, float pitchVar, float radius, float maxGain, int choices, boolean ignoreOutside) SoundManager.PlayWorldSoundWav
(String name, boolean loop, IsoGridSquare source, float pitchVar, float radius, float maxGain, boolean ignoreOutside) SoundManager.PlayWorldSoundWav
(String name, IsoGridSquare source, float pitchVar, float radius, float maxGain, boolean ignoreOutside) void
SoundManager.PlayWorldSoundWav
(String name, IsoGridSquare source, float pitchVar, float radius, float maxGain, int choices, boolean ignoreOutside) abstract Audio
BaseSoundManager.PlayWorldSoundWavImpl
(String name, boolean loop, IsoGridSquare source, float pitchVar, float radius, float maxGain, boolean ignoreOutside) DummySoundManager.PlayWorldSoundWavImpl
(String name, boolean loop, IsoGridSquare source, float pitchVar, float radius, float maxGain, boolean ignoreOutside) SoundManager.PlayWorldSoundWavImpl
(String name, boolean loop, IsoGridSquare source, float pitchVar, float radius, float maxGain, boolean ignoreOutside) void
MapCollisionData.squareChanged
(IsoGridSquare square) -
Uses of IsoGridSquare in zombie.ai.states
Fields in zombie.ai.states declared as IsoGridSquareMethods in zombie.ai.states that return IsoGridSquareModifier and TypeMethodDescriptionstatic IsoGridSquare
ClimbThroughWindowState.getFreeSquareAfterObstacles
(IsoGridSquare square1, IsoDirections directions) Methods in zombie.ai.states with parameters of type IsoGridSquareModifier and TypeMethodDescriptionstatic IsoGridSquare
ClimbThroughWindowState.getFreeSquareAfterObstacles
(IsoGridSquare square1, IsoDirections directions) static boolean
ClimbThroughWindowState.isFreeSquare
(IsoGridSquare square) static boolean
ClimbThroughWindowState.isObstacleSquare
(IsoGridSquare square) -
Uses of IsoGridSquare in zombie.audio
Methods in zombie.audio with parameters of type IsoGridSquareModifier and TypeMethodDescriptionvoid
TreeSoundManager.addSquare
(IsoGridSquare arg0) static boolean
FMODAmbientWallLevelData.isOutside
(IsoGridSquare arg0) static boolean
FMODAmbientWallLevelData.passesSoundNorth
(IsoGridSquare arg0, boolean arg1) static boolean
FMODAmbientWallLevelData.passesSoundWest
(IsoGridSquare arg0, boolean arg1) abstract long
BaseSoundEmitter.playSound
(String file, IsoGridSquare square) long
DummySoundEmitter.playSound
(String file, IsoGridSquare square) abstract long
BaseSoundEmitter.playSoundImpl
(String file, IsoGridSquare square) long
DummySoundEmitter.playSoundImpl
(String file, IsoGridSquare square) void
FMODAmbientWalls.squareChanged
(IsoGridSquare square) -
Uses of IsoGridSquare in zombie.characters
Fields in zombie.characters declared as IsoGridSquareMethods in zombie.characters that return IsoGridSquareModifier and TypeMethodDescriptionIsoGameCharacter.getAttackTargetSquare()
IsoZombie.getHeadSquare
(IsoPlayer player) IsoGameCharacter.getLowDangerInVicinity
(int attempts, int range) Methods in zombie.characters with parameters of type IsoGridSquareModifier and TypeMethodDescriptionstatic ContextualAction
ContextualAction.alloc
(ContextualAction.Action actionx, IsoDirections directions, IsoGridSquare squarex, IsoObject objectx) boolean
ILuaGameCharacter.canClimbDownSheetRope
(IsoGridSquare sq) boolean
IsoGameCharacter.canClimbDownSheetRope
(IsoGridSquare sq) boolean
ILuaGameCharacter.canClimbSheetRope
(IsoGridSquare sq) boolean
IsoGameCharacter.canClimbSheetRope
(IsoGridSquare sq) boolean
IsoGameCharacter.canReachTo
(IsoGridSquare square) void
IsoGameCharacter.DoFloorSplat
(IsoGridSquare sq, String id, boolean bFlip, float offZ, float alpha) IsoGameCharacter.getSuitableContainersToDropCorpseInSquare
(IsoGridSquare square) IsoGameCharacter.getSuitableContainersToDropCorpseInSquare
(IsoGridSquare square, PZArrayList<ItemContainer> pZArrayList) IsoGameCharacter.getSuitableContainersWithHumanCorpseInSquare
(IsoGridSquare square) IsoGameCharacter.getSuitableContainersWithHumanCorpseInSquare
(IsoGridSquare square, PZArrayList<ItemContainer> pZArrayList) static int
ZombiesZoneDefinition.pickPersistentOutfit
(IsoGridSquare square) void
IsoGameCharacter.setAttackTargetSquare
(IsoGridSquare _attackTargetSquare) boolean
IsoGameCharacter.shouldIgnoreCollisionWithSquare
(IsoGridSquare square) boolean
IsoZombie.tryThump
(IsoGridSquare square) -
Uses of IsoGridSquare in zombie.characters.animals
Fields in zombie.characters.animals declared as IsoGridSquareMethods in zombie.characters.animals that return IsoGridSquareMethods in zombie.characters.animals with parameters of type IsoGridSquareModifier and TypeMethodDescriptionboolean
IsoAnimal.canGoThere
(IsoGridSquare arg0) void
IsoAnimal.fleeTo
(IsoGridSquare arg0) boolean
IsoAnimal.tryThump
(IsoGridSquare arg0) -
Uses of IsoGridSquare in zombie.characters.animals.behavior
Methods in zombie.characters.animals.behavior that return IsoGridSquareMethods in zombie.characters.animals.behavior with parameters of type IsoGridSquareMethod parameters in zombie.characters.animals.behavior with type arguments of type IsoGridSquareModifier and TypeMethodDescriptionstatic void
BaseAnimalBehavior.shuffleListSq
(ArrayList<IsoGridSquare> arrayList) -
Uses of IsoGridSquare in zombie.chat
Methods in zombie.chat that return IsoGridSquareMethods in zombie.chat with parameters of type IsoGridSquareModifier and TypeMethodDescriptionstatic float
ChatUtility.getScrambleValue
(float float5, float float6, float float1, IsoGridSquare square, IsoPlayer player, float float3) -
Uses of IsoGridSquare in zombie.core
Fields in zombie.core declared as IsoGridSquareMethods in zombie.core with parameters of type IsoGridSquareModifier and TypeMethodDescriptionbyte
ActionManager.createFishingAction
(IsoPlayer player, InventoryItem item, IsoGridSquare square, KahluaTable table) void
FishingAction.setStartFishing
(IsoPlayer player, InventoryItem item, IsoGridSquare square, KahluaTable table) -
Uses of IsoGridSquare in zombie.core.physics
Methods in zombie.core.physics with parameters of type IsoGridSquareModifier and TypeMethodDescriptionstatic boolean
RagdollController.checkForActiveRagdoll
(IsoGridSquare square) -
Uses of IsoGridSquare in zombie.core.skinnedmodel
Methods in zombie.core.skinnedmodel with parameters of type IsoGridSquareModifier and TypeMethodDescriptionvoid
DeadBodyAtlas.BodyTexture.renderObjectPicker
(float sx, float sy, ColorInfo lightInfo, IsoGridSquare square, IsoObject object) -
Uses of IsoGridSquare in zombie.core.skinnedmodel.model
Methods in zombie.core.skinnedmodel.model with parameters of type IsoGridSquareModifier and TypeMethodDescriptionItemModelRenderer.renderMain
(InventoryItem item, IsoGridSquare square0, IsoGridSquare square1, float float1, float float2, float float3, float float4, float float5, boolean boolean1) WorldItemModelDrawer.renderMain
(InventoryItem item, IsoGridSquare square0, IsoGridSquare square1, float float0, float float1, float float2, float float3) WorldItemModelDrawer.renderMain
(InventoryItem item, IsoGridSquare square0, IsoGridSquare square1, float float0, float float1, float float2, float float3, float float4, boolean boolean0) -
Uses of IsoGridSquare in zombie.core.utils
Methods in zombie.core.utils with parameters of type IsoGridSquare -
Uses of IsoGridSquare in zombie.entity
Methods in zombie.entity that return IsoGridSquareModifier and TypeMethodDescriptionabstract IsoGridSquare
GameEntity.getSquare()
MetaEntity.getSquare()
-
Uses of IsoGridSquare in zombie.entity.debug
Methods in zombie.entity.debug with parameters of type IsoGridSquareModifier and TypeMethodDescriptionvoid
EntityDebugTest.BaseTest.create
(IsoGridSquare var1) abstract void
EntityDebugTest.create
(IsoGridSquare arg0) static void
EntityDebugTest.CreateTest
(EntityDebugTestType arg0, IsoGridSquare arg1) -
Uses of IsoGridSquare in zombie.erosion
Methods in zombie.erosion with parameters of type IsoGridSquareModifier and TypeMethodDescriptionstatic void
ErosionMain.LoadGridsquare
(IsoGridSquare _sq) void
ErosionWorld.update
(IsoGridSquare _sq, ErosionData.Square _sqErosionData, ErosionData.Chunk _chunkData, int _eTick) void
ErosionWorld.validateSpawn
(IsoGridSquare _sq, ErosionData.Square _sqErosionData, ErosionData.Chunk _chunkData) -
Uses of IsoGridSquare in zombie.erosion.categories
Methods in zombie.erosion.categories with parameters of type IsoGridSquareModifier and TypeMethodDescriptionabstract boolean
ErosionCategory.replaceExistingObject
(IsoGridSquare var1, ErosionData.Square var2, ErosionData.Chunk var3, boolean var4, boolean var5) boolean
Flowerbed.replaceExistingObject
(IsoGridSquare square0, ErosionData.Square square1, ErosionData.Chunk var3, boolean var4, boolean var5) boolean
NatureBush.replaceExistingObject
(IsoGridSquare square0, ErosionData.Square square1, ErosionData.Chunk var3, boolean var4, boolean var5) boolean
NatureGeneric.replaceExistingObject
(IsoGridSquare square0, ErosionData.Square square1, ErosionData.Chunk var3, boolean var4, boolean var5) boolean
NaturePlants.replaceExistingObject
(IsoGridSquare square0, ErosionData.Square square1, ErosionData.Chunk var3, boolean var4, boolean var5) boolean
NatureTrees.replaceExistingObject
(IsoGridSquare square0, ErosionData.Square square1, ErosionData.Chunk var3, boolean var4, boolean var5) boolean
StreetCracks.replaceExistingObject
(IsoGridSquare var1, ErosionData.Square var2, ErosionData.Chunk var3, boolean var4, boolean var5) boolean
WallCracks.replaceExistingObject
(IsoGridSquare var1, ErosionData.Square var2, ErosionData.Chunk var3, boolean var4, boolean var5) boolean
WallVines.replaceExistingObject
(IsoGridSquare square0, ErosionData.Square square1, ErosionData.Chunk var3, boolean var4, boolean var5) abstract void
ErosionCategory.update
(IsoGridSquare var1, ErosionData.Square var2, ErosionCategory.Data var3, ErosionData.Chunk var4, int var5) void
Flowerbed.update
(IsoGridSquare square0, ErosionData.Square square1, ErosionCategory.Data data, ErosionData.Chunk var4, int var5) void
NatureBush.update
(IsoGridSquare square1, ErosionData.Square square0, ErosionCategory.Data data, ErosionData.Chunk var4, int int0) void
NatureGeneric.update
(IsoGridSquare square1, ErosionData.Square square0, ErosionCategory.Data data, ErosionData.Chunk var4, int int0) void
NaturePlants.update
(IsoGridSquare square1, ErosionData.Square square0, ErosionCategory.Data data, ErosionData.Chunk var4, int int0) void
NatureTrees.update
(IsoGridSquare square1, ErosionData.Square square0, ErosionCategory.Data data, ErosionData.Chunk var4, int int0) void
StreetCracks.update
(IsoGridSquare square0, ErosionData.Square square1, ErosionCategory.Data data, ErosionData.Chunk var4, int int0) void
WallCracks.update
(IsoGridSquare square0, ErosionData.Square square2, ErosionCategory.Data data, ErosionData.Chunk chunk, int int0) void
WallVines.update
(IsoGridSquare square0, ErosionData.Square square2, ErosionCategory.Data data, ErosionData.Chunk chunk, int int0) void
ErosionCategory.updateObj
(ErosionData.Square square1, ErosionCategory.Data data, IsoGridSquare square0, ErosionObj erosionObj, boolean boolean0, int int0, int int1, boolean boolean1) abstract boolean
ErosionCategory.validateSpawn
(IsoGridSquare var1, ErosionData.Square var2, ErosionData.Chunk var3, boolean var4, boolean var5, boolean var6) boolean
Flowerbed.validateSpawn
(IsoGridSquare var1, ErosionData.Square var2, ErosionData.Chunk var3, boolean var4, boolean var5, boolean var6) boolean
NatureBush.validateSpawn
(IsoGridSquare square0, ErosionData.Square square1, ErosionData.Chunk var3, boolean var4, boolean boolean0, boolean var6) boolean
NatureGeneric.validateSpawn
(IsoGridSquare var1, ErosionData.Square var2, ErosionData.Chunk var3, boolean var4, boolean var5, boolean var6) boolean
NaturePlants.validateSpawn
(IsoGridSquare square0, ErosionData.Square square1, ErosionData.Chunk var3, boolean var4, boolean boolean0, boolean var6) boolean
NatureTrees.validateSpawn
(IsoGridSquare square0, ErosionData.Square square1, ErosionData.Chunk var3, boolean var4, boolean boolean0, boolean var6) boolean
StreetCracks.validateSpawn
(IsoGridSquare square1, ErosionData.Square square0, ErosionData.Chunk var3, boolean var4, boolean var5, boolean var6) boolean
WallCracks.validateSpawn
(IsoGridSquare square1, ErosionData.Square square0, ErosionData.Chunk var3, boolean boolean0, boolean var5, boolean var6) boolean
WallVines.validateSpawn
(IsoGridSquare square1, ErosionData.Square square0, ErosionData.Chunk var3, boolean boolean0, boolean var5, boolean var6) -
Uses of IsoGridSquare in zombie.erosion.obj
Methods in zombie.erosion.obj with parameters of type IsoGridSquareModifier and TypeMethodDescriptionErosionObj.createObject
(IsoGridSquare square, int int0, boolean boolean0, int int1) ErosionObj.getObject
(IsoGridSquare square, boolean boolean0) boolean
ErosionObj.placeObject
(IsoGridSquare square, int int0, boolean boolean0, int int1, boolean boolean1) ErosionObj.removeObject
(IsoGridSquare square) boolean
ErosionObj.setStage
(IsoGridSquare square, int int0, int int1, boolean boolean0) -
Uses of IsoGridSquare in zombie.fireFighting
Methods in zombie.fireFighting that return IsoGridSquareModifier and TypeMethodDescriptionstatic IsoGridSquare
FireFighting.getSquareToExtinguish
(IsoGridSquare square) Methods in zombie.fireFighting with parameters of type IsoGridSquareModifier and TypeMethodDescriptionstatic IsoGridSquare
FireFighting.getSquareToExtinguish
(IsoGridSquare square) static boolean
FireFighting.isSquareToExtinguish
(IsoGridSquare square) -
Uses of IsoGridSquare in zombie.globalObjects
Methods in zombie.globalObjects that return IsoGridSquareMethods in zombie.globalObjects with parameters of type IsoGridSquareModifier and TypeMethodDescriptionfinal GlobalObject
GlobalObjectSystem.getObjectAt
(IsoGridSquare square) -
Uses of IsoGridSquare in zombie.inventory
Fields in zombie.inventory declared as IsoGridSquareMethods in zombie.inventory that return IsoGridSquareModifier and TypeMethodDescriptionItemContainer.getSourceGrid()
InventoryItem.getSquare()
ItemContainer.getSquare()
Methods in zombie.inventory with parameters of type IsoGridSquareModifier and TypeMethodDescriptionInventoryItem.createAndStoreDefaultDeadBody
(IsoGridSquare square) static void
ItemPickerJava.doOverlaySprite
(IsoGridSquare sq) void
ItemContainer.dumpContentsInSquare
(IsoGridSquare square) static String
ItemPickerJava.KeyNamer.getName
(IsoGridSquare arg0) static String
ItemPickerJava.getSquareBuildingName
(IsoGridSquare square) static String
ItemPickerJava.getSquareRegion
(IsoGridSquare square) static String
ItemPickerJava.getSquareZombiesType
(IsoGridSquare square) static void
ItemPickerJava.keyNamerBuilding
(InventoryItem item, IsoGridSquare square) InventoryItem.loadCorpseFromByteData
(IsoGridSquare square) static void
ItemPickerJava.KeyNamer.nameKey
(InventoryItem arg0, IsoGridSquare arg1) boolean
InventoryItem.setOrigin
(IsoGridSquare square) void
ItemContainer.setSourceGrid
(IsoGridSquare _SourceGrid) static InventoryItem
ItemSpawner.spawnItem
(String arg0, IsoGridSquare arg1, float arg2, float arg3, float arg4) static InventoryItem
ItemSpawner.spawnItem
(String arg0, IsoGridSquare arg1, float arg2, float arg3, float arg4, boolean arg5) static InventoryItem
ItemSpawner.spawnItem
(InventoryItem arg0, IsoGridSquare arg1) static InventoryItem
ItemSpawner.spawnItem
(InventoryItem arg0, IsoGridSquare arg1, boolean arg2) static InventoryItem
ItemSpawner.spawnItem
(InventoryItem arg0, IsoGridSquare arg1, float arg2, float arg3, float arg4) static InventoryItem
ItemSpawner.spawnItem
(InventoryItem arg0, IsoGridSquare arg1, float arg2, float arg3, float arg4, boolean arg5) static boolean
ItemPickerJava.squareHasZone
(IsoGridSquare square, String string) Constructors in zombie.inventory with parameters of type IsoGridSquareModifierConstructorDescriptionItemContainer
(int _ID, String containerName, IsoGridSquare square, IsoObject _parent) ItemContainer
(String containerName, IsoGridSquare square, IsoObject _parent) -
Uses of IsoGridSquare in zombie.inventory.types
Methods in zombie.inventory.types that return IsoGridSquareModifier and TypeMethodDescriptionAlarmClock.getAlarmSquare()
AlarmClockClothing.getAlarmSquare()
HandWeapon.getAttackTargetSquare
(Vector3 vector) Radio.getSquare()
Methods in zombie.inventory.types with parameters of type IsoGridSquare -
Uses of IsoGridSquare in zombie.iso
Fields in zombie.iso declared as IsoGridSquareModifier and TypeFieldDescriptionIsoCamera.FrameState.CamCharacterSquare
IsoGridSquare.d
IsoGridSquare.e
IsoGridSquareCollisionData.isoGridSquare
IsoMovingObject.last
final IsoGridSquare[]
IsoCell.lastPlayerSquare
final IsoGridSquare[]
IsoCell.lastZombieSquare
IsoGridSquare.n
IsoGridSquare.ne
IsoGridSquare.nw
IsoObject.renderSquareOverride
IsoObject.renderSquareOverride2
IsoGridSquare.s
IsoGridSquare.se
IsoObject.square
IsoObjectPicker.ClickObject.square
IsoGridSquare[][]
IsoChunk.squares
final IsoGridSquare[]
IsoChunkLevel.squares
IsoGridSquare.sw
IsoGridSquare.u
IsoGridSquare.w
Fields in zombie.iso with type parameters of type IsoGridSquareModifier and TypeFieldDescriptionstatic final ArrayList
<IsoGridSquare> IsoGridSquare.choices
final ArrayList
<IsoGridSquare> IsoCell.gridSquaresTempLeft
final ArrayList
<IsoGridSquare> IsoCell.gridSquaresTempRight
static ArrayList
<IsoGridSquare> IsoCell.GridStack
static final ConcurrentLinkedQueue
<IsoGridSquare> IsoGridSquare.isoGridSquareCache
static ArrayDeque
<IsoGridSquare> IsoGridSquare.loadGridSquareCache
static final ArrayList
<IsoGridSquare> IsoCell.MinusFloorCharacters
IsoChunk.proceduralZombieSquares
static final ArrayList
<IsoGridSquare> IsoCell.ShadedFloor
static final ArrayList
<IsoGridSquare> IsoCell.ShadowSquares
static final ArrayList
<IsoGridSquare> IsoCell.SolidFloor
IsoGridStack.Squares
IsoCell.Trees
static final ArrayList
<IsoGridSquare> IsoCell.VegetationCorpses
Methods in zombie.iso that return IsoGridSquareModifier and TypeMethodDescriptionIsoCell.ConnectNewSquare
(IsoGridSquare newSquare, boolean bDoSurrounds) IsoCell.createNewGridSquare
(int x, int y, int z, boolean recalcAll) IsoGridSquare.getAdjacentPathSquare
(IsoDirections dir) IsoGridSquare.getAdjacentSquare
(IsoDirections dir) IsoMovingObject.getCurrentSquare()
IsoGridSquare.getE()
RoomDef.getExtraFreeSquare()
IsoObject.getFasciaAttachedSquare()
IsoMovingObject.getFeelerTile
(float dist) RoomDef.getFreeSquare()
BuildingDef.getFreeSquareInRoom()
IsoCell.getFreeTile
(RoomDef def) RoomDef.getFreeUnoccupiedSquare()
IsoMovingObject.getFuturWalkedSquare()
IsoCell.getGridSquare
(double x, double y, double z) IsoCell.getGridSquare
(int x, int y, int z) IsoCell.getGridSquare
(Double x, Double y, Double z) IsoChunk.getGridSquare
(int x, int y, int z) IsoChunkMap.getGridSquare
(int x, int y, int z) IsoGridSquare.CellGetSquare.getGridSquare
(int x, int y, int z) IsoGridSquare.GetSquare.getGridSquare
(int x, int y, int z) IsoCell.getGridSquareDirect
(int x, int y, int z, int playerIndex) IsoChunkMap.getGridSquareDirect
(int tileX, int tileY, int tileZ) IsoMovingObject.getLastSquare()
IsoGridSquare.getN()
static IsoGridSquare
IsoGridSquare.getNew
(ArrayDeque<IsoGridSquare> _isoGridSquareCache, IsoCell cell, SliceY slice, int _x, int _y, int _z) static IsoGridSquare
IsoCell.getOrCreateGridSquare
(double x, double y, double z) IsoGridSquare.getRandomAdjacent()
IsoGridSquare.getRandomAdjacentFreeSameRoom()
IsoCell.getRandomFreeTileInRoom()
IsoCell.getRandomOutdoorTile()
RoomDef.getRandomSquare
(Predicate<IsoGridSquare> predicate) IsoCell.getRelativeGridSquare
(int x, int y, int z) IsoObject.getRenderSquare()
IsoGridSquare.getS()
IsoMarkers.IsoMarker.getSquare()
IsoMovingObject.getSquare()
IsoObject.getSquare()
IsoGridSquare.getSquareAbove()
IsoChunk.getSquaresForLevel
(int int0) IsoGridSquare.getSurroundingSquares()
IsoGridSquare.getTileInDirection
(IsoDirections directions) IsoGridSquare.getW()
Methods in zombie.iso that return types with arguments of type IsoGridSquareMethods in zombie.iso with parameters of type IsoGridSquareModifier and TypeMethodDescriptionvoid
IsoObjectPicker.Add
(int x, int y, int width, int height, IsoGridSquare gridSquare, IsoObject tile, boolean flip, float scaleX, float scaleY) WorldMarkers.addGridSquareMarker
(String texid, String overlay, IsoGridSquare gs, float r, float g, float b, boolean doAlpha, float size) WorldMarkers.addGridSquareMarker
(String texid, String overlay, IsoGridSquare gs, float r, float g, float b, boolean doAlpha, float size, float fadeSpeed, float fadeMin, float fadeMax) WorldMarkers.addGridSquareMarker
(IsoGridSquare gs, float r, float g, float b, boolean doAlpha, float size) IsoMarkers.addIsoMarker
(String string, IsoGridSquare square, float float0, float float1, float float2, float float3) IsoMarkers.addIsoMarker
(KahluaTable table, IsoGridSquare square, float float0, float float1, float float2, float float3) IsoMarkers.addIsoMarker
(InventoryItem item, IsoGridSquare square, float float0, float float1, float float2, float float3, float float4) void
BrokenFences.addItems
(IsoObject object, IsoGridSquare square) void
FishSplashSoundManager.addSquare
(IsoGridSquare square) IsoCell.addTileObject
(IsoGridSquare square, String string) boolean
IsoGridSquare.CalculateCollide
(IsoGridSquare gridSquare, boolean bVision, boolean bPathfind, boolean bIgnoreSolidTrans) boolean
IsoGridSquare.CalculateCollide
(IsoGridSquare gridSquare, boolean bVision, boolean bPathfind, boolean bIgnoreSolidTrans, boolean bIgnoreSolid) boolean
IsoGridSquare.CalculateCollide
(IsoGridSquare gridSquare, boolean bVision, boolean bPathfind, boolean bIgnoreSolidTrans, boolean bIgnoreSolid, IsoGridSquare.GetSquare getter) void
IsoCell.CalculateVertColoursForTile
(IsoGridSquare sqThis, int x, int y, int zz, int playerIndex) boolean
IsoGridSquare.CalculateVisionBlocked
(IsoGridSquare gridSquare) boolean
IsoGridSquare.CalculateVisionBlocked
(IsoGridSquare gridSquare, IsoGridSquare.GetSquare getter) boolean
IsoCell.CanBuildingSquareOccludePlayer
(IsoGridSquare square, int playerIndex) boolean
IsoGridSquare.canReachTo
(IsoGridSquare square0) void
BentFences.checkDamageHoppableFence
(IsoMovingObject movingObject, IsoGridSquare square0, IsoGridSquare square1) static int
NearestWalls.ClosestWallDistance
(IsoGridSquare square) boolean
IsoCell.collapsibleBuildingSquareAlgorithm
(BuildingDef buildingDef, IsoGridSquare square2, IsoGridSquare square0) static float
IsoPuddlesCompute.computePuddle
(IsoGridSquare square) IsoCell.ConnectNewSquare
(IsoGridSquare newSquare, boolean bDoSurrounds) boolean
IsoChunkLevel.containsIsoGridSquare
(IsoGridSquare square) IsoWorld.CreateRandomSurvivor
(SurvivorDesc desc, IsoGridSquare sq, IsoPlayer player) float
IsoGridSquare.DistTo
(IsoGridSquare sq) float
IsoGridSquare.DistToProper
(IsoGridSquare sq) boolean
IsoCell.DoesSquareHaveValidCutaways
(IsoGridSquare square6, IsoGridSquare square1, int int1, long long0) void
IsoCell.DoGridNav
(IsoGridSquare newSquare, IsoGridSquare.GetSquare getter) void
IsoObject.DoSpecialTooltip
(ObjectTooltip tooltipUI, IsoGridSquare _square) static void
CellLoader.DoTileObjectCreation
(IsoSprite sprite, IsoObjectType objectType, IsoGridSquare square, IsoCell cell, int var4, int var5, int var6, String string1) static IsoObject
IsoObject.FindExternalWaterSource
(IsoGridSquare _square) static IsoObject
IsoObject.FindWaterSourceOnSquare
(IsoGridSquare _square) static int
IsoChunk.Fix2x
(IsoGridSquare square, int spriteID) static void
IsoRoofFixer.FixRoofsAt
(IsoGridSquare square) void
TileOverlays.fixTableTopOverlays
(IsoGridSquare square) IsoGridSquare.getBedTo
(IsoGridSquare next) IsoGridSquare.getBendableTo
(IsoGridSquare square0) BrokenFences.getBreakableObject
(IsoGridSquare square, boolean boolean0) void
IsoCell.GetBuildingsInFrontOfCharacter
(ArrayList<IsoBuilding> arrayList, IsoGridSquare square, boolean boolean0) IsoCell.GetBuildingsInFrontOfMustSeeSquare
(IsoGridSquare square, IsoGridOcclusionData.OcclusionFilter occlusionFilter) BentFences.getCollapsedFence
(IsoGridSquare square) IsoGridSquare.getDoorFrameTo
(IsoGridSquare next) IsoGridSquare.getDoorTo
(IsoGridSquare next) Get the door between this grid and the next in parameterstatic Vector2f
IsoWaterFlow.getFlow
(IsoGridSquare square0, int int2, int int1, Vector2f vector2f) IsoGridSquare.getHoppableThumpableTo
(IsoGridSquare next) IsoGridSquare.getHoppableTo
(IsoGridSquare next) static IsoObject
IsoObject.getNew
(IsoGridSquare sq, String _spriteName, String _name, boolean bShareTilesWithMap) IsoCell.GetPeekedInBuilding
(IsoGridSquare square0, IsoDirections directions) void
IsoCell.GetSquaresAroundPlayerSquare
(IsoPlayer player, IsoGridSquare square0, ArrayList<IsoGridSquare> arrayList0, ArrayList<IsoGridSquare> arrayList1) IsoGridSquare.getTransparentWallTo
(IsoGridSquare other) IsoGridSquare.getWallHoppableTo
(IsoGridSquare next) IsoGridSquare.getWindowFrameTo
(IsoGridSquare square0) IsoGridSquare.getWindowThumpableTo
(IsoGridSquare next) Get the IsoThumpable window between this grid and the next in parameterIsoGridSquare.getWindowTo
(IsoGridSquare next) Get the IsoWindow window between this grid and the next in parameterboolean
IsoGridSquare.hasIdenticalSlopedSurface
(IsoGridSquare square0) void
IsoMarkers.IsoMarker.init
(String string, int int0, int int1, int int2, IsoGridSquare squarex) void
IsoMarkers.IsoMarker.init
(KahluaTable table, int int1, int int2, int int3, IsoGridSquare squarex) void
IsoMarkers.IsoMarker.init
(InventoryItem itemx, int int0, int int1, int int2, IsoGridSquare squarex) IsoPuddlesGeometry.init
(IsoGridSquare _square) IsoWaterGeometry.init
(IsoGridSquare _square) boolean
IsoGridSquare.isAdjacentTo
(IsoGridSquare square1) boolean
IsoCell.IsBehindStuff
(IsoGridSquare square0) boolean
IsoGridSquare.isBlockedTo
(IsoGridSquare other) boolean
IsoCell.IsCollapsibleBuildingSquare
(IsoGridSquare square) boolean
IsoCell.IsCutawaySquare
(IsoGridSquare square0, long long0) boolean
IsoGridSquare.isDoorBlockedTo
(IsoGridSquare other) boolean
IsoGridSquare.isDoorTo
(IsoGridSquare other) boolean
IsoGridSquare.isHoppableTo
(IsoGridSquare other) boolean
IsoGridSquare.isPlayerAbleToHopWallTo
(IsoDirections directions, IsoGridSquare square1) void
IsoGridSquare.isSafeToSpawn
(IsoGridSquare sq, int depth) boolean
IsoGridSquare.isSomethingTo
(IsoGridSquare other) boolean
IsoGridSquare.isWallTo
(IsoGridSquare other) boolean
IsoGridSquare.isWallTo
(IsoGridSquare square0, int int0) boolean
IsoGridSquare.isWindowBlockedTo
(IsoGridSquare other) boolean
IsoGridSquare.isWindowTo
(IsoGridSquare other) void
IsoGridSquare.ReCalculateCollide
(IsoGridSquare square) void
IsoGridSquare.ReCalculateCollide
(IsoGridSquare square, IsoGridSquare.GetSquare getter) void
IsoGridSquare.ReCalculatePathFind
(IsoGridSquare square) void
IsoGridSquare.ReCalculatePathFind
(IsoGridSquare square, IsoGridSquare.GetSquare getter) void
IsoGridSquare.ReCalculateVisionBlocked
(IsoGridSquare square) void
IsoGridSquare.ReCalculateVisionBlocked
(IsoGridSquare square, IsoGridSquare.GetSquare getter) void
IsoGridSquare.setAdjacentSquare
(IsoDirections directions, IsoGridSquare square0) void
IsoCell.setCacheGridSquare
(int x, int y, int z, IsoGridSquare square) void
IsoCell.setCacheGridSquareLocal
(int x, int y, int z, IsoGridSquare square, int playerIndex) void
IsoMovingObject.setCurrent
(IsoGridSquare _current) void
IsoGridSquare.setE
(IsoGridSquare _e) void
IsoChunkMap.setGridSquare
(IsoGridSquare square, int x, int y, int z) void
IsoMovingObject.setLast
(IsoGridSquare _last) void
IsoGridSquare.setN
(IsoGridSquare _n) void
IsoGridSquare.setS
(IsoGridSquare _s) void
IsoChunk.setSquare
(int x, int y, int z, IsoGridSquare square) void
IsoMarkers.IsoMarker.setSquare
(IsoGridSquare _square) void
IsoObject.setSquare
(IsoGridSquare _square) void
IsoGridSquare.setW
(IsoGridSquare _w) boolean
IsoMovingObject.shouldIgnoreCollisionWithSquare
(IsoGridSquare var1) boolean
IsoObject.TestCollide
(IsoMovingObject obj, IsoGridSquare from, IsoGridSquare to) IsoGridSquare.testCollideSpecialObjects
(IsoGridSquare next) boolean
IsoObject.TestPathfindCollide
(IsoMovingObject obj, IsoGridSquare from, IsoGridSquare to) IsoObject.TestVision
(IsoGridSquare from, IsoGridSquare to) Method parameters in zombie.iso with type arguments of type IsoGridSquareModifier and TypeMethodDescriptionstatic IsoGridSquare
IsoGridSquare.getNew
(ArrayDeque<IsoGridSquare> _isoGridSquareCache, IsoCell cell, SliceY slice, int _x, int _y, int _z) RoomDef.getRandomSquare
(Predicate<IsoGridSquare> predicate) void
IsoCell.GetSquaresAroundPlayerSquare
(IsoPlayer player, IsoGridSquare square0, ArrayList<IsoGridSquare> arrayList0, ArrayList<IsoGridSquare> arrayList1) static void
IsoGridSquare.getSquaresForThread
(ArrayDeque<IsoGridSquare> isoGridSquareCacheDest, int count) void
IsoPuddles.render
(ArrayList<IsoGridSquare> grid, int z) void
IsoWater.render
(ArrayList<IsoGridSquare> arrayList) void
IsoWater.renderShore
(ArrayList<IsoGridSquare> arrayList) void
IsoPuddles.renderToChunkTexture
(ArrayList<IsoGridSquare> arrayList, int int0) Constructors in zombie.iso with parameters of type IsoGridSquareModifierConstructorDescriptionIsoButcherHook
(IsoGridSquare arg0) IsoGridOcclusionData
(IsoGridSquare inOwnerSquare) IsoMovingObject
(IsoCell cell, IsoGridSquare square, IsoSprite spr, boolean bObjectListAdd) IsoObject
(IsoCell cell, IsoGridSquare _square, String gid) IsoObject
(IsoCell cell, IsoGridSquare _square, IsoSprite spr) IsoObject
(IsoGridSquare _square, String _tile) IsoObject
(IsoGridSquare _square, String _tile, boolean bShareTilesWithMap) IsoObject
(IsoGridSquare _square, String _tile, String _name) IsoObject
(IsoGridSquare _square, String _tile, String _name, boolean bShareTilesWithMap) IsoPushableObject
(IsoCell cell, IsoGridSquare square, IsoSprite spr) JNILighting
(int int0, IsoGridSquare squarex) -
Uses of IsoGridSquare in zombie.iso.areas
Fields in zombie.iso.areas with type parameters of type IsoGridSquareModifier and TypeFieldDescriptionfinal Vector
<IsoGridSquare> IsoRoom.Beds
final ArrayList
<IsoGridSquare> DesignationZoneAnimal.nearWaterSquares
final ArrayList
<IsoGridSquare> IsoRoom.Squares
final Vector
<IsoGridSquare> IsoRoom.TileList
Methods in zombie.iso.areas that return IsoGridSquareModifier and TypeMethodDescriptionIsoBuilding.getFreeTile()
IsoRoom.getFreeTile()
IsoRoom.getRandomDoorAndWallFreeSquare()
IsoRoom.getRandomDoorFreeSquare()
DesignationZone.getRandomFreeSquare()
IsoRoom.getRandomFreeSquare()
DesignationZone.getRandomSquare()
IsoRoom.getRandomSquare()
IsoRoom.getRandomWallFreePairSquare
(IsoDirections directions, boolean boolean0) IsoRoom.getRandomWallFreeSquare()
IsoRoom.getRandomWallSquare()
Methods in zombie.iso.areas that return types with arguments of type IsoGridSquareModifier and TypeMethodDescriptionDesignationZoneAnimal.getNearWaterSquaresConnected()
IsoRoom.getSquares()
IsoRoom.getTileList()
Methods in zombie.iso.areas with parameters of type IsoGridSquareModifier and TypeMethodDescriptionvoid
IsoBuilding.addDoor
(IsoDoor obj, boolean bOtherTile, IsoGridSquare from, IsoBuilding building) static void
DesignationZoneAnimal.addItemOnGround
(IsoWorldInventoryObject arg0, IsoGridSquare arg1) static SafeHouse
SafeHouse.addSafeHouse
(IsoGridSquare square, IsoPlayer player) void
IsoRoom.addSquare
(IsoGridSquare sq) void
IsoBuilding.addWindow
(IsoWindow obj, boolean bOtherTile, IsoGridSquare from, IsoBuilding building) static String
SafeHouse.canBeSafehouse
(IsoGridSquare clickedSquare, IsoPlayer player) static SafeHouse
SafeHouse.getSafeHouse
(IsoGridSquare square) static boolean
SafeHouse.isPlayerAllowedOnSquare
(IsoPlayer player, IsoGridSquare sq) static SafeHouse
SafeHouse.isSafeHouse
(IsoGridSquare square, String username, boolean doDisableSafehouse) Return if the square is a safehouse non allowed for the player You need to be on a safehouse AND not be allowed to return the safe If you're allowed, you'll have null in return If username is null, you basically just return if there's a safehouse herestatic boolean
SafeHouse.isSafehouseAllowInteract
(IsoGridSquare square, IsoPlayer player) static boolean
SafeHouse.isSafehouseAllowLoot
(IsoGridSquare square, IsoPlayer player) static boolean
SafeHouse.isSafehouseAllowTrepass
(IsoGridSquare square, IsoPlayer player) void
IsoRoom.removeSquare
(IsoGridSquare sq) -
Uses of IsoGridSquare in zombie.iso.areas.isoregion
Methods in zombie.iso.areas.isoregion with parameters of type IsoGridSquareModifier and TypeMethodDescriptionstatic void
IsoRegions.setPreviousFlags
(IsoGridSquare gs) Needs to be called before a player manipulates the grid.static void
IsoRegions.squareChanged
(IsoGridSquare gs) Called after the grid has been manipulated by a player.static void
IsoRegions.squareChanged
(IsoGridSquare gs, boolean isRemoval) Called after the grid has been manipulated by a player. -
Uses of IsoGridSquare in zombie.iso.fboRenderChunk
Fields in zombie.iso.fboRenderChunk with type parameters of type IsoGridSquareModifier and TypeFieldDescriptionfinal ArrayList
<IsoGridSquare> FBORenderCell.FishSplashSquares
final ArrayList
<IsoGridSquare> FBORenderLevels.m_treeSquares
final ArrayList
<IsoGridSquare> FBORenderCell.WaterAttachSquares
final ArrayList
<IsoGridSquare> FBORenderCell.WaterSquares
Methods in zombie.iso.fboRenderChunk that return IsoGridSquareMethods in zombie.iso.fboRenderChunk that return types with arguments of type IsoGridSquareModifier and TypeMethodDescriptionFBORenderLevels.getCachedSquares_AnimatedAttachments
(int int0) FBORenderLevels.getCachedSquares_Corpses
(int int0) FBORenderLevels.getCachedSquares_Flies
(int int0) FBORenderLevels.getCachedSquares_Items
(int int0) FBORenderLevels.getCachedSquares_Puddles
(int int0) FBORenderLevels.getCachedSquares_TranslucentFloor
(int int0) FBORenderLevels.getCachedSquares_TranslucentNonFloor
(int int0) Methods in zombie.iso.fboRenderChunk with parameters of type IsoGridSquareModifier and TypeMethodDescriptionfloat
FBORenderCell.calculateWindowTargetAlpha
(int int1, IsoObject object, IsoGridSquare square1, boolean boolean2) boolean
FBORenderCutaways.CanBuildingSquareOccludePlayer
(IsoGridSquare square, int int0) FBORenderCutaways.getFirstMultiLevelObject
(IsoGridSquare square) boolean
FBORenderCell.isBlackedOutBuildingSquare
(IsoGridSquare square) boolean
FBORenderCutaways.isForceRenderSquare
(int int1, IsoGridSquare square) boolean
FBORenderCutaways.isRoofRoomSquare
(IsoGridSquare square) void
FBORenderCell.renderFloor
(IsoGridSquare square) boolean
FBORenderCutaways.shouldRenderBuildingSquare
(int int1, IsoGridSquare square) boolean
FBORenderCutaways.ChunkLevelData.shouldRenderSquare
(int arg0, IsoGridSquare arg1) void
FBORenderCutaways.squareChanged
(IsoGridSquare var1) -
Uses of IsoGridSquare in zombie.iso.objects
Fields in zombie.iso.objects declared as IsoGridSquareModifier and TypeFieldDescriptionstatic IsoGridSquare[]
RainManager.PlayerLocation
static IsoGridSquare[]
RainManager.PlayerOldLocation
Methods in zombie.iso.objects that return IsoGridSquareModifier and TypeMethodDescriptionIsoDoor.getAddSheetSquare
(IsoGameCharacter chr) Returns the square the player should stand on to add a sheet.IsoThumpable.getAddSheetSquare
(IsoGameCharacter chr) IsoWindow.getAddSheetSquare
(IsoGameCharacter chr) IsoWindowFrame.getAddSheetSquare
(IsoGameCharacter character) static IsoGridSquare
IsoWindowFrame.getAddSheetSquare
(IsoObject o, IsoGameCharacter chr) IsoHutch.getEntrySq()
IsoThumpable.getIndoorSquare()
IsoWindow.getIndoorSquare()
static IsoGridSquare
IsoWindowFrame.getIndoorSquare
(IsoObject o) IsoThumpable.getInsideSquare()
IsoWindow.getInsideSquare()
IsoCurtain.getOppositeSquare()
IsoDoor.getOppositeSquare()
IsoThumpable.getOppositeSquare()
IsoWindow.getOppositeSquare()
IsoWindowFrame.getOppositeSquare()
static IsoGridSquare
IsoWindowFrame.getOppositeSquare
(IsoObject o) IsoDoor.getOtherSideOfDoor
(IsoGameCharacter chr) IsoThumpable.getOtherSideOfDoor
(IsoGameCharacter chr) IsoDeadBody.getRenderSquare()
IsoTrap.getRenderSquare()
IsoTree.getRenderSquare()
IsoWorldInventoryObject.getRenderSquare()
IsoDoor.getSheetSquare()
Returns the square the player should stand on to open/close/remove a sheet.Methods in zombie.iso.objects with parameters of type IsoGridSquareModifier and TypeMethodDescriptionIsoBulletTracerEffects.addEffect
(IsoGameCharacter character, float float3, float float0, float float1, float float2, IsoGridSquare square) static boolean
IsoWindow.addSheetRope
(IsoPlayer player, IsoGridSquare sq, boolean _north, String itemType) static boolean
IsoFire.CanAddFire
(IsoGridSquare gridSquare, boolean CanBurnAnywhere) static boolean
IsoFire.CanAddFire
(IsoGridSquare gridSquare, boolean CanBurnAnywhere, boolean smoke) static boolean
IsoWindow.canAddSheetRope
(IsoGridSquare sq, boolean _north) static boolean
IsoFire.CanAddSmoke
(IsoGridSquare gridSquare, boolean CanBurnAnywhere) static boolean
IsoWindow.canClimbHere
(IsoGridSquare sq) static boolean
IsoWindow.canClimbThroughHelper
(IsoGameCharacter chr, IsoGridSquare sq, IsoGridSquare oppositeSq, boolean _north) static int
IsoWindow.countAddSheetRope
(IsoGridSquare sq, boolean _north) static void
IsoFireManager.explode
(IsoCell cell, IsoGridSquare gridSquare, int power) static boolean
IsoFire.Fire_IsSquareFlamable
(IsoGridSquare gridSquare) static void
IsoFireManager.Fire_LightCalc
(IsoGridSquare FireSquare, IsoGridSquare TestSquare, int playerIndex) static IsoBarricade
IsoBarricade.GetBarricadeOnSquare
(IsoGridSquare square, IsoDirections dir) IsoWindow.getFirstCharacterClimbingThrough
(IsoGridSquare square) IsoWindow.getFirstCharacterClosing
(IsoGridSquare square) static float
IsoWorldInventoryObject.getSurfaceAlpha
(IsoGridSquare square, float _zoff) static float
IsoWorldInventoryObject.getSurfaceAlpha
(IsoGridSquare square, float float1, boolean boolean1) static boolean
RainManager.inBounds
(IsoGridSquare sq) boolean
IsoCurtain.isAdjacentToSquare
(IsoGridSquare square2) boolean
IsoCurtain.isAdjacentToSquare
(IsoGridSquare square1, IsoGridSquare square2) boolean
IsoDoor.isAdjacentToSquare
(IsoGridSquare square2) boolean
IsoThumpable.isAdjacentToSquare
(IsoGridSquare square2) static boolean
IsoWindow.isSheetRopeHere
(IsoGridSquare sq) static boolean
IsoWindow.isTopOfSheetRopeHere
(IsoGridSquare sq) static boolean
IsoWindow.isTopOfSheetRopeHere
(IsoGridSquare sq, boolean _north) static void
IsoFireManager.LightTileWithFire
(IsoGridSquare TestSquare) static void
IsoFireManager.MolotovSmash
(IsoCell cell, IsoGridSquare gridSquare) Deprecated.static void
IsoFireManager.RemoveAllOn
(IsoGridSquare sq) static void
RainManager.RemoveAllOn
(IsoGridSquare sq) static boolean
IsoWindow.removeSheetRope
(IsoPlayer player, IsoGridSquare square, boolean _north) static void
RainManager.SetPlayerLocation
(int playerIndex, IsoGridSquare PlayerCurrentSquare) static void
IsoFireManager.StartFire
(IsoCell cell, IsoGridSquare gridSquare, boolean IgniteOnAny, int FireStartingEnergy) static void
IsoFireManager.StartFire
(IsoCell cell, IsoGridSquare gridSquare, boolean IgniteOnAny, int FireStartingEnergy, int Life) static void
RainManager.StartRaindrop
(IsoCell cell, IsoGridSquare gridSquare, boolean CanSee) static void
RainManager.StartRainSplash
(IsoCell cell, IsoGridSquare gridSquare, boolean CanSee) static void
IsoFireManager.StartSmoke
(IsoCell cell, IsoGridSquare gridSquare, boolean IgniteOnAny, int FireStartingEnergy, int Life) boolean
IsoBarricade.TestCollide
(IsoMovingObject obj, IsoGridSquare from, IsoGridSquare to) boolean
IsoDoor.TestCollide
(IsoMovingObject obj, IsoGridSquare from, IsoGridSquare to) boolean
IsoFire.TestCollide
(IsoMovingObject obj, IsoGridSquare PassedObjectSquare) boolean
IsoRaindrop.TestCollide
(IsoMovingObject obj, IsoGridSquare PassedObjectSquare) boolean
IsoRainSplash.TestCollide
(IsoMovingObject obj, IsoGridSquare PassedObjectSquare) boolean
IsoThumpable.TestCollide
(IsoMovingObject obj, IsoGridSquare from, IsoGridSquare to) boolean
IsoWindow.TestCollide
(IsoMovingObject obj, IsoGridSquare from, IsoGridSquare to) boolean
IsoDoor.TestPathfindCollide
(IsoMovingObject obj, IsoGridSquare from, IsoGridSquare to) boolean
IsoThumpable.TestPathfindCollide
(IsoMovingObject obj, IsoGridSquare from, IsoGridSquare to) IsoBarricade.TestVision
(IsoGridSquare from, IsoGridSquare to) IsoCurtain.TestVision
(IsoGridSquare from, IsoGridSquare to) IsoDoor.TestVision
(IsoGridSquare from, IsoGridSquare to) IsoFire.TestVision
(IsoGridSquare from, IsoGridSquare to) IsoRaindrop.TestVision
(IsoGridSquare from, IsoGridSquare to) IsoRainSplash.TestVision
(IsoGridSquare from, IsoGridSquare to) IsoThumpable.TestVision
(IsoGridSquare from, IsoGridSquare to) IsoWindow.TestVision
(IsoGridSquare from, IsoGridSquare to) static void
IsoGenerator.updateGenerator
(IsoGridSquare sq) Constructors in zombie.iso.objects with parameters of type IsoGridSquareModifierConstructorDescriptionIsoAnimalTrack
(IsoGridSquare arg0, String arg1, AnimalTracks arg2) IsoBarbecue
(IsoCell cell, IsoGridSquare sq, IsoSprite gid) IsoBarricade
(IsoGridSquare square, IsoDirections directions) IsoCarBatteryCharger
(InventoryItem _item, IsoCell cell, IsoGridSquare square) IsoClothingDryer
(IsoCell cell, IsoGridSquare sq, IsoSprite gid) IsoClothingWasher
(IsoCell cell, IsoGridSquare sq, IsoSprite gid) IsoCombinationWasherDryer
(IsoCell cell, IsoGridSquare sq, IsoSprite gid) IsoCompost
(IsoCell cell, IsoGridSquare square, String string) IsoCompost
(IsoCell var1, IsoGridSquare square, IsoSprite sprite) IsoCurtain
(IsoCell cell, IsoGridSquare gridSquare, String gid, boolean _north) IsoCurtain
(IsoCell cell, IsoGridSquare gridSquare, IsoSprite gid, boolean _north, boolean spriteclosed) IsoDoor
(IsoCell cell, IsoGridSquare gridSquare, String _gid, boolean _north) IsoDoor
(IsoCell cell, IsoGridSquare gridSquare, String _gid, boolean _north, KahluaTable _table) IsoDoor
(IsoCell cell, IsoGridSquare gridSquare, IsoSprite _gid, boolean _north) IsoFeedingTrough
(IsoGridSquare arg0, String arg1, IsoGridSquare arg2) IsoFire
(IsoCell cell, IsoGridSquare gridSquare) IsoFire
(IsoCell cell, IsoGridSquare gridSquare, boolean CanBurnAnywhere, int StartingEnergy) IsoFire
(IsoCell cell, IsoGridSquare gridSquare, boolean CanBurnAnywhere, int StartingEnergy, int SetLife) IsoFire
(IsoCell cell, IsoGridSquare gridSquare, boolean CanBurnAnywhere, int StartingEnergy, int SetLife, boolean isSmoke) IsoFireplace
(IsoCell cell, IsoGridSquare sq, IsoSprite gid) IsoGenerator
(InventoryItem item, IsoCell cell, IsoGridSquare sq) IsoGenerator
(InventoryItem item, IsoCell cell, IsoGridSquare sq, boolean remote) IsoHutch
(IsoGridSquare arg0, boolean arg1, String arg2, KahluaTableImpl arg3, IsoGridSquare arg4) IsoJukebox
(IsoCell cell, IsoGridSquare sq, String gid) IsoJukebox
(IsoCell cell, IsoGridSquare sq, IsoSprite spr) IsoLightSwitch
(IsoCell cell, IsoGridSquare square, IsoSprite sprite, long long0) IsoMannequin
(IsoCell cell, IsoGridSquare square, IsoSprite sprite) IsoRadio
(IsoCell cell, IsoGridSquare sq, IsoSprite spr) IsoRaindrop
(IsoCell cell, IsoGridSquare gridSquare, boolean CanSee) IsoRainSplash
(IsoCell cell, IsoGridSquare gridSquare) IsoStackedWasherDryer
(IsoCell cell, IsoGridSquare sq, IsoSprite gid) IsoStove
(IsoCell cell, IsoGridSquare sq, IsoSprite gid) IsoTelevision
(IsoCell cell, IsoGridSquare sq, IsoSprite spr) IsoThumpable
(IsoCell var1, IsoGridSquare square, String string, boolean boolean0) IsoThumpable
(IsoCell cell, IsoGridSquare gridSquare, String sprite, boolean _north, KahluaTable _table) Create an object than can be interacted by you, survivor or zombie (destroy, barricade, etc.) This one can be a wall, a fence, etc.IsoThumpable
(IsoCell cell, IsoGridSquare gridSquare, String _closedSprite, String _openSprite, boolean _north, KahluaTable _table) Create an object than can be interacted by you, survivor or zombie (destroy, barricade, etc.) This one have a closed/openSprite so it can be a door for exampleIsoTrap
(IsoGameCharacter character, HandWeapon weaponx, IsoCell cell, IsoGridSquare square) IsoTrap
(HandWeapon _weapon, IsoCell cell, IsoGridSquare sq) IsoTree
(IsoGridSquare sq, String gid) IsoTree
(IsoGridSquare sq, IsoSprite gid) IsoWaveSignal
(IsoCell cell, IsoGridSquare sq, IsoSprite spr) IsoWindow
(IsoCell cell, IsoGridSquare gridSquare, IsoSprite gid, boolean _north) IsoWindowFrame
(IsoCell cell, IsoGridSquare square, IsoSprite sprite, boolean boolean0) IsoWorldInventoryObject
(InventoryItem _item, IsoGridSquare sq, float _xoff, float _yoff, float _zoff) -
Uses of IsoGridSquare in zombie.iso.objects.interfaces
Methods in zombie.iso.objects.interfaces that return IsoGridSquare -
Uses of IsoGridSquare in zombie.iso.weather
Methods in zombie.iso.weather with parameters of type IsoGridSquareModifier and TypeMethodDescriptionfloat
ClimateManager.getAirTemperatureForSquare
(IsoGridSquare square) float
ClimateManager.getAirTemperatureForSquare
(IsoGridSquare square, BaseVehicle vehicle) float
ClimateManager.getAirTemperatureForSquare
(IsoGridSquare square, BaseVehicle vehicle, boolean doWindChill) -
Uses of IsoGridSquare in zombie.iso.weather.fog
Methods in zombie.iso.weather.fog with parameters of type IsoGridSquareModifier and TypeMethodDescriptionstatic void
ImprovedFog.renderRowsBehind
(IsoGridSquare squareMax) -
Uses of IsoGridSquare in zombie.iso.weather.fx
Fields in zombie.iso.weather.fx declared as IsoGridSquareMethods in zombie.iso.weather.fx with parameters of type IsoGridSquareModifier and TypeMethodDescriptionstatic void
WeatherFxMask.addMaskLocation
(IsoGridSquare square0, int int1, int int2, int int0) -
Uses of IsoGridSquare in zombie.iso.worldgen
Methods in zombie.iso.worldgen with parameters of type IsoGridSquareModifier and TypeMethodDescriptionvoid
WGChunk.addZombieToSquare
(IsoGridSquare arg0) void
WGTile.applyTile
(String arg0, IsoGridSquare arg1, IsoCell arg2, int arg3, int arg4, int arg5, Random arg6) void
WGTile.deleteTiles
(IsoGridSquare arg0) void
WGTile.deleteTiles
(IsoGridSquare square, List<String> list) void
WGTile.setGround
(IsoSprite arg0, IsoGridSquare arg1) void
WGTile.setTile
(Road road, IsoGridSquare square, IsoCell cell, int int0, int int1, int int2, int var7, int var8, int var9, EnumMap<FeatureType, String[]> var10, Random random) void
WGTile.setTile
(OreVein oreVein, IsoGridSquare square, IsoCell cell, int int0, int int1, int int2, int var7, int var8, int var9, EnumMap<FeatureType, String[]> var10, Random random) void
WGTile.setTiles
(IBiome iBiome, IsoGridSquare square, IsoChunk chunk, IsoCell cell, int int3, int int4, int int5, int int0, int int1, int int2, EnumMap<FeatureType, String[]> enumMap, boolean boolean0, Random random) boolean
WGTile.setTiles
(IBiome iBiome, FeatureType featureType, IsoGridSquare square, IsoChunk chunk, IsoCell cell, int int5, int int6, int int7, int int2, int int3, int int4, EnumMap<FeatureType, String[]> enumMap, Random random) -
Uses of IsoGridSquare in zombie.iso.zones
Methods in zombie.iso.zones that return IsoGridSquareModifier and TypeMethodDescriptionZone.getRandomFreeSquareInZone()
Zone.getRandomSquareInZone()
Zone.getRandomUnseenSquareInZone()
Methods in zombie.iso.zones that return types with arguments of type IsoGridSquareMethods in zombie.iso.zones with parameters of type IsoGridSquareModifier and TypeMethodDescriptionvoid
Zone.addSquare
(IsoGridSquare arg0) void
Zone.removeSquare
(IsoGridSquare arg0) -
Uses of IsoGridSquare in zombie.Lua
Methods in zombie.Lua that return IsoGridSquareModifier and TypeMethodDescriptionstatic IsoGridSquare
LuaManager.AdjacentFreeTileFinder
(IsoGridSquare square, IsoPlayer player) static IsoGridSquare
LuaManager.GlobalObject.getSquare
(double x, double y, double z) Methods in zombie.Lua with parameters of type IsoGridSquareModifier and TypeMethodDescriptionvoid
LuaManager.GlobalObject.addBloodSplat
(IsoGridSquare sq, int nbr) Adds bloodstains to a specific square.void
LuaManager.GlobalObject.addBloodSplat
(IsoGridSquare square, int int1, float float1, float float0) static void
LuaManager.GlobalObject.AddNoiseToken
(IsoGridSquare sq, int radius) static BaseVehicle
LuaManager.GlobalObject.addVehicleDebug
(String scriptName, IsoDirections dir, Integer skinIndex, IsoGridSquare sq) static IsoGridSquare
LuaManager.AdjacentFreeTileFinder
(IsoGridSquare square, IsoPlayer player) static IsoDeadBody
LuaManager.GlobalObject.createRandomDeadBody
(IsoGridSquare square, int blood) static void
LuaManager.GlobalObject.createTile
(String tile, IsoGridSquare square) static void
MapObjects.loadGridSquare
(IsoGridSquare square) static void
MapObjects.newGridSquare
(IsoGridSquare square) static void
LuaManager.GlobalObject.playServerSound
(String sound, IsoGridSquare sq) void
LuaManager.GlobalObject.Render3DItem
(InventoryItem item, IsoGridSquare sq, float xoffset, float yoffset, float zoffset, float rotation) Draws an item's model in the world.static void
LuaManager.GlobalObject.sendDebugStory
(IsoGridSquare square, int int0, String string) static void
LuaManager.GlobalObject.sendSafehouseClaim
(IsoGridSquare square, IsoPlayer player, String string) static byte
LuaManager.GlobalObject.startFishingAction
(IsoPlayer player, InventoryItem item, IsoGridSquare square, KahluaTable table) -
Uses of IsoGridSquare in zombie.meta
Methods in zombie.meta with parameters of type IsoGridSquareModifier and TypeMethodDescriptionvoid
Meta.dealWithSquareSeen
(IsoGridSquare square) void
Meta.dealWithSquareSeenActual
(IsoGridSquare square) -
Uses of IsoGridSquare in zombie.network
Methods in zombie.network that return IsoGridSquareModifier and TypeMethodDescriptionServerMap.getGridSquare
(int int0, int int1, int int2) static IsoGridSquare
ServerMap.getGridSquare
(Vector3 vector) Methods in zombie.network with parameters of type IsoGridSquareModifier and TypeMethodDescriptionboolean
ServerLOS.isCouldSee
(IsoPlayer player, IsoGridSquare square) static void
GameServer.loadModData
(IsoGridSquare square) static void
GameServer.PlayWorldSoundServer
(String string, boolean var1, IsoGridSquare square, float var3, float float0, float var5, boolean var6) static void
GameServer.PlayWorldSoundServer
(String string, IsoGridSquare square, float float0, int int0) static void
GameServer.PlayWorldSoundServer
(IsoGameCharacter character, String string, boolean var2, IsoGridSquare square, float var4, float float0, float var6, boolean var7) static void
GameServer.PlayWorldSoundWavServer
(String string, boolean var1, IsoGridSquare square, float var3, float float0, float var5, boolean var6) static void
GameClient.sendStopFire
(IsoGridSquare sq) void
ServerMap.setGridSquare
(int int1, int int3, int int10, IsoGridSquare square) static void
GameServer.startFireOnClient
(IsoGridSquare square, int int1, boolean boolean1, int int0, boolean boolean0) static void
GameServer.transmitBrokenGlass
(IsoGridSquare square) -
Uses of IsoGridSquare in zombie.network.fields
Methods in zombie.network.fields that return IsoGridSquareMethods in zombie.network.fields with parameters of type IsoGridSquareModifier and TypeMethodDescriptionvoid
Square.set
(IsoGridSquare square0) void
ContainerID.setFloor
(ItemContainer arg0, IsoGridSquare arg1) void
ContainerID.setObject
(ItemContainer arg0, IsoObject arg1, IsoGridSquare arg2) void
ContainerID.setObjectInVehicle
(ItemContainer container0, IsoObject objectx, IsoGridSquare square, ItemContainer container1) -
Uses of IsoGridSquare in zombie.network.packets
Methods in zombie.network.packets with parameters of type IsoGridSquare -
Uses of IsoGridSquare in zombie.pathfind
Methods in zombie.pathfind with parameters of type IsoGridSquareModifier and TypeMethodDescriptionfloat
PolygonalMap2.getApparentZ
(IsoGridSquare square) boolean
PathFindBehavior2.shouldIgnoreCollisionWithSquare
(IsoGridSquare arg0) void
PolygonalMap2.squareChanged
(IsoGridSquare square0) -
Uses of IsoGridSquare in zombie.pathfind.nativeCode
Methods in zombie.pathfind.nativeCode with parameters of type IsoGridSquare -
Uses of IsoGridSquare in zombie.popman
Methods in zombie.popman with parameters of type IsoGridSquareModifier and TypeMethodDescriptionvoid
ZombiePopulationManager.sitAgainstWall
(IsoZombie zombie0, IsoGridSquare square) -
Uses of IsoGridSquare in zombie.radio.devices
Methods in zombie.radio.devices that return IsoGridSquare -
Uses of IsoGridSquare in zombie.randomizedWorld
Methods in zombie.randomizedWorld that return IsoGridSquareModifier and TypeMethodDescriptionstatic IsoGridSquare
RandomizedWorldBase.getRandomSpawnSquare
(RoomDef roomDef) static IsoGridSquare
RandomizedWorldBase.getRandomSquareForCorpse
(RoomDef roomDef) static IsoGridSquare
RandomizedWorldBase.getSq
(int int0, int int1, int int2) Methods in zombie.randomizedWorld with parameters of type IsoGridSquareModifier and TypeMethodDescriptionvoid
RandomizedWorldBase.addBloodSplat
(IsoGridSquare sq, int nbr) void
RandomizedWorldBase.addBrazier
(IsoGridSquare square) void
RandomizedWorldBase.addCampfire
(IsoGridSquare square) void
RandomizedWorldBase.addCampfireOrPit
(IsoGridSquare square) void
RandomizedWorldBase.addCharcoalBurner
(IsoGridSquare square) void
RandomizedWorldBase.addCookingPit
(IsoGridSquare square) void
RandomizedWorldBase.addGrindstone
(IsoGridSquare square) RandomizedWorldBase.addItemOnGround
(IsoGridSquare square, String type) RandomizedWorldBase.addItemOnGround
(IsoGridSquare square, InventoryItem item) RandomizedWorldBase.addItemOnGround
(IsoGridSquare square, InventoryItem item, boolean boolean0) RandomizedWorldBase.addItemOnGroundNoLoot
(IsoGridSquare square, String string) RandomizedWorldBase.addItemOnGroundNoLoot
(IsoGridSquare square, InventoryItem item) static InventoryItem
RandomizedWorldBase.addItemOnGroundStatic
(IsoGridSquare square, String string) static InventoryItem
RandomizedWorldBase.addItemOnGroundStatic
(IsoGridSquare square, InventoryItem item) void
RandomizedWorldBase.addRandomFirepit
(IsoGridSquare square) RandomizedWorldBase.addRandomItemOnGround
(IsoGridSquare square, ArrayList<String> types) void
RandomizedWorldBase.addSimpleCookingPit
(IsoGridSquare square) void
RandomizedWorldBase.addSimpleFire
(IsoGridSquare square) void
RandomizedWorldBase.addStoneAnvil
(IsoGridSquare square) RandomizedWorldBase.addTileObject
(IsoGridSquare sq, String spriteName) RandomizedWorldBase.addTileObject
(IsoGridSquare square, String string, boolean boolean0) RandomizedWorldBase.addTileObject
(IsoGridSquare square, IsoObject object) RandomizedWorldBase.addTileObject
(IsoGridSquare square, IsoObject object, boolean boolean0) RandomizedWorldBase.addVehicle
(IsoGridSquare square, IsoChunk var2, String string0, String string1, Integer integer, IsoDirections directions, String string2) RandomizedWorldBase.addVehicle
(Zone zone, IsoGridSquare sq, IsoChunk chunk, String zoneName, String scriptName, Integer skinIndex, IsoDirections dir, String specificContainer) RandomizedWorldBase.addVehicle
(Zone zone, IsoGridSquare square, IsoChunk var3, String string0, String string1, Integer integer, IsoDirections directions, String string2, boolean boolean0) RandomizedWorldBase.addVehicle
(Zone zone, IsoGridSquare sq, IsoChunk chunk, String zoneName, String scriptName, IsoDirections dir) RandomizedWorldBase.addVehicleFlipped
(Zone zone, IsoGridSquare sq, IsoChunk chunk, String zoneName, String scriptName, Integer skinIndex, IsoDirections dir, String specificContainer) void
RandomizedWorldBase.addWorkstationEntity
(IsoGridSquare square, GameEntityScript gameEntityScript, String string) void
RandomizedWorldBase.addWorkstationEntity
(IsoThumpable thumpable, IsoGridSquare square, GameEntityScript gameEntityScript, String var4) RandomizedWorldBase.addZombiesOnSquare
(int totalZombies, String outfit, Integer femaleChance, IsoGridSquare square) static void
RandomizedWorldBase.alignCorpseToSquare
(IsoGameCharacter chr, IsoGridSquare square) boolean
RandomizedWorldBase.checkAreaForCarsSpawn
(IsoGridSquare square) boolean
RandomizedWorldBase.checkRadiusForCarSpawn
(IsoGridSquare square, int int0) void
RandomizedWorldBase.cleanSquareAndNeighbors
(IsoGridSquare square) RandomizedWorldBase.createCorpse
(IsoGridSquare square, boolean boolean0) RandomizedWorldBase.createCorpse
(IsoGridSquare square, IsoZombie zombie0) static IsoDeadBody
RandomizedWorldBase.createRandomDeadBody
(IsoGridSquare square, IsoDirections directions0, boolean boolean1, int int2, int int0, String string, Integer integer) static IsoDeadBody
RandomizedWorldBase.createRandomDeadBody
(IsoGridSquare sq, IsoDirections dir, int blood, int crawlerChance, String outfit) RandomizedWorldBase.createSkeletonCorpse
(IsoGridSquare square) void
RandomizedWorldBase.dirtBomb
(IsoGridSquare square) void
RandomizedWorldBase.graffSquare
(IsoGridSquare square, boolean boolean0) void
RandomizedWorldBase.graffSquare
(IsoGridSquare square, String string, boolean boolean0) static boolean
RandomizedWorldBase.is1x1AreaClear
(IsoGridSquare square) static boolean
RandomizedWorldBase.is1x2AreaClear
(IsoGridSquare square) static boolean
RandomizedWorldBase.is2x1AreaClear
(IsoGridSquare square) static boolean
RandomizedWorldBase.is2x1or1x2AreaClear
(IsoGridSquare square) static boolean
RandomizedWorldBase.is2x2AreaClear
(IsoGridSquare square) boolean
RandomizedWorldBase.isValidGraffSquare
(IsoGridSquare square, boolean boolean0, boolean boolean1) void
RandomizedWorldBase.trashSquare
(IsoGridSquare square) -
Uses of IsoGridSquare in zombie.randomizedWorld.randomizedBuilding
Methods in zombie.randomizedWorld.randomizedBuilding that return IsoGridSquareModifier and TypeMethodDescriptionRBTrashed.getFloorSquare
(ArrayList<IsoGridSquare> var1, IsoGridSquare square1, RoomDef roomDef, IsoBuilding building) Methods in zombie.randomizedWorld.randomizedBuilding with parameters of type IsoGridSquareModifier and TypeMethodDescriptionvoid
RandomizedBuildingBase.addBarricade
(IsoGridSquare sq, int numPlanks) RandomizedBuildingBase.addWorldItem
(String item, IsoGridSquare sq, float xoffset, float yoffset, float zoffset) RandomizedBuildingBase.addWorldItem
(String string, IsoGridSquare square, float float0, float float1, float float2, boolean boolean0) RandomizedBuildingBase.addWorldItem
(String item, IsoGridSquare sq, float xoffset, float yoffset, float zoffset, int worldZ) RandomizedBuildingBase.addWorldItem
(String item, IsoGridSquare sq, IsoObject obj) RandomizedBuildingBase.addWorldItem
(String string, IsoGridSquare square, IsoObject object, boolean boolean0) RandomizedBuildingBase.addZombiesOnSquare
(int totalZombies, String outfit, Integer femaleChance, IsoGridSquare square) static void
RBBasic.doCafeStuff
(IsoGridSquare square) static void
RBBasic.doGeneralRoom
(IsoGridSquare square, ArrayList<String> arrayList) static void
RBBasic.doGigamartStuff
(IsoGridSquare square) static void
RBBasic.doGroceryStuff
(IsoGridSquare square) static void
RBBasic.doJudgeStuff
(IsoGridSquare square) static void
RBBasic.doNolansOfficeStuff
(IsoGridSquare square) static void
RBBasic.doOfficeStuff
(IsoGridSquare square) static void
RBBasic.doTwiggyStuff
(IsoGridSquare square) static void
RBBasic.doWoodcraftStuff
(IsoGridSquare square) int
RandomizedBuildingBase.getChance
(IsoGridSquare square) RandomizedBuildingBase.getDoor
(IsoGridSquare sq) RBTrashed.getFloorSquare
(ArrayList<IsoGridSquare> var1, IsoGridSquare square1, RoomDef roomDef, IsoBuilding building) RandomizedBuildingBase.getWindow
(IsoGridSquare sq) boolean
RandomizedBuildingBase.isTableFor3DItems
(IsoObject obj, IsoGridSquare sq) boolean
RBBar.roomValid
(IsoGridSquare sq) boolean
RBBarn.roomValid
(IsoGridSquare arg0) boolean
RBCafe.roomValid
(IsoGridSquare sq) boolean
RBClinic.roomValid
(IsoGridSquare sq) boolean
RBDorm.roomValid
(IsoGridSquare arg0) boolean
RBHairSalon.roomValid
(IsoGridSquare sq) boolean
RBJackieJaye.roomValid
(IsoGridSquare arg0) boolean
RBJoanHartford.roomValid
(IsoGridSquare arg0) boolean
RBJudge.roomValid
(IsoGridSquare arg0) boolean
RBMayorWestPoint.roomValid
(IsoGridSquare arg0) boolean
RBNolans.roomValid
(IsoGridSquare arg0) boolean
RBOffice.roomValid
(IsoGridSquare sq) boolean
RBPileOCrepe.roomValid
(IsoGridSquare sq) boolean
RBPizzaWhirled.roomValid
(IsoGridSquare sq) boolean
RBReverend.roomValid
(IsoGridSquare arg0) boolean
RBSchool.roomValid
(IsoGridSquare sq) boolean
RBSpiffo.roomValid
(IsoGridSquare sq) boolean
RBTwiggy.roomValid
(IsoGridSquare arg0) boolean
RBWoodcraft.roomValid
(IsoGridSquare arg0) Method parameters in zombie.randomizedWorld.randomizedBuilding with type arguments of type IsoGridSquareModifier and TypeMethodDescriptionRBTrashed.getFloorSquare
(ArrayList<IsoGridSquare> var1, IsoGridSquare square1, RoomDef roomDef, IsoBuilding building) -
Uses of IsoGridSquare in zombie.randomizedWorld.randomizedBuilding.TableStories
Methods in zombie.randomizedWorld.randomizedBuilding.TableStories with parameters of type IsoGridSquareModifier and TypeMethodDescriptionstatic RBTableStoryBase
RBTableStoryBase.getRandomStory
(IsoGridSquare square, IsoObject object) static void
RBTableStoryBase.initStories
(IsoGridSquare square, IsoObject object) boolean
RBTableStoryBase.isValid
(IsoGridSquare square, IsoObject object, boolean boolean0) -
Uses of IsoGridSquare in zombie.randomizedWorld.randomizedVehicleStory
Methods in zombie.randomizedWorld.randomizedVehicleStory that return IsoGridSquareModifier and TypeMethodDescriptionRandomizedVehicleStoryBase.getCenterOfChunk
(Zone zone, IsoChunk chunk) Get the center of the chunk according to the zone (so center of the 10x10 chunk AND the zone)static IsoGridSquare
RandomizedVehicleStoryBase.getRandomFreeUnoccupiedSquare
(RandomizedVehicleStoryBase randomizedVehicleStoryBase, Zone zone, IsoGridSquare square1) Methods in zombie.randomizedWorld.randomizedVehicleStory with parameters of type IsoGridSquareModifier and TypeMethodDescriptionstatic IsoGridSquare
RandomizedVehicleStoryBase.getRandomFreeUnoccupiedSquare
(RandomizedVehicleStoryBase randomizedVehicleStoryBase, Zone zone, IsoGridSquare square1) -
Uses of IsoGridSquare in zombie.randomizedWorld.randomizedZoneStory
Methods in zombie.randomizedWorld.randomizedZoneStory that return IsoGridSquareModifier and TypeMethodDescriptionRandomizedZoneStoryBase.getRandomExtraFreeSquare
(RandomizedZoneStoryBase randomizedZoneStoryBase, Zone zone) static IsoGridSquare
RandomizedZoneStoryBase.getRandomExtraFreeUnoccupiedSquare
(RandomizedZoneStoryBase randomizedZoneStoryBase, Zone zone) RandomizedZoneStoryBase.getRandomFreeSquare
(RandomizedZoneStoryBase rzs, Zone zone) Get a random free square in our story zoneRandomizedZoneStoryBase.getRandomFreeSquare
(RandomizedZoneStoryBase randomizedZoneStoryBase, Zone zone, IsoGridSquare square1) RandomizedZoneStoryBase.getRandomFreeSquareFullZone
(RandomizedZoneStoryBase rzs, Zone zone) static IsoGridSquare
RandomizedZoneStoryBase.getRandomFreeUnoccupiedSquare
(RandomizedZoneStoryBase randomizedZoneStoryBase, Zone zone) Methods in zombie.randomizedWorld.randomizedZoneStory with parameters of type IsoGridSquareModifier and TypeMethodDescriptionstatic void
RandomizedZoneStoryBase.cleanSquareForStory
(IsoGridSquare square) RandomizedZoneStoryBase.getRandomFreeSquare
(RandomizedZoneStoryBase randomizedZoneStoryBase, Zone zone, IsoGridSquare square1) -
Uses of IsoGridSquare in zombie.util
Methods in zombie.util that return IsoGridSquareModifier and TypeMethodDescriptionstatic IsoGridSquare
AdjacentFreeTileFinder.Find
(IsoGridSquare square1, IsoPlayer player, KahluaTable table0) Methods in zombie.util with parameters of type IsoGridSquareModifier and TypeMethodDescriptionstatic IsoGridSquare
AdjacentFreeTileFinder.Find
(IsoGridSquare square1, IsoPlayer player, KahluaTable table0) static boolean
AdjacentFreeTileFinder.isTileOrAdjacent
(IsoGridSquare square0, IsoGridSquare square1) -
Uses of IsoGridSquare in zombie.vehicles
Methods in zombie.vehicles that return IsoGridSquareModifier and TypeMethodDescriptionBaseVehicle.getSquare()
VehiclePart.getSquare()
BaseVehicle.getSquareForArea
(String string) Methods in zombie.vehicles with parameters of type IsoGridSquareModifier and TypeMethodDescriptionvoid
BaseVehicle.addBuildingKeyToGloveBox
(IsoGridSquare square) boolean
BaseVehicle.addKeyToSquare
(IsoGridSquare sq) boolean
BaseVehicle.addKeyToSquare
(IsoGridSquare square0, boolean boolean1) boolean
BaseVehicle.addKeyToSquare2
(IsoGridSquare square, int int0) boolean
BaseVehicle.addKeyToSquare2
(IsoGridSquare square0, int int1, boolean boolean1) boolean
BaseVehicle.checkSquareForVehicleKeySpot
(IsoGridSquare square) boolean
BaseVehicle.checkSquareForVehicleKeySpot
(IsoGridSquare square, boolean boolean1) boolean
BaseVehicle.checkSquareForVehicleKeySpotContainer
(IsoGridSquare square) boolean
BaseVehicle.checkSquareForVehicleKeySpotZombie
(IsoGridSquare square) boolean
BaseVehicle.isIntersectingSquare
(IsoGridSquare square) void
BaseVehicle.putKeyToContainer
(ItemContainer container, IsoGridSquare sq, IsoObject obj) void
BaseVehicle.putKeyToContainerServer
(InventoryItem item, IsoGridSquare var2, IsoObject object) void
BaseVehicle.putKeyToWorld
(IsoGridSquare sq)