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All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form

C

c - Variable in class zombie.core.textures.TextureDraw
 
c - Variable in class zombie.iso.worldgen.utils.triangulation.Triangle2D
 
c(ISearchNode) - Method in class zombie.characters.animals.pathfind.HighLevelSearchNode
 
c(ISearchNode) - Method in class zombie.characters.animals.pathfind.LowLevelSearchNode
 
c(ISearchNode) - Method in class zombie.pathfind.highLevel.HLSearchNode
 
c_lerp(float, float, float) - Static method in class zombie.core.math.PZMath
 
C2IntsValue() - Constructor for class zombie.core.opengl.GLState.C2IntsValue
 
C3IntsValue() - Constructor for class zombie.core.opengl.GLState.C3IntsValue
 
C4BooleansValue() - Constructor for class zombie.core.opengl.GLState.C4BooleansValue
 
C4IntsValue() - Constructor for class zombie.core.opengl.GLState.C4IntsValue
 
CacheAnims(String) - Method in class zombie.iso.sprite.IsoSprite
 
cachecleared - Static variable in class zombie.iso.LosUtil
 
CacheData() - Constructor for class zombie.entity.components.crafting.recipe.CraftRecipeData.CacheData
 
cachedCanPerformCurrentRecipe() - Method in class zombie.entity.components.crafting.recipe.HandcraftLogic
 
cachedRecipeComparator - Variable in class zombie.entity.components.crafting.BaseCraftingLogic
 
CachedRecipeComparator(BaseCraftingLogic) - Constructor for class zombie.entity.components.crafting.BaseCraftingLogic.CachedRecipeComparator
 
CachedRecipeInfo() - Constructor for class zombie.entity.components.crafting.BaseCraftingLogic.CachedRecipeInfo
 
CachedRecipeInfo() - Constructor for class zombie.entity.components.crafting.recipe.HandcraftLogic.CachedRecipeInfo
 
cachedRecipeInfoMap - Variable in class zombie.entity.components.crafting.BaseCraftingLogic
 
cachedRecipeInfos - Variable in class zombie.entity.components.crafting.BaseCraftingLogic
 
cachedRecipeInfosDirty - Variable in class zombie.entity.components.crafting.BaseCraftingLogic
 
cachedRenderChunkIndexMap - Variable in class zombie.core.sprite.GenericSpriteRenderState
 
cachedresults - Static variable in class zombie.iso.LosUtil
 
cachedresults - Variable in class zombie.iso.LosUtil.PerPlayerData
 
CachedScreenX - Variable in class zombie.iso.IsoGridSquare
 
CachedScreenY - Variable in class zombie.iso.IsoGridSquare
 
cachedSpreadCount(int) - Method in class zombie.core.physics.BallisticsController
 
CacheEquipped() - Method in class zombie.characters.IsoGameCharacter
 
cacheFileExists(String) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
CacheFullType - Enum constant in enum class zombie.scripting.ScriptType.Flags
 
cacheLightInfo() - Method in class zombie.iso.IsoGridSquare
 
CacheMap<K,V> - Class in zombie.iso.worldgen.utils
 
CacheMap(int) - Constructor for class zombie.iso.worldgen.utils.CacheMap
 
cacheSound(ISoundSystem.SoundFormat, String, String) - Method in interface zombie.ISoundSystem
 
cacheSound(ISoundSystem.SoundFormat, String, String, int) - Method in interface zombie.ISoundSystem
 
CacheSound(String) - Method in class zombie.BaseSoundManager
 
CacheSound(String) - Method in class zombie.DummySoundManager
 
CacheSound(String) - Method in class zombie.SoundManager
 
CadetBlue - Static variable in class zombie.core.Colors
 
calc(ReadableColor, int) - Method in enum class zombie.core.Styles.AlphaOp
 
calc(IsoGameCharacter, BaseVehicle) - Method in class zombie.vehicles.BaseVehicle.HitVars
 
calcCarForwardVector() - Method in class zombie.characters.IsoGameCharacter
 
calcCarPositionOffset(boolean) - Method in class zombie.characters.IsoGameCharacter
 
calcCarSpeedVector() - Method in class zombie.characters.IsoGameCharacter
 
calcCarSpeedVector(Vector2) - Method in class zombie.characters.IsoGameCharacter
 
calcCarToPlayerVector(IsoGameCharacter) - Method in class zombie.characters.IsoGameCharacter
 
calcCarToPlayerVector(IsoGameCharacter, Vector2) - Method in class zombie.characters.IsoGameCharacter
 
CalcChunkWidth() - Static method in class zombie.iso.IsoChunkMap
 
calcConeAngleMultiplier(IsoGameCharacter, boolean) - Method in class zombie.characters.IsoGameCharacter
 
calcConeAngleOffset(IsoGameCharacter, boolean) - Method in class zombie.characters.IsoGameCharacter
 
calcCountPlayersInRelevantPosition() - Method in class zombie.core.raknet.UdpConnection
 
calcDamage() - Method in class zombie.characters.animals.IsoAnimal
 
calcHitDir(IsoGameCharacter, HandWeapon, Vector2) - Method in class zombie.characters.IsoGameCharacter
 
calcHitDir(IsoGameCharacter, HandWeapon, Vector2) - Method in class zombie.characters.IsoZombie
 
calcHitDir(Vector2) - Method in class zombie.characters.IsoGameCharacter
 
CalcHitReactionVehicle(IsoGameCharacter, BaseVehicle) - Static method in class zombie.characters.HitReactionNetworkAI
 
CalcHitReactionWeapon(IsoGameCharacter, IsoGameCharacter, HandWeapon) - Static method in class zombie.characters.HitReactionNetworkAI
 
calcLengthMultiplier(Vector2, boolean) - Method in class zombie.characters.IsoGameCharacter
 
calcSizes() - Method in class zombie.ui.ObjectTooltip.LayoutItem
 
calcTotalBloodLevel(Clothing) - Static method in enum class zombie.characterTextures.BloodClothingType
 
calcTotalDirtLevel(Clothing) - Static method in enum class zombie.characterTextures.BloodClothingType
 
calculate() - Method in class zombie.core.skinnedmodel.model.VertexBufferObject.VertexFormat
 
calculate() - Method in class zombie.core.textures.SmartTexture
 
calculate() - Method in class zombie.iso.weather.ClimateForecaster.ForecastValue
 
calculate(int, int) - Method in class zombie.iso.weather.fx.WeatherFxMask.RasterizeBounds
 
calculateAnimPlayerAngle(Vector2) - Static method in class zombie.core.skinnedmodel.animation.AnimationPlayer
 
calculateAttackVars(IsoLivingCharacter) - Method in class zombie.CombatManager
 
calculateBaseSpeed() - Method in class zombie.characters.IsoGameCharacter
 
calculateBearing(Vector3, Vector2, Vector3) - Static method in class zombie.core.math.PZMath
 
calculateBounds() - Method in class zombie.worldMap.WorldMapGeometry
 
calculateBounds() - Method in class zombie.worldMap.WorldMapPoints
 
CalculateBounds() - Method in class zombie.iso.RoomDef
 
CalculateBounds(ArrayList<RoomDef>) - Method in class zombie.iso.BuildingDef
 
CalculateBuildingsToCollapse() - Method in class zombie.iso.fboRenderChunk.FBORenderCutaways
 
calculateCameraZ(IsoGameCharacter) - Method in class zombie.iso.IsoCamera.FrameState
 
calculateCollapseRect() - Method in class zombie.iso.BuildingDef
 
CalculateCollide(IsoGridSquare, boolean, boolean, boolean) - Method in class zombie.iso.IsoGridSquare
 
CalculateCollide(IsoGridSquare, boolean, boolean, boolean, boolean) - Method in class zombie.iso.IsoGridSquare
 
CalculateCollide(IsoGridSquare, boolean, boolean, boolean, boolean, IsoGridSquare.GetSquare) - Method in class zombie.iso.IsoGridSquare
 
calculateCombatSpeed() - Method in class zombie.characters.IsoGameCharacter
 
calculateContext() - Method in class zombie.characters.IsoPlayer
 
calculateCritChance(IsoGameCharacter) - Method in class zombie.characters.IsoPlayer
 
calculateCurrentValue() - Method in class zombie.audio.FMODLocalParameter
 
calculateCurrentValue() - Method in class zombie.audio.FMODParameter
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterActionProgressPercent
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterBroadcastGenre
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterBroadcastVoiceType
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterBulletHitSurface
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterCameraZoom
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterCharacterElevation
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterCharacterInside
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterCharacterMovementSpeed
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterCharacterMoving
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterCharacterOnFire
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterCharacterVoicePitch
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterCharacterVoiceType
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterClosestWallDistance
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterCurrentZone
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterDeviceVolume
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterDragMaterial
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterEquippedBaggageContainer
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterExercising
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterFirearmInside
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterFirearmRoomSize
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterFireSize
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterFogIntensity
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterFootstepMaterial
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterFootstepMaterial2
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterHardOfHearing
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterInside
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterIsStashTile
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterLocalPlayer
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterMeleeHitSurface
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterMoodlePanic
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterMusicActionStyle
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterMusicIntensity
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterMusicLibrary
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterMusicState
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterMusicThreat
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterMusicWakeState
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterMusicZombiesTargeting
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterMusicZombiesVisible
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterOcclusion
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterPlayerDistance
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterPlayerHealth
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterPowerSupply
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterRainIntensity
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterRoomSize
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterRoomType
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterRoomTypeEx
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterSeason
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterShoeType
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterSnowIntensity
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterStorm
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterStreamerMode
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterTemperature
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterTimeOfDay
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterVehicleBrake
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterVehicleEngineCondition
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterVehicleGear
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterVehicleHitLocation
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterVehicleLoad
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterVehicleRoadMaterial
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterVehicleRPM
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterVehicleSkid
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterVehicleSpeed
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterVehicleSteer
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterVehicleTireMissing
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterWaterSupply
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterWeatherEvent
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterWindIntensity
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterZombieState
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterZone
 
calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterZoneWaterSide
 
calculateDamageToVehicle(IsoGameCharacter, float, float, int) - Method in class zombie.CombatManager
 
calculateDamageWithCharacter(IsoGameCharacter) - Method in class zombie.vehicles.BaseVehicle
 
calculateDepth(float, float, float) - Static method in class zombie.iso.IsoDepthHelper
 
calculateDepth(float, float, float) - Static method in class zombie.iso.sprite.IsoSprite
 
calculateDimensions() - Method in class zombie.ui.TextDrawObject
 
calculateDir(IsoGameCharacter, IsoDirections) - Static method in class zombie.ai.states.CrawlingZombieTurnState
 
CalculateExits() - Method in class zombie.iso.areas.IsoBuilding
 
calculateExposedItems() - Method in class zombie.characters.ClothingWetness
 
calculateFixForJigglyModels(float, float, float) - Method in class zombie.iso.PlayerCamera
 
calculateGrappleEffectivenessFromTraits() - Method in class zombie.characters.IsoGameCharacter
 
calculateHitInfoList(IsoGameCharacter) - Method in class zombie.CombatManager
 
calculateIdleSpeed() - Method in class zombie.characters.IsoGameCharacter
 
calculateInStencilRect(int) - Method in class zombie.iso.fboRenderChunk.FBORenderLevels
 
calculateLocation(BaseVehicle, float, float, float) - Static method in class zombie.audio.parameters.ParameterVehicleHitLocation
 
calculateMetaID(int, int) - Method in class zombie.iso.BuildingDef
 
calculateMetaID(int, int) - Method in class zombie.iso.RoomDef
 
calculateMinLevel(int) - Static method in class zombie.iso.fboRenderChunk.FBORenderLevels
 
calculateModelViewProjection(float, float, float) - Method in class zombie.iso.PlayerCamera
 
calculateMuzzlePosition(Vector3, Vector3) - Method in class zombie.core.physics.BallisticsController
 
calculateNumMips(int, int) - Static method in class zombie.core.textures.ImageData
 
calculateOccludingSquares(int, int, int, int, int, int[]) - Method in class zombie.iso.fboRenderChunk.FBORenderCutaways.ChunkLevelData
 
calculateOnScreen(int) - Method in class zombie.iso.fboRenderChunk.FBORenderLevels
 
CalculatePointsOfInterest() - Method in class zombie.iso.fboRenderChunk.FBORenderCutaways
 
calculatePolygon(float, float, int, float[]) - Static method in class zombie.vispoly.VisibilityPolygon
 
calculateRearZombieDistance(IsoGameCharacter) - Static method in class zombie.iso.LightingJNI
 
calculateRenderInfo - Static variable in class zombie.iso.fboRenderChunk.FBORenderCell
 
calculateScore() - Method in class zombie.iso.IsoObjectPicker.ClickObject
 
calculateScriptVersion() - Method in class zombie.scripting.objects.BaseScriptObject
 
calculateShadowParams(AnimationPlayer, float, boolean, ShadowParams) - Static method in class zombie.characters.IsoGameCharacter
 
calculateShadowParams(ShadowParams) - Method in class zombie.characters.IsoGameCharacter
 
calculateShadowParams(ShadowParams, boolean) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimatedModel
 
calculateSquareFlags(IsoGridSquare) - Static method in class zombie.iso.areas.isoregion.IsoRegions
 
calculateStats() - Method in class zombie.characters.IsoGameCharacter
 
calculateStats() - Method in class zombie.characters.IsoPlayer
 
calculateStats() - Method in class zombie.characters.IsoZombie
 
calculateTargetLocation(IsoZombie, Vector2) - Method in class zombie.ai.states.WalkTowardState
 
calculateTextureHeightForLevels(int, int, float) - Static method in class zombie.iso.fboRenderChunk.FBORenderLevels
 
calculateTextureWidthForLevels(int, int, float) - Static method in class zombie.iso.fboRenderChunk.FBORenderLevels
 
CalculateVertColoursForTile(IsoGridSquare, int, int, int, int) - Method in class zombie.iso.IsoCell
 
CalculateVisionBlocked(IsoGridSquare) - Method in class zombie.iso.IsoGridSquare
 
CalculateVisionBlocked(IsoGridSquare, IsoGridSquare.GetSquare) - Method in class zombie.iso.IsoGridSquare
 
calculateVisionCone(IsoGameCharacter) - Static method in class zombie.iso.LightingJNI
 
calculateWalkSpeed() - Method in class zombie.characters.IsoGameCharacter
 
CalculateWeatherFrontStrength(int, int, int, ClimateManager.AirFront) - Method in class zombie.iso.weather.ClimateManager
 
CalculateWindows() - Method in class zombie.iso.areas.IsoBuilding
 
calculateWindowTargetAlpha(int, IsoObject, IsoGridSquare, boolean) - Method in class zombie.iso.fboRenderChunk.FBORenderCell
 
calculateZExtentsForChunkMap() - Method in class zombie.iso.IsoChunkMap
 
calcValidTargets(IsoLivingCharacter, HandWeapon, ArrayList<HitInfo>, ArrayList<HitInfo>) - Method in class zombie.CombatManager
 
CalcVisibility(int) - Method in class zombie.iso.IsoGridSquare
 
calendar - Variable in class zombie.iso.weather.ClimateManager.DayInfo
 
Calender - Variable in class zombie.GameTime
 
call() - Method in class zombie.asset.FileTask_Exists
 
call() - Method in class zombie.asset.FileTask_LoadAiScene
 
call() - Method in class zombie.asset.FileTask_LoadImageData
 
call() - Method in class zombie.asset.FileTask_LoadPackImage
 
call() - Method in class zombie.asset.FileTask_ParseXML
 
call() - Method in class zombie.core.skinnedmodel.model.FileTask_AbstractLoadModel
 
call() - Method in class zombie.worldMap.FileTask_LoadWorldMapBinary
 
call() - Method in class zombie.worldMap.FileTask_LoadWorldMapXML
 
call(String) - Method in class zombie.Lua.LuaBackendClass
 
call(String) - Method in class zombie.PredicatedFileWatcher.GenericPredicatedFileWatcherCallback
 
call(String) - Method in interface zombie.PredicatedFileWatcher.IPredicatedFileWatcherCallback
 
call(String, Object) - Method in class zombie.Lua.LuaBackendClass
 
call(String, Object) - Static method in class zombie.Lua.LuaManager
 
call(String, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
call(String, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
call(String, Object, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
call(String, Object, Object, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
call(ByteBuffer, short) - Method in interface zombie.network.PacketTypes.CallbackClientProcess
 
call(ByteBuffer, UdpConnection, short) - Method in interface zombie.network.PacketTypes.CallbackServerProcess
 
call(LuaCallFrame, int) - Method in class zombie.Lua.Event.Add
 
call(LuaCallFrame, int) - Method in class zombie.Lua.Event.Remove
 
call(LuaCallFrame, int) - Method in class zombie.Lua.LuaEventManager
 
call(LuaCallFrame, int) - Method in class zombie.Lua.LuaHookManager
 
call(T) - Method in interface zombie.PredicatedFileWatcher.IPredicatedDataPacketFileWatcherCallback
 
call(UdpConnection, String) - Method in interface zombie.network.PacketTypes.PacketAuthorization.UnauthorizedPacketPolicy
 
callback(ShaderProgram) - Method in interface zombie.core.opengl.IShaderProgramListener
 
callback(ShaderProgram) - Method in class zombie.core.opengl.Shader
 
callback(ShaderProgram) - Method in class zombie.iso.weather.fog.FogShader
 
CallbackManager - Class in zombie.core.znet
Created by Gennadii on 11.06.2015.
CallbackManager() - Constructor for class zombie.core.znet.CallbackManager
 
callbacks - Variable in class zombie.Lua.Event
 
CallbackStackItem() - Constructor for class zombie.util.lambda.Comparators.Params1.CallbackStackItem
 
CallbackStackItem() - Constructor for class zombie.util.lambda.Comparators.Params2.CallbackStackItem
 
CallbackStackItem() - Constructor for class zombie.util.lambda.Consumers.Params1.CallbackStackItem
 
CallbackStackItem() - Constructor for class zombie.util.lambda.Consumers.Params2.CallbackStackItem
 
CallbackStackItem() - Constructor for class zombie.util.lambda.Consumers.Params3.CallbackStackItem
 
CallbackStackItem() - Constructor for class zombie.util.lambda.Consumers.Params4.CallbackStackItem
 
CallbackStackItem() - Constructor for class zombie.util.lambda.Consumers.Params5.CallbackStackItem
 
CallbackStackItem() - Constructor for class zombie.util.lambda.Invokers.Params0.Boolean.CallbackStackItem
 
CallbackStackItem() - Constructor for class zombie.util.lambda.Invokers.Params1.CallbackStackItem
 
CallbackStackItem() - Constructor for class zombie.util.lambda.Invokers.Params2.CallbackStackItem
 
CallbackStackItem() - Constructor for class zombie.util.lambda.Invokers.Params3.CallbackStackItem
 
CallbackStackItem() - Constructor for class zombie.util.lambda.Invokers.Params4.CallbackStackItem
 
CallbackStackItem() - Constructor for class zombie.util.lambda.Invokers.Params5.CallbackStackItem
 
CallbackStackItem() - Constructor for class zombie.util.lambda.Predicates.Params1.CallbackStackItem
 
CallbackStackItem() - Constructor for class zombie.util.lambda.Predicates.Params2.CallbackStackItem
 
CallbackStackItem() - Constructor for class zombie.util.lambda.Predicates.Params3.CallbackStackItem
 
CallbackStackItem() - Constructor for class zombie.util.lambda.Stacks.Params1.CallbackStackItem
 
CallbackStackItem() - Constructor for class zombie.util.lambda.Stacks.Params2.CallbackStackItem
 
CallbackStackItem() - Constructor for class zombie.util.lambda.Stacks.Params3.CallbackStackItem
 
CallbackStackItem() - Constructor for class zombie.util.lambda.Stacks.Params4.CallbackStackItem
 
CallbackStackItem() - Constructor for class zombie.util.lambda.Stacks.Params5.CallbackStackItem
 
CallbackStackItem() - Constructor for class zombie.util.lambda.Stacks.Params6.CallbackStackItem
 
CallbackStackItem() - Constructor for class zombie.util.lambda.Stacks.Params7.CallbackStackItem
 
callBool(String) - Method in class zombie.Lua.LuaBackendClass
 
callBool(String, Object) - Method in class zombie.Lua.LuaBackendClass
 
callBool(String, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
callBool(String, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
callBool(String, Object, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
callBool(String, Object, Object, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
caller - Static variable in class zombie.Lua.LuaManager
 
caller - Variable in class zombie.vehicles.EditVehicleState.LuaEnvironment
 
callFloat(String) - Method in class zombie.Lua.LuaBackendClass
 
callFloat(String, Object) - Method in class zombie.Lua.LuaBackendClass
 
callFloat(String, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
callFloat(String, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
callFloat(String, Object, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
callFloat(String, Object, Object, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
callInt(String) - Method in class zombie.Lua.LuaBackendClass
 
callInt(String, Object) - Method in class zombie.Lua.LuaBackendClass
 
callInt(String, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
callInt(String, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
callInt(String, Object, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
callInt(String, Object, Object, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
callLua(String, Object) - Static method in class zombie.entity.components.crafting.BaseCraftingLogic
 
callLua(String, Object) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
callLua(String, Object, Object) - Static method in class zombie.entity.components.crafting.BaseCraftingLogic
 
callLua(String, Object, Object, Object) - Static method in class zombie.entity.components.crafting.BaseCraftingLogic
 
callLuaBool(String, Object) - Static method in class zombie.entity.components.crafting.BaseCraftingLogic
 
callLuaBool(String, Object) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
callLuaObject(String, Object) - Static method in class zombie.entity.components.crafting.BaseCraftingLogic
 
callLuaReturn(String, ArrayList<Object>) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
callOut - Variable in class zombie.characters.IsoGameCharacter
 
Callout() - Method in interface zombie.characters.ILuaGameCharacter
 
Callout() - Method in class zombie.characters.IsoGameCharacter
 
Callout(boolean) - Method in class zombie.characters.IsoGameCharacter
 
callToHutch(IsoHutch, boolean) - Method in class zombie.characters.animals.behavior.BaseAnimalBehavior
 
callToTrough(IsoFeedingTrough) - Method in class zombie.characters.animals.datas.AnimalData
 
callVehicleStorySpawner(Zone, IsoChunk, float) - Method in class zombie.randomizedWorld.randomizedVehicleStory.RandomizedVehicleStoryBase
 
callVoid(String) - Method in class zombie.Lua.LuaBackendClass
 
callVoid(String, Object) - Method in class zombie.Lua.LuaBackendClass
 
callVoid(String, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
callVoid(String, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
callVoid(String, Object, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
callVoid(String, Object, Object, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
caloriesModifier - Variable in class zombie.characters.CharacterTimedActions.BaseAction
 
CAlphaFunc() - Constructor for class zombie.core.opengl.GLState.CAlphaFunc
 
CAlphaFunc() - Constructor for class zombie.core.opengl.GLStateRenderThread.CAlphaFunc
 
CAlphaTest() - Constructor for class zombie.core.opengl.GLState.CAlphaTest
 
CAlphaTest() - Constructor for class zombie.core.opengl.GLStateRenderThread.CAlphaTest
 
CamCharacter - Variable in class zombie.iso.IsoCamera.FrameState
 
CamCharacterRoom - Variable in class zombie.iso.IsoCamera.FrameState
 
CamCharacterSquare - Variable in class zombie.iso.IsoCamera.FrameState
 
CamCharacterX - Variable in class zombie.iso.IsoCamera.FrameState
 
CamCharacterY - Variable in class zombie.iso.IsoCamera.FrameState
 
CamCharacterZ - Variable in class zombie.iso.IsoCamera.FrameState
 
cameras - Static variable in class zombie.iso.IsoCamera
 
canAccessContainer(int, IsoGameCharacter) - Method in class zombie.vehicles.BaseVehicle
 
canAddAnimalInTrailer(IsoAnimal) - Method in class zombie.vehicles.BaseVehicle
 
canAddAnimalInTrailer(IsoDeadBody) - Method in class zombie.vehicles.BaseVehicle
 
canAddChunk() - Method in class zombie.iso.areas.isoregion.jobs.JobChunkUpdate
 
canAddCurtain() - Method in class zombie.iso.objects.IsoDoor
 
CanAddFire(IsoGridSquare, boolean) - Static method in class zombie.iso.objects.IsoFire
 
CanAddFire(IsoGridSquare, boolean, boolean) - Static method in class zombie.iso.objects.IsoFire
 
canAddFitnessXp() - Method in class zombie.characters.BodyDamage.Nutrition
You gain xp only if you're in good shape As underweight or overweight you can still be "fit"
canAddFluid(Fluid) - Method in class zombie.entity.components.fluids.FluidContainer
 
canAddPlank() - Method in class zombie.iso.objects.IsoBarricade
 
canAddRandomCarCrash(Zone, boolean) - Method in class zombie.iso.IsoChunk
 
canAddSheetRope() - Method in class zombie.iso.IsoObject
 
canAddSheetRope() - Method in class zombie.iso.objects.IsoThumpable
 
canAddSheetRope() - Method in class zombie.iso.objects.IsoWindow
 
canAddSheetRope() - Method in class zombie.iso.objects.IsoWindowFrame
 
canAddSheetRope(IsoGridSquare, boolean) - Static method in class zombie.iso.objects.IsoWindow
 
canAddSheetRope(IsoObject) - Static method in class zombie.iso.objects.IsoWindowFrame
 
CanAddSmoke(IsoGridSquare, boolean) - Static method in class zombie.iso.objects.IsoFire
 
canAddSpicesEmpty - Variable in class zombie.scripting.objects.EvolvedRecipe
 
canAge() - Method in class zombie.inventory.types.Food
 
canAlwaysBeResearched() - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
 
CanAlwaysJoinServer - Enum constant in enum class zombie.characters.Capability
 
canAttach(IsoGameCharacter, HandWeapon) - Method in class zombie.inventory.types.WeaponPart
 
canAttachTrailer(BaseVehicle, String, String) - Method in class zombie.vehicles.BaseVehicle
 
canAttachTrailer(BaseVehicle, String, String, boolean) - Method in class zombie.vehicles.BaseVehicle
 
CanAttack() - Method in class zombie.characters.IsoGameCharacter
 
canAttackBypassIsoBarricade(IsoGameCharacter, HandWeapon) - Method in class zombie.iso.objects.IsoBarricade
 
canAttackBypassIsoBarricade(IsoGameCharacter, HandWeapon) - Method in class zombie.iso.objects.IsoWindow
 
canAttackPierceTransparentWall(IsoGameCharacter, HandWeapon) - Method in class zombie.inventory.types.HandWeapon
 
CanBandage - Variable in class zombie.scripting.objects.Item
 
canBarricade - Variable in class zombie.iso.MultiStageBuilding.Stage
 
CanBarricade - Variable in class zombie.scripting.objects.Item
 
canBe3DRender() - Method in class zombie.inventory.types.Clothing
 
canBeActivated() - Method in class zombie.inventory.InventoryItem
 
canBeActivated() - Method in class zombie.inventory.types.HandWeapon
 
canBeAlerted - Variable in class zombie.characters.animals.AnimalDefinitions
 
canBeAttached - Variable in class zombie.characters.animals.AnimalDefinitions
 
canBeAttached() - Method in class zombie.characters.animals.behavior.BaseAnimalBehavior
 
canBeCut - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
canBeDeletedUnnoticed(float) - Method in class zombie.characters.IsoZombie
 
canBeDomesticated - Variable in class zombie.characters.animals.AnimalDefinitions
 
canBeDone(IsoGameCharacter, IsoObject, boolean) - Method in class zombie.iso.MultiStageBuilding.Stage
 
CanBeDoneFromFloor - Enum constant in enum class zombie.entity.components.crafting.InputFlag
 
canBeDoneInDark() - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
 
canBeDroppedOnFloor - Variable in class zombie.inventory.types.Moveable
 
CanBeDroppedOnFloor() - Method in class zombie.inventory.types.Moveable
 
canBeEquipped() - Method in class zombie.inventory.InventoryItem
 
canBeEquipped() - Method in class zombie.inventory.types.InventoryContainer
 
canBeEquipped() - Method in class zombie.inventory.types.Radio
 
CanBeEquipped - Variable in class zombie.scripting.objects.Item
 
canBeExecuted() - Method in class zombie.commands.CommandBase
 
canBeFeedByHand - Variable in class zombie.characters.animals.AnimalDefinitions
 
canBeFeedByHand() - Method in class zombie.characters.animals.IsoAnimal
 
canBeForaged - Variable in class zombie.scripting.objects.Item
 
canBeForaged() - Method in class zombie.scripting.objects.Item
 
canBeForagedCheckedExtra - Variable in class zombie.scripting.objects.Item
 
canBeFrozen() - Method in class zombie.inventory.types.Food
 
canBeGrappled() - Method in class zombie.characters.IsoGameCharacter
 
canBeGrappled() - Method in class zombie.core.skinnedmodel.BaseGrappleable
 
canBeGrappled() - Method in interface zombie.core.skinnedmodel.IGrappleable
 
canBeGrappled() - Method in interface zombie.core.skinnedmodel.IGrappleableWrapper
 
canBeLockByPadlock() - Method in class zombie.iso.objects.IsoThumpable
 
canBeMilked - Variable in class zombie.characters.animals.AnimalDefinitions
 
canBeMilked() - Method in class zombie.characters.animals.IsoAnimal
 
canBePet - Variable in class zombie.characters.animals.AnimalDefinitions
 
canBePet() - Method in class zombie.characters.animals.IsoAnimal
 
canBePicked - Variable in class zombie.characters.animals.AnimalDefinitions
 
canBePicked(IsoGameCharacter) - Method in class zombie.characters.animals.IsoAnimal
 
canBePlaced() - Method in class zombie.inventory.types.HandWeapon
 
canBePlastered - Variable in class zombie.iso.MultiStageBuilding.Stage
 
canBePlastered() - Method in class zombie.iso.objects.IsoThumpable
 
canBePoweredHere() - Method in class zombie.radio.devices.DeviceData
 
canBePregnant() - Method in class zombie.characters.animals.datas.AnimalData
 
canBePutInHutch(IsoHutch) - Method in class zombie.characters.animals.IsoAnimal
 
canBeRemote() - Method in class zombie.inventory.InventoryItem
 
canBeRemoved - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
canBeRemoved - Variable in class zombie.iso.sprite.IsoSprite
 
canBeResearched() - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
 
canBeReused() - Method in class zombie.inventory.types.HandWeapon
 
canBeSafehouse(IsoGridSquare, IsoPlayer) - Static method in class zombie.iso.areas.SafeHouse
 
canBeSheared() - Method in class zombie.characters.animals.IsoAnimal
 
canBeSkeleton() - Method in class zombie.characters.animals.AnimalDefinitions
 
canBeSubstate() - Method in class zombie.characters.action.ActionState
 
canBeTransported - Variable in class zombie.characters.animals.AnimalDefinitions
 
canBeWrite - Variable in class zombie.scripting.objects.Item
 
canBeWrite() - Method in class zombie.inventory.types.Literature
 
canBlendWith(Fluid) - Method in class zombie.entity.components.fluids.Fluid
 
CanBuildingSquareOccludePlayer(IsoGridSquare, int) - Method in class zombie.iso.fboRenderChunk.FBORenderCutaways
 
CanBuildingSquareOccludePlayer(IsoGridSquare, int) - Method in class zombie.iso.IsoCell
 
canBurn - Variable in class zombie.inventory.ItemPickerJava.ItemPickerContainer
 
cancel() - Method in class zombie.asset.AssetTask_RunFileTask
 
cancel() - Method in class zombie.asset.AssetTask
 
cancel() - Method in class zombie.pathfind.PathFindBehavior2
 
cancelAllRelevantToUser(IsoPlayer) - Static method in class zombie.core.TransactionManager
 
cancelAsync(int) - Method in class zombie.fileSystem.FileSystem
 
cancelAsync(int) - Method in class zombie.fileSystem.FileSystemImpl
 
canceled - Variable in class zombie.network.MPStatistic.ServerCellStatistic
 
Canceled - Enum constant in enum class zombie.network.WarManager.State
 
Canceled() - Method in class zombie.network.MPStatistic.ServerCellStatistic
 
cancelLuring() - Method in class zombie.characters.animals.IsoAnimal
 
cancelPacket() - Method in class zombie.core.raknet.UdpConnection
 
cancelPacket() - Method in class zombie.spnetwork.UdpConnection
 
cancelQ - Variable in class zombie.network.PlayerDownloadServer.WorkerThread
 
cancelRequest(Mover) - Method in class zombie.pathfind.nativeCode.PathfindNative
 
cancelRequest(Mover) - Method in class zombie.pathfind.PolygonalMap2
 
cancelTrading(IsoPlayer) - Method in class zombie.core.TradingManager
 
canCharacterPerformRecipe(CraftRecipe) - Method in class zombie.entity.components.crafting.recipe.HandcraftLogic
 
canClientModify() - Method in class zombie.worldMap.symbols.WorldMapSymbolsV2.WorldMapBaseSymbolV2
 
canClimb - Variable in class zombie.ai.states.ClimbThroughWindowPositioningParams
 
canClimbDownSheetRope(IsoGridSquare) - Method in interface zombie.characters.ILuaGameCharacter
 
canClimbDownSheetRope(IsoGridSquare) - Method in class zombie.characters.IsoGameCharacter
 
canClimbDownSheetRopeInCurrentSquare() - Method in interface zombie.characters.ILuaGameCharacter
 
canClimbDownSheetRopeInCurrentSquare() - Method in class zombie.characters.IsoGameCharacter
 
canClimbFences - Variable in class zombie.characters.animals.AnimalDefinitions
 
canClimbFences() - Method in class zombie.characters.animals.IsoAnimal
 
canClimbHere(IsoGridSquare) - Static method in class zombie.iso.objects.IsoWindow
 
canClimbOver(IsoGameCharacter) - Method in class zombie.iso.objects.IsoDoor
 
canClimbOver(IsoGameCharacter) - Method in class zombie.iso.objects.IsoThumpable
 
canClimbOverWall(IsoDirections) - Method in class zombie.characters.IsoPlayer
 
canClimbSheetRope(IsoGridSquare) - Method in interface zombie.characters.ILuaGameCharacter
 
canClimbSheetRope(IsoGridSquare) - Method in class zombie.characters.IsoGameCharacter
 
canClimbStairs - Variable in class zombie.characters.animals.AnimalDefinitions
 
canClimbStairs() - Method in class zombie.characters.animals.IsoAnimal
 
canClimbThrough(IsoGameCharacter) - Method in class zombie.iso.objects.IsoThumpable
 
canClimbThrough(IsoGameCharacter) - Method in class zombie.iso.objects.IsoWindow
 
canClimbThrough(IsoGameCharacter) - Method in class zombie.iso.objects.IsoWindowFrame
 
canClimbThrough(IsoObject, IsoGameCharacter) - Static method in class zombie.iso.objects.IsoWindowFrame
 
canClimbThroughHelper(IsoGameCharacter, IsoGridSquare, IsoGridSquare, boolean) - Static method in class zombie.iso.objects.IsoWindow
 
canConnect() - Static method in class zombie.Lua.LuaManager.GlobalObject
 
canConnect() - Method in class zombie.network.GameClient
 
canConsolidate() - Method in class zombie.inventory.types.DrainableComboItem
 
canConsumeInputs(List<Resource>) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
 
canConsumeInputs(List<Resource>, List<InventoryItem>, boolean, boolean) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
 
canConvertFrom(String) - Method in class zombie.core.skinnedmodel.advancedanimation.AbstractAnimationVariableSlotEnum
 
canConvertFrom(String) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotBool
Description copied from interface: IAnimationVariableSlot
canConvertFrom(String) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackBool
Description copied from interface: IAnimationVariableSlot
canConvertFrom(String) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackFloat
Description copied from interface: IAnimationVariableSlot
canConvertFrom(String) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackInt
Description copied from interface: IAnimationVariableSlot
canConvertFrom(String) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackString
Description copied from interface: IAnimationVariableSlot
canConvertFrom(String) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotFloat
Description copied from interface: IAnimationVariableSlot
canConvertFrom(String) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotString
Description copied from interface: IAnimationVariableSlot
canConvertFrom(String) - Method in interface zombie.core.skinnedmodel.advancedanimation.IAnimationVariableSlot
Returns TRUE if this variable slot can accept and/or convert the supplied value object.
CanCrawlUnderVehicle - Enum constant in enum class zombie.popman.ZombieStateFlag
 
canCreateFaction(IsoPlayer) - Static method in class zombie.characters.Faction
 
canCreateOutputs(List<Resource>) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
 
canCreateOutputs(List<Resource>, IsoGameCharacter) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
 
canCreateTag() - Method in class zombie.characters.Faction
 
canDetach(IsoGameCharacter, HandWeapon) - Method in class zombie.inventory.types.WeaponPart
 
canDoAction() - Method in class zombie.characters.animals.IsoAnimal
 
canDoLaceration - Variable in class zombie.characters.animals.AnimalDefinitions
 
CanDragWife - Variable in class zombie.ui.TutorialManager
 
canDrainFromItem(InventoryItem) - Method in class zombie.entity.components.resources.Resource
 
canDrainFromItem(InventoryItem) - Method in class zombie.entity.components.resources.ResourceEnergy
 
canDrainFromItem(InventoryItem) - Method in class zombie.entity.components.resources.ResourceFluid
 
canDrainToItem(InventoryItem) - Method in class zombie.entity.components.resources.Resource
 
canDrainToItem(InventoryItem) - Method in class zombie.entity.components.resources.ResourceEnergy
 
canDrainToItem(InventoryItem) - Method in class zombie.entity.components.resources.ResourceFluid
 
canDrinkFromTrough(IsoFeedingTrough) - Method in class zombie.characters.animals.behavior.BaseAnimalBehavior
 
canEatFromTrough(IsoFeedingTrough) - Method in class zombie.characters.animals.IsoAnimal
 
canEatThis(InventoryItem) - Method in class zombie.characters.animals.behavior.BaseAnimalBehavior
 
canEmitLight() - Method in class zombie.inventory.InventoryItem
 
canEmitLight() - Method in class zombie.inventory.types.HandWeapon
 
canFindTrack(IsoGameCharacter) - Method in class zombie.characters.animals.AnimalTracks
 
canFocusingDown() - Method in class zombie.vehicles.VehicleLight
Deprecated.
canFocusingUp() - Method in class zombie.vehicles.VehicleLight
Deprecated.
canFullyRestore(IsoGameCharacter, BloodBodyPartType, InventoryItem) - Method in class zombie.inventory.types.Clothing
 
CanGoInsideSafehouses - Enum constant in enum class zombie.characters.Capability
 
canGoThere(IsoGridSquare) - Method in class zombie.characters.animals.IsoAnimal
 
canGoToHutch(IsoHutch, boolean) - Method in class zombie.characters.animals.behavior.BaseAnimalBehavior
 
canHaveBaby() - Method in class zombie.characters.animals.datas.AnimalData
 
canHaveEggs() - Method in class zombie.characters.animals.IsoAnimal
 
canHaveHoles - Variable in class zombie.scripting.objects.Item
 
canHaveMilk - Variable in class zombie.characters.animals.datas.AnimalData
 
canHaveMilk() - Method in class zombie.characters.animals.datas.AnimalData
 
canHaveMultipleHits() - Method in class zombie.iso.IsoMovingObject
This function calculate count of attackers
canHaveOrigin() - Method in class zombie.inventory.InventoryItem
 
canHaveSubState(ActionState) - Method in class zombie.characters.action.ActionState
 
canHaveSubState(ActionState, ActionState) - Static method in class zombie.characters.action.ActionState
Returns TRUE if the supplied child state can be a child of this state.
canHaveSubStates() - Method in class zombie.characters.action.ActionState
 
canHearAll - Variable in class zombie.characters.IsoPlayer
 
CanHearAll - Enum constant in enum class zombie.characters.Capability
 
canInstallPart(IsoGameCharacter, VehiclePart) - Method in class zombie.vehicles.BaseVehicle
 
canInteractWith(IsoGameCharacter) - Method in class zombie.iso.objects.IsoCurtain
 
canInviteFriends() - Static method in class zombie.Lua.LuaManager.GlobalObject
 
canItemsStack(InventoryItem, InventoryItem) - Static method in class zombie.entity.components.crafting.CraftUtil
 
canItemsStack(InventoryItem, InventoryItem, boolean) - Static method in class zombie.entity.components.crafting.CraftUtil
 
canItemsStack(Item, Item, boolean) - Static method in class zombie.entity.components.crafting.CraftUtil
 
canLightSmoke(IsoGameCharacter) - Method in class zombie.vehicles.BaseVehicle
 
canLockDoor(VehiclePart, IsoGameCharacter) - Method in class zombie.vehicles.BaseVehicle
 
canLog() - Method in class zombie.entity.components.crafting.CraftRecipeMonitor
 
canLog() - Static method in class zombie.inventory.recipemanager.RecipeMonitor
 
CanMedicalCheat - Enum constant in enum class zombie.characters.Capability
 
canMiss - Variable in enum class zombie.inventory.types.WeaponType
 
canModifyPlayerScoreboard() - Static method in class zombie.Lua.LuaManager.GlobalObject
Deprecated.
canModifyPlayerStats(UdpConnection, IsoPlayer) - Static method in class zombie.network.GameServer
 
CanModifyPlayerStatsInThePlayerStatsUI - Enum constant in enum class zombie.characters.Capability
 
canMoveBetween(PMMover, int, int, int, int, int, int) - Method in class zombie.pathfind.PolygonalMap2
 
canMoveItemsToOutput() - Method in class zombie.entity.components.resources.Resource
 
CannedFood - Variable in class zombie.scripting.objects.Item
 
CannedFoodLootNew - Variable in class zombie.SandboxOptions
 
cannotBeResearched() - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
 
canNotMoveBetween(PMMover, int, int, int, int, int, int) - Method in class zombie.pathfind.PolygonalMap2
 
canOfferInputItem(InventoryItem) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
 
canOfferInputItem(InventoryItem, boolean) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
 
canOfferInputItem(InputScript, InventoryItem) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
 
canOfferInputItem(InputScript, InventoryItem, boolean) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
 
canonicalFile - Variable in class zombie.ZomboidFileSystem.PZFolder
 
canonicalURI - Variable in class zombie.ZomboidFileSystem.PZFolder
 
CanOpenLockedDoors - Enum constant in enum class zombie.characters.Capability
 
canOutputItem(InventoryItem) - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
 
canOutputItem(InventoryItem) - Method in class zombie.scripting.entity.components.crafting.OutputScript
 
canOutputItem(Item) - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
 
canOutputItem(Item) - Method in class zombie.scripting.entity.components.crafting.OutputScript
 
canParseFloat(String) - Static method in class zombie.core.math.PZMath
 
canPassThrough - Variable in class zombie.iso.objects.IsoThumpable
 
canPathN - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
canPathW - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
canPerform(IsoGameCharacter, List<Resource>, List<InventoryItem>, boolean) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
 
canPerformAndValidRecipes(List<CraftRecipe>, IsoGameCharacter, ArrayList<Resource>, ArrayList<InventoryItem>) - Static method in class zombie.entity.components.crafting.recipe.CraftRecipeSort
 
canPerformCurrentRecipe() - Method in class zombie.entity.components.build.BuildLogic
 
canPerformCurrentRecipe() - Method in class zombie.entity.components.crafting.recipe.HandcraftLogic
 
canPerformHandToHandCombat() - Method in class zombie.characters.IsoPlayer
 
canPerformRecipe(CraftRecipe, CraftRecipeData, List<Resource>, List<Resource>) - Static method in class zombie.entity.components.crafting.CraftUtil
 
canPerformRecipe(CraftRecipe, CraftRecipeData, List<Resource>, List<Resource>, CraftRecipeMonitor) - Static method in class zombie.entity.components.crafting.CraftUtil
 
canPlace(List<String>, String) - Method in class zombie.iso.worldgen.WGUtils
 
canPlayerEmpty() - Method in class zombie.entity.components.fluids.FluidContainer
 
canPlayerRemoteInteract(IsoGameCharacter) - Method in class zombie.radio.devices.DeviceData
 
canPoop() - Method in class zombie.characters.animals.IsoAnimal
 
canRagdoll() - Method in class zombie.characters.IsoGameCharacter
 
canReachTo(IsoGridSquare) - Method in class zombie.characters.IsoGameCharacter
 
canReachTo(IsoGridSquare) - Method in class zombie.iso.IsoGridSquare
 
canRegister(Object) - Method in class zombie.world.ScriptsDictionary.ScriptRegister
 
canRegister(String) - Method in class zombie.world.StringDictionary.StringRegister
 
canRender() - Method in class zombie.core.skinnedmodel.model.ModelSlotRenderData
 
canResearch(IsoGameCharacter) - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
 
canResearch(IsoGameCharacter, boolean) - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
 
canResourceFitItem(Resource, InventoryItem) - Static method in class zombie.entity.components.crafting.CraftUtil
 
canResourceFitItem(Resource, InventoryItem, int) - Static method in class zombie.entity.components.crafting.CraftUtil
 
canResourceFitItem(Resource, InventoryItem, int, Resource, HashSet<Resource>) - Static method in class zombie.entity.components.crafting.CraftUtil
 
canResourceFitItem(Resource, Item) - Static method in class zombie.entity.components.crafting.CraftUtil
 
canResourceFitItem(Resource, Item, int) - Static method in class zombie.entity.components.crafting.CraftUtil
 
canResourceFitItem(Resource, Item, int, Resource, HashSet<Resource>) - Static method in class zombie.entity.components.crafting.CraftUtil
 
canRotate() - Method in class zombie.entity.components.spriteconfig.SpriteConfigManager.ObjectInfo
 
canSave(Object, Object) - Static method in class zombie.network.PZNetKahluaTableImpl
 
canSave(Object, Object) - Static method in class zombie.network.TableNetworkUtils
 
canSavePlayers - Variable in class zombie.savefile.ClientPlayerDB
 
CanSee(IsoMovingObject) - Method in class zombie.characters.IsoGameCharacter
 
CanSee(IsoObject) - Method in class zombie.characters.IsoGameCharacter
 
canSeeAll - Variable in class zombie.characters.IsoPlayer
 
CanSeeAll - Enum constant in enum class zombie.characters.Capability
 
canSeeHeadSquare(IsoPlayer) - Method in class zombie.characters.IsoZombie
 
CanSeeMessageForAdmin - Enum constant in enum class zombie.characters.Capability
 
CanSeePlayersStats - Enum constant in enum class zombie.characters.Capability
 
canSeePlayerStats() - Static method in class zombie.Lua.LuaManager.GlobalObject
 
canSeePlayerStats() - Static method in class zombie.network.GameClient
 
CanSetupNonPVPZone - Enum constant in enum class zombie.characters.Capability
 
CanSetupSafehouses - Enum constant in enum class zombie.characters.Capability
 
canSetValue() - Method in class zombie.entity.components.attributes.AttributeInstance
 
canSpawnAsLoot - Variable in class zombie.scripting.objects.Item
 
canSpawnAsLoot() - Method in class zombie.scripting.objects.Item
 
canSpawnAsLootCheckedExtra - Variable in class zombie.scripting.objects.Item
 
canSpawnAt(int, int, int) - Method in class zombie.VirtualZombieManager
 
canSpawnVermin() - Method in class zombie.iso.IsoGridSquare
 
canSpotted(IsoZombie) - Static method in class zombie.popman.NetworkZombieManager
 
canSprint() - Method in class zombie.characters.IsoGameCharacter
 
CanStack - Variable in class zombie.inventory.InventoryItem
 
CanStack - Variable in class zombie.scripting.objects.Item
 
CanStack(InventoryItem) - Method in class zombie.inventory.InventoryItem
 
CanStack(InventoryItem) - Method in class zombie.inventory.types.Clothing
 
CanStack(InventoryItem) - Method in class zombie.inventory.types.DrainableComboItem
 
CanStack(InventoryItem) - Method in class zombie.inventory.types.Food
 
CanStack(InventoryItem) - Method in class zombie.inventory.types.HandWeapon
 
canStackItem(InventoryItem) - Method in class zombie.entity.components.resources.Resource
 
canStackItem(InventoryItem) - Method in class zombie.entity.components.resources.ResourceItem
 
canStackItem(Item) - Method in class zombie.entity.components.resources.Resource
 
canStackItem(Item) - Method in class zombie.entity.components.resources.ResourceItem
 
canStandAt(float, float, float) - Method in class zombie.characters.IsoGameCharacter
 
canStandAt(float, float, int, IsoMovingObject, boolean, boolean) - Method in class zombie.pathfind.PolygonalMap2
 
canStandAt(float, float, int, BaseVehicle, int) - Method in class zombie.pathfind.PolygonalMap2
 
canStart(IsoPlayer) - Method in class zombie.entity.components.crafting.CraftLogic
 
canStart(IsoPlayer) - Method in class zombie.entity.components.crafting.DryingLogic
 
canStart(IsoPlayer) - Method in class zombie.entity.components.crafting.FurnaceLogic
 
canStart(IsoPlayer) - Method in class zombie.entity.components.crafting.MashingLogic
 
canStart(CraftRecipeData, List<CraftRecipe>, List<Resource>, List<Resource>) - Static method in class zombie.entity.components.crafting.CraftUtil
 
canStart(CraftRecipeData, List<CraftRecipe>, List<Resource>, List<Resource>, CraftRecipeMonitor) - Static method in class zombie.entity.components.crafting.CraftUtil
 
canStart(StartMode, IsoPlayer) - Method in class zombie.entity.components.crafting.CraftLogic
 
canStart(StartMode, IsoPlayer) - Method in class zombie.entity.components.crafting.DryingLogic
 
canStart(StartMode, IsoPlayer) - Method in class zombie.entity.components.crafting.FurnaceLogic
 
canStart(StartMode, IsoPlayer) - Method in class zombie.entity.components.crafting.MashingLogic
 
canStoreWater() - Method in class zombie.inventory.InventoryItem
 
CanStoreWater - Variable in class zombie.scripting.objects.Item
 
canSwitchLight() - Method in class zombie.iso.objects.IsoLightSwitch
 
canSwitchSeat(int, int) - Method in class zombie.vehicles.BaseVehicle
 
CantAttackWithLowestEndurance - Variable in class zombie.inventory.types.HandWeapon
 
CantAttackWithLowestEndurance - Variable in class zombie.scripting.objects.Item
 
CantBeBannedByAnticheat - Enum constant in enum class zombie.characters.Capability
 
CantBeBannedByUser - Enum constant in enum class zombie.characters.Capability
 
CantBeKickedByAnticheat - Enum constant in enum class zombie.characters.Capability
 
CantBeKickedByUser - Enum constant in enum class zombie.characters.Capability
 
CantBeKickedIfTooLaggy - Enum constant in enum class zombie.characters.Capability
 
cantBite() - Method in class zombie.characters.IsoZombie
 
CantClimb - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
CantEat - Variable in class zombie.scripting.objects.Item
 
canThump - Variable in class zombie.characters.animals.AnimalDefinitions
 
CanTransfer(FluidContainer, FluidContainer) - Static method in class zombie.entity.components.fluids.FluidContainer
 
canTransitionToState(String) - Method in class zombie.characters.action.ActionContext
 
canTransitionToState(String) - Method in interface zombie.core.skinnedmodel.advancedanimation.IAnimatable
 
canTransitionToState(String, boolean) - Method in class zombie.characters.action.ActionContext
 
CantSprint - Enum constant in enum class zombie.characters.Moodles.MoodleType
 
canUninstallPart(IsoGameCharacter, VehiclePart) - Method in class zombie.vehicles.BaseVehicle
 
canUnlockDoor(VehiclePart, IsoGameCharacter) - Method in class zombie.vehicles.BaseVehicle
 
canUseAsGenericCraftingSurface(IsoObject) - Method in class zombie.characters.IsoGameCharacter
 
canUseItem(String) - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
 
canUseItem(String) - Method in class zombie.scripting.entity.components.crafting.InputScript
 
canUseItem(InventoryItem) - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
 
canUseItem(InventoryItem) - Method in class zombie.scripting.entity.components.crafting.InputScript
 
CanWalk - Enum constant in enum class zombie.popman.ZombieStateFlag
 
Capability - Enum Class in zombie.characters
 
Capability - Enum constant in enum class zombie.network.anticheats.AntiCheat
 
capacity - Variable in class zombie.scripting.objects.VehicleScript.Container
 
capacity() - Method in class zombie.core.Styles.FloatList
Insert the method's description here.
capacity() - Method in class zombie.core.Styles.IntList
 
capacity() - Method in class zombie.core.Styles.ShortList
 
capacity() - Method in class zombie.core.utils.BoundedQueue
 
capacity() - Method in class zombie.core.utils.WrappedBuffer
 
Capacity - Variable in class zombie.inventory.ItemContainer
 
Capacity - Variable in class zombie.scripting.objects.Item
 
capture - Variable in class zombie.ui.UIElement
 
capture(T1, T2, T3, T4, T5, T6, T7, Stacks.Params7.ICallback<T1, T2, T3, T4, T5, T6, T7>) - Static method in class zombie.util.Lambda
 
capture(T1, T2, T3, T4, T5, T6, Stacks.Params6.ICallback<T1, T2, T3, T4, T5, T6>) - Static method in class zombie.util.Lambda
 
capture(T1, T2, T3, T4, T5, Stacks.Params5.ICallback<T1, T2, T3, T4, T5>) - Static method in class zombie.util.Lambda
 
capture(T1, T2, T3, T4, Stacks.Params4.ICallback<T1, T2, T3, T4>) - Static method in class zombie.util.Lambda
 
capture(T1, T2, T3, Stacks.Params3.ICallback<T1, T2, T3>) - Static method in class zombie.util.Lambda
 
capture(T1, T2, Stacks.Params2.ICallback<T1, T2>) - Static method in class zombie.util.Lambda
 
capture(T1, Stacks.Params1.ICallback<T1>) - Static method in class zombie.util.Lambda
 
CarAlarm - Variable in class zombie.SandboxOptions
 
CarbonatedWater - Enum constant in enum class zombie.entity.components.fluids.FluidType
 
CarbonatedWater - Static variable in class zombie.entity.components.fluids.Fluid
 
carcassItem - Variable in class zombie.characters.animals.AnimalDefinitions
 
CarController - Class in zombie.core.physics
Created by LEMMYCOOLER on 17/04/14.
CarController(BaseVehicle) - Constructor for class zombie.core.physics.CarController
 
CarController.BulletVariables - Class in zombie.core.physics
 
CarController.ClientControls - Class in zombie.core.physics
 
CarController.GearInfo - Class in zombie.core.physics
 
carCrash(float, boolean) - Method in class zombie.characters.animals.IsoAnimal
 
card - Variable in class zombie.characters.Imposter
 
CarDamageOnImpact - Variable in class zombie.SandboxOptions
 
cardinalFromAngle(Vector2) - Static method in enum class zombie.iso.IsoDirections
 
cardList - Static variable in class zombie.network.ServerOptions
 
cardRendered - Variable in class zombie.characters.Imposter
 
CarEngineAttractionModifier - Variable in class zombie.network.ServerOptions
 
CarGasConsumption - Variable in class zombie.SandboxOptions
 
CarGeneralCondition - Variable in class zombie.SandboxOptions
 
carMovingBackward(Vector2) - Method in class zombie.characters.IsoGameCharacter
 
Carpet - Enum constant in enum class zombie.audio.parameters.ParameterBulletHitSurface.Material
 
Carpet - Enum constant in enum class zombie.iso.enums.MaterialType
 
CarriedItem - Class in zombie.core.skinnedmodel.population
 
CarriedItem() - Constructor for class zombie.core.skinnedmodel.population.CarriedItem
 
carryCapacity - Variable in class zombie.iso.IsoPushableObject
 
CarSpawnRate - Variable in class zombie.SandboxOptions
 
CarStopDebug - Variable in class zombie.debug.options.Character.DebugOG.RenderOG
 
Carving - Static variable in class zombie.characters.skills.PerkFactory.Perks
 
cat - Variable in class zombie.inventory.InventoryItem
 
CatchACold - Variable in class zombie.characters.BodyDamage.BodyDamage
 
CatchAColdDecreaseRate - Static variable in class zombie.ZomboidGlobals
 
CatchAColdIncreaseRate - Static variable in class zombie.ZomboidGlobals
 
catchFish(int, int) - Method in class zombie.iso.FishSchoolManager
 
CatchToBullet(ByteBuffer) - Static method in class zombie.core.physics.Bullet
 
categories - Variable in class zombie.erosion.ErosionRegions.Region
 
Categories - Variable in class zombie.scripting.objects.Item
 
category - Variable in class zombie.audio.GameSound
 
category - Variable in class zombie.core.skinnedmodel.population.HairStyle.Alternate
 
category - Variable in class zombie.scripting.objects.Recipe
 
category - Variable in class zombie.scripting.objects.VehicleScript.Part
 
category - Variable in class zombie.vehicles.VehiclePart
 
CATEGORY_BUSH - Static variable in class zombie.erosion.ErosionRegions
 
CATEGORY_FLOWERBED - Static variable in class zombie.erosion.ErosionRegions
 
CATEGORY_GENERIC - Static variable in class zombie.erosion.ErosionRegions
 
CATEGORY_PLANTS - Static variable in class zombie.erosion.ErosionRegions
 
CATEGORY_STREET_CRACKS - Static variable in class zombie.erosion.ErosionRegions
 
CATEGORY_TREES - Static variable in class zombie.erosion.ErosionRegions
 
CATEGORY_WALL_CRACKS - Static variable in class zombie.erosion.ErosionRegions
 
CATEGORY_WALL_VINES - Static variable in class zombie.erosion.ErosionRegions
 
categoryFilterString - Variable in class zombie.entity.components.crafting.BaseCraftingLogic
 
categoryID - Variable in class zombie.erosion.categories.ErosionCategory.Data
 
CB_B0_Submerge - Static variable in class zombie.core.Colors
 
CB_B1_Elvis - Static variable in class zombie.core.Colors
 
CB_B2_FlatMediumBlue - Static variable in class zombie.core.Colors
 
CB_B3_ClearBlue - Static variable in class zombie.core.Colors
 
CB_B4_Azure - Static variable in class zombie.core.Colors
 
CB_B5_SpiroDiscoBall - Static variable in class zombie.core.Colors
 
CB_B6_AquaBlue - Static variable in class zombie.core.Colors
 
CB_B7_LightBrilliantCyan - Static variable in class zombie.core.Colors
 
CB_ColorExists(String) - Static method in class zombie.core.Colors
 
CB_G0_SherwoodGreen - Static variable in class zombie.core.Colors
 
CB_G1_PthaloGreen - Static variable in class zombie.core.Colors
 
CB_G2_TropicalRainForest - Static variable in class zombie.core.Colors
 
CB_G3_Observatory - Static variable in class zombie.core.Colors
 
CB_G4_JungleGreen - Static variable in class zombie.core.Colors
 
CB_G5_Dali - Static variable in class zombie.core.Colors
 
CB_G6_AquaMarine - Static variable in class zombie.core.Colors
 
CB_G7_LightAqua - Static variable in class zombie.core.Colors
 
CB_GetColorByName(String) - Static method in class zombie.core.Colors
 
CB_GetColorFromIndex(int) - Static method in class zombie.core.Colors
 
CB_GetColorNameFromIndex(int) - Static method in class zombie.core.Colors
 
CB_GetColorNames() - Static method in class zombie.core.Colors
 
CB_GetColorsCount() - Static method in class zombie.core.Colors
 
CB_GetRandomColor() - Static method in class zombie.core.Colors
 
CB_R0_DeepAmaranth - Static variable in class zombie.core.Colors
 
CB_R1_HotChile - Static variable in class zombie.core.Colors
 
CB_R2_Smashing - Static variable in class zombie.core.Colors
 
CB_R3_GeraniumLake - Static variable in class zombie.core.Colors
 
CB_R4_RedOrange - Static variable in class zombie.core.Colors
 
CB_R5_Crusta - Static variable in class zombie.core.Colors
 
CB_R6_GoldenYellow - Static variable in class zombie.core.Colors
 
CB_R7_BananaYellow - Static variable in class zombie.core.Colors
 
CB_White - Static variable in class zombie.core.Colors
 
CBlend() - Constructor for class zombie.core.opengl.GLStateRenderThread.CBlend
 
CBlendFunc() - Constructor for class zombie.core.opengl.GLState.CBlendFunc
 
CBlendFuncSeparate() - Constructor for class zombie.core.opengl.GLState.CBlendFuncSeparate
 
CBlendFuncSeparate() - Constructor for class zombie.core.opengl.GLStateRenderThread.CBlendFuncSeparate
 
CColorMask() - Constructor for class zombie.core.opengl.GLState.CColorMask
 
CColorMask() - Constructor for class zombie.core.opengl.GLStateRenderThread.CColorMask
 
ccrWaiting - Variable in class zombie.network.PlayerDownloadServer
 
CDepthFunc() - Constructor for class zombie.core.opengl.GLStateRenderThread.CDepthFunc
 
CDepthMask() - Constructor for class zombie.core.opengl.GLState.CDepthMask
 
CDepthMask() - Constructor for class zombie.core.opengl.GLStateRenderThread.CDepthMask
 
CDepthTest() - Constructor for class zombie.core.opengl.GLStateRenderThread.CDepthTest
 
ceil(float) - Static method in class zombie.core.math.PZMath
 
cell - Variable in class zombie.characters.animals.AnimalChunk
 
cell - Variable in class zombie.iso.areas.isoregion.data.DataRoot.SelectInfo
 
cell - Variable in class zombie.iso.fboRenderChunk.FBORenderCell
 
cell - Variable in class zombie.iso.fboRenderChunk.FBORenderCutaways
 
CELL_CHUNK_DIM - Static variable in class zombie.iso.areas.isoregion.IsoRegions
 
CELL_DIM - Static variable in class zombie.iso.areas.isoregion.IsoRegions
 
CELL_DIM - Variable in class zombie.iso.NewMapBinaryFile
 
CELL_DIM - Variable in class zombie.pot.POTChunkData
 
CELL_DIM - Variable in class zombie.pot.POTLotHeader
 
CELL_DIM - Variable in class zombie.pot.POTLotPack
 
CELL_DIM_NEW - Static variable in class zombie.pot.POT
 
CELL_DIM_OLD - Static variable in class zombie.pot.POT
 
CellCoord - Record Class in zombie.iso.worldgen.utils
 
CellCoord(int, int) - Constructor for record class zombie.iso.worldgen.utils.CellCoord
Creates an instance of a CellCoord record class.
cellGetSquare - Static variable in class zombie.iso.IsoGridSquare
 
CellGetSquare() - Constructor for class zombie.iso.IsoGridSquare.CellGetSquare
 
cellHasLoaded - Variable in class zombie.scripting.ui.XuiTableScript.XuiTableCellScript
 
cellID - Variable in class zombie.iso.areas.isoregion.data.DataRoot.SelectInfo
 
CellLoader - Class in zombie.iso
 
CellLoader() - Constructor for class zombie.iso.CellLoader
 
cellMap - Variable in class zombie.network.ServerMap
 
cellPool - Variable in class zombie.popman.MPDebugInfo
 
CellSize - Static variable in class zombie.network.ServerMap
 
CellSizeInChunks - Static variable in class zombie.iso.IsoCell
 
CellSizeInSquares - Static variable in class zombie.iso.IsoCell
 
cellx - Variable in class zombie.iso.areas.isoregion.data.DataRoot.SelectInfo
 
cellX - Variable in class zombie.iso.LotHeader
 
cellX - Variable in class zombie.worldMap.styles.WorldMapStyleLayer.RenderArgs
 
celly - Variable in class zombie.iso.areas.isoregion.data.DataRoot.SelectInfo
 
cellY - Variable in class zombie.iso.LotHeader
 
cellY - Variable in class zombie.worldMap.styles.WorldMapStyleLayer.RenderArgs
 
CELSIUS_POSTFIX - Static variable in class zombie.iso.weather.Temperature
 
CelsiusToFahrenheit(float) - Static method in class zombie.iso.weather.Temperature
 
center() - Method in class zombie.iso.PlayerCamera
 
Center - Enum constant in enum class zombie.scripting.ui.TextAlign
 
Center - Enum constant in enum class zombie.ui.TextDrawHorizontal
 
Center() - Method in class zombie.core.collision.Polygon
 
CENTER_OF_MASS_MAGIC - Static variable in class zombie.vehicles.BaseVehicle
 
CenterLeft - Enum constant in enum class zombie.scripting.ui.VectorPosAlign
 
CenterMiddle - Enum constant in enum class zombie.scripting.ui.VectorPosAlign
 
centerOfMassY - Variable in class zombie.core.skinnedmodel.model.ModelSlotRenderData
 
centerOn(float, float) - Method in class zombie.worldMap.UIWorldMapV1
 
centerOn(float, float) - Method in class zombie.worldMap.WorldMapRenderer
 
CenterRight - Enum constant in enum class zombie.scripting.ui.VectorPosAlign
 
centerX - Variable in class zombie.network.ClientServerMap
 
CenterX - Variable in class zombie.worldMap.WorldMapSettings.WorldMap
 
centerY - Variable in class zombie.network.ClientServerMap
 
CenterY - Variable in class zombie.worldMap.WorldMapSettings.WorldMap
 
Centred - Variable in class zombie.ui.TextBox
 
Centred - Variable in class zombie.ui.UITextBox2
 
CentreStringYOffset(UIFont, String) - Method in class zombie.ui.TextManager
 
CentreVertically - Variable in class zombie.ui.UITextBox2
 
centroidX - Variable in class zombie.characters.animals.pathfind.Mesh
 
centroidY - Variable in class zombie.characters.animals.pathfind.Mesh
 
Ceramic - Enum constant in enum class zombie.audio.parameters.ParameterBulletHitSurface.Material
 
Ceramic - Enum constant in enum class zombie.iso.enums.MaterialType
 
CGlobalObject - Class in zombie.globalObjects
 
CGlobalObjectNetwork - Class in zombie.globalObjects
 
CGlobalObjectNetwork() - Constructor for class zombie.globalObjects.CGlobalObjectNetwork
 
CGlobalObjects - Class in zombie.globalObjects
 
CGlobalObjects() - Constructor for class zombie.globalObjects.CGlobalObjects
 
CGlobalObjectSystem - Class in zombie.globalObjects
 
CGlobalObjectSystem(String) - Constructor for class zombie.globalObjects.CGlobalObjectSystem
 
chainsaw - Enum constant in enum class zombie.inventory.types.WeaponType
 
ChallengeID - Static variable in class zombie.core.Core
 
chance - Variable in class zombie.characters.animals.MigrationGroupDefinitions.MigrationGroupDefinitionsGrouped
 
chance - Variable in class zombie.characters.AttachedItems.AttachedWeaponCustomOutfit
 
chance - Variable in class zombie.characters.AttachedItems.AttachedWeaponDefinition
 
chance - Variable in class zombie.inventory.ItemPickerJava.ItemPickerItem
 
chance - Variable in class zombie.network.fields.hit.HitInfo
 
chance - Variable in class zombie.randomizedWorld.randomizedBuilding.TableStories.RBTableStoryBase
 
chance - Variable in class zombie.randomizedWorld.randomizedRanch.RanchZoneDefinitions
 
chance - Variable in class zombie.randomizedWorld.randomizedRanch.RandomizedRanchBase
 
chance - Variable in class zombie.randomizedWorld.randomizedZoneStory.RandomizedZoneStoryBase
 
chance() - Method in record class zombie.iso.worldgen.zones.AnimalsPathConfig
Returns the value of the chance record component.
chanceForBaby - Variable in class zombie.randomizedWorld.randomizedRanch.RanchZoneDefinitions
 
ChanceHasGas - Variable in class zombie.SandboxOptions
 
ChanceOfAttachedWeapon - Variable in class zombie.SandboxOptions.ZombieLore
 
chanceOfOverCar - Variable in class zombie.vehicles.VehicleType
 
chanceToFindTrack - Variable in class zombie.characters.animals.AnimalTracksDefinitions.AnimalTracksType
 
chanceToFindTrack - Variable in class zombie.characters.animals.AnimalTracksDefinitions
 
chanceToPartDamage - Variable in class zombie.vehicles.VehicleType
 
chanceToSpawn - Variable in class zombie.characters.animals.AnimalTracksDefinitions.AnimalTracksType
 
chanceToSpawn - Variable in class zombie.characters.UnderwearDefinition.OutfitUnderwearDefinition
 
chanceToSpawnBurnt - Variable in class zombie.vehicles.VehicleType
 
chanceToSpawnNormal - Variable in class zombie.vehicles.VehicleType
 
chanceToSpawnSpecial - Variable in class zombie.vehicles.VehicleType
 
ChangeAccessLevel - Enum constant in enum class zombie.characters.Capability
 
ChangeAndReloadServerOptions - Enum constant in enum class zombie.characters.Capability
 
changed - Variable in class zombie.characters.ClothingWetness
 
changed - Variable in class zombie.popman.LoadedAreas
 
changeHSBValue(float, float, float) - Method in class zombie.core.Color
 
changeItemTypeTransaction(IsoPlayer, InventoryItem, String) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
changeItemTypeTransaction(IsoPlayer, InventoryItem, ItemContainer, ItemContainer, String) - Static method in class zombie.core.TransactionManager
 
changeOption(String, String) - Method in class zombie.network.ServerOptions
 
ChangeOptionCommand - Class in zombie.commands.serverCommands
 
ChangeOptionCommand(String, Role, String, UdpConnection) - Constructor for class zombie.commands.serverCommands.ChangeOptionCommand
 
changePassword(String, String) - Method in class zombie.network.ServerWorldDatabase
 
ChangePlayerStats - Enum constant in enum class zombie.network.PacketTypes.PacketType
 
changePwd(String, String, String) - Method in class zombie.network.ServerWorldDatabase
 
changeRotStage(int) - Method in class zombie.iso.objects.IsoDeadBody
 
ChangeSafety - Enum constant in enum class zombie.network.PacketTypes.PacketType
 
changeSprite(IsoDoor) - Method in class zombie.iso.objects.IsoDoor
 
changeSprite(IsoThumpable) - Method in class zombie.iso.objects.IsoThumpable
 
changeState(State) - Method in interface zombie.characters.ILuaGameCharacter
 
changeState(State) - Method in class zombie.characters.IsoGameCharacter
 
changeState(State, Iterable<State>) - Method in class zombie.ai.StateMachine
 
changeState(State, Iterable<State>, boolean) - Method in class zombie.ai.StateMachine
 
changeState(Helicopter.State) - Method in class zombie.iso.Helicopter
 
changeStress(float) - Method in class zombie.characters.animals.IsoAnimal
 
ChangeTextColor - Enum constant in enum class zombie.network.PacketTypes.PacketType
 
ChangeTintMod(ColorInfo) - Method in class zombie.iso.objects.IsoRaindrop
 
ChangeTintMod(ColorInfo) - Method in class zombie.iso.objects.IsoRainSplash
 
ChangeTintMod(ColorInfo) - Method in class zombie.iso.sprite.IsoSprite
 
changeTransmission(TransmissionNumber) - Method in class zombie.vehicles.BaseVehicle
Change transmission, slow down the car if you change shift for a superior one
changeUsername(String, String) - Method in class zombie.network.ServerWorldDatabase
 
ChangeWorldViewport(int, int, int) - Method in class zombie.core.Core
 
channel - Variable in class zombie.AmbientStreamManager.AmbientLoop
 
channel - Variable in class zombie.AmbientStreamManager.WorldSoundEmitter
 
channel - Variable in class zombie.radio.devices.DeviceData
 
channel - Variable in class zombie.radio.StorySounds.StoryEmitter.Sound
 
Channel_Blue - Enum constant in enum class zombie.entity.components.resources.ResourceChannel
 
Channel_Cyan - Enum constant in enum class zombie.entity.components.resources.ResourceChannel
 
Channel_Green - Enum constant in enum class zombie.entity.components.resources.ResourceChannel
 
Channel_Magenta - Enum constant in enum class zombie.entity.components.resources.ResourceChannel
 
Channel_Orange - Enum constant in enum class zombie.entity.components.resources.ResourceChannel
 
Channel_Purple - Enum constant in enum class zombie.entity.components.resources.ResourceChannel
 
Channel_Red - Enum constant in enum class zombie.entity.components.resources.ResourceChannel
 
Channel_Yellow - Enum constant in enum class zombie.entity.components.resources.ResourceChannel
 
ChannelCategory - Enum Class in zombie.radio
 
ChannelChange - Static variable in class zombie.radio.devices.DeviceDataNetTypes
 
channelChangedRecently - Variable in class zombie.radio.devices.DeviceData
 
character - Variable in class zombie.characters.BaseCharacterSoundEmitter
 
character - Variable in class zombie.characters.ClothingWetness
 
character - Variable in class zombie.characters.Safety
 
character - Variable in class zombie.core.skinnedmodel.model.ModelInstance
 
character - Variable in class zombie.core.skinnedmodel.model.ModelSlotRenderData
 
character - Variable in class zombie.core.skinnedmodel.ModelManager.ModelSlot
 
character - Variable in class zombie.savefile.ClientPlayerDB.NetworkCharacterProfile
 
character - Variable in class zombie.vehicles.BaseVehicle.Passenger
 
Character - Class in zombie.debug.options
 
Character - Class in zombie.network.fields.hit
 
Character - Variable in class zombie.debug.DebugOptions
 
Character() - Constructor for class zombie.debug.options.Character
 
Character() - Constructor for class zombie.network.fields.hit.Character
 
CHARACTER_EXTRAPOLATION_UPDATE_INTERVAL_MS - Static variable in class zombie.network.NetworkAIParams
 
CHARACTER_PREDICTION_INTERVAL_MS - Static variable in class zombie.network.NetworkAIParams
 
CHARACTER_UPDATE_RATE_MS - Static variable in class zombie.network.NetworkAIParams
 
Character.DebugOG - Class in zombie.debug.options
 
Character.DebugOG.AnimateOG - Class in zombie.debug.options
 
Character.DebugOG.RenderOG - Class in zombie.debug.options
 
CharacterActionAnims - Enum Class in zombie.characters
TurboTuTone.
CharacterActions - Variable in class zombie.characters.IsoGameCharacter
 
characterFlags - Variable in class zombie.network.fields.hit.Character
 
CharacterFreePoints - Variable in class zombie.SandboxOptions
 
characterHaveWeightTrouble() - Method in class zombie.characters.BodyDamage.Nutrition
 
characterHeight - Static variable in class zombie.core.Core
 
characterID - Variable in class zombie.network.packets.actions.StatePacket
 
CharacterID - Class in zombie.network.fields.character
 
CharacterID() - Constructor for class zombie.network.fields.character.CharacterID
 
characterIn(int, int, int) - Method in class zombie.network.ServerMap
 
characterIn(IsoPlayer) - Method in class zombie.network.ServerMap
 
characterIn(UdpConnection, int) - Static method in class zombie.network.ClientServerMap
 
CharacterMask - Class in zombie.core.skinnedmodel.model
 
CharacterMask() - Constructor for class zombie.core.skinnedmodel.model.CharacterMask
 
CharacterMask.Part - Enum Class in zombie.core.skinnedmodel.model
 
CharacterMipmapColors - Variable in class zombie.debug.options.IsoSprite
 
CharacterModelCamera - Class in zombie.core.opengl
 
CharacterModelCamera() - Constructor for class zombie.core.opengl.CharacterModelCamera
 
CharacterModelCameraBegin(ModelSlotRenderData) - Static method in class zombie.core.skinnedmodel.model.Model
 
CharacterModelCameraEnd() - Static method in class zombie.core.skinnedmodel.model.Model
 
characterReaction - Variable in class zombie.network.fields.hit.Character
 
characters - Variable in class zombie.characters.BaseAnimalSoundManager
 
characters - Variable in class zombie.characters.BaseZombieSoundManager
 
Characters - Variable in class zombie.iso.IsoWorld
 
CharacterSmartTexture - Class in zombie.characterTextures
Created by LEMMY on 6/30/2016.
CharacterSmartTexture() - Constructor for class zombie.characterTextures.CharacterSmartTexture
 
CharactersOnFire_Stack - Static variable in class zombie.iso.objects.IsoFireManager
 
CharacterSoundEmitter - Class in zombie.characters
Created by LEMMYMAIN on 18/09/2014.
CharacterSoundEmitter(IsoGameCharacter) - Constructor for class zombie.characters.CharacterSoundEmitter
 
CharacterTextures - Class in zombie.core.skinnedmodel
 
CharacterTextures() - Constructor for class zombie.core.skinnedmodel.CharacterTextures
 
CharacterTraits - Class in zombie.characters.traits
 
CharacterTraits() - Constructor for class zombie.characters.traits.CharacterTraits
 
CharacterVariableCondition - Class in zombie.characters.action.conditions
 
CharacterVariableCondition() - Constructor for class zombie.characters.action.conditions.CharacterVariableCondition
 
CharacterVariableCondition.Factory - Class in zombie.characters.action.conditions
 
CharDef() - Constructor for class zombie.core.fonts.AngelCodeFont.CharDef
 
CharDefTexture(TextureID, String) - Constructor for class zombie.core.fonts.AngelCodeFont.CharDefTexture
 
charge - Variable in class zombie.network.fields.hit.Player
 
chargeRate - Variable in class zombie.iso.objects.IsoCarBatteryCharger
 
chargerSprite - Variable in class zombie.iso.objects.IsoCarBatteryCharger
 
ChargeSpearConnect - Enum constant in enum class zombie.network.packets.actions.EventPacket.EventType
 
chargeTime - Variable in class zombie.characters.IsoPlayer
 
chars - Variable in class zombie.core.fonts.AngelCodeFont
The characters building up the font
charset() - Method in class zombie.core.Language
 
Chartreuse - Static variable in class zombie.core.Colors
 
chasingZombies - Variable in class zombie.ai.GameCharacterAIBrain
 
ChasingZombiesDanger - Variable in class zombie.characters.Stats
 
ChatBase - Class in zombie.chat
 
ChatBase(int, ChatType, ChatTab) - Constructor for class zombie.chat.ChatBase
Should be called only on server side of chat system
ChatBase(ByteBuffer, ChatType, ChatTab, IsoPlayer) - Constructor for class zombie.chat.ChatBase
Should called only on client side of chat system
ChatBase(ChatType) - Constructor for class zombie.chat.ChatBase
 
chatElement - Variable in class zombie.characters.IsoGameCharacter
 
chatElement - Variable in class zombie.iso.objects.IsoWaveSignal
 
chatElement - Variable in class zombie.vehicles.VehiclePart
 
ChatElement - Class in zombie.chat
Turbo shared display of chat lines functionallity for iso objects invalid input: '&' players (characters)
ChatElement(ChatElementOwner, int, String) - Constructor for class zombie.chat.ChatElement
 
ChatElementOwner - Interface in zombie.chat
Turbo
ChatManager - Class in zombie.chat
 
ChatMessage - Class in zombie.chat
 
ChatMessage(ChatBase, String) - Constructor for class zombie.chat.ChatMessage
 
ChatMessage(ChatBase, LocalDateTime, String) - Constructor for class zombie.chat.ChatMessage
 
ChatMessageFromPlayer - Enum constant in enum class zombie.network.PacketTypes.PacketType
 
ChatMessageToPlayer - Enum constant in enum class zombie.network.PacketTypes.PacketType
 
ChatMode - Enum Class in zombie.chat
 
ChatServer - Class in zombie.network.chat
 
ChatSettings - Class in zombie.chat
 
ChatSettings() - Constructor for class zombie.chat.ChatSettings
 
ChatSettings(ByteBuffer) - Constructor for class zombie.chat.ChatSettings
 
ChatSettings.FontSize - Enum Class in zombie.chat
 
chatStreamEnabled(ChatType) - Static method in class zombie.chat.ChatUtility
 
ChatStreams - Variable in class zombie.network.ServerOptions
 
ChatTab - Class in zombie.chat
 
ChatTab(short, String) - Constructor for class zombie.chat.ChatTab
 
ChatTab(short, String, int) - Constructor for class zombie.chat.ChatTab
 
ChatType - Enum Class in zombie.network.chat
 
ChatUtility - Class in zombie.chat
 
CheapOcclusionCount - Variable in class zombie.debug.DebugOptions
 
Cheat - Class in zombie.debug.options
 
Cheat - Enum constant in enum class zombie.core.raknet.VoiceManagerData.VoiceDataSource
 
Cheat - Variable in class zombie.debug.DebugOptions
 
Cheat() - Constructor for class zombie.debug.options.Cheat
 
Cheat.ClockOG - Class in zombie.debug.options
 
Cheat.DoorOG - Class in zombie.debug.options
 
Cheat.FarmingOG - Class in zombie.debug.options
 
Cheat.PlayerOG - Class in zombie.debug.options
 
Cheat.RecipeOG - Class in zombie.debug.options
 
Cheat.TimedActionOG - Class in zombie.debug.options
 
Cheat.VehicleOG - Class in zombie.debug.options
 
Cheat.WindowOG - Class in zombie.debug.options
 
cheatHotwire(boolean, boolean) - Method in class zombie.vehicles.BaseVehicle
 
check() - Method in class zombie.core.utils.GameTimer
 
check() - Method in class zombie.core.utils.UpdateTimer
 
check() - Method in class zombie.iso.areas.DesignationZone
 
check() - Method in class zombie.iso.areas.DesignationZoneAnimal
 
check(float, float) - Method in class zombie.ai.WalkingOnTheSpot
 
check(short, int) - Method in class zombie.network.characters.AttackRateChecker
 
check(IsoGameCharacter) - Method in class zombie.ai.WalkingOnTheSpot
 
check(IAnimationVariableSource) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimCondition
 
Check() - Method in class zombie.core.utils.OnceEvery
 
Check() - Method in class zombie.core.utils.UpdateLimit
 
checkActionGroup() - Method in class zombie.characters.IsoPlayer
 
checkAddedRemovedItems(IsoObject) - Method in class zombie.network.GameClient
 
checkAlphaAndTargetAlpha(IsoPlayer) - Method in class zombie.characters.animals.IsoAnimal
 
checkAmbientSound() - Method in class zombie.iso.IsoObject
 
checkAndSpawnZombieForBuildingKey(IsoZombie) - Method in class zombie.VirtualZombieManager
 
checkAndSpawnZombieForBuildingKey(IsoZombie, boolean) - Method in class zombie.VirtualZombieManager
 
checkAnimalZonesGenerated(int, int) - Method in class zombie.iso.IsoMetaCell
 
checkAreaForCarsSpawn(IsoGridSquare) - Method in class zombie.randomizedWorld.RandomizedWorldBase
 
checkAutoLearn(IsoGameCharacter) - Method in class zombie.scripting.ScriptManager
 
checkAutoLearnAllSkills(IsoGameCharacter) - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
 
checkAutoLearnAllSkills(IsoGameCharacter, boolean) - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
 
checkAutoLearnAnySkills(IsoGameCharacter) - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
 
checkAutoLearnAnySkills(IsoGameCharacter, boolean) - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
 
checkBehavior() - Method in class zombie.characters.animals.behavior.BaseAnimalBehavior
 
checkbox(String, boolean) - Static method in class zombie.debug.debugWindows.PZImGui
 
checkbox(String, Supplier<Boolean>, Consumer<Boolean>) - Static method in class zombie.debug.debugWindows.PZImGui
 
checkbox(String, Wrappers.SupplyConsumer<T, Boolean>, BiConsumer<T, Boolean>, T) - Static method in class zombie.debug.debugWindows.PZImGui
 
checkboxWithDefaultValueHighlight(String, Supplier<Boolean>, Consumer<Boolean>, boolean, int) - Static method in class zombie.debug.debugWindows.PZImGui
 
checkCanSeeClient(IsoPlayer) - Method in class zombie.characters.IsoPlayer
 
checkCanSeeClient(UdpConnection) - Method in class zombie.characters.IsoPlayer
 
checkChopTreeIndicator() - Method in class zombie.iso.objects.IsoTree
 
checkChopTreeIndicators(int) - Static method in class zombie.iso.objects.IsoTree
 
checkClothing(InventoryItem) - Method in class zombie.iso.objects.IsoDeadBody
 
checkClothing(InventoryItem) - Method in class zombie.iso.objects.IsoMannequin
 
checkCollision(IsoGameCharacter) - Method in class zombie.vehicles.BaseVehicle
 
checkConditions(IAnimationVariableSource) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimNode
 
checkContainer() - Method in class zombie.iso.objects.IsoFeedingTrough
 
CheckDelayResetLua() - Method in class zombie.core.Core
 
checkDirty() - Method in class zombie.audio.FMODAmbientWallLevelData
 
checkDirty() - Method in class zombie.characters.AttachedItems.AttachedWeaponDefinitions
 
checkDirty() - Method in class zombie.characters.HairOutfitDefinitions
 
checkDirty() - Method in class zombie.characters.UnderwearDefinition
 
checkDirty() - Method in class zombie.characters.ZombiesStageDefinitions
 
CheckDoMusic() - Method in class zombie.BaseSoundManager
 
CheckDoMusic() - Method in class zombie.DummySoundManager
 
CheckDoMusic() - Method in class zombie.SoundManager
 
checkEatBehavior() - Method in class zombie.characters.animals.behavior.BaseAnimalBehavior
 
checkEggHatch(IsoHutch) - Method in class zombie.inventory.types.Food
 
checkEggs(PZCalendar, boolean) - Method in class zombie.characters.animals.datas.AnimalData
 
checkEntityIDChange(GameEntity, long, long) - Static method in class zombie.entity.GameEntityManager
 
CheckExitPoints() - Method in class zombie.scripting.objects.ScriptModule
 
CheckExitPoints() - Method in class zombie.scripting.ScriptManager
 
checkExterior - Variable in class zombie.erosion.ErosionRegions.Region
 
checkExteriorWalls(ArrayList<IsoChunk>) - Method in class zombie.iso.fboRenderChunk.FBORenderCutaways
 
checkFbos() - Static method in class zombie.iso.weather.fx.WeatherFxMask
 
checkFBOs() - Method in class zombie.core.skinnedmodel.model.ModelOutlines
 
checkFBOSupport() - Static method in class zombie.core.textures.TextureFBO
 
checkFBOSupport() - Static method in class zombie.core.textures.TextureFBODepth
 
checkFertilizedTime() - Method in class zombie.characters.animals.datas.AnimalData
 
checkFlag(int, ZombieStateFlag) - Static method in class zombie.popman.ZombieStateFlags
 
checkFlag(ZombieStateFlag) - Method in class zombie.popman.ZombieStateFlags
 
checkFlags(int, int, int, Bits.CompareOption) - Static method in class zombie.core.utils.Bits
 
checkFlags(long, long, long, Bits.CompareOption) - Static method in class zombie.core.utils.Bits
 
checkFont() - Static method in class zombie.ui.ObjectTooltip
 
checkforcecirclescollide(List<CircleLineIntersect.ForceCircle>, ArrayList<CircleLineIntersect.StaticLine>) - Static method in class zombie.vehicles.CircleLineIntersect
 
checkforcecirclescollide(List<CircleLineIntersect.ForceCircle>, ArrayList<CircleLineIntersect.StaticLine>, double[], boolean[], boolean) - Static method in class zombie.vehicles.CircleLineIntersect
 
checkforcecirclescollidetime(List<CircleLineIntersect.ForceCircle>, ArrayList<CircleLineIntersect.StaticLine>, double[], boolean[], boolean) - Static method in class zombie.vehicles.CircleLineIntersect
 
checkForChickenpocalypse() - Method in class zombie.characters.animals.IsoAnimal
 
checkForIntersectingCrops(BaseVehicle) - Method in class zombie.iso.IsoGridSquare
 
checkForMissingGenerators() - Method in class zombie.iso.IsoChunk
 
checkForSaveDataFile(boolean) - Method in class zombie.network.id.ObjectIDManager
 
checkForSpecialMatchOne(String, String, String) - Method in class zombie.vehicles.BaseVehicle
 
checkForSpecialMatchTwo(String, String, String) - Method in class zombie.vehicles.BaseVehicle
 
checkGeneticDisorder(IsoAnimal) - Static method in class zombie.characters.animals.AnimalGene
 
checkGLError(boolean) - Static method in class zombie.core.opengl.PZGLUtil
 
checkGLErrorThrow(String, Object...) - Static method in class zombie.core.opengl.PZGLUtil
 
checkHashSalt(String, String) - Static method in class zombie.core.secure.PZcrypt
 
checkHaveDung() - Method in class zombie.iso.IsoGridSquare
 
checkHaveElectricity() - Method in class zombie.AmbientSoundManager
 
checkHaveElectricity() - Method in class zombie.AmbientStreamManager
 
checkHaveElectricity() - Method in class zombie.BaseAmbientStreamManager
 
checkHaveElectricity() - Method in class zombie.DummyAmbientStreamManager
 
checkHaveElectricity() - Method in class zombie.iso.IsoObject
 
checkHaveGrass() - Method in class zombie.iso.IsoGridSquare
 
checkHaveRoof(int, int) - Method in class zombie.iso.IsoCell
 
checkHealthPanelVisible(IsoGameCharacter) - Method in class zombie.audio.MusicIntensityConfig
 
checkHiddenBuildingLevels() - Method in class zombie.iso.fboRenderChunk.FBORenderCutaways
 
checkHutchExistInList(IsoHutch) - Method in class zombie.popman.animal.HutchManager
 
checkIfGoodVehicleForKey() - Method in class zombie.vehicles.BaseVehicle
 
checkInstance() - Static method in class zombie.gameStates.AnimationViewerState
 
checkInstance() - Static method in class zombie.gameStates.AttachmentEditorState
 
checkInstance() - Static method in class zombie.gameStates.DebugChunkState
 
checkInstance() - Static method in class zombie.gameStates.SeamEditorState
 
checkInstance() - Static method in class zombie.gameStates.SpriteModelEditorState
 
checkInstance() - Static method in class zombie.gameStates.TileGeometryState
 
checkInstance() - Static method in class zombie.vehicles.EditVehicleState
 
checkInstance() - Static method in class zombie.worldMap.editor.WorldMapEditorState
 
checkIntegrity() - Method in class zombie.iso.IsoChunkMap
 
checkIntegrityThread() - Method in class zombie.iso.IsoChunkMap
 
checkIsNearVehicle() - Method in class zombie.characters.IsoGameCharacter
 
checkIsNearWall() - Method in class zombie.characters.IsoGameCharacter
 
checkIsoRegion() - Method in class zombie.iso.objects.IsoFeedingTrough
 
CheckItemTexAndNames - Variable in class zombie.debug.options.Asset
 
checkJam(IsoPlayer, boolean) - Method in class zombie.inventory.types.HandWeapon
 
checkKeyHighlight() - Method in class zombie.iso.objects.IsoDoor
 
checkKeyHighlight() - Method in class zombie.iso.objects.IsoThumpable
 
checkKeyId() - Method in class zombie.iso.objects.IsoDoor
 
checkKilledByMetaPredator(int) - Method in class zombie.characters.animals.IsoAnimal
 
checkLightingLater_AllPlayers_AllLevels() - Method in class zombie.iso.IsoChunk
 
checkLightingLater_AllPlayers_OneLevel(int) - Method in class zombie.iso.IsoChunk
 
checkLightingLater_OnePlayer_AllLevels(int) - Method in class zombie.iso.IsoChunk
 
checkLightingLater_OnePlayer_OneLevel(int, int) - Method in class zombie.iso.IsoChunk
 
checkLights(Texture, IsoZombie) - Method in class zombie.core.skinnedmodel.DeadBodyAtlas
 
checkLights(Texture, IsoDeadBody) - Method in class zombie.core.skinnedmodel.DeadBodyAtlas
 
checkLightSourceActive() - Method in class zombie.iso.IsoObject
 
checkMapConflicts() - Method in class zombie.MapGroups
 
CheckMapLoading - Enum constant in enum class zombie.util.AddCoopPlayer.Stage
 
checkMetaRecipe(IsoGameCharacter) - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
 
checkMetaRecipe(IsoGameCharacter, String) - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
 
checkMetaRecipe(IsoGameCharacter, String) - Method in class zombie.scripting.ScriptManager
 
checkMetaRecipes(IsoGameCharacter) - Method in class zombie.scripting.ScriptManager
 
checkMissingMaps() - Method in class zombie.modding.ActiveMods
 
checkMissingMods() - Method in class zombie.modding.ActiveMods
 
checkModifiedFiles() - Static method in class zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator
 
checkModsNeedUpdate(UdpConnection) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
CheckModsNeedUpdate - Class in zombie.commands.serverCommands
 
CheckModsNeedUpdate(String, Role, String, UdpConnection) - Constructor for class zombie.commands.serverCommands.CheckModsNeedUpdate
 
checkMoveWithWind() - Method in class zombie.iso.IsoObject
 
checkMoveWithWind() - Method in class zombie.iso.objects.IsoTree
 
checkMoveWithWind(boolean) - Method in class zombie.iso.IsoObject
 
checkNoCollide(IsoAnimal) - Method in class zombie.ai.states.animals.AnimalFollowWallState
 
checkOccludedRooms(int, ArrayList<IsoChunk>) - Method in class zombie.iso.fboRenderChunk.FBORenderCutaways
 
checkOverlayAfterAnimalEat() - Method in class zombie.iso.objects.IsoFeedingTrough
 
checkOverlayFull() - Method in class zombie.iso.objects.IsoFeedingTrough
 
checkParameters(BaseSoundEmitter, long) - Method in class zombie.audio.FMODAmbientWalls.OpenWallLogic
 
checkParameters(BaseSoundEmitter, long) - Method in class zombie.audio.ObjectAmbientEmitters.AmbientSoundLogic
 
checkParameters(BaseSoundEmitter, long) - Method in class zombie.audio.ObjectAmbientEmitters.DoorLogic
 
checkParameters(BaseSoundEmitter, long) - Method in class zombie.audio.ObjectAmbientEmitters.FridgeHumLogic
 
checkParameters(BaseSoundEmitter, long) - Method in class zombie.audio.ObjectAmbientEmitters.PerObjectLogic
 
checkParameters(BaseSoundEmitter, long) - Method in class zombie.audio.ObjectAmbientEmitters.TentAmbianceLogic
 
checkParameters(BaseSoundEmitter, long) - Method in class zombie.audio.ObjectAmbientEmitters.TreeAmbianceLogic
 
checkParameters(BaseSoundEmitter, long) - Method in class zombie.audio.ObjectAmbientEmitters.WaterDripLogic
 
checkParameters(BaseSoundEmitter, long) - Method in class zombie.audio.ObjectAmbientEmitters.WindowLogic
 
checkPermissions(IsoPlayer, Capability) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
checkPhysicsLater(int) - Method in class zombie.iso.IsoChunk
 
checkPhysicsValidWithServer() - Method in class zombie.vehicles.BaseVehicle
 
checkPlayerCanUseChat(String) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
checkPlayerExistsInDatabase(String, String, String) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
checkPlayerRoom(int) - Method in class zombie.iso.fboRenderChunk.FBORenderCutaways
 
checkPoop(boolean) - Method in class zombie.characters.animals.datas.AnimalData
 
checkPVP(IsoGameCharacter, IsoMovingObject) - Static method in class zombie.CombatManager
 
checkRadiusForCarSpawn(IsoGridSquare, int) - Method in class zombie.randomizedWorld.RandomizedWorldBase
 
checkRanchStory(Zone, boolean) - Static method in class zombie.randomizedWorld.randomizedRanch.RandomizedRanchBase
 
checkReady() - Method in class zombie.core.raknet.UdpConnection
 
checkReady() - Method in class zombie.core.skinnedmodel.model.ModelSlotRenderData
 
checkReloaded() - Method in class zombie.audio.GameSoundClip
 
checkRenderDirection(int) - Method in class zombie.iso.objects.IsoMannequin
 
checkReset(int) - Method in class zombie.characters.NetworkCharacter
 
checkResetPlayer(int) - Method in class zombie.characters.NetworkCharacter
 
checkRoomSeen(int) - Method in class zombie.iso.IsoGridSquare
 
Checks - Variable in class zombie.debug.DebugOptions
 
Checks() - Constructor for class zombie.debug.DebugOptions.Checks
 
checkSaveFileExists(String) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
checkSaveFolderExists(String) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
checkSavePlayerExists() - Static method in class zombie.Lua.LuaManager.GlobalObject
 
checkServerName(String) - Method in class zombie.Lua.LuaManager.GlobalObject
 
checkShaderChangedTexture1() - Method in class zombie.core.SpriteRenderer.RingBuffer
 
checkShouldBeActive() - Method in class zombie.core.physics.CarController
 
checkSit() - Method in class zombie.characters.animals.behavior.BaseAnimalBehavior
 
checkSize() - Method in class zombie.iso.LosUtil.PerPlayerData
 
checkSlopedSurfaces(ArrayList<IsoChunk>) - Method in class zombie.iso.fboRenderChunk.FBORenderCutaways
 
CheckSpriteSlots() - Method in class zombie.core.sprite.GenericSpriteRenderState
 
CheckSpriteSlots() - Method in class zombie.core.sprite.SpriteRenderState
 
checkSquareForVehicleKeySpot(IsoGridSquare) - Method in class zombie.vehicles.BaseVehicle
 
checkSquareForVehicleKeySpot(IsoGridSquare, boolean) - Method in class zombie.vehicles.BaseVehicle
 
checkSquareForVehicleKeySpotContainer(IsoGridSquare) - Method in class zombie.vehicles.BaseVehicle
 
checkSquareForVehicleKeySpotZombie(IsoGridSquare) - Method in class zombie.vehicles.BaseVehicle
 
checkStages() - Method in class zombie.characters.animals.datas.AnimalData
 
checkStashItem(InventoryItem) - Static method in class zombie.core.stash.StashSystem
check if the spawned item could be a stash item (map or note...)
checkStringPattern(String) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
checksum - Static variable in class zombie.network.GameClient
 
checksum - Static variable in class zombie.network.GameServer
 
Checksum - Enum constant in enum class zombie.debug.DebugType
 
Checksum - Enum constant in enum class zombie.network.anticheats.AntiCheat
 
Checksum - Enum constant in enum class zombie.network.PacketTypes.PacketType
 
checksumDone - Static variable in class zombie.Lua.LuaManager
 
checksumIntervalCheck() - Method in interface zombie.network.anticheats.AntiCheatRecipeUpdate.IAntiCheatUpdate
 
checksumIntervalCheck() - Method in class zombie.network.anticheats.PacketValidator
 
checksummer - Static variable in class zombie.network.NetChecksum
 
Checksummer() - Constructor for class zombie.network.NetChecksum.Checksummer
 
ChecksumPacket - Class in zombie.network.packets.service
 
ChecksumPacket() - Constructor for class zombie.network.packets.service.ChecksumPacket
 
checksums - Variable in class zombie.network.NetChecksum.GroupOfFiles
 
checksumSend(boolean, boolean) - Method in interface zombie.network.anticheats.AntiCheatRecipeUpdate.IAntiCheatUpdate
 
checksumSend(boolean, boolean) - Method in class zombie.network.anticheats.PacketValidator
 
checksumState - Variable in class zombie.core.raknet.UdpConnection
 
checksumTime - Variable in class zombie.core.raknet.UdpConnection
 
checksumTimeoutCheck() - Method in interface zombie.network.anticheats.AntiCheatRecipeUpdate.IAntiCheatUpdate
 
checksumTimeoutCheck() - Method in class zombie.network.anticheats.PacketValidator
 
checksumTimeoutReset() - Method in interface zombie.network.anticheats.AntiCheatRecipeUpdate.IAntiCheatUpdate
 
checksumTimeoutReset() - Method in class zombie.network.anticheats.PacketValidator
 
checksumToString() - Method in class zombie.network.NetChecksum.Checksummer
 
ChecksumUpdate - Enum constant in enum class zombie.network.anticheats.AntiCheat
 
checksumValid - Static variable in class zombie.network.GameClient
 
checkTexture() - Method in class zombie.worldMap.symbols.WorldMapTextureSymbol
 
checkTrespass(IsoPlayer) - Method in class zombie.iso.areas.SafeHouse
 
checkTriggers() - Method in class zombie.iso.IsoMetaCell
 
checkUnJam(IsoPlayer) - Method in class zombie.inventory.types.HandWeapon
 
checkUpdateDelay(IsoGameCharacter, IsoGameCharacter) - Static method in class zombie.characters.SafetySystemManager
 
checkUpdateModelTextures() - Method in class zombie.characters.IsoGameCharacter
 
checkUseNativeCode() - Method in class zombie.pathfind.nativeCode.PathfindNative
 
checkValid(String) - Method in class zombie.characters.AttachedItems.AttachedLocationGroup
 
checkValid(String) - Method in class zombie.characters.WornItems.BodyLocationGroup
 
checkValidRecipeSelected() - Method in class zombie.entity.components.crafting.recipe.HandcraftLogic
 
checkVehiclesZones() - Method in class zombie.iso.IsoMetaGrid
 
checkVehiclesZones() - Method in class zombie.iso.IsoWorld
 
checkVisibleSquares(int, int) - Static method in class zombie.iso.weather.fx.WeatherFxMask
 
CheckWake() - Method in class zombie.ui.TutorialManager
 
checkWalkTo() - Method in class zombie.characters.IsoPlayer
 
checkWaterFromRain() - Method in class zombie.iso.objects.IsoFeedingTrough
 
checkWheelCollision(int, int, int) - Static method in class zombie.core.physics.Bullet
 
checkZombieKeyForBuilding(String, IsoGridSquare) - Method in class zombie.VirtualZombieManager
 
checkZombieKeyForVehicle(IsoZombie) - Method in class zombie.vehicles.BaseVehicle
 
checkZombieKeyForVehicle(IsoZombie, String) - Method in class zombie.vehicles.BaseVehicle
 
checkZone() - Method in class zombie.iso.objects.IsoFeedingTrough
 
Chest - Enum constant in enum class zombie.characters.IsoGameCharacter.BodyLocation
 
Chest - Enum constant in enum class zombie.core.skinnedmodel.model.CharacterMask.Part
 
chevronDifference(int, boolean, Color) - Method in class zombie.characters.Moodles.Moodle
 
children - Variable in class zombie.characters.AttachedItems.AttachedModelName
 
children - Variable in class zombie.scripting.itemConfig.script.SelectorBucketScript
 
children - Variable in class zombie.scripting.ScriptParser.Block
 
children - Variable in class zombie.scripting.ui.XuiScript
 
children - Variable in class zombie.util.TimingHelper.Timing
 
children - Variable in class zombie.vehicles.VehiclePart
 
Children - Variable in class zombie.core.skinnedmodel.model.SkinningBone
 
Children - Variable in class zombie.GameProfiler.ProfileArea
 
Children - Variable in class zombie.iso.IsoObject
 
childStateCount() - Method in class zombie.characters.action.ActionContext
 
childStateNames - Variable in class zombie.characters.action.ActionStateSnapshot
 
chl1 - Static variable in class zombie.core.textures.TexturePackPage
 
chl2 - Static variable in class zombie.core.textures.TexturePackPage
 
chl3 - Static variable in class zombie.core.textures.TexturePackPage
 
chl4 - Static variable in class zombie.core.textures.TexturePackPage
 
Chocolate - Static variable in class zombie.core.Colors
 
choices - Static variable in class zombie.iso.IsoGridSquare
 
choices - Variable in class zombie.VirtualZombieManager
 
choicesColor - Variable in class zombie.scripting.ui.XuiScript
 
chooseBestAttackPosition(IsoGameCharacter, IsoGameCharacter, Vector3f) - Method in class zombie.vehicles.BaseVehicle
 
ChooseGameInfo - Class in zombie.gameStates
 
ChooseGameInfo.Map - Class in zombie.gameStates
 
ChooseGameInfo.Mod - Class in zombie.gameStates
 
ChooseGameInfo.PackFile - Class in zombie.gameStates
 
ChooseGameInfo.SpawnOrigin - Class in zombie.gameStates
 
ChooseGameInfo.TileDef - Class in zombie.gameStates
 
Chop_tree - Enum constant in enum class zombie.characters.CharacterActionAnims
 
ChopperCommand - Class in zombie.commands.serverCommands
 
ChopperCommand(String, Role, String, UdpConnection) - Constructor for class zombie.commands.serverCommands.ChopperCommand
 
chr - Variable in class zombie.characters.CharacterTimedActions.BaseAction
 
ChumData(int, int) - Constructor for class zombie.iso.FishSchoolManager.ChumData
 
chunk - Variable in class zombie.iso.areas.isoregion.data.DataRoot.SelectInfo
 
chunk - Variable in class zombie.iso.fboRenderChunk.FBORenderChunk
 
chunk - Variable in class zombie.iso.IsoFloorBloodSplat
 
chunk - Variable in class zombie.iso.IsoGridSquare
 
chunk - Variable in class zombie.iso.IsoLightSource
 
chunk - Variable in class zombie.iso.WorldStreamer.ChunkRequest
 
chunk - Variable in class zombie.vehicles.BaseVehicle
 
Chunk - Class in zombie.pathfind
 
Chunk() - Constructor for class zombie.erosion.ErosionData.Chunk
 
Chunk() - Constructor for class zombie.network.ClientChunkRequest.Chunk
 
CHUNK_DIM - Static variable in class zombie.iso.areas.isoregion.IsoRegions
 
CHUNK_DIM - Variable in class zombie.iso.NewMapBinaryFile
 
CHUNK_DIM - Variable in class zombie.pot.POTChunkData
 
CHUNK_DIM - Variable in class zombie.pot.POTLotHeader
 
CHUNK_DIM - Variable in class zombie.pot.POTLotPack
 
CHUNK_DIM_NEW - Static variable in class zombie.pot.POT
 
CHUNK_DIM_OLD - Static variable in class zombie.pot.POT
 
CHUNK_LOAD_DIMENSIONS - Static variable in class zombie.iso.areas.isoregion.IsoRegions
 
CHUNK_MAX_Z - Static variable in class zombie.iso.areas.isoregion.IsoRegions
 
CHUNK_PER_CELL_NEW - Static variable in class zombie.pot.POT
 
CHUNK_PER_CELL_OLD - Static variable in class zombie.pot.POT
 
chunkBeginUpdate(int, int, int, int) - Static method in class zombie.iso.LightingJNI
 
ChunkChecksum - Class in zombie.network
 
ChunkChecksum - Variable in class zombie.network.MPStatistic
 
ChunkChecksum() - Constructor for class zombie.network.ChunkChecksum
 
ChunkCoord - Record Class in zombie.iso.worldgen.utils
 
ChunkCoord(int, int) - Constructor for record class zombie.iso.worldgen.utils.ChunkCoord
Creates an instance of a ChunkCoord record class.
ChunkData() - Constructor for class zombie.audio.ObjectAmbientEmitters.ChunkData
 
ChunkData() - Constructor for class zombie.iso.NearestWalls.ChunkData
 
ChunkData() - Constructor for class zombie.iso.NewMapBinaryFile.ChunkData
 
ChunkData() - Constructor for class zombie.pathfind.CollideWithObstaclesPoly.ChunkData
 
ChunkData(IsoChunk) - Constructor for class zombie.vispoly.VisibilityPolygon2.ChunkData
 
ChunkDataZ() - Constructor for class zombie.pathfind.CollideWithObstaclesPoly.ChunkDataZ
 
chunkDepth - Variable in class zombie.core.textures.TextureDraw
 
ChunkDepth - Static variable in class zombie.iso.IsoDepthHelper
 
chunkEndUpdate() - Static method in class zombie.iso.LightingJNI
 
chunkFullMap - Variable in class zombie.iso.fboRenderChunk.FBORenderChunkManager
 
ChunkGenerationStatus - Enum Class in zombie.iso.enums
 
ChunkGridWidth - Variable in class zombie.core.raknet.UdpConnection
 
ChunkGridWidth - Static variable in class zombie.iso.IsoChunkMap
 
chunkID - Variable in class zombie.iso.areas.isoregion.data.DataRoot.SelectInfo
 
ChunkLevel - Class in zombie.pathfind
 
ChunkLevel(IsoChunk) - Constructor for class zombie.iso.fboRenderChunk.FBORenderSnow.ChunkLevel
 
chunkLevelBeginUpdate(int) - Static method in class zombie.iso.LightingJNI
 
chunkLevelEndUpdate() - Static method in class zombie.iso.LightingJNI
 
chunkLevelList - Static variable in class zombie.pathfind.highLevel.HLGlobals
 
ChunkLevelsData(IsoChunk) - Constructor for class zombie.iso.fboRenderChunk.FBORenderCutaways.ChunkLevelsData
 
chunkLightingDone(int, int) - Static method in class zombie.iso.LightingJNI
 
chunkLoaded(int, int) - Static method in class zombie.globalObjects.SGlobalObjects
 
chunkLoaded(int, int) - Method in class zombie.globalObjects.SGlobalObjectSystem
 
chunkLoaded(IsoChunk) - Method in class zombie.FliesSound
 
chunkLoaded(IsoChunk) - Static method in class zombie.iso.NearestWalls
 
chunkLoaded(IsoChunk) - Static method in class zombie.iso.objects.IsoGenerator
 
chunkLoaded(IsoChunk) - Static method in class zombie.iso.objects.IsoLightSwitch
 
chunkLoaded(IsoChunk) - Static method in class zombie.LootRespawn
 
ChunkLoaded(IsoBuilding) - Static method in class zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase
 
ChunkLoaded(IsoChunk) - Static method in class zombie.erosion.ErosionMain
 
ChunkMap - Variable in class zombie.iso.IsoCell
 
ChunkMapFilenames - Class in zombie
Created by LEMMY on 27/02/2018.
ChunkMapFilenames() - Constructor for class zombie.ChunkMapFilenames
 
chunkObjectState - Variable in class zombie.core.raknet.UdpConnection
 
ChunkObjectState - Enum constant in enum class zombie.network.PacketTypes.PacketType
 
ChunkRenderShader - Class in zombie.viewCone
 
ChunkRenderShader - Static variable in class zombie.core.SceneShaderStore
 
ChunkRenderShader(String) - Constructor for class zombie.viewCone.ChunkRenderShader
 
ChunkRequest() - Constructor for class zombie.iso.WorldStreamer.ChunkRequest
 
chunks - Variable in class zombie.iso.fboRenderChunk.FBORenderChunkManager
 
chunks - Variable in class zombie.network.ClientChunkRequest
 
chunks - Variable in class zombie.network.ServerMap.ServerCell
 
chunks - Variable in class zombie.pot.POTChunkData
 
CHUNKS_DATA_PACKET_SIZE - Static variable in class zombie.iso.areas.isoregion.IsoRegions
 
CHUNKS_PER_CELL - Static variable in class zombie.characters.animals.AnimalCell
 
CHUNKS_PER_CELL - Static variable in class zombie.characters.animals.AnimalManagerWorker
 
CHUNKS_PER_CELL - Static variable in class zombie.characters.animals.AnimalPopulationManager
 
CHUNKS_PER_CELL - Variable in class zombie.iso.NewMapBinaryFile
 
CHUNKS_PER_CELL - Static variable in class zombie.popman.ZombiePopulationManager
 
CHUNKS_PER_CELL - Variable in class zombie.pot.POTChunkData
 
CHUNKS_PER_CELL - Variable in class zombie.pot.POTLotHeader
 
CHUNKS_PER_CELL - Variable in class zombie.pot.POTLotPack
 
ChunkSaveWorker - Class in zombie.iso
 
ChunkSaveWorker() - Constructor for class zombie.iso.ChunkSaveWorker
 
ChunkSizeInSquares - Static variable in class zombie.iso.IsoChunkMap
 
ChunksPerCellWidth - Static variable in class zombie.network.ServerMap
 
ChunksPerWidth - Static variable in class zombie.iso.IsoChunkMap
 
chunkSquareX - Variable in class zombie.iso.areas.isoregion.data.DataRoot.SelectInfo
 
chunkSquareY - Variable in class zombie.iso.areas.isoregion.data.DataRoot.SelectInfo
 
chunksSwapA - Variable in class zombie.iso.IsoChunkMap
 
chunksSwapB - Variable in class zombie.iso.IsoChunkMap
 
chunkStore - Static variable in class zombie.iso.IsoChunkMap
 
chunkTaskQueue - Variable in class zombie.pathfind.nativeCode.PathfindNativeThread
 
ChunkUpdate - Class in zombie.iso.areas.isoregion
TurboTuTone.
ChunkUpdate - Enum constant in enum class zombie.iso.areas.isoregion.jobs.RegionJobType
 
ChunkUpdate() - Constructor for class zombie.iso.areas.isoregion.ChunkUpdate
 
ChunkWidthInTiles - Static variable in class zombie.iso.IsoChunkMap
 
ChunkWidthOfDepthBuffer - Static variable in class zombie.iso.IsoDepthHelper
 
chunkx - Variable in class zombie.iso.areas.isoregion.data.DataRoot.SelectInfo
 
chunky - Variable in class zombie.iso.areas.isoregion.data.DataRoot.SelectInfo
 
Cinderblock - Enum constant in enum class zombie.audio.parameters.ParameterBulletHitSurface.Material
 
Cinderblock - Enum constant in enum class zombie.iso.enums.MaterialType
 
CIntFloatValue() - Constructor for class zombie.core.opengl.GLState.CIntFloatValue
 
CIntValue() - Constructor for class zombie.core.opengl.GLState.CIntValue
 
circleIntersects(float, float, float, float) - Method in class zombie.vehicles.BaseVehicle
 
CircleIsoMarker() - Constructor for class zombie.iso.IsoMarkers.CircleIsoMarker
 
CircleLineIntersect - Class in zombie.vehicles
 
CircleLineIntersect() - Constructor for class zombie.vehicles.CircleLineIntersect
 
CircleStencil - Static variable in class zombie.iso.IsoGridSquare
 
CircleStencilShader() - Constructor for class zombie.iso.IsoGridSquare.CircleStencilShader
 
Claimed - Enum constant in enum class zombie.network.WarManager.State
 
clamp(double, double, double) - Static method in class zombie.core.math.PZMath
 
clamp(float, float, float) - Static method in class zombie.core.math.PZMath
Result is clamped between min and max.
clamp(float, float, float) - Static method in class zombie.iso.IsoUtils
 
clamp(float, float, float) - Static method in class zombie.iso.weather.ClimateManager
 
clamp(float, float, float) - Static method in class zombie.iso.weather.fx.IsoWeatherFX
 
clamp(int, int, int) - Static method in class zombie.core.math.PZMath
Result is clamped between min and max.
clamp(int, int, int) - Static method in class zombie.iso.weather.ClimateManager
 
clamp(long, long, long) - Static method in class zombie.core.math.PZMath
 
clamp_01(float) - Static method in class zombie.core.math.PZMath
 
CLAMP_TO_EDGE - Static variable in class zombie.core.textures.TextureFlags
 
clamp01(float) - Static method in class zombie.iso.weather.ClimateManager
 
clampDouble_01(double) - Static method in class zombie.core.math.PZMath
 
clampFloat(float, float, float) - Static method in class zombie.core.math.PZMath
 
clampToParentX(double) - Method in class zombie.ui.UIElement
 
clampToParentY(double) - Method in class zombie.ui.UIElement
 
ClassReflection - Class in zombie.entity.util.reflect
 
ClassReflection() - Constructor for class zombie.entity.util.reflect.ClassReflection
 
Claustrophobic - Variable in class zombie.characters.traits.CharacterTraits
 
ClayLakeChance - Variable in class zombie.SandboxOptions
 
ClayRiverChance - Variable in class zombie.SandboxOptions
 
CLDSF_NONE - Static variable in class zombie.iso.fboRenderChunk.FBORenderCutaways
 
CLDSF_NONE - Static variable in class zombie.iso.IsoChunkLevel
 
CLDSF_RAIN_RANDOM_XY - Static variable in class zombie.iso.IsoChunkLevel
 
CLDSF_SHOULD_RENDER - Static variable in class zombie.iso.fboRenderChunk.FBORenderCutaways
 
CLDSF_SHOULD_RENDER - Static variable in class zombie.iso.IsoChunkLevel
 
cleanAreaForStory(RandomizedZoneStoryBase, Zone) - Method in class zombie.randomizedWorld.randomizedZoneStory.RandomizedZoneStoryBase
 
cleanCapability() - Method in class zombie.characters.Role
 
CleaningLiquid - Enum constant in enum class zombie.entity.components.fluids.FluidType
 
CleaningLiquid - Static variable in class zombie.entity.components.fluids.Fluid
 
cleanMultiplayerSaves() - Method in class zombie.ZomboidFileSystem
 
cleanSoundsAndEmitter() - Method in class zombie.radio.devices.DeviceData
 
cleanSquareAndNeighbors(IsoGridSquare) - Method in class zombie.randomizedWorld.RandomizedWorldBase
 
cleanSquareForStory(IsoGridSquare) - Static method in class zombie.randomizedWorld.randomizedZoneStory.RandomizedZoneStoryBase
 
cleanup() - Method in class zombie.pathfind.nativeCode.PathfindNativeThread
 
cleanWallBlood() - Method in class zombie.iso.IsoObject
 
clear() - Method in class zombie.audio.MusicIntensityEvents
 
clear() - Method in class zombie.audio.MusicThreatStatuses
 
clear() - Method in class zombie.characters.action.ActionContextEvents
 
clear() - Method in class zombie.characters.AttachedItems.AttachedItems
 
clear() - Method in class zombie.characters.AttachedItems.AttachedModelNames
 
clear() - Static method in class zombie.characters.SafetySystemManager
 
clear() - Method in class zombie.characters.traits.TraitCollection
 
clear() - Method in class zombie.characters.WornItems.WornItems
 
clear() - Method in class zombie.ChunkMapFilenames
 
clear() - Method in class zombie.config.ArrayConfigOption
 
clear() - Method in class zombie.core.opengl.MatrixStack
 
clear() - Method in class zombie.core.opengl.VBORendererCommands
 
clear() - Method in class zombie.core.skinnedmodel.advancedanimation.AbstractAnimationVariableSlotEnum
 
clear() - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotBool
Clear this variable, its value is set to a null-value.
clear() - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallback
Clear this variable, its value is set to a null-value.
clear() - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackEnum
 
clear() - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotFloat
Clear this variable, its value is set to a null-value.
clear() - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotString
Clear this variable, its value is set to a null-value.
clear() - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableWhileAliveFlagsContainer
 
clear() - Method in class zombie.core.skinnedmodel.advancedanimation.AnimState
 
clear() - Method in interface zombie.core.skinnedmodel.advancedanimation.IAnimationVariableSlot
Clear this variable, its value is set to a null-value.
clear() - Method in class zombie.core.skinnedmodel.animation.Keyframe
 
clear() - Method in class zombie.core.skinnedmodel.animation.LiveAnimationTrackEntries
 
clear() - Method in class zombie.core.skinnedmodel.Matrix4
 
clear() - Method in class zombie.core.skinnedmodel.model.ModelInstance.EffectLight
 
clear() - Method in class zombie.core.skinnedmodel.model.ModelMesh
 
clear() - Method in class zombie.core.skinnedmodel.model.VertexBufferObject
 
clear() - Method in class zombie.core.skinnedmodel.visual.AnimalVisual
 
clear() - Method in class zombie.core.skinnedmodel.visual.BaseVisual
 
clear() - Method in class zombie.core.skinnedmodel.visual.HumanVisual
 
clear() - Method in class zombie.core.skinnedmodel.visual.ItemVisual
 
clear() - Method in class zombie.core.sprite.GenericSpriteRenderState
 
clear() - Method in class zombie.core.sprite.SpriteRenderState
 
clear() - Method in class zombie.core.sprite.SpriteRenderStateUI
 
clear() - Method in class zombie.core.Styles.FloatList
clear method comment.
clear() - Method in class zombie.core.Styles.GeometryData
 
clear() - Method in class zombie.core.Styles.IntList
clear method comment.
clear() - Method in class zombie.core.Styles.ShortList
clear method comment.
clear() - Method in class zombie.core.textures.SmartTexture
 
clear() - Method in class zombie.core.textures.TextureCombiner
 
clear() - Method in class zombie.core.utils.BooleanGrid
 
clear() - Method in class zombie.core.utils.BoundedQueue
 
clear() - Method in class zombie.core.utils.ExpandableBooleanList
 
clear() - Method in class zombie.core.utils.HashMap
 
clear() - Method in class zombie.core.utils.IntGrid
 
clear() - Method in class zombie.core.utils.IntHypercube
 
clear() - Method in class zombie.core.utils.IntHyperCube2
 
clear() - Method in class zombie.core.utils.ObjectCube
 
clear() - Method in class zombie.core.utils.ObjectGrid
 
clear() - Method in class zombie.core.VBO.GLVertexBufferObject
Tells the driver we don't care about the data in our buffer any more (may improve performance before mapping)
clear() - Static method in class zombie.debug.LineDrawer
 
clear() - Method in class zombie.entity.components.attributes.AttributeContainer
 
clear() - Method in class zombie.entity.components.attributes.AttributeInstance.EnumSet
 
clear() - Method in class zombie.entity.components.attributes.AttributeInstance.EnumStringSet
 
clear() - Method in class zombie.entity.components.attributes.EnumStringObj
 
clear() - Method in class zombie.entity.components.crafting.recipe.ItemDataList
 
clear() - Method in class zombie.entity.components.fluids.FluidConsume
 
clear() - Method in class zombie.entity.components.fluids.FluidSample
 
clear() - Method in class zombie.entity.components.fluids.SealedFluidProperties
 
clear() - Method in class zombie.entity.components.resources.Resource
 
clear() - Method in class zombie.entity.components.resources.ResourceEnergy
 
clear() - Method in class zombie.entity.components.resources.ResourceFluid
 
clear() - Method in class zombie.entity.components.resources.ResourceItem
 
clear() - Method in class zombie.entity.util.Array
 
clear() - Method in class zombie.entity.util.assoc.AssocArray
 
clear() - Method in class zombie.entity.util.assoc.AssocEnumArray
 
clear() - Method in class zombie.entity.util.BitSet
 
clear() - Method in class zombie.entity.util.enums.EnumBitStore
 
clear() - Method in class zombie.entity.util.LongArray
 
clear() - Method in class zombie.entity.util.LongMap
 
clear() - Method in class zombie.entity.util.ObjectMap
 
clear() - Method in class zombie.entity.util.ObjectSet
 
clear() - Method in class zombie.entity.util.SingleThreadPool
 
clear() - Method in class zombie.entity.util.SnapshotArray
 
clear() - Method in class zombie.FileGuidTable
 
clear() - Method in class zombie.GameProfiler.ProfileArea
 
clear() - Method in class zombie.GameProfiler.RecordingFrame
 
clear() - Method in class zombie.inventory.ItemContainer
 
clear() - Static method in class zombie.inventory.ItemPickerJava.KeyNamer
 
clear() - Method in class zombie.iso.fboRenderChunk.FBORenderShadows
 
clear() - Method in class zombie.iso.IsoChunkLevel
 
clear() - Method in class zombie.iso.sprite.SpriteGridParseData
 
clear() - Static method in class zombie.Lua.LuaEventManager
 
clear() - Static method in class zombie.Lua.LuaHookManager
 
clear() - Method in class zombie.modding.ActiveMods
 
clear() - Method in class zombie.MovingObjectUpdateSchedulerUpdateBucket
 
clear() - Method in class zombie.network.fields.hit.AttackVars
 
clear() - Method in class zombie.network.fields.Variables
 
clear() - Method in class zombie.network.id.ObjectIDManager
 
clear() - Method in class zombie.network.IsoObjectID
 
clear() - Method in class zombie.network.RequestDataManager
 
clear() - Static method in class zombie.network.WarManager
 
clear() - Method in class zombie.pathfind.ChunkLevel
 
clear() - Method in class zombie.pathfind.CollideWithObstaclesPoly.ChunkData
 
clear() - Method in class zombie.pathfind.CollideWithObstaclesPoly.ChunkDataZ
 
clear() - Method in class zombie.pathfind.Path
 
clear() - Method in class zombie.popman.animal.HutchManager
 
clear() - Method in class zombie.popman.LoadedAreas
 
clear() - Method in class zombie.popman.NetworkZombieSimulator
 
clear() - Method in class zombie.popman.ObjectPool
 
clear() - Method in class zombie.randomizedWorld.randomizedVehicleStory.VehicleStorySpawner
 
clear() - Static method in class zombie.scripting.itemConfig.VariableBuilder
 
clear() - Method in class zombie.TimeDebugger
 
clear() - Method in class zombie.ui.RadialMenu
 
clear() - Method in class zombie.util.ByteBufferOutputStream
 
clear() - Method in class zombie.util.list.PZArrayList
 
clear() - Method in class zombie.util.list.PZUnmodifiableCollection
 
clear() - Method in class zombie.util.SharedStrings
 
clear() - Method in class zombie.util.TaggedObjectManager
 
clear() - Method in class zombie.vehicles.Clipper
 
clear() - Method in class zombie.vehicles.ClipperOffset
 
clear() - Method in class zombie.vehicles.VehicleInterpolation
 
clear() - Method in class zombie.worldMap.markers.WorldMapMarkers
 
clear() - Method in class zombie.worldMap.markers.WorldMapMarkersV1
 
clear() - Method in class zombie.worldMap.styles.WorldMapStyleV1
 
clear() - Method in class zombie.worldMap.symbols.WorldMapSymbols
 
clear() - Method in class zombie.worldMap.symbols.WorldMapSymbolsV1
 
clear() - Method in class zombie.worldMap.symbols.WorldMapSymbolsV2
 
clear() - Method in class zombie.worldMap.WorldMapData
 
clear() - Method in class zombie.ZomboidBitFlag
 
clear(int) - Method in class zombie.chat.ChatElement
 
clear(int) - Method in class zombie.entity.util.BitSet
 
clear(int) - Method in class zombie.entity.util.LongMap
 
clear(int) - Method in class zombie.entity.util.ObjectMap
 
clear(int) - Method in class zombie.entity.util.ObjectSet
 
Clear - Enum constant in enum class zombie.iso.LosUtil.TestResults
 
Clear - Enum constant in enum class zombie.scripting.ScriptType.Flags
 
Clear() - Method in class zombie.core.properties.PropertyContainer
 
Clear() - Static method in class zombie.iso.weather.WorldFlares
 
Clear() - Method in class zombie.network.MPStatistic.ProbeStatistic
 
Clear() - Method in class zombie.network.MPStatistic.SaveTasksStatistic
 
Clear() - Method in class zombie.network.MPStatistic.ServerCellStatistic
 
Clear() - Method in class zombie.network.MPStatistic.TasksStatistic
 
Clear() - Method in class zombie.network.MPStatistic.ThreadStatistic
 
Clear() - Method in class zombie.ui.TextDrawObject
 
clearActionContextEvents() - Method in class zombie.characters.action.ActionContext
 
clearAggroList() - Method in class zombie.characters.IsoZombie
 
clearAIStateMap() - Method in class zombie.characters.IsoGameCharacter
 
clearAllWeaponParts() - Method in class zombie.inventory.types.HandWeapon
 
clearAnimalZones() - Method in class zombie.iso.IsoMetaCell
 
clearArrays() - Static method in class zombie.ui.UIManager
 
clearAssignedTileName(String) - Method in class zombie.tileDepth.TileDepthTextureAssignments
 
clearAssignedTileName(String, String) - Method in class zombie.tileDepth.TileDepthTextureAssignmentManager
 
clearAttachedAnimSprite() - Method in class zombie.iso.IsoObject
 
clearAttachedItems() - Method in interface zombie.characters.ILuaGameCharacterAttachedItems
 
clearAttachedItems() - Method in class zombie.characters.IsoGameCharacter
 
clearCache() - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData.CacheData
 
clearCache() - Method in class zombie.iso.fboRenderChunk.FBORenderChunkManager
 
clearCache() - Method in class zombie.iso.fboRenderChunk.FBORenderLevels
 
clearCachedSquares(int) - Method in class zombie.iso.fboRenderChunk.FBORenderLevels
 
clearCacheGridSquare(int) - Method in class zombie.iso.IsoCell
 
clearCacheTargets() - Method in class zombie.core.physics.BallisticsController
 
clearCameraCharacter() - Static method in class zombie.iso.IsoCamera
 
clearCatModData(ErosionData.Square) - Method in class zombie.erosion.categories.ErosionCategory
 
ClearChildren() - Method in class zombie.ui.UIElement
 
clearChunk(int) - Method in class zombie.iso.IsoMetaCell
 
clearCollectedItems() - Method in class zombie.inventory.recipemanager.SourceRecord
 
ClearCommand - Class in zombie.commands.serverCommands
 
ClearCommand(String, Role, String, UdpConnection) - Constructor for class zombie.commands.serverCommands.ClearCommand
 
clearCurtainOffset() - Method in class zombie.iso.sprite.IsoSprite
 
clearCutawayTexture() - Method in class zombie.core.sprite.GenericSpriteRenderState
 
clearCutawayTexture() - Method in class zombie.core.SpriteRenderer
 
clearData() - Method in class zombie.worldMap.UIWorldMapV1
 
clearData() - Method in class zombie.worldMap.WorldMap
 
clearDelayedLoading(int) - Method in class zombie.iso.fboRenderChunk.FBORenderLevels
 
clearDirty(int, float) - Method in class zombie.iso.fboRenderChunk.FBORenderLevels
 
clearDirty(int, long, float) - Method in class zombie.iso.fboRenderChunk.FBORenderLevels
 
ClearEquippedCache() - Method in class zombie.characters.IsoGameCharacter
 
clearEvent(String) - Method in class zombie.characters.action.ActionContext
 
clearEvent(String) - Method in class zombie.characters.action.ActionContextEvents
 
clearEvents() - Static method in class zombie.network.PVPLogTool
 
clearExitOptions() - Method in class zombie.radio.scripting.RadioScript
 
clearFlag(int, ZombieStateFlag) - Static method in class zombie.popman.ZombieStateFlags
 
clearFlag(ZombieStateFlag) - Method in class zombie.popman.ZombieStateFlags
 
clearHandToHandAttack() - Method in class zombie.characters.IsoLivingCharacter
 
clearHandToHandAttack() - Method in class zombie.characters.IsoPlayer
 
clearHighlightOnceFlag() - Method in class zombie.iso.fboRenderChunk.FBORenderObjectHighlight
 
ClearHighlights() - Method in class zombie.ui.UITextBox2
 
clearImages() - Method in class zombie.worldMap.UIWorldMapV3
 
clearImages() - Method in class zombie.worldMap.WorldMap
 
clearInfluence() - Method in class zombie.iso.IsoLightSource
 
clearInfluence() - Method in class zombie.iso.IsoRoomLight
 
clearInput() - Method in class zombie.ui.UITextBox2
 
clearItemsToSpawnAtDeath() - Method in class zombie.characters.IsoZombie
 
clearKnownInCells(int, int, int, int) - Method in class zombie.worldMap.WorldMapVisited
 
clearKnownInSquares(int, int, int, int) - Method in class zombie.worldMap.WorldMapVisited
 
clearKnownMediaLines() - Method in interface zombie.characters.ILuaGameCharacter
 
clearKnownMediaLines() - Method in class zombie.characters.IsoGameCharacter
 
clearManualInputs() - Method in class zombie.entity.components.crafting.recipe.HandcraftLogic
 
clearMaxDrawHeight() - Method in class zombie.ui.UIElement
 
clearNetworkEvents() - Method in class zombie.characters.IsoPlayer
 
clearOnOverlay() - Method in class zombie.iso.IsoObject
 
clearOwner(Object) - Method in class zombie.core.skinnedmodel.model.ModelInstance
 
clearPassenger(int) - Method in class zombie.vehicles.BaseVehicle
 
clearPhysicsMeshes() - Static method in class zombie.core.physics.Bullet
 
clearPlayerCutawayFlag(int, int, long) - Method in class zombie.iso.IsoGridSquare
 
clearPlayers() - Method in class zombie.worldMap.network.WorldMapSymbolNetworkInfo
 
clearPresets() - Method in class zombie.radio.devices.DevicePresets
 
clearPuddles() - Method in class zombie.iso.IsoGridSquare
 
clearPVPEvents() - Static method in class zombie.Lua.LuaManager.GlobalObject
 
clearQueue() - Method in class zombie.network.ConnectionManager
 
clearRecipe() - Method in class zombie.entity.components.crafting.DryingLogic.DryingSlot
 
clearRecipe() - Method in class zombie.entity.components.crafting.FurnaceLogic.FurnaceSlot
 
clearRequiredSkills() - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
 
clearRequiredSkills() - Method in class zombie.scripting.objects.Recipe
 
clearRooms() - Method in class zombie.iso.IsoMetaChunk
 
clearSafehouseList() - Static method in class zombie.iso.areas.SafeHouse
 
clearSafety(IsoPlayer) - Static method in class zombie.characters.SafetySystemManager
 
clearSlots() - Method in class zombie.entity.components.crafting.DryingLogic
 
clearSlots() - Method in class zombie.entity.components.crafting.FurnaceLogic
 
clearSoftResetChunk(IsoChunk) - Method in class zombie.network.ServerMap
 
clearSoundCache() - Method in interface zombie.ISoundSystem
 
clearSpawnRegions() - Method in class zombie.network.ServerSettings
 
ClearSpottedTimer - Variable in class zombie.characters.IsoPlayer
 
clearSprites() - Method in class zombie.core.SpriteRenderer
 
clearSprites(List<TextureDraw>) - Static method in class zombie.core.sprite.GenericSpriteRenderState
 
clearStencilRect() - Method in class zombie.ui.AtomUI
 
clearStencilRect() - Method in class zombie.ui.UIElement
 
clearTargetAuth(IsoPlayer) - Method in class zombie.popman.NetworkZombieSimulator
 
clearTargetAuth(UdpConnection, IsoPlayer) - Method in class zombie.popman.NetworkZombieManager
 
clearTextures() - Static method in class zombie.core.textures.Texture
 
clearThreadData() - Method in class zombie.iso.IsoPuddles
 
ClearThroughClosedDoor - Enum constant in enum class zombie.iso.LosUtil.TestResults
 
ClearThroughOpenDoor - Enum constant in enum class zombie.iso.LosUtil.TestResults
 
ClearThroughWindow - Enum constant in enum class zombie.iso.LosUtil.TestResults
 
ClearTileObjects() - Method in class zombie.iso.IsoGridSquare
 
ClearTileObjectsExceptFloor() - Method in class zombie.iso.IsoGridSquare
 
clearTileProperties(String, int, int) - Method in class zombie.iso.SpriteModels
 
clearTileProperties(String, String, int, int) - Method in class zombie.spriteModel.SpriteModelManager
 
clearTiles() - Method in class zombie.tileDepth.TilesetDepthTexture
 
clearToIdentity() - Method in class zombie.core.skinnedmodel.Matrix4
 
clearToOrtho(float, float, float, float, float, float) - Method in class zombie.core.skinnedmodel.Matrix4
 
clearToPerspective(float, float, float, float, float) - Method in class zombie.core.skinnedmodel.Matrix4
 
clearTriangles() - Method in class zombie.worldMap.WorldMapCell
 
clearTriangles() - Method in class zombie.worldMap.WorldMapData
 
clearTriangles() - Method in class zombie.worldMap.WorldMapFeature
 
clearTriangles() - Method in class zombie.worldMap.WorldMapGeometry
 
clearTvScreenSprites() - Method in class zombie.iso.objects.IsoTelevision
 
clearUseVertColorsArray() - Method in class zombie.core.sprite.GenericSpriteRenderState
 
clearUseVertColorsArray() - Method in class zombie.core.SpriteRenderer
 
clearVariable(String) - Method in class zombie.characters.IsoGameCharacter
 
clearVariable(String) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableSource
 
clearVariable(String) - Method in interface zombie.core.skinnedmodel.advancedanimation.IAnimationVariableMap
 
clearVariable(String) - Method in class zombie.ui.UI3DModel
 
clearVariable(IAnimationVariableSource) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableReference
 
ClearVariable(String) - Method in interface zombie.characters.ILuaVariableSource
 
ClearVariable(String) - Method in class zombie.characters.IsoGameCharacter
 
clearVariables() - Method in class zombie.characters.IsoGameCharacter
 
clearVariables() - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableSource
 
clearVariables() - Method in interface zombie.core.skinnedmodel.advancedanimation.IAnimationVariableMap
 
clearVariables() - Method in class zombie.ui.UI3DModel
 
clearVisitedInCells(int, int, int, int) - Method in class zombie.worldMap.WorldMapVisited
 
clearVisitedInSquares(int, int, int, int) - Method in class zombie.worldMap.WorldMapVisited
 
clearWater() - Method in class zombie.iso.IsoGridSquare
 
clearWeaponPart(String) - Method in class zombie.inventory.types.HandWeapon
 
clearWeaponPart(WeaponPart) - Method in class zombie.inventory.types.HandWeapon
 
clearWornItems() - Method in interface zombie.characters.ILuaGameCharacterClothing
 
clearWornItems() - Method in class zombie.characters.IsoGameCharacter
 
clearZones() - Method in class zombie.iso.IsoMetaChunk
 
clerp(float, float, float) - Method in class zombie.erosion.categories.ErosionCategory
 
clerp(float, float, float) - Static method in class zombie.iso.weather.ClimateManager
 
clerp(float, float, float) - Static method in class zombie.iso.weather.fx.IsoWeatherFX
 
clicked - Variable in class zombie.ui.DialogButton
 
clicked - Variable in class zombie.ui.GenericButton
 
Clicked - Variable in class zombie.ui.ModalDialog
 
Clicked(String) - Method in class zombie.ui.ModalDialog
 
clickedalpha - Variable in class zombie.ui.HUDButton
 
clickedValue - Variable in class zombie.ui.UIElement
 
ClickObject() - Constructor for class zombie.iso.IsoObjectPicker.ClickObject
 
ClickObjectStore - Variable in class zombie.iso.IsoObjectPicker
 
clickX - Variable in class zombie.ui.NewWindow
 
clickY - Variable in class zombie.ui.NewWindow
 
Client - Enum constant in enum class zombie.radio.GameMode
 
Client - Variable in class zombie.debug.options.Network
 
Client - Static variable in class zombie.network.PacketSetting.HandlingType
 
Client(IDebugOptionGroup) - Constructor for class zombie.debug.options.Network.Client
 
CLIENT - Enum constant in enum class zombie.iso.worldgen.WGParams.Result
 
ClientActionLogs - Variable in class zombie.network.ServerOptions
 
ClientAndServer - Enum constant in enum class zombie.entity.network.NetAuth
 
ClientAndServer - Enum constant in enum class zombie.iso.weather.ClimateManager.ClimateNetAuth
 
clientBuf - Static variable in class zombie.core.raknet.VoiceTest
 
ClientChunkRequest - Class in zombie.network
 
ClientChunkRequest() - Constructor for class zombie.network.ClientChunkRequest
 
ClientChunkRequest.Chunk - Class in zombie.network
 
ClientCommand - Enum constant in enum class zombie.network.PacketTypes.PacketType
 
ClientCommandFilter - Variable in class zombie.network.ServerOptions
 
clientControls - Variable in class zombie.core.physics.CarController
 
ClientControls() - Constructor for class zombie.core.physics.CarController.ClientControls
 
clientForce - Variable in class zombie.core.physics.CarController
 
clientH - Variable in class zombie.ui.MoodlesUI
 
clientH - Variable in class zombie.ui.NewWindow
 
clientH - Variable in class zombie.ui.UIDialoguePanel
 
clientH - Variable in class zombie.ui.UINineGrid
 
clientIgnoreCollision - Variable in class zombie.characters.IsoGameCharacter
 
ClientLoading - Static variable in class zombie.network.PacketSetting.HandlingType
 
clientLoadNetworkPlayer() - Method in class zombie.savefile.ClientPlayerDB
 
ClientMultiPlayer - Enum constant in enum class zombie.chat.ChatMode
 
ClientOnly - Enum constant in enum class zombie.entity.network.NetAuth
 
ClientOnly - Enum constant in enum class zombie.iso.weather.ClimateManager.ClimateNetAuth
 
clientOptionsList - Static variable in class zombie.network.ServerOptions
 
clientPacket(ByteBuffer) - Method in class zombie.vehicles.VehicleManager
 
clientPacketCount - Variable in enum class zombie.network.PacketTypes.PacketType
 
ClientPlayerDB - Class in zombie.savefile
 
ClientPlayerDB() - Constructor for class zombie.savefile.ClientPlayerDB
 
ClientPlayerDB.NetworkCharacterProfile - Class in zombie.savefile
 
clientReceivePacket(ByteBuffer) - Static method in class zombie.network.PassengerMap
 
clientSendNetworkPlayerInt(IsoPlayer) - Method in class zombie.savefile.ClientPlayerDB
 
ClientServerMap - Class in zombie.network
 
ClientServerMap(int, int, int, int) - Constructor for class zombie.network.ClientServerMap
 
clientStatisticEnable - Static variable in class zombie.network.MPStatistic
 
clientSync(float, float, boolean) - Method in class zombie.iso.Helicopter
 
clientUpdate() - Method in class zombie.vehicles.VehicleManager
 
clientW - Variable in class zombie.ui.MoodlesUI
 
clientW - Variable in class zombie.ui.NewWindow
 
clientW - Variable in class zombie.ui.UIDialoguePanel
 
clientW - Variable in class zombie.ui.UINineGrid
 
clientZombieCulled() - Static method in class zombie.network.MPStatistics
 
clientZombieUpdated() - Static method in class zombie.network.MPStatistics
 
ClimateBool() - Constructor for class zombie.iso.weather.ClimateManager.ClimateBool
 
ClimateColor() - Constructor for class zombie.iso.weather.ClimateManager.ClimateColor
 
ClimateColorInfo - Class in zombie.iso.weather
TurboTuTone.
ClimateColorInfo() - Constructor for class zombie.iso.weather.ClimateColorInfo
 
ClimateColorInfo(float, float, float, float) - Constructor for class zombie.iso.weather.ClimateColorInfo
 
ClimateColorInfo(float, float, float, float, float, float, float, float) - Constructor for class zombie.iso.weather.ClimateColorInfo
 
ClimateFloat() - Constructor for class zombie.iso.weather.ClimateManager.ClimateFloat
 
ClimateForecaster - Class in zombie.iso.weather
TurboTuTone.
ClimateForecaster() - Constructor for class zombie.iso.weather.ClimateForecaster
 
ClimateForecaster.DayForecast - Class in zombie.iso.weather
 
ClimateForecaster.ForecastValue - Class in zombie.iso.weather
 
ClimateHistory - Class in zombie.iso.weather
TurboTuTone.
ClimateHistory() - Constructor for class zombie.iso.weather.ClimateHistory
 
ClimateManager - Class in zombie.iso.weather
TurboTuTone.
ClimateManager - Enum constant in enum class zombie.characters.Capability
 
ClimateManager() - Constructor for class zombie.iso.weather.ClimateManager
 
ClimateManager.AirFront - Class in zombie.iso.weather
 
ClimateManager.ClimateBool - Class in zombie.iso.weather
 
ClimateManager.ClimateColor - Class in zombie.iso.weather
 
ClimateManager.ClimateFloat - Class in zombie.iso.weather
 
ClimateManager.ClimateNetAuth - Enum Class in zombie.iso.weather
NETWORKING
ClimateManager.DayInfo - Class in zombie.iso.weather
DAY INFO
ClimateManager.SeasonColor - Class in zombie.iso.weather
 
ClimateManagerPacket - Enum constant in enum class zombie.network.PacketTypes.PacketType
 
ClimateMoon - Class in zombie.iso.weather
TurboTuTone.
ClimateMoon() - Constructor for class zombie.iso.weather.ClimateMoon
 
ClimateValues - Class in zombie.iso.weather
TurboTuTone.
ClimateValues(ClimateManager) - Constructor for class zombie.iso.weather.ClimateValues
 
Climb - Enum constant in enum class zombie.network.NetworkVariables.PredictionTypes
 
climbDir - Variable in class zombie.ai.states.ClimbThroughWindowPositioningParams
 
climbDownSheetRope() - Method in interface zombie.characters.ILuaGameCharacter
 
climbDownSheetRope() - Method in class zombie.characters.IsoGameCharacter
 
ClimbDownSheetRopeState - Class in zombie.ai.states
 
ClimbDownSheetRopeState() - Constructor for class zombie.ai.states.ClimbDownSheetRopeState
 
ClimbDownSlowdown - Static variable in class zombie.ai.states.ClimbDownSheetRopeState
 
ClimbDownSpeed - Static variable in class zombie.ai.states.ClimbDownSheetRopeState
 
ClimbFence - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
 
climbingCharacter - Variable in class zombie.ai.states.ClimbThroughWindowPositioningParams
 
climbOverFence(IsoDirections) - Method in class zombie.characters.animals.IsoAnimal
 
climbOverFence(IsoDirections) - Method in interface zombie.characters.ILuaGameCharacter
 
climbOverFence(IsoDirections) - Method in class zombie.characters.IsoGameCharacter
 
ClimbOverFenceState - Class in zombie.ai.states
 
climbOverWall(IsoDirections) - Method in class zombie.characters.IsoPlayer
 
ClimbOverWallState - Class in zombie.ai.states
 
ClimbOverWallState() - Constructor for class zombie.ai.states.ClimbOverWallState
 
ClimbRope - Enum constant in enum class zombie.characters.BodyDamage.Metabolics
 
climbSheetE - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
climbSheetN - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
climbSheetRope() - Method in interface zombie.characters.ILuaGameCharacter
 
climbSheetRope() - Method in class zombie.characters.IsoGameCharacter
 
ClimbSheetRopeState - Class in zombie.ai.states
 
ClimbSheetRopeState() - Constructor for class zombie.ai.states.ClimbSheetRopeState
 
climbSheetS - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
climbSheetTopE - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
climbSheetTopN - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
climbSheetTopS - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
climbSheetTopW - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
climbSheetW - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
ClimbSlowdown - Static variable in class zombie.ai.states.ClimbSheetRopeState
 
ClimbSpeed - Static variable in class zombie.ai.states.ClimbSheetRopeState
 
climbThroughWindow(IsoThumpable) - Method in interface zombie.characters.ILuaGameCharacter
 
climbThroughWindow(IsoThumpable) - Method in class zombie.characters.IsoGameCharacter
 
climbThroughWindow(IsoThumpable, Integer) - Method in interface zombie.characters.ILuaGameCharacter
 
climbThroughWindow(IsoThumpable, Integer) - Method in class zombie.characters.IsoGameCharacter
 
climbThroughWindow(IsoWindow) - Method in interface zombie.characters.ILuaGameCharacter
 
climbThroughWindow(IsoWindow) - Method in class zombie.characters.IsoGameCharacter
 
climbThroughWindow(IsoWindow, Integer) - Method in interface zombie.characters.ILuaGameCharacter
 
climbThroughWindow(IsoWindow, Integer) - Method in class zombie.characters.IsoGameCharacter
 
climbThroughWindowFrame(IsoWindowFrame) - Method in interface zombie.characters.ILuaGameCharacter
 
climbThroughWindowFrame(IsoWindowFrame) - Method in class zombie.characters.IsoGameCharacter
 
ClimbThroughWindowPositioningParams - Class in zombie.ai.states
 
ClimbThroughWindowPositioningParams() - Constructor for class zombie.ai.states.ClimbThroughWindowPositioningParams
 
ClimbThroughWindowState - Class in zombie.ai.states
 
ClimbThroughWindowState() - Constructor for class zombie.ai.states.ClimbThroughWindowState
 
ClimbWindow - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
 
ClimMngrDebug - Class in zombie.iso.weather.dbg
TurboTuTone.
ClimMngrDebug() - Constructor for class zombie.iso.weather.dbg.ClimMngrDebug
 
clip - Variable in class zombie.SoundManager.AmbientSoundEffect
 
Clip - Variable in class zombie.core.skinnedmodel.animation.StaticAnimation
Deprecated.
 
clipAABB(float, float, float, float) - Method in class zombie.vehicles.Clipper
 
Clipboard - Class in zombie.core
 
Clipboard() - Constructor for class zombie.core.Clipboard
 
Clipper - Class in zombie.vehicles
 
Clipper() - Constructor for class zombie.vehicles.Clipper
 
ClipperOffset - Class in zombie.vehicles
 
ClipperOffset() - Constructor for class zombie.vehicles.ClipperOffset
 
ClipperOffset.EndType - Enum Class in zombie.vehicles
 
ClipperOffset.JoinType - Enum Class in zombie.vehicles
 
ClipperPolygon - Class in zombie.vehicles
 
ClipperPolygon() - Constructor for class zombie.vehicles.ClipperPolygon
 
clips - Variable in class zombie.audio.GameSound
 
clock - Static variable in class zombie.ui.UIManager
 
Clock - Class in zombie.ui
 
Clock - Variable in class zombie.debug.options.Cheat
 
Clock(int, int) - Constructor for class zombie.ui.Clock
 
ClockOG() - Constructor for class zombie.debug.options.Cheat.ClockOG
 
clone() - Method in class zombie.characters.action.ActionTransition
 
clone() - Method in class zombie.characters.action.conditions.CharacterVariableCondition
 
clone() - Method in class zombie.characters.action.conditions.EventNotOccurred
 
clone() - Method in class zombie.characters.action.conditions.EventOccurred
 
clone() - Method in class zombie.characters.action.conditions.LuaCall
 
clone() - Method in interface zombie.characters.action.IActionCondition
 
clone() - Method in class zombie.chat.ChatMessage
 
clone() - Method in class zombie.core.skinnedmodel.population.ClothingItemReference
 
clone() - Method in class zombie.core.skinnedmodel.population.Outfit
 
clone() - Method in class zombie.core.textures.Mask
 
clone() - Method in class zombie.core.utils.BooleanGrid
 
clone() - Method in class zombie.core.utils.ExpandableBooleanList
 
clone() - Method in class zombie.core.utils.IntGrid
 
clone() - Method in class zombie.core.utils.IntHypercube
 
clone() - Method in class zombie.core.utils.ObjectCube
 
clone() - Method in class zombie.core.utils.ObjectGrid
 
clone() - Method in class zombie.erosion.season.ErosionSeason
 
clone() - Method in class zombie.iso.Vector2
Clone this vector
clone() - Method in class zombie.iso.Vector3
Clone this vector
clone() - Method in class zombie.radio.devices.DeviceData
 
clone() - Method in class zombie.radio.devices.DevicePresets
 
clone() - Method in class zombie.radio.ZomboidRadio
 
clone() - Method in class zombie.tileDepth.TileGeometryFile.Box
 
clone() - Method in class zombie.tileDepth.TileGeometryFile.Cylinder
 
clone() - Method in class zombie.tileDepth.TileGeometryFile.Geometry
 
clone() - Method in class zombie.tileDepth.TileGeometryFile.Polygon
 
clone(float[]) - Static method in class zombie.util.list.PZArrayUtil
 
clone(E) - Method in interface zombie.util.ICloner
 
clone(E[], Supplier<E>, Invokers.Params2.ICallback<E, E>) - Static method in class zombie.util.list.PZArrayUtil
 
cloneDeviceDataFromItem(String) - Method in class zombie.iso.objects.IsoWaveSignal
 
cloneDevicePresets(DevicePresets) - Method in class zombie.radio.devices.DeviceData
 
cloneItemType(String, String) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
close() - Method in class zombie.chat.ChatBase
 
close() - Method in class zombie.core.profiling.AbstractPerformanceProfileProbe
 
close() - Method in class zombie.core.skinnedmodel.animation.debug.AnimationPlayerRecorder
 
close() - Method in class zombie.core.skinnedmodel.animation.debug.GenericNameValueRecordingFrame
 
close() - Method in class zombie.entity.components.crafting.CraftRecipeMonitor
 
close() - Method in interface zombie.fileSystem.IFile
 
close() - Method in class zombie.GameProfiler.ProfileArea
 
close() - Method in class zombie.GameProfileRecording
 
close() - Method in class zombie.Lua.LuaManager.GlobalObject.LuaFileWriter
 
close() - Method in class zombie.network.ServerWorldDatabase
 
close() - Method in class zombie.savefile.ClientPlayerDB
 
close() - Method in class zombie.savefile.PlayerDB
 
close() - Method in class zombie.savefile.ServerPlayerDB
 
close(IFile) - Method in class zombie.fileSystem.FileSystem
 
close(IFile) - Method in class zombie.fileSystem.FileSystemImpl
 
Close() - Method in class zombie.core.textures.VideoTexture
 
CLOSE_TO_WALLS - Static variable in class zombie.pathfind.PolygonalMap2
 
CloseAllChannels() - Static method in class zombie.core.raknet.RakVoice
 
closeAndDestroy() - Method in class zombie.core.textures.VideoTexture
 
closeAndDiscard() - Method in class zombie.core.skinnedmodel.animation.debug.GenericNameValueRecordingFrame
 
closeAndDiscard() - Method in class zombie.GameProfileRecording
 
closeAsync(IFile, IFileTask2Callback) - Method in class zombie.fileSystem.FileSystem
 
closeAsync(IFile, IFileTask2Callback) - Method in class zombie.fileSystem.FileSystemImpl
 
closeContainers() - Static method in class zombie.ui.UIManager
 
CloseContainers() - Static method in class zombie.ui.UIManager
 
closedSprite - Variable in class zombie.iso.objects.IsoThumpable
 
CloseKillMove - Variable in class zombie.inventory.InventoryItem
 
CloseKillMove - Variable in class zombie.scripting.objects.Item
 
closeRequested - Static variable in class zombie.GameWindow
 
closestPointOnPath(float, float, float, IsoMovingObject, Path, PathFindBehavior2.PointOnPath) - Static method in class zombie.pathfind.PathFindBehavior2
 
closeStream(InputStream) - Method in class zombie.fileSystem.FileSystem
 
closeStream(InputStream) - Method in class zombie.fileSystem.FileSystemImpl
 
closestVector3(float, float, float, float, float, float, float, float, float) - Static method in class zombie.core.math.PZMath
 
ClosestWallDistance(IsoChunk, int, int, int) - Static method in class zombie.iso.NearestWalls
 
ClosestWallDistance(IsoGridSquare) - Static method in class zombie.iso.NearestWalls
 
closestZombie - Variable in class zombie.characters.IsoPlayer
 
closeTransient(BaseDebugWindow) - Method in class zombie.debug.DebugContext
 
CloseVoiceChannel(long) - Static method in class zombie.core.raknet.RakVoice
 
closeWindow(IsoWindow) - Method in interface zombie.characters.ILuaGameCharacter
 
closeWindow(IsoWindow) - Method in class zombie.characters.IsoGameCharacter
 
CloseWindowDistance - Static variable in class zombie.entity.util.GameEntityUtil
 
CloseWindowState - Class in zombie.ai.states
 
CloseWindowState() - Constructor for class zombie.ai.states.CloseWindowState
 
clothing - Variable in class zombie.characters.ClothingWetness
 
Clothing - Class in zombie.inventory.types
 
Clothing - Enum constant in enum class zombie.debug.DebugType
 
Clothing - Enum constant in enum class zombie.inventory.ItemType
 
Clothing - Enum constant in enum class zombie.scripting.objects.Item.Type
 
Clothing - Static variable in class zombie.debug.DebugLog
 
Clothing(String, String, String, String, String, String) - Constructor for class zombie.inventory.types.Clothing
 
Clothing(String, String, String, Item, String, String) - Constructor for class zombie.inventory.types.Clothing
 
Clothing.ClothingPatch - Class in zombie.inventory.types
 
Clothing.ClothingPatchFabricType - Enum Class in zombie.inventory.types
 
ClothingBottomCategory - Static variable in class zombie.characterTextures.CharacterSmartTexture
 
ClothingDecal - Class in zombie.core.skinnedmodel.population
 
ClothingDecal() - Constructor for class zombie.core.skinnedmodel.population.ClothingDecal
 
ClothingDecalGroup - Class in zombie.core.skinnedmodel.population
 
ClothingDecalGroup() - Constructor for class zombie.core.skinnedmodel.population.ClothingDecalGroup
 
ClothingDecals - Class in zombie.core.skinnedmodel.population
 
ClothingDecals() - Constructor for class zombie.core.skinnedmodel.population.ClothingDecals
 
ClothingDegradation - Variable in class zombie.SandboxOptions
 
ClothingDryerLogic - Class in zombie.iso.objects
 
ClothingDryerLogic(IsoObject) - Constructor for class zombie.iso.objects.ClothingDryerLogic
 
clothingExtraSubmenu - Variable in class zombie.scripting.objects.Item
 
clothingItem - Variable in class zombie.scripting.objects.ItemReplacement
 
ClothingItem - Class in zombie.core.skinnedmodel.population
 
ClothingItem - Variable in class zombie.scripting.objects.Item
 
ClothingItem(AssetPath, AssetManager) - Constructor for class zombie.core.skinnedmodel.population.ClothingItem
 
ClothingItemAssetManager - Class in zombie.core.skinnedmodel.population
 
ClothingItemAssetManager() - Constructor for class zombie.core.skinnedmodel.population.ClothingItemAssetManager
 
ClothingItemCategory - Static variable in class zombie.characterTextures.CharacterSmartTexture
 
clothingItemChanged(String) - Method in class zombie.characters.IsoGameCharacter
clothingItemChanged Called when a ClothingItem file has changed on disk, causing the OutfitManager to broadcast this event.
clothingItemChanged(String) - Method in class zombie.characters.IsoZombie
Description copied from class: IsoGameCharacter
clothingItemChanged(String) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimatedModel
 
clothingItemChanged(String) - Method in interface zombie.core.skinnedmodel.population.IClothingItemListener
 
clothingItemChanged(String) - Method in class zombie.ui.UI3DModel
 
clothingItemExtra - Variable in class zombie.scripting.objects.Item
 
clothingItemExtraOption - Variable in class zombie.scripting.objects.Item
 
clothingItemGUID - Variable in class zombie.characters.TriggerXmlFile
 
clothingItemName - Variable in class zombie.scripting.objects.ItemReplacement
 
ClothingItemReference - Class in zombie.core.skinnedmodel.population
 
ClothingItemReference() - Constructor for class zombie.core.skinnedmodel.population.ClothingItemReference
 
ClothingItemReference.RandomData - Class in zombie.core.skinnedmodel.population
 
ClothingItemsDotTxt - Class in zombie.inventory
 
ClothingItemsDotTxt() - Constructor for class zombie.inventory.ClothingItemsDotTxt
 
ClothingItemXML - Class in zombie.core.skinnedmodel.population
 
ClothingItemXML() - Constructor for class zombie.core.skinnedmodel.population.ClothingItemXML
 
ClothingLootNew - Variable in class zombie.SandboxOptions
 
ClothingPatch() - Constructor for class zombie.inventory.types.Clothing.ClothingPatch
 
ClothingPatch(int, int, boolean) - Constructor for class zombie.inventory.types.Clothing.ClothingPatch
 
ClothingTopCategory - Static variable in class zombie.characterTextures.CharacterSmartTexture
 
ClothingWasherLogic - Class in zombie.iso.objects
 
ClothingWasherLogic(IsoObject) - Constructor for class zombie.iso.objects.ClothingWasherLogic
 
clothingWetness - Variable in class zombie.characters.IsoGameCharacter
 
ClothingWetness - Class in zombie.characters
 
ClothingWetness(IsoGameCharacter) - Constructor for class zombie.characters.ClothingWetness
 
cloudIntensity - Variable in class zombie.iso.weather.ClimateManager
 
cloudIntensity - Variable in class zombie.iso.weather.fx.IsoWeatherFX
 
CloudParticle - Class in zombie.iso.weather.fx
TurboTuTone.
CloudParticle(Texture) - Constructor for class zombie.iso.weather.fx.CloudParticle
 
CloudParticle(Texture, int, int) - Constructor for class zombie.iso.weather.fx.CloudParticle
 
CLOUDY - Static variable in class zombie.iso.weather.ClimateManager.SeasonColor
 
Clumsy - Variable in class zombie.characters.traits.CharacterTraits
 
cluster - Variable in class zombie.pathfind.VisibilityGraph
 
clutchSize - Variable in class zombie.characters.animals.datas.AnimalData
 
clutchSizeDone - Variable in class zombie.characters.animals.datas.AnimalData
 
CM_Ambient - Variable in class zombie.core.opengl.RenderSettings.PlayerRenderSettings
 
CM_DayLightStrength - Variable in class zombie.core.opengl.RenderSettings.PlayerRenderSettings
 
CM_Desaturation - Variable in class zombie.core.opengl.RenderSettings.PlayerRenderSettings
 
CM_FogIntensity - Variable in class zombie.core.opengl.RenderSettings.PlayerRenderSettings
 
CM_GlobalLight - Variable in class zombie.core.opengl.RenderSettings.PlayerRenderSettings
 
CM_GlobalLightIntensity - Variable in class zombie.core.opengl.RenderSettings.PlayerRenderSettings
 
CM_NightStrength - Variable in class zombie.core.opengl.RenderSettings.PlayerRenderSettings
 
CM_ViewDistance - Variable in class zombie.core.opengl.RenderSettings.PlayerRenderSettings
 
cmdBuf - Static variable in class zombie.core.physics.Bullet
 
cmdPopMatrix(int) - Method in class zombie.core.opengl.VBORenderer
 
cmdPopMatrix(int) - Method in class zombie.core.opengl.VBORendererCommands
 
cmdPushAndLoadMatrix(int, Matrix4f) - Method in class zombie.core.opengl.VBORenderer
 
cmdPushAndLoadMatrix(int, Matrix4f) - Method in class zombie.core.opengl.VBORendererCommands
 
cmdPushAndMultMatrix(int, Matrix4f) - Method in class zombie.core.opengl.VBORenderer
 
cmdPushAndMultMatrix(int, Matrix4f) - Method in class zombie.core.opengl.VBORendererCommands
 
cmdRenderRun() - Method in class zombie.core.opengl.VBORendererCommands
 
cmdShader1f(int, float) - Method in class zombie.core.opengl.VBORenderer
 
cmdShader1f(int, float) - Method in class zombie.core.opengl.VBORendererCommands
 
cmdShader1f(String, float) - Method in class zombie.core.opengl.VBORenderer
 
cmdShader2f(int, float, float) - Method in class zombie.core.opengl.VBORendererCommands
 
cmdShader2f(String, float, float) - Method in class zombie.core.opengl.VBORenderer
 
cmdShader3f(int, float, float, float) - Method in class zombie.core.opengl.VBORendererCommands
 
cmdShader3f(String, float, float, float) - Method in class zombie.core.opengl.VBORenderer
 
cmdShader4f(int, float, float, float, float) - Method in class zombie.core.opengl.VBORenderer
 
cmdShader4f(int, float, float, float, float) - Method in class zombie.core.opengl.VBORendererCommands
 
cmdStartRun() - Method in class zombie.core.opengl.VBORendererCommands
 
cmdUseProgram(ShaderProgram) - Method in class zombie.core.opengl.VBORenderer
 
cmdUseProgram(ShaderProgram) - Method in class zombie.core.opengl.VBORendererCommands
 
Code - Enum constant in enum class zombie.ui.UIFont
 
codeLarge - Variable in class zombie.ui.TextManager
 
CodeLarge - Enum constant in enum class zombie.ui.UIFont
 
codeMedium - Variable in class zombie.ui.TextManager
 
CodeMedium - Enum constant in enum class zombie.ui.UIFont
 
codeSmall - Variable in class zombie.ui.TextManager
 
CodeSmall - Enum constant in enum class zombie.ui.UIFont
 
codetext - Variable in class zombie.ui.TextManager
 
Coffee - Enum constant in enum class zombie.entity.components.fluids.FluidType
 
Coffee - Static variable in class zombie.entity.components.fluids.Fluid
 
cognition - Variable in class zombie.characters.IsoZombie
 
Cognition - Variable in class zombie.SandboxOptions.ZombieLore
 
col - Variable in class zombie.inventory.InventoryItem
 
col - Variable in class zombie.iso.sprite.shapers.FloorShaper
 
col - Variable in class zombie.iso.sprite.shapers.WallShaper
 
col - Variable in class zombie.seams.SeamFile.Tile
 
col - Variable in class zombie.tileDepth.CutawayAttachedModifier
 
col - Variable in class zombie.tileDepth.TileSeamModifier
 
col0 - Variable in class zombie.core.textures.TextureDraw
 
col1 - Variable in class zombie.core.textures.TextureDraw
 
col2 - Variable in class zombie.core.textures.TextureDraw
 
col3 - Variable in class zombie.core.textures.TextureDraw
 
Cola - Static variable in class zombie.core.Colors
 
COLD - Enum constant in enum class zombie.iso.worldgen.biomes.BiomeType.Temperature
 
ColdDamageStage - Variable in class zombie.characters.BodyDamage.BodyDamage
 
ColdProgressionRate - Variable in class zombie.characters.BodyDamage.BodyDamage
 
ColdSneezeTimerMax - Variable in class zombie.characters.BodyDamage.BodyDamage
 
ColdSneezeTimerMin - Variable in class zombie.characters.BodyDamage.BodyDamage
 
ColdStrength - Variable in class zombie.characters.BodyDamage.BodyDamage
 
colGray - Static variable in class zombie.inventory.recipemanager.RecipeMonitor
 
colHeader - Static variable in class zombie.inventory.recipemanager.RecipeMonitor
 
COLLAPSED_RADIUS - Static variable in class zombie.worldMap.symbols.WorldMapSymbols
 
collapseRectX - Variable in class zombie.iso.BuildingDef
 
collapseRectX2 - Variable in class zombie.iso.BuildingDef
 
collapseRectY - Variable in class zombie.iso.BuildingDef
 
collapseRectY2 - Variable in class zombie.iso.BuildingDef
 
collapsibleBuildingSquareAlgorithm(BuildingDef, IsoGridSquare, IsoGridSquare) - Method in class zombie.iso.IsoCell
 
collapsingHeader(String) - Static method in class zombie.debug.debugWindows.PZImGui
 
collectAllIcons(HashMap<String, String>, HashMap<String, String>) - Static method in class zombie.core.textures.Texture
 
Collections - Class in zombie.entity.util
 
Collections() - Constructor for class zombie.entity.util.Collections
 
collectItems() - Method in class zombie.inventory.recipemanager.SourceRecord
 
collectTableNames(List<String>) - Method in class zombie.world.moddata.GlobalModData
 
collidable - Variable in class zombie.characters.animals.AnimalDefinitions
 
Collidable - Variable in class zombie.iso.IsoMovingObject
 
Collide - Static variable in class zombie.vehicles.VehicleManager.VehiclePacket
 
COLLIDE_BEVEL - Static variable in class zombie.pathfind.PolygonalMap2
 
COLLIDE_CLIPPER - Static variable in class zombie.pathfind.PolygonalMap2
 
COLLIDE_WITH_WALL - Static variable in class zombie.ai.states.animals.AnimalClimbOverFenceState
 
COLLIDE_WITH_WALL - Static variable in class zombie.ai.states.ClimbOverFenceState
 
collideCharacter() - Method in class zombie.iso.objects.IsoMolotovCocktail
 
collideGround() - Method in class zombie.iso.IsoPhysicsObject
 
collideGround() - Method in class zombie.iso.objects.IsoBall
 
collideGround() - Method in class zombie.iso.objects.IsoBloodDrop
 
collideGround() - Method in class zombie.iso.objects.IsoFallingClothing
 
collideGround() - Method in class zombie.iso.objects.IsoMolotovCocktail
 
collideMatrix - Variable in class zombie.iso.IsoGridSquare
 
collideN - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
collidePointX - Variable in class zombie.characters.NetworkPlayerAI
 
collidePointX - Variable in class zombie.network.packets.character.PlayerPacket
 
collidePointY - Variable in class zombie.characters.NetworkPlayerAI
 
collidePointY - Variable in class zombie.network.packets.character.PlayerPacket
 
collidePushable - Variable in class zombie.characters.IsoSurvivor
 
collideW - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
collideWall() - Method in class zombie.iso.IsoPhysicsObject
 
collideWall() - Method in class zombie.iso.objects.IsoBall
 
collideWall() - Method in class zombie.iso.objects.IsoBloodDrop
 
collideWall() - Method in class zombie.iso.objects.IsoFallingClothing
 
collideWall() - Method in class zombie.iso.objects.IsoMolotovCocktail
 
collideWhileHit - Variable in class zombie.characters.IsoZombie
 
collideWith(IsoObject) - Method in class zombie.characters.IsoZombie
 
collideWith(IsoObject) - Method in class zombie.iso.IsoMovingObject
 
CollideWithObstacles - Class in zombie.debug.options
 
CollideWithObstacles - Class in zombie.pathfind
 
CollideWithObstacles - Variable in class zombie.debug.DebugOptions
 
CollideWithObstacles() - Constructor for class zombie.debug.options.CollideWithObstacles
 
CollideWithObstacles() - Constructor for class zombie.pathfind.CollideWithObstacles
 
CollideWithObstacles.RenderOG - Class in zombie.debug.options
 
CollideWithObstaclesPoly - Class in zombie.pathfind
 
CollideWithObstaclesPoly() - Constructor for class zombie.pathfind.CollideWithObstaclesPoly
 
CollideWithObstaclesPoly.ChunkData - Class in zombie.pathfind
 
CollideWithObstaclesPoly.ChunkDataZ - Class in zombie.pathfind
 
CollideWithWallState - Class in zombie.ai.states
 
CollideWithWallState() - Constructor for class zombie.ai.states.CollideWithWallState
 
collideX - Variable in class zombie.vehicles.BaseVehicle
 
collideY - Variable in class zombie.vehicles.BaseVehicle
 
COLLINEAR_INTERSECTION - Static variable in class zombie.characters.animals.pathfind.RobustLineIntersector
 
collision - Variable in class zombie.iso.IsoChunk
 
Collision(Vector2, IsoObject) - Method in class zombie.iso.IsoObject
 
Collision(Vector2, IsoObject) - Method in class zombie.iso.objects.IsoDeadBody
 
CollisionManager - Class in zombie
 
CollisionManager() - Constructor for class zombie.CollisionManager
 
CollisionManager.Contact - Class in zombie
 
CollisionManager.PolygonCollisionResult - Class in zombie
 
CollisionMatrixPrototypes - Class in zombie
 
CollisionMatrixPrototypes() - Constructor for class zombie.CollisionMatrixPrototypes
 
collisionSize - Variable in class zombie.characters.animals.AnimalDefinitions
 
colNeg - Static variable in class zombie.inventory.recipemanager.RecipeMonitor
 
ColNfo(String, Color, Colors.ColorSet) - Constructor for class zombie.core.Colors.ColNfo
 
color - Variable in class zombie.iso.weather.fx.WeatherParticle
 
color - Variable in class zombie.radio.StorySounds.EventSound
 
color - Variable in class zombie.ui.UI_BodyPart
 
color() - Method in record class zombie.iso.worldgen.rules.Rule
Returns the value of the color record component.
color(String) - Method in class zombie.scripting.ui.XuiSkin
 
Color - Class in zombie.core
A simple wrapper round the values required for a colour
Color - Enum constant in enum class zombie.scripting.ui.XuiVarType
 
Color - Variable in class zombie.core.skinnedmodel.model.VertexPositionNormalTextureColor
 
Color() - Constructor for class zombie.core.Color
 
Color(float, float, float) - Constructor for class zombie.core.Color
Create a 3 component colour
Color(float, float, float, float) - Constructor for class zombie.core.Color
Create a 4 component colour
Color(int) - Constructor for class zombie.core.Color
Create a colour from an evil integer packed 0xAARRGGBB.
Color(int, int, int) - Constructor for class zombie.core.Color
Create a 3 component colour
Color(int, int, int, int) - Constructor for class zombie.core.Color
Create a 4 component colour
Color(Color) - Constructor for class zombie.core.Color
Copy constructor
Color(Color, Color, float) - Constructor for class zombie.core.Color
 
COLOR_GLOBAL_LIGHT - Static variable in class zombie.iso.weather.ClimateManager
 
COLOR_GREEN - Static variable in class zombie.characters.HaloTextHelper
 
COLOR_MAX - Static variable in class zombie.iso.weather.ClimateManager
 
COLOR_NEW_FOG - Static variable in class zombie.iso.weather.ClimateManager
 
COLOR_RED - Static variable in class zombie.characters.HaloTextHelper
 
COLOR_WHITE - Static variable in class zombie.characters.HaloTextHelper
 
ColorArray - Enum constant in enum class zombie.core.skinnedmodel.model.VertexBufferObject.VertexType
 
ColorBlind - Enum constant in enum class zombie.core.Colors.ColorSet
 
colorBlue - Variable in class zombie.scripting.objects.Item
 
ColorExists(String) - Static method in class zombie.core.Colors
 
colorGreen - Variable in class zombie.scripting.objects.Item
 
colorHue - Variable in class zombie.vehicles.BaseVehicle
 
ColorInfo - Class in zombie.core.textures
 
ColorInfo() - Constructor for class zombie.core.textures.ColorInfo
 
ColorInfo(float, float, float, float) - Constructor for class zombie.core.textures.ColorInfo
 
colorInternal(String, boolean, boolean) - Method in class zombie.scripting.ui.XuiSkin
 
ColorMask - Static variable in class zombie.core.opengl.GLState
 
ColorMask - Static variable in class zombie.core.opengl.GLStateRenderThread
 
ColorMixer - Class in zombie.core
 
ColorMixer() - Constructor for class zombie.core.ColorMixer
 
colorNewFog - Variable in class zombie.iso.weather.ClimateManager
 
colorRed - Variable in class zombie.scripting.objects.Item
 
ColorRGB(int, int, int) - Constructor for class zombie.characters.HaloTextHelper.ColorRGB
 
Colors - Class in zombie.core
TurboTuTone.
Colors - Enum constant in enum class zombie.entity.components.fluids.FluidCategory
 
Colors() - Constructor for class zombie.core.Colors
 
Colors.ColNfo - Class in zombie.core
 
Colors.ColorSet - Enum Class in zombie.core
 
colorSaturation - Variable in class zombie.vehicles.BaseVehicle
 
ColorStop(float, int, int, int, int) - Constructor for class zombie.worldMap.styles.WorldMapStyleLayer.ColorStop
 
colorToABGR(float, float, float, float) - Static method in class zombie.core.Color
 
colorToABGR(Color) - Static method in class zombie.core.Color
 
ColorToXYZ(Color, float[]) - Static method in class zombie.core.ColorMixer
 
colorValue - Variable in class zombie.vehicles.BaseVehicle
 
colour - Variable in class zombie.core.rendering.RenderTexture
 
Colour - Variable in class zombie.ui.UINineGrid
 
colourFormat - Variable in class zombie.core.rendering.RenderTexture
 
colourFormat - Variable in class zombie.core.rendering.RenderTexture.Descriptor
 
colPos - Static variable in class zombie.inventory.recipemanager.RecipeMonitor
 
colTint - Variable in class zombie.iso.sprite.shapers.FloorShaper
 
colTint - Variable in class zombie.iso.sprite.shapers.WallShaper
 
colTint - Variable in class zombie.tileDepth.CutawayAttachedModifier
 
colTint - Variable in class zombie.tileDepth.TileSeamModifier
 
Combat - Enum constant in enum class zombie.debug.DebugType
 
Combat - Static variable in class zombie.characters.skills.PerkFactory.Perks
 
Combat - Static variable in class zombie.debug.DebugLog
 
CombatDamageData() - Constructor for class zombie.core.physics.BallisticsTarget.CombatDamageData
 
CombatManager - Class in zombie
 
CombatManager() - Constructor for class zombie.CombatManager
 
combatSpeed - Variable in class zombie.network.fields.hit.Player
 
combatSpeedModifier - Variable in class zombie.scripting.objects.Item
 
combine(ArrayList<TextureCombinerCommand>) - Method in class zombie.core.textures.TextureCombiner
 
combine(Texture, Texture) - Method in class zombie.core.textures.TextureCombiner
 
combine(FluidConsume, FluidConsume) - Static method in class zombie.entity.components.fluids.FluidConsume
 
combine(FluidSample, FluidSample) - Static method in class zombie.entity.components.fluids.FluidSample
 
combinedDepthTexture - Variable in class zombie.iso.fboRenderChunk.FBORenderChunkManager
 
CombinedFBO - Variable in class zombie.iso.fboRenderChunk.FBORenderDebugOptions
 
combinedTexture - Variable in class zombie.iso.fboRenderChunk.FBORenderChunkManager
 
CombinedZones - Class in zombie.characters.animals.pathfind
 
CombinedZones() - Constructor for class zombie.characters.animals.pathfind.CombinedZones
 
CombinedZones.BaseState - Class in zombie.characters.animals.pathfind
 
CombinedZones.StateEat - Class in zombie.characters.animals.pathfind
 
CombinedZones.StateFollow - Class in zombie.characters.animals.pathfind
 
CombinedZones.StateSleep - Class in zombie.characters.animals.pathfind
 
combineEnd() - Method in class zombie.core.textures.TextureCombiner
 
combineStart() - Method in class zombie.core.textures.TextureCombiner
 
combineWith(FluidConsume) - Method in class zombie.entity.components.fluids.FluidConsume
 
combineWith(FluidSample) - Method in class zombie.entity.components.fluids.FluidSample
 
combo(String, ImInt, String[]) - Static method in class zombie.debug.debugWindows.PZImGui
 
ComboItem - Class in zombie.inventory.types
 
ComboItem(String, String, String, String) - Constructor for class zombie.inventory.types.ComboItem
 
ComboItem(String, String, String, Item) - Constructor for class zombie.inventory.types.ComboItem
 
command - Variable in class zombie.network.packets.RolesEditPacket
 
Command() - Method in class zombie.commands.CommandBase
 
Command() - Method in class zombie.commands.serverCommands.AddAllToWhiteListCommand
 
Command() - Method in class zombie.commands.serverCommands.AddItemCommand
 
Command() - Method in class zombie.commands.serverCommands.AddKeyCommand
 
Command() - Method in class zombie.commands.serverCommands.AddUserCommand
 
Command() - Method in class zombie.commands.serverCommands.AddUserToSafehouseCommand
 
Command() - Method in class zombie.commands.serverCommands.AddUserToWhiteListCommand
 
Command() - Method in class zombie.commands.serverCommands.AddVehicleCommand
 
Command() - Method in class zombie.commands.serverCommands.AddXPCommand
 
Command() - Method in class zombie.commands.serverCommands.AlarmCommand
 
Command() - Method in class zombie.commands.serverCommands.BanIPCommand
 
Command() - Method in class zombie.commands.serverCommands.BanSteamIDCommand
 
Command() - Method in class zombie.commands.serverCommands.BanUserCommand
 
Command() - Method in class zombie.commands.serverCommands.ChangeOptionCommand
 
Command() - Method in class zombie.commands.serverCommands.CheckModsNeedUpdate
 
Command() - Method in class zombie.commands.serverCommands.ChopperCommand
 
Command() - Method in class zombie.commands.serverCommands.ClearCommand
 
Command() - Method in class zombie.commands.serverCommands.ConnectionsCommand
 
Command() - Method in class zombie.commands.serverCommands.CreateHorde2Command
 
Command() - Method in class zombie.commands.serverCommands.CreateHordeCommand
 
Command() - Method in class zombie.commands.serverCommands.DebugPlayerCommand
 
Command() - Method in class zombie.commands.serverCommands.GodModeCommand
 
Command() - Method in class zombie.commands.serverCommands.GrantAdminCommand
 
Command() - Method in class zombie.commands.serverCommands.GunShotCommand
 
Command() - Method in class zombie.commands.serverCommands.HelpCommand
 
Command() - Method in class zombie.commands.serverCommands.InvisibleCommand
 
Command() - Method in class zombie.commands.serverCommands.KickUserCommand
 
Command() - Method in class zombie.commands.serverCommands.KickUserFromSafehouseCommand
 
Command() - Method in class zombie.commands.serverCommands.LightningCommand
 
Command() - Method in class zombie.commands.serverCommands.ListCommand
 
Command() - Method in class zombie.commands.serverCommands.LogCommand
 
Command() - Method in class zombie.commands.serverCommands.NoClipCommand
 
Command() - Method in class zombie.commands.serverCommands.PlayersCommand
 
Command() - Method in class zombie.commands.serverCommands.QuitCommand
 
Command() - Method in class zombie.commands.serverCommands.ReleaseSafehouseCommand
 
Command() - Method in class zombie.commands.serverCommands.ReloadLuaCommand
 
Command() - Method in class zombie.commands.serverCommands.ReloadOptionsCommand
 
Command() - Method in class zombie.commands.serverCommands.RemoveAdminCommand
 
Command() - Method in class zombie.commands.serverCommands.RemoveCommand
 
Command() - Method in class zombie.commands.serverCommands.RemoveItemCommand
 
Command() - Method in class zombie.commands.serverCommands.RemoveUserFromWhiteList
 
Command() - Method in class zombie.commands.serverCommands.RemoveZombiesCommand
 
Command() - Method in class zombie.commands.serverCommands.SaveCommand
 
Command() - Method in class zombie.commands.serverCommands.ServerMessageCommand
 
Command() - Method in class zombie.commands.serverCommands.SetAccessLevelCommand
 
Command() - Method in class zombie.commands.serverCommands.SetPasswordCommand
 
Command() - Method in class zombie.commands.serverCommands.SetTimeSpeedCommand
 
Command() - Method in class zombie.commands.serverCommands.ShowOptionsCommand
 
Command() - Method in class zombie.commands.serverCommands.StartRainCommand
 
Command() - Method in class zombie.commands.serverCommands.StartStormCommand
 
Command() - Method in class zombie.commands.serverCommands.StatisticsCommand
 
Command() - Method in class zombie.commands.serverCommands.StopRainCommand
 
Command() - Method in class zombie.commands.serverCommands.StopWeatherCommand
 
Command() - Method in class zombie.commands.serverCommands.TeleportCommand
 
Command() - Method in class zombie.commands.serverCommands.TeleportToCommand
 
Command() - Method in class zombie.commands.serverCommands.ThunderCommand
 
Command() - Method in class zombie.commands.serverCommands.UnbanIPCommand
 
Command() - Method in class zombie.commands.serverCommands.UnbanSteamIDCommand
 
Command() - Method in class zombie.commands.serverCommands.UnbanUserCommand
 
Command() - Method in class zombie.commands.serverCommands.VoiceBanCommand
 
COMMAND_PopMatrix - Static variable in class zombie.core.opengl.VBORendererCommands
 
COMMAND_PushAndLoadMatrix - Static variable in class zombie.core.opengl.VBORendererCommands
 
COMMAND_PushAndMultMatrix - Static variable in class zombie.core.opengl.VBORendererCommands
 
COMMAND_RenderRun - Static variable in class zombie.core.opengl.VBORendererCommands
 
COMMAND_Shader1f - Static variable in class zombie.core.opengl.VBORendererCommands
 
COMMAND_Shader2f - Static variable in class zombie.core.opengl.VBORendererCommands
 
COMMAND_Shader3f - Static variable in class zombie.core.opengl.VBORendererCommands
 
COMMAND_Shader4f - Static variable in class zombie.core.opengl.VBORendererCommands
 
COMMAND_StartRun - Static variable in class zombie.core.opengl.VBORendererCommands
 
COMMAND_UseProgram - Static variable in class zombie.core.opengl.VBORendererCommands
 
CommandArgs - Annotation Interface in zombie.commands
 
CommandBase - Class in zombie.commands
 
CommandBase(String, Role, String, UdpConnection) - Constructor for class zombie.commands.CommandBase
 
CommandHelp - Annotation Interface in zombie.commands
 
CommandLine - Variable in class zombie.ui.UIDebugConsole
 
CommandLineAdminPassword - Variable in class zombie.network.ServerWorldDatabase
 
CommandLineAdminUsername - Variable in class zombie.network.ServerWorldDatabase
 
CommandName - Annotation Interface in zombie.commands
 
CommandNames - Annotation Interface in zombie.commands
 
commands - Variable in class zombie.core.textures.SmartTexture
 
comment - Variable in class zombie.scripting.ScriptParser.Block
 
Comment(String) - Constructor for class zombie.world.logger.Log.Comment
 
Commercial - Enum constant in enum class zombie.audio.parameters.ParameterBroadcastGenre.BroadcastGenre
 
common - Variable in class zombie.ZomboidFileSystem.PZModFolder
 
commonDir - Variable in class zombie.gameStates.ChooseGameInfo.Mod
 
CommonLootFactor - Variable in class zombie.SandboxOptions
 
commonPool() - Static method in class zombie.core.PZForkJoinPool
 
comp - Static variable in class zombie.iso.IsoObjectPicker
 
comparator(T1, T2, Comparators.Params2.ICallback<E, T1, T2>) - Static method in class zombie.util.Lambda
 
comparator(T1, T2, Comparators.Params2.ICallback<E, T1, T2>) - Method in class zombie.util.lambda.Stacks.GenericStack
 
comparator(T1, Comparators.Params1.ICallback<E, T1>) - Static method in class zombie.util.Lambda
 
comparator(T1, Comparators.Params1.ICallback<E, T1>) - Method in class zombie.util.lambda.Stacks.GenericStack
 
Comparators - Class in zombie.util.lambda
 
Comparators() - Constructor for class zombie.util.lambda.Comparators
 
Comparators() - Constructor for class zombie.util.list.PZArrayUtil.Comparators
 
Comparators.Params1 - Class in zombie.util.lambda
 
Comparators.Params1.CallbackStackItem<E,T1> - Class in zombie.util.lambda
 
Comparators.Params1.ICallback<E,T1> - Interface in zombie.util.lambda
 
Comparators.Params2 - Class in zombie.util.lambda
 
Comparators.Params2.CallbackStackItem<E,T1,T2> - Class in zombie.util.lambda
 
Comparators.Params2.ICallback<E,T1,T2> - Interface in zombie.util.lambda
 
compare(E, E) - Method in class zombie.util.lambda.Comparators.Params1.CallbackStackItem
 
compare(E, E) - Method in class zombie.util.lambda.Comparators.Params2.CallbackStackItem
 
compare(E, E, T1) - Method in interface zombie.util.lambda.Comparators.Params1.ICallback
 
compare(E, E, T1, T2) - Method in interface zombie.util.lambda.Comparators.Params2.ICallback
 
compare(String, String, CompareMethod) - Method in class zombie.radio.globals.RadioGlobalsManager
 
compare(HitInfo, HitInfo) - Method in class zombie.combat.MeleeTargetComparator
 
compare(HitInfo, HitInfo) - Method in class zombie.combat.RangeTargetComparator
 
compare(HitInfo, HitInfo) - Method in class zombie.combat.TargetComparator
 
compare(RadioGlobal, CompareMethod) - Method in class zombie.radio.globals.RadioGlobal
 
compare(RadioGlobal, CompareMethod) - Method in class zombie.radio.globals.RadioGlobalBool
 
compare(RadioGlobal, CompareMethod) - Method in class zombie.radio.globals.RadioGlobalFloat
 
compare(RadioGlobal, CompareMethod) - Method in class zombie.radio.globals.RadioGlobalInt
 
compare(RadioGlobal, CompareMethod) - Method in class zombie.radio.globals.RadioGlobalString
 
compare(RadioGlobal, RadioGlobal, CompareMethod) - Method in class zombie.radio.globals.RadioGlobalsManager
 
compare(MediaData, MediaData) - Method in class zombie.radio.media.RecordedMedia.MediaNameSorter
 
compare(CraftRecipe, CraftRecipe) - Method in class zombie.entity.components.crafting.BaseCraftingLogic.CachedRecipeComparator
 
compare(CraftRecipe, CraftRecipe) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeSort.ValidCanPerformRecipeComparator
 
compare(CraftRecipe, CraftRecipe) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeSort.ValidRecipeComparator
 
CompareMethod - Enum Class in zombie.radio.globals
 
compareMovePriority(IsoGameCharacter) - Method in class zombie.characters.IsoGameCharacter
 
comparer - Static variable in class zombie.network.NetChecksum
 
Comparer() - Constructor for class zombie.network.NetChecksum.Comparer
 
CompareResult - Enum Class in zombie.radio.globals
 
compareSelectionConditions(AnimNode) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimNode
 
compareSelectionConditions(AnimNode, AnimNode) - Static method in class zombie.core.skinnedmodel.advancedanimation.AnimNode
 
compareTo(EdgeDistancePack) - Method in class zombie.iso.worldgen.utils.triangulation.EdgeDistancePack
 
compareTo(VehicleInterpolationData) - Method in class zombie.vehicles.VehicleInterpolationData
 
compareToY(IsoMovingObject) - Method in class zombie.iso.IsoMovingObject
 
compassion - Variable in class zombie.characters.SurvivorDesc
 
compile() - Method in class zombie.core.opengl.ShaderProgram
Compiles or re-compiles this program.
compile() - Method in class zombie.core.opengl.ShaderUnit
 
complete() - Method in class zombie.characters.CharacterTimedActions.BaseAction
 
complete() - Method in class zombie.characters.CharacterTimedActions.LuaTimedActionNew
 
Complete - Enum constant in enum class zombie.network.GameClient.RequestState
 
completeRecipeList - Variable in class zombie.entity.components.crafting.BaseCraftingLogic
 
completionSound - Variable in class zombie.iso.MultiStageBuilding.Stage
 
Component - Class in zombie.entity
 
Component(ComponentType) - Constructor for class zombie.entity.Component
 
ComponentContainer - Class in zombie.entity
 
ComponentEvent - Class in zombie.entity.events
 
ComponentEventType - Enum Class in zombie.entity.events
 
ComponentFactory - Class in zombie.entity
 
ComponentFactory() - Constructor for class zombie.entity.ComponentFactory
 
ComponentFactory(int, int) - Constructor for class zombie.entity.ComponentFactory
 
ComponentOperationHandler - Class in zombie.entity
 
ComponentOperationHandler(IBooleanInformer, IBucketInformer, ComponentOperationHandler.OperationListener) - Constructor for class zombie.entity.ComponentOperationHandler
 
ComponentScript - Class in zombie.scripting.entity
 
ComponentScript(ComponentType) - Constructor for class zombie.scripting.entity.ComponentScript
 
ComponentScriptFactory - Class in zombie.entity
 
ComponentScriptFactory() - Constructor for class zombie.entity.ComponentScriptFactory
 
componentSize() - Method in class zombie.entity.GameEntity
 
ComponentType - Enum Class in zombie.entity
 
ComponentUiScript() - Constructor for class zombie.scripting.objects.XuiSkinScript.ComponentUiScript
 
ComponentUiStyle() - Constructor for class zombie.scripting.ui.XuiSkin.ComponentUiStyle
 
CompostTime - Variable in class zombie.SandboxOptions
 
COMPRESS - Static variable in class zombie.core.textures.TextureFlags
 
compressChunk(ClientChunkRequest.Chunk) - Method in class zombie.network.PlayerDownloadServer.WorkerThread
 
CompressIdenticalItems - Class in zombie.inventory
 
CompressIdenticalItems() - Constructor for class zombie.inventory.CompressIdenticalItems
 
compressToByteBuffer(BufferedImage) - Static method in class zombie.network.CustomizationManager
 
computeIntersection(Vector2f, Vector2f, Vector2f, Vector2f, Vector2f, Vector2f) - Static method in class zombie.characters.animals.pathfind.RobustLineIntersector
 
computePuddle(IsoGridSquare) - Static method in class zombie.iso.IsoPuddlesCompute
 
computerize(String) - Method in class zombie.radio.ZomboidRadio
 
concat(E[], E[]) - Static method in class zombie.util.list.PZArrayUtil
 
Concrete - Enum constant in enum class zombie.audio.parameters.ParameterBulletHitSurface.Material
 
Concrete - Enum constant in enum class zombie.iso.enums.MaterialType
 
condition - Variable in class zombie.iso.objects.IsoGenerator
 
condition - Variable in class zombie.vehicles.VehiclePart
 
condition() - Method in record class zombie.iso.worldgen.rules.Rule
Returns the value of the condition record component.
Condition - Variable in class zombie.inventory.InventoryItem
 
CONDITION_PER_HOLES - Static variable in class zombie.inventory.types.Clothing
 
conditionAffectsCapacity - Variable in class zombie.scripting.objects.VehicleScript.Container
 
ConditionContainer - Class in zombie.radio.script
 
ConditionContainer() - Constructor for class zombie.radio.script.ConditionContainer
 
ConditionContainer(OperatorType) - Constructor for class zombie.radio.script.ConditionContainer
 
conditionGain - Variable in class zombie.inventory.types.Clothing.ClothingPatch
 
ConditionIter - Interface in zombie.radio.script
 
ConditionLowerChance - Variable in class zombie.inventory.types.HandWeapon
 
ConditionLowerChance - Variable in class zombie.scripting.objects.Item
 
ConditionMax - Variable in class zombie.inventory.InventoryItem
 
ConditionMax - Variable in class zombie.scripting.objects.Item
 
config - Variable in enum class zombie.iso.worldgen.utils.Direction
 
Config - Static variable in class zombie.vehicles.VehicleManager.VehiclePacket
 
ConfigFile - Class in zombie.config
 
ConfigFile() - Constructor for class zombie.config.ConfigFile
 
ConfigOption - Class in zombie.config
 
ConfigOption(String) - Constructor for class zombie.config.ConfigOption
 
configure(float) - Static method in class zombie.iso.LightingJNI
 
ConfigureEntityOnCreate(GameEntity) - Method in class zombie.scripting.itemConfig.ItemConfig
 
ConfigureEntitySpawned(GameEntity, ItemPickInfo) - Method in class zombie.scripting.itemConfig.ItemConfig
 
ConfigureItem(InventoryItem, ItemPickInfo, boolean, float) - Static method in class zombie.inventory.ItemConfigurator
 
ConfigureItemOnCreate(InventoryItem) - Static method in class zombie.inventory.ItemConfigurator
 
configureLighting(float) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
conn - Variable in class zombie.savefile.ServerPlayerDB
 
connect() - Method in class zombie.network.ServerWorldDatabase
 
connect(boolean, String, String, String) - Method in class zombie.network.DiscordBot
 
connect(String, String) - Method in class zombie.network.RCONClient
 
Connect(String, int, String, boolean) - Method in class zombie.core.raknet.RakNetPeerInterface
 
Connect(String, int, String, boolean) - Method in class zombie.core.raknet.UdpEngine
 
connectArea - Variable in class zombie.core.raknet.UdpConnection
 
connectComponents() - Method in class zombie.entity.GameEntity
 
ConnectCoop - Enum constant in enum class zombie.network.PacketTypes.PacketType
 
ConnectCoopPacket - Class in zombie.network.packets.connection
 
ConnectCoopPacket() - Constructor for class zombie.network.packets.connection.ConnectCoopPacket
 
connected - Variable in class zombie.iso.objects.IsoGenerator
 
connected - Variable in class zombie.vehicles.VehicleManager
 
connected() - Method in class zombie.core.raknet.UdpEngine
 
ConnectedCoop - Enum constant in enum class zombie.network.PacketTypes.PacketType
 
ConnectedCoopPacket - Class in zombie.network.packets.connection
 
ConnectedCoopPacket() - Constructor for class zombie.network.packets.connection.ConnectedCoopPacket
 
connectedDZone - Variable in class zombie.characters.animals.IsoAnimal
 
ConnectedPacket - Class in zombie.network.packets.connection
 
ConnectedPacket() - Constructor for class zombie.network.packets.connection.ConnectedPacket
 
ConnectedPlayer - Enum constant in enum class zombie.network.PacketTypes.PacketType
 
connectedPlayers - Variable in class zombie.network.GameClient
 
connectedWithFloor() - Method in class zombie.iso.IsoGridSquare
Check if there's at least one solid floor around this tile, used to build wooden floor
connection - Variable in class zombie.commands.CommandBase
 
connection - Variable in class zombie.network.anticheats.SuspiciousActivity
 
connection - Static variable in class zombie.network.GameClient
 
connection - Variable in class zombie.network.ZomboidNetData
 
connection - Static variable in class zombie.spnetwork.SinglePlayerClient
 
connection - Variable in class zombie.spnetwork.ZomboidNetData
 
Connection - Class in zombie.pathfind
 
Connection() - Constructor for class zombie.pathfind.Connection
 
CONNECTION_GRACE_INTERVAL - Static variable in class zombie.core.raknet.UdpConnection
 
CONNECTION_READY_INTERVAL - Static variable in class zombie.core.raknet.UdpConnection
 
ConnectionDetails - Class in zombie.network
 
ConnectionDetails - Enum constant in enum class zombie.network.packets.RequestDataPacket.RequestID
 
ConnectionDetails() - Constructor for class zombie.network.ConnectionDetails
 
ConnectionImmediate - Enum constant in enum class zombie.network.packets.connection.QueuePacket.MessageType
 
connectionLost() - Method in class zombie.network.GameClient
 
ConnectionManager - Class in zombie.network
 
ConnectionManager() - Constructor for class zombie.network.ConnectionManager
 
connectionManagerLog(String, String) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
connections - Variable in class zombie.core.raknet.UdpEngine
 
connections - Variable in class zombie.spnetwork.SinglePlayerServer.UdpEngineServer
 
ConnectionsCommand - Class in zombie.commands.serverCommands
 
ConnectionsCommand(String, Role, String, UdpConnection) - Constructor for class zombie.commands.serverCommands.ConnectionsCommand
 
connectionStartTime - Variable in class zombie.core.znet.ZNetStatistics
 
connectionState - Variable in class zombie.vehicles.BaseVehicle
 
connectionTimestamp - Variable in class zombie.core.raknet.UdpConnection
 
ConnectionType_Disconnected - Static variable in class zombie.core.raknet.RakNetPeerInterface
 
ConnectionType_Steam - Static variable in class zombie.core.raknet.RakNetPeerInterface
 
ConnectionType_UDPRakNet - Static variable in class zombie.core.raknet.RakNetPeerInterface
 
connectList - Variable in class zombie.iso.IsoPushableObject
 
ConnectNewSquare(IsoGridSquare, boolean) - Method in class zombie.iso.IsoCell
 
ConnectPacket - Class in zombie.network.packets.connection
 
ConnectPacket() - Constructor for class zombie.network.packets.connection.ConnectPacket
 
ConnectToServerState - Class in zombie.gameStates
 
ConnectToServerState(ByteBuffer) - Constructor for class zombie.gameStates.ConnectToServerState
 
connectToServerStateCallback(String) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
ConnectToSteamServer(long, String, boolean) - Method in class zombie.core.raknet.RakNetPeerInterface
 
ConnectWithDebug - Enum constant in enum class zombie.characters.Capability
 
ConnectX - Static variable in class zombie.core.properties.IsoPropertyType
 
ConnectY - Static variable in class zombie.core.properties.IsoPropertyType
 
Console - Class in zombie.debug.debugWindows
 
Console() - Constructor for class zombie.debug.debugWindows.Console
 
ConsoleHasFocus - Static variable in class zombie.ui.UITextBox2
 
consolePrint() - Method in class zombie.erosion.ErosionConfig
 
consolidateOption - Variable in class zombie.scripting.objects.Item
 
Conspicuous - Variable in class zombie.characters.traits.CharacterTraits
 
constraintAxisA - Variable in class zombie.scripting.objects.RagdollConstraint
 
constraintAxisB - Variable in class zombie.scripting.objects.RagdollConstraint
 
constraintChanged() - Method in class zombie.vehicles.BaseVehicle
 
constraintLimit - Variable in class zombie.scripting.objects.RagdollConstraint
 
constraintLimitExtended - Variable in class zombie.scripting.objects.RagdollConstraint
 
constraintPartA - Variable in class zombie.scripting.objects.RagdollConstraint
 
constraintPartB - Variable in class zombie.scripting.objects.RagdollConstraint
 
constraintPositionOffsetA - Variable in class zombie.scripting.objects.RagdollConstraint
 
constraintPositionOffsetB - Variable in class zombie.scripting.objects.RagdollConstraint
 
constraintTowing - Variable in class zombie.vehicles.BaseVehicle
 
constraintType - Variable in class zombie.scripting.objects.RagdollConstraint
 
construct(String, int, Class<Probe>, PerformanceProfileProbeList.Constructor<Probe>) - Static method in class zombie.core.profiling.PerformanceProfileProbeList
 
ConstructedZone - Enum constant in enum class zombie.network.PacketTypes.PacketType
 
ConstructionBonusPoints - Variable in class zombie.SandboxOptions
 
ConstructionPreventsLootRespawn - Variable in class zombie.SandboxOptions
 
Constructor - Class in zombie.entity.util.reflect
 
consumeFromItemScript - Variable in class zombie.scripting.entity.components.crafting.InputScript
 
consumeInputFromResource(InputScript, Resource, boolean, CraftRecipeData.CacheData) - Static method in class zombie.entity.components.crafting.recipe.CraftRecipeManager
 
consumeInputItem(InputScript, Resource, boolean, CraftRecipeData.CacheData) - Static method in class zombie.entity.components.crafting.recipe.CraftRecipeManager
 
consumeInputItem(InputScript, InventoryItem, boolean, CraftRecipeData.CacheData) - Static method in class zombie.entity.components.crafting.recipe.CraftRecipeManager
 
consumeInputs(List<Resource>) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
 
consumeOnTickInputs(List<Resource>) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
 
consumer(T1, T2, T3, T4, T5, Consumers.Params5.ICallback<E, T1, T2, T3, T4, T5>) - Static method in class zombie.util.Lambda
 
consumer(T1, T2, T3, T4, Consumers.Params4.ICallback<E, T1, T2, T3, T4>) - Static method in class zombie.util.Lambda
 
consumer(T1, T2, T3, Consumers.Params3.ICallback<E, T1, T2, T3>) - Static method in class zombie.util.Lambda
 
consumer(T1, T2, Consumers.Params2.ICallback<E, T1, T2>) - Static method in class zombie.util.Lambda
 
consumer(T1, T2, Consumers.Params2.ICallback<E, T1, T2>) - Method in class zombie.util.lambda.Stacks.GenericStack
 
consumer(T1, Consumers.Params1.ICallback<E, T1>) - Static method in class zombie.util.Lambda
 
consumer(T1, Consumers.Params1.ICallback<E, T1>) - Method in class zombie.util.lambda.Stacks.GenericStack
 
Consumers - Class in zombie.util.lambda
 
Consumers() - Constructor for class zombie.util.lambda.Consumers
 
Consumers.Params1 - Class in zombie.util.lambda
 
Consumers.Params1.CallbackStackItem<E,T1> - Class in zombie.util.lambda
 
Consumers.Params1.ICallback<E,T1> - Interface in zombie.util.lambda
 
Consumers.Params2 - Class in zombie.util.lambda
 
Consumers.Params2.CallbackStackItem<E,T1,T2> - Class in zombie.util.lambda
 
Consumers.Params2.ICallback<E,T1,T2> - Interface in zombie.util.lambda
 
Consumers.Params3 - Class in zombie.util.lambda
 
Consumers.Params3.CallbackStackItem<E,T1,T2,T3> - Class in zombie.util.lambda
 
Consumers.Params3.ICallback<E,T1,T2,T3> - Interface in zombie.util.lambda
 
Consumers.Params4 - Class in zombie.util.lambda
 
Consumers.Params4.CallbackStackItem<E,T1,T2,T3,T4> - Class in zombie.util.lambda
 
Consumers.Params4.ICallback<E,T1,T2,T3,T4> - Interface in zombie.util.lambda
 
Consumers.Params5 - Class in zombie.util.lambda
 
Consumers.Params5.CallbackStackItem<E,T1,T2,T3,T4,T5> - Class in zombie.util.lambda
 
Consumers.Params5.ICallback<E,T1,T2,T3,T4,T5> - Interface in zombie.util.lambda
 
cont() - Method in class zombie.debug.debugWindows.TextEditor
 
Contact(IsoMovingObject, IsoMovingObject) - Constructor for class zombie.CollisionManager.Contact
 
ContactMap - Variable in class zombie.CollisionManager
 
container - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
container - Variable in class zombie.inventory.InventoryItem
 
container - Variable in class zombie.iso.areas.IsoBuilding
 
container - Variable in class zombie.iso.IsoObject
 
container - Variable in class zombie.scripting.objects.VehicleScript.Part
 
container - Variable in class zombie.vehicles.VehiclePart
 
Container - Enum constant in enum class zombie.network.id.ObjectIDType
 
Container - Enum constant in enum class zombie.scripting.itemConfig.enums.SelectorType
 
Container - Enum constant in enum class zombie.scripting.objects.Item.Type
 
Container - Static variable in class zombie.core.properties.IsoPropertyType
 
Container() - Constructor for class zombie.scripting.objects.VehicleScript.Container
 
containerChance - Variable in class zombie.inventory.ItemPickerJava.ItemPickerRoom
 
containerHasZone(ItemContainer, String) - Static method in class zombie.inventory.ItemPickerJava
 
ContainerID - Class in zombie.network.fields
 
ContainerID() - Constructor for class zombie.network.fields.ContainerID
 
ContainerID.ContainerType - Enum Class in zombie.network.fields
 
containerItem - Variable in class zombie.core.stash.StashContainer
 
ContainerLootNew - Variable in class zombie.SandboxOptions
 
ContainerOverlays - Class in zombie.iso
 
ContainerOverlays() - Constructor for class zombie.iso.ContainerOverlays
 
containers - Variable in class zombie.core.stash.Stash
 
containers - Static variable in class zombie.inventory.ItemPickerJava
 
Containers - Variable in class zombie.inventory.ItemPickerJava.ItemPickerRoom
 
Containers - Variable in class zombie.iso.areas.IsoRoom
 
CONTAINERS - Static variable in class zombie.iso.InstanceTracker
 
containerSprite - Variable in class zombie.core.stash.StashContainer
 
containerType - Variable in class zombie.core.stash.StashContainer
 
containerType - Variable in class zombie.network.fields.ContainerID
 
containerX - Variable in class zombie.inventory.InventoryItem
 
containerY - Variable in class zombie.inventory.InventoryItem
 
containingItem - Variable in class zombie.inventory.ItemContainer
 
contains(float) - Method in class zombie.util.list.PrimitiveFloatList
 
contains(float[], int, float) - Static method in class zombie.util.list.PZArrayUtil
 
contains(float, float) - Method in class zombie.iso.IsoObjectPicker.ClickObject
 
contains(int) - Method in class zombie.entity.util.enums.EnumBitStore
 
contains(int[], int, int) - Static method in class zombie.util.list.PZArrayUtil
 
contains(int, int) - Method in class zombie.pathfind.Chunk
 
contains(int, int, int) - Method in class zombie.ai.astar.Path
 
contains(int, int, int) - Method in class zombie.iso.zones.Zone
 
contains(long) - Method in class zombie.entity.util.LongArray
 
contains(E) - Method in class zombie.entity.components.attributes.EnumStringObj
 
contains(E) - Method in class zombie.entity.util.enums.EnumBitStore
 
contains(E[], Predicate<E>) - Static method in class zombie.util.list.PZArrayUtil
 
contains(Iterable<E>, Predicate<E>) - Static method in class zombie.util.list.PZArrayUtil
 
contains(Object) - Method in class zombie.characters.traits.TraitCollection
 
contains(Object) - Method in class zombie.util.list.PrimitiveFloatList
 
contains(Object) - Method in class zombie.util.list.PZArrayList
 
contains(Object) - Method in class zombie.util.list.PZConvertArray
 
contains(Object) - Method in class zombie.util.list.PZConvertList
 
contains(Object) - Method in class zombie.util.list.PZUnmodifiableCollection
 
contains(String) - Method in class zombie.characters.traits.TraitCollection
 
contains(String) - Method in class zombie.entity.components.attributes.EnumStringObj
 
contains(String) - Method in class zombie.entity.components.fluids.FluidFilter
 
contains(String) - Method in class zombie.inventory.ItemContainer
 
contains(String[], String, BiFunction<String, String, Boolean>) - Static method in class zombie.util.StringUtils
 
contains(String, boolean) - Method in class zombie.inventory.ItemContainer
 
contains(String, boolean, boolean) - Method in class zombie.inventory.ItemContainer
 
contains(String, String) - Method in class zombie.characters.action.ActionContextEvents
 
contains(String, String, boolean) - Method in class zombie.characters.action.ActionContextEvents
 
contains(Collection<E>, Predicate<E>) - Static method in class zombie.util.list.PZArrayUtil
 
contains(Predicate<Predicate<E>>, T1, Predicates.Params1.ICallback<E, T1>) - Static method in class zombie.util.Lambda
 
contains(List<E>, Predicate<E>) - Static method in class zombie.util.list.PZArrayUtil
 
contains(T) - Method in class zombie.entity.util.ObjectSet
 
contains(T, boolean) - Method in class zombie.entity.util.Array
 
contains(T, boolean) - Method in class zombie.entity.util.ImmutableArray
 
contains(IsoPlayer, String) - Method in class zombie.radio.effects.LineEffectMemory
 
contains(Texture) - Method in class zombie.iso.IsoCell.SnowGridTiles
 
contains(AttributeType) - Method in class zombie.entity.components.attributes.AttributeContainer
 
contains(Fluid) - Method in class zombie.entity.components.fluids.FluidContainer
 
contains(Fluid) - Method in class zombie.entity.components.fluids.FluidFilter
 
contains(FluidCategory) - Method in class zombie.entity.components.fluids.FluidFilter
 
contains(FluidType) - Method in class zombie.entity.components.fluids.FluidFilter
 
contains(InventoryItem) - Method in class zombie.characters.AttachedItems.AttachedItems
 
contains(InventoryItem) - Method in class zombie.characters.WornItems.WornItems
 
contains(InventoryItem) - Method in class zombie.inventory.ItemContainer
 
contains(InventoryItem, boolean) - Method in class zombie.inventory.ItemContainer
 
contains(Vector2D) - Method in class zombie.iso.worldgen.utils.triangulation.Triangle2D
 
contains(Square) - Method in class zombie.pathfind.VisibilityGraph
 
contains(Square, int) - Method in class zombie.pathfind.VisibilityGraph
 
Contains(float, float) - Method in class zombie.core.skinnedmodel.advancedanimation.Anim2DBlendTriangle
 
containsAll(Collection<?>) - Method in class zombie.util.list.PZUnmodifiableCollection
 
containsAll(Array<? extends T>, boolean) - Method in class zombie.entity.util.Array
 
containsAll(BitSet) - Method in class zombie.entity.util.BitSet
 
ContainsAll - Enum constant in enum class zombie.core.utils.Bits.CompareOption
 
ContainsAllItems(Stack<String>) - Method in class zombie.iso.areas.IsoBuilding
 
containsAny(Array<? extends T>, boolean) - Method in class zombie.entity.util.Array
 
containsAnyIdleNodes() - Method in class zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator
Returns TRUE if any Actuve Live nodes are an Idle animation.
containsAnyRagdollTracks() - Method in class zombie.core.skinnedmodel.animation.AnimationMultiTrack
 
containsCaseinsensitiveUser(String) - Method in class zombie.network.ServerWorldDatabase
 
ContainsChar(IsoGameCharacter) - Method in class zombie.core.skinnedmodel.ModelManager
Returns TRUE if the character is currently in the visible render list, and has not been flagged for removal.
containsComponent(Component) - Method in class zombie.entity.GameEntity
 
containsComponent(ComponentType) - Method in class zombie.scripting.entity.GameEntityScript
 
containsConnectedNeighbor(IsoChunkRegion) - Method in class zombie.iso.areas.isoregion.regions.IsoChunkRegion
 
containsConnectedNeighborID(int) - Method in class zombie.iso.areas.isoregion.regions.IsoChunkRegion
 
containsDoubleDot(String) - Static method in class zombie.util.StringUtils
 
containsEnergy(Energy) - Method in class zombie.scripting.entity.components.crafting.InputScript
 
containsEnergy(Energy) - Method in class zombie.scripting.entity.components.crafting.OutputScript
 
containsEval(LuaClosure) - Method in class zombie.inventory.ItemContainer
 
containsEvalArg(LuaClosure, Object) - Method in class zombie.inventory.ItemContainer
 
containsEvalArgRecurse(LuaClosure, Object) - Method in class zombie.inventory.ItemContainer
 
containsEvalRecurse(LuaClosure) - Method in class zombie.inventory.ItemContainer
 
containsFluid(Fluid) - Method in class zombie.scripting.entity.components.crafting.InputScript
 
containsFluid(Fluid) - Method in class zombie.scripting.entity.components.crafting.OutputScript
 
containsFrom(BiPredicate<F, Predicate<E>>, F, T1, Predicates.Params1.ICallback<E, T1>) - Static method in class zombie.util.Lambda
 
containsID(int) - Method in class zombie.inventory.ItemContainer
 
containsIgnoreCase(String, String) - Method in class zombie.profanity.locales.Locale
 
containsIgnoreCase(String, String) - Static method in class zombie.util.StringUtils
 
containsInputItem(CraftRecipeData.InputScriptData, InventoryItem) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
 
containsInputItem(InventoryItem) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
 
containsIO(CraftRecipe.IOScript) - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
 
containsIsoChunkRegion(IsoChunkRegion) - Method in class zombie.iso.areas.isoregion.regions.IsoWorldRegion
 
containsItem(InventoryItem) - Method in class zombie.entity.components.resources.Resource
 
containsItem(InventoryItem) - Method in class zombie.entity.components.resources.ResourceItem
 
containsItem(Item) - Method in class zombie.scripting.entity.components.crafting.InputScript
 
containsItem(Item) - Method in class zombie.scripting.entity.components.crafting.OutputScript
 
containsItemGuid(String) - Method in class zombie.core.skinnedmodel.population.Outfit
 
containsKey(long) - Method in class zombie.entity.util.LongMap
 
containsKey(short) - Method in class zombie.vehicles.VehicleIDMap
 
containsKey(K) - Method in class zombie.entity.util.assoc.AssocArray
 
containsKey(K) - Method in class zombie.entity.util.assoc.AssocEnumArray
 
containsKey(K) - Method in class zombie.entity.util.ObjectMap
 
containsKeyId(int) - Method in class zombie.inventory.types.KeyRing
 
containsLocation(float, float) - Method in class zombie.iso.areas.SafeHouse
 
containsMainAnimationTrack(AnimationTrack) - Method in class zombie.core.skinnedmodel.advancedanimation.LiveAnimNode
 
containsNameLowercase(String) - Static method in enum class zombie.entity.components.fluids.FluidType
 
containsNameLowercase(String) - Static method in enum class zombie.entity.components.fluids.PoisonEffect
 
containsNameLowercase(String) - Static method in enum class zombie.entity.energy.EnergyType
 
containsNetworkPlayer(String, String, String) - Static method in class zombie.savefile.PlayerDBHelper
 
containsPoint(float, float) - Method in class zombie.iso.IsoChunk
 
containsPoint(float, float) - Method in class zombie.pathfind.VehiclePoly
 
containsPoint(float, float) - Method in class zombie.worldMap.WorldMapFeature
 
containsPoint(float, float) - Method in class zombie.worldMap.WorldMapGeometry
 
containsRecursive(InventoryItem) - Method in class zombie.inventory.ItemContainer
 
containsRoom(String) - Method in class zombie.iso.areas.IsoBuilding
 
containsRoom(String) - Method in class zombie.iso.BuildingDef
 
containsSelectorID(int) - Method in class zombie.scripting.itemConfig.SelectorBucket
 
containsState(String) - Method in class zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator
 
containsState(String) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationSet
 
containsTag(String) - Method in class zombie.inventory.ItemContainer
 
containsTagEval(String, LuaClosure) - Method in class zombie.inventory.ItemContainer
 
containsTagEvalArgRecurse(String, LuaClosure, Object) - Method in class zombie.inventory.ItemContainer
 
containsTagEvalRecurse(String, LuaClosure) - Method in class zombie.inventory.ItemContainer
 
containsTagRecurse(String) - Method in class zombie.inventory.ItemContainer
 
containsType(String) - Method in class zombie.inventory.ItemContainer
 
containsTypeEvalArgRecurse(String, LuaClosure, Object) - Method in class zombie.inventory.ItemContainer
 
containsTypeEvalRecurse(String, LuaClosure) - Method in class zombie.inventory.ItemContainer
 
containsTypeRecurse(String) - Method in class zombie.inventory.ItemContainer
 
containsUser(String) - Method in class zombie.network.ServerWorldDatabase
 
containsUser(String, String) - Method in class zombie.network.ServerWorldDatabase
 
containsValue(Object, boolean) - Method in class zombie.entity.util.LongMap
 
containsValue(Object, boolean) - Method in class zombie.entity.util.ObjectMap
 
containsValue(V) - Method in class zombie.entity.util.assoc.AssocArray
 
containsVariable(String) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableSource
 
containsVariable(String) - Method in interface zombie.core.skinnedmodel.advancedanimation.IAnimationVariableSource
 
containsVariable(String) - Method in interface zombie.core.skinnedmodel.advancedanimation.IAnimationVariableSourceContainer
 
containsVegetation() - Method in class zombie.iso.IsoGridSquare
 
containsWhitespace(String) - Static method in class zombie.util.StringUtils
 
containsWithModule(String) - Method in class zombie.inventory.ItemContainer
 
containsWithModule(String, boolean) - Method in class zombie.inventory.ItemContainer
 
containsXYZ(int, int, int) - Method in class zombie.iso.BuildingDef
 
contentFlag - Variable in class zombie.core.FishingAction
 
contentMin - Variable in class zombie.debug.BaseDebugWindow
 
contentsToString() - Method in class zombie.core.skinnedmodel.model.CharacterMask
Returns a list of all Visible components.
contentType - Variable in class zombie.scripting.objects.VehicleScript.Container
 
ContextPanic - Variable in class zombie.characters.IsoPlayer
 
ContextPick(int, int) - Method in class zombie.iso.fboRenderChunk.FBORenderObjectPicker
 
ContextPick(int, int) - Method in class zombie.iso.IsoObjectPicker
 
ContinualPainIncrease - Variable in class zombie.characters.BodyDamage.BodyDamage
 
Continue - Enum constant in enum class zombie.gameStates.GameStateMachine.StateAction
 
continueFollowingWall(IsoAnimal) - Method in class zombie.ai.states.animals.AnimalFollowWallState
 
control_NoControl() - Method in class zombie.core.physics.CarController
 
controlledByAdvancedPathfinder - Variable in class zombie.ai.GameCharacterAIBrain
 
ControllerState - Class in zombie.input
 
ControllerStateCache - Class in zombie.input
 
ControllerStateCache() - Constructor for class zombie.input.ControllerStateCache
 
Controls - Variable in class zombie.ui.UIElement
 
controlVehicle(int, float, float, float) - Static method in class zombie.core.physics.Bullet
 
contX - Variable in class zombie.core.stash.StashContainer
 
contY - Variable in class zombie.core.stash.StashContainer
 
contZ - Variable in class zombie.core.stash.StashContainer
 
convert(String, IsoSpriteManager) - Method in class zombie.iso.WorldConverter
 
convert(S, T1) - Method in interface zombie.util.list.PZArrayUtil.IListConverter1Param
 
Convert - Enum constant in enum class zombie.iso.IsoChunk.JobType
 
convertAttribute(InventoryItem, AttributeType, AttributeType) - Static method in class zombie.entity.components.attributes.AttributeUtil
 
convertAttributeToRange(InventoryItem, AttributeType, float, float) - Static method in class zombie.entity.components.attributes.AttributeUtil
 
convertAttributeToUnit(InventoryItem, AttributeType) - Static method in class zombie.entity.components.attributes.AttributeUtil
 
converterManager - Static variable in class zombie.Lua.LuaManager
 
converting - Static variable in class zombie.iso.WorldConverter
 
convertingFileCount - Static variable in class zombie.gameStates.GameLoadingState
 
convertingFileMax - Static variable in class zombie.gameStates.GameLoadingState
 
convertingVersion - Static variable in class zombie.iso.WorldConverter
 
convertingWorld - Static variable in class zombie.gameStates.GameLoadingState
 
convertMapDirectory(String, String) - Method in class zombie.pot.POT
 
convertMatrix(Matrix4f, Matrix4f) - Static method in class zombie.core.math.PZMath
 
convertMatrix(Matrix4f, Matrix4f) - Static method in class zombie.core.math.PZMath
 
convertSteamIDToString(long) - Static method in class zombie.core.znet.SteamUtils
 
convertStringToSteamID(String) - Static method in class zombie.core.znet.SteamUtils
 
convertToByteBuffer(BufferedImage) - Static method in class zombie.network.CustomizationManager
 
convertToPZNetTable(KahluaTable) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
cookable - Variable in class zombie.scripting.objects.EvolvedRecipe
 
cooked - Variable in class zombie.scripting.objects.ItemRecipe
 
Cooked - Variable in class zombie.inventory.InventoryItem
 
CookedString - Variable in class zombie.inventory.InventoryItem
 
cookFood - Variable in class zombie.inventory.ItemPickerJava.ItemPickerContainer
 
cookie - Variable in class zombie.network.CoopMaster.ListenerOptions
 
Cooking - Static variable in class zombie.characters.skills.PerkFactory.Perks
 
CookingFactor - Variable in class zombie.inventory.ItemContainer
 
CookingTime - Variable in class zombie.inventory.InventoryItem
 
CookwareLootNew - Variable in class zombie.SandboxOptions
 
cooldown - Variable in class zombie.characters.Safety
 
CoopMaster - Class in zombie.network
Created by serge on 17.11.2015.
CoopMaster.ListenerOptions - Class in zombie.network
 
CoopMaster.TerminationReason - Enum Class in zombie.network
 
CoopSlave - Class in zombie.network
Created by serge on 17.11.2015.
coorddivision(int, int) - Static method in class zombie.core.math.PZMath
 
coordinate3D - Variable in class zombie.radio.StorySounds.StoryEmitter
 
Coordinates - Static variable in class zombie.commands.serverCommands.ArgType
 
coordmodulo(int, int) - Static method in class zombie.core.math.PZMath
 
coordmodulof(float, int) - Static method in class zombie.core.math.PZMath
 
coords() - Method in record class zombie.pathfind.extra.Position
Returns the value of the coords record component.
coords() - Method in class zombie.pathfind.extra.ZoneCreator.Pos
 
copy() - Method in class zombie.entity.components.attributes.AttributeContainer
 
copy() - Method in class zombie.entity.components.attributes.AttributeInstance.Bool
 
copy() - Method in class zombie.entity.components.attributes.AttributeInstance.Byte
 
copy() - Method in class zombie.entity.components.attributes.AttributeInstance
 
copy() - Method in class zombie.entity.components.attributes.AttributeInstance.Double
 
copy() - Method in class zombie.entity.components.attributes.AttributeInstance.Enum
 
copy() - Method in class zombie.entity.components.attributes.AttributeInstance.EnumSet
 
copy() - Method in class zombie.entity.components.attributes.AttributeInstance.EnumStringSet
 
copy() - Method in class zombie.entity.components.attributes.AttributeInstance.Float
 
copy() - Method in class zombie.entity.components.attributes.AttributeInstance.Int
 
copy() - Method in class zombie.entity.components.attributes.AttributeInstance.Long
 
copy() - Method in class zombie.entity.components.attributes.AttributeInstance.Short
 
copy() - Method in class zombie.entity.components.attributes.AttributeInstance.String
 
copy() - Method in class zombie.entity.components.attributes.EnumStringObj
 
copy() - Method in class zombie.entity.components.fluids.FluidContainer
 
copy() - Method in class zombie.entity.components.fluids.FluidFilter
 
copy() - Method in class zombie.entity.components.fluids.FluidInstance
 
copy() - Method in class zombie.entity.components.fluids.FluidSample
 
copy() - Method in class zombie.scripting.itemConfig.generators.GeneratorBoolAttribute
 
copy() - Method in class zombie.scripting.itemConfig.generators.GeneratorEnumAttribute
 
copy() - Method in class zombie.scripting.itemConfig.generators.GeneratorEnumSetAttribute
 
copy() - Method in class zombie.scripting.itemConfig.generators.GeneratorEnumStringSetAttribute
 
copy() - Method in class zombie.scripting.itemConfig.generators.GeneratorFluidContainer
 
copy() - Method in class zombie.scripting.itemConfig.generators.GeneratorLuaFunc
 
copy() - Method in class zombie.scripting.itemConfig.generators.GeneratorNumericAttribute
 
copy() - Method in class zombie.scripting.itemConfig.generators.GeneratorStringAttribute
 
copy() - Method in class zombie.scripting.itemConfig.RandomGenerator
 
copy() - Method in class zombie.scripting.itemConfig.Randomizer
 
copy() - Method in class zombie.scripting.itemConfig.script.BucketRootScript
 
copy() - Method in class zombie.scripting.itemConfig.script.SelectorBucketScript
 
copy() - Method in class zombie.scripting.objects.FluidFilterScript
 
copy() - Method in class zombie.world.DictionaryInfo
 
copy() - Method in class zombie.world.DictionaryScriptInfo
 
copy() - Method in class zombie.world.DictionaryStringInfo
 
copy() - Method in class zombie.world.EntityInfo
 
copy() - Method in class zombie.world.ItemInfo
 
copy(ArrayList<E>, ArrayList<E>) - Static method in class zombie.util.list.PZArrayUtil
Perform a shallow copy of the source array into the target array.
copy(ArrayList<E>, ArrayList<E>, ICloner<E>) - Static method in class zombie.util.list.PZArrayUtil
Perform a copy of the source array into the target array, using the supplied ICloner.
copy(BodyPart) - Method in class zombie.characters.BodyDamage.BodyPartLast
 
copy(BooleanGrid) - Method in class zombie.core.utils.BooleanGrid
 
copy(IsoChunkMap) - Method in class zombie.iso.IsoChunkMap
 
copy(AnimalID) - Method in class zombie.network.fields.character.AnimalID
 
copy(PFBData) - Method in class zombie.network.fields.character.PFBData
 
copy(PlayerID) - Method in class zombie.network.fields.character.PlayerID
 
copy(PlayerVariables) - Method in class zombie.network.fields.character.PlayerVariables
 
copy(ContainerID) - Method in class zombie.network.fields.ContainerID
 
copy(AttackVars) - Method in class zombie.network.fields.hit.AttackVars
 
copy(PlayerPacket) - Method in class zombie.network.packets.character.PlayerPacket
 
copy(ZombiePacket) - Method in class zombie.network.packets.character.ZombiePacket
 
copy(LoadedAreas) - Method in class zombie.popman.LoadedAreas
 
copy(XuiLuaStyle) - Method in class zombie.scripting.ui.XuiLuaStyle.XuiBoolean
 
copy(XuiLuaStyle) - Method in class zombie.scripting.ui.XuiLuaStyle.XuiColor
 
copy(XuiLuaStyle) - Method in class zombie.scripting.ui.XuiLuaStyle.XuiDouble
 
copy(XuiLuaStyle) - Method in class zombie.scripting.ui.XuiLuaStyle.XuiFontType
 
copy(XuiLuaStyle) - Method in class zombie.scripting.ui.XuiLuaStyle.XuiString
 
copy(XuiLuaStyle) - Method in class zombie.scripting.ui.XuiLuaStyle.XuiStringList
 
copy(XuiLuaStyle) - Method in class zombie.scripting.ui.XuiLuaStyle.XuiTexture
 
copy(XuiLuaStyle) - Method in class zombie.scripting.ui.XuiLuaStyle.XuiTranslateString
 
copy(XuiLuaStyle) - Method in class zombie.scripting.ui.XuiLuaStyle.XuiVar
 
Copy(ShaderParameter, boolean, boolean) - Method in class zombie.core.rendering.ShaderParameter
 
Copy(AttributeContainer, AttributeContainer) - Static method in class zombie.entity.components.attributes.AttributeContainer
 
copyAgeFrom(Food) - Method in class zombie.inventory.types.Food
 
copyAreasFrom(VehicleScript, String) - Method in class zombie.scripting.objects.VehicleScript
 
copyBlood(ItemVisual) - Method in class zombie.core.skinnedmodel.visual.ItemVisual
 
copyBloodLevelFrom(InventoryItem) - Method in class zombie.inventory.InventoryItem
 
CopyClimateValues(ClimateValues) - Method in class zombie.iso.weather.ClimateManager
 
copyClothing(InventoryItem) - Method in class zombie.inventory.InventoryItem
 
CopyClothing - Enum constant in enum class zombie.entity.components.crafting.InputFlag
 
copyConditionModData(InventoryItem) - Method in class zombie.inventory.InventoryItem
 
copyCookedBurntFrom(Food) - Method in class zombie.inventory.types.Food
 
copyDirectory(File, File) - Static method in class zombie.gameStates.IngameState
 
copyDirt(ItemVisual) - Method in class zombie.core.skinnedmodel.visual.ItemVisual
 
copyFluidsFrom(FluidContainer) - Method in class zombie.entity.components.fluids.FluidContainer
 
copyFoodFrom(Food) - Method in class zombie.inventory.types.Food
 
copyFoodFromSplit(Food, int) - Method in class zombie.inventory.types.Food
 
CopyFrame - Class in zombie.core.skinnedmodel.runtime
 
CopyFrame() - Constructor for class zombie.core.skinnedmodel.runtime.CopyFrame
 
CopyFrames - Class in zombie.core.skinnedmodel.runtime
 
CopyFrames() - Constructor for class zombie.core.skinnedmodel.runtime.CopyFrames
 
copyFrom(T) - Method in class zombie.scripting.entity.ComponentScript
 
copyFrom(IsoAnimal) - Method in class zombie.characters.animals.IsoAnimal
 
copyFrom(AttachedItems) - Method in class zombie.characters.AttachedItems.AttachedItems
 
copyFrom(AttachedModelNames) - Method in class zombie.characters.AttachedItems.AttachedModelNames
 
copyFrom(Safety) - Method in class zombie.characters.Safety
 
copyFrom(WornItems) - Method in class zombie.characters.WornItems.WornItems
 
copyFrom(CharacterMask) - Method in class zombie.core.skinnedmodel.model.CharacterMask
 
copyFrom(BaseVisual) - Method in class zombie.core.skinnedmodel.visual.AnimalVisual
 
copyFrom(BaseVisual) - Method in class zombie.core.skinnedmodel.visual.BaseVisual
 
copyFrom(BaseVisual) - Method in class zombie.core.skinnedmodel.visual.HumanVisual
 
copyFrom(ItemVisual) - Method in class zombie.core.skinnedmodel.visual.ItemVisual
 
copyFrom(EnumBitStore<E>) - Method in class zombie.entity.util.enums.EnumBitStore
 
copyFrom(IsoGridSquare.ResultLight) - Method in class zombie.iso.IsoGridSquare.ResultLight
 
copyFrom(PlayerCamera) - Method in class zombie.iso.PlayerCamera
 
copyFrom(ClimateManager.AirFront) - Method in class zombie.iso.weather.ClimateManager.AirFront
 
copyFrom(ActiveMods) - Method in class zombie.modding.ActiveMods
 
copyFrom(Path) - Method in class zombie.pathfind.Path
 
copyFrom(ComponentScript) - Method in class zombie.entity.components.combat.DurabilityScript
 
copyFrom(ComponentScript) - Method in class zombie.scripting.entity.components.attributes.AttributesScript
 
copyFrom(ComponentScript) - Method in class zombie.scripting.entity.components.crafting.CraftBenchScript
 
copyFrom(ComponentScript) - Method in class zombie.scripting.entity.components.crafting.CraftLogicScript
 
copyFrom(ComponentScript) - Method in class zombie.scripting.entity.components.crafting.CraftRecipeComponentScript
 
copyFrom(ComponentScript) - Method in class zombie.scripting.entity.components.crafting.DryingLogicScript
 
copyFrom(ComponentScript) - Method in class zombie.scripting.entity.components.crafting.FurnaceLogicScript
 
copyFrom(ComponentScript) - Method in class zombie.scripting.entity.components.crafting.MashingLogicScript
 
copyFrom(ComponentScript) - Method in class zombie.scripting.entity.components.fluids.FluidContainerScript
 
copyFrom(ComponentScript) - Method in class zombie.scripting.entity.components.lua.LuaComponentScript
 
copyFrom(ComponentScript) - Method in class zombie.scripting.entity.components.parts.PartsScript
 
copyFrom(ComponentScript) - Method in class zombie.scripting.entity.components.resources.ResourcesScript
 
copyFrom(ComponentScript) - Method in class zombie.scripting.entity.components.signals.SignalsScript
 
copyFrom(ComponentScript) - Method in class zombie.scripting.entity.components.spriteconfig.SpriteConfigScript
 
copyFrom(ComponentScript) - Method in class zombie.scripting.entity.components.test.TestComponentScript
 
copyFrom(ComponentScript) - Method in class zombie.scripting.entity.components.ui.UiConfigScript
 
copyFrom(GameEntityScript) - Method in class zombie.scripting.entity.GameEntityScript
 
copyFrom(DictionaryInfo<T>) - Method in class zombie.world.DictionaryInfo
 
copyFrom(WorldMapStyle) - Method in class zombie.worldMap.styles.WorldMapStyle
 
CopyFrom(Object) - Method in interface zombie.text.templating.ITemplateBuilder
 
CopyFrom(Object) - Method in class zombie.text.templating.TemplateTextBuilder
 
copyFrozenFrom(Food) - Method in class zombie.inventory.types.Food
 
copyGeometry(String, int, int, ArrayList<TileGeometryFile.Geometry>) - Method in class zombie.tileDepth.TileGeometry
 
copyGeometry(String, String, int, int, ArrayList<TileGeometryFile.Geometry>) - Method in class zombie.tileDepth.TileGeometryManager
 
copyHoles(ItemVisual) - Method in class zombie.core.skinnedmodel.visual.ItemVisual
 
CopyInstanced(ShaderPropertyBlock) - Method in class zombie.core.rendering.ShaderBufferData
 
copyMainFromOther(ObjectRenderEffects) - Method in class zombie.iso.objects.ObjectRenderEffects
 
copyMaskRegion(Texture, int, int, int, int) - Method in class zombie.core.textures.Texture
 
copyMissingFrom(VehicleScript.Skin) - Method in class zombie.scripting.objects.VehicleScript.Skin
 
copyModData(KahluaTable) - Method in class zombie.inventory.InventoryItem
 
CopyModData(KahluaTable) - Method in class zombie.inventory.InventoryItem
 
copyNutritionFrom(Food) - Method in class zombie.inventory.types.Food
 
copyNutritionFromRatio(Food, float) - Method in class zombie.inventory.types.Food
 
copyNutritionFromSplit(Food, int) - Method in class zombie.inventory.types.Food
 
copyOf(EnumBitStore<E>) - Static method in class zombie.entity.util.enums.EnumBitStore
 
CopyParameters(ShaderPropertyBlock) - Method in class zombie.core.rendering.ShaderBufferData
 
CopyParameters(ShaderPropertyBlock) - Method in class zombie.core.rendering.ShaderPropertyBlock
 
copyPartsFrom(VehicleScript, String) - Method in class zombie.scripting.objects.VehicleScript
 
copyPassengersFrom(VehicleScript, String) - Method in class zombie.scripting.objects.VehicleScript
 
copyPatches(ItemVisual) - Method in class zombie.core.skinnedmodel.visual.ItemVisual
 
copyPatchesTo(Clothing) - Method in class zombie.inventory.types.Clothing
 
copyPhysicsFrom(VehicleScript, String) - Method in class zombie.scripting.objects.VehicleScript
 
copyPoisonFrom(Food) - Method in class zombie.inventory.types.Food
 
copySoundFrom(VehicleScript, String) - Method in class zombie.scripting.objects.VehicleScript
 
copyTable(KahluaTable) - Static method in class zombie.Lua.LuaManager
 
copyTable(KahluaTable) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
copyTable(KahluaTable, KahluaTable) - Static method in class zombie.Lua.LuaManager
 
copyTable(KahluaTable, KahluaTable) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
copyTemperatureFrom(Food) - Method in class zombie.inventory.types.Food
 
CopyTexture(RenderTarget) - Method in class zombie.core.rendering.RenderTexture
 
CopyTexture(RenderTarget, Rectangle, Rectangle) - Method in class zombie.core.rendering.RenderTexture
 
copyTimesHeadRepairedFrom(InventoryItem) - Method in class zombie.inventory.InventoryItem
 
copyTimesHeadRepairedTo(InventoryItem) - Method in class zombie.inventory.InventoryItem
 
copyTimesRepairedFrom(InventoryItem) - Method in class zombie.inventory.InventoryItem
 
copyTimesRepairedTo(InventoryItem) - Method in class zombie.inventory.InventoryItem
 
copyToClipboard() - Method in class zombie.ui.AtomUITextEntry
 
copyToClipboard() - Method in class zombie.ui.UITextBox2
 
copyToClipboard() - Method in interface zombie.ui.UITextEntryInterface
 
CopyToInstanced(InstancedBuffer) - Method in class zombie.core.rendering.ShaderPropertyBlock
 
CopyUniforms(ShaderPropertyBlock) - Method in class zombie.core.rendering.ShaderBufferData
 
CopyValues(ClimateValues) - Method in class zombie.iso.weather.ClimateValues
 
copyValuesFrom(SandboxOptions) - Method in class zombie.SandboxOptions
 
copyValuesTo(XuiLuaStyle.XuiVar<T, C>) - Method in class zombie.scripting.ui.XuiLuaStyle.XuiVar
 
copyVarsFrom(XuiLuaStyle) - Method in class zombie.scripting.ui.XuiLuaStyle
 
copyVisualFrom(ItemVisual) - Method in class zombie.core.skinnedmodel.visual.ItemVisual
 
copyWheelsFrom(VehicleScript, String) - Method in class zombie.scripting.objects.VehicleScript
 
copyWorld(String, String) - Static method in class zombie.gameStates.IngameState
 
Coral - Static variable in class zombie.core.Colors
 
Core - Class in zombie.core
 
Core() - Constructor for class zombie.core.Core
 
CORE - Enum constant in enum class zombie.iso.enums.ChunkGenerationStatus
 
coreCelciusMax - Static variable in class zombie.iso.weather.Temperature
 
coreCelciusMin - Static variable in class zombie.iso.weather.Temperature
 
CornFlowerBlue - Static variable in class zombie.core.Colors
 
Cornsilk - Static variable in class zombie.core.Colors
 
Corpse - Enum constant in enum class zombie.iso.fboRenderChunk.ObjectRenderLayer
 
corpseAdded(int, int, int) - Method in class zombie.FliesSound
 
corpseData - Variable in class zombie.iso.IsoChunk
 
CorpseFlies - Class in zombie.iso.sprite
 
CorpseFlies() - Constructor for class zombie.iso.sprite.CorpseFlies
 
corpseItem - Variable in class zombie.iso.objects.IsoDeadBody
 
corpseLength - Variable in class zombie.characters.animals.AnimalDefinitions
 
corpseRemoved(int, int, int) - Method in class zombie.FliesSound
 
CorpsesInChunkTexture - Variable in class zombie.iso.fboRenderChunk.FBORenderDebugOptions
 
corpseSize - Variable in class zombie.characters.animals.AnimalDefinitions
 
cos(double) - Static method in class zombie.core.FastTrig
get the cosine of an angle
cost - Variable in class zombie.ai.astar.Path
 
cost - Variable in class zombie.characters.professions.ProfessionFactory.Profession
 
cost - Variable in class zombie.characters.traits.TraitFactory.Trait
 
costPerStep() - Method in class zombie.ai.astar.Path
 
Cotton - Enum constant in enum class zombie.inventory.types.Clothing.ClothingPatchFabricType
 
couldBeOpen(IsoGameCharacter) - Method in class zombie.iso.objects.IsoDoor
 
couldBeOpen(IsoGameCharacter) - Method in class zombie.iso.objects.IsoThumpable
 
couldCrawlerAttackPassenger(IsoGameCharacter) - Method in class zombie.vehicles.BaseVehicle
 
couldSeeHeadSquare(IsoPlayer) - Method in class zombie.characters.IsoZombie
 
count - Variable in class zombie.core.properties.PropertyContainer.MostTested
 
count - Static variable in class zombie.core.textures.TextureCombiner
 
count - Variable in class zombie.iso.IsoObjectPicker
 
count - Variable in class zombie.network.characters.AttackRateChecker
 
count - Static variable in class zombie.network.GameClient
 
count - Variable in class zombie.popman.LoadedAreas
 
count - Variable in class zombie.scripting.objects.Recipe.Result
 
count - Variable in class zombie.scripting.objects.Recipe.Source
 
count() - Method in class zombie.core.profiling.PerformanceProfileProbeList
 
count() - Method in class zombie.core.skinnedmodel.animation.LiveAnimationTrackEntries
 
count() - Static method in enum class zombie.core.skinnedmodel.model.CharacterMask.Part
 
count() - Static method in enum class zombie.core.skinnedmodel.model.SkeletonBone
 
count() - Method in enum class zombie.core.sprite.RenderStateSlot
 
count() - Method in record class zombie.iso.worldgen.zones.AnimalsPathConfig
Returns the value of the count record component.
Count - Variable in class zombie.scripting.objects.Item
 
COUNT - Enum constant in enum class zombie.iso.InstanceTracker.Sort
 
count1(long) - Method in class zombie.network.MPStatistic
 
count2(long) - Method in class zombie.network.MPStatistic
 
count3(long) - Method in class zombie.network.MPStatistic
 
countAddSheetRope() - Method in class zombie.iso.IsoObject
 
countAddSheetRope() - Method in class zombie.iso.objects.IsoThumpable
 
countAddSheetRope() - Method in class zombie.iso.objects.IsoWindow
 
countAddSheetRope() - Method in class zombie.iso.objects.IsoWindowFrame
 
countAddSheetRope(IsoGridSquare, boolean) - Static method in class zombie.iso.objects.IsoWindow
 
countAddSheetRope(IsoObject) - Static method in class zombie.iso.objects.IsoWindowFrame
 
countChunkRequests(int, int, int, int, int) - Static method in class zombie.network.MPStatistics
 
counter - Variable in class zombie.iso.IsoObjectPicker
 
countInstances() - Method in interface zombie.ISoundSystem.ISoundInstance
 
countInstances(String) - Method in interface zombie.ISoundSystem
 
countMissing3DItems() - Method in class zombie.core.Core
 
countNearbyBuildingsRooms(IsoPlayer) - Method in class zombie.iso.IsoMetaGrid
 
countOfDroppedConnections - Static variable in class zombie.network.GameServer
 
countRoomsIntersecting(int, int, int, int) - Method in class zombie.iso.IsoMetaGrid
 
countServerNetworkingFPS() - Static method in class zombie.network.MPStatistics
 
countUses(IsoGameCharacter, Fixing.Fixer, InventoryItem) - Method in class zombie.scripting.objects.Fixing
 
Cowardly - Variable in class zombie.characters.traits.CharacterTraits
 
CowMilk - Enum constant in enum class zombie.entity.components.fluids.FluidType
 
CowMilk - Static variable in class zombie.entity.components.fluids.Fluid
 
Craft - Enum constant in enum class zombie.characters.CharacterActionAnims
 
CraftBench - Class in zombie.entity.components.crafting
 
CraftBench - Enum constant in enum class zombie.entity.ComponentType
 
CraftBenchScript - Class in zombie.scripting.entity.components.crafting
 
CraftEventHandler(Object, Object) - Constructor for class zombie.entity.components.crafting.BaseCraftingLogic.CraftEventHandler
 
Crafting - Static variable in class zombie.characters.skills.PerkFactory.Perks
 
craftingSound - Variable in class zombie.iso.MultiStageBuilding.Stage
 
CraftLogic - Class in zombie.entity.components.crafting
 
CraftLogic - Enum constant in enum class zombie.debug.DebugType
 
CraftLogic - Enum constant in enum class zombie.entity.ComponentType
 
CraftLogic - Enum constant in enum class zombie.entity.network.PacketGroup
 
CraftLogic - Static variable in class zombie.debug.DebugLog
 
CraftLogicScript - Class in zombie.scripting.entity.components.crafting
 
CraftLogicStartRequest - Enum constant in enum class zombie.entity.network.EntityPacketType
 
CraftLogicStopRequest - Enum constant in enum class zombie.entity.network.EntityPacketType
 
CraftLogicSync - Enum constant in enum class zombie.entity.network.EntityPacketType
 
CraftLogicSyncFull - Enum constant in enum class zombie.entity.network.EntityPacketType
 
CraftLogicSystem - Class in zombie.entity.components.crafting
 
CraftLogicSystem(int) - Constructor for class zombie.entity.components.crafting.CraftLogicSystem
 
CraftMode - Enum Class in zombie.entity.components.crafting
 
CraftRecipe - Class in zombie.scripting.entity.components.crafting
 
CraftRecipe - Enum constant in enum class zombie.entity.ComponentType
 
CraftRecipe - Enum constant in enum class zombie.scripting.ScriptType
 
CraftRecipe() - Constructor for class zombie.scripting.entity.components.crafting.CraftRecipe
 
CraftRecipe.IOScript - Class in zombie.scripting.entity.components.crafting
 
CraftRecipe.LuaCall - Enum Class in zombie.scripting.entity.components.crafting
 
CraftRecipe.RequiredSkill - Class in zombie.scripting.entity.components.crafting
 
CraftRecipe.xp_Award - Class in zombie.scripting.entity.components.crafting
 
CraftRecipeComponent - Class in zombie.entity.components.crafting
 
CraftRecipeComponentScript - Class in zombie.scripting.entity.components.crafting
 
CraftRecipeData - Class in zombie.entity.components.crafting.recipe
 
CraftRecipeData(CraftMode, boolean, boolean, boolean, boolean) - Constructor for class zombie.entity.components.crafting.recipe.CraftRecipeData
 
CraftRecipeData.CacheData - Class in zombie.entity.components.crafting.recipe
 
CraftRecipeData.InputScriptData - Class in zombie.entity.components.crafting.recipe
 
CraftRecipeData.OutputScriptData - Class in zombie.entity.components.crafting.recipe
 
CraftRecipeManager - Class in zombie.entity.components.crafting.recipe
 
CraftRecipeManager() - Constructor for class zombie.entity.components.crafting.recipe.CraftRecipeManager
 
CraftRecipeManager.FilterMode - Enum Class in zombie.entity.components.crafting.recipe
 
CraftRecipeMonitor - Class in zombie.entity.components.crafting
 
craftRecipes - Variable in class zombie.scripting.objects.ScriptModule
 
CraftRecipeSort - Class in zombie.entity.components.crafting.recipe
 
CraftRecipeSort() - Constructor for class zombie.entity.components.crafting.recipe.CraftRecipeSort
 
CraftRecipeSort.ValidCanPerformRecipeComparator - Class in zombie.entity.components.crafting.recipe
 
CraftRecipeSort.ValidRecipeComparator - Class in zombie.entity.components.crafting.recipe
 
CraftUtil - Class in zombie.entity.components.crafting
 
CraftUtil() - Constructor for class zombie.entity.components.crafting.CraftUtil
 
crash(float, boolean) - Method in class zombie.vehicles.BaseVehicle
 
CRAWLER_DAMAGE_DOT - Static variable in class zombie.characters.IsoZombie
 
CRAWLER_DAMAGE_RANGE - Static variable in class zombie.characters.IsoZombie
 
Crawling - Enum constant in enum class zombie.popman.ZombieStateFlag
 
CrawlingZombieTurnState - Class in zombie.ai.states
 
CrawlingZombieTurnState() - Constructor for class zombie.ai.states.CrawlingZombieTurnState
 
CrawlUnderVehicle - Variable in class zombie.SandboxOptions.ZombieLore
 
crc - Variable in class zombie.iso.WorldStreamer.ChunkRequest
 
crc - Variable in class zombie.network.ClientChunkRequest.Chunk
 
create() - Method in class zombie.characters.Imposter
 
create() - Method in class zombie.core.physics.WorldSimulation
 
create() - Static method in class zombie.core.skinnedmodel.model.jassimp.ProcessedAiSceneParams
 
create() - Method in class zombie.core.skinnedmodel.ModelManager
 
create() - Method in class zombie.core.SpriteRenderer
 
create() - Method in class zombie.core.VBO.GLVertexBufferObject
 
create() - Method in class zombie.core.znet.SteamWorkshopItem
 
create() - Method in class zombie.iso.areas.isoregion.IsoRegionWorker
 
create() - Method in class zombie.iso.LightingThread
 
create() - Method in class zombie.iso.WorldStreamer
 
create() - Method in class zombie.network.ServerWorldDatabase
 
create() - Method in class zombie.pathfind.VisibilityGraph
 
create() - Static method in class zombie.savefile.PlayerDBHelper
 
create() - Static method in class zombie.savefile.SavefileThumbnail
 
create() - Method in class zombie.util.io.BitHeader.BitHeaderBase
 
create() - Method in interface zombie.util.io.BitHeaderWrite
 
create() - Method in class zombie.world.moddata.GlobalModData
 
create() - Static method in class zombie.world.moddata.ModData
 
create() - Method in class zombie.worldMap.WorldMapVBOs
 
create(int) - Static method in class zombie.savefile.SavefileThumbnail
 
create(int, int) - Method in class zombie.core.textures.MultiTextureFBO2
 
create(Class<T>) - Method in class zombie.entity.ComponentScriptFactory
 
create(String) - Method in class zombie.world.moddata.GlobalModData
 
create(String) - Static method in class zombie.world.moddata.ModData
 
create(Element) - Method in class zombie.characters.action.conditions.CharacterVariableCondition.Factory
 
create(Element) - Method in class zombie.characters.action.conditions.EventNotOccurred.Factory
 
create(Element) - Method in class zombie.characters.action.conditions.EventOccurred.Factory
 
create(Element) - Method in class zombie.characters.action.conditions.LuaCall.Factory
 
create(Element) - Method in interface zombie.characters.action.IActionCondition.IFactory
 
create(AssetType, AssetManagers) - Method in class zombie.asset.AssetManager
 
create(NetTimedAction, long, boolean, String, String) - Method in class zombie.network.server.AnimEventEmulator
 
create(ProcessedAiSceneParams, AiMesh) - Static method in class zombie.core.skinnedmodel.model.jassimp.ImportedSkeletonParams
 
create(IsoGridSquare) - Method in class zombie.entity.debug.EntityDebugTest.BaseTest
 
create(IsoGridSquare) - Method in class zombie.entity.debug.EntityDebugTest
 
Create() - Method in class zombie.core.rendering.RenderTarget
 
Create() - Method in class zombie.core.skinnedmodel.animation.StaticAnimation
Deprecated.
 
Create() - Static method in class zombie.entity.components.crafting.CraftRecipeMonitor
 
Create() - Method in class zombie.iso.IsoMetaGrid
 
Create(String) - Method in interface zombie.core.skinnedmodel.advancedanimation.AnimationVariableSource.AnimationVariableSlotGenerator
 
Create(TextureDraw, Texture, float, float, float, float, float, float, float, float, float, float, float, float) - Static method in class zombie.core.textures.TextureDraw
 
Create(TextureDraw, Texture, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, Consumer<TextureDraw>) - Static method in class zombie.core.textures.TextureDraw
 
Create(TextureDraw, Texture, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, Consumer<TextureDraw>) - Static method in class zombie.core.textures.TextureDraw
 
Create(TextureDraw, Texture, float, float, float, float, float, float, float, float, int, int, int, int) - Static method in class zombie.core.textures.TextureDraw
 
Create(TextureDraw, Texture, float, float, float, float, float, float, float, float, int, int, int, int, float, float, float, float, float, float, float, float, Consumer<TextureDraw>) - Static method in class zombie.core.textures.TextureDraw
 
Create(TextureDraw, Texture, float, float, float, float, float, float, float, float, int, int, int, int, Consumer<TextureDraw>) - Static method in class zombie.core.textures.TextureDraw
 
Create(TextureDraw, Texture, float, float, float, float, float, float, float, float, Consumer<TextureDraw>) - Static method in class zombie.core.textures.TextureDraw
 
Create(TextureDraw, Texture, SpriteRenderer.WallShaderTexRender, float, float, float, float, float, float, float, float, Consumer<TextureDraw>) - Static method in class zombie.core.textures.TextureDraw
 
Create(AttributeType) - Static method in class zombie.entity.components.attributes.AttributeFactory
 
CREATE - Static variable in class zombie.fileSystem.FileOpenMode
 
CREATE_AND_WRITE - Static variable in class zombie.fileSystem.FileOpenMode
 
CREATE_MASK - Static variable in class zombie.core.textures.TextureFlags
 
CreateAllOutfits - Variable in class zombie.debug.options.Character
 
createAndAddModdedStage(String, double) - Method in class zombie.iso.weather.WeatherPeriod
 
createAndAddStage(int, double) - Method in class zombie.iso.weather.WeatherPeriod
 
createAndShowGui() - Static method in class zombie.core.raknet.VoiceDebug
 
createAndStoreDefaultDeadBody(IsoGridSquare) - Method in class zombie.inventory.InventoryItem
 
createAnimalCorpseFromItem(InventoryItem) - Method in class zombie.iso.IsoGridSquare
 
createAnimalFromCorpse(IsoDeadBody) - Static method in class zombie.characters.animals.IsoAnimal
 
createAsset(AssetPath, AssetManager.AssetParams) - Method in class zombie.asset.AssetManager
 
createAsset(AssetPath, AssetManager.AssetParams) - Method in class zombie.core.physics.PhysicsShapeAssetManager
 
createAsset(AssetPath, AssetManager.AssetParams) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimNodeAssetManager
 
createAsset(AssetPath, AssetManager.AssetParams) - Method in class zombie.core.skinnedmodel.model.AiSceneAssetManager
Deprecated.
 
createAsset(AssetPath, AssetManager.AssetParams) - Method in class zombie.core.skinnedmodel.model.AnimationAssetManager
 
createAsset(AssetPath, AssetManager.AssetParams) - Method in class zombie.core.skinnedmodel.model.MeshAssetManager
 
createAsset(AssetPath, AssetManager.AssetParams) - Method in class zombie.core.skinnedmodel.model.ModelAssetManager
 
createAsset(AssetPath, AssetManager.AssetParams) - Method in class zombie.core.skinnedmodel.population.ClothingItemAssetManager
 
createAsset(AssetPath, AssetManager.AssetParams) - Method in class zombie.core.textures.AnimatedTextureIDAssetManager
 
createAsset(AssetPath, AssetManager.AssetParams) - Method in class zombie.core.textures.TextureAssetManager
 
createAsset(AssetPath, AssetManager.AssetParams) - Method in class zombie.core.textures.TextureIDAssetManager
 
createAsset(AssetPath, AssetManager.AssetParams) - Method in class zombie.worldMap.WorldMapDataAssetManager
 
CreateBlanc() - Static method in class zombie.text.templating.TemplateText
 
CreateBlend() - Static method in class zombie.characters.Imposter
 
createBodyFromZombie(IsoGameCharacter) - Static method in class zombie.randomizedWorld.RandomizedWorldBase
 
createBroadcastingMessage(String, int) - Method in class zombie.chat.defaultChats.RadioChat
 
createBubbleMessage(String) - Method in class zombie.chat.defaultChats.RangeBasedChat
 
createBuildAction(IsoPlayer, float, float, float, boolean, String, KahluaTable) - Method in class zombie.core.ActionManager
 
createBuildAction(IsoPlayer, float, float, float, boolean, String, KahluaTable) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
CreateBuilding(IsoCell) - Method in class zombie.iso.areas.IsoRoom
 
createByteBuffer(int) - Static method in class zombie.core.utils.BufferUtils
 
createCachedRecipeInfo(CraftRecipe) - Method in class zombie.entity.components.crafting.BaseCraftingLogic
 
createCachedRecipeInfo(CraftRecipe) - Method in class zombie.entity.components.crafting.recipe.HandcraftLogic
 
createCalloutMessage(String) - Method in class zombie.chat.defaultChats.SayChat
 
createChecksum(String) - Static method in class zombie.network.ChunkChecksum
 
createChecksum(String) - Static method in class zombie.network.MD5Checksum
 
createClone(AnimationTrack, Supplier<AnimationTrack>) - Static method in class zombie.core.skinnedmodel.animation.AnimationTrack
 
CreateComponent() - Method in enum class zombie.entity.ComponentType
 
CreateComponentFromScript(ComponentScript) - Method in enum class zombie.entity.ComponentType
 
CreateComponentScript() - Method in enum class zombie.entity.ComponentType
 
CreateContainer() - Static method in class zombie.entity.components.fluids.FluidContainer
 
createContainersFromSpriteProperties() - Method in class zombie.iso.IsoObject
 
createContainersFromSpriteProperties() - Method in class zombie.iso.objects.IsoStackedWasherDryer
 
CreateCopy() - Static method in class zombie.text.templating.TemplateText
 
createCorpse(boolean) - Method in class zombie.iso.IsoGridSquare
 
createCorpse(IsoZombie) - Method in class zombie.iso.IsoGridSquare
 
createCorpse(IsoZombie, boolean) - Method in class zombie.iso.IsoGridSquare
 
createCorpse(IsoGridSquare, boolean) - Method in class zombie.randomizedWorld.RandomizedWorldBase
 
createCorpse(IsoGridSquare, IsoZombie) - Method in class zombie.randomizedWorld.RandomizedWorldBase
 
createCorpse(RoomDef) - Method in class zombie.randomizedWorld.RandomizedWorldBase
 
createCorpse(RoomDef, boolean) - Method in class zombie.randomizedWorld.RandomizedWorldBase
 
created - Variable in class zombie.core.physics.WorldSimulation
 
createdModel - Variable in class zombie.vehicles.BaseVehicle
 
createDummyObject(IsoGridSquare, String) - Method in class zombie.entity.debug.EntityDebugTest
 
createEatingZombies(IsoDeadBody, int) - Method in class zombie.VirtualZombieManager
 
createEgg() - Method in class zombie.characters.animals.IsoAnimal
 
createEntity(IsoGridSquare, String) - Method in class zombie.entity.debug.EntityDebugTest
 
CreateEntityDebugReload(GameEntity, GameEntityScript, boolean) - Static method in class zombie.entity.GameEntityFactory
 
createErrorBackups() - Method in class zombie.world.DictionaryData
 
createErrorBackups() - Method in class zombie.world.DictionaryDataClient
 
createFaction(String, String) - Static method in class zombie.characters.Faction
 
createFactionChat(String) - Method in class zombie.network.chat.ChatServer
 
CreateFamily(int) - Static method in class zombie.characters.SurvivorFactory
 
CreateFBO(int, int) - Static method in class zombie.ui.UIManager
 
createFile() - Method in class zombie.fileSystem.DeviceList
 
createFile(IFile) - Method in class zombie.fileSystem.DiskFileDevice
 
createFile(IFile) - Method in interface zombie.fileSystem.IFileDevice
 
createFile(IFile) - Method in class zombie.fileSystem.MemoryFileDevice
 
createFile(IFile) - Method in class zombie.fileSystem.TexturePackDevice
 
createFilter() - Method in class zombie.scripting.objects.FluidFilterScript
 
createFishingAction(IsoPlayer, InventoryItem, IsoGridSquare, KahluaTable) - Method in class zombie.core.ActionManager
 
createFluidContainer() - Method in class zombie.iso.objects.IsoFeedingTrough
 
createFluidContainersFromSpriteProperties() - Method in class zombie.iso.IsoObject
 
createFluidSample() - Method in class zombie.entity.components.fluids.FluidContainer
 
createFluidSample(float) - Method in class zombie.entity.components.fluids.FluidContainer
 
createFluidSample(FluidSample, float) - Method in class zombie.entity.components.fluids.FluidContainer
 
createFragShader(String) - Static method in class zombie.core.opengl.ShaderProgram
Deprecated.
CreateFrom(BuildingDef, LotHeader) - Method in class zombie.iso.areas.IsoBuilding
 
createFromBuffer(ByteBuffer) - Static method in class zombie.network.WorldItemTypes
 
CreateFromQuaternion(Quaternion) - Static method in class zombie.core.skinnedmodel.HelperFunctions
 
CreateFromQuaternion(Quaternion, Matrix4f) - Static method in class zombie.core.skinnedmodel.HelperFunctions
 
CreateFromQuaternionPositionScale(Vector3f, Quaternion, Vector3f, Matrix4f) - Static method in class zombie.core.skinnedmodel.HelperFunctions
 
CreateFromQuaternionPositionScale(Vector3f, Quaternion, Vector3f, HelperFunctions.TransformResult_QPS) - Static method in class zombie.core.skinnedmodel.HelperFunctions
 
CreateFromSprite(String) - Static method in class zombie.inventory.types.Clothing
 
CreateFromTokenPP(ScriptLoadMode, String, String) - Method in class zombie.scripting.ScriptBucket
 
CreateFromTokenPP(ScriptLoadMode, String, String) - Method in class zombie.scripting.ScriptBucket.Template
 
createGroups() - Method in class zombie.MapGroups
 
createGroups(ActiveMods, boolean) - Method in class zombie.MapGroups
 
createGroups(ActiveMods, boolean, boolean) - Method in class zombie.MapGroups
 
CreateHorde - Enum constant in enum class zombie.characters.Capability
 
CreateHorde2Command - Class in zombie.commands.serverCommands
 
CreateHorde2Command(String, Role, String, UdpConnection) - Constructor for class zombie.commands.serverCommands.CreateHorde2Command
 
CreateHordeCommand - Class in zombie.commands.serverCommands
 
CreateHordeCommand(String, Role, String, UdpConnection) - Constructor for class zombie.commands.serverCommands.CreateHordeCommand
 
createHordeFromTo(float, float, float, float, int) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
createHordeFromTo(float, float, float, float, int) - Method in class zombie.VirtualZombieManager
 
createHordeFromTo(int, int, int, int, int) - Method in class zombie.popman.ZombiePopulationManager
 
createHordeInAreaTo(int, int, int, int, int, int, int) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
createHordeInAreaTo(int, int, int, int, int, int, int) - Method in class zombie.popman.ZombiePopulationManager
 
createImage(String, String, String) - Method in class zombie.spriteModel.TilesetImageCreator
 
createImpulse(Vector3f) - Method in class zombie.vehicles.BaseVehicle
 
createInfoMessage(String) - Method in class zombie.chat.defaultChats.SayChat
 
createInstance(Element) - Static method in interface zombie.characters.action.IActionCondition
 
createInstance(ScriptModule, String, String) - Method in class zombie.scripting.ScriptBucket
 
CreateInventoryItemEntity(InventoryItem, Item, boolean) - Static method in class zombie.entity.GameEntityFactory
 
CreateIsoEntityFromCellLoading(IsoObject) - Static method in class zombie.entity.GameEntityFactory
 
CreateIsoObjectEntity(IsoObject, GameEntityScript, boolean) - Static method in class zombie.entity.GameEntityFactory
 
CreateItem(short) - Static method in class zombie.inventory.InventoryItemFactory
 
CreateItem(String) - Static method in class zombie.inventory.InventoryItemFactory
 
CreateItem(String, float) - Static method in class zombie.inventory.InventoryItemFactory
 
CreateItem(String, float, boolean) - Static method in class zombie.inventory.InventoryItemFactory
 
CreateItem(String, float, String) - Static method in class zombie.inventory.InventoryItemFactory
Deprecated.
CreateItem(String, String, String, String) - Static method in class zombie.inventory.InventoryItemFactory
Deprecated.
CreateItem(String, ArrayList<InventoryItem>) - Static method in class zombie.inventory.ItemUser
 
CreateItem(String, Food) - Static method in class zombie.inventory.InventoryItemFactory
 
CreateItem(InventoryItem, String) - Static method in class zombie.inventory.InventoryItemFactory
 
createItemTransaction(IsoPlayer, InventoryItem, ItemContainer, ItemContainer) - Static method in class zombie.core.TransactionManager
 
createItemTransaction(IsoPlayer, InventoryItem, ItemContainer, ItemContainer) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
createItemTransaction(IsoPlayer, InventoryItem, ItemContainer, ItemContainer, IsoDirections, float, float, float) - Static method in class zombie.core.TransactionManager
 
createItemTransactionWithPosData(IsoPlayer, InventoryItem, ItemContainer, ItemContainer, String, float, float, float) - Static method in class zombie.Lua.LuaManager.GlobalObject
Deprecated.
createJunctions(AnimalCell) - Static method in class zombie.characters.animals.AnimalZones
 
createKeyRing() - Method in class zombie.characters.IsoGameCharacter
 
createKeyRing(String) - Method in class zombie.characters.IsoGameCharacter
 
CreateKeySet() - Method in class zombie.core.properties.PropertyContainer
 
createLastStandItem(String) - Static method in class zombie.core.skinnedmodel.visual.ItemVisual
 
createLights(boolean) - Method in class zombie.iso.areas.IsoRoom
 
createLightSource(int, int, int, int, int, String, InventoryItem, IsoGameCharacter) - Method in class zombie.iso.objects.IsoThumpable
 
createLogger(String, boolean) - Static method in class zombie.core.logger.LoggerManager
Create logger for file and optional for console.
createMask() - Method in class zombie.core.textures.Texture
creates the mask of collisions
createMask(boolean[]) - Method in class zombie.core.textures.Texture
 
createMask(BooleanGrid) - Method in class zombie.core.textures.Texture
 
createMask(WrappedBuffer) - Method in class zombie.core.textures.Texture
 
createMessage(String) - Method in class zombie.chat.ChatBase
Message creator.
createMessage(String) - Method in class zombie.chat.defaultChats.RadioChat
Description copied from class: ChatBase
createMessage(String) - Method in class zombie.chat.defaultChats.RangeBasedChat
Description copied from class: ChatBase
createMessage(String, String, boolean) - Method in class zombie.chat.defaultChats.ServerChat
 
createNetTimedAction(IsoPlayer, KahluaTable) - Method in class zombie.core.ActionManager
 
createNewDocument() - Static method in class zombie.util.PZXmlUtil
 
createNewGridSquare(int, int, int, boolean) - Method in class zombie.iso.IsoCell
 
createNewScriptItem(String, String, String, String, String) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
createObject(IsoGridSquare, int, boolean, int) - Method in class zombie.erosion.obj.ErosionObj
 
createObjectID(ObjectIDType) - Static method in class zombie.network.id.ObjectIDManager
 
createOnTickOutputs(List<Resource>) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
 
createOutputItem(OutputScript, Item, boolean, CraftRecipeData.CacheData) - Static method in class zombie.entity.components.crafting.recipe.CraftRecipeManager
 
createOutputs(List<Resource>) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
 
createOutputs(List<Resource>, IsoGameCharacter) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
 
createOutputToResource(OutputScript, Resource, boolean, CraftRecipeData.CacheData) - Static method in class zombie.entity.components.crafting.recipe.CraftRecipeManager
 
createPacket(PacketTypes.PacketType, Object...) - Static method in interface zombie.network.packets.INetworkPacket
 
createPacketData(EntityPacketType) - Static method in class zombie.entity.GameEntityNetwork
 
createPhysics() - Method in class zombie.vehicles.BaseVehicle
 
createPhysics(boolean) - Method in class zombie.vehicles.BaseVehicle
 
createPipes(IsoGridSquare, IsoDirections, int, boolean) - Method in class zombie.entity.debug.EntityDebugTest
 
CreatePlayer - Enum constant in enum class zombie.network.PacketTypes.PacketType
 
CreatePlayerPacket - Class in zombie.network.packets.character
 
CreatePlayerPacket() - Constructor for class zombie.network.packets.character.CreatePlayerPacket
 
createPlayerStats(ByteBufferWriter, String) - Method in class zombie.characters.IsoPlayer
 
createPlayerZombieDescriptor(IsoZombie) - Static method in class zombie.SharedDescriptors
 
createQRCodeTex(String, String) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
CreateQueryUGCDetailsRequest(long[], ISteamWorkshopCallback) - Method in class zombie.core.znet.SteamWorkshop
 
CreateQuests() - Method in class zombie.ui.TutorialManager
 
createRadiostationMessage(String, int) - Method in class zombie.chat.ChatManager
 
createRadiostationMessage(String, int) - Method in class zombie.network.chat.ChatServer
 
createRandomDeadBody(float, float, float, float, boolean, int, int, String) - Static method in class zombie.randomizedWorld.RandomizedWorldBase
 
createRandomDeadBody(int, int, int, IsoDirections, int) - Static method in class zombie.randomizedWorld.RandomizedWorldBase
 
createRandomDeadBody(int, int, int, IsoDirections, int, int) - Static method in class zombie.randomizedWorld.RandomizedWorldBase
 
createRandomDeadBody(IsoGridSquare, int) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
createRandomDeadBody(IsoGridSquare, IsoDirections, boolean, int, int, String, Integer) - Static method in class zombie.randomizedWorld.RandomizedWorldBase
 
createRandomDeadBody(IsoGridSquare, IsoDirections, int, int, String) - Static method in class zombie.randomizedWorld.RandomizedWorldBase
 
createRandomDeadBody(RoomDef, int) - Static method in class zombie.randomizedWorld.RandomizedWorldBase
 
CreateRandomSurvivor(SurvivorDesc, IsoGridSquare, IsoPlayer) - Method in class zombie.iso.IsoWorld
 
createRandomZombie(int, int, int) - Static method in class zombie.randomizedWorld.RandomizedWorldBase
 
createRandomZombie(RoomDef) - Static method in class zombie.randomizedWorld.RandomizedWorldBase
 
createRandomZombieForCorpse(RoomDef) - Static method in class zombie.randomizedWorld.RandomizedWorldBase
 
createRealZombie(float, float, float) - Method in class zombie.VirtualZombieManager
 
createRealZombieAlways(int, boolean) - Method in class zombie.VirtualZombieManager
 
createRealZombieAlways(int, boolean, int) - Method in class zombie.VirtualZombieManager
 
createRealZombieAlways(int, int, boolean) - Method in class zombie.VirtualZombieManager
 
createRealZombieNow(float, float, float) - Method in class zombie.VirtualZombieManager
 
createRegionFile() - Static method in class zombie.Lua.LuaManager.GlobalObject
 
createResource(String, ResourceBlueprint) - Method in class zombie.entity.components.resources.Resources
 
createResource(ResourceBlueprint) - Method in class zombie.entity.components.resources.Resources
 
createResourceFromSerial(String) - Method in class zombie.entity.components.resources.Resources
 
createResourceFromSerial(String, String) - Method in class zombie.entity.components.resources.Resources
 
createSafehouseChat(String) - Method in class zombie.network.chat.ChatServer
 
CreateScriptForClass(String, String, boolean, XuiScriptType) - Static method in class zombie.scripting.ui.XuiScript
 
createServerCell(int, int) - Static method in class zombie.core.physics.Bullet
 
createServerMessage(String) - Method in class zombie.chat.ChatBase
 
createServerMessage(String, boolean) - Method in class zombie.chat.defaultChats.ServerChat
 
CreateShader(String) - Method in class zombie.core.skinnedmodel.model.Model
 
createShaderProgram(String, boolean, boolean, boolean) - Static method in class zombie.core.opengl.ShaderProgram
 
createSignalDevice() - Method in class zombie.vehicles.VehiclePart
 
createSkeletonCorpse(IsoGridSquare) - Method in class zombie.randomizedWorld.RandomizedWorldBase
 
createSkeletonCorpse(RoomDef) - Method in class zombie.randomizedWorld.RandomizedWorldBase
 
createSlot(int) - Method in class zombie.entity.components.crafting.DryingLogic
 
createSlot(int) - Method in class zombie.entity.components.crafting.FurnaceLogic
 
createSpotLight(float, float, float, float, float, int) - Method in class zombie.vehicles.VehiclePart
 
CreateSprite(IsoSpriteManager) - Static method in class zombie.iso.sprite.IsoSprite
 
CreateSpriteUsingCache(String, String, int) - Static method in class zombie.iso.sprite.IsoSprite
 
createStaticSoundMessage(String) - Method in class zombie.chat.defaultChats.RadioChat
 
createSteamAvatar(long) - Static method in class zombie.core.textures.ImageData
 
createSteamAvatar(long) - Static method in class zombie.core.textures.TextureID
 
CreateSteamAvatar(long, ByteBuffer) - Static method in class zombie.core.znet.SteamFriends
 
createStep() - Static method in class zombie.ai.astar.Path
 
CreateStep1() - Method in class zombie.iso.IsoMetaGrid
 
CreateStep2() - Method in class zombie.iso.IsoMetaGrid
 
createStory(String) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
CreateStory - Enum constant in enum class zombie.characters.Capability
 
createStream(String) - Method in class zombie.fileSystem.DeviceList
 
createStream(String, InputStream) - Method in class zombie.fileSystem.DiskFileDevice
 
createStream(String, InputStream) - Method in interface zombie.fileSystem.IFileDevice
 
createStream(String, InputStream) - Method in class zombie.fileSystem.MemoryFileDevice
 
createStream(String, InputStream) - Method in class zombie.fileSystem.TexturePackDevice
 
createSurroundingFence() - Method in class zombie.iso.areas.DesignationZoneAnimal
 
CreateSurvivor() - Static method in class zombie.characters.SurvivorFactory
 
CreateSurvivor(SurvivorFactory.SurvivorType) - Static method in class zombie.characters.SurvivorFactory
 
CreateSurvivor(SurvivorFactory.SurvivorType, boolean) - Static method in class zombie.characters.SurvivorFactory
 
CreateSurvivorGroup(int) - Static method in class zombie.characters.SurvivorFactory
 
CreateSwarm(int, int, int, int, int) - Method in class zombie.iso.IsoWorld
 
CreateTest(EntityDebugTestType, IsoGridSquare) - Static method in class zombie.entity.debug.EntityDebugTest
 
createTexture(float, float, boolean) - Static method in class zombie.ui.UIManager
 
createTile(String, IsoGridSquare) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
createToItemScript - Variable in class zombie.scripting.entity.components.crafting.InputScript
 
createToItemScript - Variable in class zombie.scripting.entity.components.crafting.OutputScript
 
CreateTyped(AttributeType) - Static method in class zombie.entity.components.attributes.AttributeFactory
 
createUtility(IsoGridSquare, IsoDirections, int, boolean, String, String) - Method in class zombie.entity.debug.EntityDebugTest
 
createVehicleKey() - Method in class zombie.vehicles.BaseVehicle
 
createVertShader(String) - Static method in class zombie.core.opengl.ShaderProgram
Deprecated.
createWires(IsoGridSquare, IsoDirections, int, boolean) - Method in class zombie.entity.debug.EntityDebugTest
 
CreateWorkshopItem(SteamWorkshopItem) - Method in class zombie.core.znet.SteamWorkshop
 
createWorld(String) - Static method in class zombie.gameStates.IngameState
 
createWorld(String) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
createZombie(float, float, float, SurvivorDesc, int, IsoDirections) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
Creating - Enum constant in enum class zombie.chat.defaultChats.WhisperChat.ChatStatus
 
creationFinished - Variable in class zombie.iso.weather.WeatherPeriod.WeatherStage
 
Cred1 - Enum constant in enum class zombie.ui.UIFont
 
Cred2 - Enum constant in enum class zombie.ui.UIFont
 
Credit(Texture, Texture) - Constructor for class zombie.gameStates.MainScreenState.Credit
 
CRF_CANCEL_SENT - Static variable in class zombie.iso.WorldStreamer
 
Crimson - Static variable in class zombie.core.Colors
 
CriticalChance - Variable in class zombie.scripting.objects.Item
 
cross(Vector3) - Method in class zombie.core.skinnedmodel.Vector3
 
cross(Vector2D) - Method in class zombie.iso.worldgen.utils.triangulation.Vector2D
 
crossesSquare(int, int, int) - Method in class zombie.pathfind.Path
 
Crotch - Enum constant in enum class zombie.core.skinnedmodel.model.CharacterMask.Part
 
CScissorTest() - Constructor for class zombie.core.opengl.GLStateRenderThread.CScissorTest
 
CStencilFunc() - Constructor for class zombie.core.opengl.GLState.CStencilFunc
 
CStencilFunc() - Constructor for class zombie.core.opengl.GLStateRenderThread.CStencilFunc
 
CStencilMask() - Constructor for class zombie.core.opengl.GLStateRenderThread.CStencilMask
 
CStencilOp() - Constructor for class zombie.core.opengl.GLState.CStencilOp
 
CStencilOp() - Constructor for class zombie.core.opengl.GLStateRenderThread.CStencilOp
 
CStencilTest() - Constructor for class zombie.core.opengl.GLState.CStencilTest
 
CStencilTest() - Constructor for class zombie.core.opengl.GLStateRenderThread.CStencilTest
 
CSV - Enum constant in enum class zombie.iso.InstanceTracker.Format
 
ctDifference - Static variable in class zombie.vehicles.Clipper
 
ctIntersection - Static variable in class zombie.vehicles.Clipper
 
ctUnion - Static variable in class zombie.vehicles.Clipper
 
ctXor - Static variable in class zombie.vehicles.Clipper
 
curA - Static variable in class zombie.core.fonts.AngelCodeFont
 
curB - Static variable in class zombie.core.fonts.AngelCodeFont
 
curCol - Static variable in class zombie.core.fonts.AngelCodeFont
 
curG - Static variable in class zombie.core.fonts.AngelCodeFont
 
curR - Static variable in class zombie.core.fonts.AngelCodeFont
 
current - Variable in class zombie.core.raknet.VoiceDebug
 
current - Variable in class zombie.core.skinnedmodel.advancedanimation.BlendInfo.BlendInstance
 
current - Variable in class zombie.gameStates.GameStateMachine
 
current - Variable in class zombie.iso.IsoMovingObject
 
Current - Variable in class zombie.core.textures.MultiTextureFBO2
 
CURRENT - Enum constant in enum class zombie.fileSystem.FileSeekMode
 
currentAmbient - Variable in class zombie.core.skinnedmodel.model.ModelInstance.PlayerData
 
CurrentAnim - Variable in class zombie.iso.sprite.IsoSprite
 
currentBloom(float, ErosionObj) - Method in class zombie.erosion.categories.ErosionCategory
 
CurrentCell - Variable in class zombie.iso.IsoWorld
 
CurrentClip - Variable in class zombie.core.skinnedmodel.animation.AnimationTrack
 
currentCodeFont - Variable in class zombie.ui.TextManager
 
currentColor - Variable in class zombie.core.skinnedmodel.model.ModelInstance.FrameLightInfo
 
currentFileName - Variable in class zombie.scripting.ScriptManager
 
currentFrontEndDurability - Variable in class zombie.vehicles.BaseVehicle
 
currentIndex - Variable in class zombie.network.NetChecksum.Comparer
 
CurrentLoadingModule - Variable in class zombie.scripting.ScriptManager
 
currentMediaColor - Variable in class zombie.radio.devices.DeviceData
 
currentMediaLine - Variable in class zombie.radio.devices.DeviceData
 
CurrentNumZombiesVisible - Variable in class zombie.characters.BodyDamage.BodyDamage
 
currentPopulation - Variable in class zombie.popman.MPDebugInfo.MPCell
 
currentRearEndDurability - Variable in class zombie.vehicles.BaseVehicle
 
currentSeason(float, ErosionObj) - Method in class zombie.erosion.categories.ErosionCategory
 
CurrentSpeed - Variable in class zombie.characters.IsoPlayer
 
currentStage - Variable in class zombie.characters.animals.datas.AnimalData
 
currentStateSupportsChildState(ActionState) - Method in class zombie.characters.action.ActionContext
 
CurrentTextEntryBox - Static variable in class zombie.core.Core
 
CurrentTime - Variable in class zombie.characters.CharacterTimedActions.BaseAction
 
currentValue - Variable in class zombie.characters.animals.AnimalAllele
 
currentValue - Variable in class zombie.characters.animals.AnimalGenomeDefinitions
 
currentValue - Variable in class zombie.core.opengl.IOpenGLState
 
currVol - Variable in class zombie.AmbientStreamManager.AmbientLoop
 
CursorLine - Variable in class zombie.ui.UITextBox2
 
curtainE - Enum constant in enum class zombie.iso.SpriteDetails.IsoObjectType
 
curtainN - Enum constant in enum class zombie.iso.SpriteDetails.IsoObjectType
 
curtainS - Enum constant in enum class zombie.iso.SpriteDetails.IsoObjectType
 
curtainW - Enum constant in enum class zombie.iso.SpriteDetails.IsoObjectType
 
CustomBooleanSandboxOption - Class in zombie.sandbox
 
CustomBucket(int, EntityBucket.EntityValidator) - Constructor for class zombie.entity.EntityBucket.CustomBucket
 
CustomBuckets - Class in zombie.entity
 
CustomBuckets() - Constructor for class zombie.entity.CustomBuckets
 
CustomColorPacket - Class in zombie.network.packets
 
CustomColorPacket() - Constructor for class zombie.network.packets.CustomColorPacket
 
CustomContextMenu - Variable in class zombie.scripting.objects.Item
 
CustomDoubleSandboxOption - Class in zombie.sandbox
 
CustomEnumSandboxOption - Class in zombie.sandbox
 
customHashCode() - Method in class zombie.iso.IsoObject
 
CustomIntegerSandboxOption - Class in zombie.sandbox
 
customItem - Variable in class zombie.inventory.types.Moveable
 
CustomizationManager - Class in zombie.network
 
CustomizationManager() - Constructor for class zombie.network.CustomizationManager
 
customName - Variable in class zombie.core.stash.Stash
 
customName - Variable in class zombie.iso.objects.IsoDeadBody
 
CustomPerk - Class in zombie.characters.skills
 
CustomPerk(String) - Constructor for class zombie.characters.skills.CustomPerk
 
CustomPerks - Class in zombie.characters.skills
 
CustomPerks() - Constructor for class zombie.characters.skills.CustomPerks
 
CustomSandboxOption - Class in zombie.sandbox
 
CustomSandboxOptions - Class in zombie.sandbox
 
CustomSandboxOptions() - Constructor for class zombie.sandbox.CustomSandboxOptions
 
CustomStringSandboxOption - Class in zombie.sandbox
 
CutawayAttachedModifier - Class in zombie.tileDepth
 
CutawayAttachedModifier() - Constructor for class zombie.tileDepth.CutawayAttachedModifier
 
CutawayAttachedShader - Class in zombie.tileDepth
 
CutawayAttachedShader - Static variable in class zombie.core.SceneShaderStore
 
CutawayAttachedShader(String) - Constructor for class zombie.tileDepth.CutawayAttachedShader
 
cutaways - Static variable in class zombie.iso.fboRenderChunk.FBORenderCell
 
CutawayWall() - Constructor for class zombie.iso.fboRenderChunk.FBORenderCutaways.CutawayWall
 
cutN - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
cutN - Variable in class zombie.iso.sprite.IsoSprite
 
cutToClipboard() - Method in class zombie.ui.AtomUITextEntry
 
cutToClipboard() - Method in class zombie.ui.UITextBox2
 
cutToClipboard() - Method in interface zombie.ui.UITextEntryInterface
 
cutW - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
cutW - Variable in class zombie.iso.sprite.IsoSprite
 
cx - Variable in class zombie.popman.MPDebugInfo.MPCell
 
CXN_FLAG_CAN_PATH - Static variable in class zombie.pathfind.PolygonalMap2
 
CXN_FLAG_THUMP - Static variable in class zombie.pathfind.PolygonalMap2
 
cy - Variable in class zombie.popman.MPDebugInfo.MPCell
 
cyan - Static variable in class zombie.core.Color
The fixed colour cyan
cyan - Static variable in class zombie.core.ImmutableColor
 
Cyan - Static variable in class zombie.core.Colors
 
cycleFireMode() - Method in class zombie.inventory.types.HandWeapon
 
cycleTime - Variable in class zombie.erosion.obj.ErosionObj
 
cycleTime - Variable in class zombie.erosion.obj.ErosionObjOverlay
 
cycleTime - Variable in class zombie.erosion.obj.ErosionObjSprites
 
Cylinder() - Constructor for class zombie.tileDepth.TileGeometryFile.Cylinder
 
CylinderUtils - Class in zombie.tileDepth
 
CylinderUtils() - Constructor for class zombie.tileDepth.CylinderUtils
 
CylinderUtils.IntersectionRecord - Class in zombie.tileDepth
 
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