Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
B
- b - Variable in class zombie.characters.HaloTextHelper.ColorRGB
- b - Variable in class zombie.CollisionManager.Contact
- b - Variable in class zombie.core.Color
-
The blue component of the colour
- b - Variable in class zombie.core.ImmutableColor
- b - Variable in class zombie.core.skinnedmodel.model.ModelInstance.EffectLight
- b - Variable in class zombie.core.skinnedmodel.model.ModelInstance.FrameLightInfo
- b - Variable in class zombie.core.skinnedmodel.model.VertexBufferObject.Vbo
- b - Variable in class zombie.core.stash.StashAnnotation
- b - Variable in class zombie.core.textures.ColorInfo
- b - Variable in class zombie.core.textures.TextureDraw
- b - Variable in class zombie.GameProfiler.ProfileArea
- b - Variable in class zombie.iso.IsoGridSquare.ResultLight
- b - Variable in class zombie.iso.IsoLightSource
- b - Variable in class zombie.iso.IsoRoomLight
- b - Variable in class zombie.iso.worldgen.roads.RoadEdge
- b - Variable in class zombie.iso.worldgen.utils.triangulation.Edge2D
- b - Variable in class zombie.iso.worldgen.utils.triangulation.Triangle2D
- b - Variable in class zombie.scripting.objects.ClockScript.HandScript
- b - Variable in class zombie.ui.TextManager.DeferedTextDraw
- b - Variable in class zombie.worldMap.styles.WorldMapStyleLayer.ColorStop
- b - Variable in class zombie.worldMap.styles.WorldMapStyleLayer.RGBAf
- B - Enum constant in enum class zombie.iso.objects.IsoZombieGiblets.GibletType
- B - Enum constant in enum class zombie.iso.objects.IsoZombieHead.GibletType
- b0 - Variable in class zombie.ui.ObjectTooltip.LayoutItem
- b1 - Variable in class zombie.ui.ObjectTooltip.LayoutItem
- baby - Variable in class zombie.characters.animals.MigrationGroupDefinitions
- BABY - Static variable in class zombie.scripting.objects.PetName
- babyChance - Variable in class zombie.characters.animals.MigrationGroupDefinitions
- BABYSITTER - Static variable in class zombie.scripting.objects.Job
- babyType - Variable in class zombie.characters.animals.AnimalDefinitions
- Back - Enum constant in enum class zombie.characterTextures.BloodBodyPartType
- Back - Enum constant in enum class zombie.gizmo.View
- BACK - Enum constant in enum class zombie.scripting.objects.CullFace
- BACK - Enum constant in enum class zombie.scripting.objects.VehicleMechanicArea
- BACK - Static variable in class zombie.scripting.objects.ItemBodyLocation
- backDropTexCol - Variable in class zombie.scripting.ui.XuiScript
- backdropTexture - Static variable in class zombie.chat.ChatElement
- BACKGAMMON_BOARD - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BACKGAMMON_BOARD_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- background - Variable in class zombie.scripting.ui.XuiScript
- backgroundColor - Variable in class zombie.scripting.ui.XuiScript
- backgroundColorHl - Variable in class zombie.scripting.ui.XuiScript
- backgroundColorHlInv - Variable in class zombie.scripting.ui.XuiScript
- backgroundColorHlVal - Variable in class zombie.scripting.ui.XuiScript
- backgroundColorMouseOver - Variable in class zombie.scripting.ui.XuiScript
- backgroundColour - Variable in class zombie.ui.ScrollBar
- backgroundEmpty - Variable in class zombie.scripting.ui.XuiScript
- backgroundHover - Variable in class zombie.scripting.ui.XuiScript
- backMost() - Method in class zombie.ui.UIElement
- BACKROAD - Static variable in class zombie.scripting.objects.Magazine
- backSignal - Variable in class zombie.scripting.objects.VehicleScript.Sounds
- backSignalEnable - Variable in class zombie.scripting.objects.VehicleScript.Sounds
- backToSinglePlayer() - Static method in class zombie.Lua.LuaManager.GlobalObject
- backupOldRecordings() - Static method in class zombie.core.skinnedmodel.animation.debug.AnimationPlayerRecorder
- backupsCount - Variable in class zombie.network.ServerOptions
- backupsOnStart - Variable in class zombie.network.ServerOptions
- backupsOnVersionChange - Variable in class zombie.network.ServerOptions
- backupsPeriod - Variable in class zombie.network.ServerOptions
- backward - Variable in class zombie.core.physics.CarController.ClientControls
- BACON - Enum constant in enum class zombie.scripting.objects.FoodType
- BACON - Static variable in class zombie.scripting.objects.ItemKey.Food
- BACON - Static variable in class zombie.scripting.objects.PetName
- BACON_BITS - Static variable in class zombie.scripting.objects.ItemKey.Food
- BACON_BITS_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BACON_BITS_GROUND_COOKED - Static variable in record class zombie.scripting.objects.ModelKey
- BACON_BITS_GROUND_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- BACON_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BACON_GROUND_COOKED - Static variable in record class zombie.scripting.objects.ModelKey
- BACON_GROUND_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- BACON_RASHERS - Static variable in class zombie.scripting.objects.ItemKey.Food
- BACON_STRIP_HAND - Static variable in record class zombie.scripting.objects.ModelKey
- BACON_STRIP_HAND_COOKED - Static variable in record class zombie.scripting.objects.ModelKey
- BACON_STRIP_HAND_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- Bad - Enum constant in enum class zombie.core.WordsFilter.WordType
- BADGE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BADGE_1 - Static variable in record class zombie.scripting.objects.ModelKey
- BADGE_2 - Static variable in record class zombie.scripting.objects.ModelKey
- BADGER - Enum constant in enum class zombie.scripting.objects.ItemDisplayCategory
- BADGER - Static variable in class zombie.scripting.objects.PetName
- BADMINTON_RACKET - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BADMINTON_RACKET - Static variable in record class zombie.scripting.objects.ModelKey
- BADMINTON_RACKET_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BADMINTON_RACKET_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BADMINTON_RACKET_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BADMINTON_RACKET_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BadMoodleType - Static variable in class zombie.characters.Moodles.Moodles
- badWordListFile - Variable in class zombie.network.ServerOptions
- badWordPolicy - Variable in class zombie.network.ServerOptions
- badWordReplacement - Variable in class zombie.network.ServerOptions
- badZones - Static variable in class zombie.inventory.ItemPickerJava.KeyNamer
- Bag - Enum constant in enum class zombie.characterTextures.BloodClothingType
- BAG - Enum constant in enum class zombie.scripting.objects.ItemDisplayCategory
- BAG_ALICE_BELT_SUS - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_ALICE_BELT_SUS_CAMO - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_ALICE_BELT_SUS_GREEN - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_ALICEPACK - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_ALICEPACK_ARMY - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_ALICEPACK_DESERT_CAMO - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_AMMO_BOX - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_AMMO_BOX_223 - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_AMMO_BOX_308 - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_AMMO_BOX_38 - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_AMMO_BOX_44 - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_AMMO_BOX_45 - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_AMMO_BOX_9MM - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_AMMO_BOX_HUNTING - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_AMMO_BOX_MIXED - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_AMMO_BOX_SHOTGUN_SHELLS - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_BASEBALL_BAG - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_BIG_HIKING_BAG - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_BIG_HIKING_BAG_TRAVEL - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_BIRTHDAY_BASKET - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_BOWLING_BALL_BAG - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_BREAKDOWN_BAG - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_BURGLAR_BAG - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_CHEST_RIG - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_CHEST_RIG_TARP - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_CLOTH_SATCHEL_BURLAP - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_CLOTH_SATCHEL_COTTON - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_CLOTH_SATCHEL_DENIM - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_CLOTH_SATCHEL_DENIM_BLACK - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_CLOTH_SATCHEL_DENIM_LIGHT - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_CRAFTED_FRAMEPACK_LARGE - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_CRAFTED_FRAMEPACK_LARGE_2 - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_CRAFTED_FRAMEPACK_LARGE_3 - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_CRAFTED_FRAMEPACK_SMALL - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_CRUDE_LEATHER_BAG - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_CRUDE_TARP_BAG - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_DANCER - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_DEAD_MICE - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_DEAD_RATS - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_DEAD_ROACHES - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_DOCTOR_BAG - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_DUFFEL_BAG - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_DUFFEL_BAG_TINT - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_FANNY_PACK_BACK - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_FANNY_PACK_BACK_HIDE - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_FANNY_PACK_BACK_TARP - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_FANNY_PACK_FRONT - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_FANNY_PACK_FRONT_HIDE - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_FANNY_PACK_FRONT_TARP - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_FISHING_BASKET - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_FLUTE_CASE - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_FOOD_CANNED - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_FOOD_SNACKS - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_GARDEN_BASKET - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_GOLF_BAG - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_GOLF_BAG_MELEE - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_GUNNY - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_GUNNY_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BAG_HIDE_SACK - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_HIDE_SATCHEL - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_HIDE_SLING_BAG - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_HIKING_BAG_TRAVEL - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_HYDRATION_BACKPACK - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_HYDRATION_BACKPACK_CAMO - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_INMATE_ESCAPED_BAG - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_JANITOR_TOOLBOX - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_LAUNDRY - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_LAUNDRY_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BAG_LAUNDRY_HOSPITAL - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_LAUNDRY_LINEN - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_LEATHER_WATER_BAG - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BAG_MAIL - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_MAIL_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BAG_MEDICAL_BAG - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_MILITARY - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_MONEY_BAG - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_NORMAL_HIKING_BAG - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_OF_PLASTER_POWDER - Static variable in record class zombie.scripting.objects.ModelKey
- BAG_PICNIC_BASKET - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_POLICE - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_BULKY - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_BULKY_AMMO - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_BULKY_AMMO_223 - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_BULKY_AMMO_308 - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_BULKY_AMMO_38 - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_BULKY_AMMO_44 - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_BULKY_AMMO_45 - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_BULKY_AMMO_556 - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_BULKY_AMMO_9MM - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_BULKY_AMMO_HUNTING - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_BULKY_AMMO_SHOTGUN_SHELLS - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_BULKY_AUDIO - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_BULKY_HAMRADIO_1 - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_BULKY_HAZARD - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_BULKY_MILITARY - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_BULKY_MILITARY_HAMRADIO_2 - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_BULKY_SCBA - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_BULKY_SURVIVALIST - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_MILITARY - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_MILITARY_MEDICAL - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_MILITARY_TOOLS - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_SMALL - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_SMALL_ARMORER - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_SMALL_ELECTRONICS - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_SMALL_FIRST_AID - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_SMALL_KEY_CUTTING - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_SMALL_MILITARY - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_SMALL_MILITARY_FIRST_AID - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_SMALL_MILITARY_PISTOL_1 - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_SMALL_MILITARY_WALKIE_TALKIE - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_SMALL_PISTOL_1 - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_SMALL_PISTOL_2 - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_SMALL_PISTOL_3 - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_SMALL_REVOLVER_1 - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_SMALL_REVOLVER_2 - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_SMALL_REVOLVER_3 - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_SMALL_SURVIVALIST - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_SMALL_WALKIE_TALKIE - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_SMALL_WALKIE_TALKIE_POLICE - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_SURVIVALIST - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_PROTECTIVE_CASE_TOOLS - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_RIFLE_CASE - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_RIFLE_CASE_CLOTH - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_RIFLE_CASE_CLOTH_2 - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_RIFLE_CASE_CLOTH_CAMO - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_RIFLE_CASE_GREEN - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_RIFLE_CASE_GREEN_2 - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_RIFLE_CASE_POLICE - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_RIFLE_CASE_POLICE_2 - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_RIFLE_CASE_POLICE_3 - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_SATCHEL - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_SATCHEL_FISHING - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_SATCHEL_LEATHER - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_SATCHEL_MAIL - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_SATCHEL_MEDICAL - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_SATCHEL_MILITARY - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_SATCHEL_PHOTO - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_SAXOPHONE_CASE - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_SCHOOLBAG - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_SCHOOLBAG_KIDS - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_SCHOOLBAG_MEDICAL - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_SCHOOLBAG_PATCHES - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_SCHOOLBAG_TRAVEL - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_SHEET_SLING_BAG - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_SHERIFF - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_SHOTGUN_BAG - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_SHOTGUN_CASE_CLOTH - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_SHOTGUN_CASE_CLOTH_2 - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_SHOTGUN_CASE_GREEN - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_SHOTGUN_CASE_POLICE - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_SHOTGUN_DBL_BAG - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_SHOTGUN_DBL_SAWNOFF_BAG - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_SHOTGUN_SAWNOFF_BAG - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_SURVIVOR_BAG - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_SWAT - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_TARP_FRAMEPACK_LARGE - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_TARP_FRAMEPACK_SMALL - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_TARP_SACK - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_TARP_SLING_BAG - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_TENNIS_BAG - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_THE_BABE_OF_YOUR_DREAMS - Static variable in class zombie.scripting.objects.Book
- BAG_TOOL_BAG - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_TRASH_BAG - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_TREASURE_BAG - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_TRUMPET_CASE - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_VIOLIN_CASE - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_WEAPON_BAG - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAG_WORKER_BAG - Static variable in class zombie.scripting.objects.ItemKey.Container
- BAGEL - Static variable in class zombie.scripting.objects.PetName
- BAGEL_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BAGEL_PLAIN - Static variable in record class zombie.scripting.objects.EvolvedRecipeKey
- BAGEL_PLAIN - Static variable in class zombie.scripting.objects.ItemKey.Food
- BAGEL_POPPY - Static variable in record class zombie.scripting.objects.EvolvedRecipeKey
- BAGEL_POPPY - Static variable in class zombie.scripting.objects.ItemKey.Food
- BAGEL_POPPY_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BAGEL_SESAME - Static variable in record class zombie.scripting.objects.EvolvedRecipeKey
- BAGEL_SESAME - Static variable in class zombie.scripting.objects.ItemKey.Food
- BAGEL_SESAME_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BAGOF_CONCRETE_POWDER - Static variable in record class zombie.scripting.objects.ModelKey
- bags - Variable in class zombie.inventory.ItemPickerJava.ItemPickerContainer
- BAGS_FILL_EXCEPTION - Static variable in class zombie.scripting.objects.ItemTag
- bagsWorn - Variable in class zombie.characters.IsoGameCharacter
- bagTable - Variable in class zombie.inventory.ItemPickerJava.ItemPickerRoom
- bagType - Variable in class zombie.inventory.ItemPickerJava.ItemPickerRoom
- BAGUETTE - Static variable in class zombie.scripting.objects.ItemKey.Food
- BAGUETTE_DOUGH - Static variable in class zombie.scripting.objects.ItemKey.Food
- BAGUETTE_DOUGH - Static variable in record class zombie.scripting.objects.ModelKey
- BAGUETTE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BAGUETTE_SANDWICH - Static variable in class zombie.scripting.objects.ItemKey.Food
- BAGUETTE_SANDWICH - Static variable in record class zombie.scripting.objects.ModelKey
- BAILEY - Static variable in class zombie.scripting.objects.PetName
- BAIT_FISH - Static variable in class zombie.scripting.objects.ItemKey.Food
- BAKING_FAT - Static variable in class zombie.scripting.objects.ItemTag
- BAKING_PAN - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BAKING_PAN - Static variable in record class zombie.scripting.objects.ModelKey
- BAKING_PAN_FLUID - Static variable in record class zombie.scripting.objects.ModelKey
- BAKING_SODA - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- BAKING_SODA_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BAKING_TRAY - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BAKING_TRAY - Static variable in record class zombie.scripting.objects.ModelKey
- BAKING_TRAY_COOKIES - Static variable in record class zombie.scripting.objects.ModelKey
- BAKING_TRAY_MUFFIN - Static variable in class zombie.scripting.objects.ItemKey.Food
- BAKING_TRAY_MUFFIN_RECIPE - Static variable in class zombie.scripting.objects.ItemKey.Food
- BALACLAVA_FACE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BALACLAVA_FULL_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BALL - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BALL_PEEN_HAMMER - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BALL_PEEN_HAMMER - Static variable in class zombie.scripting.objects.ItemTag
- BALL_PEEN_HAMMER - Static variable in record class zombie.scripting.objects.ModelKey
- BALL_PEEN_HAMMER_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BALL_PEEN_HAMMER_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BALL_PEEN_HAMMER_FORGED - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BALL_PEEN_HAMMER_FORGED - Static variable in record class zombie.scripting.objects.ModelKey
- BALL_PEEN_HAMMER_HEAD - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BALL_PEEN_HAMMER_HEAD_FORGED - Static variable in record class zombie.scripting.objects.ModelKey
- BALL_PEEN_HAMMER_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BALL_PEEN_HAMMER_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- Ballistics - Enum constant in enum class zombie.debug.DebugType
- BALLISTICS - Enum constant in enum class zombie.combat.CombatConfigCategory
- BALLISTICS_CONTROLLER_DISTANCE_THRESHOLD - Enum constant in enum class zombie.combat.CombatConfigKey
- BallisticsController - Class in zombie.core.physics
- BallisticsController.AimingVectorParameters - Class in zombie.core.physics
- BallisticsTarget - Class in zombie.core.physics
- BallisticsTarget.CombatDamageData - Class in zombie.core.physics
- BallisticsTargetPanel - Class in zombie.debug.debugWindows
- BallisticsTargetPanel() - Constructor for class zombie.debug.debugWindows.BallisticsTargetPanel
- BALONEY - Static variable in class zombie.scripting.objects.ItemKey.Food
- BALONEY_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BALONEY_SLICE - Static variable in class zombie.scripting.objects.ItemKey.Food
- BALONEY_SLICE - Static variable in record class zombie.scripting.objects.ModelKey
- BALONEY_SLICE_HAND - Static variable in record class zombie.scripting.objects.ModelKey
- BALSAMIC_VINEGAR - Static variable in class zombie.scripting.objects.ItemKey.Food
- BALSAMIC_VINEGAR - Static variable in record class zombie.scripting.objects.ModelKey
- Ban - Enum constant in enum class zombie.network.packets.BanUnbanUserActionPacket.Command
- Ban - Static variable in class zombie.core.WordsFilter.Policy
- Ban - Static variable in class zombie.network.anticheats.AntiCheat.Policy
- BANANA - Static variable in class zombie.scripting.objects.ItemKey.Food
- BANANA_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BANANA_GROUND_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- BAND_AID - Static variable in record class zombie.scripting.objects.ModelKey
- Bandage - Enum constant in enum class zombie.characters.CharacterActionAnims
- BANDAGE - Enum constant in enum class zombie.scripting.objects.ItemDisplayCategory
- BANDAGE - Static variable in class zombie.scripting.objects.ItemBodyLocation
- BANDAGE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BANDAGE - Static variable in record class zombie.scripting.objects.ModelKey
- BANDAGE_ABDOMEN - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDAGE_ABDOMEN_BLOOD - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDAGE_BOX - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BANDAGE_CHEST - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDAGE_CHEST_BLOOD - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDAGE_DIRTY - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BANDAGE_DIRTY - Static variable in record class zombie.scripting.objects.ModelKey
- BANDAGE_GROIN - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDAGE_GROIN_BLOOD - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDAGE_HEAD - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDAGE_HEAD_BLOOD - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDAGE_LEFT_FOOT - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDAGE_LEFT_FOOT_BLOOD - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDAGE_LEFT_HAND - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDAGE_LEFT_HAND_BLOOD - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDAGE_LEFT_LOWER_ARM - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDAGE_LEFT_LOWER_ARM_BLOOD - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDAGE_LEFT_LOWER_LEG - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDAGE_LEFT_LOWER_LEG_BLOOD - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDAGE_LEFT_UPPER_ARM - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDAGE_LEFT_UPPER_ARM_BLOOD - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDAGE_LEFT_UPPER_LEG - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDAGE_LEFT_UPPER_LEG_BLOOD - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDAGE_NECK - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDAGE_NECK_BLOOD - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDAGE_RIGHT_FOOT - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDAGE_RIGHT_FOOT_BLOOD - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDAGE_RIGHT_HAND - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDAGE_RIGHT_HAND_BLOOD - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDAGE_RIGHT_LOWER_ARM - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDAGE_RIGHT_LOWER_ARM_BLOOD - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDAGE_RIGHT_LOWER_LEG - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDAGE_RIGHT_LOWER_LEG_BLOOD - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDAGE_RIGHT_UPPER_ARM - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDAGE_RIGHT_UPPER_ARM_BLOOD - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDAGE_RIGHT_UPPER_LEG - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDAGE_RIGHT_UPPER_LEG_BLOOD - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- bandaged() - Method in class zombie.characters.BodyDamage.BodyPart
- bandaged() - Method in class zombie.characters.BodyDamage.BodyPartLast
- BANDAID - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BANDEAU_BURLAP - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDEAU_DENIM - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDEAU_FAUN_HIDE - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDEAU_GARBAGE - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDEAU_HIDE - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDEAU_RAG - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDEAU_TARP - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BANDED_WOOLY_BEAR_CATERPILLAR - Static variable in class zombie.scripting.objects.ItemKey.Food
- BANDED_WOOLY_BEAR_CATERPILLAR_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- Bandit - Enum constant in enum class zombie.radio.ChannelCategory
- BANDIT - Static variable in class zombie.scripting.objects.PetName
- banIp(String, String, String, boolean) - Method in class zombie.network.ServerWorldDatabase
- BanIP - Enum constant in enum class zombie.network.packets.BanUnbanUserActionPacket.Command
- BanIP(String, UdpConnection, String, boolean) - Static method in class zombie.network.BanSystem
- BanIPCommand - Class in zombie.commands.serverCommands
- BanIPCommand(String, Role, String, UdpConnection) - Constructor for class zombie.commands.serverCommands.BanIPCommand
- BANJO - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BANJO - Static variable in record class zombie.scripting.objects.ModelKey
- BANJO_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BANJO_BROKEN - Static variable in record class zombie.scripting.objects.ModelKey
- BANJO_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BANJO_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BANJO_NECK_BROKEN - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BANJO_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- banKickGlobalSound - Variable in class zombie.network.ServerOptions
- BANKOF_KENTUCKY - Static variable in class zombie.scripting.objects.Business
- Banned - Enum constant in enum class zombie.network.Userlog.UserlogType
- bannedAttacking - Variable in class zombie.ai.AIBrainPlayerControlVars
- bannedAttacking - Variable in class zombie.characters.IsoPlayer
- bannedReason - Variable in class zombie.network.ServerWorldDatabase.LogonResult
- BANSHEE_HOLLOWAY - Static variable in class zombie.scripting.objects.Business
- banSteamID(String, String, boolean) - Method in class zombie.network.ServerWorldDatabase
- BanSteamID - Enum constant in enum class zombie.network.packets.BanUnbanUserActionPacket.Command
- BanSteamIDCommand - Class in zombie.commands.serverCommands
- BanSteamIDCommand(String, Role, String, UdpConnection) - Constructor for class zombie.commands.serverCommands.BanSteamIDCommand
- BanSystem - Class in zombie.network
- BanSystem() - Constructor for class zombie.network.BanSystem
- BanUnbanUser - Enum constant in enum class zombie.characters.Capability
- banUnbanUserAction(String, String, String) - Static method in class zombie.Lua.LuaManager.GlobalObject
- BanUnbanUserAction - Enum constant in enum class zombie.network.PacketTypes.PacketType
- BanUnbanUserActionPacket - Class in zombie.network.packets
- BanUnbanUserActionPacket() - Constructor for class zombie.network.packets.BanUnbanUserActionPacket
- BanUnbanUserActionPacket.Command - Enum Class in zombie.network.packets
- banUser - Static variable in class zombie.commands.serverCommands.BanUserCommand
- banUser(String, boolean) - Method in class zombie.network.ServerWorldDatabase
- BanUser(String, UdpConnection, String, boolean) - Static method in class zombie.network.BanSystem
- BanUserByIP(String, UdpConnection, String, boolean) - Static method in class zombie.network.BanSystem
- BanUserBySteamID(String, UdpConnection, String, boolean) - Static method in class zombie.network.BanSystem
- BanUserCommand - Class in zombie.commands.serverCommands
- BanUserCommand(String, Role, String, UdpConnection) - Constructor for class zombie.commands.serverCommands.BanUserCommand
- banWithIP - Static variable in class zombie.commands.serverCommands.BanUserCommand
- banWithReason - Static variable in class zombie.commands.serverCommands.BanUserCommand
- banWithReasonIP - Static variable in class zombie.commands.serverCommands.BanUserCommand
- BAPHOMETS_GRIMOIRE - Static variable in class zombie.scripting.objects.Book
- BAR_BELL - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BAR_BELL - Static variable in record class zombie.scripting.objects.ModelKey
- BAR_BELL_FORGED - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BAR_BELL_FORGED - Static variable in record class zombie.scripting.objects.ModelKey
- BAR_STOCK - Static variable in class zombie.scripting.objects.ItemTag
- BAR_STOCK_HALF - Static variable in class zombie.scripting.objects.ItemTag
- BAR_STOCK_QUARTER - Static variable in class zombie.scripting.objects.ItemTag
- BARBED_WIRE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BARBED_WIRE - Static variable in record class zombie.scripting.objects.ModelKey
- BARBED_WIRE_FENCE - Static variable in record class zombie.scripting.objects.EntityKey
- BARBED_WIRE_ICE_HOCKEY_STICK_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BARBED_WIRE_ICE_HOCKEY_STICK_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BARBED_WIRE_ICE_HOCKEY_STICK_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BARBED_WIRE_ICE_HOCKEY_STICK_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BARBED_WIRE_PLUNGER_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BARBED_WIRE_PLUNGER_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BARBED_WIRE_PLUNGER_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BARBED_WIRE_PLUNGER_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BARBED_WIRE_STACK - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BARBED_WIRE_STACK - Static variable in record class zombie.scripting.objects.ModelKey
- BARBED_WIRE_WEAPON - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- BARBELL_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BARBELL_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BARBELL_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BARBELL_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BARBER - Static variable in class zombie.scripting.objects.Job
- BARE_HANDS - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BARE_HANDS - Static variable in class zombie.scripting.objects.ItemTag
- BARE_HANDS_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- bareHands - Variable in class zombie.characters.IsoLivingCharacter
- BARLEY_BAG_SEED - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BARLEY_BAG_SEED_EMPTY - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BARLEY_GROWING_SEASON - Static variable in class zombie.scripting.objects.SeasonRecipe
- BARLEY_SEED - Static variable in class zombie.scripting.objects.ItemKey.Food
- BARLEY_SEED_BAG_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BARLEY_SHEAF - Static variable in class zombie.scripting.objects.ItemKey.Food
- BARLEY_SHEAF - Static variable in record class zombie.scripting.objects.ModelKey
- BARLEY_SHEAF_DRIED - Static variable in class zombie.scripting.objects.ItemKey.Food
- BARLEY_SHEAF_DRIED - Static variable in record class zombie.scripting.objects.ModelKey
- BARLEY_SHEAF_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- BARREL_OVEN - Static variable in record class zombie.scripting.objects.EntityKey
- BARRICADE_CUBE_FOLDED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BARRICADE_CUBE_FOLDED - Static variable in record class zombie.scripting.objects.ModelKey
- BARRICADE_METAL_BAR - Static variable in record class zombie.scripting.objects.EntityKey
- BARRICADE_METAL_SHEET - Static variable in record class zombie.scripting.objects.EntityKey
- BARRICADE_PLANKS - Static variable in record class zombie.scripting.objects.EntityKey
- BarricadeAble - Interface in zombie.iso.objects.interfaces
- barricadeCount - Variable in class zombie.ui.TutorialManager
- barricadeCurrentCellWithMetalBars() - Static method in class zombie.iso.objects.IsoBarricade
- barricadeCurrentCellWithMetalPlate() - Static method in class zombie.iso.objects.IsoBarricade
- barricadeCurrentCellWithPlanks(int) - Static method in class zombie.iso.objects.IsoBarricade
- barricaded - Variable in class zombie.iso.objects.IsoCurtain
- barricadeMaxStrength - Variable in class zombie.iso.objects.IsoCurtain
- barricades - Variable in class zombie.core.stash.Stash
- BARRICADES - Enum constant in enum class zombie.scripting.objects.EntityCategory
- barricadeStrength - Variable in class zombie.iso.objects.IsoCurtain
- base - Variable in class zombie.ZomboidFileSystem
- base() - Method in class zombie.core.Language
- Base - Static variable in class zombie.scripting.ScriptManager
- BASE_BALL - Static variable in record class zombie.scripting.objects.ModelKey
- BASE_BALL_BAT_CIRCULAR_SAW - Static variable in record class zombie.scripting.objects.ModelKey
- BASE_BALL_BAT_GARDEN_FORK_HEAD - Static variable in record class zombie.scripting.objects.ModelKey
- BASE_BALL_BAT_RAIL_SPIKE - Static variable in record class zombie.scripting.objects.ModelKey
- BASE_BALL_BAT_RAKE_HEAD - Static variable in record class zombie.scripting.objects.ModelKey
- BASE_BALL_BAT_SPIKED - Static variable in record class zombie.scripting.objects.ModelKey
- Base_Module - Static variable in class zombie.scripting.ScriptManager
- BASE_WEAPON_DAMAGE_MULTIPLIER - Enum constant in enum class zombie.combat.CombatConfigKey
- Base2Ints() - Constructor for class zombie.core.opengl.GLState.Base2Ints
- Base3Ints() - Constructor for class zombie.core.opengl.GLState.Base3Ints
- Base4Booleans() - Constructor for class zombie.core.opengl.GLState.Base4Booleans
- Base4Ints() - Constructor for class zombie.core.opengl.GLState.Base4Ints
- BaseAction - Class in zombie.characters.CharacterTimedActions
- BaseAction(IsoGameCharacter) - Constructor for class zombie.characters.CharacterTimedActions.BaseAction
- BaseAmbientStreamManager - Class in zombie
- BaseAmbientStreamManager() - Constructor for class zombie.BaseAmbientStreamManager
- BaseAnimalBehavior - Class in zombie.characters.animals.behavior
- BaseAnimalBehavior(IsoAnimal) - Constructor for class zombie.characters.animals.behavior.BaseAnimalBehavior
- BaseAnimalSoundManager - Class in zombie.characters
- BaseAnimalSoundManager(int, int) - Constructor for class zombie.characters.BaseAnimalSoundManager
- Baseball - Enum constant in enum class zombie.randomizedWorld.randomizedZoneStory.RandomizedZoneStoryBase.ZoneType
- BASEBALL - Static variable in class zombie.scripting.objects.BookSubject
- BASEBALL - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BASEBALL_BAT - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BASEBALL_BAT - Static variable in record class zombie.scripting.objects.ModelKey
- BASEBALL_BAT_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BASEBALL_BAT_BROKEN - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BASEBALL_BAT_BROKEN - Static variable in record class zombie.scripting.objects.ModelKey
- BASEBALL_BAT_BROKEN_NAILS - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BASEBALL_BAT_BROKEN_NAILS - Static variable in record class zombie.scripting.objects.ModelKey
- BASEBALL_BAT_CAN - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BASEBALL_BAT_CAN - Static variable in record class zombie.scripting.objects.ModelKey
- BASEBALL_BAT_CRAFTED - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BASEBALL_BAT_CRAFTED - Static variable in record class zombie.scripting.objects.ModelKey
- BASEBALL_BAT_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BASEBALL_BAT_GARDEN_FORK_HEAD - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BASEBALL_BAT_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BASEBALL_BAT_METAL - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BASEBALL_BAT_METAL - Static variable in record class zombie.scripting.objects.ModelKey
- BASEBALL_BAT_METAL_BOLTS - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BASEBALL_BAT_METAL_BOLTS - Static variable in record class zombie.scripting.objects.ModelKey
- BASEBALL_BAT_METAL_SAWBLADE - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BASEBALL_BAT_METAL_SAWBLADE - Static variable in record class zombie.scripting.objects.ModelKey
- BASEBALL_BAT_NAILS - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BASEBALL_BAT_NAILS - Static variable in record class zombie.scripting.objects.ModelKey
- BASEBALL_BAT_RAIL_SPIKE - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BASEBALL_BAT_RAKE_HEAD - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BASEBALL_BAT_SAWBLADE - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BASEBALL_BAT_SCRAP_SHEET - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BASEBALL_BAT_SCRAP_SHEET - Static variable in record class zombie.scripting.objects.ModelKey
- BASEBALL_BAT_SPIKED - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BASEBALL_BAT_SPIKED - Static variable in record class zombie.scripting.objects.ModelKey
- BASEBALL_BAT_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BASEBALL_PLAYER - Static variable in class zombie.scripting.objects.CharacterTrait
- BaseBoolean() - Constructor for class zombie.core.opengl.GLState.BaseBoolean
- baseChance - Static variable in class zombie.randomizedWorld.randomizedRanch.RandomizedRanchBase
- baseChance - Static variable in class zombie.randomizedWorld.randomizedVehicleStory.RandomizedVehicleStoryBase
- baseChance - Static variable in class zombie.randomizedWorld.randomizedZoneStory.RandomizedZoneStoryBase
- BaseCharacterSoundEmitter - Class in zombie.characters
- BaseCharacterSoundEmitter(IsoGameCharacter) - Constructor for class zombie.characters.BaseCharacterSoundEmitter
- BaseCraftingLogic - Class in zombie.entity.components.crafting
- BaseCraftingLogic(IsoGameCharacter, CraftBench) - Constructor for class zombie.entity.components.crafting.BaseCraftingLogic
- BaseCraftingLogic.CachedRecipeComparator - Class in zombie.entity.components.crafting
- BaseCraftingLogic.CachedRecipeComparator.CompareMode - Enum Class in zombie.entity.components.crafting
- BaseCraftingLogic.CachedRecipeInfo - Class in zombie.entity.components.crafting
- BaseDebugWindow - Class in zombie.debug
- BaseDebugWindow() - Constructor for class zombie.debug.BaseDebugWindow
- baseDmg - Variable in class zombie.characters.animals.AnimalDefinitions
- baseEncumbrance - Variable in class zombie.characters.animals.AnimalDefinitions
- baseFile - Variable in class zombie.gameStates.ChooseGameInfo.Mod
- BaseGrappleable - Class in zombie.core.skinnedmodel
- BaseGrappleable() - Constructor for class zombie.core.skinnedmodel.BaseGrappleable
- BaseGrappleable(IsoGameCharacter) - Constructor for class zombie.core.skinnedmodel.BaseGrappleable
- BaseGrappleable(IsoDeadBody) - Constructor for class zombie.core.skinnedmodel.BaseGrappleable
- BaseInt() - Constructor for class zombie.core.opengl.GLState.BaseInt
- BaseIntFloat() - Constructor for class zombie.core.opengl.GLState.BaseIntFloat
- baseItem - Variable in class zombie.scripting.objects.EvolvedRecipe
- BaseItemLog(DictionaryInfo) - Constructor for class zombie.world.logger.Log.BaseItemLog
- BaseLog() - Constructor for class zombie.world.logger.Log.BaseLog
- basement - Variable in class zombie.SandboxOptions
- Basement - Enum constant in enum class zombie.debug.DebugType
- Basement - Static variable in class zombie.debug.DebugLog
- Basement() - Constructor for class zombie.SandboxOptions.Basement
- BasementDefinition - Class in zombie.basements
- BasementDefinition() - Constructor for class zombie.basements.BasementDefinition
- BasementOverlap - Class in zombie.basements
- BasementOverlap() - Constructor for class zombie.basements.BasementOverlap
- BasementPlacement - Class in zombie.basements
- BasementPlacement() - Constructor for class zombie.basements.BasementPlacement
- Basements - Class in zombie.basements
- Basements() - Constructor for class zombie.basements.Basements
- BasementSpawnLocation - Class in zombie.basements
- BasementSpawnLocation() - Constructor for class zombie.basements.BasementSpawnLocation
- BasementsPerMap - Class in zombie.basements
- BasementsPerMap(String) - Constructor for class zombie.basements.BasementsPerMap
- BasementsV1 - Class in zombie.basements
- BasementsV1() - Constructor for class zombie.basements.BasementsV1
- BaseScriptLog(DictionaryScriptInfo) - Constructor for class zombie.world.logger.Log.BaseScriptLog
- BaseScriptObject - Class in zombie.scripting.objects
- BaseSoundBank - Class in zombie.audio
- BaseSoundBank() - Constructor for class zombie.audio.BaseSoundBank
- BaseSoundEmitter - Class in zombie.audio
- BaseSoundEmitter() - Constructor for class zombie.audio.BaseSoundEmitter
- BaseSoundManager - Class in zombie
- BaseSoundManager() - Constructor for class zombie.BaseSoundManager
- BaseState(VirtualAnimal) - Constructor for class zombie.characters.animals.pathfind.CombinedZones.BaseState
- baseStaticAnimFramerate - Static variable in class zombie.core.PerformanceSettings
- BaseTest - Enum constant in enum class zombie.entity.debug.EntityDebugTestType
- BaseTest() - Constructor for class zombie.entity.debug.EntityDebugTest.BaseTest
- baseTexture - Variable in class zombie.core.skinnedmodel.population.ClothingItemReference.RandomData
- baseTexture - Variable in class zombie.core.skinnedmodel.visual.ItemVisual
- baseTextures - Variable in class zombie.core.skinnedmodel.population.ClothingItem
- baseTextures - Variable in class zombie.core.skinnedmodel.population.ClothingItemXML
- BaseVehicle - Class in zombie.vehicles
- BaseVehicle(IsoCell) - Constructor for class zombie.vehicles.BaseVehicle
- BaseVehicle.Authorization - Enum Class in zombie.vehicles
- BaseVehicle.engineStateTypes - Enum Class in zombie.vehicles
- BaseVehicle.HitVars - Class in zombie.vehicles
- BaseVehicle.Matrix4fObjectPool - Class in zombie.vehicles
- BaseVehicle.MinMaxPosition - Class in zombie.vehicles
- BaseVehicle.ModelInfo - Class in zombie.vehicles
- BaseVehicle.Passenger - Class in zombie.vehicles
- BaseVehicle.QuaternionfObjectPool - Class in zombie.vehicles
- BaseVehicle.ServerVehicleState - Class in zombie.vehicles
- BaseVehicle.TransformPool - Class in zombie.vehicles
- BaseVehicle.UpdateFlags - Class in zombie.vehicles
- BaseVehicle.Vector2fObjectPool - Class in zombie.vehicles
- BaseVehicle.Vector3fObjectPool - Class in zombie.vehicles
- BaseVehicle.Vector3ObjectPool - Class in zombie.vehicles
- BaseVehicle.Vector4fObjectPool - Class in zombie.vehicles
- BaseVehicle.WheelInfo - Class in zombie.vehicles
- baseVehicleQuality - Variable in class zombie.vehicles.VehicleType
- baseVisual - Variable in class zombie.core.skinnedmodel.DeadBodyAtlas.BodyParams
- BaseVisual - Class in zombie.core.skinnedmodel.visual
- BaseVisual() - Constructor for class zombie.core.skinnedmodel.visual.BaseVisual
- baseVolumeRange - Variable in class zombie.scripting.objects.Item
- BaseZombieSoundManager - Class in zombie.characters
- BaseZombieSoundManager(int, int) - Constructor for class zombie.characters.BaseZombieSoundManager
- BASIC_MECHANICS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- BASIC_MECHANICS - Static variable in record class zombie.scripting.objects.LearnedRecipeConstantKey
- BasicPatchesMaskFiles - Static variable in class zombie.characterTextures.CharacterSmartTexture
- BASIL - Static variable in class zombie.scripting.objects.ItemKey.Food
- BASIL_BAG_SEED - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BASIL_BAG_SEED_EMPTY - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BASIL_DRIED - Static variable in class zombie.scripting.objects.ItemKey.Food
- BASIL_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BASIL_GROWING_SEASON - Static variable in class zombie.scripting.objects.SeasonRecipe
- BASIL_SEED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BASIL_SEED_BAG_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- basis - Variable in class zombie.core.physics.Transform
-
Rotation matrix of this Transform.
- BASKET_BALL - Static variable in record class zombie.scripting.objects.ModelKey
- BASKETBALL - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BASSLINE - Static variable in class zombie.scripting.objects.Magazine
- BASTING_BRUSH - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BASTING_BRUSH - Static variable in record class zombie.scripting.objects.ModelKey
- BAT - Enum constant in enum class zombie.scripting.objects.SwingAnim
- BATH_ROBE - Static variable in class zombie.scripting.objects.ItemBodyLocation
- BATH_TOWEL - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- BATH_TOWEL - Static variable in record class zombie.scripting.objects.ModelKey
- BATH_TOWEL_HAND - Static variable in record class zombie.scripting.objects.ModelKey
- BATH_TOWEL_WET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BATHROBE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BATTERY - Enum constant in enum class zombie.scripting.objects.VehiclePart
- BATTERY - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- BATTERY - Static variable in record class zombie.scripting.objects.ModelKey
- BATTERY - Static variable in record class zombie.scripting.objects.VehicleTemplateKey
- BATTERY_BOX - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BatteryChange - Static variable in class zombie.radio.devices.DeviceDataNetTypes
- BATTLES_IN_THE_JUNGLE - Static variable in class zombie.scripting.objects.Book
- BAYONNET - Static variable in record class zombie.scripting.objects.ModelKey
- bb - Variable in class zombie.core.network.ByteBufferReader
- bb - Variable in class zombie.core.network.ByteBufferWriter
- bb - Variable in class zombie.entity.network.EntityPacketData
- bb - Variable in class zombie.network.ClientChunkRequest.Chunk
- bbBlockSize - Static variable in class zombie.entity.GameEntityManager
- BBQDOOR_CLOSE - Static variable in record class zombie.scripting.objects.SoundKey
- BBQDOOR_OPEN - Static variable in record class zombie.scripting.objects.SoundKey
- BBQPROPANE_RUNNING - Static variable in record class zombie.scripting.objects.SoundKey
- BBQPROPANE_TANK_INSERT - Static variable in record class zombie.scripting.objects.SoundKey
- BBQPROPANE_TANK_REMOVE - Static variable in record class zombie.scripting.objects.SoundKey
- BBQREGULAR_ADD_FUEL - Static variable in record class zombie.scripting.objects.SoundKey
- BBQREGULAR_LIGHT - Static variable in record class zombie.scripting.objects.SoundKey
- BBQREGULAR_RUNNING - Static variable in record class zombie.scripting.objects.SoundKey
- BBQSAUCE - Static variable in class zombie.scripting.objects.ItemKey.Food
- BBQSAUCE - Static variable in record class zombie.scripting.objects.ModelKey
- BBQSTARTER_FLUID - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- BBQSTARTER_FLUID - Static variable in record class zombie.scripting.objects.ModelKey
- BBQTRANSFER_ITEM - Static variable in record class zombie.scripting.objects.SoundKey
- bCanSee() - Method in interface zombie.iso.IsoGridSquare.ILighting
- bCanSee() - Method in class zombie.iso.IsoGridSquare.Lighting
- bCanSee() - Method in class zombie.iso.LightingJNI.JNILighting
- bCanSee() - Method in class zombie.network.ServerLOS.ServerLighting
- bCanSee(boolean) - Method in interface zombie.iso.IsoGridSquare.ILighting
- bCanSee(boolean) - Method in class zombie.iso.IsoGridSquare.Lighting
- bCanSee(boolean) - Method in class zombie.iso.LightingJNI.JNILighting
- bCanSee(boolean) - Method in class zombie.network.ServerLOS.ServerLighting
- bCouldSee() - Method in interface zombie.iso.IsoGridSquare.ILighting
- bCouldSee() - Method in class zombie.iso.IsoGridSquare.Lighting
- bCouldSee() - Method in class zombie.iso.LightingJNI.JNILighting
- bCouldSee() - Method in class zombie.network.ServerLOS.ServerLighting
- bCouldSee(boolean) - Method in interface zombie.iso.IsoGridSquare.ILighting
- bCouldSee(boolean) - Method in class zombie.iso.IsoGridSquare.Lighting
- bCouldSee(boolean) - Method in class zombie.iso.LightingJNI.JNILighting
- bCouldSee(boolean) - Method in class zombie.network.ServerLOS.ServerLighting
- BD_additionalPain - Static variable in class zombie.network.BodyDamageSync
- BD_additionalPain - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_alcoholicBandage - Static variable in class zombie.network.BodyDamageSync
- BD_alcoholicBandage - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_alcoholLevel - Static variable in class zombie.network.BodyDamageSync
- BD_alcoholLevel - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_bandaged - Static variable in class zombie.network.BodyDamageSync
- BD_bandaged - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_bandageLife - Static variable in class zombie.network.BodyDamageSync
- BD_bandageLife - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_bandageType - Static variable in class zombie.network.BodyDamageSync
- BD_bandageType - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_biteTime - Static variable in class zombie.network.BodyDamageSync
- BD_biteTime - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_bitten - Static variable in class zombie.network.BodyDamageSync
- BD_bitten - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_bleeding - Static variable in class zombie.network.BodyDamageSync
- BD_bleeding - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_bleedingTime - Static variable in class zombie.network.BodyDamageSync
- BD_bleedingTime - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_BodyDamage - Static variable in class zombie.network.BodyDamageSync
- BD_BodyDamage - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_burnTime - Static variable in class zombie.network.BodyDamageSync
- BD_burnTime - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_comfreyFactor - Static variable in class zombie.network.BodyDamageSync
- BD_comfreyFactor - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_cut - Static variable in class zombie.network.BodyDamageSync
- BD_cut - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_cutTime - Static variable in class zombie.network.BodyDamageSync
- BD_cutTime - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_deepWounded - Static variable in class zombie.network.BodyDamageSync
- BD_deepWounded - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_deepWoundTime - Static variable in class zombie.network.BodyDamageSync
- BD_deepWoundTime - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_END - Static variable in class zombie.network.BodyDamageSync
- BD_fractureTime - Static variable in class zombie.network.BodyDamageSync
- BD_fractureTime - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_garlicFactor - Static variable in class zombie.network.BodyDamageSync
- BD_garlicFactor - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_getBandageXp - Static variable in class zombie.network.BodyDamageSync
- BD_getBandageXp - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_getSplintXp - Static variable in class zombie.network.BodyDamageSync
- BD_getSplintXp - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_getStitchXp - Static variable in class zombie.network.BodyDamageSync
- BD_getStitchXp - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_haveBullet - Static variable in class zombie.network.BodyDamageSync
- BD_haveBullet - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_haveGlass - Static variable in class zombie.network.BodyDamageSync
- BD_haveGlass - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_Health - Static variable in class zombie.network.BodyDamageSync
- BD_Health - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_infectedWound - Static variable in class zombie.network.BodyDamageSync
- BD_infectedWound - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_IsBleedingStemmed - Static variable in class zombie.network.BodyDamageSync
- BD_IsBleedingStemmed - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_IsCauterized - Static variable in class zombie.network.BodyDamageSync
- BD_IsCauterized - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_IsFakeInfected - Static variable in class zombie.network.BodyDamageSync
- BD_IsFakeInfected - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_IsInfected - Static variable in class zombie.network.BodyDamageSync
- BD_IsInfected - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_lastTimeBurnWash - Static variable in class zombie.network.BodyDamageSync
- BD_lastTimeBurnWash - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_MaxParam - Static variable in class zombie.network.BodyDamageSync
- BD_needBurnWash - Static variable in class zombie.network.BodyDamageSync
- BD_needBurnWash - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_plantainFactor - Static variable in class zombie.network.BodyDamageSync
- BD_plantainFactor - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_scratched - Static variable in class zombie.network.BodyDamageSync
- BD_scratched - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_scratchTime - Static variable in class zombie.network.BodyDamageSync
- BD_scratchTime - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_splint - Static variable in class zombie.network.BodyDamageSync
- BD_splint - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_splintFactor - Static variable in class zombie.network.BodyDamageSync
- BD_splintFactor - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_splintItem - Static variable in class zombie.network.BodyDamageSync
- BD_splintItem - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_START - Static variable in class zombie.network.BodyDamageSync
- BD_stiffness - Static variable in class zombie.network.BodyDamageSync
- BD_stiffness - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_stitched - Static variable in class zombie.network.BodyDamageSync
- BD_stitched - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_stitchTime - Static variable in class zombie.network.BodyDamageSync
- BD_stitchTime - Static variable in class zombie.network.packets.BodyPartSyncPacket
- BD_woundInfectionLevel - Static variable in class zombie.network.BodyDamageSync
- BD_woundInfectionLevel - Static variable in class zombie.network.packets.BodyPartSyncPacket
- bDemo - Static variable in class zombie.core.Core
- BE_PROUD_OF_YOU - Static variable in class zombie.scripting.objects.Book
- Beach - Enum constant in enum class zombie.randomizedWorld.randomizedZoneStory.RandomizedZoneStoryBase.ZoneType
- BEAN - Enum constant in enum class zombie.scripting.objects.FoodType
- BEAN_BOWL - Static variable in class zombie.scripting.objects.ItemKey.Food
- BEANIE - Static variable in class zombie.scripting.objects.PetName
- BEANS - Static variable in class zombie.scripting.objects.PetName
- BEANZ - Static variable in class zombie.scripting.objects.Business
- BEAR - Enum constant in enum class zombie.scripting.objects.ItemDisplayCategory
- beard - Variable in class zombie.characters.IsoGameCharacter
- beardChance - Variable in class zombie.characters.HairOutfitDefinitions.HaircutOutfitDefinition
- beardName - Variable in class zombie.core.skinnedmodel.population.Outfit.RandomData
- BeardStyle - Class in zombie.core.skinnedmodel.population
- BeardStyle() - Constructor for class zombie.core.skinnedmodel.population.BeardStyle
- BeardStyles - Class in zombie.core.skinnedmodel.population
- BeardStyles() - Constructor for class zombie.core.skinnedmodel.population.BeardStyles
- BEAT_THE_PROS_WITH_ONLY_THREE_CLUBS - Static variable in class zombie.scripting.objects.Book
- BEAUTY - Static variable in class zombie.scripting.objects.Magazine
- BEAUTY_BERRIES_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BEAUTY_BERRY - Static variable in class zombie.scripting.objects.ItemKey.Food
- BEAVER - Enum constant in enum class zombie.scripting.objects.ItemDisplayCategory
- BECOME_A_MILLIONAIRE_WITH_ONLY_250000_DOLLARS - Static variable in class zombie.scripting.objects.Book
- BECOME_WILLOWY_WITH_THE_CATKINS_DIET - Static variable in class zombie.scripting.objects.Book
- becomeCorpse() - Method in class zombie.characters.animals.IsoAnimal
- becomeCorpse() - Method in class zombie.characters.IsoGameCharacter
- becomeCorpse() - Method in class zombie.characters.IsoPlayer
- becomeCorpse() - Method in class zombie.characters.IsoZombie
- becomeCorpse() - Method in class zombie.characters.NetworkCharacterAI
- becomeCorpseItem() - Method in class zombie.iso.objects.IsoDeadBody
- becomeCorpseItem(ItemContainer) - Method in class zombie.characters.IsoGameCharacter
- becomeLocal(IsoZombie) - Method in class zombie.popman.NetworkZombieSimulator
- becomeRemote(IsoZombie) - Method in class zombie.popman.NetworkZombieSimulator
- bed - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- BED - Static variable in class zombie.core.properties.TilePropertyKey
- BED_TYPE - Static variable in class zombie.core.properties.TilePropertyKey
- BEDROLL - Enum constant in enum class zombie.scripting.objects.AttachmentType
- BEDROLL_BOTTOM - Enum constant in enum class zombie.scripting.objects.AttachmentType
- BEDROLL_BOTTOM_ALICE - Enum constant in enum class zombie.scripting.objects.AttachmentType
- BEDROLL_BOTTOM_BIG - Enum constant in enum class zombie.scripting.objects.AttachmentType
- beds - Variable in class zombie.iso.areas.IsoRoom
- BEEF - Enum constant in enum class zombie.scripting.objects.FoodType
- BEEF - Static variable in class zombie.scripting.objects.ItemKey.Food
- BEEF - Static variable in record class zombie.scripting.objects.ModelKey
- BEEF_BURNT - Static variable in record class zombie.scripting.objects.ModelKey
- BEEF_CHUNK - Static variable in class zombie.scripting.objects.Flier
- BEEF_COOKED - Static variable in record class zombie.scripting.objects.ModelKey
- BEEF_JERKY - Static variable in class zombie.scripting.objects.ItemKey.Food
- BEEF_JERKY - Static variable in record class zombie.scripting.objects.ModelKey
- BEEF_JERKY_HAND - Static variable in record class zombie.scripting.objects.ModelKey
- BEEF_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- Beer - Enum constant in enum class zombie.entity.components.fluids.FluidType
- Beer - Static variable in class zombie.entity.components.fluids.Fluid
- BEER - Static variable in record class zombie.scripting.objects.FluidKey
- BEER_AND_COOKIES_THE_DIET_THAT_WILL_SHOCK_YOU - Static variable in class zombie.scripting.objects.Book
- BEER_BOTTLE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BEER_BOTTLE - Static variable in record class zombie.scripting.objects.ModelKey
- BEER_BOTTLE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BEER_BOTTLE_IMPORTED - Static variable in record class zombie.scripting.objects.ModelKey
- BEER_BOTTLE_SIXPACK - Static variable in record class zombie.scripting.objects.ModelKey
- BEER_CAN - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BEER_CAN - Static variable in record class zombie.scripting.objects.ModelKey
- BEER_CAN_EMPTY - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BEER_CAN_EMPTY_WORLD - Static variable in record class zombie.scripting.objects.ModelKey
- BEER_CAN_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BEER_CAN_PACK - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BEER_CAN_SIXPACK - Static variable in record class zombie.scripting.objects.ModelKey
- BEER_EMPTY - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BEER_IMPORTED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BEER_PACK - Static variable in class zombie.scripting.objects.ItemKey.Normal
- beforeLoadMetaGrid() - Method in class zombie.basements.Basements
- beforeOnLoadMapZones() - Method in class zombie.basements.Basements
- beforeRenameAttachment(ModelAttachment) - Method in interface zombie.scripting.objects.IModelAttachmentOwner
- beforeRenameAttachment(ModelAttachment) - Method in class zombie.scripting.objects.ModelScript
- beforeRenameAttachment(ModelAttachment) - Method in class zombie.scripting.objects.VehicleScript
- begin() - Method in class zombie.entity.util.SnapshotArray
- begin(String, ImBoolean, int) - Static method in class zombie.debug.debugWindows.PZImGui
- Begin() - Method in class zombie.core.opengl.CharacterModelCamera
- Begin() - Method in interface zombie.core.opengl.IModelCamera
- Begin() - Method in class zombie.iso.fboRenderChunk.FBORenderChunkCamera
- Begin() - Method in class zombie.vehicles.VehicleModelCamera
- BEGIN - Enum constant in enum class zombie.fileSystem.FileSeekMode
- BEGIN_REMOVE_BARRICADE_METAL - Static variable in record class zombie.scripting.objects.SoundKey
- BEGIN_REMOVE_BARRICADE_PLANK - Static variable in record class zombie.scripting.objects.SoundKey
- BEGIN_REMOVE_BARRICADE_PLANK_CROWBAR - Static variable in record class zombie.scripting.objects.SoundKey
- beginCompare() - Method in class zombie.network.NetChecksum.Comparer
- BeginDraw(Shader) - Method in class zombie.core.skinnedmodel.model.VertexBufferObject
- BeginImposter(RenderTarget) - Method in class zombie.core.skinnedmodel.ModelCamera
- BeginInstancedDraw(Shader) - Method in class zombie.core.skinnedmodel.model.VertexBufferObject
- beginLayout() - Method in class zombie.ui.ObjectTooltip
- beginMainThread(boolean) - Method in class zombie.iso.fboRenderChunk.FBORenderChunk
- beginProfile(PerformanceProfileProbe) - Method in class zombie.core.sprite.GenericSpriteRenderState
- beginProfile(PerformanceProfileProbe) - Method in class zombie.core.SpriteRenderer
- BeginProfile - Enum constant in enum class zombie.core.textures.TextureDraw.Type
- BeginProfile(TextureDraw, PerformanceProfileProbe) - Static method in class zombie.core.textures.TextureDraw
- beginRenderChunkLevel(IsoChunk, int, float, boolean, boolean) - Method in class zombie.iso.fboRenderChunk.FBORenderChunkManager
- beginRenderOutline(ColorInfo, boolean, boolean) - Method in class zombie.core.skinnedmodel.model.ModelOutlines
- beginRenderThread(boolean) - Method in class zombie.iso.fboRenderChunk.FBORenderChunk
- beginSaveRealZombies() - Method in class zombie.popman.ZombiePopulationManager
- beginUpdateChunk(IsoChunk, int) - Static method in class zombie.core.physics.Bullet
- behaviorAction - Variable in class zombie.characters.animals.behavior.BaseAnimalBehavior
- BehaviorAction - Enum Class in zombie.characters.animals.behavior
- behaviorCheckTimer - Variable in class zombie.characters.animals.behavior.BaseAnimalBehavior
- behaviorFailsafe - Variable in class zombie.characters.animals.behavior.BaseAnimalBehavior
- behaviorMaxTime - Variable in class zombie.characters.animals.behavior.BaseAnimalBehavior
- behaviorObject - Variable in class zombie.characters.animals.behavior.BaseAnimalBehavior
- behind - Variable in class zombie.characters.ContextualAction
- BEHIND_THE_DESK - Static variable in class zombie.scripting.objects.Book
- BEHIND_THE_HEADLINES - Static variable in class zombie.scripting.objects.Book
- Beige - Static variable in class zombie.core.Colors
- BEING_THE_WIFE - Static variable in class zombie.scripting.objects.Book
- BEJEWELED_WITH_KISSES - Static variable in class zombie.scripting.objects.Book
- BELIEF - Static variable in class zombie.scripting.objects.Magazine
- BELL - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BELL - Static variable in record class zombie.scripting.objects.ModelKey
- BELL_PEPPER - Static variable in class zombie.scripting.objects.ItemKey.Food
- BELL_PEPPER_BAG_SEED - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BELL_PEPPER_BAG_SEED_EMPTY - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BELL_PEPPER_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BELL_PEPPER_GROUND_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- BELL_PEPPER_GROWING_SEASON - Static variable in class zombie.scripting.objects.SeasonRecipe
- BELL_PEPPER_SEED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BELL_PEPPER_SEED_BAG_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BELLA - Static variable in class zombie.scripting.objects.PetName
- BELLE - Static variable in class zombie.scripting.objects.PetName
- BELLOWS - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BELLOWS - Static variable in record class zombie.scripting.objects.ModelKey
- BELLY_BUTTON - Static variable in class zombie.scripting.objects.ItemBodyLocation
- BELLY_BUTTON_DANGLE_GOLD - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BELLY_BUTTON_DANGLE_GOLD_RUBY - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BELLY_BUTTON_DANGLE_SILVER - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BELLY_BUTTON_DANGLE_SILVER_DIAMOND - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BELLY_BUTTON_RING_GOLD - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BELLY_BUTTON_RING_GOLD_DIAMOND - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BELLY_BUTTON_RING_GOLD_RUBY - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BELLY_BUTTON_RING_SILVER - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BELLY_BUTTON_RING_SILVER_AMETHYST - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BELLY_BUTTON_RING_SILVER_DIAMOND - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BELLY_BUTTON_RING_SILVER_RUBY - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BELLY_BUTTON_STUD_GOLD - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BELLY_BUTTON_STUD_GOLD_DIAMOND - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BELLY_BUTTON_STUD_SILVER - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BELLY_BUTTON_STUD_SILVER_DIAMOND - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BELLY_FAT_YOUR_WORST_ENEMY - Static variable in class zombie.scripting.objects.Book
- BELOVED_HYMNS - Static variable in class zombie.scripting.objects.Book
- Belt - Enum constant in enum class zombie.core.skinnedmodel.model.CharacterMask.Part
- BELT - Static variable in class zombie.scripting.objects.ItemBodyLocation
- BELT_2 - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BELT_EXTRA - Static variable in class zombie.scripting.objects.ItemBodyLocation
- BELT_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BEN - Static variable in class zombie.scripting.objects.PetName
- BEN_HUR_A_TALE_OF_THE_CHRIST - Static variable in class zombie.scripting.objects.Book
- BENCH_ANVIL - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BENCH_ANVIL - Static variable in record class zombie.scripting.objects.ModelKey
- BENCH_ANVIL_UNTREATED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BENCH_ANVIL_UNTREATED - Static variable in record class zombie.scripting.objects.ModelKey
- bendFence(IsoObject, IsoDirections) - Method in class zombie.iso.BentFences
- BENS_CABIN - Static variable in class zombie.scripting.objects.Flier
- BentFences - Class in zombie.iso
- BentFences() - Constructor for class zombie.iso.BentFences
- BentFences.Entry - Class in zombie.iso
- BentFences.ThumpData - Class in zombie.iso
- BERING_COMPANY - Static variable in class zombie.scripting.objects.Business
- BERRY - Enum constant in enum class zombie.scripting.objects.FoodType
- BERRY_BLACK - Static variable in class zombie.scripting.objects.ItemKey.Food
- BERRY_BLACK - Static variable in record class zombie.scripting.objects.ModelKey
- BERRY_BLACK_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- BERRY_BLUE - Static variable in class zombie.scripting.objects.ItemKey.Food
- BERRY_BLUE - Static variable in record class zombie.scripting.objects.ModelKey
- BERRY_BLUE_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- BERRY_GENERIC_1 - Static variable in class zombie.scripting.objects.ItemKey.Food
- BERRY_GENERIC_1 - Static variable in record class zombie.scripting.objects.ModelKey
- BERRY_GENERIC_1ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- BERRY_GENERIC_2 - Static variable in class zombie.scripting.objects.ItemKey.Food
- BERRY_GENERIC_2 - Static variable in record class zombie.scripting.objects.ModelKey
- BERRY_GENERIC_2ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- BERRY_GENERIC_3 - Static variable in class zombie.scripting.objects.ItemKey.Food
- BERRY_GENERIC_3 - Static variable in record class zombie.scripting.objects.ModelKey
- BERRY_GENERIC_3ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- BERRY_GENERIC_4 - Static variable in class zombie.scripting.objects.ItemKey.Food
- BERRY_GENERIC_4 - Static variable in record class zombie.scripting.objects.ModelKey
- BERRY_GENERIC_4ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- BERRY_GENERIC_5 - Static variable in class zombie.scripting.objects.ItemKey.Food
- BERRY_GENERIC_5 - Static variable in record class zombie.scripting.objects.ModelKey
- BERRY_GENERIC_5ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- BERRY_POISON_IVY - Static variable in class zombie.scripting.objects.ItemKey.Food
- BERRY_WHITE - Static variable in record class zombie.scripting.objects.ModelKey
- BERSERKER - Static variable in class zombie.scripting.objects.PetName
- BERT - Static variable in class zombie.scripting.objects.PetName
- BESS - Static variable in class zombie.scripting.objects.PetName
- BEST_BANDS_OF_THE_80S - Static variable in class zombie.scripting.objects.Book
- BetaAntiDepress(float) - Method in class zombie.characters.IsoGameCharacter
- BetaBlockers(float) - Method in class zombie.characters.IsoGameCharacter
- Bevel - Enum constant in enum class zombie.vehicles.ClipperOffset.JoinType
- Beverage - Enum constant in enum class zombie.entity.components.fluids.FluidCategory
- BEYOND_GOOD_AND_EVIL - Static variable in class zombie.scripting.objects.Book
- BEYOND_MAGIC - Static variable in class zombie.scripting.objects.Book
- BEYOND_THE_WALL_STORIES_FROM_EAST_BERLIN - Static variable in class zombie.scripting.objects.Book
- bgHasCell - Variable in class zombie.iso.MapFiles
- bgHasCell300 - Variable in class zombie.iso.MapFiles
- BGRA - Enum constant in enum class zombie.core.textures.PNGDecoder.Format
- BIBLE - Static variable in class zombie.scripting.objects.BookSubject
- BIBLE_STUDY_GUIDE - Static variable in class zombie.scripting.objects.Book
- BIBLICAL_FATHERS_FROM_ADAM_TO_JOSEPH - Static variable in class zombie.scripting.objects.Book
- BIBLICAL_MOTHERS_FROM_EVE_TO_MARY - Static variable in class zombie.scripting.objects.Book
- BICYCLE_MY_CYCLE - Static variable in class zombie.scripting.objects.Book
- BIG_BICEPS - Static variable in class zombie.scripting.objects.Magazine
- BIG_BLADE - Enum constant in enum class zombie.scripting.objects.AttachmentType
- BIG_GAS_TANK - Static variable in record class zombie.scripting.objects.ModelKey
- BIG_GAS_TANK_1 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BIG_GAS_TANK_2 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BIG_GAS_TANK_3 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BIG_GOVERNMENT_MELTDOWN - Static variable in class zombie.scripting.objects.Book
- BIG_HIKING_BAG_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BIG_MOVIE_GUIDE_92 - Static variable in class zombie.scripting.objects.Book
- BIG_MOVIE_GUIDE_93 - Static variable in class zombie.scripting.objects.Book
- BIG_TRUNK_1 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BIG_TRUNK_2 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BIG_TRUNK_3 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BIG_WEAPON - Enum constant in enum class zombie.scripting.objects.AttachmentType
- bigBuildingRooms - Static variable in class zombie.inventory.ItemPickerJava.KeyNamer
- BIKINI_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BIKINI_PATTERN_01 - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BIKINI_TINT - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BILLS_AND_LAWS - Static variable in class zombie.scripting.objects.Book
- bind() - Method in class zombie.core.textures.SmartTexture
-
Description copied from class: Texture
- bind() - Method in class zombie.core.textures.Texture
-
Blinds the image
- bind() - Method in class zombie.core.textures.TextureID
-
binds the current texture
- bind() - Method in class zombie.core.VBO.GLVertexBufferObject
- bind() - Method in interface zombie.interfaces.ITexture
-
bind the current texture in the VRAM
- bind(int) - Method in class zombie.core.textures.Texture
-
Description copied from interface: ITexture
- bind(int) - Method in class zombie.core.textures.TextureBinder
- bind(int) - Method in interface zombie.interfaces.ITexture
-
bind the current texture object in the specified texture unit
- BIND_SPEAR - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- BIND_SPEAR - Static variable in class zombie.scripting.objects.MetaRecipe
- BindActiveTexture - Enum constant in enum class zombie.core.textures.TextureDraw.Type
- bindalways() - Method in class zombie.core.textures.TextureID
- bindAlways - Variable in class zombie.core.textures.Texture
- bindCount - Static variable in class zombie.core.textures.Texture
- BindDepth() - Method in class zombie.core.rendering.RenderTexture
- BindDraw() - Method in class zombie.core.rendering.RenderTarget
- BindDraw() - Method in class zombie.core.rendering.RenderTexture
- BINDING - Static variable in class zombie.scripting.objects.ItemTag
- bindNone() - Static method in class zombie.core.textures.Texture
- bindNone() - Method in class zombie.core.VBO.GLVertexBufferObject
- bindPose - Variable in class zombie.core.skinnedmodel.model.SkinningData
- BindPose - Enum constant in enum class zombie.core.skinnedmodel.model.ModelLoader.LoadMode
- BindRead() - Method in class zombie.core.rendering.RenderTarget
- BindRead() - Method in class zombie.core.rendering.RenderTexture
- bindShader(Shader, Runnable) - Static method in class zombie.IndieGL
- bindShader(Shader, T1, T2, T3, T4, Invokers.Params4.ICallback) - Static method in class zombie.IndieGL
- bindShader(Shader, T1, T2, T3, Invokers.Params3.ICallback) - Static method in class zombie.IndieGL
- bindShader(Shader, T1, T2, Invokers.Params2.ICallback) - Static method in class zombie.IndieGL
- bindShader(Shader, T1, Invokers.Params1.ICallback) - Static method in class zombie.IndieGL
- BindStencil() - Method in class zombie.core.rendering.RenderTexture
- BindTexture() - Method in class zombie.core.rendering.RenderTarget
- BindTexture() - Method in class zombie.core.rendering.RenderTexture
- BIOGRAPHY - Static variable in class zombie.scripting.objects.BookSubject
- biome() - Method in record class zombie.iso.worldgen.maps.BiomeMapEntry
-
Returns the value of the
biomerecord component. - biome() - Method in record class zombie.iso.worldgen.StaticModule
-
Returns the value of the
biomerecord component. - Biome - Class in zombie.iso.worldgen.biomes
- Biome(String, String, boolean, Map, Map, EnumSet, EnumSet, EnumSet, EnumSet, EnumSet, EnumSet, float, Map, List, Grass) - Constructor for class zombie.iso.worldgen.biomes.Biome
- BIOME - Enum constant in enum class zombie.iso.worldgen.maps.BiomeMap.Type
- BiomeAbstract - Class in zombie.iso.worldgen.biomes
- BiomeAbstract() - Constructor for class zombie.iso.worldgen.biomes.BiomeAbstract
- BiomeMap - Class in zombie.iso.worldgen.maps
- BiomeMap() - Constructor for class zombie.iso.worldgen.maps.BiomeMap
- BiomeMap.Type - Enum Class in zombie.iso.worldgen.maps
- BiomeMapEntry - Record Class in zombie.iso.worldgen.maps
- BiomeMapEntry(int, String, String, String) - Constructor for record class zombie.iso.worldgen.maps.BiomeMapEntry
-
Creates an instance of a
BiomeMapEntryrecord class. - BiomeRaster - Class in zombie.iso.worldgen.maps
- BiomeRaster() - Constructor for class zombie.iso.worldgen.maps.BiomeRaster
- BiomeRegistry - Class in zombie.iso.worldgen.biomes
- BiomeType - Class in zombie.iso.worldgen.biomes
- BiomeType() - Constructor for class zombie.iso.worldgen.biomes.BiomeType
- BiomeType.Bush - Enum Class in zombie.iso.worldgen.biomes
- BiomeType.Hygrometry - Enum Class in zombie.iso.worldgen.biomes
- BiomeType.Landscape - Enum Class in zombie.iso.worldgen.biomes
- BiomeType.OreLevel - Enum Class in zombie.iso.worldgen.biomes
- BiomeType.Plant - Enum Class in zombie.iso.worldgen.biomes
- BiomeType.Temperature - Enum Class in zombie.iso.worldgen.biomes
- bip01 - Variable in class zombie.debug.options.Character.DebugOG.RenderOG
- Bip01 - Enum constant in enum class zombie.core.skinnedmodel.model.SkeletonBone
- Bip01_BackPack - Enum constant in enum class zombie.core.skinnedmodel.model.SkeletonBone
- Bip01_DressBack - Enum constant in enum class zombie.core.skinnedmodel.model.SkeletonBone
- Bip01_DressBack02 - Enum constant in enum class zombie.core.skinnedmodel.model.SkeletonBone
- Bip01_DressFront - Enum constant in enum class zombie.core.skinnedmodel.model.SkeletonBone
- Bip01_DressFront02 - Enum constant in enum class zombie.core.skinnedmodel.model.SkeletonBone
- Bip01_Head - Enum constant in enum class zombie.core.skinnedmodel.model.SkeletonBone
- Bip01_L_Calf - Enum constant in enum class zombie.core.skinnedmodel.model.SkeletonBone
- Bip01_L_Clavicle - Enum constant in enum class zombie.core.skinnedmodel.model.SkeletonBone
- Bip01_L_Finger0 - Enum constant in enum class zombie.core.skinnedmodel.model.SkeletonBone
- Bip01_L_Finger1 - Enum constant in enum class zombie.core.skinnedmodel.model.SkeletonBone
- Bip01_L_Foot - Enum constant in enum class zombie.core.skinnedmodel.model.SkeletonBone
- Bip01_L_Forearm - Enum constant in enum class zombie.core.skinnedmodel.model.SkeletonBone
- Bip01_L_Hand - Enum constant in enum class zombie.core.skinnedmodel.model.SkeletonBone
- Bip01_L_Thigh - Enum constant in enum class zombie.core.skinnedmodel.model.SkeletonBone
- Bip01_L_Toe0 - Enum constant in enum class zombie.core.skinnedmodel.model.SkeletonBone
- Bip01_L_UpperArm - Enum constant in enum class zombie.core.skinnedmodel.model.SkeletonBone
- Bip01_Neck - Enum constant in enum class zombie.core.skinnedmodel.model.SkeletonBone
- Bip01_Pelvis - Enum constant in enum class zombie.core.skinnedmodel.model.SkeletonBone
- Bip01_Prop1 - Enum constant in enum class zombie.core.skinnedmodel.model.SkeletonBone
- Bip01_Prop2 - Enum constant in enum class zombie.core.skinnedmodel.model.SkeletonBone
- Bip01_R_Calf - Enum constant in enum class zombie.core.skinnedmodel.model.SkeletonBone
- Bip01_R_Clavicle - Enum constant in enum class zombie.core.skinnedmodel.model.SkeletonBone
- Bip01_R_Finger0 - Enum constant in enum class zombie.core.skinnedmodel.model.SkeletonBone
- Bip01_R_Finger1 - Enum constant in enum class zombie.core.skinnedmodel.model.SkeletonBone
- Bip01_R_Foot - Enum constant in enum class zombie.core.skinnedmodel.model.SkeletonBone
- Bip01_R_Forearm - Enum constant in enum class zombie.core.skinnedmodel.model.SkeletonBone
- Bip01_R_Hand - Enum constant in enum class zombie.core.skinnedmodel.model.SkeletonBone
- Bip01_R_Thigh - Enum constant in enum class zombie.core.skinnedmodel.model.SkeletonBone
- Bip01_R_Toe0 - Enum constant in enum class zombie.core.skinnedmodel.model.SkeletonBone
- Bip01_R_UpperArm - Enum constant in enum class zombie.core.skinnedmodel.model.SkeletonBone
- Bip01_Spine - Enum constant in enum class zombie.core.skinnedmodel.model.SkeletonBone
- Bip01_Spine1 - Enum constant in enum class zombie.core.skinnedmodel.model.SkeletonBone
- BIRD_IN_METAL_TRAP - Static variable in record class zombie.scripting.objects.SoundKey
- BIRD_IN_TREE - Static variable in record class zombie.scripting.objects.SoundKey
- BIRD_IN_WOOD_TRAP - Static variable in record class zombie.scripting.objects.SoundKey
- BIRD_SKULL - Static variable in class zombie.scripting.objects.ItemTag
- BIRDIE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BIRDIE - Static variable in record class zombie.scripting.objects.ModelKey
- BISCUIT - Static variable in class zombie.scripting.objects.ItemKey.Food
- BISCUIT - Static variable in class zombie.scripting.objects.PetName
- BISCUIT_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- Bisque - Static variable in class zombie.core.Colors
- BIT_0 - Static variable in class zombie.core.utils.Bits
- BIT_1 - Static variable in class zombie.core.utils.Bits
- BIT_10 - Static variable in class zombie.core.utils.Bits
- BIT_11 - Static variable in class zombie.core.utils.Bits
- BIT_12 - Static variable in class zombie.core.utils.Bits
- BIT_13 - Static variable in class zombie.core.utils.Bits
- BIT_14 - Static variable in class zombie.core.utils.Bits
- BIT_15 - Static variable in class zombie.core.utils.Bits
- BIT_16 - Static variable in class zombie.core.utils.Bits
- BIT_17 - Static variable in class zombie.core.utils.Bits
- BIT_18 - Static variable in class zombie.core.utils.Bits
- BIT_19 - Static variable in class zombie.core.utils.Bits
- BIT_2 - Static variable in class zombie.core.utils.Bits
- BIT_20 - Static variable in class zombie.core.utils.Bits
- BIT_21 - Static variable in class zombie.core.utils.Bits
- BIT_22 - Static variable in class zombie.core.utils.Bits
- BIT_23 - Static variable in class zombie.core.utils.Bits
- BIT_24 - Static variable in class zombie.core.utils.Bits
- BIT_25 - Static variable in class zombie.core.utils.Bits
- BIT_26 - Static variable in class zombie.core.utils.Bits
- BIT_27 - Static variable in class zombie.core.utils.Bits
- BIT_28 - Static variable in class zombie.core.utils.Bits
- BIT_29 - Static variable in class zombie.core.utils.Bits
- BIT_3 - Static variable in class zombie.core.utils.Bits
- BIT_30 - Static variable in class zombie.core.utils.Bits
- BIT_31 - Static variable in class zombie.core.utils.Bits
- BIT_32 - Static variable in class zombie.core.utils.Bits
- BIT_33 - Static variable in class zombie.core.utils.Bits
- BIT_34 - Static variable in class zombie.core.utils.Bits
- BIT_35 - Static variable in class zombie.core.utils.Bits
- BIT_36 - Static variable in class zombie.core.utils.Bits
- BIT_37 - Static variable in class zombie.core.utils.Bits
- BIT_38 - Static variable in class zombie.core.utils.Bits
- BIT_39 - Static variable in class zombie.core.utils.Bits
- BIT_4 - Static variable in class zombie.core.utils.Bits
- BIT_40 - Static variable in class zombie.core.utils.Bits
- BIT_41 - Static variable in class zombie.core.utils.Bits
- BIT_42 - Static variable in class zombie.core.utils.Bits
- BIT_43 - Static variable in class zombie.core.utils.Bits
- BIT_44 - Static variable in class zombie.core.utils.Bits
- BIT_45 - Static variable in class zombie.core.utils.Bits
- BIT_46 - Static variable in class zombie.core.utils.Bits
- BIT_47 - Static variable in class zombie.core.utils.Bits
- BIT_48 - Static variable in class zombie.core.utils.Bits
- BIT_49 - Static variable in class zombie.core.utils.Bits
- BIT_5 - Static variable in class zombie.core.utils.Bits
- BIT_50 - Static variable in class zombie.core.utils.Bits
- BIT_51 - Static variable in class zombie.core.utils.Bits
- BIT_52 - Static variable in class zombie.core.utils.Bits
- BIT_53 - Static variable in class zombie.core.utils.Bits
- BIT_54 - Static variable in class zombie.core.utils.Bits
- BIT_55 - Static variable in class zombie.core.utils.Bits
- BIT_56 - Static variable in class zombie.core.utils.Bits
- BIT_57 - Static variable in class zombie.core.utils.Bits
- BIT_58 - Static variable in class zombie.core.utils.Bits
- BIT_59 - Static variable in class zombie.core.utils.Bits
- BIT_6 - Static variable in class zombie.core.utils.Bits
- BIT_60 - Static variable in class zombie.core.utils.Bits
- BIT_61 - Static variable in class zombie.core.utils.Bits
- BIT_62 - Static variable in class zombie.core.utils.Bits
- BIT_63 - Static variable in class zombie.core.utils.Bits
- BIT_7 - Static variable in class zombie.core.utils.Bits
- BIT_8 - Static variable in class zombie.core.utils.Bits
- BIT_9 - Static variable in class zombie.core.utils.Bits
- BIT_BYTE_MAX - Static variable in class zombie.core.utils.Bits
- BIT_CAN_PATH_N - Static variable in class zombie.pathfind.PolygonalMap2
- BIT_CAN_PATH_W - Static variable in class zombie.pathfind.PolygonalMap2
- BIT_CHARS - Static variable in class zombie.iso.weather.fx.WeatherFxMask
- BIT_COLLIDE_N - Static variable in class zombie.pathfind.PolygonalMap2
- BIT_COLLIDE_W - Static variable in class zombie.pathfind.PolygonalMap2
- BIT_DOOR - Static variable in class zombie.iso.weather.fx.WeatherFxMask
- BIT_DOOR_E - Static variable in class zombie.pathfind.PolygonalMap2
- BIT_DOOR_N_UNBLOCKED - Static variable in class zombie.pathfind.PolygonalMap2
- BIT_DOOR_S - Static variable in class zombie.pathfind.PolygonalMap2
- BIT_DOOR_W_UNBLOCKED - Static variable in class zombie.pathfind.PolygonalMap2
- BIT_EMPTY - Static variable in class zombie.iso.areas.isoregion.IsoRegions
- BIT_FLOOR - Static variable in class zombie.iso.weather.fx.WeatherFxMask
- BIT_HAS_FLOOR - Static variable in class zombie.iso.areas.isoregion.IsoRegions
- BIT_HAS_ROOF - Static variable in class zombie.iso.areas.isoregion.IsoRegions
- BIT_HOPPABLE_N - Static variable in class zombie.pathfind.PolygonalMap2
- BIT_HOPPABLE_W - Static variable in class zombie.pathfind.PolygonalMap2
- BIT_INT_MAX - Static variable in class zombie.core.utils.Bits
- BIT_IS_CUT - Static variable in class zombie.iso.weather.fx.WeatherFxMask
- BIT_LONG_MAX - Static variable in class zombie.core.utils.Bits
- BIT_OBJECTS - Static variable in class zombie.iso.weather.fx.WeatherFxMask
- BIT_PATH_WALL_N - Static variable in class zombie.iso.areas.isoregion.IsoRegions
- BIT_PATH_WALL_W - Static variable in class zombie.iso.areas.isoregion.IsoRegions
- BIT_ROOM - Static variable in class zombie.MapCollisionData
- BIT_SHORT_MAX - Static variable in class zombie.core.utils.Bits
- BIT_SOLID - Static variable in class zombie.MapCollisionData
- BIT_SOLID - Static variable in class zombie.pathfind.PolygonalMap2
- BIT_SOLID_FLOOR - Static variable in class zombie.pathfind.PolygonalMap2
- BIT_STAIR_BN - Static variable in class zombie.pathfind.PolygonalMap2
- BIT_STAIR_BW - Static variable in class zombie.pathfind.PolygonalMap2
- BIT_STAIR_MN - Static variable in class zombie.pathfind.PolygonalMap2
- BIT_STAIR_MW - Static variable in class zombie.pathfind.PolygonalMap2
- BIT_STAIR_TN - Static variable in class zombie.pathfind.PolygonalMap2
- BIT_STAIR_TW - Static variable in class zombie.pathfind.PolygonalMap2
- BIT_STAIRCASE - Static variable in class zombie.iso.areas.isoregion.IsoRegions
- BIT_THUMP_N - Static variable in class zombie.pathfind.PolygonalMap2
- BIT_THUMP_W - Static variable in class zombie.pathfind.PolygonalMap2
- BIT_THUMPABLE - Static variable in class zombie.pathfind.PolygonalMap2
- BIT_WALL_N - Static variable in class zombie.iso.areas.isoregion.IsoRegions
- BIT_WALL_SE - Static variable in class zombie.iso.weather.fx.WeatherFxMask
- BIT_WALL_W - Static variable in class zombie.iso.areas.isoregion.IsoRegions
- BIT_WALLN - Static variable in class zombie.iso.weather.fx.WeatherFxMask
- BIT_WALLN - Static variable in class zombie.MapCollisionData
- BIT_WALLW - Static variable in class zombie.iso.weather.fx.WeatherFxMask
- BIT_WALLW - Static variable in class zombie.MapCollisionData
- BIT_WATER - Static variable in class zombie.MapCollisionData
- BIT_WINDOW_N - Static variable in class zombie.pathfind.PolygonalMap2
- BIT_WINDOW_N_UNBLOCKED - Static variable in class zombie.pathfind.PolygonalMap2
- BIT_WINDOW_W - Static variable in class zombie.pathfind.PolygonalMap2
- BIT_WINDOW_W_UNBLOCKED - Static variable in class zombie.pathfind.PolygonalMap2
- Bite - Class in zombie.network.fields.hit
- Bite - Enum constant in enum class zombie.AttackTypeModifier
- Bite() - Constructor for class zombie.network.fields.hit.Bite
- BITE - Enum constant in enum class zombie.AttackType
- biteDefense - Variable in class zombie.inventory.types.Clothing.ClothingPatch
- BitHeader - Class in zombie.util.io
- BitHeader.BitHeaderBase - Class in zombie.util.io
- BitHeader.BitHeaderByte - Class in zombie.util.io
- BitHeader.BitHeaderInt - Class in zombie.util.io
- BitHeader.BitHeaderLong - Class in zombie.util.io
- BitHeader.BitHeaderShort - Class in zombie.util.io
- BitHeader.HeaderSize - Enum Class in zombie.util.io
- BitHeaderBase() - Constructor for class zombie.util.io.BitHeader.BitHeaderBase
- BitHeaderRead - Interface in zombie.util.io
- BitHeaderWrite - Interface in zombie.util.io
- bitmap - Variable in class zombie.core.skinnedmodel.ModelManager
- bitmap() - Method in record class zombie.iso.worldgen.rules.Rule
-
Returns the value of the
bitmaprecord component. - Bits - Class in zombie.core.utils
- Bits() - Constructor for class zombie.core.utils.Bits
- Bits.CompareOption - Enum Class in zombie.core.utils
- BitSet - Class in zombie.entity.util
- BitSet() - Constructor for class zombie.entity.util.BitSet
- BitSet(int) - Constructor for class zombie.entity.util.BitSet
- BitSet(BitSet) - Constructor for class zombie.entity.util.BitSet
- BitStoreAll - Static variable in enum class zombie.entity.components.resources.ResourceChannel
- bitten() - Method in class zombie.characters.BodyDamage.BodyPart
- bitten() - Method in class zombie.characters.BodyDamage.BodyPartLast
- BITTERS - Static variable in class zombie.scripting.objects.ItemKey.Normal
- bJni - Variable in class zombie.iso.IsoLightSource
- black - Static variable in class zombie.core.Color
-
The fixed colour black
- black - Static variable in class zombie.core.ImmutableColor
- black - Static variable in class zombie.ui.UIManager
- Black - Static variable in class zombie.core.Colors
- BLACK_BEAUTY - Static variable in class zombie.scripting.objects.Book
- BLACK_CHESS_PIECES - Static variable in record class zombie.scripting.objects.ModelKey
- BLACK_CRAPPIE - Static variable in class zombie.scripting.objects.ItemKey.Food
- BLACK_CRAPPIE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BLACK_CRAPPIE_GROUND_BURNT - Static variable in record class zombie.scripting.objects.ModelKey
- BLACK_CRAPPIE_GROUND_COOKED - Static variable in record class zombie.scripting.objects.ModelKey
- BLACK_CRAPPIE_GROUND_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- BLACK_CRAPPIE_HAND_BIG - Static variable in record class zombie.scripting.objects.ModelKey
- BLACK_CRAPPIE_HAND_LITTLE - Static variable in record class zombie.scripting.objects.ModelKey
- BLACK_CRAPPIE_HAND_MEDIUM - Static variable in record class zombie.scripting.objects.ModelKey
- BLACK_FOREST_CAKE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BLACK_MAGIC_AND_HOW_TO_FIGHT_IT - Static variable in class zombie.scripting.objects.Book
- BLACK_ROBE - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BLACK_SAGE - Static variable in class zombie.scripting.objects.ItemKey.Food
- BLACK_SAGE - Static variable in record class zombie.scripting.objects.ModelKey
- BLACK_SAGE_BAG_SEED - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BLACK_SAGE_BAG_SEED_EMPTY - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BLACK_SAGE_DRIED - Static variable in class zombie.scripting.objects.ItemKey.Food
- BLACK_SAGE_GROWING_SEASON - Static variable in class zombie.scripting.objects.SeasonRecipe
- BLACK_SAGE_SEED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BLACK_SAGE_SEED_BAG_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BLACK_WIDOW_THE_KAITLIN_RYAN_MURDERS - Static variable in class zombie.scripting.objects.Book
- BLACKBEANS - Static variable in class zombie.scripting.objects.ItemKey.Food
- BLACKBEANS_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- blackedOutRoomFadeBlackness - Static variable in class zombie.iso.fboRenderChunk.FBORenderCell
- blackedOutRoomFadeDurationMs - Static variable in class zombie.iso.fboRenderChunk.FBORenderCell
- BLACKJACK_101 - Static variable in class zombie.scripting.objects.Book
- Blacklist - Enum constant in enum class zombie.entity.components.fluids.FluidFilter.FilterType
- Blacksmith - Static variable in class zombie.characters.skills.PerkFactory.Perks
- BLACKSMITH - Static variable in class zombie.scripting.objects.CharacterTrait
- BLACKSMITH_ANVIL - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BLACKSMITH_ANVIL - Static variable in record class zombie.scripting.objects.ModelKey
- BLACKSMITH_ANVIL_ASSEMBLED - Static variable in class zombie.scripting.objects.ItemKey.Moveable
- BLACKSMITH_ANVIL_UNTREATED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BLACKSMITH_ANVIL_UNTREATED - Static variable in record class zombie.scripting.objects.ModelKey
- BLACKSMITH2 - Static variable in class zombie.scripting.objects.CharacterTrait
- BLACKSMITHING - Enum constant in enum class zombie.scripting.objects.CraftRecipeCategory
- BLACKSMITHING - Enum constant in enum class zombie.scripting.objects.EntityCategory
- BLADE - Enum constant in enum class zombie.scripting.objects.CraftRecipeCategory
- BLADE - Static variable in class zombie.scripting.objects.ItemTag
- Blam(int, int) - Method in class zombie.iso.IsoChunk
- BlanchedAlmond - Static variable in class zombie.core.Colors
- BLAST_FURNACE - Static variable in record class zombie.scripting.objects.EntityKey
- BLASTFORCE - Static variable in class zombie.scripting.objects.ComicBook
- BLASTFORCE_UNLEASHED - Static variable in class zombie.scripting.objects.ComicBook
- Bleach - Enum constant in enum class zombie.entity.components.fluids.FluidType
- Bleach - Static variable in class zombie.entity.components.fluids.Fluid
- BLEACH - Static variable in record class zombie.scripting.objects.FluidKey
- BLEACH - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BLEACH_BOTTLE - Enum constant in enum class zombie.scripting.objects.EatType
- BLEACH_BOTTLE - Static variable in record class zombie.scripting.objects.ModelKey
- bleeding() - Method in class zombie.characters.BodyDamage.BodyPart
- BLEEDING - Static variable in class zombie.scripting.objects.MoodleType
- bleedingLevel - Variable in class zombie.characters.IsoPlayer
- Blend - Static variable in class zombie.core.opengl.GLState
- Blend - Static variable in class zombie.core.opengl.GLStateRenderThread
- blend2dPicker - Variable in class zombie.core.skinnedmodel.advancedanimation.AnimNode
- blendABGR(int, int) - Static method in class zombie.core.Color
- blendBGR(int, int) - Static method in class zombie.core.Color
- blendCurve - Variable in class zombie.core.skinnedmodel.advancedanimation.AnimNode
- blendCurve - Variable in class zombie.core.skinnedmodel.animation.AnimationTrack
- blendDest - Variable in class zombie.core.textures.TextureCombinerCommand
- blendDestA - Variable in class zombie.core.textures.TextureCombinerCommand
- BlendDirection - Enum Class in zombie.iso.worldgen.blending
- BlendFunc - Static variable in class zombie.core.opengl.GLState
- BlendFuncSeparate - Static variable in class zombie.core.opengl.GLState
- BlendFuncSeparate - Static variable in class zombie.core.opengl.GLStateRenderThread
- BlendIndexArray - Enum constant in enum class zombie.core.skinnedmodel.model.VertexBufferObject.VertexType
- blendIndices - Variable in class zombie.core.skinnedmodel.model.VertexPositionNormalTangentTextureSkin
- Blending - Class in zombie.iso.worldgen.blending
- Blending() - Constructor for class zombie.iso.worldgen.blending.Blending
- blendInTime - Variable in class zombie.core.skinnedmodel.advancedanimation.AnimTransition
- blendOutTime - Variable in class zombie.core.skinnedmodel.advancedanimation.AnimNode
- blendOutTime - Variable in class zombie.core.skinnedmodel.advancedanimation.AnimTransition
- blends2d - Variable in class zombie.core.skinnedmodel.advancedanimation.AnimNode
- blendSrc - Variable in class zombie.core.textures.TextureCombinerCommand
- blendSrcA - Variable in class zombie.core.textures.TextureCombinerCommand
- blendTexture - Static variable in class zombie.characters.Imposter
- BlendThenStart(Audio, float, String) - Method in class zombie.BaseSoundManager
- BlendThenStart(Audio, float, String) - Method in class zombie.DummySoundManager
- BlendThenStart(Audio, float, String) - Method in class zombie.SoundManager
- blendTime - Variable in class zombie.core.skinnedmodel.advancedanimation.AnimNode
- blendTris - Variable in class zombie.core.skinnedmodel.advancedanimation.AnimNode
- blendUseFbx - Variable in class zombie.debug.options.Animation
- BlendVolume(Audio, float) - Method in class zombie.BaseSoundManager
- BlendVolume(Audio, float) - Method in class zombie.DummySoundManager
- BlendVolume(Audio, float) - Method in class zombie.SoundManager
- BlendVolume(Audio, float, float) - Method in class zombie.BaseSoundManager
- BlendVolume(Audio, float, float) - Method in class zombie.DummySoundManager
- BlendVolume(Audio, float, float) - Method in class zombie.SoundManager
- blendWeight - Variable in class zombie.core.skinnedmodel.animation.TwistableBoneTransform
- BlendWeightArray - Enum constant in enum class zombie.core.skinnedmodel.model.VertexBufferObject.VertexType
- blendWeights - Variable in class zombie.core.skinnedmodel.model.VertexPositionNormalTangentTextureSkin
- BLESSINGS_FROM_THE_BIBLE - Static variable in class zombie.scripting.objects.Book
- BLINDMANS_BLUFF - Static variable in class zombie.scripting.objects.ComicBook
- blinkAlpha - Static variable in class zombie.core.Core
- blinkAlphaIncrease - Static variable in class zombie.core.Core
- Blit(RenderTarget) - Method in class zombie.core.rendering.RenderTarget
- Blit(RenderTarget, Shader) - Method in class zombie.core.rendering.RenderTarget
- blitDepth(float, float, float, float) - Method in class zombie.core.textures.TextureFBO
- blitDepth(float, float, float, float) - Method in class zombie.core.textures.TextureFBODepth
- Block() - Constructor for class zombie.scripting.ScriptParser.Block
- BLOCK - Static variable in class zombie.scripting.objects.ItemTag
- BLOCK_ANVIL - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BLOCK_ANVIL - Static variable in record class zombie.scripting.objects.ModelKey
- BLOCK_ANVIL_UNTREATED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BLOCK_MACE - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BLOCK_MACE - Static variable in record class zombie.scripting.objects.ModelKey
- BLOCK_MACE_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BLOCK_MACE_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BLOCK_MACE_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BLOCK_MACE_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BLOCK_MAUL - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BLOCK_MAUL - Static variable in record class zombie.scripting.objects.ModelKey
- BLOCK_MAUL_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BLOCK_MAUL_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BLOCK_MAUL_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BLOCK_MAUL_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BLOCK_RAIN - Static variable in class zombie.core.properties.TilePropertyKey
- BLOCK_SIGHT - Static variable in class zombie.core.properties.TilePropertyKey
- BLOCK_SIZE - Static variable in class zombie.iso.IsoChunk
- BlockCheck() - Method in class zombie.core.utils.UpdateLimit
- blocked(int, int, int) - Method in class zombie.vehicles.BaseVehicle
- blocked(Mover, int, int, int, int, int, int) - Method in class zombie.iso.IsoCell
- Blocked - Enum constant in enum class zombie.ai.states.ClimbSheetRopeState.ClimbStatus
- Blocked - Enum constant in enum class zombie.iso.IsoObject.VisionResult
- Blocked - Enum constant in enum class zombie.iso.LosUtil.TestResults
- Blocked - Enum constant in enum class zombie.network.WarManager.State
- blockedFor - Variable in class zombie.characters.animals.behavior.BaseAnimalBehavior
- blockedMemories - Variable in class zombie.ai.GameCharacterAIBrain
- blockMovement - Variable in class zombie.characters.animals.behavior.BaseAnimalBehavior
- blockMovementEtc - Variable in class zombie.characters.CharacterTimedActions.BaseAction
- BLOCKO_MAGAZINE - Static variable in class zombie.scripting.objects.Magazine
- BlockRain - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- BLOCKS_PLACEMENT - Static variable in class zombie.core.properties.TilePropertyKey
- blocksight - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- blockTurning - Variable in class zombie.characters.IsoGameCharacter
- BLONDIE - Static variable in class zombie.scripting.objects.PetName
- Blood - Enum constant in enum class zombie.entity.components.fluids.FluidType
- Blood - Static variable in class zombie.entity.components.fluids.Fluid
- BLOOD - Static variable in record class zombie.scripting.objects.FluidKey
- BLOOD_OR_GLORY - Static variable in class zombie.scripting.objects.Book
- BLOOD_SPLATTER - Static variable in record class zombie.scripting.objects.SoundKey
- BloodBodyPartType - Enum Class in zombie.characterTextures
-
Created by LEMMY on 7/1/2016.
- BloodClothingType - Enum Class in zombie.characterTextures
- bloodDecals - Variable in class zombie.debug.options.Terrain.RenderTiles
- bloodLevel - Variable in class zombie.characters.AttachedItems.AttachedModelName
- bloodLevel - Variable in class zombie.inventory.types.Clothing
- bloodLevel - Variable in class zombie.SandboxOptions
- bloodLocations - Variable in class zombie.characters.AttachedItems.AttachedWeaponDefinition
- bloodSplatAmount - Variable in class zombie.characters.IsoZombie
- bloodSplatLifespanDays - Variable in class zombie.network.ServerOptions
- bloodSplatLifespanDays - Variable in class zombie.SandboxOptions
- BloodSplatter - Enum constant in enum class zombie.network.PacketTypes.PacketType
- BLOODY_AXEOF_KARNTHE_SLAYER - Static variable in class zombie.scripting.objects.ComicBook
- BLOODY_NOSES_BROKEN_VOWS_THE_HECTOR_LOPEZ_STORY - Static variable in class zombie.scripting.objects.Book
- BLOODY_REDCOATS_THE_REVOLUTIONARY_WAR - Static variable in class zombie.scripting.objects.Book
- bloomEnd - Variable in class zombie.erosion.obj.ErosionObj
- BLOOMING_BROCCOLI_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BLOOMING_BROCCOLI_GROUND_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- bloomStart - Variable in class zombie.erosion.obj.ErosionObj
- BLOSSOM - Static variable in class zombie.scripting.objects.PetName
- BLOW_HARMONICA - Static variable in record class zombie.scripting.objects.SoundKey
- BLOW_TORCH - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- BLOW_TORCH - Static variable in class zombie.scripting.objects.ItemTag
- BLOW_TORCH - Static variable in record class zombie.scripting.objects.ModelKey
- BLOW_TORCH - Static variable in record class zombie.scripting.objects.SoundKey
- BLOW_WHISTLE - Static variable in record class zombie.scripting.objects.SoundKey
- BLOWER_FAN - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BLOWER_FAN - Static variable in class zombie.scripting.objects.ItemTag
- BLOWER_FAN - Static variable in record class zombie.scripting.objects.ModelKey
- BLOWN_AWAY_BY_BRILLIANCE_THE_Z_HURRICANES - Static variable in class zombie.scripting.objects.Book
- BLOWTORCH_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- blue - Static variable in class zombie.core.Color
-
The fixed colour blue
- blue - Static variable in class zombie.core.ImmutableColor
- Blue - Static variable in class zombie.core.Colors
- BLUE_CATFISH - Static variable in class zombie.scripting.objects.ItemKey.Food
- BLUE_CATFISH_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BLUE_CATFISH_GROUND_BURNT - Static variable in record class zombie.scripting.objects.ModelKey
- BLUE_CATFISH_GROUND_COOKED - Static variable in record class zombie.scripting.objects.ModelKey
- BLUE_CATFISH_GROUND_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- BLUE_CATFISH_HAND_BIG - Static variable in record class zombie.scripting.objects.ModelKey
- BLUE_CATFISH_HAND_LITTLE - Static variable in record class zombie.scripting.objects.ModelKey
- BLUE_CATFISH_HAND_MEDIUM - Static variable in record class zombie.scripting.objects.ModelKey
- BLUE_PEN - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BLUE_PEN - Static variable in class zombie.scripting.objects.ItemTag
- BLUE_TENT - Static variable in record class zombie.scripting.objects.ModelKey
- BLUEGILL - Static variable in class zombie.scripting.objects.ItemKey.Food
- BLUEGILL_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BLUEGILL_GROUND_BURNT - Static variable in record class zombie.scripting.objects.ModelKey
- BLUEGILL_GROUND_COOKED - Static variable in record class zombie.scripting.objects.ModelKey
- BLUEGILL_GROUND_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- BLUEGILL_HAND_BIG - Static variable in record class zombie.scripting.objects.ModelKey
- BLUEGILL_HAND_LITTLE - Static variable in record class zombie.scripting.objects.ModelKey
- BLUEGILL_HAND_MEDIUM - Static variable in record class zombie.scripting.objects.ModelKey
- BlueLight - Static variable in class zombie.core.properties.IsoPropertyType
- blueOscilator - Static variable in class zombie.iso.objects.IsoFireManager
- blueOscilatorRate - Static variable in class zombie.iso.objects.IsoFireManager
- blueOscilatorVal - Static variable in class zombie.iso.objects.IsoFireManager
- blueprint - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- BLUEPRINT - Static variable in class zombie.core.properties.TilePropertyKey
- BLUESN_JAZZ - Static variable in class zombie.scripting.objects.Magazine
- BlueViolet - Static variable in class zombie.core.Colors
- Blunt - Static variable in class zombie.characters.skills.PerkFactory.Perks
- BLUNT - Static variable in class zombie.scripting.objects.WeaponCategory
- blurShader - Static variable in class zombie.core.SceneShaderStore
- BlurShader - Class in zombie.viewCone
- BlurShader(String) - Constructor for class zombie.viewCone.BlurShader
- bm - Variable in class zombie.iso.objects.ShadowParams
- bmod - Variable in class zombie.characters.IsoGameCharacter.LightInfo
- bmod - Static variable in class zombie.iso.IsoGridSquare
- bmod - Static variable in class zombie.iso.IsoObject
- BOAR_TUSK - Static variable in record class zombie.scripting.objects.ModelKey
- BoardUpHouse - Enum constant in enum class zombie.ui.TutorialManager.Stage
- BOB_PIC - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOB_PIC - Static variable in record class zombie.scripting.objects.ModelKey
- BOBBER - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOBBER_MODEL - Static variable in record class zombie.scripting.objects.ModelKey
- body - Variable in class zombie.debug.options.Character.DebugOG.RagdollOG.RenderOG
- body - Variable in class zombie.scripting.entity.GameEntityTemplate
- body - Variable in class zombie.scripting.objects.VehicleTemplate
- Body - Enum constant in enum class zombie.audio.parameters.ParameterMeleeHitSurface.Material
- BODY_CATEGORY - Static variable in class zombie.characterTextures.CharacterSmartTexture
- BODY_COSTUME - Static variable in class zombie.scripting.objects.ItemBodyLocation
- BODY_HIT_GROUND - Static variable in record class zombie.scripting.objects.SoundKey
- BodyDamage - Class in zombie.characters.BodyDamage
- BodyDamage - Enum constant in enum class zombie.debug.DebugType
- BodyDamage(IsoGameCharacter) - Constructor for class zombie.characters.BodyDamage.BodyDamage
- BodyDamageSync - Class in zombie.network
- BodyDamageSync() - Constructor for class zombie.network.BodyDamageSync
- BodyDamageSync.Updater - Class in zombie.network
- BodyDamageUpdate - Enum constant in enum class zombie.network.PacketTypes.PacketType
- BodyDamageUpdatePacket - Class in zombie.network.packets
- BodyDamageUpdatePacket() - Constructor for class zombie.network.packets.BodyDamageUpdatePacket
- BODYGUARD - Static variable in class zombie.scripting.objects.Job
- BodyLocation - Class in zombie.characters.WornItems
- BodyLocation(BodyLocationGroup, ItemBodyLocation) - Constructor for class zombie.characters.WornItems.BodyLocation
- BodyLocationGroup - Class in zombie.characters.WornItems
- BodyLocationGroup(String) - Constructor for class zombie.characters.WornItems.BodyLocationGroup
- BodyLocations - Class in zombie.characters.WornItems
- BodyLocations() - Constructor for class zombie.characters.WornItems.BodyLocations
- BodyMaxTemp - Static variable in class zombie.iso.weather.Temperature
- BodyMinTemp - Static variable in class zombie.iso.weather.Temperature
- bodyModel - Variable in class zombie.characters.animals.AnimalDefinitions
- bodyModelFleece - Variable in class zombie.characters.animals.AnimalDefinitions
- bodyModelFleeceStr - Variable in class zombie.characters.animals.AnimalDefinitions
- bodyModelHeadless - Variable in class zombie.characters.animals.AnimalDefinitions
- bodyModelHeadlessStr - Variable in class zombie.characters.animals.AnimalDefinitions
- bodyModelSkel - Variable in class zombie.characters.animals.AnimalDefinitions
- bodyModelSkelNoHead - Variable in class zombie.characters.animals.AnimalDefinitions
- bodyModelSkelNoHeadStr - Variable in class zombie.characters.animals.AnimalDefinitions
- bodyModelSkelStr - Variable in class zombie.characters.animals.AnimalDefinitions
- bodyModelStr - Variable in class zombie.characters.animals.AnimalDefinitions
- bodyOutline - Variable in class zombie.ui.NewHealthPanel
- BodyParams() - Constructor for class zombie.core.skinnedmodel.DeadBodyAtlas.BodyParams
- bodyPart - Variable in class zombie.core.physics.BallisticsTarget.CombatDamageData
- bodyPart - Variable in class zombie.scripting.objects.RagdollAnchor
- BodyPart - Class in zombie.characters.BodyDamage
- BodyPart(BodyPartType, IsoGameCharacter) - Constructor for class zombie.characters.BodyDamage.BodyPart
- BODYPART_COUNT - Enum constant in enum class zombie.core.physics.RagdollBodyPart
- BODYPART_HEAD - Enum constant in enum class zombie.core.physics.RagdollBodyPart
- BODYPART_LEFT_LOWER_ARM - Enum constant in enum class zombie.core.physics.RagdollBodyPart
- BODYPART_LEFT_LOWER_LEG - Enum constant in enum class zombie.core.physics.RagdollBodyPart
- BODYPART_LEFT_UPPER_ARM - Enum constant in enum class zombie.core.physics.RagdollBodyPart
- BODYPART_LEFT_UPPER_LEG - Enum constant in enum class zombie.core.physics.RagdollBodyPart
- BODYPART_PELVIS - Enum constant in enum class zombie.core.physics.RagdollBodyPart
- BODYPART_RIGHT_LOWER_ARM - Enum constant in enum class zombie.core.physics.RagdollBodyPart
- BODYPART_RIGHT_LOWER_LEG - Enum constant in enum class zombie.core.physics.RagdollBodyPart
- BODYPART_RIGHT_UPPER_ARM - Enum constant in enum class zombie.core.physics.RagdollBodyPart
- BODYPART_RIGHT_UPPER_LEG - Enum constant in enum class zombie.core.physics.RagdollBodyPart
- BODYPART_SPINE - Enum constant in enum class zombie.core.physics.RagdollBodyPart
- BodyPartContacts - Class in zombie.characters.BodyDamage
- BodyPartContacts() - Constructor for class zombie.characters.BodyDamage.BodyPartContacts
- bodyPartIsSpiked(Integer) - Method in class zombie.characters.IsoGameCharacter
- bodyPartIsSpikedBehind(Integer) - Method in class zombie.characters.IsoGameCharacter
- BodyPartLast - Class in zombie.characters.BodyDamage
- BodyPartLast() - Constructor for class zombie.characters.BodyDamage.BodyPartLast
- BodyPartSync - Enum constant in enum class zombie.network.PacketTypes.PacketType
- BodyPartSyncPacket - Class in zombie.network.packets
- BodyPartSyncPacket() - Constructor for class zombie.network.packets.BodyPartSyncPacket
- bodyPartType - Variable in class zombie.ui.UI_BodyPart
- BodyPartType - Enum Class in zombie.characters.BodyDamage
- bodySinglePart - Variable in class zombie.debug.options.Character.DebugOG.RagdollOG.RenderOG
- BodyTexture() - Constructor for class zombie.core.skinnedmodel.DeadBodyAtlas.BodyTexture
- bodyToEat - Variable in class zombie.characters.IsoZombie
- bodyTypeDefault - Variable in class zombie.core.skinnedmodel.population.VoiceStyle
- BODYWORK - Enum constant in enum class zombie.scripting.objects.VehicleCategory
- BOILER_SUIT_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOILERSUIT - Static variable in class zombie.scripting.objects.ItemBodyLocation
- BOILERSUIT - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BOILERSUIT_BLUE_RED - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BOILERSUIT_FLYING - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BOILERSUIT_PRISONER - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BOILERSUIT_PRISONER_KHAKI - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BOILERSUIT_SWAT - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BOILERSUIT_YELLOW - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BOILING_FOOD - Static variable in record class zombie.scripting.objects.SoundKey
- BOINK - Static variable in class zombie.scripting.objects.Magazine
- BOLT_ACTION - Enum constant in enum class zombie.scripting.objects.WeaponReloadType
- BOLT_ACTION_NO_MAG - Enum constant in enum class zombie.scripting.objects.WeaponReloadType
- BOLT_BAT - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- BOLT_CUTTER_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BOLT_CUTTER_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BOLT_CUTTER_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BOLT_CUTTER_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BOLT_CUTTERS - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BOLT_CUTTERS - Static variable in class zombie.scripting.objects.ItemTag
- BOLT_CUTTERS - Static variable in record class zombie.scripting.objects.ModelKey
- bone - Variable in class zombie.scripting.objects.RagdollAnchor
- BONE - Static variable in record class zombie.scripting.objects.ModelKey
- BONE_BEAD_LARGE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BONE_BEAD_LARGE - Static variable in record class zombie.scripting.objects.ModelKey
- BONE_CLUB - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BONE_CLUB - Static variable in record class zombie.scripting.objects.ModelKey
- BONE_CLUB_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BONE_CLUB_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BONE_CLUB_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BONE_CLUB_SPIKED - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BONE_CLUB_SPIKED - Static variable in record class zombie.scripting.objects.ModelKey
- BONE_CLUB_SPIKED_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BONE_CLUB_SPIKED_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BONE_CLUB_SPIKED_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BONE_CLUB_SPIKED_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BONE_CLUB_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BONE_COUNT - Enum constant in enum class zombie.core.skinnedmodel.model.SkeletonBone
- BONE_HATCHET_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BONE_HATCHET_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BONE_HATCHET_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BONE_HATCHET_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BONE_SPIKE_WEAPON - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- BoneAxis - Enum Class in zombie.core.skinnedmodel.animation
- boneBindingA - Variable in class zombie.core.skinnedmodel.animation.AnimationBoneBindingPair
- boneBindingB - Variable in class zombie.core.skinnedmodel.animation.AnimationBoneBindingPair
- boneFracture - Variable in class zombie.SandboxOptions
- boneIds - Variable in class zombie.core.skinnedmodel.model.SkinningData.Buffers
- boneIndices - Variable in class zombie.core.skinnedmodel.model.SkinningData
- boneIndicesAttrib - Variable in class zombie.core.skinnedmodel.shader.Shader
- boneMatrices - Variable in class zombie.core.skinnedmodel.model.SkinningData.Buffers
- boneName - Variable in class zombie.core.skinnedmodel.advancedanimation.AnimBoneWeight
- boneName - Variable in class zombie.core.skinnedmodel.animation.AnimationBoneBinding
- boneName - Variable in class zombie.core.skinnedmodel.animation.Keyframe
- boneOffset - Variable in class zombie.core.skinnedmodel.model.SkinningData
- bones - Variable in class zombie.debug.options.Model.RenderOG
- BONES_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BoneToWorldCoords(IsoGameCharacter, int, Vector3) - Static method in class zombie.core.skinnedmodel.model.Model
- BoneToWorldCoords(AnimationPlayer, float, float, float, float, int, Vector3) - Static method in class zombie.core.skinnedmodel.model.Model
- BoneToWorldCoords(ModelSlotRenderData, int, Vector3) - Static method in class zombie.core.skinnedmodel.model.Model
- BoneTransform - Class in zombie.core.skinnedmodel.animation
- boneTransformData - Static variable in class zombie.core.physics.BallisticsTarget
- boneTransforms - Variable in class zombie.core.skinnedmodel.animation.AnimationPlayer
- boneWeights - Variable in class zombie.core.skinnedmodel.model.SkinningData.Buffers
- boneWeights - Variable in class zombie.scripting.objects.ModelScript
- boneWeightsAttrib - Variable in class zombie.core.skinnedmodel.shader.Shader
- BoneYDirectionToWorldCoords(IsoGameCharacter, int, Vector3, float) - Static method in class zombie.core.skinnedmodel.model.Model
- BoneZDirectionToWorldCoords(IsoGameCharacter, int, Vector3, float) - Static method in class zombie.core.skinnedmodel.model.Model
- bonusHealth - Variable in class zombie.iso.MultiStageBuilding.Stage
- bonusHealthSkill - Variable in class zombie.iso.MultiStageBuilding.Stage
- BOOB_TUBE - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BOOB_TUBE_SMALL - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BOOB_TUBE_SMALL_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- Book - Class in zombie.scripting.objects
- BOOK - Enum constant in enum class zombie.scripting.objects.ReadType
- BOOK - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK - Static variable in class zombie.scripting.objects.Registries
- BOOK_12 - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_12_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_13 - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_13_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_14 - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_14_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_ADVENTURE_NON_FICTION - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_AIMING_1 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_AIMING_2 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_AIMING_3 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_AIMING_4 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_AIMING_5 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_AIMING_SET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOOK_ART - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_BASEBALL - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_BIBLE - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_BIOGRAPHY - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_BLACKSMITH_1 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_BLACKSMITH_2 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_BLACKSMITH_3 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_BLACKSMITH_4 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_BLACKSMITH_5 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_BLACKSMITH_SET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOOK_BLUE - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_BLUE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_BONFIRE - Static variable in class zombie.scripting.objects.Book
- BOOK_BROWN - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_BROWN_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_BUSINESS - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_BUTCHERING_1 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_BUTCHERING_2 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_BUTCHERING_3 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_BUTCHERING_4 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_BUTCHERING_5 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_BUTCHERING_SET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOOK_CARPENTRY_1 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_CARPENTRY_2 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_CARPENTRY_3 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_CARPENTRY_4 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_CARPENTRY_5 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_CARPENTRY_SET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOOK_CARVING_1 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_CARVING_2 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_CARVING_3 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_CARVING_4 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_CARVING_5 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_CARVING_SET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOOK_CHILDS - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_CINEMA - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_CLASSIC - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_CLASSIC_FICTION - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_CLASSIC_NONFICTION - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_CLOSED_12_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_CLOSED_13_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_CLOSED_14_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_CLOSED_BLUE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_CLOSED_BROWN_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_CLOSED_DARK_CYAN_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_CLOSED_DARK_PURPLE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_CLOSED_GREEN_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_CLOSED_GREY_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_CLOSED_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_CLOSED_LIGHT_BLUE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_CLOSED_LIGHT_GREEN_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_CLOSED_PURPLE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_CLOSED_RED_PINK_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_CLOSED_TINT - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_CLOSED_YELLOW_BROWN_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_CLOSED_YELLOW_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_COMPUTER - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_COOKING_1 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_COOKING_2 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_COOKING_3 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_COOKING_4 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_COOKING_5 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_COOKING_SET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOOK_CRIME_FICTION - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_DARK_CYAN - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_DARK_CYAN_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_DARK_PURPLE - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_DARK_PURPLE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_ELECTRICIAN_1 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_ELECTRICIAN_2 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_ELECTRICIAN_3 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_ELECTRICIAN_4 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_ELECTRICIAN_5 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_ELECTRICIAN_SET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOOK_FANCY_BIBLE - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FANCY_CLASSIC - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FANCY_CLASSIC_FICTION - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FANCY_CLASSIC_NONFICTION - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FANCY_CLOSED - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_FANCY_HAND - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_FANCY_HISTORY - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FANCY_LEGAL - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FANCY_MEDICAL - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FANCY_MILITARY_HISTORY - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FANCY_OCCULT - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FANCY_PHILOSOPHY - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FANCY_POLITICS - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FANCY_PROP - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOOK_FANCY_RELIGION - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FANTASY - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FARMING - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FARMING_1 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FARMING_2 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FARMING_3 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FARMING_4 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FARMING_5 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FARMING_SET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOOK_FASHION - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FICTION - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FIRST_AID_1 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FIRST_AID_2 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FIRST_AID_3 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FIRST_AID_4 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FIRST_AID_5 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FIRST_AID_SET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOOK_FISHING_1 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FISHING_2 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FISHING_3 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FISHING_4 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FISHING_5 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FISHING_SET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOOK_FLINT_KNAPPING_1 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FLINT_KNAPPING_2 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FLINT_KNAPPING_3 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FLINT_KNAPPING_4 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FLINT_KNAPPING_5 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FLINT_KNAPPING_SET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOOK_FORAGING_1 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FORAGING_2 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FORAGING_3 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FORAGING_4 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FORAGING_5 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_FORAGING_SET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOOK_GENERAL_NON_FICTION - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_GENERAL_REFERENCE - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_GLASSMAKING_1 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_GLASSMAKING_2 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_GLASSMAKING_3 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_GLASSMAKING_4 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_GLASSMAKING_5 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_GLASSMAKING_SET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOOK_GOLF - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_GREEN - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_GREEN_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_GREY - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_GREY_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_HISTORY - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_HORROR - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_HUSBANDRY_1 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_HUSBANDRY_2 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_HUSBANDRY_3 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_HUSBANDRY_4 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_HUSBANDRY_5 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_HUSBANDRY_SET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOOK_LEGAL - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_LIGHT_BLUE - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_LIGHT_BLUE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_LIGHT_GREEN - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_LIGHT_GREEN_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_LITERARY_FICTION - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_LONG_BLADE_1 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_LONG_BLADE_2 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_LONG_BLADE_3 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_LONG_BLADE_4 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_LONG_BLADE_5 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_LONG_BLADE_SET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOOK_MAINTENANCE_1 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_MAINTENANCE_2 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_MAINTENANCE_3 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_MAINTENANCE_4 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_MAINTENANCE_5 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_MAINTENANCE_SET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOOK_MASONRY_1 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_MASONRY_2 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_MASONRY_3 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_MASONRY_4 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_MASONRY_5 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_MASONRY_SET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOOK_MECHANIC_1 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_MECHANIC_2 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_MECHANIC_3 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_MECHANIC_4 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_MECHANIC_5 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_MECHANICS_SET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOOK_MEDICAL - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_METAL_WELDING_1 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_METAL_WELDING_2 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_METAL_WELDING_3 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_METAL_WELDING_4 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_METAL_WELDING_5 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_METAL_WELDING_SET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOOK_MILITARY - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_MILITARY_HISTORY - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_MUSIC - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_NATURE - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_OCCULT - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_OPEN_TINT - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_PHILOSOPHY - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_POLICING - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_POLITICS - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_POTTERY_1 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_POTTERY_2 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_POTTERY_3 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_POTTERY_4 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_POTTERY_5 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_POTTERY_SET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOOK_PROP - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOOK_PURPLE - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_PURPLE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_QUACKERY - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_RED_PINK - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_RED_PINK_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_RELIGION - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_RELOADING_1 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_RELOADING_2 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_RELOADING_3 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_RELOADING_4 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_RELOADING_5 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_RELOADING_SET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOOK_RICH - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_ROMANCE - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_SAD_NON_FICTION - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_SCHOOL_TEXTBOOK - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_SCI_FI - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_SCIENCE - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_SLIPCASE - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_SPORTS - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_SUBJECT - Static variable in class zombie.scripting.objects.Registries
- BOOK_TAILORING_1 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_TAILORING_2 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_TAILORING_3 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_TAILORING_4 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_TAILORING_5 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_TAILORING_SET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOOK_THRILLER - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_TRACKING_1 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_TRACKING_2 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_TRACKING_3 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_TRACKING_4 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_TRACKING_5 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_TRACKING_SET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOOK_TRAPPING_1 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_TRAPPING_2 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_TRAPPING_3 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_TRAPPING_4 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_TRAPPING_5 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_TRAPPING_SET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOOK_TRAVEL - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_WESTERN - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BOOK_YELLOW - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_YELLOW_BROWN - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_YELLOW_BROWN_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOOK_YELLOW_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOOKS_STANDING_UP_TO_BULLIES - Static variable in class zombie.scripting.objects.Book
- BookSubject - Class in zombie.scripting.objects
- bookSubjects - Variable in class zombie.scripting.objects.Item
- bookSubjects() - Method in class zombie.scripting.objects.Book
- Bool - Enum constant in enum class zombie.core.rendering.ShaderParameter.ParameterTypes
- Bool() - Constructor for class zombie.entity.components.attributes.AttributeInstance.Bool
- BOOL - Enum constant in enum class zombie.core.skinnedmodel.advancedanimation.AnimCondition.Type
- BOOL_IS_SNOW - Static variable in class zombie.iso.weather.ClimateManager
- BOOL_MAX - Static variable in class zombie.iso.IsoPuddles
- BOOL_MAX - Static variable in class zombie.iso.weather.ClimateManager
- Boolean - Enum constant in enum class zombie.core.skinnedmodel.advancedanimation.AnimationVariableType
- Boolean - Enum constant in enum class zombie.entity.components.attributes.AttributeValueType
- Boolean - Enum constant in enum class zombie.network.packets.VariableSyncPacket.VariableType
- Boolean - Enum constant in enum class zombie.scripting.ui.XuiVarType
- Boolean() - Constructor for class zombie.util.lambda.Invokers.Params0.Boolean
- Boolean() - Constructor for class zombie.util.lambda.Invokers.Params1.Boolean
- Boolean() - Constructor for class zombie.util.lambda.Invokers.Params2.Boolean
- BooleanConfigOption - Class in zombie.config
- BooleanConfigOption(String, boolean) - Constructor for class zombie.config.BooleanConfigOption
- BooleanDebugOption - Class in zombie.debug
- BooleanDebugOption(String, boolean) - Constructor for class zombie.gameStates.AnimationViewerState.BooleanDebugOption
- BooleanDebugOption(String, boolean) - Constructor for class zombie.gameStates.DebugChunkState.BooleanDebugOption
- BooleanDebugOption(String, boolean) - Constructor for class zombie.gameStates.SeamEditorState.BooleanDebugOption
- BooleanDebugOption(String, boolean) - Constructor for class zombie.gameStates.SpriteModelEditorState.BooleanDebugOption
- BooleanDebugOption(String, boolean) - Constructor for class zombie.gameStates.TileGeometryState.BooleanDebugOption
- BooleanDebugOption(String, boolean) - Constructor for class zombie.popman.ZombiePopulationRenderer.BooleanDebugOption
- BooleanDebugOption(String, boolean, boolean) - Constructor for class zombie.debug.BooleanDebugOption
- BooleanDebugOption(ArrayList, String, boolean) - Constructor for class zombie.iso.areas.isoregion.IsoRegionsRenderer.BooleanDebugOption
- BooleanDebugOption(ArrayList, String, boolean, int) - Constructor for class zombie.iso.areas.isoregion.IsoRegionsRenderer.BooleanDebugOption
- BooleanGrid - Class in zombie.core.utils
-
Boolean grid
- BooleanGrid(int, int) - Constructor for class zombie.core.utils.BooleanGrid
-
C'tor
- BooleanSandboxOption(SandboxOptions, String, boolean) - Constructor for class zombie.SandboxOptions.BooleanSandboxOption
- BooleanServerOption(ServerOptions, String, boolean) - Constructor for class zombie.network.ServerOptions.BooleanServerOption
- booleanVariables - Variable in class zombie.network.packets.character.PlayerPacket
- booleanVariables - Variable in class zombie.network.packets.character.ZombiePacket
- boolValue - Variable in class zombie.core.skinnedmodel.advancedanimation.AnimCondition
- boolValue - Variable in class zombie.network.packets.VariableSyncPacket
- BOOSTS_FLU_RECOVERY - Static variable in class zombie.scripting.objects.ItemTag
- Boot(IsoSpriteManager) - Static method in class zombie.erosion.ErosionGlobals
- BOOTS_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- borderColor - Variable in class zombie.scripting.ui.XuiScript
- borderColorHl - Variable in class zombie.scripting.ui.XuiScript
- borderColorHlInv - Variable in class zombie.scripting.ui.XuiScript
- borderColorHlVal - Variable in class zombie.scripting.ui.XuiScript
- BorderFinder - Class in zombie.pathfind.extra
- BorderFinder(int, int, int, int, IsoWorld) - Constructor for class zombie.pathfind.extra.BorderFinder
- BorderFinderRenderer - Class in zombie.pathfind.extra
- borderInput - Variable in class zombie.scripting.ui.XuiScript
- borderInvalid - Variable in class zombie.scripting.ui.XuiScript
- borderLocked - Variable in class zombie.scripting.ui.XuiScript
- borderOutput - Variable in class zombie.scripting.ui.XuiScript
- borders - Variable in class zombie.pathfind.VehiclePoly
- BorderSetting() - Constructor for class zombie.iso.sprite.shapers.FloorShaperDeDiamond.Settings.BorderSetting
- BorderSetting(float, float, float, float) - Constructor for class zombie.iso.sprite.shapers.FloorShaperDeDiamond.Settings.BorderSetting
- BorderStatus - Enum Class in zombie.pathfind.extra
- borderThickness - Variable in class zombie.iso.sprite.shapers.SpritePadding.IsoPaddingSettings.IsoBorderSetting
- borderThicknessDown - Variable in class zombie.iso.sprite.shapers.FloorShaperAttachedSprites.Settings.ASBorderSetting
- borderThicknessDown - Variable in class zombie.iso.sprite.shapers.FloorShaperDeDiamond.Settings.BorderSetting
- borderThicknessLeftRight - Variable in class zombie.iso.sprite.shapers.FloorShaperAttachedSprites.Settings.ASBorderSetting
- borderThicknessLeftRight - Variable in class zombie.iso.sprite.shapers.FloorShaperDeDiamond.Settings.BorderSetting
- borderThicknessUp - Variable in class zombie.iso.sprite.shapers.FloorShaperAttachedSprites.Settings.ASBorderSetting
- borderThicknessUp - Variable in class zombie.iso.sprite.shapers.FloorShaperDeDiamond.Settings.BorderSetting
- borderValid - Variable in class zombie.scripting.ui.XuiScript
- BORED - Static variable in class zombie.characters.Moodles.MoodleStat
- BORED - Static variable in class zombie.scripting.objects.MoodleType
- BOREDOM - Static variable in class zombie.characters.CharacterStat
- boredomChange - Variable in class zombie.scripting.objects.Item
- boredomDecreaseRate - Static variable in class zombie.ZomboidGlobals
- boredomIncreaseRate - Static variable in class zombie.ZomboidGlobals
- BORIS - Static variable in class zombie.scripting.objects.PetName
- BORIS_BADGER - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOTH - Enum constant in enum class zombie.scripting.objects.CoverType
- BOTH_SIDES_OF_THE_LAW - Static variable in class zombie.scripting.objects.Book
- BOTTLE - Enum constant in enum class zombie.scripting.objects.EatType
- BOTTLE_CRAFTED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOTTLE_CRAFTED_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOTTLE_OPENER - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOTTLE_OPENER - Static variable in class zombie.scripting.objects.ItemTag
- BOTTLE_OPENER - Static variable in record class zombie.scripting.objects.ModelKey
- BOTTLE_OPENER_KEYCHAIN - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOTTLE_OPENER_KEYCHAIN - Static variable in record class zombie.scripting.objects.ModelKey
- bottom - Variable in class zombie.characters.UnderwearDefinition.OutfitUnderwearDefinition
- bottom() - Method in class zombie.pathfind.VehicleRect
- Bottom - Enum constant in enum class zombie.gizmo.View
- BOTTOM_LEFT - Static variable in class zombie.core.textures.NinePatchTexture
- BOTTOM_LEVEL - Static variable in class zombie.iso.IsoChunkMap
- BOTTOM_MIDDLE - Static variable in class zombie.core.textures.NinePatchTexture
- BOTTOM_RIGHT - Static variable in class zombie.core.textures.NinePatchTexture
- BottomLeft - Enum constant in enum class zombie.scripting.ui.VectorPosAlign
- BottomMiddle - Enum constant in enum class zombie.scripting.ui.VectorPosAlign
- bottomOfLevelTransition - Static variable in class zombie.pathfind.highLevel.HLGlobals
- BottomRight - Enum constant in enum class zombie.scripting.ui.VectorPosAlign
- BOUILLION_CUBE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOUILLON_CUBE - Static variable in class zombie.scripting.objects.ItemKey.Food
- BoundedQueue<E> - Class in zombie.core.utils
- BoundedQueue(int) - Constructor for class zombie.core.utils.BoundedQueue
- BoundingBox(Vector2d, Vector2d) - Constructor for class zombie.worldMap.MapProjection.BoundingBox
- bounds - Variable in class zombie.debug.options.Model.RenderOG
- bounds - Variable in class zombie.iso.areas.IsoBuilding
- bounds - Variable in class zombie.iso.areas.IsoRoom
- bounds() - Method in class zombie.pathfind.VehicleCluster
- boundShader - Variable in class zombie.debug.DebugOptions.Checks
- boundTextures - Variable in class zombie.debug.DebugOptions.Checks
- BOURBON - Enum constant in enum class zombie.scripting.objects.EatType
- BOW_TIE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOWL - Enum constant in enum class zombie.scripting.objects.PourType
- BOWL - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOWL - Static variable in class zombie.scripting.objects.ItemTag
- BOWL - Static variable in record class zombie.scripting.objects.ModelKey
- BOWL_BRAIN_TAN - Static variable in record class zombie.scripting.objects.ModelKey
- BOWL_CRAFTED_FIRED - Static variable in record class zombie.scripting.objects.ModelKey
- BOWL_CRAFTED_FIRED_FLUID - Static variable in record class zombie.scripting.objects.ModelKey
- BOWL_CRAFTED_UNFIRED - Static variable in record class zombie.scripting.objects.ModelKey
- BOWL_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOWL_GROUND_FLUID - Static variable in record class zombie.scripting.objects.ModelKey
- BOWL_OF_GLAZE - Static variable in record class zombie.scripting.objects.ModelKey
- BOWL_PASTA_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOWL_RAMEN_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOWL_RAMEN_GROUND_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- BOWL_RICE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOWL_SALAD_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOWL_SOUP_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOWL_SOUP_GROUND_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- BOWL_TWO_HANDS - Enum constant in enum class zombie.scripting.objects.EatType
- BOWLED_UNDER_MY_SIDE_OF_THE_STORY - Static variable in class zombie.scripting.objects.Book
- BOWLING_BALL_BAG_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOWLING_GREEN_POST - Static variable in class zombie.scripting.objects.OldNewspaper
- BOWLING_PIN - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BOWLING_PIN - Static variable in record class zombie.scripting.objects.ModelKey
- BOWLING_PIN_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BOWLING_PIN_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BOWLING_PIN_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BOWLING_PIN_NAILS - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BOWLING_PIN_NAILS - Static variable in record class zombie.scripting.objects.ModelKey
- BOWLING_PIN_NAILS_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BOWLING_PIN_NAILS_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BOWLING_PIN_NAILS_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BOWLING_PIN_NAILS_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BOWLING_PIN_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- Box() - Constructor for class zombie.tileDepth.TileGeometryFile.Box
- BOX_223 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOX_308 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOX_556 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOX_OF_38SPECIAL - Static variable in record class zombie.scripting.objects.ModelKey
- BOX_OF_44MAGNUM - Static variable in record class zombie.scripting.objects.ModelKey
- BOX_OF_45AUTO - Static variable in record class zombie.scripting.objects.ModelKey
- BOX_OF_FISHING_HOOKS - Static variable in record class zombie.scripting.objects.ModelKey
- BOX_OF_JARS - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BOX_OF_JARS - Static variable in record class zombie.scripting.objects.ModelKey
- BOX_OF_ROUNDS_OPEN_ALL - Static variable in record class zombie.scripting.objects.SoundKey
- BOX_OF_ROUNDS_OPEN_ONE - Static variable in record class zombie.scripting.objects.SoundKey
- BOX_OF_ROUNDS_PLACE_ALL - Static variable in record class zombie.scripting.objects.SoundKey
- BOX_OF_ROUNDS_PLACE_ONE - Static variable in record class zombie.scripting.objects.SoundKey
- BOX_OF_SHELLS_OPEN_ALL - Static variable in record class zombie.scripting.objects.SoundKey
- BOX_OF_SHELLS_OPEN_ONE - Static variable in record class zombie.scripting.objects.SoundKey
- BOX_OF_SHELLS_PLACE_ALL - Static variable in record class zombie.scripting.objects.SoundKey
- BOX_OF_SHELLS_PLACE_ONE - Static variable in record class zombie.scripting.objects.SoundKey
- BOX_OF_SHOT_GUN_SHELLS - Static variable in record class zombie.scripting.objects.ModelKey
- BOX_OF_SPARKLERS - Static variable in record class zombie.scripting.objects.ModelKey
- BoxedStaticValues - Class in zombie.core
- BoxedStaticValues() - Constructor for class zombie.core.BoxedStaticValues
- BOXER - Static variable in class zombie.scripting.objects.PetName
- BOXERS_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOXERS_HEARTS - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BOXERS_HEARTS_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOXERS_RED_STRIPES - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BOXERS_RED_STRIPES_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOXERS_SILK_BLACK - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BOXERS_SILK_BLACK - Static variable in record class zombie.scripting.objects.ModelKey
- BOXERS_SILK_RED - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BOXERS_SILK_RED - Static variable in record class zombie.scripting.objects.ModelKey
- BOXERS_WHITE - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BOXING_GLOVES_BLUE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BOXING_GLOVES_RED_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BPS_LIMIT_BY_CONGESTION_CONTROL - Static variable in class zombie.core.znet.ZNetStatistics
- BPS_LIMIT_BY_OUTGOING_BANDWIDTH_LIMIT - Static variable in class zombie.core.znet.ZNetStatistics
- bpsLimitByCongestionControl - Variable in class zombie.core.znet.ZNetStatistics
- bpsLimitByCongestionControl - Variable in class zombie.network.statistics.data.NetworkStatistic
- bpsLimitByOutgoingBandwidthLimit - Variable in class zombie.core.znet.ZNetStatistics
- bpsLimitByOutgoingBandwidthLimit - Variable in class zombie.network.statistics.data.NetworkStatistic
- BRA_ANIMAL_PRINT_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BRA_BLACK_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BRA_FRILLY_BLACK_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BRA_FRILLY_PINK_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BRA_FRILLY_RED_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BRA_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BRA_STRAPLESS_ANIMAL_PRINT - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BRA_STRAPLESS_ANIMAL_PRINT_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BRA_STRAPLESS_BLACK - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BRA_STRAPLESS_BLACK_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BRA_STRAPLESS_FRILLY_BLACK - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BRA_STRAPLESS_FRILLY_BLACK_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BRA_STRAPLESS_FRILLY_PINK - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BRA_STRAPLESS_FRILLY_PINK_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BRA_STRAPLESS_FRILLY_RED - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BRA_STRAPLESS_FRILLY_RED_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BRA_STRAPLESS_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BRA_STRAPLESS_HIDE - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BRA_STRAPLESS_RED_SPOTS - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BRA_STRAPLESS_RED_SPOTS_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BRA_STRAPLESS_WHITE - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BRA_STRAPS_ANIMAL_PRINT - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BRA_STRAPS_BLACK - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BRA_STRAPS_FRILLY_BLACK - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BRA_STRAPS_FRILLY_PINK - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BRA_STRAPS_FRILLY_RED - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BRA_STRAPS_HIDE - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BRA_STRAPS_WHITE - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BRACELET_BANGLE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BRACELET_BANGLE_LEFT_GOLD - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BRACELET_BANGLE_LEFT_SILVER - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BRACELET_BANGLE_RIGHT_GOLD - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BRACELET_BANGLE_RIGHT_SILVER - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BRACELET_BANGLE_SILVER_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BRACELET_CHAIN_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BRACELET_CHAIN_LEFT_GOLD - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BRACELET_CHAIN_LEFT_SILVER - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BRACELET_CHAIN_RIGHT_GOLD - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BRACELET_CHAIN_RIGHT_SILVER - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BRACELET_CHAIN_SILVER_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BRACELET_FRIENDSHIP_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BRACELET_LEFT_FRIENDSHIP_TINT - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BRACELET_RIGHT_FRIENDSHIP_TINT - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- brain - Variable in class zombie.characters.IsoAIModule
- BRAIN_TAN - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BRAIN_TAN - Static variable in class zombie.scripting.objects.ItemTag
- brake - Variable in class zombie.core.physics.CarController.ClientControls
- brake(boolean) - Method in class zombie.core.physics.CarController
- BRAKE - Enum constant in enum class zombie.scripting.objects.VehiclePart
- BRAKE - Static variable in class zombie.scripting.objects.ItemTag
- BRAKE - Static variable in record class zombie.scripting.objects.VehicleTemplateKey
- BRAKE_DISK - Static variable in record class zombie.scripting.objects.ModelKey
- BRAKE_FRONT_LEFT - Enum constant in enum class zombie.scripting.objects.VehiclePart
- BRAKE_FRONT_RIGHT - Enum constant in enum class zombie.scripting.objects.VehiclePart
- BRAKE_REAR_LEFT - Enum constant in enum class zombie.scripting.objects.VehiclePart
- BRAKE_REAR_RIGHT - Enum constant in enum class zombie.scripting.objects.VehiclePart
- brakeOn - Variable in class zombie.core.physics.CarController
- BRAKES - Enum constant in enum class zombie.scripting.objects.VehicleCategory
- brakingForce - Variable in class zombie.core.physics.CarController
- BRANCH_BROKEN - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BRANCH_BROKEN_NAILS - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BRANDENBURG_BUGLE - Static variable in class zombie.scripting.objects.OldNewspaper
- BRANDENBURG_FD - Static variable in class zombie.scripting.objects.Flier
- BRANDY - Static variable in record class zombie.scripting.objects.FluidKey
- BRANDY - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BRANDY - Static variable in class zombie.scripting.objects.PetName
- BRANDY_BOTTLE - Static variable in record class zombie.scripting.objects.ModelKey
- BRASH - Static variable in class zombie.scripting.objects.Magazine
- BRASS_INGOT - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BRASS_INGOT - Static variable in record class zombie.scripting.objects.ModelKey
- BRASS_INSTRUMENTS_FOR_BEGINNERS - Static variable in class zombie.scripting.objects.Book
- BRASS_NAMEPLATE - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BRASS_NAMEPLATE - Static variable in record class zombie.scripting.objects.ModelKey
- BRASS_NAMEPLATE_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BRASS_NAMEPLATE_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BRASS_NAMEPLATE_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BRASS_NAMEPLATE_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BRASS_PIECES - Static variable in record class zombie.scripting.objects.ModelKey
- BRASS_SCRAP - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BRASS_SCRAP - Static variable in record class zombie.scripting.objects.ModelKey
- BRAT_PENS_HOUSEOF_IDEAS - Static variable in class zombie.scripting.objects.ComicBook
- BRAVE - Static variable in class zombie.scripting.objects.CharacterTrait
- BRAVELY_INTO_PERIL - Static variable in class zombie.scripting.objects.ComicBook
- BRAVO_ROMEO_ECHO_NOVEMBER - Static variable in class zombie.scripting.objects.Book
- BRAWLER - Static variable in class zombie.scripting.objects.CharacterTrait
- BREAD - Enum constant in enum class zombie.scripting.objects.FoodType
- BREAD - Static variable in record class zombie.scripting.objects.EvolvedRecipeKey
- BREAD - Static variable in record class zombie.scripting.objects.EvolvedRecipeTemplateKey
- BREAD - Static variable in class zombie.scripting.objects.ItemKey.Food
- BREAD - Static variable in record class zombie.scripting.objects.ModelKey
- BREAD_DOUGH - Static variable in class zombie.scripting.objects.ItemKey.Food
- BREAD_DOUGH - Static variable in record class zombie.scripting.objects.ModelKey
- BREAD_DOUGH_COOKED - Static variable in record class zombie.scripting.objects.ModelKey
- BREAD_KNIFE - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BREAD_KNIFE - Static variable in record class zombie.scripting.objects.ModelKey
- BREAD_KNIFE_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BREAD_KNIFE_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BREAD_KNIFE_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BREAD_KNIFE_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BREAD_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- BREAD_SLICES - Static variable in class zombie.scripting.objects.ItemKey.Food
- BREAD_SLICES - Static variable in record class zombie.scripting.objects.ModelKey
- BREAD_SLICES_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- BREAD_SLICES_TOAST - Static variable in record class zombie.scripting.objects.ModelKey
- BREAD_SLICES_TOAST_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- BREAK_BARRICADE_METAL - Static variable in record class zombie.scripting.objects.SoundKey
- BREAK_BARRICADE_PLANK - Static variable in record class zombie.scripting.objects.SoundKey
- BREAK_DOOR - Static variable in record class zombie.scripting.objects.SoundKey
- BREAK_FIBER - Static variable in class zombie.scripting.objects.ItemTag
- BREAK_FISHING_LINE - Static variable in record class zombie.scripting.objects.SoundKey
- BREAK_FURNITURE - Static variable in record class zombie.scripting.objects.SoundKey
- BREAK_FURNITURE_CERAMIC - Static variable in record class zombie.scripting.objects.SoundKey
- BREAK_FURNITURE_METAL - Static variable in record class zombie.scripting.objects.SoundKey
- BREAK_GLASS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- BREAK_GLASS_ITEM - Static variable in record class zombie.scripting.objects.SoundKey
- BREAK_LOCK_ON_WINDOW - Static variable in record class zombie.scripting.objects.SoundKey
- BREAK_METAL_ITEM - Static variable in record class zombie.scripting.objects.SoundKey
- BREAK_OBJECT - Static variable in record class zombie.scripting.objects.SoundKey
- BREAK_ON_SMITHING - Static variable in class zombie.scripting.objects.ItemTag
- BREAK_PLANT - Static variable in record class zombie.scripting.objects.SoundKey
- BREAK_WHEN_WET - Static variable in class zombie.scripting.objects.ItemTag
- BREAK_WOOD_ITEM - Static variable in record class zombie.scripting.objects.SoundKey
- BreakBarricade - Enum constant in enum class zombie.ui.TutorialManager.Stage
- breakConnection(Connection) - Method in class zombie.pathfind.PolygonalMap2
- breakConnection(Node, Node) - Method in class zombie.pathfind.PolygonalMap2
- breakConstraint(boolean, boolean) - Method in class zombie.vehicles.BaseVehicle
- breakGlass(InventoryItem) - Static method in class zombie.scripting.logic.RecipeCodeOnTest
- BREAKING_NEWS - Static variable in class zombie.scripting.objects.Book
- breakingObjects() - Method in class zombie.vehicles.BaseVehicle
- breakpoint() - Static method in class zombie.Lua.LuaManager.GlobalObject
- BREBuilding - Class in zombie.buildingRooms
- BREBuilding() - Constructor for class zombie.buildingRooms.BREBuilding
- breed - Variable in class zombie.characters.animals.datas.AnimalData
- breed - Variable in class zombie.network.packets.character.AnimalPacket
- breeds - Variable in class zombie.characters.animals.AnimalDefinitions
- BRERoom - Class in zombie.buildingRooms
- Brick - Enum constant in enum class zombie.audio.parameters.ParameterBulletHitSurface.Material
- Brick - Enum constant in enum class zombie.iso.enums.MaterialType
- BRICK_DOOR_FRAME_LVL_1 - Static variable in record class zombie.scripting.objects.EntityKey
- BRICK_DOOR_FRAME_LVL_2 - Static variable in record class zombie.scripting.objects.EntityKey
- BRICK_FENCE_LVL_2 - Static variable in record class zombie.scripting.objects.EntityKey
- BRICK_FLOOR_LVL_1 - Static variable in record class zombie.scripting.objects.EntityKey
- BRICK_PALLET - Static variable in record class zombie.scripting.objects.EntityKey
- BRICK_TOYS - Static variable in record class zombie.scripting.objects.ModelKey
- BRICK_WALL_LVL_1 - Static variable in record class zombie.scripting.objects.EntityKey
- BRICK_WALL_LVL_2 - Static variable in record class zombie.scripting.objects.EntityKey
- BRICK_WINDOW_FRAME_LVL_1 - Static variable in record class zombie.scripting.objects.EntityKey
- BRICK_WINDOW_FRAME_LVL_2 - Static variable in record class zombie.scripting.objects.EntityKey
- BRICKLAYER - Static variable in class zombie.scripting.objects.ComicBook
- BRICKTOYS - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BRIDEOF_THE_CACTUS - Static variable in class zombie.scripting.objects.ComicBook
- BRIEF - Static variable in class zombie.scripting.objects.Magazine
- BRIEFCASE - Static variable in class zombie.scripting.objects.ItemKey.Container
- BRIEFCASE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BRIEFCASE_MONEY - Static variable in class zombie.scripting.objects.ItemKey.Container
- BRIEFS_ANIMAL_PRINTS - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BRIEFS_BURLAP - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BRIEFS_DENIM - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BRIEFS_GARBAGE - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BRIEFS_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BRIEFS_HIDE - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BRIEFS_RAG - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BRIEFS_SMALL_TRUNKS_BLACK - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BRIEFS_SMALL_TRUNKS_BLUE - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BRIEFS_SMALL_TRUNKS_RED - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BRIEFS_SMALL_TRUNKS_WHITE_TINT - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BRIEFS_TARP - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BRIEFS_WHITE - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- brighter() - Method in class zombie.core.Color
-
Make a brighter instance of this colour
- brighter() - Method in class zombie.core.ImmutableColor
- brighter(float) - Method in class zombie.core.Color
-
Make a brighter instance of this colour
- brighter(float) - Method in class zombie.core.ImmutableColor
- bringToTop() - Method in class zombie.ui.AtomUI
- bringToTop() - Method in class zombie.ui.UIElement
- BringToTop(UIElement) - Method in class zombie.ui.UIElement
- BRITISH_PREMIER_LEAGUE_SOCCER_91 - Static variable in class zombie.scripting.objects.Book
- BRITISH_PREMIER_LEAGUE_SOCCER_92 - Static variable in class zombie.scripting.objects.Book
- BROADCAST_EMERGENCY - Static variable in record class zombie.scripting.objects.SoundKey
- BROADLEAF_PLANTAIN_BAG_SEED - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BROADLEAF_PLANTAIN_BAG_SEED_EMPTY - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BROADLEAF_PLANTAIN_GROWING_SEASON - Static variable in class zombie.scripting.objects.SeasonRecipe
- BROADLEAF_PLANTAIN_SEED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BROADLEAF_PLANTAIN_SEED_BAG_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BROCCOLI - Static variable in class zombie.scripting.objects.ItemKey.Food
- BROCCOLI_BAG_SEED_2 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BROCCOLI_BAG_SEED_2_EMPTY - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BROCCOLI_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BROCCOLI_GROUND_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- BROCCOLI_GROWING_SEASON - Static variable in class zombie.scripting.objects.SeasonRecipe
- BROCCOLI_SEED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BROCCOLI_SEED_BAG_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- Brochure - Class in zombie.scripting.objects
- BROCHURE - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BROCHURE - Static variable in record class zombie.scripting.objects.ModelKey
- BROCHURE - Static variable in class zombie.scripting.objects.Registries
- BROKEN_ACOUSTIC_GUITAR_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_ACOUSTIC_GUITAR_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_ACOUSTIC_GUITAR_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_ACOUSTIC_GUITAR_NECK_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_ACOUSTIC_GUITAR_NECK_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_ACOUSTIC_GUITAR_NECK_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_ACOUSTIC_GUITAR_NECK_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_ACOUSTIC_GUITAR_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_BANJO_NECK_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_BANJO_NECK_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_BANJO_NECK_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_BANJO_NECK_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_BASEBALL_BAT_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_BASEBALL_BAT_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_BASEBALL_BAT_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_BASEBALL_BAT_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_CRUDE_SWORD_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_CRUDE_SWORD_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_CRUDE_SWORD_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_CRUDE_SWORD_STAB - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_CRUDE_SWORD_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_ELECTRIC_BASS_NECK_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_ELECTRIC_BASS_NECK_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_ELECTRIC_BASS_NECK_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_ELECTRIC_BASS_NECK_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_ELECTRIC_GUITAR_NECK_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_ELECTRIC_GUITAR_NECK_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_ELECTRIC_GUITAR_NECK_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_ELECTRIC_GUITAR_NECK_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_FIELD_HOCKEY_STICK_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_FIELD_HOCKEY_STICK_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_FIELD_HOCKEY_STICK_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_FIELD_HOCKEY_STICK_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_FISHING_NET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BROKEN_FISHING_NET - Static variable in record class zombie.scripting.objects.ModelKey
- BROKEN_GARDEN_TOOL_HANDLE_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_GARDEN_TOOL_HANDLE_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_GARDEN_TOOL_HANDLE_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_GARDEN_TOOL_HANDLE_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_GLASS - Static variable in class zombie.scripting.objects.ItemKey.Moveable
- BROKEN_GLASS - Static variable in class zombie.scripting.objects.ItemTag
- BROKEN_JENKINS - Static variable in class zombie.scripting.objects.Book
- BROKEN_KATANA_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_KATANA_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_KATANA_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_KATANA_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_LARGE_BRANCH_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_LARGE_BRANCH_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_LARGE_BRANCH_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_LARGE_BRANCH_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_LONG_HANDLE_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_LONG_HANDLE_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_LONG_HANDLE_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_LONG_HANDLE_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_LONG_STICK_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_LONG_STICK_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_LONG_STICK_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_LONG_STICK_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_NAIL_LARGE_BRANCH_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_NAIL_LARGE_BRANCH_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_NAIL_LARGE_BRANCH_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_NAIL_LARGE_BRANCH_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_NAIL_LONG_HANDLE_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_NAIL_LONG_HANDLE_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_NAIL_LONG_HANDLE_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_NAIL_LONG_HANDLE_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_NAIL_SPIKED_FIELD_HOCKEY_STICK_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_NAIL_SPIKED_FIELD_HOCKEY_STICK_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_NAIL_SPIKED_FIELD_HOCKEY_STICK_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_NAIL_SPIKED_FIELD_HOCKEY_STICK_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_NAILED_BASEBALL_BAT_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_NAILED_BASEBALL_BAT_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_NAILED_BASEBALL_BAT_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_NAILED_BASEBALL_BAT_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_SCRAP_SWORD_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_SCRAP_SWORD_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_SCRAP_SWORD_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_SCRAP_SWORD_STAB - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_SCRAP_SWORD_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_SWORD_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_SWORD_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_SWORD_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_SWORD_STAB - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_SWORD_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_WEAPON - Enum constant in enum class zombie.scripting.objects.ItemDisplayCategory
- BROKEN_WOODEN_STICK_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_WOODEN_STICK_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_WOODEN_STICK_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BROKEN_WOODEN_STICK_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BrokenFences - Class in zombie.iso
- BrokenFences() - Constructor for class zombie.iso.BrokenFences
- brokenTwigsChance - Variable in class zombie.characters.animals.MigrationGroupDefinitions
- brokenTwigsChance - Variable in class zombie.characters.animals.VirtualAnimal
- BROOKS_LIBRARY - Static variable in class zombie.scripting.objects.Flier
- BROOM - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BROOM - Static variable in record class zombie.scripting.objects.ModelKey
- BROOM_BARBED_WIRE - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BROOM_BARBED_WIRE - Static variable in record class zombie.scripting.objects.ModelKey
- BROOM_BARBED_WIRE_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BROOM_BARBED_WIRE_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BROOM_BARBED_WIRE_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BROOM_BARBED_WIRE_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BROOM_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BROOM_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BROOM_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BROOM_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BROOM_TWIG - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BROOM_TWIG - Static variable in record class zombie.scripting.objects.ModelKey
- BROTT_AUCTION - Static variable in class zombie.scripting.objects.Flier
- Brown - Static variable in class zombie.core.Colors
- BRUCE - Static variable in class zombie.scripting.objects.PetName
- BRUCEY_SOUPS - Static variable in class zombie.scripting.objects.Business
- BRUISER - Static variable in class zombie.scripting.objects.ComicBook
- BRUISERS - Static variable in class zombie.scripting.objects.ComicBook
- BRUNO - Static variable in class zombie.scripting.objects.PetName
- BRUSH - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BRUSH - Static variable in record class zombie.scripting.objects.ModelKey
- BRUSH_TOOL - Enum constant in enum class zombie.characters.CheatType
- BRUSSEL_SPROUTS - Static variable in class zombie.scripting.objects.ItemKey.Food
- BRUSSEL_SPROUTS - Static variable in record class zombie.scripting.objects.ModelKey
- BRUSSEL_SPROUTS_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- bSeen() - Method in interface zombie.iso.IsoGridSquare.ILighting
- bSeen() - Method in class zombie.iso.IsoGridSquare.Lighting
- bSeen() - Method in class zombie.iso.LightingJNI.JNILighting
- bSeen() - Method in class zombie.network.ServerLOS.ServerLighting
- bSeen(boolean) - Method in interface zombie.iso.IsoGridSquare.ILighting
- bSeen(boolean) - Method in class zombie.iso.IsoGridSquare.Lighting
- bSeen(boolean) - Method in class zombie.iso.LightingJNI.JNILighting
- bSeen(boolean) - Method in class zombie.network.ServerLOS.ServerLighting
- bSettingChunk - Static variable in class zombie.iso.IsoChunkMap
- BSTOOLS_SCHEMATIC - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BTN_0 - Static variable in class zombie.input.Mouse
- BTN_1 - Static variable in class zombie.input.Mouse
- BTN_2 - Static variable in class zombie.input.Mouse
- BTN_3 - Static variable in class zombie.input.Mouse
- BTN_4 - Static variable in class zombie.input.Mouse
- BTN_5 - Static variable in class zombie.input.Mouse
- BTN_6 - Static variable in class zombie.input.Mouse
- BTN_7 - Static variable in class zombie.input.Mouse
- BTN_OFFSET - Static variable in class zombie.input.Mouse
- BUBBLE - Static variable in class zombie.scripting.objects.PetName
- BUBBLES - Static variable in class zombie.scripting.objects.PetName
- BUCK - Static variable in class zombie.scripting.objects.PetName
- Bucket - Class in zombie.core.bucket
- Bucket() - Constructor for class zombie.core.bucket.Bucket
- BUCKET - Enum constant in enum class zombie.scripting.objects.EatType
- BUCKET - Enum constant in enum class zombie.scripting.objects.PourType
- BUCKET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BUCKET - Static variable in class zombie.scripting.objects.ItemTag
- BUCKET - Static variable in record class zombie.scripting.objects.ModelKey
- BUCKET_CARVED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BUCKET_CARVED - Static variable in record class zombie.scripting.objects.ModelKey
- BUCKET_CARVED_CLAY_CEMENT - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- BUCKET_CARVED_CONCRETE - Static variable in record class zombie.scripting.objects.ModelKey
- BUCKET_CARVED_CONCRETE_FULL - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- BUCKET_CARVED_CONCRETE_HAND - Static variable in record class zombie.scripting.objects.ModelKey
- BUCKET_CARVED_FLUID - Static variable in record class zombie.scripting.objects.ModelKey
- BUCKET_CARVED_HAND - Static variable in record class zombie.scripting.objects.ModelKey
- BUCKET_CARVED_HAND_FLUID - Static variable in record class zombie.scripting.objects.ModelKey
- BUCKET_CARVED_PLASTER - Static variable in record class zombie.scripting.objects.ModelKey
- BUCKET_CARVED_PLASTER_FULL - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- BUCKET_CARVED_PLASTER_HAND - Static variable in record class zombie.scripting.objects.ModelKey
- BUCKET_CARVED_WALLPAPER_PASTE - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- BUCKET_CLAY_CEMENT - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- BUCKET_CONCRETE_FULL - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- BUCKET_EMPTY - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BUCKET_FORGED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BUCKET_FORGED - Static variable in record class zombie.scripting.objects.ModelKey
- BUCKET_FORGED_FLUID - Static variable in record class zombie.scripting.objects.ModelKey
- BUCKET_FORGED_FULL_SOUP - Static variable in record class zombie.scripting.objects.ModelKey
- BUCKET_FORGED_FULL_SOUP_HAND - Static variable in record class zombie.scripting.objects.ModelKey
- BUCKET_FORGED_HAND - Static variable in record class zombie.scripting.objects.ModelKey
- BUCKET_FORGED_HAND_FLUID - Static variable in record class zombie.scripting.objects.ModelKey
- BUCKET_FULL_CONCRETE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BUCKET_FULL_PLASTER_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BUCKET_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BUCKET_GROUND_FLUID - Static variable in record class zombie.scripting.objects.ModelKey
- BUCKET_LARGE_WOOD - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BUCKET_LARGE_WOOD - Static variable in record class zombie.scripting.objects.ModelKey
- BUCKET_LARGE_WOOD_FLUID - Static variable in record class zombie.scripting.objects.ModelKey
- BUCKET_LARGE_WOOD_FULL_HAND - Static variable in record class zombie.scripting.objects.ModelKey
- BUCKET_LARGE_WOOD_HAND - Static variable in record class zombie.scripting.objects.ModelKey
- BUCKET_LARGE_WOOD_HAND_FLUID - Static variable in record class zombie.scripting.objects.ModelKey
- BUCKET_MACE_METAL - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BUCKET_MACE_METAL - Static variable in record class zombie.scripting.objects.ModelKey
- BUCKET_MACE_METAL_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BUCKET_MACE_METAL_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BUCKET_MACE_METAL_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BUCKET_MACE_METAL_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BUCKET_MACE_WOOD - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BUCKET_MACE_WOOD - Static variable in record class zombie.scripting.objects.ModelKey
- BUCKET_MACE_WOODEN_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BUCKET_MACE_WOODEN_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BUCKET_MACE_WOODEN_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BUCKET_MACE_WOODEN_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BUCKET_OF_SOUP - Static variable in class zombie.scripting.objects.ItemKey.Food
- BUCKET_OF_SOUP - Static variable in record class zombie.scripting.objects.ModelKey
- BUCKET_OF_STEW - Static variable in class zombie.scripting.objects.ItemKey.Food
- BUCKET_PLASTER_FULL - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- BUCKET_WALLPAPER_PASTE - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- BUCKET_WATER_DEBUG - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BUCKET_WOOD - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BUCKET_WOOD - Static variable in record class zombie.scripting.objects.ModelKey
- BUCKET_WOOD_FLUID - Static variable in record class zombie.scripting.objects.ModelKey
- BUCKET_WOOD_HAND - Static variable in record class zombie.scripting.objects.ModelKey
- BUCKET_WOOD_HAND_FLUID - Static variable in record class zombie.scripting.objects.ModelKey
- BucketManager - Class in zombie.core.bucket
- BucketManager() - Constructor for class zombie.core.bucket.BucketManager
- BucketRoot - Class in zombie.scripting.itemConfig
- BucketRoot(RootType, String) - Constructor for class zombie.scripting.itemConfig.BucketRoot
- BucketRootScript - Class in zombie.scripting.itemConfig.script
- BucketRootScript() - Constructor for class zombie.scripting.itemConfig.script.BucketRootScript
- BUCKLE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BUCKLE - Static variable in class zombie.scripting.objects.ItemTag
- BUCKLE - Static variable in record class zombie.scripting.objects.ModelKey
- BUCKSHOT - Static variable in class zombie.scripting.objects.PetName
- BUD - Static variable in class zombie.scripting.objects.PetName
- BUDDY - Static variable in class zombie.scripting.objects.PetName
- buffer - Variable in class zombie.core.rendering.RenderTarget
- buffer - Variable in class zombie.core.skinnedmodel.model.VertexBufferObject.VertexArray
- buffer - Variable in class zombie.network.ZomboidNetData
- buffer - Variable in class zombie.spnetwork.ZomboidNetData
- bufferData(ByteBuffer) - Method in class zombie.core.VBO.GLVertexBufferObject
- BufferedRandomAccessFile - Class in zombie.util
- BufferedRandomAccessFile(File, String, int) - Constructor for class zombie.util.BufferedRandomAccessFile
- BufferedRandomAccessFile(String, String, int) - Constructor for class zombie.util.BufferedRandomAccessFile
- buffers - Variable in class zombie.core.skinnedmodel.model.SkinningData
- Buffers(List, float[], List) - Constructor for class zombie.core.skinnedmodel.model.SkinningData.Buffers
- bufferSizeVertices - Variable in class zombie.core.opengl.SharedVertexBufferObjects
- BufferUtils - Class in zombie.core.utils
- BufferUtils() - Constructor for class zombie.core.utils.BufferUtils
- BUG - Enum constant in enum class zombie.scripting.objects.ItemDisplayCategory
- build() - Method in class zombie.core.Styles.AbstractStyle
-
Description copied from interface: Style
- build() - Method in interface zombie.core.Styles.Style
-
If not rendering a sprite, then we perform a build() to create GeometryData Later, render() is called, with a vertex offset position and index offset position.
- Build - Enum constant in enum class zombie.characters.CharacterActionAnims
- Build(String) - Static method in class zombie.scripting.itemConfig.VariableBuilder
- Build(String) - Method in interface zombie.text.templating.ITemplateBuilder
- Build(String) - Static method in class zombie.text.templating.TemplateText
- Build(String) - Method in class zombie.text.templating.TemplateTextBuilder
- Build(String, KahluaTableImpl) - Method in interface zombie.text.templating.ITemplateBuilder
- Build(String, KahluaTableImpl) - Static method in class zombie.text.templating.TemplateText
- Build(String, KahluaTableImpl) - Method in class zombie.text.templating.TemplateTextBuilder
- Build(String, IReplaceProvider) - Method in interface zombie.text.templating.ITemplateBuilder
- Build(String, IReplaceProvider) - Static method in class zombie.text.templating.TemplateText
- Build(String, IReplaceProvider) - Method in class zombie.text.templating.TemplateTextBuilder
- BUILD - Enum constant in enum class zombie.characters.CheatType
- BUILD_BARBED_WIRE_FENCE - Static variable in record class zombie.scripting.objects.TimedActionKey
- BUILD_BY_TYING_HIGH - Static variable in record class zombie.scripting.objects.TimedActionKey
- BUILD_BY_TYING_LOW - Static variable in record class zombie.scripting.objects.TimedActionKey
- BUILD_BY_TYING_MEDIUM - Static variable in record class zombie.scripting.objects.TimedActionKey
- BUILD_CAIRN - Static variable in record class zombie.scripting.objects.TimedActionKey
- BUILD_CAMPFIRE - Static variable in record class zombie.scripting.objects.TimedActionKey
- BUILD_FENCE_CAIRN - Static variable in record class zombie.scripting.objects.SoundKey
- BUILD_FENCE_GRAVELBAG - Static variable in record class zombie.scripting.objects.SoundKey
- BUILD_FENCE_GRAVELBAG_FOLEY - Static variable in record class zombie.scripting.objects.SoundKey
- BUILD_FENCE_SANDBAG - Static variable in record class zombie.scripting.objects.SoundKey
- BUILD_FENCE_SANDBAG_FOLEY - Static variable in record class zombie.scripting.objects.SoundKey
- BUILD_LOW_HAMMER - Static variable in record class zombie.scripting.objects.TimedActionKey
- BUILD_LOW_METAL - Static variable in record class zombie.scripting.objects.TimedActionKey
- BUILD_LOW_NO_TOOL - Static variable in record class zombie.scripting.objects.TimedActionKey
- BUILD_METAL_STRUCTURE_LARGE_POLE_FENCE - Static variable in record class zombie.scripting.objects.SoundKey
- BUILD_METAL_STRUCTURE_LARGE_WIRED_FENCE - Static variable in record class zombie.scripting.objects.SoundKey
- BUILD_METAL_STRUCTURE_MEDIUM - Static variable in record class zombie.scripting.objects.SoundKey
- BUILD_METAL_STRUCTURE_MEDIUM - Static variable in record class zombie.scripting.objects.TimedActionKey
- BUILD_METAL_STRUCTURE_SCRAP - Static variable in record class zombie.scripting.objects.TimedActionKey
- BUILD_METAL_STRUCTURE_SMALL - Static variable in record class zombie.scripting.objects.SoundKey
- BUILD_METAL_STRUCTURE_SMALL - Static variable in record class zombie.scripting.objects.TimedActionKey
- BUILD_METAL_STRUCTURE_SMALL_POLE_FENCE - Static variable in record class zombie.scripting.objects.SoundKey
- BUILD_METAL_STRUCTURE_SMALL_SCRAP - Static variable in record class zombie.scripting.objects.SoundKey
- BUILD_METAL_STRUCTURE_SMALL_WIRED_FENCE - Static variable in record class zombie.scripting.objects.SoundKey
- BUILD_METAL_STRUCTURE_WALL_FRAME - Static variable in record class zombie.scripting.objects.SoundKey
- BUILD_POLE_FENCE - Static variable in record class zombie.scripting.objects.TimedActionKey
- BUILD_POLE_FENCE_SMALL - Static variable in record class zombie.scripting.objects.TimedActionKey
- BUILD_SANDBAG_WALL - Static variable in record class zombie.scripting.objects.TimedActionKey
- BUILD_WALL_HAMMER - Static variable in record class zombie.scripting.objects.TimedActionKey
- BUILD_WALL_METAL - Static variable in record class zombie.scripting.objects.TimedActionKey
- BUILD_WALL_NO_TOOL - Static variable in record class zombie.scripting.objects.TimedActionKey
- BUILD_WIRE_FENCE - Static variable in record class zombie.scripting.objects.TimedActionKey
- BUILD_WOODEN_STRUCTURE_LARGE - Static variable in record class zombie.scripting.objects.SoundKey
- BUILD_WOODEN_STRUCTURE_MEDIUM - Static variable in record class zombie.scripting.objects.SoundKey
- BUILD_WOODEN_STRUCTURE_MEDIUM - Static variable in record class zombie.scripting.objects.TimedActionKey
- BUILD_WOODEN_STRUCTURE_SMALL - Static variable in record class zombie.scripting.objects.SoundKey
- BUILD_WOODEN_STRUCTURE_SMALL - Static variable in record class zombie.scripting.objects.TimedActionKey
- BUILD_YOUR_OWN_ROBOT - Static variable in class zombie.scripting.objects.Book
- BuildAction - Class in zombie.core
- BuildAction - Enum constant in enum class zombie.network.PacketTypes.PacketType
- BuildAction() - Constructor for class zombie.core.BuildAction
- BuildActionPacket - Class in zombie.network.packets
- BuildActionPacket() - Constructor for class zombie.network.packets.BuildActionPacket
- buildBoneHierarchy(SkinningData) - Method in class zombie.core.skinnedmodel.model.SkinningBoneHierarchy
- BuildBuckets() - Method in class zombie.scripting.itemConfig.ItemConfig
- buildDate - Static variable in class zombie.GitVersion
- buildDate - Static variable in class zombie.SvnVersion
- buildDescription - Static variable in class zombie.GitVersion
- buildDescription - Static variable in class zombie.SvnVersion
- BuildEdges() - Method in class zombie.core.collision.Polygon
- BUILDER - Static variable in class zombie.scripting.objects.Job
- buildHeader(StringBuilder) - Method in class zombie.core.skinnedmodel.animation.debug.AnimationNodeRecordingFrame
- buildID - Static variable in class zombie.GitVersion
- buildID - Static variable in class zombie.SvnVersion
- building - Variable in class zombie.iso.areas.BuildingScore
- building - Variable in class zombie.iso.areas.IsoRoom
- building - Variable in class zombie.iso.RoomDef
- BUILDING_GENERIC - Static variable in record class zombie.scripting.objects.SoundKey
- BUILDING_KEY - Static variable in class zombie.scripting.objects.ItemTag
- buildingByMetaId - Variable in class zombie.iso.IsoMetaCell
- buildingDef - Static variable in class zombie.iso.areas.isoregion.metagrid.Pools
- BuildingDef - Class in zombie.iso
- BuildingDef() - Constructor for class zombie.iso.BuildingDef
- BuildingDef(boolean) - Constructor for class zombie.iso.BuildingDef
- buildingDefList - Variable in class zombie.iso.NewMapBinaryFile.Header
- BuildingID - Class in zombie.iso
- BuildingID() - Constructor for class zombie.iso.BuildingID
- buildingList - Variable in class zombie.iso.IsoCell
- BuildingRoomsDrawer - Class in zombie.buildingRooms
- BuildingRoomsDrawer() - Constructor for class zombie.buildingRooms.BuildingRoomsDrawer
- BuildingRoomsEditor - Class in zombie.buildingRooms
- BuildingRoomsEditor() - Constructor for class zombie.buildingRooms.BuildingRoomsEditor
- buildings - Variable in class zombie.iso.IsoMetaCell
- buildings - Variable in class zombie.iso.IsoMetaGrid
- buildings - Variable in class zombie.pot.POTLotHeader
- buildingsChanged() - Static method in class zombie.iso.LightingJNI
- BuildingScore - Class in zombie.iso.areas
- BuildingScore(IsoBuilding) - Constructor for class zombie.iso.areas.BuildingScore
- buildingsToDo - Static variable in class zombie.core.stash.StashSystem
- buildingX - Variable in class zombie.core.stash.Stash
- buildingX - Variable in class zombie.core.stash.StashBuilding
- buildingY - Variable in class zombie.core.stash.Stash
- buildingY - Variable in class zombie.core.stash.StashBuilding
- BuildLogic - Class in zombie.entity.components.build
- BuildLogic(IsoGameCharacter, CraftBench, IsoObject) - Constructor for class zombie.entity.components.build.BuildLogic
- BuildLow - Enum constant in enum class zombie.characters.CharacterActionAnims
- buildTime - Static variable in class zombie.GitVersion
- buildTime - Static variable in class zombie.SvnVersion
- buildTree(List, WordsFilter.WordType) - Method in class zombie.core.WordsFilter
- BULK_UP_WITH_PROTEIN - Static variable in class zombie.scripting.objects.Book
- BULL_BODY - Static variable in record class zombie.scripting.objects.ModelKey
- BULL_HEAD_ANGUS - Static variable in class zombie.scripting.objects.ItemKey.Food
- BULL_HEAD_BLACK - Static variable in record class zombie.scripting.objects.ModelKey
- BULL_HEAD_BLACK_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- BULL_HEAD_BROWN - Static variable in record class zombie.scripting.objects.ModelKey
- BULL_HEAD_BROWN_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- BULL_HEAD_HOLSTEIN - Static variable in class zombie.scripting.objects.ItemKey.Food
- BULL_HEAD_SIMMENTAL - Static variable in class zombie.scripting.objects.ItemKey.Food
- BULL_HEAD_WHITE - Static variable in record class zombie.scripting.objects.ModelKey
- BULL_HEAD_WHITE_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- BULL_HEADLESS - Static variable in record class zombie.scripting.objects.ModelKey
- BULL_SKELETON - Static variable in record class zombie.scripting.objects.ModelKey
- BULL_SKELETON_NO_HEAD - Static variable in record class zombie.scripting.objects.ModelKey
- BULL_SKULL - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BULL_SKULL - Static variable in record class zombie.scripting.objects.ModelKey
- BULL_SKULL_WALL - Static variable in class zombie.scripting.objects.ItemKey.Moveable
- Bullet - Class in zombie.core.physics
- Bullet() - Constructor for class zombie.core.physics.Bullet
- BULLET - Static variable in class zombie.scripting.objects.PetName
- BULLET_HIT_BODY - Static variable in record class zombie.scripting.objects.SoundKey
- BULLET_IMPACT - Static variable in record class zombie.scripting.objects.SoundKey
- BULLET_VEST_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BulletDamage - Static variable in class zombie.statistics.StatisticName
- bulletHitArmourSound - Variable in class zombie.scripting.objects.Item
- BULLETS_223 - Static variable in class zombie.scripting.objects.AmmoType
- BULLETS_223 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BULLETS_308 - Static variable in class zombie.scripting.objects.AmmoType
- BULLETS_308 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BULLETS_38 - Static variable in class zombie.scripting.objects.AmmoType
- BULLETS_38 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BULLETS_38_BOX - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BULLETS_38_CARTON - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BULLETS_38_SPECIAL - Static variable in record class zombie.scripting.objects.ModelKey
- BULLETS_44 - Static variable in class zombie.scripting.objects.AmmoType
- BULLETS_44 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BULLETS_44_BOX - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BULLETS_44_CARTON - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BULLETS_45 - Static variable in class zombie.scripting.objects.AmmoType
- BULLETS_45 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BULLETS_45_BOX - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BULLETS_45_CARTON - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BULLETS_556 - Static variable in class zombie.scripting.objects.AmmoType
- BULLETS_556 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BULLETS_9MM - Static variable in class zombie.scripting.objects.AmmoType
- BULLETS_9MM - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BULLETS_9MM_BOX - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BULLETS_9MM_CARTON - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BulletsChanceHit - Static variable in class zombie.statistics.StatisticName
- BulletsChanceMissed - Static variable in class zombie.statistics.StatisticName
- BulletsDamageIgnored - Static variable in class zombie.statistics.StatisticName
- bulletTracers - Variable in class zombie.iso.fboRenderChunk.FBORenderDebugOptions
- BulletVariables() - Constructor for class zombie.core.physics.CarController.BulletVariables
- BULLHORN - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- Bumped - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
- BumpedState - Class in zombie.ai.states
- BumpedState() - Constructor for class zombie.ai.states.BumpedState
- bumpNbr - Variable in class zombie.characters.IsoGameCharacter
- BUNNY - Enum constant in enum class zombie.scripting.objects.ItemDisplayCategory
- BUNNY_EARS_BLACK_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BUNNY_EARS_WHITE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BUNNY_SUIT_BLACK - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BUNNY_SUIT_BLACK_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BUNNY_SUIT_PINK - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BUNNY_SUIT_PINK_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BUNNY_TAIL - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- BUNNY_TAIL_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BUNS_HAMBURGER - Static variable in class zombie.scripting.objects.ItemKey.Food
- BUNS_HAMBURGER - Static variable in record class zombie.scripting.objects.ModelKey
- BUNS_HAMBURGER_SINGLE - Static variable in class zombie.scripting.objects.ItemKey.Food
- BUNS_HAMBURGER_SINGLE - Static variable in record class zombie.scripting.objects.ModelKey
- BUNS_HOTDOG - Static variable in class zombie.scripting.objects.ItemKey.Food
- BUNS_HOTDOG - Static variable in record class zombie.scripting.objects.ModelKey
- BUNS_HOTDOG_SINGLE - Static variable in class zombie.scripting.objects.ItemKey.Food
- BUNS_HOTDOG_SINGLE - Static variable in record class zombie.scripting.objects.ModelKey
- BUpdateUserData(long, String, int) - Static method in class zombie.core.znet.SteamGameServer
- BURGER - Static variable in record class zombie.scripting.objects.EvolvedRecipeKey
- BURGER - Static variable in record class zombie.scripting.objects.EvolvedRecipeTemplateKey
- BURGER - Static variable in class zombie.scripting.objects.ItemKey.Food
- BURGER - Static variable in record class zombie.scripting.objects.ModelKey
- BURGER_2 - Static variable in record class zombie.scripting.objects.EvolvedRecipeKey
- BURGER_FLIPPER - Static variable in class zombie.scripting.objects.CharacterProfession
- BURGER_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BURGER_GROUND_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- BURGER_RECIPE - Static variable in class zombie.scripting.objects.ItemKey.Food
- BURGLAR - Static variable in class zombie.scripting.objects.CharacterProfession
- BURGLAR - Static variable in class zombie.scripting.objects.CharacterTrait
- BurglarClimbingBonus - Static variable in class zombie.characters.traits.CharacterTraits
- BurglarStrengthBonus - Static variable in class zombie.characters.traits.CharacterTraits
- BURLAP_BAG - Static variable in class zombie.scripting.objects.ItemTag
- BURLAP_PIECE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BURLAP_PIECE - Static variable in record class zombie.scripting.objects.ModelKey
- BurlyWood - Static variable in class zombie.core.Colors
- Burn() - Method in class zombie.iso.IsoGridSquare
- Burn() - Method in class zombie.iso.objects.IsoDeadBody
- Burn(boolean) - Method in class zombie.iso.IsoGridSquare
- BURN_WOOD - Enum constant in enum class zombie.scripting.objects.CraftRecipeTag
- burnCorpse(IsoDeadBody) - Method in class zombie.characters.IsoGameCharacter
- BurnCorpse - Enum constant in enum class zombie.network.PacketTypes.PacketType
- BurnCorpsePacket - Class in zombie.network.packets.actions
- BurnCorpsePacket() - Constructor for class zombie.network.packets.actions.BurnCorpsePacket
- Burned - Enum constant in enum class zombie.characters.IsoZombie.ZombieSound
- BURNED_OBJECT_EXPLODED - Static variable in record class zombie.scripting.objects.SoundKey
- burnedCorpsesToday - Variable in class zombie.network.statistics.data.ConnectionQueueStatistic
- burning - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- BURNING - Static variable in class zombie.core.properties.TilePropertyKey
- BURNING_FLESH - Static variable in record class zombie.scripting.objects.SoundKey
- BURNT_CAKE - Static variable in class zombie.scripting.objects.Book
- BURNT_OUT - Static variable in class zombie.core.properties.TilePropertyKey
- BURNT_TILE - Static variable in class zombie.core.properties.TilePropertyKey
- BurnTick() - Method in class zombie.iso.IsoGridSquare
- burntOut - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- burntTile - Variable in class zombie.iso.sprite.IsoSprite
- BurntToDeath - Class in zombie.ai.states
- BurntToDeath() - Constructor for class zombie.ai.states.BurntToDeath
- BurnWalls(boolean) - Method in class zombie.iso.IsoGridSquare
- BurnWallsTCOnly() - Method in class zombie.iso.IsoGridSquare
- BURRITO - Static variable in record class zombie.scripting.objects.EvolvedRecipeKey
- BURRITO - Static variable in record class zombie.scripting.objects.EvolvedRecipeTemplateKey
- BURRITO - Static variable in class zombie.scripting.objects.ItemKey.Food
- BURRITO_2 - Static variable in record class zombie.scripting.objects.EvolvedRecipeKey
- BURRITO_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- BURRITO_RECIPE - Static variable in class zombie.scripting.objects.ItemKey.Food
- BUSAN_TELECOMMUNICATIONS - Static variable in class zombie.scripting.objects.Business
- bush() - Method in class zombie.iso.worldgen.biomes.BiomeAbstract
- bush() - Method in interface zombie.iso.worldgen.biomes.IBiome
- bush(EnumSet) - Method in class zombie.iso.worldgen.biomes.BiomeAbstract
- bush(EnumSet) - Method in interface zombie.iso.worldgen.biomes.IBiome
- bush(BiomeType.Bush) - Method in class zombie.iso.worldgen.biomes.BiomeAbstract
- bush(BiomeType.Bush) - Method in interface zombie.iso.worldgen.biomes.IBiome
- BUSH - Enum constant in enum class zombie.iso.worldgen.biomes.FeatureType
- BUSH - Static variable in class zombie.core.properties.TilePropertyKey
- BUSHES - Static variable in record class zombie.scripting.objects.SoundKey
- Business - Class in zombie.scripting.objects
- BUSINESS - Static variable in class zombie.scripting.objects.BookSubject
- BUSINESS - Static variable in class zombie.scripting.objects.MagazineSubject
- BUSINESS - Static variable in class zombie.scripting.objects.Registries
- BUSINESS_CARD - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BUSINESS_CARD - Static variable in record class zombie.scripting.objects.ModelKey
- BUSINESS_CARD_MAKER - Static variable in class zombie.scripting.objects.Job
- BUSINESS_CARD_NOLANS - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BUSINESS_CARD_PERSONAL - Static variable in class zombie.scripting.objects.ItemKey.Literature
- BUSINESS_CONSULTANT - Static variable in class zombie.scripting.objects.Job
- BUSINESS_OWNER - Static variable in class zombie.scripting.objects.Job
- BUSINESS_TECHNOLOGY - Static variable in class zombie.scripting.objects.Book
- busyWait() - Static method in class zombie.MainThread
- BUTCHER - Static variable in class zombie.scripting.objects.Job
- BUTCHER_ANIMAL - Static variable in class zombie.scripting.objects.ItemTag
- BUTCHER_HOOK - Static variable in record class zombie.scripting.objects.EntityKey
- BUTCHER_SMALL_ANIMAL - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- ButcherAnimal - Enum constant in enum class zombie.network.packets.character.AnimalCommandPacket.Type
- Butchering - Static variable in class zombie.characters.skills.PerkFactory.Perks
- BUTCHERING_ADD_CORPSE - Static variable in record class zombie.scripting.objects.SoundKey
- BUTCHERING_BLEED_CORPSE - Static variable in record class zombie.scripting.objects.SoundKey
- BUTCHERING_GATHER_BONES - Static variable in record class zombie.scripting.objects.SoundKey
- BUTCHERING_GATHER_MEAT_LARGE - Static variable in record class zombie.scripting.objects.SoundKey
- BUTCHERING_GATHER_MEAT_SMALL - Static variable in record class zombie.scripting.objects.SoundKey
- BUTCHERING_REMOVE_CORPSE - Static variable in record class zombie.scripting.objects.SoundKey
- BUTCHERING_REMOVE_HEAD - Static variable in record class zombie.scripting.objects.SoundKey
- BUTCHERING_SKIN_CORPSE - Static variable in record class zombie.scripting.objects.SoundKey
- Butt - Enum constant in enum class zombie.vehicles.ClipperOffset.EndType
- BUTTER - Static variable in class zombie.scripting.objects.ItemKey.Food
- BUTTER - Static variable in record class zombie.scripting.objects.ModelKey
- BUTTER_KNIFE - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BUTTER_KNIFE - Static variable in record class zombie.scripting.objects.ModelKey
- BUTTER_KNIFE_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BUTTER_KNIFE_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BUTTER_KNIFE_GOLD - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BUTTER_KNIFE_GOLD - Static variable in record class zombie.scripting.objects.ModelKey
- BUTTER_KNIFE_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BUTTER_KNIFE_SILVER - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- BUTTER_KNIFE_SILVER - Static variable in record class zombie.scripting.objects.ModelKey
- BUTTER_KNIFE_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BUTTERCUP - Static variable in class zombie.scripting.objects.PetName
- BUTTERFLY_KNIFE_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- BUTTERFLY_KNIFE_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- BUTTERFLY_KNIFE_EQUIP - Static variable in record class zombie.scripting.objects.SoundKey
- BUTTERFLY_KNIFE_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- BUTTERFLY_KNIFE_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- BUTTERFLY_KNIFE_UNEQUIP - Static variable in record class zombie.scripting.objects.SoundKey
- BUTTERFLY_MACHINERY - Static variable in class zombie.scripting.objects.Business
- button(String) - Static method in class zombie.debug.debugWindows.PZImGui
- BUTTON - Static variable in class zombie.scripting.objects.ItemKey.Normal
- BUTTON - Static variable in class zombie.scripting.objects.ItemTag
- BUTTON - Static variable in record class zombie.scripting.objects.ModelKey
- ButtonClicked(String) - Method in class zombie.ui.ModalDialog
- ButtonClicked(String) - Method in class zombie.ui.NewWindow
- ButtonClicked(String) - Method in class zombie.ui.SpeedControls
- ButtonClicked(String) - Method in class zombie.ui.UIElement
- buttonColour - Variable in class zombie.ui.ScrollBar
- buttonDownStates - Static variable in class zombie.input.Mouse
- buttonHighlightColour - Variable in class zombie.ui.ScrollBar
- buttonPrevStates - Static variable in class zombie.input.Mouse
- BypassLuaChecksum - Enum constant in enum class zombie.characters.Capability
- Byte - Enum constant in enum class zombie.entity.components.attributes.AttributeValueType
- Byte - Enum constant in enum class zombie.util.io.BitHeader.HeaderSize
- Byte() - Constructor for class zombie.entity.components.attributes.AttributeInstance.Byte
- ByteBlock - Class in zombie.core.utils
- ByteBlock.Mode - Enum Class in zombie.core.utils
- ByteBufferBackedInputStream - Class in zombie.util
- ByteBufferBackedInputStream(ByteBuffer) - Constructor for class zombie.util.ByteBufferBackedInputStream
- ByteBufferOutputStream - Class in zombie.util
- ByteBufferOutputStream(ByteBuffer, boolean) - Constructor for class zombie.util.ByteBufferOutputStream
- ByteBufferPool - Class in zombie.util
- ByteBufferPool() - Constructor for class zombie.util.ByteBufferPool
- ByteBufferPooledObject - Class in zombie.util
- ByteBufferPooledObject() - Constructor for class zombie.util.ByteBufferPooledObject
- ByteBufferReader - Class in zombie.core.network
- ByteBufferReader(ByteBuffer) - Constructor for class zombie.core.network.ByteBufferReader
- ByteBufferWriter - Class in zombie.core.network
- ByteBufferWriter(ByteBuffer) - Constructor for class zombie.core.network.ByteBufferWriter
- byteData - Variable in class zombie.inventory.InventoryItem
- byteOffset - Variable in class zombie.core.skinnedmodel.model.VertexBufferObject.VertexElement
- BYTES_IN_RESEND_BUFFER - Static variable in class zombie.core.znet.ZNetStatistics
- BYTES_IN_SEND_BUFFER_HIGH - Static variable in class zombie.core.znet.ZNetStatistics
- BYTES_IN_SEND_BUFFER_IMMEDIATE - Static variable in class zombie.core.znet.ZNetStatistics
- BYTES_IN_SEND_BUFFER_LOW - Static variable in class zombie.core.znet.ZNetStatistics
- BYTES_IN_SEND_BUFFER_MEDIUM - Static variable in class zombie.core.znet.ZNetStatistics
- bytesInResendBuffer - Variable in class zombie.core.znet.ZNetStatistics
- bytesInResendBuffer - Variable in class zombie.network.statistics.data.NetworkStatistic
- bytesInSendBufferHigh - Variable in class zombie.core.znet.ZNetStatistics
- bytesInSendBufferHigh - Variable in class zombie.network.statistics.data.NetworkStatistic
- bytesInSendBufferImmediate - Variable in class zombie.core.znet.ZNetStatistics
- bytesInSendBufferImmediate - Variable in class zombie.network.statistics.data.NetworkStatistic
- bytesInSendBufferLow - Variable in class zombie.core.znet.ZNetStatistics
- bytesInSendBufferLow - Variable in class zombie.network.statistics.data.NetworkStatistic
- bytesInSendBufferMedium - Variable in class zombie.core.znet.ZNetStatistics
- bytesInSendBufferMedium - Variable in class zombie.network.statistics.data.NetworkStatistic
- byteSize - Variable in class zombie.core.skinnedmodel.model.VertexBufferObject.VertexElement
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