Uses of Class
zombie.core.skinnedmodel.advancedanimation.AnimLayer
Packages that use AnimLayer
Package
Description
-
Uses of AnimLayer in zombie.ai
Modifier and TypeMethodDescriptionvoid
State.animEvent
(IsoGameCharacter character, AnimLayer animLayer, AnimationTrack animationTrack, AnimEvent animEvent) final void
StateMachine.stateAnimEvent
(int int0, AnimLayer animLayer, AnimationTrack animationTrack, AnimEvent animEvent) -
Uses of AnimLayer in zombie.ai.states
Methods in zombie.ai.states with parameters of type AnimLayerModifier and TypeMethodDescriptionvoid
AttackNetworkState.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
AttackState.animEvent
(IsoGameCharacter character0, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
BumpedState.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
ClimbOverWallState.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
ClimbThroughWindowState.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
CloseWindowState.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
CollideWithWallState.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
CrawlingZombieTurnState.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
FakeDeadAttackState.animEvent
(IsoGameCharacter character0, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
FitnessState.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
GrappledThrownOutWindowState.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
IdleState.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
OpenWindowState.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
PlayerActionsState.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
PlayerAimState.animEvent
(IsoGameCharacter var1, AnimLayer var2, AnimationTrack var3, AnimEvent var4) void
PlayerEmoteState.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
PlayerExtState.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
PlayerFallDownState.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
PlayerHitReactionPVPState.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
PlayerHitReactionState.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
PlayerKnockedDown.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
PlayerOnBedState.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
PlayerSitOnFurnitureState.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
PlayerSitOnGroundState.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
PlayerStrafeState.animEvent
(IsoGameCharacter var1, AnimLayer var2, AnimationTrack var3, AnimEvent var4) void
SmashWindowState.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
StaggerBackState.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
ThumpState.animEvent
(IsoGameCharacter var1, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
WalkTowardState.animEvent
(IsoGameCharacter var1, AnimLayer var2, AnimationTrack var3, AnimEvent var4) void
ZombieFallDownState.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
ZombieFallingState.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
ZombieGetDownState.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
ZombieGetUpFromCrawlState.animEvent
(IsoGameCharacter var1, AnimLayer var2, AnimationTrack var3, AnimEvent var4) void
ZombieHitReactionState.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
ZombieIdleState.animEvent
(IsoGameCharacter var1, AnimLayer var2, AnimationTrack var3, AnimEvent var4) void
ZombieReanimateState.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) static void
SwipeStatePlayer.dbgOnGlobalAnimEvent
(IsoGameCharacter character, AnimLayer animLayer, AnimationTrack animationTrack, AnimEvent animEvent) -
Uses of AnimLayer in zombie.ai.states.animals
Methods in zombie.ai.states.animals with parameters of type AnimLayerModifier and TypeMethodDescriptionvoid
AnimalAlertedState.animEvent
(IsoGameCharacter var1, AnimLayer var2, AnimationTrack var3, AnimEvent var4) void
AnimalAttackState.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
AnimalClimbOverFenceState.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
AnimalEatState.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
AnimalFalldownState.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
AnimalFollowWallState.animEvent
(IsoGameCharacter character, AnimLayer animLayer, AnimationTrack animationTrack, AnimEvent animEvent) void
AnimalHitReactionState.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
AnimalIdleState.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
AnimalOnGroundState.animEvent
(IsoGameCharacter var1, AnimLayer var2, AnimationTrack var3, AnimEvent var4) void
AnimalPathFindState.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
AnimalWalkState.animEvent
(IsoGameCharacter character, AnimLayer animLayer, AnimationTrack animationTrack, AnimEvent animEvent) void
AnimalZoneState.animEvent
(IsoGameCharacter var1, AnimLayer var2, AnimationTrack var3, AnimEvent var4) -
Uses of AnimLayer in zombie.characters
Methods in zombie.characters with parameters of type AnimLayerModifier and TypeMethodDescriptionvoid
IsoGameCharacter.OnAnimEvent
(AnimLayer animLayer, AnimationTrack animationTrack, AnimEvent animEvent) void
IsoPlayer.OnAnimEvent
(AnimLayer animLayer, AnimationTrack animationTrack, AnimEvent animEvent) -
Uses of AnimLayer in zombie.core.skinnedmodel.advancedanimation
Fields in zombie.core.skinnedmodel.advancedanimation declared as AnimLayerMethods in zombie.core.skinnedmodel.advancedanimation that return AnimLayerModifier and TypeMethodDescriptionstatic AnimLayer
AnimLayer.alloc
(AnimLayer animLayer1, IAnimatable iAnimatable, AdvancedAnimator advancedAnimator) static AnimLayer
AnimLayer.alloc
(IAnimatable iAnimatable, AdvancedAnimator advancedAnimator) AdvancedAnimator.findLayerWithState
(AnimState animState) AnimLayer.getParentLayer()
AdvancedAnimator.getRootLayer()
AdvancedAnimator.getSubLayerAt
(int idx) Methods in zombie.core.skinnedmodel.advancedanimation with parameters of type AnimLayerModifier and TypeMethodDescriptionstatic AnimLayer
AnimLayer.alloc
(AnimLayer animLayer1, IAnimatable iAnimatable, AdvancedAnimator advancedAnimator) static LiveAnimNode
static SubLayerSlot
SubLayerSlot.alloc
(AnimLayer animLayerx, IAnimatable iAnimatable, AdvancedAnimator advancedAnimator) static String
AnimLayer.getCurrentStateName
(AnimLayer animLayer) static int
void
AdvancedAnimator.OnAnimEvent
(AnimLayer animLayer, AnimationTrack animationTrack, AnimEvent animEvent) void
AnimatedModel.OnAnimEvent
(AnimLayer animLayer, AnimationTrack var2, AnimEvent animEvent) void
LiveAnimNode.onTransferredToLayer
(AnimLayer animLayer) void
AnimLayer.setParentLayer
(AnimLayer animLayer0) void
SubLayerSlot.setParentLayer
(AnimLayer animLayerx) final boolean
AnimLayer.transitionTo
(AnimState animState, AnimLayer animLayer1) boolean
AnimLayer.transitionTo
(AnimState animState, AnimLayer animLayer1, boolean boolean0) void
SubLayerSlot.transitionTo
(AnimState animState, AnimLayer animLayerx) -
Uses of AnimLayer in zombie.core.skinnedmodel.advancedanimation.debug
Methods in zombie.core.skinnedmodel.advancedanimation.debug with parameters of type AnimLayerModifier and TypeMethodDescriptionvoid
AnimatorDebugMonitor.update
(IsoGameCharacter character, AnimLayer[] animLayers) -
Uses of AnimLayer in zombie.core.skinnedmodel.advancedanimation.events
Methods in zombie.core.skinnedmodel.advancedanimation.events with parameters of type AnimLayerModifier and TypeMethodDescriptionvoid
AnimEventBroadcaster.animEvent
(IsoGameCharacter character, AnimLayer animLayer, AnimationTrack animationTrack, AnimEvent animEvent) void
AnimEventListenerSetVariableWrapperString.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
AnimEventListenerWrapperBoolean.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
AnimEventListenerWrapperFloat.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
AnimEventListenerWrapperNoParam.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent var4) void
AnimEventListenerWrapperNoTrack.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
AnimEventListenerWrapperNoTrackString.animEvent
(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) void
AnimEventListenerWrapperString.animEvent
(IsoGameCharacter character, AnimLayer animLayer, AnimationTrack animationTrack, String string) void
AnimEventListenerWrapperString.animEvent
(IsoGameCharacter character, AnimLayer animLayer, AnimationTrack animationTrack, AnimEvent animEvent) void
IAnimEventListener.animEvent
(IsoGameCharacter var1, AnimLayer var2, AnimationTrack var3, AnimEvent var4) void
IAnimEventListenerString.animEvent
(IsoGameCharacter var1, AnimLayer var2, AnimationTrack var3, String var4) default void
IAnimEventWrappedBroadcaster.animEvent
(IsoGameCharacter character, AnimLayer animLayer, AnimationTrack animationTrack, AnimEvent animEvent) void
IAnimEventCallback.OnAnimEvent
(AnimLayer var1, AnimationTrack var2, AnimEvent var3) -
Uses of AnimLayer in zombie.core.skinnedmodel.animation
Fields in zombie.core.skinnedmodel.animation declared as AnimLayerMethods in zombie.core.skinnedmodel.animation with parameters of type AnimLayerModifier and TypeMethodDescriptionAnimationPlayer.play
(StartAnimTrackParameters startAnimTrackParameters, AnimLayer animLayer) void
AnimationTrack.setAnimLayer
(AnimLayer animLayer) -
Uses of AnimLayer in zombie.core.utils
Fields in zombie.core.utils declared as AnimLayerModifier and TypeFieldDescriptionTransitionNodeProxy.NodeLayerPair.animLayer
TransitionNodeProxy.TransitionNodeProxyData.m_animLayerIn
TransitionNodeProxy.TransitionNodeProxyData.m_animLayerOut
Constructors in zombie.core.utils with parameters of type AnimLayer -
Uses of AnimLayer in zombie.pathfind
Methods in zombie.pathfind with parameters of type AnimLayerModifier and TypeMethodDescriptionvoid
PathFindState2.animEvent
(IsoGameCharacter var1, AnimLayer var2, AnimationTrack var3, AnimEvent var4) -
Uses of AnimLayer in zombie.vehicles
Methods in zombie.vehicles with parameters of type AnimLayerModifier and TypeMethodDescriptionvoid
AttackVehicleState.animEvent
(IsoGameCharacter character0, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent)