Here is a list of all variables with links to the classes they belong to:
- f -
- fabric : ISRepairClothing
- fabricType : ISRemovePatch
- face : ISBuildIsoEntity
- facing : ISMoveableSpriteProps
- faction : ISCreateFactionTagUI, ISFactionAddPlayerUI, ISFactionUI
- factionBtn : ISUserPanelUI
- factionPvp : ISFactionUI
- fade : ISButton, ISChat, ISComboBox, ISGameSoundVolumeControl, ISMegaVolumeControl, ISSpinBox, ISTextEntryBox, ISVolumeControl, ISVolumeIndicator, umbrella::ISTabPanel::View
- fadeElements : ISZoneDisplay
- fadeIn : NewGameScreen
- fadeOut : NewGameScreen
- fadeTarget : ISZoneDisplay
- fadeTargets : ISZoneDisplay
- fadeTime : ISChat
- failMessage : ConnectToServer, CoopOptionsScreen
- Farming : SandboxVars, umbrella::SandboxVars::MultiplierConfig
- FarmingAmountNew : SandboxVars
- FarmingLootNew : SandboxVars
- farmingPanel : ISFarmingWindow
- FarmingSpeedNew : SandboxVars
- favCheckedTex : ISCraftingCategoryUI
- favNotCheckedTex : ISCraftingCategoryUI
- favorite : umbrella::ISCraftingUI::RecipeItem
- favoriteButton : ModSelector::ModListPanel
- favoriteStar : ISCraftingCategoryUI, ISHutchNestBox, ISHutchRoost, ISInventoryPane
- favouritesIcon : ISWidgetTitleHeader
- favPadX : ISCraftingCategoryUI
- favs : ModSelector::Model
- favWidth : ISCraftingCategoryUI
- feather : umbrella::AnimalPartsDefinition
- feedAmount : SFeedingTroughGlobalObject
- feedBtn : ISAnimalUI
- feedingTrough : BuildRecipeCode
- female : CharacterCreationMain, umbrella::LastStandPlayerFile::PlayerData, umbrella::SurvivorSwap::CharacterData
- femaleAnimal : ISAnimalPickMateCursor
- femaleBodyScript : AttachmentEditorUI_EditAttachment
- femaleChance : umbrella::RoomDistribution
- femaleOdds : umbrella::RoomDistribution
- femaleOutfits : ISSpawnHordeUI
- FenceDamageMultiplier : umbrella::SandboxVars::ZombieLore
- fences : BandageStep
- FenceThumpersRequired : umbrella::SandboxVars::ZombieLore
- fertilizer : SPlantGlobalObject
- fetchSquares : ISWorldObjectContextMenu
- fetchVars : ISWorldObjectContextMenu
- fgBar : ISCraftingUI, ISFitnessUI, ISHutchUI
- fgBarOrange : ISFitnessUI, ISHutchUI
- fgBarRed : ISFitnessUI, ISHutchUI
- file : LastStandPlayerFile, umbrella::FileSpawnRegion, umbrella::MusicChoices::AmbientChoice, umbrella::MusicChoices::Choice, umbrella::ServerSettingsScreen::SpawnRegionItem
- fileList : LuaFileBrowser
- filename : SourceWindow
- fileNameEntry : WorldMapEditorMode_DataFiles
- filesList : ISTilesPickerDebugUI
- fill : umbrella::ISAdmPanelWeather::Bar
- fillPanel : WorldMapStyleEditor_PolygonLayerPanel, WorldMapStyleEditor_TextureLayerPanel
- fillRand : umbrella::Distributions::ItemsContainerDistribution
- filter : AnimationClipViewer, ISModalEditRole
- filterAll : ISCraftingCategoryUI
- filterBottomPad : PublicServerList
- filterCombo : ModSelector::ModListPanel
- filtered : ISWhitelistTable
- filteredCount : PublicServerList
- filterEntry : InviteFriends, ISCraftingCategoryUI, ISServerOptions, ISSLSounds, PublicServerList
- filtericon : ISInventoryPane
- filteringAll : ISCraftingCategoryUI
- filterLabel : ISCraftingCategoryUI, PublicServerList
- filterMenu : ISInventoryPane
- filterPadX : PublicServerList
- filterPanel : WorldMapStyleEditor_PolygonLayerPanel
- filters : ISItemsListTable, ISWhitelistTable
- filtersButton : PublicServerList
- filtersPopup : PublicServerList
- filtersPopupLabel : PublicServerList
- filterText : AnimationClipViewer, ISComboBox, ISSLSounds
- filterTypeCombo : ISWidgetRecipeFilterPanel
- filterUI : PublicServerList
- filterWidgetMap : ISItemsListTable
- filterWidgets : ISItemsListTable
- filterX : PublicServerList
- finished : BandageStep, FightStep, InventoryLootingStep, InventoryUseStep, ShotgunStep, SneakStep, WalkToAdjacent, WelcomeStep
- finishShowModel : ISPickupFishAction
- FirearmHeadGearEffect : SandboxVars
- FirearmJamMultiplier : SandboxVars
- FirearmMoodleMultiplier : SandboxVars
- FirearmNoiseMultiplier : SandboxVars
- FirearmUseDamageChance : SandboxVars
- FirearmWeatherMultiplier : SandboxVars
- fireplace : ISBBQAddFuel, ISFireplaceAddFuel, ISFireplaceExtinguish, ISFireplaceInfoAction, ISFireplaceLightFromKindle, ISFireplaceLightFromLiterature, ISFireplaceLightFromPetrol
- FireSpread : SandboxVars
- firstAddServer : PublicServerList, ServerList
- firstDraw : PublicServerList
- firstDrawPending : PublicServerList
- firstForecast : ForecasterDebug
- firstFrame : MainScreen
- firstRun : PopupColorEdit
- firstSelect : ISInventoryPane
- firstTableName : GlobalModDataDebug, IsoRegionLogWindow
- Fish : Fishing
- fish : Fishing::Bobber, umbrella::FishingActionUpdateData
- FishAbundance : SandboxVars
- FishConfig : Fishing
- fishes : Fishing, ISFishingUI
- fishesSizeData : Fishing::FishConfig
- fishInArm : ISPickupFishAction
- Fishing : umbrella::SandboxVars::MultiplierConfig
- fishingLvl : Fishing::Bobber, Fishing::Fish
- FishingManager : Fishing
- FishingRod : Fishing
- fishingRod : Fishing::Bobber, Fishing::FishingManager
- fishInInv : ISPickupFishAction
- fishItem : Fishing::Fish, umbrella::FishingActionUpdateData
- fishNet : Fishing, ISAddBaitToFishNetAction
- fishNetWithBait : Fishing
- fishSize : Fishing::Fish
- fishSizeLen : Fishing::Fish
- FishWindow : PZAPI::UI
- Fitness : umbrella::SandboxVars::MultiplierConfig
- fitness : ISFitnessAction, ISFitnessUI, ISHealthPanel
- fixer : ISFixAction, ISFixVehiclePartAction
- fixerNum : ISFixAction, ISFixVehiclePartAction
- fixing : ISFixAction, ISFixVehiclePartAction
- fixingNum : ISFixAction, ISFixVehiclePartAction
- flareCount : ISGameStatisticPanel, WorldFlaresDebug
- flareID : ISGameStatisticPanel, WorldFlaresDebug
- flaresList : WorldFlaresDebug
- flashFailure : ISVehicleMechanics
- flashNumber : ISZoneDisplay
- flashNumberMax : ISZoneDisplay
- flashTimer : ISVehicleMechanics
- flashTimerAlpha : ISVehicleMechanics
- flashTimerAlphaInc : ISVehicleMechanics
- flashTipButton : ISZoneDisplay
- flickAlpha : ISVehicleDashboard
- flickAlphaUp : ISVehicleDashboard
- flickingTimer : ISVehicleDashboard
- fliesLvl : SPlantGlobalObject
- FlintKnapping : umbrella::SandboxVars::MultiplierConfig
- floatOptions : ISSearchMode, NewFogDebug
- floatPlotter : ISAnimDebugMonitor
- floats : ClimateOptionsDebug, ForceHitReactionPanel, HitReactionSettingsPanel, ISMusicThreatStatusPanel, NewFogDebug, PopupColorEdit, PuddlesControl, RagdollSettingsPanel
- floor : BuildRecipeCode, FightStep, ISWoodenFloor
- floor1SQ : FightStep
- floor2SQ : FightStep
- floorAtTopOfStairs : InfoPanelFlags
- floorContainer : ISInventoryPage
- floorCursorSprite : ISBuildingObject
- floorReplaceSprites : ISMoveableDefinitions
- floorType : ISNaturalFloor
- fluid : ISFluidViewPanel
- fluidAddColor : ISFluidBar
- fluidBar : ISFluidContainerPanel, ISFluidMixerViewPanel, ISFluidSlot
- fluidBorderColorOrig : ISFluidSlot
- fluidCategoriesScreen : ISFluidDebugWindow
- fluidColor : ISFluidBar
- fluidCont : ISAddFuel, ISAddGasolineToVehicle, ISTakeGasolineFromVehicle
- fluidContainer : ISDrinkFluidAction, ISFluidContainer, ISFluidMixerViewPanel
- fluidFullType : umbrella::ISCraftingUI::RecipeSourceItem
- fluidInputs : ISCraftLogicPanel, ISMashingLogicPanel
- fluidItemsScreen : ISFluidDebugWindow
- fluidList : ISFluidCategoriesViewPanel
- fluidMixerScreen : ISFluidDebugWindow
- fluidOutputs : ISButcherHookProcessorPanel, ISCraftLogicPanel
- fluidOverviewScreen : ISFluidDebugWindow
- fluidPanel : ISFluidOverviewPanel
- fluidResource : ISFluidContainer
- focus : JoypadData
- focusChanceMax : umbrella::Foraging::CategoryDefinition
- focusChanceMin : umbrella::Foraging::CategoryDefinition
- focusElement : RWMChannel, RWMChannelTV, RWMPanel
- focusheight : TutorialFocus
- focuswidth : TutorialFocus
- focusx : TutorialFocus
- focusx2 : TutorialFocus
- focusy : TutorialFocus
- focusy2 : TutorialFocus
- fogIntensity : ISZoneDisplay
- fogSlider : WeatherFXDebug
- fogStep : ISZoneDisplay
- followMouse : ISCraftRecipeTooltip, ISToolTip, ISToolTipInv
- FollowSoundDistance : umbrella::SandboxVars::ZombieConfig
- font : DebugChunkStateUI_SquarePanel, ISButton, ISComboBox, ISContextMenu, ISExtendedPlacementUI, ISHotbar, ISImage, ISInventoryPane, ISLabel, ISPrintMediaTextPanel, ISProgressBar, ISRadioButtons, ISRichTextLayout, ISRichTextPanel, ISScrollingListBox, ISTextEntryBox, ISTickBox
- fontheight : ISBatteryStatusDisplay, ISMoveablesIconToolTip, ISSLFrame, ISVolumeBar, RWM, RWMChannel, RWMChannelTV, RWMElement, RWMGeneral, RWMMedia, RWMMicrophone, RWMPower, RWMSignal
- fontheightMed : RWMElement
- fontHgt : CharacterCreationProfession, CoopUserName, DebugChunkStateUI_SquarePanel, ISChat, ISContextMenu, ISInventoryPane, ISMediaInfo, ISRadioButtons, ISRichTextBox, ISScrollingListBox, ISTextBox, ISTextBoxMap, ISTickBox, ISUIWriteJournal
- fonts : ISPrintMediaTextPanel, ISRichTextLayout, ISRichTextPanel
- food : ISFeedAnimalFromHand
- FoodLootNew : SandboxVars
- FoodRotSpeed : SandboxVars
- footer : ISMoveableInfoWindow
- footNote : ISToolTip
- forageIcon : ISForageAction
- forageIcons : ISSearchManager, umbrella::Foraging::ZoneData
- forceActivate : JoypadState
- forceCursorVisible : ISUIElement
- forcedHeightImage : ISButton
- forcedShoutBinding : ShotgunStep
- forcedWidthImage : ISButton
- forceForItems : umbrella::Distributions::ProceduralItem, umbrella::LootZedTool::SpawnItemChecker
- forceForRooms : umbrella::Distributions::ProceduralItem, umbrella::LootZedTool::SpawnItemChecker
- forceForTiles : umbrella::Distributions::ProceduralItem, umbrella::LootZedTool::SpawnItemChecker
- forceForZones : umbrella::Distributions::ProceduralItem, umbrella::LootZedTool::SpawnItemChecker
- forceOnWater : umbrella::Foraging::ItemDefinition
- forceOutside : umbrella::Foraging::ItemDefinition
- forceProgressBar : ISBaseTimedAction, ISChopTreeAction, ISCraftAction, ISDropCorpseAction, ISGetOnBedAction, ISGrabCorpseAction, ISHutchGrabCorpseAction, ISMedicalCheckAction, ISReadABook, ISResearchRecipe, ISRestAction, ISWashClothing, ISWashYourself, ISWringClothing
- forceSelectedContainer : ISInventoryPage
- forceSelectedContainerTime : ISInventoryPage
- forceSpawnHorde : ShotgunStep
- forceUpdateCombo : CharacterCreationMain
- forceValid : ISUnlockVehicleDoor
- forceVisible : ISContextMenu
- forecaster : ForecasterDebug
- forename : umbrella::LastStandPlayerFile::PlayerData, umbrella::SurvivorSwap::CharacterData
- forenameEntry : CharacterCreationMain
- forgetBtn : ISWorldMap
- forgetUI : ISWorldMap
- forwardView : ISTabPanelPaginated
- fraction : umbrella::AnimationClipViewer::Sound
- free : umbrella::ISFluidContainerPanel::InfoTable
- freeMemory : ISGameStatisticPanel
- freeTraits : CharacterCreationProfession
- frequencyDivider : RWMChannel
- frequencySlider : RWMSubEditPreset
- FridgeFactor : SandboxVars
- fromHand : ISAddAnimalInTrailer
- fromHotbar : ISAttachItemHotbar, ISDetachItemHotbar, ISEquipWeaponAction, ISUnequipAction, ISWearClothing
- fromOutside : ISTabPanel
- fromStart : ISConsolidateDrainable
- fromTarget : ISConsolidateDrainable
- frontImageOff : ISBaseVendingLayout, ISVendorVendingLayout
- frontImageOn : ISBaseVendingLayout, ISVendorVendingLayout
- frontLeft : umbrella::Camping::TentSprites
- frontPanel : ISBaseStockingLayout, ISBaseVendingLayout
- frontRight : umbrella::Camping::TentSprites
- frozenItemIcon : ISInventoryPane
- fuel : ISGeneratorInfoWindow, ISInsertLightSourceFuelAction, ISLightSource
- fuelAmount : ISBBQInfoWindow, ISCampingInfoWindow, ISFireplaceInfoWindow
- fuelAmt : ISAddFuelAction, ISBBQAddFuel, ISBBQLightFromLiterature, ISFireplaceAddFuel, ISFireplaceLightFromLiterature, ISLightFromLiterature, SCampfireGlobalObject
- fuelGauge : ISVehicleDashboard
- fuelInputs : ISFurnaceLogicPanel
- fuelInputsGroupName : ISFurnaceLogicPanel
- fuelOutputs : ISFurnaceLogicPanel
- fuelOutputsGroupName : ISFurnaceLogicPanel
- fuelStation : ISRefuelFromGasPump, ISTakeFuel
- FuelStationGasEmptyChance : SandboxVars
- FuelStationGasInfinite : SandboxVars
- FuelStationGasMax : SandboxVars
- FuelStationGasMin : SandboxVars
- fuelTableLayout : ISFurnaceLogicPanel
- fuelValue : ISVehicleDashboard
- fullGrown : umbrella::Farming::Props
- fullHighlight : ISAddSafeZoneUI
- fullPages : ISWhitelistTable
- fullscreen : umbrella::MainOptions::MonitorSettings
- fullType : umbrella::ISCraftingUI::RecipesListIngredientItem, umbrella::ISCraftingUI::RecipeSourceItem
- funcCanStart : ISGenericCraftStart
- funcGet : umbrella::ISItemEditPanel::BaseElement
- funcMax : umbrella::ISItemEditPanel::NumberElement
- funcMin : umbrella::ISItemEditPanel::NumberElement
- funcs : umbrella::ISLayoutManager::RegisteredWindow
- funcSet : umbrella::ISItemEditPanel::BaseElement
- funcStart : ISGenericCraftStart
- funcTarget : ISFluidContainerPanel
- functionName : umbrella::ISClothingInsPanel::View
- functionTarget : ISBodyPartPanel, ISFluidSlot, ISHealthBodyPartPanel, ISItemDropBox, ISItemSlot
- furnaceInputs : ISFurnaceLogicPanel
- furnaceInputsGroupName : ISFurnaceLogicPanel
- furnaceOutputs : ISFurnaceLogicPanel
- furnaceOutputsGroupName : ISFurnaceLogicPanel
- fx : DailyValuesDebug, PlayerClimateDebug, WeatherFXDebug