Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
C
- c - Variable in class zombie.core.textures.TextureDraw
- c - Variable in class zombie.iso.worldgen.utils.triangulation.Triangle2D
- c(ISearchNode) - Method in class zombie.characters.animals.pathfind.HighLevelSearchNode
- c(ISearchNode) - Method in class zombie.characters.animals.pathfind.LowLevelSearchNode
- c(ISearchNode) - Method in class zombie.pathfind.highLevel.HLSearchNode
- c_lerp(float, float, float) - Static method in class zombie.core.math.PZMath
- C2IntsValue() - Constructor for class zombie.core.opengl.GLState.C2IntsValue
- C3IntsValue() - Constructor for class zombie.core.opengl.GLState.C3IntsValue
- C4BooleansValue() - Constructor for class zombie.core.opengl.GLState.C4BooleansValue
- C4IntsValue() - Constructor for class zombie.core.opengl.GLState.C4IntsValue
- CABBAGE - Static variable in class zombie.scripting.objects.ItemKey.Food
- CABBAGE_BAG_SEED_2 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- CABBAGE_BAG_SEED_2_EMPTY - Static variable in class zombie.scripting.objects.ItemKey.Literature
- CABBAGE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CABBAGE_GROUND_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- CABBAGE_GROWING_SEASON - Static variable in class zombie.scripting.objects.SeasonRecipe
- CABBAGE_ROLL - Static variable in class zombie.scripting.objects.ItemKey.Food
- CABBAGE_ROLL - Static variable in record class zombie.scripting.objects.ModelKey
- CABBAGE_ROLL_BURNT - Static variable in record class zombie.scripting.objects.ModelKey
- CABBAGE_ROLL_COOKED - Static variable in record class zombie.scripting.objects.ModelKey
- CABBAGE_ROLL_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- CABBAGE_SEED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CABBAGE_SEED_BAG_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CABIN_FEVER - Static variable in class zombie.scripting.objects.Magazine
- CABIN_FOR_RENT_DIXIE - Static variable in class zombie.scripting.objects.Flier
- CacheAnims(String) - Method in class zombie.iso.sprite.IsoSprite
- cachecleared - Static variable in class zombie.iso.LosUtil
- CacheData() - Constructor for class zombie.entity.components.crafting.recipe.CraftRecipeData.CacheData
- cachedCanPerformCurrentRecipe() - Method in class zombie.entity.components.crafting.BaseCraftingLogic
- cachedCanPerformCurrentRecipe() - Method in class zombie.entity.components.crafting.CraftLogicUILogic
- cachedCanStart(IsoPlayer) - Method in class zombie.entity.components.crafting.CraftLogicUILogic
- CachedRecipeComparator(BaseCraftingLogic) - Constructor for class zombie.entity.components.crafting.BaseCraftingLogic.CachedRecipeComparator
- CachedRecipeInfo() - Constructor for class zombie.entity.components.crafting.BaseCraftingLogic.CachedRecipeInfo
- CachedRecipeInfo() - Constructor for class zombie.entity.components.crafting.recipe.HandcraftLogic.CachedRecipeInfo
- cachedRenderChunkIndexMap - Variable in class zombie.core.sprite.GenericSpriteRenderState
- cachedresults - Static variable in class zombie.iso.LosUtil
- cachedresults - Variable in class zombie.iso.LosUtil.PerPlayerData
- cachedScreenX - Variable in class zombie.iso.IsoGridSquare
- cachedScreenY - Variable in class zombie.iso.IsoGridSquare
- cachedSpreadCount(int) - Method in class zombie.core.physics.BallisticsController
- CacheEquipped() - Method in class zombie.characters.IsoGameCharacter
- cacheFileExists(String) - Static method in class zombie.Lua.LuaManager.GlobalObject
- CacheFullType - Enum constant in enum class zombie.scripting.ScriptType.Flags
- cacheLightInfo() - Method in class zombie.iso.IsoGridSquare
- CacheMap<K,
V> - Class in zombie.iso.worldgen.utils - CacheMap(int) - Constructor for class zombie.iso.worldgen.utils.CacheMap
- CacheSound(String) - Method in class zombie.BaseSoundManager
- CacheSound(String) - Method in class zombie.DummySoundManager
- CacheSound(String) - Method in class zombie.SoundManager
- CACTUS_ETERNAL - Static variable in class zombie.scripting.objects.ComicBook
- CadetBlue - Static variable in class zombie.core.Colors
- CAFFEINE_PILLS - Static variable in record class zombie.scripting.objects.ModelKey
- CAKE - Static variable in record class zombie.scripting.objects.EvolvedRecipeKey
- CAKE - Static variable in record class zombie.scripting.objects.EvolvedRecipeTemplateKey
- CAKE - Static variable in record class zombie.scripting.objects.ModelKey
- CAKE_BATTER - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CAKE_BATTER - Static variable in record class zombie.scripting.objects.ModelKey
- CAKE_BLACK_FOREST - Static variable in class zombie.scripting.objects.ItemKey.Food
- CAKE_CARROT - Static variable in class zombie.scripting.objects.ItemKey.Food
- CAKE_CHEESE_CAKE - Static variable in class zombie.scripting.objects.ItemKey.Food
- CAKE_CHOCOLATE - Static variable in class zombie.scripting.objects.ItemKey.Food
- CAKE_PREP - Static variable in class zombie.scripting.objects.ItemKey.Food
- CAKE_PREPARATION - Static variable in record class zombie.scripting.objects.ModelKey
- CAKE_RAW - Static variable in class zombie.scripting.objects.ItemKey.Food
- CAKE_RED_VELVET - Static variable in class zombie.scripting.objects.ItemKey.Food
- CAKE_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- CAKE_SLICE - Static variable in class zombie.scripting.objects.ItemKey.Food
- CAKE_SLICE - Static variable in record class zombie.scripting.objects.ModelKey
- CAKE_STRAWBERRY_SHORTCAKE - Static variable in class zombie.scripting.objects.ItemKey.Food
- CALAMARI_RINGS_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- calc(IsoGameCharacter, BaseVehicle) - Method in class zombie.vehicles.BaseVehicle.HitVars
- calcCarForwardVector() - Method in class zombie.characters.IsoGameCharacter
- calcCarPositionOffset(boolean) - Method in class zombie.characters.IsoGameCharacter
- calcCarSpeedVector() - Method in class zombie.characters.IsoGameCharacter
- calcCarSpeedVector(Vector2) - Method in class zombie.characters.IsoGameCharacter
- calcCarToPlayerVector(IsoGameCharacter) - Method in class zombie.characters.IsoGameCharacter
- calcCarToPlayerVector(IsoGameCharacter, Vector2) - Method in class zombie.characters.IsoGameCharacter
- CalcChunkWidth() - Static method in class zombie.iso.IsoChunkMap
- calcConeAngleMultiplier(IsoGameCharacter, boolean) - Method in class zombie.characters.IsoGameCharacter
- calcConeAngleOffset(IsoGameCharacter, boolean) - Method in class zombie.characters.IsoGameCharacter
- calcCountPlayersInRelevantPosition() - Method in class zombie.core.raknet.UdpConnection
- calcDamage() - Method in class zombie.characters.animals.IsoAnimal
- calcHitDir(IsoGameCharacter, HandWeapon, Vector2) - Method in class zombie.characters.IsoGameCharacter
- calcHitDir(IsoGameCharacter, HandWeapon, Vector2) - Method in class zombie.characters.IsoZombie
- calcHitDir(Vector2) - Method in class zombie.characters.IsoGameCharacter
- CalcHitReactionVehicle(IsoGameCharacter, BaseVehicle) - Static method in class zombie.characters.HitReactionNetworkAI
- CalcHitReactionWeapon(IsoGameCharacter, IsoGameCharacter, HandWeapon) - Static method in class zombie.characters.HitReactionNetworkAI
- calcLengthMultiplier(Vector2, boolean) - Method in class zombie.characters.IsoGameCharacter
- calcSizes() - Method in class zombie.ui.ObjectTooltip.LayoutItem
- calcTotalBloodLevel(Clothing) - Static method in enum class zombie.characterTextures.BloodClothingType
- calcTotalDirtLevel(Clothing) - Static method in enum class zombie.characterTextures.BloodClothingType
- calculate() - Method in class zombie.core.skinnedmodel.model.VertexBufferObject.VertexFormat
- calculate() - Method in class zombie.core.textures.SmartTexture
- calculate(int, int) - Method in class zombie.iso.weather.fx.WeatherFxMask.RasterizeBounds
- calculateAnimPlayerAngle(float, float) - Static method in class zombie.core.skinnedmodel.animation.AnimationPlayer
- calculateAttackVars(IsoLivingCharacter) - Method in class zombie.CombatManager
- calculateBaseSpeed() - Method in class zombie.characters.IsoGameCharacter
- calculateBearing(Vector3, Vector2, Vector3) - Static method in class zombie.core.math.PZMath
- calculateBoundIfNeeded() - Method in class zombie.worldMap.streets.StreetPoints
- calculateBoundIfNeeded() - Method in class zombie.worldMap.WorldMapPoints
- calculateBounds() - Method in class zombie.worldMap.streets.StreetPoints
- calculateBounds() - Method in class zombie.worldMap.WorldMapGeometry
- calculateBounds() - Method in class zombie.worldMap.WorldMapPoints
- CalculateBounds() - Method in class zombie.iso.RoomDef
- CalculateBounds(ArrayList) - Method in class zombie.iso.BuildingDef
- CalculateBuildingsToCollapse() - Method in class zombie.iso.fboRenderChunk.FBORenderCutaways
- calculateCameraZ(IsoGameCharacter) - Method in class zombie.iso.IsoCamera.FrameState
- calculateCollapseRect() - Method in class zombie.iso.BuildingDef
- CalculateCollide(IsoGridSquare, boolean, boolean, boolean) - Method in class zombie.iso.IsoGridSquare
- CalculateCollide(IsoGridSquare, boolean, boolean, boolean, boolean) - Method in class zombie.iso.IsoGridSquare
- CalculateCollide(IsoGridSquare, boolean, boolean, boolean, boolean, IsoGridSquare.GetSquare) - Method in class zombie.iso.IsoGridSquare
- calculateCombatSpeed() - Method in class zombie.characters.IsoGameCharacter
- calculateContext() - Method in class zombie.characters.IsoPlayer
- calculateCritChance(IsoGameCharacter) - Method in class zombie.characters.IsoPlayer
- calculateCurrentValue() - Method in class zombie.audio.FMODLocalParameter
- calculateCurrentValue() - Method in class zombie.audio.FMODParameter
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterActionProgressPercent
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterBroadcastGenre
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterBroadcastVoiceType
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterBulletHitSurface
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterCameraZoom
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterCharacterElevation
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterCharacterInside
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterCharacterMovementSpeed
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterCharacterMoving
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterCharacterOnFire
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterCharacterVoicePitch
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterCharacterVoiceType
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterClosestExteriorWallDistance
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterClosestWallDistance
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterCurrentZone
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterDeaf
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterDeviceVolume
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterDragMaterial
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterElevation
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterEquippedBaggageContainer
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterExercising
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterFirearmInside
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterFirearmRoomSize
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterFireSize
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterFogIntensity
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterFootstepMaterial
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterFootstepMaterial2
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterHardOfHearing
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterInside
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterIsStashTile
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterLocalPlayer
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterMeleeHitSurface
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterMoodlePanic
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterMusicActionStyle
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterMusicIntensity
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterMusicLibrary
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterMusicState
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterMusicThreat
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterMusicToggleMute
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterMusicWakeState
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterMusicZombiesTargeting
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterMusicZombiesVisible
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterOcclusion
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterOverlapFoliageType
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterPlayerDistance
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterPlayerHealth
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterPowerSupply
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterRainIntensity
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterRoomSize
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterRoomType
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterRoomTypeEx
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterSeason
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterShoeType
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterSnowIntensity
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterStorm
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterStreamerMode
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterTemperature
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterTimeOfDay
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterVehicleBrake
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterVehicleEngineCondition
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterVehicleGear
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterVehicleHitLocation
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterVehicleLoad
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterVehicleRoadMaterial
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterVehicleRPM
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterVehicleSkid
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterVehicleSpeed
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterVehicleSteer
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterVehicleTireMissing
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterWaterSupply
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterWeatherEvent
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterWindIntensity
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterZombieState
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterZone
- calculateCurrentValue() - Method in class zombie.audio.parameters.ParameterZoneWaterSide
- calculateDamageToVehicle(IsoGameCharacter, float, float, int) - Method in class zombie.CombatManager
- calculateDamageWithCharacter(IsoGameCharacter) - Method in class zombie.vehicles.BaseVehicle
- calculateDepth(float, float, float) - Static method in class zombie.iso.IsoDepthHelper
- calculateDepth(float, float, float) - Static method in class zombie.iso.sprite.IsoSprite
- calculateDimensions() - Method in class zombie.ui.TextDrawObject
- calculateDir(IsoGameCharacter, IsoDirections) - Static method in class zombie.ai.states.CrawlingZombieTurnState
- CalculateExits() - Method in class zombie.iso.areas.IsoBuilding
- calculateExposedItems() - Method in class zombie.characters.ClothingWetness
- calculateFixForJigglyModels(float, float, float) - Method in class zombie.iso.PlayerCamera
- calculateFloodFill() - Static method in class zombie.audio.parameters.ParameterInside
- calculateGrappleEffectivenessFromTraits() - Method in class zombie.characters.IsoGameCharacter
- calculateHitInfoList(IsoGameCharacter) - Method in class zombie.CombatManager
- calculateInStencilRect(int) - Method in class zombie.iso.fboRenderChunk.FBORenderLevels
- calculateLength - Variable in class zombie.scripting.objects.RagdollBodyPartInfo
- calculateLength() - Method in class zombie.worldMap.streets.StreetPoints
- calculateLength(UIWorldMap) - Method in class zombie.worldMap.streets.StreetPoints
- calculateLength(UIWorldMap) - Method in class zombie.worldMap.WorldMapPoints
- calculateLineLengths(WorldMapTextStyleLayer) - Method in class zombie.worldMap.symbols.TextLayout
- calculateLocation(BaseVehicle, float, float, float) - Static method in class zombie.audio.parameters.ParameterVehicleHitLocation
- calculateMetaID(int, int) - Method in class zombie.iso.BuildingDef
- calculateMetaID(int, int) - Method in class zombie.iso.RoomDef
- calculateMinLevel(int) - Static method in class zombie.iso.fboRenderChunk.FBORenderLevels
- calculateMinModelZ() - Method in class zombie.core.skinnedmodel.model.ItemModelRenderer
- calculateModelViewProjection(float, float, float) - Method in class zombie.iso.PlayerCamera
- calculateMuzzlePosition(Vector3, Vector3) - Method in class zombie.core.physics.BallisticsController
- calculateNumMips(int, int) - Static method in class zombie.core.textures.ImageData
- calculateOccludingSquares(int, int, int, int, int, int[]) - Method in class zombie.iso.fboRenderChunk.FBORenderCutaways.ChunkLevelData
- calculateOnScreen(int) - Method in class zombie.iso.fboRenderChunk.FBORenderLevels
- calculateOverallHealth() - Method in class zombie.characters.BodyDamage.BodyDamage
- CalculatePointsOfInterest() - Method in class zombie.iso.fboRenderChunk.FBORenderCutaways
- calculateRearZombieDistance(IsoGameCharacter) - Static method in class zombie.iso.LightingJNI
- calculateRenderInfo - Static variable in class zombie.iso.fboRenderChunk.FBORenderCell
- calculateScale(UIWorldMap) - Method in class zombie.worldMap.styles.WorldMapTextStyleLayer
- calculateScale(WorldMapRenderer.Drawer) - Method in class zombie.worldMap.styles.WorldMapTextStyleLayer
- calculateScore() - Method in class zombie.iso.IsoObjectPicker.ClickObject
- calculateScriptVersion() - Method in class zombie.scripting.objects.BaseScriptObject
- calculateShadowParams(AnimationPlayer, float, boolean, ShadowParams) - Static method in class zombie.characters.IsoGameCharacter
- calculateShadowParams(ShadowParams) - Method in class zombie.characters.IsoGameCharacter
- calculateShadowParams(ShadowParams, boolean) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimatedModel
- calculateTargetLocation(IsoZombie, Vector2) - Method in class zombie.ai.states.WalkTowardState
- calculateTextureHeightForLevels(int, int, float) - Static method in class zombie.iso.fboRenderChunk.FBORenderLevels
- calculateTextureWidthForLevels(int, int, float) - Static method in class zombie.iso.fboRenderChunk.FBORenderLevels
- CalculateVertColoursForTile(IsoGridSquare, int, int, int, int) - Method in class zombie.iso.IsoCell
- calculateVisibilityData() - Method in class zombie.characters.IsoGameCharacter
- CalculateVisionBlocked(IsoGridSquare) - Method in class zombie.iso.IsoGridSquare
- CalculateVisionBlocked(IsoGridSquare, IsoGridSquare.GetSquare) - Method in class zombie.iso.IsoGridSquare
- calculateVisionCone(IsoGameCharacter) - Static method in class zombie.iso.LightingJNI
- calculateVisionConeOld(IsoGameCharacter) - Static method in class zombie.iso.LightingJNI
- CalculateWeatherFrontStrength(int, int, int, ClimateManager.AirFront) - Method in class zombie.iso.weather.ClimateManager
- CalculateWindows() - Method in class zombie.iso.areas.IsoBuilding
- calculateWindowTargetAlpha(int, IsoObject, IsoGridSquare, boolean) - Method in class zombie.iso.fboRenderChunk.FBORenderCell
- calculateZExtentsForChunkMap() - Method in class zombie.iso.IsoChunkMap
- CALCULATOR - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CALCULATOR - Static variable in record class zombie.scripting.objects.ModelKey
- calcValidTargets(IsoLivingCharacter, HandWeapon, PZArrayList, PZArrayList) - Method in class zombie.CombatManager
- CalcVisibility(int, IsoGameCharacter, VisibilityData) - Method in class zombie.iso.IsoGridSquare
- calendar - Variable in class zombie.iso.weather.ClimateManager.DayInfo
- calender - Variable in class zombie.GameTime
- CALF_HEAD_ANGUS - Static variable in class zombie.scripting.objects.ItemKey.Food
- CALF_HEAD_HOLSTEIN - Static variable in class zombie.scripting.objects.ItemKey.Food
- CALF_HEAD_SIMMENTAL - Static variable in class zombie.scripting.objects.ItemKey.Food
- CALF_LEATHER_ANGUS_FULL - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CALF_LEATHER_ANGUS_FUR - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CALF_LEATHER_ANGUS_FUR_TAN - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CALF_LEATHER_ANGUS_FUR_TAN_WET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CALF_LEATHER_HOLSTEIN_FULL - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CALF_LEATHER_HOLSTEIN_FUR - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CALF_LEATHER_HOLSTEIN_FUR_TAN - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CALF_LEATHER_HOLSTEIN_FUR_TAN_WET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CALF_LEATHER_SIMMENTAL_FULL - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CALF_LEATHER_SIMMENTAL_FUR - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CALF_LEATHER_SIMMENTAL_FUR_TAN - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CALF_LEATHER_SIMMENTAL_FUR_TAN_WET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CALF_LEFT - Static variable in class zombie.scripting.objects.ItemBodyLocation
- CALF_LEFT_TEXTURE - Static variable in class zombie.scripting.objects.ItemBodyLocation
- CALF_RIGHT - Static variable in class zombie.scripting.objects.ItemBodyLocation
- CALF_RIGHT_TEXTURE - Static variable in class zombie.scripting.objects.ItemBodyLocation
- CALF_SKELETON_NO_HEAD - Static variable in record class zombie.scripting.objects.ModelKey
- CALF_SKULL - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CALF_SKULL - Static variable in record class zombie.scripting.objects.ModelKey
- CALIPERS - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CALIPERS - Static variable in record class zombie.scripting.objects.ModelKey
- call() - Method in class zombie.asset.FileTask_Exists
- call() - Method in class zombie.asset.FileTask_LoadAiScene
- call() - Method in class zombie.asset.FileTask_LoadImageData
- call() - Method in class zombie.asset.FileTask_LoadPackImage
- call() - Method in class zombie.asset.FileTask_ParseXML
- call() - Method in class zombie.core.skinnedmodel.model.FileTask_AbstractLoadModel
- call() - Method in class zombie.worldMap.FileTask_LoadWorldMapBinary
- call() - Method in class zombie.worldMap.FileTask_LoadWorldMapXML
- call(String) - Method in class zombie.Lua.LuaBackendClass
- call(String) - Method in class zombie.PredicatedFileWatcher.GenericPredicatedFileWatcherCallback
- call(String) - Method in interface zombie.PredicatedFileWatcher.IPredicatedFileWatcherCallback
- call(String, Object) - Method in class zombie.Lua.LuaBackendClass
- call(String, Object) - Static method in class zombie.Lua.LuaManager
- call(String, Object, Object) - Method in class zombie.Lua.LuaBackendClass
- call(String, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
- call(String, Object, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
- call(String, Object, Object, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
- call(ByteBuffer, short) - Method in interface zombie.network.PacketTypes.CallbackClientProcess
- call(ByteBuffer, UdpConnection, short) - Method in interface zombie.network.PacketTypes.CallbackServerProcess
- call(LuaCallFrame, int) - Method in class zombie.Lua.Event.Add
-
Description copied from interface: se.krka.kahlua.vm.JavaFunction
- call(LuaCallFrame, int) - Method in class zombie.Lua.Event.Remove
-
Description copied from interface: se.krka.kahlua.vm.JavaFunction
- call(LuaCallFrame, int) - Method in class zombie.Lua.LuaEventManager
-
Description copied from interface: se.krka.kahlua.vm.JavaFunction
- call(LuaCallFrame, int) - Method in class zombie.Lua.LuaHookManager
- call(T) - Method in interface zombie.PredicatedFileWatcher.IPredicatedDataPacketFileWatcherCallback
- callback(ShaderProgram) - Method in interface zombie.core.opengl.IShaderProgramListener
- callback(ShaderProgram) - Method in class zombie.core.opengl.Shader
- callback(ShaderProgram) - Method in class zombie.iso.weather.fog.FogShader
- CallbackManager - Class in zombie.core.znet
- CallbackManager() - Constructor for class zombie.core.znet.CallbackManager
- callbacks - Variable in class zombie.Lua.Event
- CallbackStackItem() - Constructor for class zombie.util.lambda.Comparators.Params1.CallbackStackItem
- CallbackStackItem() - Constructor for class zombie.util.lambda.Comparators.Params2.CallbackStackItem
- CallbackStackItem() - Constructor for class zombie.util.lambda.Consumers.Params1.CallbackStackItem
- CallbackStackItem() - Constructor for class zombie.util.lambda.Consumers.Params2.CallbackStackItem
- CallbackStackItem() - Constructor for class zombie.util.lambda.Consumers.Params3.CallbackStackItem
- CallbackStackItem() - Constructor for class zombie.util.lambda.Consumers.Params4.CallbackStackItem
- CallbackStackItem() - Constructor for class zombie.util.lambda.Consumers.Params5.CallbackStackItem
- CallbackStackItem() - Constructor for class zombie.util.lambda.Invokers.Params0.Boolean.CallbackStackItem
- CallbackStackItem() - Constructor for class zombie.util.lambda.Invokers.Params1.CallbackStackItem
- CallbackStackItem() - Constructor for class zombie.util.lambda.Invokers.Params2.CallbackStackItem
- CallbackStackItem() - Constructor for class zombie.util.lambda.Invokers.Params3.CallbackStackItem
- CallbackStackItem() - Constructor for class zombie.util.lambda.Invokers.Params4.CallbackStackItem
- CallbackStackItem() - Constructor for class zombie.util.lambda.Invokers.Params5.CallbackStackItem
- CallbackStackItem() - Constructor for class zombie.util.lambda.Predicates.Params1.CallbackStackItem
- CallbackStackItem() - Constructor for class zombie.util.lambda.Predicates.Params2.CallbackStackItem
- CallbackStackItem() - Constructor for class zombie.util.lambda.Predicates.Params3.CallbackStackItem
- CallbackStackItem() - Constructor for class zombie.util.lambda.Stacks.Params1.CallbackStackItem
- CallbackStackItem() - Constructor for class zombie.util.lambda.Stacks.Params2.CallbackStackItem
- CallbackStackItem() - Constructor for class zombie.util.lambda.Stacks.Params3.CallbackStackItem
- CallbackStackItem() - Constructor for class zombie.util.lambda.Stacks.Params4.CallbackStackItem
- CallbackStackItem() - Constructor for class zombie.util.lambda.Stacks.Params5.CallbackStackItem
- CallbackStackItem() - Constructor for class zombie.util.lambda.Stacks.Params6.CallbackStackItem
- CallbackStackItem() - Constructor for class zombie.util.lambda.Stacks.Params7.CallbackStackItem
- callBool(String) - Method in class zombie.Lua.LuaBackendClass
- callBool(String, Object) - Method in class zombie.Lua.LuaBackendClass
- callBool(String, Object, Object) - Method in class zombie.Lua.LuaBackendClass
- callBool(String, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
- callBool(String, Object, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
- callBool(String, Object, Object, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
- CALLED_TO_THE_BAR - Static variable in class zombie.scripting.objects.Book
- caller - Static variable in class zombie.Lua.LuaManager
- caller - Variable in class zombie.vehicles.EditVehicleState.LuaEnvironment
- callFloat(String) - Method in class zombie.Lua.LuaBackendClass
- callFloat(String, Object) - Method in class zombie.Lua.LuaBackendClass
- callFloat(String, Object, Object) - Method in class zombie.Lua.LuaBackendClass
- callFloat(String, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
- callFloat(String, Object, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
- callFloat(String, Object, Object, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
- callInt(String) - Method in class zombie.Lua.LuaBackendClass
- callInt(String, Object) - Method in class zombie.Lua.LuaBackendClass
- callInt(String, Object, Object) - Method in class zombie.Lua.LuaBackendClass
- callInt(String, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
- callInt(String, Object, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
- callInt(String, Object, Object, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
- callLua(String, Object) - Static method in class zombie.entity.components.crafting.BaseCraftingLogic
- callLua(String, Object) - Static method in class zombie.Lua.LuaManager.GlobalObject
- callLua(String, Object...) - Method in class zombie.buildingRooms.BuildingRoomsEditor
- callLua(String, Object, Object) - Static method in class zombie.entity.components.crafting.BaseCraftingLogic
- callLua(String, Object, Object, Object) - Static method in class zombie.entity.components.crafting.BaseCraftingLogic
- callLuaBool(String, Object) - Static method in class zombie.entity.components.crafting.BaseCraftingLogic
- callLuaBool(String, Object) - Static method in class zombie.Lua.LuaManager.GlobalObject
- callLuaClass(String, String, KahluaTable, Object...) - Static method in class zombie.ui.ISUIWrapper.LuaHelpers
- callLuaClassReturnMultiple(String, String, KahluaTable, Object...) - Static method in class zombie.ui.ISUIWrapper.LuaHelpers
- callLuaObject(String, Object) - Static method in class zombie.entity.components.crafting.BaseCraftingLogic
- callLuaReturn(String, ArrayList) - Static method in class zombie.Lua.LuaManager.GlobalObject
- callOut - Variable in class zombie.characters.IsoGameCharacter
- Callout() - Method in interface zombie.characters.ILuaGameCharacter
- Callout() - Method in class zombie.characters.IsoGameCharacter
- Callout(boolean) - Method in class zombie.characters.IsoGameCharacter
- callPostJson(String, String) - Static method in class zombie.util.PublicServerUtil
- callToHutch(IsoHutch, boolean) - Method in class zombie.characters.animals.behavior.BaseAnimalBehavior
- callToTrough(IsoFeedingTrough) - Method in class zombie.characters.animals.datas.AnimalData
- callVehicleStorySpawner(Zone, IsoChunk, float) - Method in class zombie.randomizedWorld.randomizedVehicleStory.RandomizedVehicleStoryBase
- callVoid(String) - Method in class zombie.Lua.LuaBackendClass
- callVoid(String, Object) - Method in class zombie.Lua.LuaBackendClass
- callVoid(String, Object, Object) - Method in class zombie.Lua.LuaBackendClass
- callVoid(String, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
- callVoid(String, Object, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
- callVoid(String, Object, Object, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
- CALLY - Static variable in class zombie.scripting.objects.PetName
- caloriesModifier - Variable in class zombie.characters.CharacterTimedActions.BaseAction
- CAlphaFunc() - Constructor for class zombie.core.opengl.GLState.CAlphaFunc
- CAlphaFunc() - Constructor for class zombie.core.opengl.GLStateRenderThread.CAlphaFunc
- CAlphaTest() - Constructor for class zombie.core.opengl.GLState.CAlphaTest
- CAlphaTest() - Constructor for class zombie.core.opengl.GLStateRenderThread.CAlphaTest
- camCharacter - Variable in class zombie.iso.IsoCamera.FrameState
- camCharacterRoom - Variable in class zombie.iso.IsoCamera.FrameState
- camCharacterSquare - Variable in class zombie.iso.IsoCamera.FrameState
- camCharacterX - Variable in class zombie.iso.IsoCamera.FrameState
- camCharacterY - Variable in class zombie.iso.IsoCamera.FrameState
- camCharacterZ - Variable in class zombie.iso.IsoCamera.FrameState
- CAMERA - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CAMERA - Static variable in class zombie.scripting.objects.ItemTag
- CAMERA_DISPOSABLE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CAMERA_DISPOSABLE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CAMERA_EXPENSIVE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CAMERA_EXPENSIVE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CAMERA_FILM - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CAMERA_FILM_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CAMERA_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- cameras - Static variable in class zombie.iso.IsoCamera
- CAMPFIRE - Static variable in record class zombie.scripting.objects.EntityKey
- CAMPFIRE_ADD_FUEL - Static variable in record class zombie.scripting.objects.SoundKey
- CAMPFIRE_BUILD - Static variable in record class zombie.scripting.objects.SoundKey
- CAMPFIRE_LIGHT - Static variable in record class zombie.scripting.objects.SoundKey
- CAMPFIRE_MATERIALS - Static variable in record class zombie.scripting.objects.ModelKey
- CAMPFIRE_REMOVE - Static variable in record class zombie.scripting.objects.SoundKey
- CAMPFIRE_RUNNING - Static variable in record class zombie.scripting.objects.SoundKey
- CAMPING - Enum constant in enum class zombie.scripting.objects.ItemDisplayCategory
- CAMPING_TENT_KIT_2 - Static variable in class zombie.scripting.objects.ItemKey.Moveable
- CAMPING_TENT_KIT_2_PACKED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CAMPING_TENT_KIT_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_ALWAYS_BE_RESEARCHED - Enum constant in enum class zombie.scripting.objects.CraftRecipeTag
- CAN_ATTACH_ANIMAL - Static variable in class zombie.core.properties.TilePropertyKey
- CAN_BE_CUT - Static variable in class zombie.core.properties.TilePropertyKey
- CAN_BE_DIVIDED_IN_BOWLS - Static variable in class zombie.scripting.objects.ItemTag
- CAN_BE_DONE_FROM_FLOOR - Enum constant in enum class zombie.scripting.objects.CraftRecipeTag
- CAN_BE_DONE_IN_DARK - Enum constant in enum class zombie.scripting.objects.CraftRecipeTag
- CAN_BE_DYED - Static variable in class zombie.scripting.objects.ItemTag
- CAN_BE_REMOVED - Static variable in class zombie.core.properties.TilePropertyKey
- CAN_BE_WASHED - Static variable in class zombie.scripting.objects.ItemTag
- CAN_BREAK - Static variable in class zombie.core.properties.TilePropertyKey
- CAN_CLOSED - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_CLOSED_BOLOGNESE - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_CLOSED_CARROTS - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_CLOSED_CHILLI - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_CLOSED_CORN - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_CLOSED_CORNER_BEEF - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_CLOSED_DOG_FOOD - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_CLOSED_FRUIT_BEVERAGE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_CLOSED_FRUIT_COCKTAIL_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_CLOSED_MILK - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_CLOSED_MUSHROOM - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_CLOSED_PEACHES_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_CLOSED_PEAS - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_CLOSED_PINEAPPLE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_CLOSED_POTATOES - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_CLOSED_SOUP - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_CLOSED_TOMATOES - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_EAT - Static variable in class zombie.scripting.objects.ItemTag
- CAN_HEAR_EVERYONE - Enum constant in enum class zombie.characters.CheatType
- CAN_OF_OATS - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_OPEN - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_OPEN_BOLOGNESE - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_OPEN_CARROTS - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_OPEN_CHILLI - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_OPEN_CORN - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_OPEN_CORNER_BEEF - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_OPEN_DOG_FOOD - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_OPEN_FRUIT_BEVERAGE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_OPEN_FRUIT_COCKTAIL_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_OPEN_MILK - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_OPEN_MUSHROOM - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_OPEN_PEACHES_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_OPEN_PEAS - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_OPEN_PINEAPPLE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_OPEN_POTATOES - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_OPEN_SOUP - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_OPEN_TOMATOES - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_OPENER - Static variable in class zombie.scripting.objects.ItemTag
- CAN_OPENER - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_OPENER_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_PATH_N - Static variable in class zombie.core.properties.TilePropertyKey
- CAN_PATH_W - Static variable in class zombie.core.properties.TilePropertyKey
- CAN_PIPE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CAN_PIPE - Static variable in record class zombie.scripting.objects.ModelKey
- CAN_PIPE_TOBACCO - Static variable in class zombie.scripting.objects.ItemKey.Food
- CAN_REINFORCE_LONG_WEAPON - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CAN_REINFORCE_SHORT_WEAPON - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CAN_REINFORCE_WEAPON - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CAN_REINFORCE_WEAPON - Static variable in class zombie.scripting.objects.MetaRecipe
- CAN_SCRAP - Static variable in class zombie.core.properties.TilePropertyKey
- CAN_SEE_EVERYONE - Enum constant in enum class zombie.characters.CheatType
- canAccessContainer(int, IsoGameCharacter) - Method in class zombie.vehicles.BaseVehicle
- canAccessContainer(ItemContainer) - Method in class zombie.characters.IsoGameCharacter
- canAddAnimalInTrailer(IsoAnimal) - Method in class zombie.vehicles.BaseVehicle
- canAddAnimalInTrailer(IsoDeadBody) - Method in class zombie.vehicles.BaseVehicle
- canAddChunk() - Method in class zombie.iso.areas.isoregion.jobs.JobChunkUpdate
- canAddCurtain() - Method in interface zombie.iso.ILockableDoor
- canAddCurtain() - Method in class zombie.iso.objects.IsoDoor
- canAddCurtain() - Method in class zombie.iso.objects.IsoThumpable
- CanAddFire(IsoGridSquare, boolean) - Static method in class zombie.iso.objects.IsoFire
- CanAddFire(IsoGridSquare, boolean, boolean) - Static method in class zombie.iso.objects.IsoFire
- canAddFitnessXp() - Method in class zombie.characters.BodyDamage.Nutrition
-
You gain xp only if you're in good shape As underweight or overweight you can still be "fit"
- canAddFluid(Fluid) - Method in class zombie.entity.components.fluids.FluidContainer
- canAddPlank() - Method in class zombie.iso.objects.IsoBarricade
- canAddRandomCarCrash(Zone, boolean) - Method in class zombie.iso.IsoChunk
- canAddRoomRectangle(BRERoom, int, int, int, int, int) - Method in class zombie.buildingRooms.BuildingRoomsEditor
- canAddSheetRope() - Method in class zombie.iso.IsoObject
- canAddSheetRope() - Method in class zombie.iso.objects.IsoThumpable
- canAddSheetRope() - Method in class zombie.iso.objects.IsoWindow
- canAddSheetRope() - Method in class zombie.iso.objects.IsoWindowFrame
- canAddSheetRope(IsoGridSquare, boolean) - Static method in class zombie.iso.objects.IsoWindow
- canAddSheetRope(IsoObject) - Static method in class zombie.iso.objects.IsoWindowFrame
- CanAddSmoke(IsoGridSquare, boolean) - Static method in class zombie.iso.objects.IsoFire
- canAddSpicesEmpty - Variable in class zombie.scripting.objects.EvolvedRecipe
- canAddToPack(InventoryItem) - Static method in class zombie.scripting.logic.RecipeCodeOnTest
- canAge() - Method in class zombie.inventory.types.Food
- canAlwaysBeResearched() - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
- CanAlwaysJoinServer - Enum constant in enum class zombie.characters.Capability
- canAttach(IsoGameCharacter, HandWeapon) - Method in class zombie.inventory.types.WeaponPart
- CanAttachAnimal - Static variable in class zombie.core.properties.IsoPropertyType
- canAttachTrailer(BaseVehicle, String, String) - Method in class zombie.vehicles.BaseVehicle
- canAttachTrailer(BaseVehicle, String, String, boolean) - Method in class zombie.vehicles.BaseVehicle
- CanAttack() - Method in class zombie.characters.IsoGameCharacter
- canAttackBypassIsoBarricade(IsoGameCharacter, HandWeapon) - Method in class zombie.iso.objects.IsoBarricade
- canAttackBypassIsoBarricade(IsoGameCharacter, HandWeapon) - Method in class zombie.iso.objects.IsoWindow
- canAttackPierceTransparentWall(IsoGameCharacter, HandWeapon) - Method in class zombie.inventory.types.HandWeapon
- canBandage - Variable in class zombie.scripting.objects.Item
- canBarricade - Variable in class zombie.iso.MultiStageBuilding.Stage
- canBarricade - Variable in class zombie.scripting.objects.Item
- canBe3DRender() - Method in class zombie.inventory.types.Clothing
- canBeActivated() - Method in class zombie.inventory.InventoryItem
- canBeActivated() - Method in class zombie.inventory.types.HandWeapon
- canBeAlerted - Variable in class zombie.characters.animals.AnimalDefinitions
- canBeAttached - Variable in class zombie.characters.animals.AnimalDefinitions
- canBeAttached() - Method in class zombie.characters.animals.behavior.BaseAnimalBehavior
- canBeCut - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- canBeDeletedUnnoticed(float) - Method in class zombie.characters.IsoZombie
- canBeDomesticated - Variable in class zombie.characters.animals.AnimalDefinitions
- canBeDone(IsoGameCharacter, IsoObject, boolean) - Method in class zombie.iso.MultiStageBuilding.Stage
- CanBeDoneFromFloor - Enum constant in enum class zombie.entity.components.crafting.InputFlag
- canBeDoneInDark() - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
- CanBeDroppedOnFloor() - Method in class zombie.inventory.types.Moveable
- canBeEquipped - Variable in class zombie.scripting.objects.Item
- canBeEquipped() - Method in class zombie.inventory.InventoryItem
- canBeEquipped() - Method in class zombie.inventory.types.InventoryContainer
- canBeEquipped() - Method in class zombie.inventory.types.Radio
- canBeExecuted() - Method in class zombie.commands.CommandBase
- canBeFeedByHand - Variable in class zombie.characters.animals.AnimalDefinitions
- canBeFeedByHand() - Method in class zombie.characters.animals.IsoAnimal
- canBeForaged - Variable in class zombie.scripting.objects.Item
- canBeForaged() - Method in class zombie.scripting.objects.Item
- canBeForagedCheckedExtra - Variable in class zombie.scripting.objects.Item
- canBeFrozen() - Method in class zombie.inventory.types.Food
- canBeGrappled() - Method in class zombie.characters.IsoGameCharacter
- canBeGrappled() - Method in class zombie.core.skinnedmodel.BaseGrappleable
- canBeGrappled() - Method in interface zombie.core.skinnedmodel.IGrappleable
- canBeGrappled() - Method in interface zombie.core.skinnedmodel.IGrappleableWrapper
- canBeKilledWithoutWeapon - Variable in class zombie.characters.animals.AnimalDefinitions
- canBeKilledWithoutWeapon() - Method in class zombie.characters.animals.IsoAnimal
- canBeLockByPadlock() - Method in class zombie.iso.objects.IsoThumpable
- canBeMilked - Variable in class zombie.characters.animals.AnimalDefinitions
- canBeMilked() - Method in class zombie.characters.animals.IsoAnimal
- canBenefitFromRecipeAtHand(IsoGameCharacter) - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
- canBePet - Variable in class zombie.characters.animals.AnimalDefinitions
- canBePet() - Method in class zombie.characters.animals.IsoAnimal
- canBePicked - Variable in class zombie.characters.animals.AnimalDefinitions
- canBePicked(IsoGameCharacter) - Method in class zombie.characters.animals.IsoAnimal
- canBePlaced() - Method in class zombie.inventory.types.HandWeapon
- canBePlastered - Variable in class zombie.iso.MultiStageBuilding.Stage
- canBePlastered() - Method in class zombie.iso.objects.IsoThumpable
- canBePoweredHere() - Method in class zombie.radio.devices.DeviceData
- canBePregnant() - Method in class zombie.characters.animals.datas.AnimalData
- canBePutInHutch(IsoHutch) - Method in class zombie.characters.animals.IsoAnimal
- canBeRemote() - Method in class zombie.inventory.InventoryItem
- canBeRemoved - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- canBeRemoved - Variable in class zombie.iso.sprite.IsoSprite
- canBeResearched() - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
- canBeReused() - Method in class zombie.inventory.types.HandWeapon
- canBeSafehouse(IsoGridSquare, IsoPlayer) - Static method in class zombie.iso.areas.SafeHouse
- canBeSheared() - Method in class zombie.characters.animals.IsoAnimal
- canBeSkeleton() - Method in class zombie.characters.animals.AnimalDefinitions
- canBeSubstate() - Method in class zombie.characters.action.ActionState
- canBeTransported - Variable in class zombie.characters.animals.AnimalDefinitions
- canBeWrite - Variable in class zombie.scripting.objects.Item
- canBeWrite() - Method in class zombie.inventory.types.Literature
- canBlendWith(Fluid) - Method in class zombie.entity.components.fluids.Fluid
- CanBuildingSquareOccludePlayer(IsoGridSquare, int) - Method in class zombie.iso.fboRenderChunk.FBORenderCutaways
- CanBuildingSquareOccludePlayer(IsoGridSquare, int) - Method in class zombie.iso.IsoCell
- canBurn - Variable in class zombie.inventory.ItemPickerJava.ItemPickerContainer
- cancel() - Method in class zombie.asset.AssetTask_RunFileTask
- cancel() - Method in class zombie.asset.AssetTask
- cancel() - Method in class zombie.pathfind.PathFindBehavior2
- cancelAllRelevantToUser(IsoPlayer) - Static method in class zombie.core.TransactionManager
- cancelAsync(int) - Method in class zombie.fileSystem.FileSystem
- cancelAsync(int) - Method in class zombie.fileSystem.FileSystemImpl
- Canceled - Enum constant in enum class zombie.network.WarManager.State
- cancelLoading - Variable in class zombie.network.ServerMap.ServerCell
- cancelLuring() - Method in class zombie.characters.animals.IsoAnimal
- cancelPacket() - Method in class zombie.core.raknet.UdpConnection
- cancelPacket() - Method in class zombie.spnetwork.UdpConnection
- cancelQ - Variable in class zombie.network.PlayerDownloadServer.WorkerThread
- cancelRequest(Mover) - Method in class zombie.pathfind.nativeCode.PathfindNative
- cancelRequest(Mover) - Method in class zombie.pathfind.PolygonalMap2
- cancelTrading(IsoPlayer) - Method in class zombie.core.TradingManager
- CANCER_CARE - Static variable in class zombie.scripting.objects.Book
- canCharacterOpenVehicleDoor(IsoGameCharacter) - Method in class zombie.inventory.ItemContainer
- canCharacterPerformRecipe(CraftRecipe) - Method in class zombie.entity.components.crafting.recipe.HandcraftLogic
- canCharacterUnlockVehicleDoor(IsoGameCharacter) - Method in class zombie.inventory.ItemContainer
- canClimb - Variable in class zombie.ai.states.ClimbThroughWindowPositioningParams
- canClimbDownSheetRope(IsoGridSquare) - Method in interface zombie.characters.ILuaGameCharacter
- canClimbDownSheetRope(IsoGridSquare) - Method in class zombie.characters.IsoGameCharacter
- canClimbDownSheetRopeInCurrentSquare() - Method in interface zombie.characters.ILuaGameCharacter
- canClimbDownSheetRopeInCurrentSquare() - Method in class zombie.characters.IsoGameCharacter
- canClimbFences - Variable in class zombie.characters.animals.AnimalDefinitions
- canClimbFences - Variable in class zombie.pathfind.PMMover
- canClimbFences() - Method in class zombie.characters.animals.IsoAnimal
- canClimbHere(IsoGridSquare) - Static method in class zombie.iso.objects.IsoWindow
- canClimbOver(IsoGameCharacter) - Method in interface zombie.iso.ILockableDoor
- canClimbOver(IsoGameCharacter) - Method in class zombie.iso.objects.IsoDoor
- canClimbOver(IsoGameCharacter) - Method in class zombie.iso.objects.IsoThumpable
- canClimbOverWall(IsoDirections) - Method in class zombie.characters.IsoPlayer
- canClimbSheetRope(IsoGridSquare) - Method in interface zombie.characters.ILuaGameCharacter
- canClimbSheetRope(IsoGridSquare) - Method in class zombie.characters.IsoGameCharacter
- canClimbStairs - Variable in class zombie.characters.animals.AnimalDefinitions
- canClimbStairs() - Method in class zombie.characters.animals.IsoAnimal
- canClimbTallFences - Variable in class zombie.pathfind.PMMover
- canClimbThrough(IsoGameCharacter) - Method in class zombie.iso.objects.IsoThumpable
- canClimbThrough(IsoGameCharacter) - Method in class zombie.iso.objects.IsoWindow
- canClimbThrough(IsoGameCharacter) - Method in class zombie.iso.objects.IsoWindowFrame
- canClimbThrough(IsoObject, IsoGameCharacter) - Static method in class zombie.iso.objects.IsoWindowFrame
- canClimbThroughHelper(IsoGameCharacter, IsoGridSquare, IsoGridSquare, boolean) - Static method in class zombie.iso.objects.IsoWindow
- canConnect() - Static method in class zombie.Lua.LuaManager.GlobalObject
- canConnect() - Method in class zombie.network.GameClient
- canConsolidate() - Method in class zombie.inventory.types.DrainableComboItem
- canConsumeInputs(List) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
- canConsumeInputs(List, List, boolean, boolean) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
- canConvertFrom(String) - Method in class zombie.core.skinnedmodel.advancedanimation.AbstractAnimationVariableSlotEnum
- canConvertFrom(String) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotBool
- canConvertFrom(String) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackBool
- canConvertFrom(String) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackFloat
- canConvertFrom(String) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackInt
- canConvertFrom(String) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackString
- canConvertFrom(String) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotFloat
- canConvertFrom(String) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotString
- canConvertFrom(String) - Method in interface zombie.core.skinnedmodel.advancedanimation.IAnimationVariableSlot
-
Returns TRUE if this variable slot can accept and/or convert the supplied value object.
- canCrawl - Variable in class zombie.pathfind.PMMover
- CanCrawlUnderVehicle - Enum constant in enum class zombie.popman.ZombieStateFlag
- canCreateFaction(IsoPlayer) - Static method in class zombie.characters.Faction
- canCreateOutputs(List) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
- canCreateOutputs(List, IsoGameCharacter) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
- canCreateTag() - Method in class zombie.characters.Faction
- CANDELABRA_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- canDetach(IsoGameCharacter, HandWeapon) - Method in class zombie.inventory.types.WeaponPart
- CANDIDE - Static variable in class zombie.scripting.objects.Book
- CANDIED_APPLE - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANDIED_APPLE - Static variable in record class zombie.scripting.objects.ModelKey
- CANDLE - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- CANDLE - Static variable in record class zombie.scripting.objects.ModelKey
- CANDLE_BOX - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CANDLE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CANDLE_LIT - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- canDoAction() - Method in class zombie.characters.animals.IsoAnimal
- canDoLaceration - Variable in class zombie.characters.animals.AnimalDefinitions
- canDragWife - Variable in class zombie.ui.TutorialManager
- canDrainFromItem(InventoryItem) - Method in class zombie.entity.components.resources.Resource
- canDrainFromItem(InventoryItem) - Method in class zombie.entity.components.resources.ResourceEnergy
- canDrainFromItem(InventoryItem) - Method in class zombie.entity.components.resources.ResourceFluid
- canDrainToItem(InventoryItem) - Method in class zombie.entity.components.resources.Resource
- canDrainToItem(InventoryItem) - Method in class zombie.entity.components.resources.ResourceEnergy
- canDrainToItem(InventoryItem) - Method in class zombie.entity.components.resources.ResourceFluid
- CANDRINK - Enum constant in enum class zombie.scripting.objects.EatType
- canDrinkFromTrough(IsoFeedingTrough) - Method in class zombie.characters.animals.behavior.BaseAnimalBehavior
- canDropCorpseInto(IsoGameCharacter, ItemContainer) - Static method in class zombie.characters.IsoGameCharacter
- CANDY - Enum constant in enum class zombie.scripting.objects.FoodType
- CANDY_CANE - Static variable in record class zombie.scripting.objects.ModelKey
- CANDY_CARAMELS - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANDY_CARAMELS - Static variable in record class zombie.scripting.objects.ModelKey
- CANDY_CORN - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANDY_CORN_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CANDY_FRUIT_SLICES - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANDY_FRUIT_SLICES_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CANDY_GUMMYFISH - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANDY_GUMMYFISH - Static variable in record class zombie.scripting.objects.ModelKey
- CANDY_MOLASSES - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANDY_MOLASSES - Static variable in record class zombie.scripting.objects.ModelKey
- CANDY_NOVAPOPS - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANDY_NOVAPOPS - Static variable in record class zombie.scripting.objects.ModelKey
- CANDY_PACKAGE - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANDY_PACKAGE - Static variable in record class zombie.scripting.objects.ModelKey
- CANDYCANE - Static variable in class zombie.scripting.objects.ItemKey.Food
- canEatFromTrough(IsoFeedingTrough) - Method in class zombie.characters.animals.IsoAnimal
- canEatThis(InventoryItem) - Method in class zombie.characters.animals.behavior.BaseAnimalBehavior
- canEmitLight() - Method in class zombie.inventory.InventoryItem
- canEmitLight() - Method in class zombie.inventory.types.HandWeapon
- canFindTrack(IsoGameCharacter) - Method in class zombie.characters.animals.AnimalTracks
- canFocusingDown() - Method in class zombie.vehicles.VehicleLight
-
Deprecated.
- canFocusingUp() - Method in class zombie.vehicles.VehicleLight
-
Deprecated.
- canFullyRestore(IsoGameCharacter, BloodBodyPartType, InventoryItem) - Method in class zombie.inventory.types.Clothing
- CanGoInsideSafehouses - Enum constant in enum class zombie.characters.Capability
- canGoThere(IsoGridSquare) - Method in class zombie.characters.animals.IsoAnimal
- canGoToHutch(IsoHutch, boolean) - Method in class zombie.characters.animals.behavior.BaseAnimalBehavior
- canGrabCorpseFrom(IsoGameCharacter, ItemContainer) - Static method in class zombie.characters.IsoGameCharacter
- canHaveBaby() - Method in class zombie.characters.animals.datas.AnimalData
- canHaveEggs() - Method in class zombie.characters.animals.IsoAnimal
- canHaveHoles - Variable in class zombie.scripting.objects.Item
- canhavemilk - Static variable in class zombie.network.packets.character.AnimalPacket.Flags
- canHaveMilk - Variable in class zombie.characters.animals.datas.AnimalData
- canHaveMilk() - Method in class zombie.characters.animals.datas.AnimalData
- canHaveMultipleHits() - Method in class zombie.iso.IsoMovingObject
-
This function calculate count of attackers
- canHaveOrigin() - Method in class zombie.inventory.InventoryItem
- canHaveSubState(ActionState) - Method in class zombie.characters.action.ActionState
- canHaveSubState(ActionState, ActionState) - Static method in class zombie.characters.action.ActionState
-
Returns TRUE if the supplied child state can be a child of this state.
- canHaveSubStates() - Method in class zombie.characters.action.ActionState
- canhavewool - Static variable in class zombie.network.packets.character.AnimalPacket.Flags
- canHearAll() - Method in class zombie.characters.IsoPlayer
- CanHearAll - Enum constant in enum class zombie.characters.Capability
- canHumanCorpseFit() - Method in class zombie.inventory.ItemContainer
- canInstallPart(IsoGameCharacter, VehiclePart) - Method in class zombie.vehicles.BaseVehicle
- canInteractWith(IsoGameCharacter) - Method in class zombie.iso.objects.IsoCurtain
- canInviteFriends() - Static method in class zombie.Lua.LuaManager.GlobalObject
- CANISTER_ADD_FUEL_FROM_GAS_PUMP - Static variable in record class zombie.scripting.objects.SoundKey
- CANISTER_ADD_FUEL_SIPHON - Static variable in record class zombie.scripting.objects.SoundKey
- canItemFit(InventoryItem) - Method in class zombie.inventory.ItemContainer
- canItemsStack(InventoryItem, InventoryItem) - Static method in class zombie.entity.components.crafting.CraftUtil
- canItemsStack(InventoryItem, InventoryItem, boolean) - Static method in class zombie.entity.components.crafting.CraftUtil
- canItemsStack(Item, Item, boolean) - Static method in class zombie.entity.components.crafting.CraftUtil
- canLightSmoke(IsoGameCharacter) - Method in class zombie.vehicles.BaseVehicle
- canLockDoor(VehiclePart, IsoGameCharacter) - Method in class zombie.vehicles.BaseVehicle
- canLog() - Method in class zombie.entity.components.crafting.CraftRecipeMonitor
- canLog() - Static method in class zombie.inventory.recipemanager.RecipeMonitor
- CanMedicalCheat - Enum constant in enum class zombie.characters.Capability
- CanModifyBodyStats - Enum constant in enum class zombie.characters.Capability
- canModifyPlayerScoreboard() - Static method in class zombie.Lua.LuaManager.GlobalObject
-
Deprecated.
- canModifyPlayerStats(UdpConnection, IsoPlayer) - Static method in class zombie.network.GameServer
- CanModifyPlayerStatsInThePlayerStatsUI - Enum constant in enum class zombie.characters.Capability
- canMoveBetween(PMMover, int, int, int, int, int, int) - Method in class zombie.pathfind.PolygonalMap2
- canMoveItemsToOutput() - Method in class zombie.entity.components.resources.Resource
- CANNED_BELL_PEPPER - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_BELL_PEPPER_OPEN - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_BOLOGNESE - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_BOLOGNESE_BOX - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CANNED_BOLOGNESE_OPEN - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_BROCCOLI - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_BROCCOLI_OPEN - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_CABBAGE - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_CABBAGE_OPEN - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_CARROTS - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_CARROTS_2 - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_CARROTS_BOX - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CANNED_CARROTS_OPEN - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_CARROTS_OPEN_JARRED - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_CHILI - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_CHILI_BOX - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CANNED_CHILI_OPEN - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_CORN - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_CORN_BOX - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CANNED_CORN_OPEN - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_CORNED_BEEF - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_CORNED_BEEF_BOX - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CANNED_CORNED_BEEF_OPEN - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_EGGPLANT - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_EGGPLANT_OPEN - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_FRUIT_BEVERAGE - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_FRUIT_BEVERAGE_BOX - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CANNED_FRUIT_BEVERAGE_OPEN - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_FRUIT_COCKTAIL - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_FRUIT_COCKTAIL_BOX - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CANNED_FRUIT_COCKTAIL_OPEN - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_LEEK - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_LEEK_OPEN - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_MILK - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_MILK_BOX - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CANNED_MILK_OPEN - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_MUSHROOM_SOUP - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_MUSHROOM_SOUP_BOX - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CANNED_MUSHROOM_SOUP_OPEN - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_PEACHES - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_PEACHES_BOX - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CANNED_PEACHES_OPEN - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_PEAS - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_PEAS_BOX - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CANNED_PEAS_OPEN - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_PINEAPPLE - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_PINEAPPLE_BOX - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CANNED_PINEAPPLE_OPEN - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_POTATO - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_POTATO_2 - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_POTATO_BOX - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CANNED_POTATO_OPEN - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_POTATO_OPEN_JARRED - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_RED_RADISH - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_RED_RADISH_OPEN - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_ROE - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_ROE_OPEN - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_SARDINES - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_SARDINES_BOX - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CANNED_SARDINES_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CANNED_SARDINES_OPEN - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_SARDINES_OPEN_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CANNED_SARDINES_OPEN_GROUND_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- CANNED_TOMATO - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_TOMATO_2 - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_TOMATO_BOX - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CANNED_TOMATO_OPEN - Static variable in class zombie.scripting.objects.ItemKey.Food
- CANNED_TOMATO_OPEN_JARRED - Static variable in class zombie.scripting.objects.ItemKey.Food
- cannedFood - Variable in class zombie.scripting.objects.Item
- cannedFood(Food) - Static method in class zombie.scripting.logic.RecipeCodeOnCooked
- cannedFoodLootNew - Variable in class zombie.SandboxOptions
- CANNIBAL_PLANE_CRASH_A_HORRIFIC_TRUE_STORY - Static variable in class zombie.scripting.objects.Book
- CANNOT_BE_RESEARCHED - Enum constant in enum class zombie.scripting.objects.CraftRecipeTag
- cannotBeResearched() - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
- canNotMoveBetween(PMMover, int, int, int, int, int, int) - Method in class zombie.pathfind.PolygonalMap2
- CANOE_PADDLE_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- CANOE_PADDLE_DOUBLE_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- CANOE_PADDLE_DOUBLE_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- CANOE_PADDLE_DOUBLE_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- CANOE_PADDLE_DOUBLE_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- CANOE_PADDLE_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- CANOE_PADDLE_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- CANOE_PADDLE_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- CANOE_PADEL - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- CANOE_PADEL - Static variable in record class zombie.scripting.objects.ModelKey
- CANOE_PADEL_X2 - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- CANOE_PADEL_X2 - Static variable in record class zombie.scripting.objects.ModelKey
- CANOE_PADEL_X2_BROKEN - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- CANOE_PADEL_X2_BROKEN - Static variable in record class zombie.scripting.objects.ModelKey
- canOfferInputItem(InventoryItem) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
- canOfferInputItem(InventoryItem, boolean) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
- canOfferInputItem(InputScript, InventoryItem) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
- canOfferInputItem(InputScript, InventoryItem, boolean) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
- CANON - Enum constant in enum class zombie.scripting.objects.WeaponPartType
- canonicalFile - Variable in class zombie.ZomboidFileSystem.PZFolder
- canonicalUri - Variable in class zombie.ZomboidFileSystem.PZFolder
- canOpenDoor(VehiclePart, IsoGameCharacter) - Method in class zombie.vehicles.BaseVehicle
- CANOPENER_P38 - Static variable in record class zombie.scripting.objects.ModelKey
- CanOpenLockedDoors - Enum constant in enum class zombie.characters.Capability
- canOutputItem(InventoryItem) - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
- canOutputItem(InventoryItem) - Method in class zombie.scripting.entity.components.crafting.OutputScript
- canOutputItem(Item) - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
- canOutputItem(Item) - Method in class zombie.scripting.entity.components.crafting.OutputScript
- canParseFloat(String) - Static method in class zombie.core.math.PZMath
- canPassThrough - Variable in class zombie.iso.objects.IsoThumpable
- canPathN - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- canPathW - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- canPerform(IsoGameCharacter, List, List, boolean, ArrayList) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
- canPerformAndValidRecipes(List, IsoGameCharacter, ArrayList, ArrayList, ArrayList) - Static method in class zombie.entity.components.crafting.recipe.CraftRecipeSort
- canPerformCurrentRecipe() - Method in class zombie.entity.components.crafting.BaseCraftingLogic
- canPerformHandToHandCombat() - Method in class zombie.characters.IsoPlayer
- canPerformRecipe(CraftRecipe, CraftRecipeData, List, List) - Static method in class zombie.entity.components.crafting.CraftUtil
- canPerformRecipe(CraftRecipe, CraftRecipeData, List, List, CraftRecipeMonitor) - Static method in class zombie.entity.components.crafting.CraftUtil
- canPickStreet(float, float) - Method in class zombie.worldMap.streets.EditStreetsV1
- canPickStreet(float, float) - Method in class zombie.worldMap.streets.WorldMapStreetsV1
- canPickStreet(UIWorldMap, float, float) - Method in class zombie.worldMap.streets.WorldMapStreets
- canPlace(List, String) - Method in class zombie.iso.worldgen.WorldGenUtils
- canPlayerEmpty() - Method in class zombie.entity.components.fluids.FluidContainer
- canPlayerRemoteInteract(IsoGameCharacter) - Method in class zombie.radio.devices.DeviceData
- canPoop() - Method in class zombie.characters.animals.IsoAnimal
- canRagdoll() - Method in class zombie.characters.animals.IsoAnimal
- canRagdoll() - Method in class zombie.characters.IsoGameCharacter
- canRagdoll() - Method in class zombie.core.skinnedmodel.animation.AnimationPlayer
- canRagdoll(IsoGameCharacter) - Method in class zombie.ai.State
- canRagdoll(IsoGameCharacter) - Method in class zombie.ai.states.ClimbOverFenceState
- canRagdoll(IsoGameCharacter) - Method in class zombie.ai.states.ClimbThroughWindowState
- canReachTo(IsoGridSquare) - Method in class zombie.characters.IsoGameCharacter
- canReachTo(IsoGridSquare) - Method in class zombie.iso.IsoGridSquare
- canRender() - Method in class zombie.core.skinnedmodel.model.ModelSlotRenderData
- canResearch(IsoGameCharacter) - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
- canResearch(IsoGameCharacter, boolean) - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
- canResourceFitItem(Resource, InventoryItem) - Static method in class zombie.entity.components.crafting.CraftUtil
- canResourceFitItem(Resource, InventoryItem, int) - Static method in class zombie.entity.components.crafting.CraftUtil
- canResourceFitItem(Resource, InventoryItem, int, Resource, HashSet) - Static method in class zombie.entity.components.crafting.CraftUtil
- canResourceFitItem(Resource, Item) - Static method in class zombie.entity.components.crafting.CraftUtil
- canResourceFitItem(Resource, Item, int) - Static method in class zombie.entity.components.crafting.CraftUtil
- canResourceFitItem(Resource, Item, int, Resource, HashSet) - Static method in class zombie.entity.components.crafting.CraftUtil
- canRotate() - Method in class zombie.entity.components.spriteconfig.SpriteConfigManager.ObjectInfo
- canSave(Object, Object) - Static method in class zombie.network.PZNetKahluaTableImpl
- canSave(Object, Object) - Static method in class zombie.network.TableNetworkUtils
- canSavePlayers - Variable in class zombie.savefile.PlayerDB
- CanSee(IsoMovingObject) - Method in class zombie.characters.IsoGameCharacter
- CanSee(IsoObject) - Method in class zombie.characters.IsoGameCharacter
- canSeeAll() - Method in class zombie.characters.IsoPlayer
- CanSeeAll - Enum constant in enum class zombie.characters.Capability
- canSeeHeadSquare(IsoPlayer) - Method in class zombie.characters.IsoZombie
- CanSeeMessageForAdmin - Enum constant in enum class zombie.characters.Capability
- CanSeePlayersStats - Enum constant in enum class zombie.characters.Capability
- canSeePlayerStats() - Static method in class zombie.Lua.LuaManager.GlobalObject
- canSeePlayerStats() - Static method in class zombie.network.GameClient
- CanSetupNonPVPZone - Enum constant in enum class zombie.characters.Capability
- CanSetupSafehouses - Enum constant in enum class zombie.characters.Capability
- canSpawnAsLoot - Variable in class zombie.scripting.objects.Item
- canSpawnAsLoot() - Method in class zombie.scripting.objects.Item
- canSpawnAsLootCheckedExtra - Variable in class zombie.scripting.objects.Item
- canSpawnAt(int, int, int) - Method in class zombie.VirtualZombieManager
- canSpawnVermin() - Method in class zombie.iso.IsoGridSquare
- canSpotted(IsoZombie) - Static method in class zombie.popman.NetworkZombieManager
- canSprint() - Method in class zombie.characters.IsoGameCharacter
- canStack - Variable in class zombie.inventory.InventoryItem
- canStack - Variable in class zombie.scripting.objects.Item
- CanStack(InventoryItem) - Method in class zombie.inventory.InventoryItem
- CanStack(InventoryItem) - Method in class zombie.inventory.types.Clothing
- CanStack(InventoryItem) - Method in class zombie.inventory.types.DrainableComboItem
- CanStack(InventoryItem) - Method in class zombie.inventory.types.Food
- canStackItem(InventoryItem) - Method in class zombie.entity.components.resources.Resource
- canStackItem(InventoryItem) - Method in class zombie.entity.components.resources.ResourceItem
- canStackItem(Item) - Method in class zombie.entity.components.resources.Resource
- canStackItem(Item) - Method in class zombie.entity.components.resources.ResourceItem
- canStand() - Method in class zombie.iso.IsoGridSquare
- canStandAt(float, float, float) - Method in class zombie.characters.IsoGameCharacter
- canStandAt(float, float, float, BaseVehicle, int) - Method in class zombie.pathfind.CollideWithObstaclesPoly
- canStandAt(float, float, int, IsoMovingObject, boolean, boolean) - Method in class zombie.pathfind.PolygonalMap2
- canStandAt(float, float, int, BaseVehicle, int) - Method in class zombie.pathfind.PolygonalMap2
- canStart(IsoPlayer) - Method in class zombie.entity.components.crafting.CraftLogic
- canStart(IsoPlayer) - Method in class zombie.entity.components.crafting.DryingLogic
- canStart(IsoPlayer) - Method in class zombie.entity.components.crafting.FurnaceLogic
- canStart(IsoPlayer) - Method in class zombie.entity.components.crafting.MashingLogic
- canStart(CraftRecipeData, List, List, List) - Static method in class zombie.entity.components.crafting.CraftUtil
- canStart(CraftRecipeData, List, List, List, CraftRecipeMonitor) - Static method in class zombie.entity.components.crafting.CraftUtil
- canStoreWater - Variable in class zombie.scripting.objects.Item
- canStoreWater() - Method in class zombie.inventory.InventoryItem
- canSwitchLight() - Method in class zombie.iso.objects.IsoLightSwitch
- canSwitchSeat(int, int) - Method in class zombie.vehicles.BaseVehicle
- CANT_CLIMB - Static variable in class zombie.core.properties.TilePropertyKey
- CANT_COMPOST - Static variable in class zombie.scripting.objects.ItemTag
- CANT_SPRINT - Static variable in class zombie.scripting.objects.MoodleType
- cantAttackWithLowestEndurance - Variable in class zombie.scripting.objects.Item
- CantBeBannedByAnticheat - Enum constant in enum class zombie.characters.Capability
- CantBeBannedByUser - Enum constant in enum class zombie.characters.Capability
- CantBeKickedByAnticheat - Enum constant in enum class zombie.characters.Capability
- CantBeKickedByUser - Enum constant in enum class zombie.characters.Capability
- CantBeKickedIfTooLaggy - Enum constant in enum class zombie.characters.Capability
- cantBite() - Method in class zombie.characters.IsoZombie
- CantClimb - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- cantEat - Variable in class zombie.scripting.objects.Item
- CANTEEN - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CANTEEN_CLAY - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CANTEEN_CLAY - Static variable in record class zombie.scripting.objects.ModelKey
- CANTEEN_CLAY_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CANTEEN_COWBOY - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- CANTEEN_COWBOY_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CANTEEN_MILITARY - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CANTEEN_MILITARY - Static variable in record class zombie.scripting.objects.ModelKey
- CANTEEN_MILITARY_BLACK - Static variable in record class zombie.scripting.objects.ModelKey
- CANTEEN_MILITARY_BLACK_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CANTEEN_MILITARY_CAMO - Static variable in record class zombie.scripting.objects.ModelKey
- CANTEEN_MILITARY_CAMO_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CANTEEN_MILITARY_FULL - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CANTEEN_MILITARY_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CANTEEN_MILITARY_METAL - Static variable in record class zombie.scripting.objects.ModelKey
- CANTEEN_MILITARY_METAL_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CANTEEN_MILITARY_US - Static variable in record class zombie.scripting.objects.ModelKey
- CANTEEN_MILITARY_US_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- canThump - Variable in class zombie.characters.animals.AnimalDefinitions
- canThump - Variable in class zombie.pathfind.PMMover
- CanTransfer(FluidContainer, FluidContainer) - Static method in class zombie.entity.components.fluids.FluidContainer
- canTransferFluidFrom(FluidContainer) - Method in class zombie.iso.IsoObject
- canTransferFluidFrom(FluidContainer) - Method in class zombie.iso.objects.IsoWorldInventoryObject
- canTransferFluidTo(FluidContainer) - Method in class zombie.iso.IsoObject
- canTransferFluidTo(FluidContainer) - Method in class zombie.iso.objects.IsoWorldInventoryObject
- canTransitionToState(String) - Method in class zombie.characters.action.ActionContext
- canTransitionToState(String) - Method in interface zombie.core.skinnedmodel.advancedanimation.IAnimatable
- canTransitionToState(String, boolean) - Method in class zombie.characters.action.ActionContext
- canUninstallPart(IsoGameCharacter, VehiclePart) - Method in class zombie.vehicles.BaseVehicle
- canUnlockDoor(VehiclePart, IsoGameCharacter) - Method in class zombie.vehicles.BaseVehicle
- canUseAsGenericCraftingSurface(IsoObject) - Method in class zombie.characters.IsoGameCharacter
- canUseDebugContextMenu() - Method in class zombie.characters.IsoGameCharacter
- canUseItem(String) - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
- canUseItem(String) - Method in class zombie.scripting.entity.components.crafting.InputScript
- canUseItem(InventoryItem) - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
- canUseItem(InventoryItem) - Method in class zombie.scripting.entity.components.crafting.InputScript
- canUseLootTool() - Method in class zombie.characters.IsoGameCharacter
- CanWalk - Enum constant in enum class zombie.popman.ZombieStateFlag
- CAP_GUN_CAP - Static variable in class zombie.scripting.objects.AmmoType
- CAP_GUN_CAP - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CAP_GUN_CAP - Static variable in record class zombie.scripting.objects.ModelKey
- CAP_GUN_CAP_BOX - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CAP_GUN_CAP_BOX - Static variable in record class zombie.scripting.objects.ModelKey
- Capability - Enum Class in zombie.characters
- Capability - Enum constant in enum class zombie.network.anticheats.AntiCheat
- capacity - Variable in class zombie.inventory.ItemContainer
- capacity - Variable in class zombie.scripting.objects.Item
- capacity - Variable in class zombie.scripting.objects.VehicleScript.Container
- capacity() - Method in class zombie.core.Styles.FloatList
-
Insert the method's description here.
- capacity() - Method in class zombie.core.Styles.IntList
- capacity() - Method in class zombie.core.Styles.ShortList
- capacity() - Method in class zombie.core.utils.BoundedQueue
- capacity() - Method in class zombie.core.utils.WrappedBuffer
- capacity() - Method in class zombie.util.ByteBufferPooledObject
- CAPERS - Static variable in class zombie.scripting.objects.ItemKey.Food
- CAPERS - Static variable in record class zombie.scripting.objects.ModelKey
- CAPITAL - Static variable in class zombie.scripting.objects.Book
- CAPITAL_PUNISHMENT_FACTS_AND_STORIES - Static variable in class zombie.scripting.objects.Book
- CAPTAIN_WOOF_CANINE_PILOT - Static variable in class zombie.scripting.objects.ComicBook
- capture - Variable in class zombie.ui.UIElement
- capture(T1, T2, T3, T4, T5, T6, T7, Stacks.Params7.ICallback) - Static method in class zombie.util.Lambda
- capture(T1, T2, T3, T4, T5, T6, Stacks.Params6.ICallback) - Static method in class zombie.util.Lambda
- capture(T1, T2, T3, T4, T5, Stacks.Params5.ICallback) - Static method in class zombie.util.Lambda
- capture(T1, T2, T3, T4, Stacks.Params4.ICallback) - Static method in class zombie.util.Lambda
- capture(T1, T2, T3, Stacks.Params3.ICallback) - Static method in class zombie.util.Lambda
- capture(T1, T2, Stacks.Params2.ICallback) - Static method in class zombie.util.Lambda
- capture(T1, Stacks.Params1.ICallback) - Static method in class zombie.util.Lambda
- CAR_BATTERY - Static variable in class zombie.scripting.objects.ItemTag
- CAR_BATTERY - Static variable in record class zombie.scripting.objects.ModelKey
- CAR_BATTERY_1 - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- CAR_BATTERY_2 - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- CAR_BATTERY_3 - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- CAR_BATTERY_CHARGER - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CAR_BATTERY_CHARGER - Static variable in record class zombie.scripting.objects.ModelKey
- CAR_BATTERY_CHARGER_RUNNING - Static variable in record class zombie.scripting.objects.SoundKey
- CAR_BUMPER - Static variable in record class zombie.scripting.objects.ModelKey
- CAR_DOOR - Static variable in record class zombie.scripting.objects.ModelKey
- CAR_FIXATION - Static variable in class zombie.scripting.objects.Flier
- CAR_GRILLE - Static variable in record class zombie.scripting.objects.ModelKey
- CAR_HOOD - Static variable in record class zombie.scripting.objects.ModelKey
- CAR_JACK - Static variable in record class zombie.scripting.objects.ModelKey
- CAR_KEY - Static variable in class zombie.scripting.objects.ItemKey.Key
- CAR_KEY - Static variable in class zombie.scripting.objects.ItemTag
- CAR_KEYS - Static variable in record class zombie.scripting.objects.ModelKey
- CAR_LIGHTBAR_BLUE - Static variable in record class zombie.scripting.objects.ModelKey
- CAR_LIGHTBAR_RED - Static variable in record class zombie.scripting.objects.ModelKey
- CAR_LIGHTBAR_RED_BLUE - Static variable in record class zombie.scripting.objects.ModelKey
- CAR_LIGHTBAR_YELLOW - Static variable in record class zombie.scripting.objects.ModelKey
- CAR_LIGHTS - Static variable in record class zombie.scripting.objects.VehicleTemplateKey
- CAR_LIGHTS_BULLETIN_SHERIFF - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_LIGHTS_COLLISION - Static variable in record class zombie.scripting.objects.VehicleTemplateKey
- CAR_LIGHTS_KST - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_LIGHTS_LOUISVILLE_COUNTY - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_LIGHTS_MULDRAUGH_POLICE - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_LIGHTS_POLICE - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_LIGHTS_RANGER - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_LIGHTS_SMASHED_FRONT - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_LIGHTS_SMASHED_LEFT - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_LIGHTS_SMASHED_REAR - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_LIGHTS_SMASHED_RIGHT - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_LUXURY - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_LUXURY - Static variable in record class zombie.scripting.objects.VehicleTemplateKey
- CAR_LUXURY_COLLISION - Static variable in record class zombie.scripting.objects.VehicleTemplateKey
- CAR_LUXURY_SMASHED_FRONT - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_LUXURY_SMASHED_LEFT - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_LUXURY_SMASHED_REAR - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_LUXURY_SMASHED_RIGHT - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_MODERN_02COLLISION - Static variable in record class zombie.scripting.objects.VehicleTemplateKey
- CAR_MODERN_COLLISION - Static variable in record class zombie.scripting.objects.VehicleTemplateKey
- CAR_NORMAL - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_NORMAL - Static variable in record class zombie.scripting.objects.VehicleTemplateKey
- CAR_NORMAL_BURNT - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_NORMAL_COLLISION - Static variable in record class zombie.scripting.objects.VehicleTemplateKey
- CAR_NORMAL_SMASHED_FRONT - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_NORMAL_SMASHED_LEFT - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_NORMAL_SMASHED_REAR - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_NORMAL_SMASHED_RIGHT - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_PARTS - Static variable in record class zombie.scripting.objects.ModelKey
- CAR_RACECAR - Static variable in record class zombie.scripting.objects.VehicleTemplateKey
- CAR_SALESPERSON - Static variable in class zombie.scripting.objects.Job
- CAR_SEAT - Static variable in record class zombie.scripting.objects.ModelKey
- CAR_SIDE_PANEL - Static variable in record class zombie.scripting.objects.ModelKey
- CAR_SLOW_FACTOR - Static variable in class zombie.core.properties.TilePropertyKey
- CAR_SMALL_02COLLISION - Static variable in record class zombie.scripting.objects.VehicleTemplateKey
- CAR_SMALL_02SMASHED_FRONT - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_SMALL_02SMASHED_LEFT - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_SMALL_02SMASHED_REAR - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_SMALL_02SMASHED_RIGHT - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_SMALL_COLLISION - Static variable in record class zombie.scripting.objects.VehicleTemplateKey
- CAR_SMALL_SMASHED_FRONT - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_SMALL_SMASHED_LEFT - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_SMALL_SMASHED_REAR - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_SMALL_SMASHED_RIGHT - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_SPORTS_COLLISION - Static variable in record class zombie.scripting.objects.VehicleTemplateKey
- CAR_STATION_WAGON - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_STATION_WAGON - Static variable in record class zombie.scripting.objects.VehicleTemplateKey
- CAR_STATION_WAGON_2 - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_STATION_WAGON_COLLISION - Static variable in record class zombie.scripting.objects.VehicleTemplateKey
- CAR_STATION_WAGON_SMASHED_FRONT - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_STATION_WAGON_SMASHED_LEFT - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_STATION_WAGON_SMASHED_REAR - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_STATION_WAGON_SMASHED_RIGHT - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_TAXI - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_TAXI_2 - Static variable in record class zombie.scripting.objects.VehicleKey
- CAR_TAXI_COLLISION - Static variable in record class zombie.scripting.objects.VehicleTemplateKey
- CAR_TRUNK_LID - Static variable in record class zombie.scripting.objects.ModelKey
- CAR_WINDOW - Static variable in record class zombie.scripting.objects.ModelKey
- CAR_WINDSHIELD - Static variable in record class zombie.scripting.objects.ModelKey
- carAlarm - Variable in class zombie.SandboxOptions
- CARBONATED_WATER - Static variable in record class zombie.scripting.objects.FluidKey
- CarbonatedWater - Enum constant in enum class zombie.entity.components.fluids.FluidType
- CarbonatedWater - Static variable in class zombie.entity.components.fluids.Fluid
- carcassItem - Variable in class zombie.characters.animals.AnimalDefinitions
- CarController - Class in zombie.core.physics
-
Created by LEMMYCOOLER on 17/04/14.
- CarController(BaseVehicle) - Constructor for class zombie.core.physics.CarController
- CarController.BulletVariables - Class in zombie.core.physics
- CarController.ClientControls - Class in zombie.core.physics
- CarController.GearInfo - Class in zombie.core.physics
- carCrash(float, boolean) - Method in class zombie.characters.animals.IsoAnimal
- card - Variable in class zombie.characters.Imposter
- CARD_BIRTHDAY - Static variable in class zombie.scripting.objects.ItemKey.Literature
- CARD_BIRTHDAY - Static variable in record class zombie.scripting.objects.ModelKey
- CARD_CHRISTMAS - Static variable in class zombie.scripting.objects.ItemKey.Literature
- CARD_CHRISTMAS - Static variable in record class zombie.scripting.objects.ModelKey
- CARD_CHRISTMAS_2 - Static variable in record class zombie.scripting.objects.ModelKey
- CARD_DECK - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CARD_DECK - Static variable in record class zombie.scripting.objects.ModelKey
- CARD_EASTER - Static variable in class zombie.scripting.objects.ItemKey.Literature
- CARD_EASTER - Static variable in record class zombie.scripting.objects.ModelKey
- CARD_GAMES - Static variable in class zombie.scripting.objects.Magazine
- CARD_HALLOWEEN - Static variable in class zombie.scripting.objects.ItemKey.Literature
- CARD_HALLOWEEN - Static variable in record class zombie.scripting.objects.ModelKey
- CARD_HANUKKAH - Static variable in class zombie.scripting.objects.ItemKey.Literature
- CARD_HANUKKAH - Static variable in record class zombie.scripting.objects.ModelKey
- CARD_LUNAR_YEAR - Static variable in class zombie.scripting.objects.ItemKey.Literature
- CARD_LUNAR_YEAR - Static variable in record class zombie.scripting.objects.ModelKey
- CARD_ST_PATRICK - Static variable in class zombie.scripting.objects.ItemKey.Literature
- CARD_ST_PATRICK - Static variable in record class zombie.scripting.objects.ModelKey
- CARD_SYMPATHY - Static variable in class zombie.scripting.objects.ItemKey.Literature
- CARD_SYMPATHY - Static variable in record class zombie.scripting.objects.ModelKey
- CARD_VALENTINE - Static variable in class zombie.scripting.objects.ItemKey.Literature
- CARD_VALENTINE - Static variable in record class zombie.scripting.objects.ModelKey
- CARD_VALENTINE_2 - Static variable in record class zombie.scripting.objects.ModelKey
- carDamageOnImpact - Variable in class zombie.SandboxOptions
- CARDINAL_PLAZA - Static variable in class zombie.scripting.objects.Brochure
- cardinalFromAngle(Vector2) - Static method in enum class zombie.iso.IsoDirections
- cardinals() - Static method in enum class zombie.iso.worldgen.utils.Direction
- cardList - Static variable in class zombie.network.ServerOptions
- cardRendered - Variable in class zombie.characters.Imposter
- carEngineAttractionModifier - Variable in class zombie.network.ServerOptions
- carGasConsumption - Variable in class zombie.SandboxOptions
- carGeneralCondition - Variable in class zombie.SandboxOptions
- CARING_ILLNESS_AND_LOSS - Static variable in class zombie.scripting.objects.Book
- CARMEN - Static variable in class zombie.scripting.objects.Book
- carMovingBackward(Vector2) - Method in class zombie.characters.IsoGameCharacter
- CARPENTER - Static variable in class zombie.scripting.objects.CharacterProfession
- CARPENTER - Static variable in class zombie.scripting.objects.Job
- CARPENTRY - Enum constant in enum class zombie.scripting.objects.CraftRecipeCategory
- CARPENTRY - Enum constant in enum class zombie.scripting.objects.CraftRecipeTag
- CARPENTRY - Enum constant in enum class zombie.scripting.objects.EntityCategory
- CARPENTRY_01_48 - Static variable in record class zombie.scripting.objects.ModelKey
- CARPENTRY_01_49 - Static variable in record class zombie.scripting.objects.ModelKey
- CARPENTRY_CHISEL - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- CARPENTRY_CHISEL - Static variable in class zombie.scripting.objects.ItemTag
- CARPENTRY_CHISEL - Static variable in record class zombie.scripting.objects.ModelKey
- CARPENTRY_CHISEL_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- CARPENTRY_CHISEL_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- CARPENTRY_CHISEL_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- CARPENTRY_CHISEL_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- Carpet - Enum constant in enum class zombie.audio.parameters.ParameterBulletHitSurface.Material
- Carpet - Enum constant in enum class zombie.iso.enums.MaterialType
- CARRIBBEAN_CRUISING - Static variable in class zombie.scripting.objects.Book
- CARROT_BAG_SEED_2 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- CARROT_BAG_SEED_2_EMPTY - Static variable in class zombie.scripting.objects.ItemKey.Literature
- CARROT_CAKE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CARROT_GROWING_SEASON - Static variable in class zombie.scripting.objects.SeasonRecipe
- CARROT_SEED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CARROT_SEED_BAG_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CARROTS - Static variable in class zombie.scripting.objects.ItemKey.Food
- CARROTS_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CARROTS_GROUND_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- CARROTS_HAND - Static variable in record class zombie.scripting.objects.ModelKey
- CARROTS_HAND_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- carryCapacity - Variable in class zombie.iso.IsoPushableObject
- CARS - Static variable in class zombie.scripting.objects.MagazineSubject
- carSpawnRate - Variable in class zombie.SandboxOptions
- carStopDebug - Variable in class zombie.debug.options.Character.DebugOG.RenderOG
- CARTOGRAPHY - Enum constant in enum class zombie.scripting.objects.ItemDisplayCategory
- CARTON_223 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CARTON_308 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CARTON_556 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CARVE_2SMALL_HANDLES - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CARVE_4SMALL_HANDLES - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CARVE_8SMALL_HANDLES - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CARVE_BAT - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CARVE_BAT - Static variable in class zombie.scripting.objects.MetaRecipe
- CARVE_BUCKET - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CARVE_CLAY_SCULPTING_TOOL - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CARVE_CUTTING_BOARDS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CARVE_DICE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CARVE_FLESHING_TOOL - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CARVE_GOBLETS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CARVE_KNAPPING_TOOLS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CARVE_KNITTING_NEEDLES - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CARVE_LONG_HANDLE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CARVE_LONG_STICK - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CARVE_LONG_STICK - Static variable in class zombie.scripting.objects.ItemTag
- CARVE_MEDIUM_HANDLE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CARVE_MEDIUM_HANDLES_FROM_PLANK - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CARVE_PIPE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CARVE_PLANK - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CARVE_SHORT_BAT - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CARVE_SMALL_HANDLE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CARVE_SMALL_HANDLES_FROM_PLANK - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CARVE_SPEAR - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CARVE_STICK - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CARVE_TROWEL - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CARVE_WHISTLE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CARVE_WOODEN_FORK - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CARVE_WOODEN_MASK - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CARVE_WOODEN_SPADE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CARVE_WOODEN_SPOON - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- carveSpear(CraftRecipeData, IsoGameCharacter) - Static method in class zombie.scripting.logic.RecipeCodeOnCreate
- Carving - Static variable in class zombie.characters.skills.PerkFactory.Perks
- CARVING - Enum constant in enum class zombie.scripting.objects.CraftRecipeCategory
- CARVING_FORK_2 - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- CARVING_FORK_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- CARVING_FORK_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- CARVING_FORK_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CARVING_FORK_HAND - Static variable in record class zombie.scripting.objects.ModelKey
- CARVING_FORK_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- CARVING_FORK_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- CASEY_PIC - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CASEY_PIC - Static variable in record class zombie.scripting.objects.ModelKey
- CASH - Static variable in class zombie.scripting.objects.Photo
- CASHBOX - Static variable in class zombie.scripting.objects.ItemKey.Container
- CASHBOX - Static variable in record class zombie.scripting.objects.ModelKey
- CAST_BLACKSMITH_ANVIL - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CAST_FISHING_LINE - Static variable in record class zombie.scripting.objects.SoundKey
- CAST_IRON_BAR - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CAST_IRON_INGOT - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CAST_STEEL_BAR - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CAST_STEEL_BAR_FROM_IRON - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CAST_STEEL_INGOT - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CAST_STEEL_INGOT_FROM_IRON - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- castBoolean(Object) - Static method in class zombie.ui.ISUIWrapper.LuaHelpers
- castDouble(Object) - Static method in class zombie.ui.ISUIWrapper.LuaHelpers
- castString(Object) - Static method in class zombie.ui.ISUIWrapper.LuaHelpers
- CAT_FOOD - Enum constant in enum class zombie.scripting.objects.FoodType
- CAT_FOOD_BAG - Static variable in class zombie.scripting.objects.ItemKey.Food
- CAT_FOOD_BAG - Static variable in record class zombie.scripting.objects.ModelKey
- CAT_ON_A_HOT_TIN_GRILL - Static variable in class zombie.scripting.objects.Flier
- CAT_TOY - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CAT_TOY - Static variable in record class zombie.scripting.objects.ModelKey
- CAT_TREATS - Static variable in class zombie.scripting.objects.ItemKey.Food
- CAT_TREATS - Static variable in record class zombie.scripting.objects.ModelKey
- CATALOG - Static variable in class zombie.scripting.objects.ItemKey.Literature
- CATALOGUE - Static variable in record class zombie.scripting.objects.ModelKey
- CATALOGUE_OPEN - Static variable in record class zombie.scripting.objects.ModelKey
- CATASTROPHE_HOW_TO_STOP_THE_POPULATION_EXPLOSION - Static variable in class zombie.scripting.objects.Book
- CATCH_FISH - Static variable in record class zombie.scripting.objects.SoundKey
- CATCH_FISH_BIG - Static variable in record class zombie.scripting.objects.SoundKey
- CATCH_FISH_SMALL - Static variable in record class zombie.scripting.objects.SoundKey
- CATCH_TRASH_WITH_ROD - Static variable in record class zombie.scripting.objects.SoundKey
- catchAColdDecreaseRate - Static variable in class zombie.ZomboidGlobals
- catchAColdIncreaseRate - Static variable in class zombie.ZomboidGlobals
- catchFish(int, int) - Method in class zombie.iso.FishSchoolManager
- CatchToBullet(ByteBuffer) - Static method in class zombie.core.physics.Bullet
- categories - Variable in class zombie.erosion.ErosionRegions.Region
- category - Variable in class zombie.audio.GameSound
- category - Variable in class zombie.core.skinnedmodel.population.HairStyle.Alternate
- category - Variable in class zombie.scripting.objects.VehicleScript.Part
- CATEGORY_BUSH - Static variable in class zombie.erosion.ErosionRegions
- CATEGORY_FLOWERBED - Static variable in class zombie.erosion.ErosionRegions
- CATEGORY_GENERIC - Static variable in class zombie.erosion.ErosionRegions
- CATEGORY_PLANTS - Static variable in class zombie.erosion.ErosionRegions
- CATEGORY_STREET_CRACKS - Static variable in class zombie.erosion.ErosionRegions
- CATEGORY_TREES - Static variable in class zombie.erosion.ErosionRegions
- CATEGORY_WALL_CRACKS - Static variable in class zombie.erosion.ErosionRegions
- CATEGORY_WALL_VINES - Static variable in class zombie.erosion.ErosionRegions
- categoryId - Variable in class zombie.erosion.categories.ErosionCategory.Data
- CAULIFLOWER - Static variable in class zombie.scripting.objects.ItemKey.Food
- CAULIFLOWER_BAG_SEED - Static variable in class zombie.scripting.objects.ItemKey.Literature
- CAULIFLOWER_BAG_SEED_EMPTY - Static variable in class zombie.scripting.objects.ItemKey.Literature
- CAULIFLOWER_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CAULIFLOWER_GROWING_SEASON - Static variable in class zombie.scripting.objects.SeasonRecipe
- CAULIFLOWER_SEED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CAULIFLOWER_SEED_BAG_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CAVIAR - Static variable in class zombie.scripting.objects.ItemKey.Food
- CAVIAR - Static variable in record class zombie.scripting.objects.ModelKey
- CAVIAR_EAT - Static variable in record class zombie.scripting.objects.ModelKey
- CB_B0_Submerge - Static variable in class zombie.core.Colors
- CB_B1_Elvis - Static variable in class zombie.core.Colors
- CB_B2_FlatMediumBlue - Static variable in class zombie.core.Colors
- CB_B3_ClearBlue - Static variable in class zombie.core.Colors
- CB_B4_Azure - Static variable in class zombie.core.Colors
- CB_B5_SpiroDiscoBall - Static variable in class zombie.core.Colors
- CB_B6_AquaBlue - Static variable in class zombie.core.Colors
- CB_B7_LightBrilliantCyan - Static variable in class zombie.core.Colors
- CB_ColorExists(String) - Static method in class zombie.core.Colors
- CB_G0_SherwoodGreen - Static variable in class zombie.core.Colors
- CB_G1_PthaloGreen - Static variable in class zombie.core.Colors
- CB_G2_TropicalRainForest - Static variable in class zombie.core.Colors
- CB_G3_Observatory - Static variable in class zombie.core.Colors
- CB_G4_JungleGreen - Static variable in class zombie.core.Colors
- CB_G5_Dali - Static variable in class zombie.core.Colors
- CB_G6_AquaMarine - Static variable in class zombie.core.Colors
- CB_G7_LightAqua - Static variable in class zombie.core.Colors
- CB_GetColorByName(String) - Static method in class zombie.core.Colors
- CB_GetColorFromIndex(int) - Static method in class zombie.core.Colors
- CB_GetColorNameFromIndex(int) - Static method in class zombie.core.Colors
- CB_GetColorNames() - Static method in class zombie.core.Colors
- CB_GetColorsCount() - Static method in class zombie.core.Colors
- CB_GetRandomColor() - Static method in class zombie.core.Colors
- CB_R0_DeepAmaranth - Static variable in class zombie.core.Colors
- CB_R1_HotChile - Static variable in class zombie.core.Colors
- CB_R2_Smashing - Static variable in class zombie.core.Colors
- CB_R3_GeraniumLake - Static variable in class zombie.core.Colors
- CB_R4_RedOrange - Static variable in class zombie.core.Colors
- CB_R5_Crusta - Static variable in class zombie.core.Colors
- CB_R6_GoldenYellow - Static variable in class zombie.core.Colors
- CB_R7_BananaYellow - Static variable in class zombie.core.Colors
- CB_White - Static variable in class zombie.core.Colors
- CBlend() - Constructor for class zombie.core.opengl.GLStateRenderThread.CBlend
- CBlendFunc() - Constructor for class zombie.core.opengl.GLState.CBlendFunc
- CBlendFuncSeparate() - Constructor for class zombie.core.opengl.GLState.CBlendFuncSeparate
- CBlendFuncSeparate() - Constructor for class zombie.core.opengl.GLStateRenderThread.CBlendFuncSeparate
- CColorMask() - Constructor for class zombie.core.opengl.GLState.CColorMask
- CColorMask() - Constructor for class zombie.core.opengl.GLStateRenderThread.CColorMask
- ccrWaiting - Variable in class zombie.network.PlayerDownloadServer
- CDepthFunc() - Constructor for class zombie.core.opengl.GLStateRenderThread.CDepthFunc
- CDepthMask() - Constructor for class zombie.core.opengl.GLState.CDepthMask
- CDepthMask() - Constructor for class zombie.core.opengl.GLStateRenderThread.CDepthMask
- CDepthTest() - Constructor for class zombie.core.opengl.GLStateRenderThread.CDepthTest
- CDPLAYER - Static variable in class zombie.scripting.objects.ItemKey.Radio
- CDPLAYER - Static variable in record class zombie.scripting.objects.ModelKey
- ceil(float) - Static method in class zombie.core.math.PZMath
- CELEBRITY_STYLE - Static variable in class zombie.scripting.objects.Book
- cell - Variable in class zombie.characters.animals.AnimalChunk
- cell - Variable in class zombie.iso.areas.isoregion.data.DataRoot.SelectInfo
- cell - Variable in class zombie.iso.fboRenderChunk.FBORenderCell
- cell - Variable in class zombie.iso.fboRenderChunk.FBORenderCutaways
- cell - Variable in class zombie.worldMap.WorldMapFeature
- cell - Variable in class zombie.worldMap.WorldMapGeometry
- CELL_CHUNK_DIM - Static variable in class zombie.iso.areas.isoregion.IsoRegions
- CELL_DIM - Static variable in class zombie.iso.areas.isoregion.IsoRegions
- CELL_DIM_NEW - Static variable in class zombie.pot.POT
- CELL_DIM_OLD - Static variable in class zombie.pot.POT
- CELL_SIZE_IN_CHUNKS - Static variable in class zombie.iso.IsoCell
- CELL_SIZE_IN_SQUARES - Static variable in class zombie.iso.IsoCell
- cellCache - Variable in class zombie.iso.worldgen.zombie.ZombieVoronoi
- CellCoord - Record Class in zombie.iso.worldgen.utils
- CellCoord(int, int) - Constructor for record class zombie.iso.worldgen.utils.CellCoord
-
Creates an instance of a
CellCoordrecord class. - cellDim - Variable in class zombie.iso.NewMapBinaryFile
- cellDim - Variable in class zombie.pot.POTChunkData
- cellDim - Variable in class zombie.pot.POTLotHeader
- cellDim - Variable in class zombie.pot.POTLotPack
- cellGetSquare - Static variable in class zombie.iso.IsoGridSquare
- CellGetSquare() - Constructor for class zombie.iso.IsoGridSquare.CellGetSquare
- cellId - Variable in class zombie.iso.areas.isoregion.data.DataRoot.SelectInfo
- CellLoader - Class in zombie.iso
- CellLoader() - Constructor for class zombie.iso.CellLoader
- cellLookup - Variable in class zombie.pot.POTWorldMapData
- cellLookup - Variable in class zombie.worldMap.WorldMapData
- cellMap - Variable in class zombie.network.ServerMap
- cellPool - Variable in class zombie.popman.MPDebugInfo
- cells - Variable in class zombie.pot.POTWorldMapData
- cells - Variable in class zombie.worldMap.WorldMapData
- CellSize - Static variable in class zombie.network.ServerMap
- cellx - Variable in class zombie.iso.areas.isoregion.data.DataRoot.SelectInfo
- cellX - Variable in class zombie.iso.LightingJNI.VisibleRoom
- cellX - Variable in class zombie.iso.LotHeader
- cellX - Variable in class zombie.worldMap.styles.WorldMapStyleLayer.RenderArgs
- celly - Variable in class zombie.iso.areas.isoregion.data.DataRoot.SelectInfo
- cellY - Variable in class zombie.iso.LightingJNI.VisibleRoom
- cellY - Variable in class zombie.iso.LotHeader
- cellY - Variable in class zombie.worldMap.styles.WorldMapStyleLayer.RenderArgs
- CELSIUS_POSTFIX - Static variable in class zombie.iso.weather.Temperature
- CelsiusToFahrenheit(float) - Static method in class zombie.iso.weather.Temperature
- center - Variable in class zombie.vehicles.UI3DScene.Circle
- center() - Method in class zombie.iso.PlayerCamera
- Center - Enum constant in enum class zombie.scripting.ui.TextAlign
- Center - Enum constant in enum class zombie.ui.TextDrawHorizontal
- Center() - Method in class zombie.core.collision.Polygon
- centered - Variable in class zombie.ui.TextBox
- CenterLeft - Enum constant in enum class zombie.scripting.ui.VectorPosAlign
- CenterMiddle - Enum constant in enum class zombie.scripting.ui.VectorPosAlign
- centerOfMassMagic - Static variable in class zombie.vehicles.BaseVehicle
- centerOfMassY - Variable in class zombie.core.skinnedmodel.model.ModelSlotRenderData
- centerOn(float, float) - Method in class zombie.worldMap.UIWorldMapV1
- centerOn(float, float) - Method in class zombie.worldMap.WorldMapRenderer
- CenterRight - Enum constant in enum class zombie.scripting.ui.VectorPosAlign
- centerX - Variable in class zombie.network.ClientServerMap
- centerX - Variable in class zombie.worldMap.WorldMapSettings.WorldMap
- centerY - Variable in class zombie.network.ClientServerMap
- centerY - Variable in class zombie.worldMap.WorldMapSettings.WorldMap
- CENTIPEDE - Static variable in class zombie.scripting.objects.ItemKey.Food
- CENTIPEDE_2 - Static variable in class zombie.scripting.objects.ItemKey.Food
- CentreStringYOffset(UIFont, String) - Method in class zombie.ui.TextManager
- centroidX - Variable in class zombie.characters.animals.pathfind.Mesh
- centroidY - Variable in class zombie.characters.animals.pathfind.Mesh
- Ceramic - Enum constant in enum class zombie.audio.parameters.ParameterBulletHitSurface.Material
- Ceramic - Enum constant in enum class zombie.iso.enums.MaterialType
- CERAMIC_CRUCIBLE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CERAMIC_CRUCIBLE - Static variable in record class zombie.scripting.objects.ModelKey
- CERAMIC_CRUCIBLE_FLUID - Static variable in record class zombie.scripting.objects.ModelKey
- CERAMIC_CRUCIBLE_GLASS - Static variable in record class zombie.scripting.objects.ModelKey
- CERAMIC_CRUCIBLE_IRON - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- CERAMIC_CRUCIBLE_IRON - Static variable in record class zombie.scripting.objects.ModelKey
- CERAMIC_CRUCIBLE_SMALL - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CERAMIC_CRUCIBLE_SMALL - Static variable in record class zombie.scripting.objects.ModelKey
- CERAMIC_CRUCIBLE_SMALL_FLUID - Static variable in record class zombie.scripting.objects.ModelKey
- CERAMIC_CRUCIBLE_SMALL_IRON - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- CERAMIC_CRUCIBLE_SMALL_IRON - Static variable in record class zombie.scripting.objects.ModelKey
- CERAMIC_CRUCIBLE_SMALL_STEEL - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- CERAMIC_CRUCIBLE_SMALL_STEEL - Static variable in record class zombie.scripting.objects.ModelKey
- CERAMIC_CRUCIBLE_SMALL_UNFIRED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CERAMIC_CRUCIBLE_SMALL_UNFIRED - Static variable in record class zombie.scripting.objects.ModelKey
- CERAMIC_CRUCIBLE_STEEL - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- CERAMIC_CRUCIBLE_STEEL - Static variable in record class zombie.scripting.objects.ModelKey
- CERAMIC_CRUCIBLE_UNFIRED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CERAMIC_CRUCIBLE_UNFIRED - Static variable in record class zombie.scripting.objects.ModelKey
- CERAMIC_CRUCIBLE_WITH_GLASS - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- CERAMIC_INGOT_CAST - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CERAMIC_INGOT_CAST - Static variable in record class zombie.scripting.objects.ModelKey
- CERAMIC_INGOT_CAST_UNFIRED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CERAMIC_INGOT_CAST_UNFIRED - Static variable in record class zombie.scripting.objects.ModelKey
- CERAMIC_MORTARAND_PESTLE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CERAMIC_MORTARAND_PESTLE_GLAZED_UNFIRED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CERAMIC_MORTARAND_PESTLE_UNFIRED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CERAMIC_TEACUP - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CERAMIC_TEACUP_GLAZED_UNFIRED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CERAMIC_TEACUP_UNFIRED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CEREAL - Static variable in class zombie.scripting.objects.ItemKey.Food
- CEREAL - Static variable in record class zombie.scripting.objects.ModelKey
- CEREAL_2 - Static variable in record class zombie.scripting.objects.ModelKey
- CEREAL_3 - Static variable in record class zombie.scripting.objects.ModelKey
- CEREAL_4 - Static variable in record class zombie.scripting.objects.ModelKey
- CEREAL_5 - Static variable in record class zombie.scripting.objects.ModelKey
- CEREAL_BOWL - Static variable in class zombie.scripting.objects.ItemKey.Food
- CGlobalObject - Class in zombie.globalObjects
- CGlobalObjectNetwork - Class in zombie.globalObjects
- CGlobalObjectNetwork() - Constructor for class zombie.globalObjects.CGlobalObjectNetwork
- CGlobalObjects - Class in zombie.globalObjects
- CGlobalObjects() - Constructor for class zombie.globalObjects.CGlobalObjects
- CGlobalObjectSystem - Class in zombie.globalObjects
- CGlobalObjectSystem(String) - Constructor for class zombie.globalObjects.CGlobalObjectSystem
- CHAINMAIL_HAND_L - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- CHAINMAIL_HAND_R - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- CHAINMAIL_SLEEVE_FULL_L - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- CHAINMAIL_SLEEVE_FULL_R - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- CHAINMAIL_SLEEVE_L - Static variable in record class zombie.scripting.objects.ModelKey
- CHAINMAIL_SLEEVE_R - Static variable in record class zombie.scripting.objects.ModelKey
- CHAINSAW - Enum constant in enum class zombie.inventory.types.WeaponType
- CHAIR_E - Static variable in class zombie.core.properties.TilePropertyKey
- CHAIR_LEG - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- CHAIR_LEG - Static variable in record class zombie.scripting.objects.ModelKey
- CHAIR_LEG_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- CHAIR_LEG_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- CHAIR_LEG_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- CHAIR_LEG_NAILS - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- CHAIR_LEG_NAILS - Static variable in record class zombie.scripting.objects.ModelKey
- CHAIR_LEG_NAILS_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- CHAIR_LEG_NAILS_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- CHAIR_LEG_NAILS_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- CHAIR_LEG_NAILS_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- CHAIR_LEG_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- CHAIR_N - Static variable in class zombie.core.properties.TilePropertyKey
- CHAIR_S - Static variable in class zombie.core.properties.TilePropertyKey
- CHAIR_TO_THE_FACE_LOVE_TO_THE_SOUL - Static variable in class zombie.scripting.objects.Book
- CHAIR_W - Static variable in class zombie.core.properties.TilePropertyKey
- challengeId - Static variable in class zombie.core.Core
- CHAMOMILE - Static variable in class zombie.scripting.objects.ItemKey.Food
- CHAMOMILE - Static variable in record class zombie.scripting.objects.ModelKey
- CHAMOMILE_BAG_SEED - Static variable in class zombie.scripting.objects.ItemKey.Literature
- CHAMOMILE_BAG_SEED_EMPTY - Static variable in class zombie.scripting.objects.ItemKey.Literature
- CHAMOMILE_DRIED - Static variable in class zombie.scripting.objects.ItemKey.Food
- CHAMOMILE_DRIED - Static variable in record class zombie.scripting.objects.ModelKey
- CHAMOMILE_GROWING_SEASON - Static variable in class zombie.scripting.objects.SeasonRecipe
- CHAMOMILE_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- CHAMOMILE_SEED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CHAMOMILE_SEED_BAG_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CHAMPAGNE - Static variable in record class zombie.scripting.objects.FluidKey
- CHAMPAGNE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CHAMPAGNE - Static variable in record class zombie.scripting.objects.ModelKey
- CHAMPAGNE_GLASS - Static variable in record class zombie.scripting.objects.ModelKey
- CHAMPAGNE_GLASS_FLUID - Static variable in record class zombie.scripting.objects.ModelKey
- chance - Variable in class zombie.characters.animals.MigrationGroupDefinitions.MigrationGroupDefinitionsGrouped
- chance - Variable in class zombie.characters.AttachedItems.AttachedWeaponCustomOutfit
- chance - Variable in class zombie.characters.AttachedItems.AttachedWeaponDefinition
- chance - Variable in class zombie.inventory.ItemPickerJava.ItemPickerItem
- chance - Variable in class zombie.network.fields.hit.HitInfo
- chance - Variable in class zombie.randomizedWorld.randomizedRanch.RanchZoneDefinitions
- chance - Variable in class zombie.randomizedWorld.randomizedRanch.RandomizedRanchBase
- chance - Variable in class zombie.randomizedWorld.randomizedZoneStory.RandomizedZoneStoryBase
- chance() - Method in record class zombie.iso.worldgen.zones.AnimalsPathConfig
-
Returns the value of the
chancerecord component. - chanceForBaby - Variable in class zombie.randomizedWorld.randomizedRanch.RanchZoneDefinitions
- chanceHasGas - Variable in class zombie.SandboxOptions
- chanceOfAttachedWeapon - Variable in class zombie.characters.AttachedItems.AttachedWeaponDefinitions
- chanceOfAttachedWeapon - Variable in class zombie.SandboxOptions.ZombieLore
- chanceOfOverCar - Variable in class zombie.vehicles.VehicleType
- chanceToFindTrack - Variable in class zombie.characters.animals.AnimalTracksDefinitions.AnimalTracksType
- chanceToFindTrack - Variable in class zombie.characters.animals.AnimalTracksDefinitions
- chanceToPartDamage - Variable in class zombie.vehicles.VehicleType
- chanceToRagdoll - Variable in class zombie.core.skinnedmodel.advancedanimation.AnimNode
- chanceToSpawn - Variable in class zombie.characters.animals.AnimalTracksDefinitions.AnimalTracksType
- chanceToSpawn - Variable in class zombie.characters.UnderwearDefinition.OutfitUnderwearDefinition
- chanceToSpawnBurnt - Variable in class zombie.vehicles.VehicleType
- chanceToSpawnNormal - Variable in class zombie.vehicles.VehicleType
- chanceToSpawnSpecial - Variable in class zombie.vehicles.VehicleType
- ChangeAccessLevel - Enum constant in enum class zombie.characters.Capability
- ChangeAndReloadServerOptions - Enum constant in enum class zombie.characters.Capability
- changed - Variable in class zombie.characters.ClothingWetness
- changed - Variable in class zombie.popman.LoadedAreas
- changeHSBValue(float, float, float) - Method in class zombie.core.Color
- changeItemTypeTransaction(IsoPlayer, InventoryItem, String) - Static method in class zombie.Lua.LuaManager.GlobalObject
- changeItemTypeTransaction(IsoPlayer, InventoryItem, ItemContainer, ItemContainer, String) - Static method in class zombie.core.TransactionManager
- changeOption(String, String) - Method in class zombie.network.ServerOptions
- ChangeOptionCommand - Class in zombie.commands.serverCommands
- ChangeOptionCommand(String, Role, String, UdpConnection) - Constructor for class zombie.commands.serverCommands.ChangeOptionCommand
- changePassword(String, String) - Method in class zombie.network.ServerWorldDatabase
- ChangePlayerStats - Enum constant in enum class zombie.network.PacketTypes.PacketType
- changePwd(String, String, String) - Method in class zombie.network.ServerWorldDatabase
- changeRole(String, UdpConnection, String, String) - Static method in class zombie.network.GameServer
- changeRotStage(int) - Method in class zombie.iso.objects.IsoDeadBody
- ChangeSafety - Enum constant in enum class zombie.network.PacketTypes.PacketType
- changeSprite(IsoDoor) - Method in class zombie.iso.objects.IsoDoor
- changeSprite(IsoThumpable) - Method in class zombie.iso.objects.IsoThumpable
- changeState(State) - Method in interface zombie.characters.ILuaGameCharacter
- changeState(State) - Method in class zombie.characters.IsoGameCharacter
- changeState(State, Iterable) - Method in class zombie.ai.StateMachine
- changeState(State, Iterable, boolean) - Method in class zombie.ai.StateMachine
- changeStress(float) - Method in class zombie.characters.animals.IsoAnimal
- ChangeTextColor - Enum constant in enum class zombie.network.PacketTypes.PacketType
- ChangeTintMod(ColorInfo) - Method in class zombie.iso.objects.IsoRaindrop
- ChangeTintMod(ColorInfo) - Method in class zombie.iso.objects.IsoRainSplash
- ChangeTintMod(ColorInfo) - Method in class zombie.iso.sprite.IsoSprite
- changeTransmission(TransmissionNumber) - Method in class zombie.vehicles.BaseVehicle
-
Change transmission, slow down the car if you change shift for a superior one
- changeUsername(String, String) - Method in class zombie.network.ServerWorldDatabase
- ChangeWorldViewport(int, int, int) - Method in class zombie.core.Core
- channel - Variable in class zombie.AmbientStreamManager.AmbientLoop
- channel - Variable in class zombie.AmbientStreamManager.WorldSoundEmitter
- channel - Variable in class zombie.radio.StorySounds.StoryEmitter.Sound
- Channel_Blue - Enum constant in enum class zombie.entity.components.resources.ResourceChannel
- CHANNEL_CATFISH - Static variable in class zombie.scripting.objects.ItemKey.Food
- CHANNEL_CATFISH_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CHANNEL_CATFISH_GROUND_BURNT - Static variable in record class zombie.scripting.objects.ModelKey
- CHANNEL_CATFISH_GROUND_COOKED - Static variable in record class zombie.scripting.objects.ModelKey
- CHANNEL_CATFISH_GROUND_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- CHANNEL_CATFISH_HAND_BIG - Static variable in record class zombie.scripting.objects.ModelKey
- CHANNEL_CATFISH_HAND_LITTLE - Static variable in record class zombie.scripting.objects.ModelKey
- CHANNEL_CATFISH_HAND_MEDIUM - Static variable in record class zombie.scripting.objects.ModelKey
- Channel_Cyan - Enum constant in enum class zombie.entity.components.resources.ResourceChannel
- Channel_Green - Enum constant in enum class zombie.entity.components.resources.ResourceChannel
- Channel_Magenta - Enum constant in enum class zombie.entity.components.resources.ResourceChannel
- Channel_Orange - Enum constant in enum class zombie.entity.components.resources.ResourceChannel
- Channel_Purple - Enum constant in enum class zombie.entity.components.resources.ResourceChannel
- Channel_Red - Enum constant in enum class zombie.entity.components.resources.ResourceChannel
- Channel_Yellow - Enum constant in enum class zombie.entity.components.resources.ResourceChannel
- ChannelCategory - Enum Class in zombie.radio
- ChannelChange - Static variable in class zombie.radio.devices.DeviceDataNetTypes
- CHAOASIS_FINDING_PEACE_IN_TIMES_OF_TROUBLE - Static variable in class zombie.scripting.objects.Book
- CHAPLIN - Static variable in class zombie.scripting.objects.PetName
- character - Variable in class zombie.core.skinnedmodel.model.ModelInstance
- character - Variable in class zombie.core.skinnedmodel.model.ModelSlotRenderData
- character - Variable in class zombie.core.skinnedmodel.ModelManager.ModelSlot
- character - Variable in class zombie.debug.DebugOptions
- character - Variable in class zombie.savefile.ClientPlayerDB.NetworkCharacterProfile
- character - Variable in class zombie.vehicles.BaseVehicle.Passenger
- Character - Class in zombie.debug.options
- Character - Class in zombie.network.fields.hit
- Character - Enum constant in enum class zombie.pathfind.PathFindBehavior2.Goal
- Character() - Constructor for class zombie.debug.options.Character
- Character() - Constructor for class zombie.network.fields.hit.Character
- CHARACTER_EXTRAPOLATION_UPDATE_INTERVAL_MS - Static variable in class zombie.network.NetworkAIParams
- CHARACTER_PREDICTION_INTERVAL_MS - Static variable in class zombie.network.NetworkAIParams
- CHARACTER_PROFESSION - Static variable in class zombie.scripting.objects.Registries
- CHARACTER_TRAIT - Static variable in class zombie.scripting.objects.Registries
- CHARACTER_UPDATE_RATE_MS - Static variable in class zombie.network.NetworkAIParams
- Character.DebugOG - Class in zombie.debug.options
- Character.DebugOG.AnimateOG - Class in zombie.debug.options
- Character.DebugOG.RagdollOG - Class in zombie.debug.options
- Character.DebugOG.RagdollOG.PhysicsOG - Class in zombie.debug.options
- Character.DebugOG.RagdollOG.RenderOG - Class in zombie.debug.options
- Character.DebugOG.RenderOG - Class in zombie.debug.options
- CharacterActionAnims - Enum Class in zombie.characters
-
TurboTuTone.
- characterFreePoints - Variable in class zombie.SandboxOptions
- characterHasRequiredSkills(IsoGameCharacter) - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
- characterHaveWeightTrouble() - Method in class zombie.characters.BodyDamage.Nutrition
- characterHeight - Static variable in class zombie.core.Core
- CharacterID - Class in zombie.network.fields.character
- CharacterID() - Constructor for class zombie.network.fields.character.CharacterID
- characterIn(int, int, int) - Method in class zombie.network.ServerMap
- characterIn(IsoPlayer) - Method in class zombie.network.ServerMap
- characterIn(UdpConnection, int) - Static method in class zombie.network.ClientServerMap
- CharacterMask - Class in zombie.core.skinnedmodel.model
- CharacterMask() - Constructor for class zombie.core.skinnedmodel.model.CharacterMask
- CharacterMask.Part - Enum Class in zombie.core.skinnedmodel.model
- characterMipmapColors - Variable in class zombie.debug.options.IsoSprite
- CharacterModelCamera - Class in zombie.core.opengl
- CharacterModelCamera() - Constructor for class zombie.core.opengl.CharacterModelCamera
- CharacterModelCameraBegin(ModelSlotRenderData) - Static method in class zombie.core.skinnedmodel.model.Model
- CharacterModelCameraEnd() - Static method in class zombie.core.skinnedmodel.model.Model
- CharacterProfession - Class in zombie.scripting.objects
- CharacterProfessionDefinition - Class in zombie.characters.professions
- CharacterProfessionDefinition - Enum constant in enum class zombie.scripting.ScriptType
- CharacterProfessionDefinition(CharacterProfession, String, int, String, String) - Constructor for class zombie.characters.professions.CharacterProfessionDefinition
- characterProfessionDefinitions - Static variable in class zombie.characters.professions.CharacterProfessionDefinition
- CharacterProfessionDefinitionScript - Class in zombie.scripting.objects
- CharacterProfessionDefinitionScript() - Constructor for class zombie.scripting.objects.CharacterProfessionDefinitionScript
- characterProfessionScripts - Variable in class zombie.scripting.objects.ScriptModule
- characters - Variable in class zombie.iso.IsoWorld
- CharacterSmartTexture - Class in zombie.characterTextures
-
Created by LEMMY on 6/30/2016.
- CharacterSmartTexture() - Constructor for class zombie.characterTextures.CharacterSmartTexture
- CharactersOnFire_Stack - Static variable in class zombie.iso.objects.IsoFireManager
- CharacterSoundEmitter - Class in zombie.characters
-
Created by LEMMYMAIN on 18/09/2014.
- CharacterSoundEmitter(IsoGameCharacter) - Constructor for class zombie.characters.CharacterSoundEmitter
- CharacterStat - Class in zombie.characters
- CharacterTextures - Class in zombie.core.skinnedmodel
- CharacterTextures() - Constructor for class zombie.core.skinnedmodel.CharacterTextures
- CharacterTrait - Class in zombie.scripting.objects
- CharacterTrait - Enum constant in enum class zombie.debug.DebugType
- CharacterTraitDefinition - Class in zombie.characters.traits
- CharacterTraitDefinition - Enum constant in enum class zombie.scripting.ScriptType
- CharacterTraitDefinition(CharacterTrait, String, int, String, boolean, boolean) - Constructor for class zombie.characters.traits.CharacterTraitDefinition
- characterTraitDefinitions - Static variable in class zombie.characters.traits.CharacterTraitDefinition
- CharacterTraitDefinitionScript - Class in zombie.scripting.objects
- CharacterTraitDefinitionScript() - Constructor for class zombie.scripting.objects.CharacterTraitDefinitionScript
- CharacterTraits - Class in zombie.characters.traits
- CharacterTraits() - Constructor for class zombie.characters.traits.CharacterTraits
- characterTraitScripts - Variable in class zombie.scripting.objects.ScriptModule
- CharacterVariableCondition - Class in zombie.characters.action.conditions
- CharacterVariableCondition() - Constructor for class zombie.characters.action.conditions.CharacterVariableCondition
- CharacterVariableCondition.Factory - Class in zombie.characters.action.conditions
- CHARCOAL - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CHARCOAL - Static variable in class zombie.scripting.objects.ItemTag
- CHARCOAL_BARBECUE_RUNNING - Static variable in record class zombie.scripting.objects.SoundKey
- CHARCOAL_BURNER_DARK_GREEN_BARREL - Static variable in record class zombie.scripting.objects.EntityKey
- CHARCOAL_BURNER_LIGHT_GREEN_BARREL - Static variable in record class zombie.scripting.objects.EntityKey
- CHARCOAL_BURNER_METAL_DRUM - Static variable in record class zombie.scripting.objects.EntityKey
- CHARCOAL_BURNER_ORANGE_BARREL - Static variable in record class zombie.scripting.objects.EntityKey
- CHARCOAL_CRAFTED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CHARCOAL_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CHARCOAL_PIT - Static variable in record class zombie.scripting.objects.EntityKey
- CHARCOAL_WOOD - Static variable in record class zombie.scripting.objects.ModelKey
- CharDef() - Constructor for class zombie.core.fonts.AngelCodeFont.CharDef
- CharDefTexture(TextureID, String) - Constructor for class zombie.core.fonts.AngelCodeFont.CharDefTexture
- CHARGE - Enum constant in enum class zombie.AttackType
- chargeTime - Variable in class zombie.characters.IsoPlayer
- CharLayout - Class in zombie.worldMap.streets
- CharLayout() - Constructor for class zombie.worldMap.streets.CharLayout
- CHARLIE - Static variable in class zombie.scripting.objects.PetName
- CHARM - Static variable in class zombie.scripting.objects.Magazine
- chars - Variable in class zombie.core.fonts.AngelCodeFont
-
The characters building up the font
- charset() - Method in class zombie.core.Language
- Chartreuse - Static variable in class zombie.core.Colors
- CHASING_COCHISE - Static variable in class zombie.scripting.objects.Book
- chasingZombies - Variable in class zombie.ai.GameCharacterAIBrain
- CHAT_DRAW_CARD - Static variable in record class zombie.scripting.objects.SoundKey
- CHAT_ROLL_DICE - Static variable in record class zombie.scripting.objects.SoundKey
- ChatBase - Class in zombie.chat
- ChatBase(int, ChatType, ChatTab) - Constructor for class zombie.chat.ChatBase
-
Should be called only on server side of chat system
- ChatBase(ByteBuffer, ChatType, ChatTab, IsoPlayer) - Constructor for class zombie.chat.ChatBase
-
Should called only on client side of chat system
- ChatElement - Class in zombie.chat
-
Turbo shared display of chat lines functionallity for iso objects invalid input: '&' players (characters)
- ChatElement(ChatElementOwner, int, String) - Constructor for class zombie.chat.ChatElement
- ChatElementOwner - Interface in zombie.chat
-
Turbo
- ChatManager - Class in zombie.chat
- ChatMessage - Class in zombie.chat
- ChatMessage(ChatBase, String) - Constructor for class zombie.chat.ChatMessage
- ChatMessage(ChatBase, LocalDateTime, String) - Constructor for class zombie.chat.ChatMessage
- chatMessageCharacterLimit - Variable in class zombie.network.ServerOptions
- ChatMessageFromPlayer - Enum constant in enum class zombie.network.PacketTypes.PacketType
- chatMessageSlowModeTime - Variable in class zombie.network.ServerOptions
- ChatMessageToPlayer - Enum constant in enum class zombie.network.PacketTypes.PacketType
- ChatMode - Enum Class in zombie.chat
- ChatServer - Class in zombie.network.chat
- ChatSettings - Class in zombie.chat
- ChatSettings() - Constructor for class zombie.chat.ChatSettings
- ChatSettings(ByteBuffer) - Constructor for class zombie.chat.ChatSettings
- ChatSettings.FontSize - Enum Class in zombie.chat
- chatStreamEnabled(ChatType) - Static method in class zombie.chat.ChatUtility
- chatStreams - Variable in class zombie.network.ServerOptions
- ChatTab - Class in zombie.chat
- ChatTab(short, String) - Constructor for class zombie.chat.ChatTab
- ChatTab(short, String, int) - Constructor for class zombie.chat.ChatTab
- ChatType - Enum Class in zombie.network.chat
- ChatUtility - Class in zombie.chat
- cheapOcclusionCount - Variable in class zombie.debug.DebugOptions
- cheat - Variable in class zombie.debug.DebugOptions
- Cheat - Class in zombie.debug.options
- Cheat - Enum constant in enum class zombie.core.raknet.VoiceManagerData.VoiceDataSource
- Cheat() - Constructor for class zombie.debug.options.Cheat
- Cheat.ClockOG - Class in zombie.debug.options
- Cheat.DoorOG - Class in zombie.debug.options
- Cheat.FarmingOG - Class in zombie.debug.options
- Cheat.PlayerOG - Class in zombie.debug.options
- Cheat.TimedActionOG - Class in zombie.debug.options
- Cheat.VehicleOG - Class in zombie.debug.options
- Cheat.WindowOG - Class in zombie.debug.options
- cheatHotwire(boolean, boolean) - Method in class zombie.vehicles.BaseVehicle
- cheats - Variable in class zombie.characters.IsoGameCharacter
- CheatType - Enum Class in zombie.characters
- check() - Method in class zombie.core.utils.GameTimer
- check() - Method in class zombie.core.utils.UpdateTimer
- check() - Method in class zombie.iso.areas.DesignationZone
- check() - Method in class zombie.iso.areas.DesignationZoneAnimal
- check(float, float) - Method in class zombie.ai.WalkingOnTheSpot
- check(int, int) - Method in class zombie.network.characters.AttackRateChecker
- check(IsoGameCharacter) - Method in class zombie.ai.WalkingOnTheSpot
- check(IAnimationVariableSource) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimCondition
- Check() - Method in class zombie.core.utils.OnceEvery
- Check() - Method in class zombie.core.utils.UpdateLimit
- CHECK_FISHING_NET - Static variable in record class zombie.scripting.objects.SoundKey
- checkAchievementsOnStatisticChange(Statistic) - Method in class zombie.AchievementManager
- checkAchievementsOnStatisticLoad(Statistic) - Method in class zombie.AchievementManager
- checkActionGroup() - Method in class zombie.characters.IsoPlayer
- checkAddedRemovedItems(IsoObject) - Method in class zombie.network.GameClient
- checkAlphaAndTargetAlpha(IsoPlayer) - Method in class zombie.characters.animals.IsoAnimal
- checkAmbientSound() - Method in class zombie.iso.IsoObject
- checkAndSpawnZombieForBuildingKey(IsoZombie) - Method in class zombie.VirtualZombieManager
- checkAndSpawnZombieForBuildingKey(IsoZombie, boolean) - Method in class zombie.VirtualZombieManager
- checkAnimalZonesGenerated(int, int) - Method in class zombie.iso.IsoMetaCell
- checkAreaForCarsSpawn(IsoGridSquare) - Method in class zombie.randomizedWorld.RandomizedWorldBase
- checkAutoLearn(IsoGameCharacter) - Method in class zombie.scripting.ScriptManager
- checkAutoLearnAllSkills(IsoGameCharacter) - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
- checkAutoLearnAllSkills(IsoGameCharacter, boolean) - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
- checkAutoLearnAnySkills(IsoGameCharacter) - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
- checkAutoLearnAnySkills(IsoGameCharacter, boolean) - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
- checkBehavior() - Method in class zombie.characters.animals.behavior.BaseAnimalBehavior
- checkBlowTorchForBarricade(IsoPlayer) - Static method in class zombie.iso.ISWorldObjectContextMenuLogic
- checkbox(String, boolean) - Static method in class zombie.debug.debugWindows.PZImGui
- checkbox(String, Supplier, Consumer) - Static method in class zombie.debug.debugWindows.PZImGui
- checkbox(String, Wrappers.SupplyConsumer, BiConsumer, T) - Static method in class zombie.debug.debugWindows.PZImGui
- checkboxWithDefaultValueHighlight(String, Supplier, Consumer, boolean, int) - Static method in class zombie.debug.debugWindows.PZImGui
- checkBuildingAndRoomIDs() - Method in class zombie.buildingRooms.BuildingRoomsEditor
- checkBuildingAndRoomIDs(IsoMetaCell) - Method in class zombie.buildingRooms.BuildingRoomsEditor
- checkCalledQueue() - Method in class zombie.worldMap.ImagePyramid
- checkCancelQueue() - Method in class zombie.worldMap.ImagePyramid
- checkCanCollapse(IsoObject, IsoDirections, BentFences.Entry) - Method in class zombie.iso.BentFences
- checkCanSeeClient(IsoPlayer) - Method in class zombie.characters.IsoPlayer
- checkCanSeeClient(UdpConnection) - Method in class zombie.characters.IsoPlayer
- checkChopTreeIndicator() - Method in class zombie.iso.objects.IsoTree
- checkChopTreeIndicators(int) - Static method in class zombie.iso.objects.IsoTree
- checkClothing(InventoryItem) - Method in class zombie.iso.objects.IsoDeadBody
- checkClothing(InventoryItem) - Method in class zombie.iso.objects.IsoMannequin
- checkCollision(IsoGameCharacter) - Method in class zombie.vehicles.BaseVehicle
- checkConditions(IAnimationVariableSource) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimNode
- checkContainer() - Method in class zombie.iso.objects.IsoFeedingTrough
- checkCurrentAction(Invokers.Params1.Boolean.ICallback) - Method in class zombie.characters.IsoGameCharacter
- checkDamageHoppableFence(IsoMovingObject, IsoGridSquare, IsoGridSquare) - Method in class zombie.iso.BentFences
- checkDefaultAnnotationsLoaded() - Method in class zombie.inventory.types.MapItem
- CheckDelayResetLua() - Method in class zombie.core.Core
- checkDirty() - Method in class zombie.audio.FMODAmbientWallLevelData
- checkDirty() - Method in class zombie.characters.AttachedItems.AttachedWeaponDefinitions
- checkDirty() - Method in class zombie.characters.HairOutfitDefinitions
- checkDirty() - Method in class zombie.characters.UnderwearDefinition
- checkDirty() - Method in class zombie.characters.ZombiesStageDefinitions
- CheckDoMusic() - Method in class zombie.BaseSoundManager
- CheckDoMusic() - Method in class zombie.DummySoundManager
- CheckDoMusic() - Method in class zombie.SoundManager
- checkEatBehavior() - Method in class zombie.characters.animals.behavior.BaseAnimalBehavior
- checkEggHatch(IsoHutch) - Method in class zombie.inventory.types.Food
- checkEggs(PZCalendar, boolean) - Method in class zombie.characters.animals.datas.AnimalData
- checkEntityIDChange(GameEntity, long, long) - Static method in class zombie.entity.GameEntityManager
- CHECKER_BOARD - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CHECKER_BOARD_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CheckExitPoints() - Method in class zombie.scripting.objects.ScriptModule
- CheckExitPoints() - Method in class zombie.scripting.ScriptManager
- checkExterior - Variable in class zombie.erosion.ErosionRegions.Region
- checkExteriorWalls(ArrayList) - Method in class zombie.iso.fboRenderChunk.FBORenderCutaways
- checkFbos() - Static method in class zombie.iso.weather.fx.WeatherFxMask
- checkFBOs() - Method in class zombie.core.skinnedmodel.model.ModelOutlines
- checkFBOSupport() - Static method in class zombie.core.textures.TextureFBO
- checkFBOSupport() - Static method in class zombie.core.textures.TextureFBODepth
- checkFertilizedTime() - Method in class zombie.characters.animals.datas.AnimalData
- checkFlag(int, ZombieStateFlag) - Static method in class zombie.popman.ZombieStateFlags
- checkFlag(ZombieStateFlag) - Method in class zombie.popman.ZombieStateFlags
- checkFlags(int, int, int, Bits.CompareOption) - Static method in class zombie.core.utils.Bits
- checkFlags(long, long, long, Bits.CompareOption) - Static method in class zombie.core.utils.Bits
- checkFont() - Static method in class zombie.ui.ObjectTooltip
- checkForActiveRagdoll(IsoGridSquare) - Static method in class zombie.core.physics.RagdollController
- checkForChickenpocalypse() - Method in class zombie.characters.animals.IsoAnimal
- checkForEdits() - Method in class zombie.worldMap.streets.WorldMapStreets
- checkForIntersectingCrops(BaseVehicle) - Method in class zombie.iso.IsoGridSquare
- checkForMissingGenerators() - Method in class zombie.iso.IsoChunk
- checkForSaveDataFile(boolean) - Method in class zombie.network.id.ObjectIDManager
- checkForSpecialMatchOne(String, String, String) - Method in class zombie.vehicles.BaseVehicle
- checkForSpecialMatchTwo(String, String, String) - Method in class zombie.vehicles.BaseVehicle
- checkGeneticDisorder(IsoAnimal) - Static method in class zombie.characters.animals.AnimalGene
- checkGLError(boolean) - Static method in class zombie.core.opengl.PZGLUtil
- checkGLErrorThrow(String, Object...) - Static method in class zombie.core.opengl.PZGLUtil
- checkHashSalt(String, String) - Static method in class zombie.core.secure.PZcrypt
- checkHaveDung() - Method in class zombie.iso.IsoGridSquare
- checkHaveElectricity() - Method in class zombie.AmbientSoundManager
- checkHaveElectricity() - Method in class zombie.AmbientStreamManager
- checkHaveElectricity() - Method in class zombie.BaseAmbientStreamManager
- checkHaveElectricity() - Method in class zombie.DummyAmbientStreamManager
- checkHaveElectricity() - Method in class zombie.iso.IsoObject
- checkHaveGrass() - Method in class zombie.iso.IsoGridSquare
- checkHaveRoof(int, int) - Method in class zombie.iso.IsoCell
- checkHealthPanelVisible(IsoGameCharacter) - Method in class zombie.audio.MusicIntensityConfig
- checkHiddenBuildingLevels() - Method in class zombie.iso.fboRenderChunk.FBORenderCutaways
- checkHutchExistInList(IsoHutch) - Method in class zombie.popman.animal.HutchManager
- checkIfGoodVehicleForKey() - Method in class zombie.vehicles.BaseVehicle
- checkInstance() - Static method in class zombie.gameStates.AnimationViewerState
- checkInstance() - Static method in class zombie.gameStates.AttachmentEditorState
- checkInstance() - Static method in class zombie.gameStates.DebugChunkState
- checkInstance() - Static method in class zombie.gameStates.SeamEditorState
- checkInstance() - Static method in class zombie.gameStates.SpriteModelEditorState
- checkInstance() - Static method in class zombie.gameStates.TileGeometryState
- checkInstance() - Static method in class zombie.vehicles.EditVehicleState
- checkInstance() - Static method in class zombie.worldMap.editor.WorldMapEditorState
- checkIntegrity() - Method in class zombie.iso.IsoChunkMap
- checkIntegrityThread() - Method in class zombie.iso.IsoChunkMap
- checkIsNearVehicle() - Method in class zombie.characters.IsoGameCharacter
- checkIsNearWall() - Method in class zombie.characters.IsoGameCharacter
- checkIsoRegion() - Method in class zombie.iso.objects.IsoFeedingTrough
- checkItemTexAndNames - Variable in class zombie.debug.options.Asset
- checkJam(IsoPlayer, boolean) - Method in class zombie.inventory.types.HandWeapon
- checkKeyHighlight(int) - Method in class zombie.iso.objects.IsoDoor
- checkKeyHighlight(int) - Method in class zombie.iso.objects.IsoThumpable
- checkKeyId() - Method in class zombie.iso.objects.IsoDoor
- checkKilledByMetaPredator(int) - Method in class zombie.characters.animals.IsoAnimal
- checkLatest(UdpConnection, long) - Static method in class zombie.network.statistics.PingManager
- checkLayout() - Method in class zombie.worldMap.symbols.SymbolsLayoutData
- checkLightingLater_AllPlayers_AllLevels() - Method in class zombie.iso.IsoChunk
- checkLightingLater_AllPlayers_OneLevel(int) - Method in class zombie.iso.IsoChunk
- checkLightingLater_OnePlayer_AllLevels(int) - Method in class zombie.iso.IsoChunk
- checkLightingLater_OnePlayer_OneLevel(int, int) - Method in class zombie.iso.IsoChunk
- checkLights(Texture, IsoZombie) - Method in class zombie.core.skinnedmodel.DeadBodyAtlas
- checkLights(Texture, IsoDeadBody) - Method in class zombie.core.skinnedmodel.DeadBodyAtlas
- checkLightSourceActive() - Method in class zombie.iso.IsoObject
- checkLoadingQueue() - Method in class zombie.worldMap.ImagePyramid
- checkLoadingQueue() - Static method in class zombie.worldMap.WorldMapImages
- checkMapConflicts() - Method in class zombie.MapGroups
- CheckMapLoading - Enum constant in enum class zombie.util.AddCoopPlayer.Stage
- CHECKMATE - Static variable in class zombie.scripting.objects.Magazine
- checkMetaRecipe(IsoGameCharacter) - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
- checkMetaRecipe(IsoGameCharacter, String) - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
- checkMetaRecipe(IsoGameCharacter, String) - Method in class zombie.scripting.ScriptManager
- checkMetaRecipes(IsoGameCharacter) - Method in class zombie.scripting.ScriptManager
- checkMissingMaps() - Method in class zombie.modding.ActiveMods
- checkMissingMods() - Method in class zombie.modding.ActiveMods
- checkModifiedFiles() - Static method in class zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator
- checkModsNeedUpdate(UdpConnection) - Static method in class zombie.Lua.LuaManager.GlobalObject
- CheckModsNeedUpdate - Class in zombie.commands.serverCommands
- CheckModsNeedUpdate(String, Role, String, UdpConnection) - Constructor for class zombie.commands.serverCommands.CheckModsNeedUpdate
- checkNoCollide(IsoAnimal) - Method in class zombie.ai.states.animals.AnimalFollowWallState
- checkObjectPowered() - Method in class zombie.iso.IsoObject
- checkOccludedRooms(int, ArrayList) - Method in class zombie.iso.fboRenderChunk.FBORenderCutaways
- checkOverlayAfterAnimalEat() - Method in class zombie.iso.objects.IsoFeedingTrough
- checkOverlayFull() - Method in class zombie.iso.objects.IsoFeedingTrough
- checkParameters(BaseSoundEmitter, long) - Method in class zombie.audio.FMODAmbientWalls.OpenWallLogic
- checkParameters(BaseSoundEmitter, long) - Method in class zombie.audio.ObjectAmbientEmitters.AmbientSoundLogic
- checkParameters(BaseSoundEmitter, long) - Method in class zombie.audio.ObjectAmbientEmitters.DoorLogic
- checkParameters(BaseSoundEmitter, long) - Method in class zombie.audio.ObjectAmbientEmitters.FridgeHumLogic
- checkParameters(BaseSoundEmitter, long) - Method in class zombie.audio.ObjectAmbientEmitters.PerObjectLogic
- checkParameters(BaseSoundEmitter, long) - Method in class zombie.audio.ObjectAmbientEmitters.TentAmbianceLogic
- checkParameters(BaseSoundEmitter, long) - Method in class zombie.audio.ObjectAmbientEmitters.TreeAmbianceLogic
- checkParameters(BaseSoundEmitter, long) - Method in class zombie.audio.ObjectAmbientEmitters.WaterDripLogic
- checkParameters(BaseSoundEmitter, long) - Method in class zombie.audio.ObjectAmbientEmitters.WindowLogic
- checkPermissions(IsoPlayer, Capability) - Static method in class zombie.Lua.LuaManager.GlobalObject
- checkPhysicsLater(int) - Method in class zombie.iso.IsoChunk
- checkPhysicsLaterForActiveRagdoll() - Method in class zombie.iso.IsoChunkLevel
- checkPhysicsLaterForActiveRagdoll(IsoChunkLevel) - Method in class zombie.iso.IsoChunk
- checkPhysicsValidWithServer() - Method in class zombie.vehicles.BaseVehicle
- checkPlayerCanUseChat(String) - Static method in class zombie.Lua.LuaManager.GlobalObject
- checkPlayerExistsInDatabase(String, String, String) - Static method in class zombie.Lua.LuaManager.GlobalObject
- checkPlayerRoom(int) - Method in class zombie.iso.fboRenderChunk.FBORenderCutaways
- checkPoop(boolean, boolean) - Method in class zombie.characters.animals.datas.AnimalData
- checkPVP(IsoGameCharacter, IsoMovingObject) - Static method in class zombie.CombatManager
- checkRadiusForCarSpawn(IsoGridSquare, int) - Method in class zombie.randomizedWorld.RandomizedWorldBase
- checkRanchStory(Zone, boolean) - Static method in class zombie.randomizedWorld.randomizedRanch.RandomizedRanchBase
- checkReady() - Method in class zombie.core.raknet.UdpConnection
- checkReady() - Method in class zombie.core.skinnedmodel.model.ModelSlotRenderData
- checkReloaded() - Method in class zombie.audio.GameSoundClip
- checkRenderDirection(int) - Method in class zombie.iso.objects.IsoMannequin
- checkReset(int) - Method in class zombie.characters.NetworkCharacter
- checkResetPlayer(int) - Method in class zombie.characters.NetworkCharacter
- checkRoomSeen(int) - Method in class zombie.iso.IsoGridSquare
- checks - Variable in class zombie.debug.DebugOptions
- Checks() - Constructor for class zombie.debug.DebugOptions.Checks
- checkSaveFileExists(String) - Static method in class zombie.Lua.LuaManager.GlobalObject
- checkSaveFolderExists(String) - Static method in class zombie.Lua.LuaManager.GlobalObject
- checkSavePlayerExists() - Static method in class zombie.Lua.LuaManager.GlobalObject
- checkServerName(String) - Method in class zombie.Lua.LuaManager.GlobalObject
- checkShaderChangedTexture1() - Method in class zombie.core.SpriteRenderer.RingBuffer
- checkShouldBeActive() - Method in class zombie.core.physics.CarController
- checkSit() - Method in class zombie.characters.animals.behavior.BaseAnimalBehavior
- checkSize() - Method in class zombie.iso.LosUtil.PerPlayerData
- checkSlopedSurfaces(ArrayList) - Method in class zombie.iso.fboRenderChunk.FBORenderCutaways
- CheckSpriteSlots() - Method in class zombie.core.sprite.GenericSpriteRenderState
- CheckSpriteSlots() - Method in class zombie.core.sprite.SpriteRenderState
- checkSquareForVehicleKeySpot(IsoGridSquare) - Method in class zombie.vehicles.BaseVehicle
- checkSquareForVehicleKeySpot(IsoGridSquare, boolean) - Method in class zombie.vehicles.BaseVehicle
- checkSquareForVehicleKeySpotContainer(IsoGridSquare) - Method in class zombie.vehicles.BaseVehicle
- checkSquareForVehicleKeySpotZombie(IsoGridSquare) - Method in class zombie.vehicles.BaseVehicle
- checkStages() - Method in class zombie.characters.animals.datas.AnimalData
- checkStashItem(InventoryItem) - Static method in class zombie.core.stash.StashSystem
-
check if the spawned item could be a stash item (map or note...)
- checkStringPattern(String) - Static method in class zombie.Lua.LuaManager.GlobalObject
- checksum - Static variable in class zombie.network.GameClient
- checksum - Static variable in class zombie.network.GameServer
- Checksum - Enum constant in enum class zombie.debug.DebugType
- Checksum - Enum constant in enum class zombie.network.anticheats.AntiCheat
- Checksum - Enum constant in enum class zombie.network.PacketTypes.PacketType
- checksumDone - Static variable in class zombie.Lua.LuaManager
- checksumIntervalCheck() - Method in interface zombie.network.anticheats.AntiCheatRecipeUpdate.IAntiCheatUpdate
- checksumIntervalCheck() - Method in class zombie.network.anticheats.PacketValidator
- checksummer - Static variable in class zombie.network.NetChecksum
- Checksummer() - Constructor for class zombie.network.NetChecksum.Checksummer
- ChecksumPacket - Class in zombie.network.packets.service
- ChecksumPacket() - Constructor for class zombie.network.packets.service.ChecksumPacket
- checksums - Variable in class zombie.network.NetChecksum.GroupOfFiles
- checksumSend(boolean, boolean) - Method in interface zombie.network.anticheats.AntiCheatRecipeUpdate.IAntiCheatUpdate
- checksumSend(boolean, boolean) - Method in class zombie.network.anticheats.PacketValidator
- checksumState - Variable in class zombie.core.raknet.UdpConnection
- checksumTime - Variable in class zombie.core.raknet.UdpConnection
- checksumTimeoutCheck() - Method in interface zombie.network.anticheats.AntiCheatRecipeUpdate.IAntiCheatUpdate
- checksumTimeoutCheck() - Method in class zombie.network.anticheats.PacketValidator
- checksumTimeoutReset() - Method in interface zombie.network.anticheats.AntiCheatRecipeUpdate.IAntiCheatUpdate
- checksumTimeoutReset() - Method in class zombie.network.anticheats.PacketValidator
- checksumToString() - Method in class zombie.network.NetChecksum.Checksummer
- ChecksumUpdate - Enum constant in enum class zombie.network.anticheats.AntiCheat
- checksumValid - Static variable in class zombie.network.GameClient
- checkSymbolsLayout() - Method in class zombie.worldMap.UIWorldMap
- checkSyncItemFields(boolean) - Method in class zombie.inventory.InventoryItem
- checkTexture() - Method in class zombie.worldMap.symbols.WorldMapTextureSymbol
- checkTrespass(IsoPlayer) - Method in class zombie.iso.areas.SafeHouse
- checkTriggers() - Method in class zombie.iso.IsoMetaCell
- checkUnJam(IsoPlayer) - Method in class zombie.inventory.types.HandWeapon
- checkUpdateDelay(IsoGameCharacter, IsoGameCharacter) - Static method in class zombie.characters.SafetySystemManager
- checkUpdateModelTextures() - Method in class zombie.characters.IsoGameCharacter
- checkUseNativeCode() - Method in class zombie.pathfind.nativeCode.PathfindNative
- checkValid(String) - Method in class zombie.characters.AttachedItems.AttachedLocationGroup
- checkValidRecipeSelected() - Method in class zombie.entity.components.crafting.recipe.HandcraftLogic
- checkVehiclesZones() - Method in class zombie.iso.IsoMetaGrid
- checkVehiclesZones() - Method in class zombie.iso.IsoWorld
- checkVisibleSquares(int, int) - Static method in class zombie.iso.weather.fx.WeatherFxMask
- CheckWake() - Method in class zombie.ui.TutorialManager
- checkWalkTo() - Method in class zombie.characters.IsoPlayer
- checkWaterFromRain() - Method in class zombie.iso.objects.IsoFeedingTrough
- checkWheelCollision(int, int, int) - Static method in class zombie.core.physics.Bullet
- checkZombieKeyForBuilding(String, IsoGridSquare) - Method in class zombie.VirtualZombieManager
- checkZombieKeyForVehicle(IsoZombie) - Method in class zombie.vehicles.BaseVehicle
- checkZombieKeyForVehicle(IsoZombie, String) - Method in class zombie.vehicles.BaseVehicle
- checkZone() - Method in class zombie.iso.objects.IsoFeedingTrough
- checkZonesInterception(int, int, int, int) - Method in class zombie.characters.IsoPlayer
- CHEESE - Enum constant in enum class zombie.scripting.objects.FoodType
- CHEESE - Static variable in class zombie.scripting.objects.ItemKey.Food
- CHEESE - Static variable in class zombie.scripting.objects.ItemTag
- CHEESE - Static variable in record class zombie.scripting.objects.ModelKey
- CHEESE_CAKE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CHEESE_CLOTH - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CHEESE_CLOTH_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CHEESE_GRATER - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CHEESE_GRATER - Static variable in record class zombie.scripting.objects.ModelKey
- CHEESE_POWDERED - Static variable in class zombie.scripting.objects.ItemKey.Food
- CHEESE_POWDERED - Static variable in record class zombie.scripting.objects.ModelKey
- CHEESE_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- CHEESE_SANDWICH - Static variable in record class zombie.scripting.objects.ModelKey
- CHEESE_SANDWICH_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- CHEESE_SOFT_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CHEESE_SOFT_GROUND_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- CHEF - Static variable in class zombie.scripting.objects.CharacterProfession
- CHEKHOVS_SHORT_STORIES - Static variable in class zombie.scripting.objects.Book
- CHERRY - Static variable in class zombie.scripting.objects.ItemKey.Food
- CHERRY_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CHERRY_GROUND_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- CHESS_BLACK - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CHESS_WHITE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- Chest - Enum constant in enum class zombie.characters.IsoGameCharacter.BodyLocation
- Chest - Enum constant in enum class zombie.core.skinnedmodel.model.CharacterMask.Part
- CHEST_METAL_CLOSE - Static variable in record class zombie.scripting.objects.SoundKey
- CHEST_METAL_OPEN - Static variable in record class zombie.scripting.objects.SoundKey
- CHEST_METAL_TRANSFER_ITEM - Static variable in record class zombie.scripting.objects.SoundKey
- CHEST_RIG_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CHEST_RIG_TARP_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CHEVALIER_CROUPIER - Static variable in class zombie.scripting.objects.Book
- chevronDifference(int, boolean, Color) - Method in class zombie.characters.Moodles.Moodle
- CHEW - Enum constant in enum class zombie.scripting.objects.CustomContextMenu
- CHEWING_TOBACCO - Static variable in class zombie.scripting.objects.ItemTag
- CHICKEN - Static variable in class zombie.scripting.objects.ItemKey.Food
- CHICKEN - Static variable in record class zombie.scripting.objects.ModelKey
- CHICKEN_BURNT - Static variable in record class zombie.scripting.objects.ModelKey
- CHICKEN_CHICK - Static variable in record class zombie.scripting.objects.ModelKey
- CHICKEN_CHICK_HEAD - Static variable in class zombie.scripting.objects.ItemKey.Food
- CHICKEN_CHICK_HEAD - Static variable in record class zombie.scripting.objects.ModelKey
- CHICKEN_CHICK_HEAD_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- CHICKEN_CHICK_SKELETON - Static variable in record class zombie.scripting.objects.ModelKey
- CHICKEN_CHICK_SKELETON_NO_HEAD - Static variable in record class zombie.scripting.objects.ModelKey
- CHICKEN_CHICK_SKULL - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CHICKEN_CHICK_SKULL - Static variable in record class zombie.scripting.objects.ModelKey
- CHICKEN_COCKEREL_HEAD_BROWN - Static variable in record class zombie.scripting.objects.ModelKey
- CHICKEN_COCKEREL_HEAD_BROWN_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- CHICKEN_COCKEREL_HEAD_WHITE - Static variable in record class zombie.scripting.objects.ModelKey
- CHICKEN_COCKEREL_HEAD_WHITE_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- CHICKEN_COCKREL - Static variable in record class zombie.scripting.objects.ModelKey
- CHICKEN_COOKED - Static variable in record class zombie.scripting.objects.ModelKey
- CHICKEN_COOP_METAL_CLOSE - Static variable in record class zombie.scripting.objects.SoundKey
- CHICKEN_COOP_METAL_OPEN - Static variable in record class zombie.scripting.objects.SoundKey
- CHICKEN_COOP_WOOD_CLOSE - Static variable in record class zombie.scripting.objects.SoundKey
- CHICKEN_COOP_WOOD_OPEN - Static variable in record class zombie.scripting.objects.SoundKey
- CHICKEN_FEATHER - Static variable in class zombie.scripting.objects.ItemKey.Food
- CHICKEN_FEATHER - Static variable in record class zombie.scripting.objects.ModelKey
- CHICKEN_FILLET - Static variable in class zombie.scripting.objects.ItemKey.Food
- CHICKEN_FOOT - Static variable in class zombie.scripting.objects.ItemKey.Food
- CHICKEN_FOOT_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CHICKEN_FRIED - Static variable in class zombie.scripting.objects.ItemKey.Food
- CHICKEN_FRIED_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CHICKEN_HEAD_BROWN - Static variable in record class zombie.scripting.objects.ModelKey
- CHICKEN_HEAD_BROWN_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- CHICKEN_HEAD_WHITE - Static variable in record class zombie.scripting.objects.ModelKey
- CHICKEN_HEAD_WHITE_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- CHICKEN_HEN - Static variable in record class zombie.scripting.objects.ModelKey
- CHICKEN_HEN_BROWN_HEAD - Static variable in class zombie.scripting.objects.ItemKey.Food
- CHICKEN_HEN_SKULL - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CHICKEN_HEN_WHITE_HEAD - Static variable in class zombie.scripting.objects.ItemKey.Food
- CHICKEN_HUTCH - Static variable in record class zombie.scripting.objects.EntityKey
- CHICKEN_HUTCH_2 - Static variable in record class zombie.scripting.objects.EntityKey
- CHICKEN_NUGGETS - Static variable in class zombie.scripting.objects.ItemKey.Food
- CHICKEN_NUGGETS_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CHICKEN_ON_A_SUMMERS_DAY - Static variable in class zombie.scripting.objects.Book
- CHICKEN_ROOSTER_HEAD_BROWN - Static variable in class zombie.scripting.objects.ItemKey.Food
- CHICKEN_ROOSTER_HEAD_WHITE - Static variable in class zombie.scripting.objects.ItemKey.Food
- CHICKEN_ROOSTER_SKULL - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CHICKEN_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- CHICKEN_SKELETON - Static variable in record class zombie.scripting.objects.ModelKey
- CHICKEN_SKELETON_NO_HEAD - Static variable in record class zombie.scripting.objects.ModelKey
- CHICKEN_SKULL - Static variable in record class zombie.scripting.objects.ModelKey
- CHICKEN_WHOLE - Static variable in class zombie.scripting.objects.ItemKey.Food
- CHICKEN_WHOLE - Static variable in record class zombie.scripting.objects.ModelKey
- CHICKEN_WHOLE_BURNT - Static variable in record class zombie.scripting.objects.ModelKey
- CHICKEN_WHOLE_COOKED - Static variable in record class zombie.scripting.objects.ModelKey
- CHICKEN_WHOLE_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- CHICKEN_WINGS - Static variable in class zombie.scripting.objects.ItemKey.Food
- CHIEF - Static variable in class zombie.scripting.objects.PetName
- CHILDDETECTIVE_TALES - Static variable in class zombie.scripting.objects.ComicBook
- children - Variable in class zombie.characters.AttachedItems.AttachedModelName
- children - Variable in class zombie.core.skinnedmodel.model.SkinningBone
- children - Variable in class zombie.GameProfiler.ProfileArea
- children - Variable in class zombie.scripting.ScriptParser.Block
- CHILDREN_PLAYING - Static variable in class zombie.scripting.objects.Photo
- CHILDS - Static variable in class zombie.scripting.objects.BookSubject
- CHILDS - Static variable in class zombie.scripting.objects.MagazineSubject
- CHILDS_PICTURE_BOOK - Static variable in class zombie.scripting.objects.ItemKey.Literature
- CHILDS_PICTURE_BOOK - Static variable in record class zombie.scripting.objects.ModelKey
- CHILDS_PICTURE_BOOK_HAND - Static variable in record class zombie.scripting.objects.ModelKey
- CHILDS_PICTURE_SPECIAL - Static variable in class zombie.scripting.objects.BookSubject
- childStateCount() - Method in class zombie.characters.action.ActionContext
- childStateNames - Variable in class zombie.characters.action.ActionStateSnapshot
- CHILE_A_NARROW_HEAVEN - Static variable in class zombie.scripting.objects.Book
- CHINA_REVISITED - Static variable in class zombie.scripting.objects.Book
- CHINESE_PETROLEUM - Static variable in class zombie.scripting.objects.Business
- CHIPPED_STONE - Static variable in record class zombie.scripting.objects.ModelKey
- CHIPS - Static variable in record class zombie.scripting.objects.ModelKey
- CHIPS_2 - Static variable in record class zombie.scripting.objects.ModelKey
- CHIPS_3 - Static variable in record class zombie.scripting.objects.ModelKey
- CHIPS_4 - Static variable in record class zombie.scripting.objects.ModelKey
- CHISEL_SURFACE - Static variable in record class zombie.scripting.objects.TimedActionKey
- CHIVES - Static variable in class zombie.scripting.objects.ItemKey.Food
- CHIVES_BAG_SEED - Static variable in class zombie.scripting.objects.ItemKey.Literature
- CHIVES_BAG_SEED_EMPTY - Static variable in class zombie.scripting.objects.ItemKey.Literature
- CHIVES_DRIED - Static variable in class zombie.scripting.objects.ItemKey.Food
- CHIVES_GROWING_SEASON - Static variable in class zombie.scripting.objects.SeasonRecipe
- CHIVES_SEED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CHIVES_SEED_BAG_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- chl1 - Static variable in class zombie.core.textures.TexturePackPage
- chl2 - Static variable in class zombie.core.textures.TexturePackPage
- chl3 - Static variable in class zombie.core.textures.TexturePackPage
- chl4 - Static variable in class zombie.core.textures.TexturePackPage
- CHOCO_CAKES - Static variable in class zombie.scripting.objects.ItemKey.Food
- Chocolate - Static variable in class zombie.core.Colors
- CHOCOLATE - Enum constant in enum class zombie.scripting.objects.FoodType
- CHOCOLATE - Static variable in class zombie.scripting.objects.ItemKey.Food
- CHOCOLATE - Static variable in record class zombie.scripting.objects.ModelKey
- CHOCOLATE - Static variable in class zombie.scripting.objects.PetName
- CHOCOLATE_BUTTERCHUNKERS - Static variable in class zombie.scripting.objects.ItemKey.Food
- CHOCOLATE_BUTTERCHUNKERS - Static variable in record class zombie.scripting.objects.ModelKey
- CHOCOLATE_CAKE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CHOCOLATE_CANDY - Static variable in class zombie.scripting.objects.ItemKey.Food
- CHOCOLATE_CANDY - Static variable in record class zombie.scripting.objects.ModelKey
- CHOCOLATE_CHIPS - Static variable in class zombie.scripting.objects.ItemKey.Food
- CHOCOLATE_CHIPS_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CHOCOLATE_COVERED_COFFEE_BEANS - Static variable in class zombie.scripting.objects.ItemKey.Food
- CHOCOLATE_COVERED_COFFEE_BEANS_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CHOCOLATE_CRACKLE - Static variable in class zombie.scripting.objects.ItemKey.Food
- CHOCOLATE_CRACKLE - Static variable in record class zombie.scripting.objects.ModelKey
- CHOCOLATE_DEUX - Static variable in class zombie.scripting.objects.ItemKey.Food
- CHOCOLATE_DEUX - Static variable in record class zombie.scripting.objects.ModelKey
- CHOCOLATE_GALACTIC_DAIRY - Static variable in class zombie.scripting.objects.ItemKey.Food
- CHOCOLATE_GALACTIC_DAIRY - Static variable in record class zombie.scripting.objects.ModelKey
- CHOCOLATE_HEART_BOX - Static variable in class zombie.scripting.objects.ItemKey.Food
- CHOCOLATE_HEARTBOX_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CHOCOLATE_HEARTBOX_HAND - Static variable in record class zombie.scripting.objects.ModelKey
- CHOCOLATE_ROYS_PBPUCKS - Static variable in class zombie.scripting.objects.ItemKey.Food
- CHOCOLATE_ROYS_PBPUCKS - Static variable in record class zombie.scripting.objects.ModelKey
- CHOCOLATE_SMIRKERS - Static variable in class zombie.scripting.objects.ItemKey.Food
- CHOCOLATE_SMIRKERS - Static variable in record class zombie.scripting.objects.ModelKey
- CHOCOLATE_SNIK_SNAK - Static variable in class zombie.scripting.objects.ItemKey.Food
- CHOCOLATE_SNIK_SNAK - Static variable in record class zombie.scripting.objects.ModelKey
- choices - Static variable in class zombie.iso.IsoGridSquare
- choices - Variable in class zombie.VirtualZombieManager
- choicesColor - Variable in class zombie.scripting.ui.XuiScript
- CHOKE_TUBE - Static variable in record class zombie.scripting.objects.ModelKey
- CHOKE_TUBE_FULL - Static variable in class zombie.scripting.objects.ItemKey.WeaponPart
- CHOKE_TUBE_IMPROVED - Static variable in class zombie.scripting.objects.ItemKey.WeaponPart
- CHOKED_WITH_PLASTIC_THE_STATE_OF_OUR_OCEANS - Static variable in class zombie.scripting.objects.Book
- CHOKER_AMBER_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CHOKER_DIAMOND_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CHOKER_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CHOKER_SAPPHIRE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- chooseAlarmSound() - Method in class zombie.vehicles.BaseVehicle
- chooseBestAttackPosition(IsoGameCharacter, IsoGameCharacter, Vector3f) - Method in class zombie.vehicles.BaseVehicle
- ChooseGameInfo - Class in zombie.gameStates
- ChooseGameInfo.Map - Class in zombie.gameStates
- ChooseGameInfo.Mod - Class in zombie.gameStates
- ChooseGameInfo.PackFile - Class in zombie.gameStates
- ChooseGameInfo.SpawnOrigin - Class in zombie.gameStates
- ChooseGameInfo.TileDef - Class in zombie.gameStates
- CHOP - Static variable in record class zombie.scripting.objects.SoundKey
- CHOP_LARGE_BRANCH - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CHOP_LOG - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- Chop_tree - Enum constant in enum class zombie.characters.CharacterActionAnims
- CHOP_TREE - Static variable in class zombie.scripting.objects.ItemTag
- CHOP_TREE - Static variable in record class zombie.scripting.objects.SoundKey
- CHOPPER - Static variable in class zombie.scripting.objects.PetName
- ChopperCommand - Class in zombie.commands.serverCommands
- ChopperCommand(String, Role, String, UdpConnection) - Constructor for class zombie.commands.serverCommands.ChopperCommand
- CHOPPING_BLOCK - Enum constant in enum class zombie.scripting.objects.CraftRecipeTag
- CHOPPING_BLOCK - Static variable in record class zombie.scripting.objects.EntityKey
- CHOPPING_BLOCK_HAMMER - Static variable in record class zombie.scripting.objects.TimedActionKey
- CHOPSTICKS - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CHOPSTICKS_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- chr - Variable in class zombie.characters.CharacterTimedActions.BaseAction
- CHRIS_PIC - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CHRIS_PIC - Static variable in record class zombie.scripting.objects.ModelKey
- CHRISTIAN_BULLETIN - Static variable in class zombie.scripting.objects.OldNewspaper
- CHRISTIANS_TOGETHER - Static variable in class zombie.scripting.objects.Magazine
- CHRISTMAS_HANGING - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CHRISTMAS_HANGING - Static variable in record class zombie.scripting.objects.ModelKey
- CHRISTMAS_ORNAMENT_GOLD_1 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CHRISTMAS_ORNAMENT_GOLD_1 - Static variable in record class zombie.scripting.objects.ModelKey
- CHRISTMAS_ORNAMENT_GOLD_2 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CHRISTMAS_ORNAMENT_GOLD_2 - Static variable in record class zombie.scripting.objects.ModelKey
- CHRISTMAS_ORNAMENT_GOLD_3 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CHRISTMAS_ORNAMENT_GOLD_3 - Static variable in record class zombie.scripting.objects.ModelKey
- CHRISTMAS_ORNAMENT_GREEN_1 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CHRISTMAS_ORNAMENT_GREEN_1 - Static variable in record class zombie.scripting.objects.ModelKey
- CHRISTMAS_ORNAMENT_GREEN_2 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CHRISTMAS_ORNAMENT_GREEN_2 - Static variable in record class zombie.scripting.objects.ModelKey
- CHRISTMAS_ORNAMENT_GREEN_3 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CHRISTMAS_ORNAMENT_GREEN_3 - Static variable in record class zombie.scripting.objects.ModelKey
- CHRISTMAS_ORNAMENT_RED_1 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CHRISTMAS_ORNAMENT_RED_1 - Static variable in record class zombie.scripting.objects.ModelKey
- CHRISTMAS_ORNAMENT_RED_2 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CHRISTMAS_ORNAMENT_RED_2 - Static variable in record class zombie.scripting.objects.ModelKey
- CHRISTMAS_ORNAMENT_RED_3 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CHRISTMAS_ORNAMENT_RED_3 - Static variable in record class zombie.scripting.objects.ModelKey
- CHRISTMAS_TREE - Static variable in record class zombie.scripting.objects.ModelKey
- CHRISTMAS_WREATH - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CHRISTMAS_WREATH - Static variable in record class zombie.scripting.objects.ModelKey
- CHRONOS - Static variable in class zombie.scripting.objects.PetName
- CHRYSALIS - Static variable in class zombie.scripting.objects.Business
- CHUCKLE - Static variable in class zombie.scripting.objects.ComicBook
- CHUM - Static variable in class zombie.scripting.objects.ItemKey.Food
- CHUM - Static variable in record class zombie.scripting.objects.ModelKey
- ChumData(int, int) - Constructor for class zombie.iso.FishSchoolManager.ChumData
- chunk - Variable in class zombie.iso.areas.isoregion.data.DataRoot.SelectInfo
- chunk - Variable in class zombie.iso.fboRenderChunk.FBORenderChunk
- chunk - Variable in class zombie.iso.fboRenderChunk.FBORenderCutaways.ChunkLevelsData
- chunk - Variable in class zombie.iso.fboRenderChunk.FBORenderSnow.ChunkLevel
- chunk - Variable in class zombie.iso.IsoChunkLevel
- chunk - Variable in class zombie.iso.IsoFloorBloodSplat
- chunk - Variable in class zombie.iso.IsoGridSquare
- chunk - Variable in class zombie.iso.IsoLightSource
- chunk - Variable in class zombie.iso.WorldStreamer.ChunkRequest
- chunk - Variable in class zombie.vehicles.BaseVehicle
- Chunk - Class in zombie.pathfind
- Chunk() - Constructor for class zombie.erosion.ErosionData.Chunk
- Chunk() - Constructor for class zombie.network.ClientChunkRequest.Chunk
- CHUNK - Static variable in class zombie.scripting.objects.ItemTag
- CHUNK_DEPTH - Static variable in class zombie.iso.IsoDepthHelper
- CHUNK_DIM - Static variable in class zombie.iso.areas.isoregion.IsoRegions
- CHUNK_DIM_NEW - Static variable in class zombie.pot.POT
- CHUNK_DIM_OLD - Static variable in class zombie.pot.POT
- CHUNK_MAX_Z - Static variable in class zombie.iso.areas.isoregion.IsoRegions
- CHUNK_PER_CELL_NEW - Static variable in class zombie.pot.POT
- CHUNK_PER_CELL_OLD - Static variable in class zombie.pot.POT
- CHUNK_SIZE_IN_SQUARES - Static variable in class zombie.iso.IsoChunkMap
- CHUNK_WIDTH_OF_DEPTH_BUFFER - Static variable in class zombie.iso.IsoDepthHelper
- chunkBeginUpdate(int, int, int, int) - Static method in class zombie.iso.LightingJNI
- ChunkChecksum - Class in zombie.network
- ChunkChecksum() - Constructor for class zombie.network.ChunkChecksum
- ChunkCoord - Record Class in zombie.iso.worldgen.utils
- ChunkCoord(int, int) - Constructor for record class zombie.iso.worldgen.utils.ChunkCoord
-
Creates an instance of a
ChunkCoordrecord class. - ChunkData() - Constructor for class zombie.audio.ObjectAmbientEmitters.ChunkData
- ChunkData() - Constructor for class zombie.iso.NewMapBinaryFile.ChunkData
- ChunkData() - Constructor for class zombie.pathfind.CollideWithObstaclesPoly.ChunkData
- ChunkData(IsoChunk) - Constructor for class zombie.vispoly.VisibilityPolygon2.ChunkData
- ChunkDataZ() - Constructor for class zombie.pathfind.CollideWithObstaclesPoly.ChunkDataZ
- chunkDepth - Variable in class zombie.core.textures.TextureDraw
- chunkDim - Variable in class zombie.iso.NewMapBinaryFile
- chunkDim - Variable in class zombie.pot.POTChunkData
- chunkDim - Variable in class zombie.pot.POTLotHeader
- chunkDim - Variable in class zombie.pot.POTLotPack
- chunkEndUpdate() - Static method in class zombie.iso.LightingJNI
- chunkFullMap - Variable in class zombie.iso.fboRenderChunk.FBORenderChunkManager
- ChunkGenerationStatus - Enum Class in zombie.iso.enums
- chunkGridWidth - Variable in class zombie.core.raknet.UdpConnection
- chunkGridWidth - Static variable in class zombie.iso.IsoChunkMap
- chunkHasBasement(IsoChunk) - Method in class zombie.basements.Basements
- chunkId - Variable in class zombie.iso.areas.isoregion.data.DataRoot.SelectInfo
- chunkLevel - Variable in class zombie.audio.FMODAmbientWallLevelData
- ChunkLevel - Class in zombie.pathfind
- ChunkLevel(IsoChunk) - Constructor for class zombie.iso.fboRenderChunk.FBORenderSnow.ChunkLevel
- chunkLevelBeginUpdate(int) - Static method in class zombie.iso.LightingJNI
- ChunkLevelData() - Constructor for class zombie.iso.NearestWalls.ChunkLevelData
- chunkLevelEndUpdate() - Static method in class zombie.iso.LightingJNI
- chunkLevelList - Static variable in class zombie.pathfind.highLevel.HLGlobals
- ChunkLevelsData(IsoChunk) - Constructor for class zombie.iso.fboRenderChunk.FBORenderCutaways.ChunkLevelsData
- chunkLightingDone(int, int) - Static method in class zombie.iso.LightingJNI
- chunkLoaded(int, int) - Static method in class zombie.globalObjects.SGlobalObjects
- chunkLoaded(int, int) - Method in class zombie.globalObjects.SGlobalObjectSystem
- chunkLoaded(IsoChunk) - Method in class zombie.FliesSound
- chunkLoaded(IsoChunk) - Static method in class zombie.iso.NearestWalls
- chunkLoaded(IsoChunk) - Static method in class zombie.iso.objects.IsoGenerator
- chunkLoaded(IsoChunk) - Static method in class zombie.iso.objects.IsoLightSwitch
- chunkLoaded(IsoChunk) - Static method in class zombie.LootRespawn
- ChunkLoaded(IsoBuilding) - Static method in class zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase
- ChunkLoaded(IsoChunk) - Static method in class zombie.erosion.ErosionMain
- chunkMap - Variable in class zombie.iso.IsoCell
- ChunkMapFilenames - Class in zombie
- ChunkMapFilenames() - Constructor for class zombie.ChunkMapFilenames
- chunkObjectState - Variable in class zombie.core.raknet.UdpConnection
- ChunkObjectState - Enum constant in enum class zombie.network.PacketTypes.PacketType
- chunkRenderShader - Static variable in class zombie.core.SceneShaderStore
- ChunkRenderShader - Class in zombie.viewCone
- ChunkRenderShader(String) - Constructor for class zombie.viewCone.ChunkRenderShader
- ChunkRequest() - Constructor for class zombie.iso.WorldStreamer.ChunkRequest
- chunks - Variable in class zombie.iso.fboRenderChunk.FBORenderChunkManager
- chunks - Variable in class zombie.network.ClientChunkRequest
- chunks - Variable in class zombie.network.ServerMap.ServerCell
- chunks - Variable in class zombie.pot.POTChunkData
- CHUNKS_DATA_PACKET_SIZE - Static variable in class zombie.iso.areas.isoregion.IsoRegions
- CHUNKS_PER_CELL - Static variable in class zombie.pathfind.PolygonalMap2
- CHUNKS_PER_WIDTH - Static variable in class zombie.iso.IsoChunkMap
- ChunkSaveWorker - Class in zombie.iso
- ChunkSaveWorker() - Constructor for class zombie.iso.ChunkSaveWorker
- chunksPerCell - Variable in class zombie.iso.NewMapBinaryFile
- chunksPerCell - Variable in class zombie.pot.POTChunkData
- chunksPerCell - Variable in class zombie.pot.POTLotHeader
- chunksPerCell - Variable in class zombie.pot.POTLotPack
- ChunksPerCellWidth - Static variable in class zombie.network.ServerMap
- chunkSquareX - Variable in class zombie.iso.areas.isoregion.data.DataRoot.SelectInfo
- chunkSquareY - Variable in class zombie.iso.areas.isoregion.data.DataRoot.SelectInfo
- chunkStore - Static variable in class zombie.iso.IsoChunkMap
- ChunkUpdate - Class in zombie.iso.areas.isoregion
- ChunkUpdate - Enum constant in enum class zombie.iso.areas.isoregion.jobs.RegionJobType
- ChunkUpdate() - Constructor for class zombie.iso.areas.isoregion.ChunkUpdate
- chunkWidthInTiles - Static variable in class zombie.iso.IsoChunkMap
- chunkx - Variable in class zombie.iso.areas.isoregion.data.DataRoot.SelectInfo
- chunky - Variable in class zombie.iso.areas.isoregion.data.DataRoot.SelectInfo
- CHURN_BUCKET - Enum constant in enum class zombie.scripting.objects.CraftRecipeTag
- CHURN_BUCKET - Static variable in record class zombie.scripting.objects.EntityKey
- CHURN_BUTTER - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CIDER - Static variable in record class zombie.scripting.objects.FluidKey
- CIDER - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CIDER_BOTTLE - Static variable in record class zombie.scripting.objects.ModelKey
- CIGAR - Static variable in class zombie.scripting.objects.ItemKey.Food
- CIGAR - Static variable in record class zombie.scripting.objects.ModelKey
- CIGAR_BOX - Static variable in class zombie.scripting.objects.ItemKey.Container
- CIGAR_BOX - Static variable in record class zombie.scripting.objects.ModelKey
- CIGAR_BOX_GAMING - Static variable in class zombie.scripting.objects.ItemKey.Container
- CIGAR_BOX_KEEPSAKES - Static variable in class zombie.scripting.objects.ItemKey.Container
- CIGAR_BOX_KIDS - Static variable in class zombie.scripting.objects.ItemKey.Container
- CIGAR_LIT - Static variable in record class zombie.scripting.objects.ModelKey
- CIGARETTE - Static variable in record class zombie.scripting.objects.ModelKey
- CIGARETTE_2 - Static variable in record class zombie.scripting.objects.ModelKey
- CIGARETTE_CARTON - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CIGARETTE_CARTON - Static variable in record class zombie.scripting.objects.ModelKey
- CIGARETTE_LIT - Static variable in record class zombie.scripting.objects.ModelKey
- CIGARETTE_PACK - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- CIGARETTE_PACK_CLOSED - Static variable in record class zombie.scripting.objects.ModelKey
- CIGARETTE_PACK_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CIGARETTE_ROLLED - Static variable in class zombie.scripting.objects.ItemKey.Food
- CIGARETTE_ROLLED - Static variable in record class zombie.scripting.objects.ModelKey
- CIGARETTE_ROLLED_LIT - Static variable in record class zombie.scripting.objects.ModelKey
- CIGARETTE_ROLLING_PAPERS - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- CIGARETTE_ROLLING_PAPERS - Static variable in record class zombie.scripting.objects.ModelKey
- CIGARETTE_SINGLE - Static variable in class zombie.scripting.objects.ItemKey.Food
- CIGARETTES - Enum constant in enum class zombie.scripting.objects.EatType
- CIGARILLO - Static variable in class zombie.scripting.objects.ItemKey.Food
- CIGARILLO - Static variable in record class zombie.scripting.objects.ModelKey
- CIGARILLO_LIT - Static variable in record class zombie.scripting.objects.ModelKey
- CIGARS_CAVIAR - Static variable in class zombie.scripting.objects.Magazine
- CILANTRO - Static variable in class zombie.scripting.objects.ItemKey.Food
- CILANTRO_BAG_SEED - Static variable in class zombie.scripting.objects.ItemKey.Literature
- CILANTRO_BAG_SEED_EMPTY - Static variable in class zombie.scripting.objects.ItemKey.Literature
- CILANTRO_DRIED - Static variable in class zombie.scripting.objects.ItemKey.Food
- CILANTRO_GROWING_SEASON - Static variable in class zombie.scripting.objects.SeasonRecipe
- CILANTRO_SEED - Static variable in class zombie.scripting.objects.ItemKey.Food
- CILANTRO_SEED_BAG_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- Cinderblock - Enum constant in enum class zombie.audio.parameters.ParameterBulletHitSurface.Material
- Cinderblock - Enum constant in enum class zombie.iso.enums.MaterialType
- CINEMA - Static variable in class zombie.scripting.objects.BookSubject
- CINEMA - Static variable in class zombie.scripting.objects.MagazineSubject
- CINEMA_A_HISTORY - Static variable in class zombie.scripting.objects.Book
- CINNAMON - Static variable in class zombie.scripting.objects.ItemKey.Food
- CINNAMON - Static variable in record class zombie.scripting.objects.ModelKey
- CINNAMON_ROLL - Static variable in class zombie.scripting.objects.ItemKey.Food
- CINNAMON_ROLL_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CIntFloatValue() - Constructor for class zombie.core.opengl.GLState.CIntFloatValue
- CIntValue() - Constructor for class zombie.core.opengl.GLState.CIntValue
- Circle() - Constructor for class zombie.vehicles.UI3DScene.Circle
- circleIntersects(float, float, float, float) - Method in class zombie.vehicles.BaseVehicle
- circleStencil - Static variable in class zombie.iso.IsoGridSquare
- CircleStencilShader() - Constructor for class zombie.iso.IsoGridSquare.CircleStencilShader
- CIRCUITAL_HEALING - Static variable in class zombie.scripting.objects.Flier
- CIRCULAR_SAWBLADE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CIRCULAR_SAWBLADE - Static variable in record class zombie.scripting.objects.ModelKey
- CIRCULAR_SAWBLADE_HALF - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CIRCULAR_SAWBLADE_HALF - Static variable in record class zombie.scripting.objects.ModelKey
- CITRUS - Enum constant in enum class zombie.scripting.objects.FoodType
- CIVIL_ACTIONS - Static variable in class zombie.scripting.objects.Book
- CIVIL_RIGHTS_AND_DISCRIMINATION - Static variable in class zombie.scripting.objects.Book
- Claimed - Enum constant in enum class zombie.network.WarManager.State
- CLAIRVOYANCE_AND_TELEKINESIS - Static variable in class zombie.scripting.objects.Book
- clamp(double, double, double) - Static method in class zombie.core.math.PZMath
- clamp(float) - Method in class zombie.characters.CharacterStat
- clamp(float, float, float) - Static method in class zombie.core.math.PZMath
-
Result is clamped between min and max.
- clamp(float, float, float) - Static method in class zombie.iso.IsoUtils
- clamp(float, float, float) - Static method in class zombie.iso.weather.ClimateManager
- clamp(float, float, float) - Static method in class zombie.iso.weather.fx.IsoWeatherFX
- clamp(int, int, int) - Static method in class zombie.core.math.PZMath
-
Result is clamped between min and max.
- clamp(int, int, int) - Static method in class zombie.iso.weather.ClimateManager
- clamp(long, long, long) - Static method in class zombie.core.math.PZMath
- clamp_01(float) - Static method in class zombie.core.math.PZMath
- CLAMP_TO_EDGE - Static variable in class zombie.core.textures.TextureFlags
- clamp01(float) - Static method in class zombie.iso.weather.ClimateManager
- clampDouble_01(double) - Static method in class zombie.core.math.PZMath
- clampFloat(float, float, float) - Static method in class zombie.core.math.PZMath
- clampToParentX(double) - Method in class zombie.ui.UIElement
- clampToParentY(double) - Method in class zombie.ui.UIElement
- CLASSIC - Static variable in class zombie.scripting.objects.BookSubject
- CLASSIC_BATTLES - Static variable in class zombie.scripting.objects.Magazine
- CLASSIC_FICTION - Static variable in class zombie.scripting.objects.BookSubject
- CLASSIC_GUITAR_CASE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CLASSIC_MOVIES - Static variable in class zombie.scripting.objects.Book
- CLASSIC_NONFICTION - Static variable in class zombie.scripting.objects.BookSubject
- ClassReflection - Class in zombie.entity.util.reflect
- ClassReflection() - Constructor for class zombie.entity.util.reflect.ClassReflection
- CLAUDE - Static variable in class zombie.scripting.objects.PetName
- CLAUSTROPHOBIC - Static variable in class zombie.scripting.objects.CharacterTrait
- CLAWHAMMER_HEAD - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAWHAMMER_HEAD_FORGED - Static variable in record class zombie.scripting.objects.ModelKey
- CLAWMARKS - Static variable in class zombie.scripting.objects.Book
- CLAY - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY - Static variable in record class zombie.scripting.objects.ModelKey
- CLAY_BAR_MOLD - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_BAR_MOLD_UNFIRED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_BAR_STOCK_MOLD - Static variable in record class zombie.scripting.objects.ModelKey
- CLAY_BAR_STOCK_MOLD_UNFIRED - Static variable in record class zombie.scripting.objects.ModelKey
- CLAY_BENCH_ANVIL_MOLD - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_BENCH_ANVIL_MOLD - Static variable in record class zombie.scripting.objects.ModelKey
- CLAY_BENCH_ANVIL_MOLD_UNFIRED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_BENCH_ANVIL_MOLD_UNFIRED - Static variable in record class zombie.scripting.objects.ModelKey
- CLAY_BLACKSMITH_ANVIL_MOLD - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_BLACKSMITH_ANVIL_MOLD - Static variable in record class zombie.scripting.objects.ModelKey
- CLAY_BLACKSMITH_ANVIL_MOLD_UNFIRED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_BLACKSMITH_ANVIL_MOLD_UNFIRED - Static variable in record class zombie.scripting.objects.ModelKey
- CLAY_BLOCK_ANVIL_MOLD - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_BLOCK_ANVIL_MOLD_FIRED - Static variable in record class zombie.scripting.objects.ModelKey
- CLAY_BLOCK_ANVIL_MOLD_UNFIRED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_BLOCK_ANVIL_MOLD_UNFIRED - Static variable in record class zombie.scripting.objects.ModelKey
- CLAY_BOWL - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_BOWL_UNFIRED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_BRICK - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_BRICK - Static variable in record class zombie.scripting.objects.ModelKey
- CLAY_BRICK_UNFIRED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_BRICK_UNFIRED - Static variable in record class zombie.scripting.objects.ModelKey
- CLAY_CRUDE_BENCH_VISE_PARTS_MOLD - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_CRUDE_BENCH_VISE_PARTS_MOLD - Static variable in record class zombie.scripting.objects.ModelKey
- CLAY_CRUDE_BENCH_VISE_PARTS_MOLD_UNFIRED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_CRUDE_BENCH_VISE_PARTS_MOLD_UNFIRED - Static variable in record class zombie.scripting.objects.ModelKey
- CLAY_INGOT_MOLD - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_INGOT_MOLD_UNFIRED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_JAR - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_JAR - Static variable in record class zombie.scripting.objects.ModelKey
- CLAY_JAR_FLUID - Static variable in record class zombie.scripting.objects.ModelKey
- CLAY_JAR_GLAZED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_JAR_GLAZED_UNFIRED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_JAR_UNFIRED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_JAR_UNFIRED - Static variable in record class zombie.scripting.objects.ModelKey
- CLAY_MUG - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_MUG_GLAZED_UNFIRED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_MUG_UNFIRED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_PIPE_SEGMENT - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_PIPE_SEGMENT_UNFIRED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_PLATE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_PLATE_UNFIRED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_POT - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_POT_UNFIRED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_SHEET_MOLD - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_SHEET_MOLD_UNFIRED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_SHINGLE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_SHINGLE - Static variable in record class zombie.scripting.objects.ModelKey
- CLAY_SHINGLE_UNFIRED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_SHINGLE_UNFIRED - Static variable in record class zombie.scripting.objects.ModelKey
- CLAY_TILE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_TILE - Static variable in record class zombie.scripting.objects.ModelKey
- CLAY_TILE_UNFIRED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_TILE_UNFIRED - Static variable in record class zombie.scripting.objects.ModelKey
- CLAY_TOOL - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAY_TOOL - Static variable in class zombie.scripting.objects.ItemTag
- CLAY_TOOL - Static variable in record class zombie.scripting.objects.ModelKey
- CLAY_TOOL_2 - Static variable in record class zombie.scripting.objects.ModelKey
- CLAY_TOOL_CARVED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLAYBAG - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- clayLakeChance - Variable in class zombie.SandboxOptions
- clayRiverChance - Variable in class zombie.SandboxOptions
- CLDSF_NONE - Static variable in class zombie.iso.fboRenderChunk.FBORenderCutaways
- CLDSF_NONE - Static variable in class zombie.iso.IsoChunkLevel
- CLDSF_RAIN_RANDOM_XY - Static variable in class zombie.iso.IsoChunkLevel
- CLDSF_SHOULD_RENDER - Static variable in class zombie.iso.fboRenderChunk.FBORenderCutaways
- CLDSF_SHOULD_RENDER - Static variable in class zombie.iso.IsoChunkLevel
- CLEAN_BANDAGE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CLEAN_BLOOD_BLEACH - Static variable in record class zombie.scripting.objects.SoundKey
- CLEAN_BLOOD_SCRUB - Static variable in record class zombie.scripting.objects.SoundKey
- CLEAN_BLOOD_VEHICLE - Static variable in record class zombie.scripting.objects.SoundKey
- CLEAN_STAINS - Static variable in class zombie.scripting.objects.ItemTag
- cleanAreaForStory(RandomizedZoneStoryBase, Zone) - Method in class zombie.randomizedWorld.randomizedZoneStory.RandomizedZoneStoryBase
- cleanBloodBleachAmount - Static variable in class zombie.ZomboidGlobals
- cleanCapability() - Method in class zombie.characters.Role
- cleanChunk(IsoChunk, String, String) - Method in class zombie.iso.worldgen.WorldGenChunk
- CLEANER - Static variable in class zombie.scripting.objects.Job
- CLEANING_LIQUID - Static variable in record class zombie.scripting.objects.FluidKey
- CLEANING_LIQUID - Static variable in record class zombie.scripting.objects.ModelKey
- CLEANING_LIQUID_2 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CleaningLiquid - Enum constant in enum class zombie.entity.components.fluids.FluidType
- CleaningLiquid - Static variable in class zombie.entity.components.fluids.Fluid
- cleanMultiplayerSaves() - Method in class zombie.ZomboidFileSystem
- cleanSoundsAndEmitter() - Method in class zombie.radio.devices.DeviceData
- cleanSquareAndNeighbors(IsoGridSquare) - Method in class zombie.randomizedWorld.RandomizedWorldBase
- cleanSquareForStory(IsoGridSquare) - Static method in class zombie.randomizedWorld.randomizedZoneStory.RandomizedZoneStoryBase
- cleanup() - Method in class zombie.pathfind.nativeCode.PathfindNativeThread
- cleanWallBlood() - Method in class zombie.iso.IsoObject
- clear() - Method in class zombie.audio.MusicIntensityEvents
- clear() - Method in class zombie.audio.MusicThreatStatuses
- clear() - Method in class zombie.characters.action.ActionContextEvents
- clear() - Method in class zombie.characters.AttachedItems.AttachedItems
- clear() - Method in class zombie.characters.AttachedItems.AttachedModelNames
- clear() - Method in class zombie.characters.PlayerCheats
- clear() - Static method in class zombie.characters.SafetySystemManager
- clear() - Method in class zombie.characters.WornItems.WornItems
- clear() - Method in class zombie.ChunkMapFilenames
- clear() - Method in class zombie.config.ArrayConfigOption
- clear() - Method in class zombie.core.opengl.MatrixStack
- clear() - Method in class zombie.core.opengl.VBORendererCommands
- clear() - Method in class zombie.core.properties.TileProperties
- clear() - Method in class zombie.core.skinnedmodel.advancedanimation.AbstractAnimationVariableSlotEnum
- clear() - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotBool
- clear() - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallback
- clear() - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackEnum
- clear() - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotFloat
- clear() - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotString
- clear() - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableWhileAliveFlagsContainer
- clear() - Method in interface zombie.core.skinnedmodel.advancedanimation.IAnimationVariableSlot
-
Clear this variable, its value is set to a null-value.
- clear() - Method in class zombie.core.skinnedmodel.animation.Keyframe
- clear() - Method in class zombie.core.skinnedmodel.animation.LiveAnimationTrackEntries
- clear() - Method in class zombie.core.skinnedmodel.Matrix4
- clear() - Method in class zombie.core.skinnedmodel.model.ModelInstance.EffectLight
- clear() - Method in class zombie.core.skinnedmodel.model.ModelMesh
- clear() - Method in class zombie.core.skinnedmodel.model.VertexBufferObject
- clear() - Method in class zombie.core.skinnedmodel.visual.AnimalVisual
- clear() - Method in class zombie.core.skinnedmodel.visual.BaseVisual
- clear() - Method in class zombie.core.skinnedmodel.visual.HumanVisual
- clear() - Method in class zombie.core.skinnedmodel.visual.ItemVisual
- clear() - Method in class zombie.core.sprite.GenericSpriteRenderState
- clear() - Method in class zombie.core.sprite.SpriteRenderState
- clear() - Method in class zombie.core.sprite.SpriteRenderStateUI
- clear() - Method in class zombie.core.Styles.FloatList
-
clear method comment.
- clear() - Method in class zombie.core.Styles.GeometryData
- clear() - Method in class zombie.core.Styles.IntList
- clear() - Method in class zombie.core.Styles.ShortList
-
clear method comment.
- clear() - Method in class zombie.core.textures.SmartTexture
- clear() - Method in class zombie.core.textures.TextureCombiner
- clear() - Method in class zombie.core.utils.BooleanGrid
- clear() - Method in class zombie.core.utils.BoundedQueue
- clear() - Method in class zombie.core.utils.ExpandableBooleanList
- clear() - Method in class zombie.core.utils.HashMap
- clear() - Method in class zombie.core.utils.IntGrid
- clear() - Method in class zombie.core.VBO.GLVertexBufferObject
-
Tells the driver we don't care about the data in our buffer any more (may improve performance before mapping)
- clear() - Static method in class zombie.debug.LineDrawer
- clear() - Method in class zombie.entity.components.attributes.AttributeContainer
- clear() - Method in class zombie.entity.components.attributes.AttributeInstance.EnumSet
- clear() - Method in class zombie.entity.components.attributes.AttributeInstance.EnumStringSet
- clear() - Method in class zombie.entity.components.attributes.EnumStringObj
- clear() - Method in class zombie.entity.components.crafting.recipe.CraftRecipeListNodeCollection
- clear() - Method in class zombie.entity.components.crafting.recipe.ItemDataList
- clear() - Method in class zombie.entity.components.crafting.recipe.OverlayMapper
- clear() - Method in class zombie.entity.components.fluids.FluidConsume
- clear() - Method in class zombie.entity.components.fluids.FluidSample
- clear() - Method in class zombie.entity.components.resources.Resource
- clear() - Method in class zombie.entity.components.resources.ResourceEnergy
- clear() - Method in class zombie.entity.components.resources.ResourceFluid
- clear() - Method in class zombie.entity.components.resources.ResourceItem
- clear() - Method in class zombie.entity.util.Array
- clear() - Method in class zombie.entity.util.assoc.AssocArray
- clear() - Method in class zombie.entity.util.assoc.AssocEnumArray
- clear() - Method in class zombie.entity.util.BitSet
- clear() - Method in class zombie.entity.util.enums.EnumBitStore
- clear() - Method in class zombie.entity.util.LongArray
- clear() - Method in class zombie.entity.util.LongMap
- clear() - Method in class zombie.entity.util.ObjectMap
- clear() - Method in class zombie.entity.util.ObjectSet
- clear() - Method in class zombie.entity.util.SingleThreadPool
- clear() - Method in class zombie.entity.util.SnapshotArray
- clear() - Method in class zombie.FileGuidTable
- clear() - Method in class zombie.GameProfiler.ProfileArea
- clear() - Method in class zombie.GameProfiler.RecordingFrame
- clear() - Method in class zombie.inventory.ItemContainer
- clear() - Static method in class zombie.inventory.ItemPickerJava.KeyNamer
- clear() - Method in class zombie.iso.fboRenderChunk.FBORenderShadows
- clear() - Method in class zombie.iso.IsoChunkLevel
- clear() - Method in class zombie.iso.SaveBufferMap
- clear() - Method in class zombie.iso.sprite.SpriteGridParseData
- clear() - Static method in class zombie.Lua.LuaEventManager
- clear() - Static method in class zombie.Lua.LuaHookManager
- clear() - Method in class zombie.modding.ActiveMods
- clear() - Method in class zombie.MovingObjectUpdateSchedulerUpdateBucket
- clear() - Method in class zombie.network.fields.character.PlayerID
- clear() - Method in class zombie.network.fields.hit.AttackVars
- clear() - Method in class zombie.network.fields.Variables
- clear() - Method in class zombie.network.id.ObjectIDManager
- clear() - Method in class zombie.network.IsoObjectID
- clear() - Method in class zombie.network.RequestDataManager
- clear() - Method in class zombie.network.statistics.counters.Counter
- clear() - Static method in class zombie.network.WarManager
- clear() - Method in class zombie.pathfind.ChunkLevel
- clear() - Method in class zombie.pathfind.CollideWithObstaclesPoly.ChunkData
- clear() - Method in class zombie.pathfind.CollideWithObstaclesPoly.ChunkDataZ
- clear() - Method in class zombie.pathfind.Path
- clear() - Method in class zombie.popman.animal.HutchManager
- clear() - Method in class zombie.popman.LoadedAreas
- clear() - Method in class zombie.popman.NetworkZombieSimulator
- clear() - Method in class zombie.popman.ObjectPool
- clear() - Method in class zombie.randomizedWorld.randomizedVehicleStory.VehicleStorySpawner
- clear() - Static method in class zombie.scripting.itemConfig.VariableBuilder
- clear() - Method in class zombie.TimeDebugger
- clear() - Method in class zombie.ui.RadialMenu
- clear() - Method in class zombie.util.ByteBufferOutputStream
- clear() - Method in class zombie.util.list.PZArrayList
- clear() - Method in class zombie.util.list.PZUnmodifiableCollection
- clear() - Method in class zombie.util.SharedStrings
- clear() - Method in class zombie.util.TaggedObjectManager
- clear() - Method in class zombie.vehicles.Clipper
- clear() - Method in class zombie.vehicles.ClipperOffset
- clear() - Method in class zombie.vehicles.VehicleInterpolation
- clear() - Method in class zombie.worldMap.markers.WorldMapMarkers
- clear() - Method in class zombie.worldMap.markers.WorldMapMarkersV1
- clear() - Method in class zombie.worldMap.streets.WorldMapStreets
- clear() - Method in class zombie.worldMap.styles.WorldMapStyle
- clear() - Method in class zombie.worldMap.styles.WorldMapStyleV1
- clear() - Method in class zombie.worldMap.symbols.WorldMapSymbols
- clear() - Method in class zombie.worldMap.symbols.WorldMapSymbolsV1
- clear() - Method in class zombie.worldMap.symbols.WorldMapSymbolsV2
- clear() - Method in class zombie.worldMap.WorldMapData
- clear() - Method in class zombie.ZomboidBitFlag
- clear(int) - Method in class zombie.chat.ChatElement
- clear(int) - Method in class zombie.entity.util.BitSet
- clear(int) - Method in class zombie.entity.util.LongMap
- clear(int) - Method in class zombie.entity.util.ObjectMap
- clear(int) - Method in class zombie.entity.util.ObjectSet
- Clear - Enum constant in enum class zombie.iso.LosUtil.TestResults
- Clear - Enum constant in enum class zombie.scripting.ScriptType.Flags
- Clear() - Method in class zombie.core.properties.PropertyContainer
- Clear() - Static method in class zombie.iso.weather.WorldFlares
- Clear() - Method in class zombie.ui.TextDrawObject
- CLEAR_ASHES - Static variable in class zombie.scripting.objects.ItemTag
- clearActionContextEvents() - Method in class zombie.characters.action.ActionContext
- clearAggroList() - Method in class zombie.characters.IsoZombie
- clearAllWeaponParts() - Method in class zombie.inventory.types.HandWeapon
- clearAnimalZones() - Method in class zombie.iso.IsoMetaCell
- clearArrays() - Static method in class zombie.ui.UIManager
- clearAssignedTileName(String) - Method in class zombie.tileDepth.TileDepthTextureAssignments
- clearAssignedTileName(String, String) - Method in class zombie.tileDepth.TileDepthTextureAssignmentManager
- clearAttachedAnimSprite() - Method in class zombie.iso.IsoObject
- clearAttachedItems() - Method in interface zombie.characters.ILuaGameCharacterAttachedItems
- clearAttachedItems() - Method in class zombie.characters.IsoGameCharacter
- clearBuildingDef(ArrayList) - Method in class zombie.iso.areas.isoregion.regions.IsoWorldRegion
- clearCache() - Method in class zombie.iso.fboRenderChunk.FBORenderChunkManager
- clearCache() - Method in class zombie.iso.fboRenderChunk.FBORenderLevels
- clearCachedSquares - Static variable in class zombie.iso.fboRenderChunk.FBORenderLevels
- clearCachedSquares(int) - Method in class zombie.iso.fboRenderChunk.FBORenderLevels
- clearCacheGridSquare(int) - Method in class zombie.iso.IsoCell
- clearCacheTargets() - Method in class zombie.core.physics.BallisticsController
- clearCameraCharacter() - Static method in class zombie.iso.IsoCamera
- ClearChildren() - Method in class zombie.ui.UIElement
- clearChunk(int) - Method in class zombie.iso.IsoMetaCell
- ClearCommand - Class in zombie.commands.serverCommands
- ClearCommand(String, Role, String, UdpConnection) - Constructor for class zombie.commands.serverCommands.ClearCommand
- clearCurtainOffset() - Method in class zombie.iso.sprite.IsoSprite
- clearCutawayTexture() - Method in class zombie.core.sprite.GenericSpriteRenderState
- clearCutawayTexture() - Method in class zombie.core.SpriteRenderer
- clearData() - Method in class zombie.worldMap.UIWorldMapV1
- clearData() - Method in class zombie.worldMap.WorldMap
- clearDefaultAnnotations() - Method in class zombie.inventory.types.MapItem
- clearDefaultAnnotations() - Method in class zombie.worldMap.symbols.WorldMapSymbols
- clearDelayedLoading(int) - Method in class zombie.iso.fboRenderChunk.FBORenderLevels
- clearDirty(int, float) - Method in class zombie.iso.fboRenderChunk.FBORenderLevels
- clearDirty(int, long, float) - Method in class zombie.iso.fboRenderChunk.FBORenderLevels
- ClearEquippedCache() - Method in class zombie.characters.IsoGameCharacter
- clearEvent(String) - Method in class zombie.characters.action.ActionContext
- clearEvent(String) - Method in class zombie.characters.action.ActionContextEvents
- clearEvents() - Static method in class zombie.network.PVPLogTool
- clearExitOptions() - Method in class zombie.radio.scripting.RadioScript
- clearFallDamage() - Method in class zombie.characters.IsoGameCharacter
- clearFlag(int, ZombieStateFlag) - Static method in class zombie.popman.ZombieStateFlags
- clearFlag(ZombieStateFlag) - Method in class zombie.popman.ZombieStateFlags
- clearFlags() - Method in class zombie.vehicles.VehiclePart
- clearForageFocusCategories() - Method in class zombie.scripting.objects.Item
- clearHandToHandAttack() - Method in class zombie.characters.IsoLivingCharacter
- clearHandToHandAttack() - Method in class zombie.characters.IsoPlayer
- clearHighlightOnceFlag() - Method in class zombie.iso.fboRenderChunk.FBORenderObjectHighlight
- ClearHighlights() - Method in class zombie.ui.UITextBox2
- clearImages() - Method in class zombie.worldMap.UIWorldMapV3
- clearImages() - Method in class zombie.worldMap.WorldMap
- clearInfluence() - Method in class zombie.iso.IsoLightSource
- clearInfluence() - Method in class zombie.iso.IsoRoomLight
- clearInput() - Method in class zombie.ui.UITextBox2
- clearItemsToSpawnAtDeath() - Method in class zombie.characters.IsoZombie
- clearKnownInCells(int, int, int, int) - Method in class zombie.worldMap.WorldMapVisited
- clearKnownInSquares(int, int, int, int) - Method in class zombie.worldMap.WorldMapVisited
- clearKnownMediaLines() - Method in interface zombie.characters.ILuaGameCharacter
- clearKnownMediaLines() - Method in class zombie.characters.IsoGameCharacter
- clearManualInputs() - Method in class zombie.entity.components.crafting.BaseCraftingLogic
- clearManualInputs() - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
- clearManualInputs(CraftRecipeData.InputScriptData) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
- clearManualInputsFor(CraftRecipeData.InputScriptData) - Method in class zombie.entity.components.crafting.BaseCraftingLogic
- clearMaxDrawHeight() - Method in class zombie.ui.UIElement
- clearOnOverlay() - Method in class zombie.iso.IsoObject
- clearOwner(Object) - Method in class zombie.core.skinnedmodel.model.ModelInstance
- clearPassenger(int) - Method in class zombie.vehicles.BaseVehicle
- clearPhysicsMeshes() - Static method in class zombie.core.physics.Bullet
- clearPlayerCutawayFlag(int, int, long) - Method in class zombie.iso.IsoGridSquare
- clearPlayers() - Method in class zombie.worldMap.network.WorldMapSymbolNetworkInfo
- clearPresets() - Method in class zombie.radio.devices.DevicePresets
- clearPuddles() - Method in class zombie.iso.IsoGridSquare
- clearPVPEvents() - Static method in class zombie.Lua.LuaManager.GlobalObject
- clearQueue() - Method in class zombie.network.ConnectionManager
- clearRequiredSkills() - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
- clearRequiredSkills() - Method in class zombie.scripting.objects.Recipe
- clearRooms() - Method in class zombie.iso.IsoMetaChunk
- clearSafehouseList() - Static method in class zombie.iso.areas.SafeHouse
- clearSafety(IsoPlayer) - Static method in class zombie.characters.SafetySystemManager
- clearSoftResetChunk(IsoChunk) - Method in class zombie.network.ServerMap
- clearSpawnRegions() - Method in class zombie.network.ServerSettings
- clearSprites() - Method in class zombie.core.SpriteRenderer
- clearSprites(List) - Static method in class zombie.core.sprite.GenericSpriteRenderState
- clearStencilRect() - Method in class zombie.ui.AtomUI
- clearStencilRect() - Method in class zombie.ui.UIElement
- clearStreetData() - Method in class zombie.worldMap.streets.WorldMapStreetsV1
- clearStreetData() - Method in class zombie.worldMap.WorldMap
- clearStyle() - Method in class zombie.entity.components.spriteconfig.SpriteOverlayConfig
- clearTargetAuth(IsoPlayer) - Method in class zombie.popman.NetworkZombieSimulator
- clearTargetAuth(UdpConnection, IsoPlayer) - Method in class zombie.popman.NetworkZombieManager
- clearTargetVariableInputRatio() - Method in class zombie.entity.components.crafting.BaseCraftingLogic
- clearTargetVariableInputRatio() - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
- clearTextures() - Static method in class zombie.core.textures.Texture
- clearThreadData() - Method in class zombie.iso.IsoPuddles
- ClearThroughClosedDoor - Enum constant in enum class zombie.iso.LosUtil.TestResults
- ClearThroughOpenDoor - Enum constant in enum class zombie.iso.LosUtil.TestResults
- ClearThroughWindow - Enum constant in enum class zombie.iso.LosUtil.TestResults
- ClearTileObjects() - Method in class zombie.iso.IsoGridSquare
- ClearTileObjectsExceptFloor() - Method in class zombie.iso.IsoGridSquare
- clearTileProperties(String, int, int) - Method in class zombie.iso.SpriteModels
- clearTileProperties(String, String, int, int) - Method in class zombie.spriteModel.SpriteModelManager
- clearTiles() - Method in class zombie.tileDepth.TilesetDepthTexture
- clearToIdentity() - Method in class zombie.core.skinnedmodel.Matrix4
- clearToOrtho(float, float, float, float, float, float) - Method in class zombie.core.skinnedmodel.Matrix4
- clearToPerspective(float, float, float, float, float) - Method in class zombie.core.skinnedmodel.Matrix4
- clearTriangles() - Method in class zombie.worldMap.WorldMapCell
- clearTriangles() - Method in class zombie.worldMap.WorldMapData
- clearTriangles() - Method in class zombie.worldMap.WorldMapFeature
- clearTriangles() - Method in class zombie.worldMap.WorldMapGeometry
- clearTvScreenSprites() - Method in class zombie.iso.objects.IsoTelevision
- clearUserAnnotations() - Method in class zombie.worldMap.symbols.WorldMapSymbols
- clearUserAnnotations() - Method in class zombie.worldMap.symbols.WorldMapSymbolsV2
- clearUseVertColorsArray() - Method in class zombie.core.sprite.GenericSpriteRenderState
- clearUseVertColorsArray() - Method in class zombie.core.SpriteRenderer
- clearValueChanged() - Static method in class zombie.debug.debugWindows.PZImGui
- clearVariable(String) - Method in class zombie.characters.IsoGameCharacter
- clearVariable(String) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableSource
- clearVariable(String) - Method in interface zombie.core.skinnedmodel.advancedanimation.IAnimationVariableMap
- clearVariable(String) - Method in class zombie.ui.UI3DModel
- clearVariable(IAnimationVariableSource) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableReference
- ClearVariable(String) - Method in interface zombie.characters.ILuaVariableSource
- ClearVariable(String) - Method in class zombie.characters.IsoGameCharacter
- clearVariables() - Method in class zombie.characters.IsoGameCharacter
- clearVariables() - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableSource
- clearVariables() - Method in interface zombie.core.skinnedmodel.advancedanimation.IAnimationVariableMap
- clearVariables() - Method in class zombie.ui.UI3DModel
- clearVisitedInCells(int, int, int, int) - Method in class zombie.worldMap.WorldMapVisited
- clearVisitedInSquares(int, int, int, int) - Method in class zombie.worldMap.WorldMapVisited
- clearWater() - Method in class zombie.iso.IsoGridSquare
- clearWeaponPart(String) - Method in class zombie.inventory.types.HandWeapon
- clearWeaponPart(WeaponPart) - Method in class zombie.inventory.types.HandWeapon
- clearWornItems() - Method in interface zombie.characters.ILuaGameCharacterClothing
- clearWornItems() - Method in class zombie.characters.IsoGameCharacter
- clearZones() - Method in class zombie.iso.IsoMetaChunk
- CLEAVER - Static variable in class zombie.scripting.objects.PetName
- clerp(float, float, float) - Static method in class zombie.iso.weather.ClimateManager
- clerp(float, float, float) - Static method in class zombie.iso.weather.fx.IsoWeatherFX
- clicked - Variable in class zombie.ui.DialogButton
- clicked - Variable in class zombie.ui.GenericButton
- clicked - Variable in class zombie.ui.ModalDialog
- Clicked(String) - Method in class zombie.ui.ModalDialog
- clickedalpha - Variable in class zombie.ui.HUDButton
- clickedValue - Variable in class zombie.ui.UIElement
- ClickObject() - Constructor for class zombie.iso.IsoObjectPicker.ClickObject
- clickObjectStore - Variable in class zombie.iso.IsoObjectPicker
- clickX - Variable in class zombie.ui.NewWindow
- clickY - Variable in class zombie.ui.NewWindow
- client - Variable in class zombie.debug.options.Network
- client - Static variable in class zombie.network.GameClient
- Client - Enum constant in enum class zombie.radio.GameMode
- Client - Static variable in class zombie.network.PacketSetting.HandlingType
- Client(IDebugOptionGroup) - Constructor for class zombie.debug.options.Network.Client
- CLIENT - Enum constant in enum class zombie.iso.worldgen.WorldGenParams.Result
- clientActionLogs - Variable in class zombie.network.ServerOptions
- ClientAndServer - Enum constant in enum class zombie.iso.weather.ClimateManager.ClimateNetAuth
- ClientChunkRequest - Class in zombie.network
- ClientChunkRequest() - Constructor for class zombie.network.ClientChunkRequest
- ClientChunkRequest.Chunk - Class in zombie.network
- ClientCommand - Enum constant in enum class zombie.network.PacketTypes.PacketType
- clientCommandFilter - Variable in class zombie.network.ServerOptions
- clientControls - Variable in class zombie.core.physics.CarController
- ClientControls() - Constructor for class zombie.core.physics.CarController.ClientControls
- clientForce - Variable in class zombie.core.physics.CarController
- clientH - Variable in class zombie.ui.MoodlesUI
- clientH - Variable in class zombie.ui.NewWindow
- clientH - Variable in class zombie.ui.UIDialoguePanel
- clientH - Variable in class zombie.ui.UINineGrid
- ClientLoading - Static variable in class zombie.network.PacketSetting.HandlingType
- clientLoadNetworkPlayer() - Method in class zombie.savefile.ClientPlayerDB
- ClientMultiPlayer - Enum constant in enum class zombie.chat.ChatMode
- ClientOnly - Enum constant in enum class zombie.iso.weather.ClimateManager.ClimateNetAuth
- clientOptionsList - Static variable in class zombie.network.ServerOptions
- ClientPlayerDB - Class in zombie.savefile
- ClientPlayerDB() - Constructor for class zombie.savefile.ClientPlayerDB
- ClientPlayerDB.NetworkCharacterProfile - Class in zombie.savefile
- clientProcessBuildings() - Method in class zombie.iso.areas.isoregion.data.DataRoot
- clientProcessBuildings(ArrayList) - Method in class zombie.iso.areas.isoregion.metagrid.WorldRegionToMetaGrid
- clientReceivePacket(int, int, int, int, long) - Static method in class zombie.network.PassengerMap
- clientSave - Static variable in class zombie.network.GameClient
- ClientServerMap - Class in zombie.network
- ClientServerMap(int, int, int, int) - Constructor for class zombie.network.ClientServerMap
- clientSync(float, float, boolean) - Method in class zombie.iso.Helicopter
- clientUpdate() - Method in class zombie.vehicles.VehicleManager
- clientUpdateVehiclePos(BaseVehicle, float, float, float, IsoGridSquare) - Method in class zombie.vehicles.VehicleManager
- clientW - Variable in class zombie.ui.MoodlesUI
- clientW - Variable in class zombie.ui.NewWindow
- clientW - Variable in class zombie.ui.UIDialoguePanel
- clientW - Variable in class zombie.ui.UINineGrid
- clientZombiesTotal - Variable in class zombie.network.statistics.data.GameStatistic
- ClimateBool() - Constructor for class zombie.iso.weather.ClimateManager.ClimateBool
- ClimateColor() - Constructor for class zombie.iso.weather.ClimateManager.ClimateColor
- ClimateColorInfo - Class in zombie.iso.weather
-
TurboTuTone.
- ClimateColorInfo() - Constructor for class zombie.iso.weather.ClimateColorInfo
- ClimateColorInfo(float, float, float, float) - Constructor for class zombie.iso.weather.ClimateColorInfo
- ClimateColorInfo(float, float, float, float, float, float, float, float) - Constructor for class zombie.iso.weather.ClimateColorInfo
- climateCycle - Variable in class zombie.SandboxOptions
- ClimateFloat() - Constructor for class zombie.iso.weather.ClimateManager.ClimateFloat
- ClimateForecaster - Class in zombie.iso.weather
-
TurboTuTone.
- ClimateForecaster() - Constructor for class zombie.iso.weather.ClimateForecaster
- ClimateForecaster.DayForecast - Class in zombie.iso.weather
- ClimateForecaster.ForecastValue - Class in zombie.iso.weather
- ClimateHistory - Class in zombie.iso.weather
-
TurboTuTone.
- ClimateHistory() - Constructor for class zombie.iso.weather.ClimateHistory
- ClimateManager - Class in zombie.iso.weather
-
TurboTuTone.
- ClimateManager - Enum constant in enum class zombie.characters.Capability
- ClimateManager() - Constructor for class zombie.iso.weather.ClimateManager
- ClimateManager.AirFront - Class in zombie.iso.weather
- ClimateManager.ClimateBool - Class in zombie.iso.weather
- ClimateManager.ClimateColor - Class in zombie.iso.weather
- ClimateManager.ClimateFloat - Class in zombie.iso.weather
- ClimateManager.ClimateNetAuth - Enum Class in zombie.iso.weather
-
NETWORKING
- ClimateManager.DayInfo - Class in zombie.iso.weather
-
DAY INFO
- ClimateManagerPacket - Enum constant in enum class zombie.network.PacketTypes.PacketType
- ClimateMoon - Class in zombie.iso.weather
-
TurboTuTone.
- ClimateMoon() - Constructor for class zombie.iso.weather.ClimateMoon
- ClimateValues - Class in zombie.iso.weather
-
TurboTuTone.
- ClimateValues(ClimateManager) - Constructor for class zombie.iso.weather.ClimateValues
- Climb - Static variable in class zombie.network.constants.PredictionTypes
- CLIMB_OVER_FENCE_HIGH_FAIL - Static variable in record class zombie.scripting.objects.SoundKey
- CLIMB_OVER_FENCE_HIGH_START - Static variable in record class zombie.scripting.objects.SoundKey
- CLIMB_OVER_FENCE_HIGH_STRUGGLE - Static variable in record class zombie.scripting.objects.SoundKey
- CLIMB_OVER_FENCE_HIGH_SUCCESS - Static variable in record class zombie.scripting.objects.SoundKey
- CLIMB_OVER_FENCE_LOW - Static variable in record class zombie.scripting.objects.SoundKey
- CLIMB_SHEET_E - Static variable in class zombie.core.properties.TilePropertyKey
- CLIMB_SHEET_N - Static variable in class zombie.core.properties.TilePropertyKey
- CLIMB_SHEET_S - Static variable in class zombie.core.properties.TilePropertyKey
- CLIMB_SHEET_TOP_E - Static variable in class zombie.core.properties.TilePropertyKey
- CLIMB_SHEET_TOP_N - Static variable in class zombie.core.properties.TilePropertyKey
- CLIMB_SHEET_TOP_S - Static variable in class zombie.core.properties.TilePropertyKey
- CLIMB_SHEET_TOP_W - Static variable in class zombie.core.properties.TilePropertyKey
- CLIMB_SHEET_W - Static variable in class zombie.core.properties.TilePropertyKey
- CLIMB_THROUGH_WINDOW - Static variable in record class zombie.scripting.objects.SoundKey
- ClimbData() - Constructor for class zombie.ai.states.ClimbSheetRopeState.ClimbData
- climbDir - Variable in class zombie.ai.states.ClimbThroughWindowPositioningParams
- climbDownSheetRope() - Method in interface zombie.characters.ILuaGameCharacter
- climbDownSheetRope() - Method in class zombie.characters.IsoGameCharacter
- ClimbDownSheetRopeState - Class in zombie.ai.states
- ClimbDownSheetRopeState() - Constructor for class zombie.ai.states.ClimbDownSheetRopeState
- ClimbFence - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
- climbingCharacter - Variable in class zombie.ai.states.ClimbThroughWindowPositioningParams
- climbOverFence(IsoDirections) - Method in class zombie.characters.animals.IsoAnimal
- climbOverFence(IsoDirections) - Method in interface zombie.characters.ILuaGameCharacter
- climbOverFence(IsoDirections) - Method in class zombie.characters.IsoGameCharacter
- ClimbOverFence - Enum constant in enum class zombie.characters.ContextualAction.Action
- ClimbOverFenceState - Class in zombie.ai.states
- climbOverWall(IsoDirections) - Method in class zombie.characters.IsoPlayer
- ClimbOverWall - Enum constant in enum class zombie.characters.ContextualAction.Action
- ClimbOverWallState - Class in zombie.ai.states
- ClimbOverWallState() - Constructor for class zombie.ai.states.ClimbOverWallState
- climbRope - Variable in class zombie.debug.options.Character.DebugOG.RenderOG
- ClimbRope - Enum constant in enum class zombie.characters.BodyDamage.Metabolics
- climbSheetE - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- climbSheetN - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- climbSheetRope() - Method in interface zombie.characters.ILuaGameCharacter
- climbSheetRope() - Method in class zombie.characters.IsoGameCharacter
- ClimbSheetRope - Enum constant in enum class zombie.characters.ContextualAction.Action
- ClimbSheetRopeState - Class in zombie.ai.states
- ClimbSheetRopeState() - Constructor for class zombie.ai.states.ClimbSheetRopeState
- ClimbSheetRopeState.ClimbData - Class in zombie.ai.states
- ClimbSheetRopeState.ClimbStatus - Enum Class in zombie.ai.states
- climbSheetS - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- climbSheetTopE - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- climbSheetTopN - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- climbSheetTopS - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- climbSheetTopW - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- climbSheetW - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- ClimbSlowdown - Static variable in class zombie.ai.states.ClimbSheetRopeState
- ClimbSpeed - Static variable in class zombie.ai.states.ClimbSheetRopeState
- climbTargetIsoObject - Variable in class zombie.ai.states.ClimbSheetRopeState.ClimbData
- climbThroughWindow(IsoObject) - Method in class zombie.characters.IsoGameCharacter
- climbThroughWindow(IsoThumpable) - Method in interface zombie.characters.ILuaGameCharacter
- climbThroughWindow(IsoThumpable) - Method in class zombie.characters.IsoGameCharacter
- climbThroughWindow(IsoThumpable, Integer) - Method in interface zombie.characters.ILuaGameCharacter
- climbThroughWindow(IsoThumpable, Integer) - Method in class zombie.characters.IsoGameCharacter
- climbThroughWindow(IsoWindow) - Method in interface zombie.characters.ILuaGameCharacter
- climbThroughWindow(IsoWindow) - Method in class zombie.characters.IsoGameCharacter
- climbThroughWindow(IsoWindow, Integer) - Method in interface zombie.characters.ILuaGameCharacter
- climbThroughWindow(IsoWindow, Integer) - Method in class zombie.characters.IsoGameCharacter
- ClimbThroughWindow - Enum constant in enum class zombie.characters.ContextualAction.Action
- climbThroughWindowFrame(IsoWindowFrame) - Method in interface zombie.characters.ILuaGameCharacter
- climbThroughWindowFrame(IsoWindowFrame) - Method in class zombie.characters.IsoGameCharacter
- ClimbThroughWindowPositioningParams - Class in zombie.ai.states
- ClimbThroughWindowState - Class in zombie.ai.states
- ClimbThroughWindowState() - Constructor for class zombie.ai.states.ClimbThroughWindowState
- ClimbWindow - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
- ClimMngrDebug - Class in zombie.iso.weather.dbg
- ClimMngrDebug() - Constructor for class zombie.iso.weather.dbg.ClimMngrDebug
- clip - Variable in class zombie.SoundManager.AmbientSoundEffect
- CLIP - Enum constant in enum class zombie.scripting.objects.WeaponPartType
- CLIP_44 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLIP_45 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLIP_556 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLIP_9MM - Static variable in class zombie.scripting.objects.ItemKey.Normal
- clipAABB(float, float, float, float) - Method in class zombie.vehicles.Clipper
- Clipboard - Class in zombie.core
- Clipboard() - Constructor for class zombie.core.Clipboard
- CLIPBOARD - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLIPBOARD - Static variable in record class zombie.scripting.objects.ModelKey
- clipHigherPriorityCells - Variable in class zombie.worldMap.WorldMapCell
- clipper - Static variable in class zombie.iso.zones.Zone
- Clipper - Class in zombie.vehicles
- Clipper() - Constructor for class zombie.vehicles.Clipper
- clipperBuffer - Static variable in class zombie.iso.IsoMetaGrid
- clipperOffset - Static variable in class zombie.iso.IsoMetaGrid
- ClipperOffset - Class in zombie.vehicles
- ClipperOffset() - Constructor for class zombie.vehicles.ClipperOffset
- ClipperOffset.EndType - Enum Class in zombie.vehicles
- ClipperOffset.JoinType - Enum Class in zombie.vehicles
- ClipperPolygon - Class in zombie.vehicles
- ClipperPolygon() - Constructor for class zombie.vehicles.ClipperPolygon
- clipperThread - Variable in class zombie.pathfind.PolygonalMap2
- clips - Variable in class zombie.audio.GameSound
- clipToObscuredCells() - Method in class zombie.worldMap.streets.WorldMapStreet
- CLITTER - Static variable in class zombie.scripting.objects.ItemKey.Normal
- clock - Variable in class zombie.debug.options.Cheat
- clock - Static variable in class zombie.ui.UIManager
- Clock - Class in zombie.ui
- Clock - Enum constant in enum class zombie.scripting.ScriptType
- Clock(int, int) - Constructor for class zombie.ui.Clock
- CLOCK_AMBIANCE - Static variable in record class zombie.scripting.objects.SoundKey
- ClockHands - Class in zombie.iso.sprite
- ClockHands() - Constructor for class zombie.iso.sprite.ClockHands
- ClockOG() - Constructor for class zombie.debug.options.Cheat.ClockOG
- clocks - Variable in class zombie.scripting.objects.ScriptModule
- ClockScript - Class in zombie.scripting.objects
- ClockScript() - Constructor for class zombie.scripting.objects.ClockScript
- ClockScript.HandScript - Class in zombie.scripting.objects
- clone() - Method in class zombie.characters.action.ActionTransition
- clone() - Method in class zombie.characters.action.conditions.CharacterVariableCondition
- clone() - Method in class zombie.characters.action.conditions.EventNotOccurred
- clone() - Method in class zombie.characters.action.conditions.EventOccurred
- clone() - Method in class zombie.characters.action.conditions.LuaCall
- clone() - Method in interface zombie.characters.action.IActionCondition
- clone() - Method in class zombie.chat.ChatMessage
- clone() - Method in class zombie.core.skinnedmodel.population.ClothingItemReference
- clone() - Method in class zombie.core.skinnedmodel.population.Outfit
- clone() - Method in class zombie.core.textures.Mask
- clone() - Method in class zombie.core.utils.BooleanGrid
- clone() - Method in class zombie.core.utils.ExpandableBooleanList
- clone() - Method in class zombie.core.utils.IntGrid
- clone() - Method in class zombie.erosion.season.ErosionSeason
- clone() - Method in class zombie.iso.Vector2
-
Clone this vector
- clone() - Method in class zombie.iso.Vector3
-
Clone this vector
- clone() - Method in class zombie.radio.ZomboidRadio
- clone() - Method in class zombie.tileDepth.TileGeometryFile.Box
- clone() - Method in class zombie.tileDepth.TileGeometryFile.Cylinder
- clone() - Method in class zombie.tileDepth.TileGeometryFile.Geometry
- clone() - Method in class zombie.tileDepth.TileGeometryFile.Polygon
- clone(float[]) - Static method in class zombie.util.list.PZArrayUtil
- clone(E) - Method in interface zombie.util.ICloner
- clone(E[], Supplier, Invokers.Params2.ICallback) - Static method in class zombie.util.list.PZArrayUtil
- cloneDeviceDataFromItem(String) - Method in class zombie.iso.objects.IsoWaveSignal
- cloneDevicePresets(DevicePresets) - Method in class zombie.radio.devices.DeviceData
- cloneItemType(String, String) - Static method in class zombie.Lua.LuaManager.GlobalObject
- close() - Method in class zombie.chat.ChatBase
- close() - Method in class zombie.core.profiling.AbstractPerformanceProfileProbe
- close() - Method in class zombie.core.skinnedmodel.animation.debug.AnimationPlayerRecorder
- close() - Method in class zombie.core.skinnedmodel.animation.debug.GenericNameValueRecordingFrame
- close() - Method in class zombie.debug.AutoRepiperDebugLogStream.RepiperPacket
- close() - Method in class zombie.entity.components.crafting.CraftRecipeMonitor
- close() - Method in interface zombie.fileSystem.IFile
- close() - Method in class zombie.GameProfiler.ProfileArea
- close() - Method in class zombie.GameProfileRecording
- close() - Method in class zombie.Lua.LuaManager.GlobalObject.LuaFileWriter
- close() - Static method in class zombie.network.GameServer
- close() - Method in class zombie.network.ServerWorldDatabase
- close() - Method in class zombie.savefile.ClientPlayerDB
- close() - Method in class zombie.savefile.PlayerDB
- close() - Method in class zombie.savefile.ServerPlayerDB
- close() - Method in class zombie.util.AutoCloseablePool
- close(IFile) - Method in class zombie.fileSystem.FileSystem
- close(IFile) - Method in class zombie.fileSystem.FileSystemImpl
- Close() - Method in class zombie.core.textures.VideoTexture
- CLOSE_AMMUNITION_BOX - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_BAG - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_BIOHAZARD_CONTAINER - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_BOOK - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_BRIEFCASE - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_BULKY_CONTAINER - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_BULKY_PROTECTIVE_CONTAINER - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_BULLETS_BANDOLIER - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_CARGO_VEST - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_CHINESE_TAKEOUT_BOX - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_CLOTH_GUN_CASE - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_COOKIE_JAR - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_COOKIE_JAR_TEDDY - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_COOLER - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_FABRIC_POUCH - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_FIRST_AID_KIT_CAMPING - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_FIRST_AID_KIT_MILITARY - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_FIRST_AID_MILITARY - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_FRIDGE - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_FRIDGE_SLIDING - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_HALLOWEEN_BUCKET - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_HAT_BOX - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_HIDE_FANNY_PACK - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_HOLLOW_BOOK - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_HUMIDOR - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_HYDRATION_PACK - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_INSTRUMENT_CASE_LARGE - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_INSTRUMENT_CASE_SMALL - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_KEY_RING - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_LEATHER_BAG - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_MAGAZINE - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_MAKEUP_CASE - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_MEDIUM_PLASTIC_BOX - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_METAL_TOOLBOX - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_PAPER_BAG - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_PARCEL_LARGE - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_PARCEL_MEDIUM - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_PARCEL_SMALL - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_PENCIL_CASE - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_PHOTO_ALBUM - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_PLASTIC_BAG - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_PRESENT_LARGE - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_PRESENT_MEDIUM - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_PRESENT_SMALL - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_PRODUCE_BOX_LARGE - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_PRODUCE_BOX_MEDIUM - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_PRODUCE_BOX_SMALL - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_PROTECTIVE_CASE_LARGE - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_PROTECTIVE_CASE_MEDIUM - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_PROTECTIVE_CASE_SMALL - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_SACK - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_SATCHEL - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_SATCHEL_FISHING - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_SATCHEL_MAIL - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_SATCHEL_MEDICAL - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_SATCHEL_MILITARY - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_SHEET_SLING_BAG - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_SHELLS_BANDOLIER - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_SHOE_BOX - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_SHOULDER_HOLSTER - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_SMALL_METAL_BOX - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_SMALL_WOODEN_BOX - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_SNEAK_BONUS - Static variable in class zombie.core.properties.TilePropertyKey
- CLOSE_STYROFOAM_TAKEOUT_BOX - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_SUITCASE - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_TO_WALLS - Static variable in class zombie.pathfind.PolygonalMap2
- CLOSE_TOOL_ROLL_FABRIC - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_TOOL_ROLL_LEATHER - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_TOTE_BAG - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_UMBRELLA - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CLOSE_WALLET - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_WICKER_BASKET - Static variable in record class zombie.scripting.objects.SoundKey
- CLOSE_WINDOW - Static variable in record class zombie.scripting.objects.SoundKey
- CloseAllChannels() - Static method in class zombie.core.raknet.RakVoice
- closeAndDestroy() - Method in class zombie.core.textures.VideoTexture
- closeAndDiscard() - Method in class zombie.core.skinnedmodel.animation.debug.GenericNameValueRecordingFrame
- closeAndDiscard() - Method in class zombie.GameProfileRecording
- closeAsync(IFile, IFileTask2Callback) - Method in class zombie.fileSystem.FileSystem
- closeAsync(IFile, IFileTask2Callback) - Method in class zombie.fileSystem.FileSystemImpl
- closeContainers() - Static method in class zombie.ui.UIManager
- CloseContainers() - Static method in class zombie.ui.UIManager
- closed - Static variable in class zombie.network.GameServer
- CLOSED - Enum constant in enum class zombie.entity.components.crafting.recipe.CraftRecipeListNode.CraftRecipeListNodeExpandedState
- CLOSED_UMBRELLA_BLACK - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- CLOSED_UMBRELLA_BLUE - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- CLOSED_UMBRELLA_RED - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- CLOSED_UMBRELLA_TINTED - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- CLOSED_UMBRELLA_WHITE - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- closeKill - Static variable in class zombie.network.fields.hit.AttackVars.AttackFlags
- closeKill - Variable in class zombie.network.fields.hit.AttackVars
- closeKillMove - Variable in class zombie.inventory.InventoryItem
- closeKillMove - Variable in class zombie.scripting.objects.Item
- closeRequested - Static variable in class zombie.GameWindow
- closest_distance_between_lines(UI3DScene.Ray, UI3DScene.Ray) - Static method in class zombie.vehicles.UI3DScene
- closest_distance_line_circle(UI3DScene.Ray, UI3DScene.Circle, Vector3f) - Static method in class zombie.vehicles.UI3DScene
- closestPoint() - Method in record class zombie.iso.worldgen.zombie.ZombieVoronoiEntry
-
Returns the value of the
closestPointrecord component. - ClosestPoint - Class in zombie.worldMap.streets
- ClosestPoint() - Constructor for class zombie.worldMap.streets.ClosestPoint
- closestPointOnEdge - Variable in class zombie.pathfind.PolygonalMap2
- closestPointOnLineSegment(float, float, float, float, float, float, double, Vector2f) - Static method in class zombie.core.math.PZMath
- closestPointOnPath(float, float, float, IsoMovingObject, Path, PathFindBehavior2.PointOnPath) - Static method in class zombie.pathfind.PathFindBehavior2
- closestPointsOnLineSegments(float, float, float, float, float, float, float, float, Vector2f, Vector2f) - Static method in class zombie.core.math.PZMath
- closeStream(InputStream) - Method in class zombie.fileSystem.FileSystem
- closeStream(InputStream) - Method in class zombie.fileSystem.FileSystemImpl
- ClosestSelection - Interface in zombie.iso.worldgen.zombie
- ClosestSelectionType - Enum Class in zombie.iso.worldgen.zombie
- closestVector3(float, float, float, float, float, float, float, float, float) - Static method in class zombie.core.math.PZMath
- ClosestWallDistance(IsoChunk, int, int, int, boolean) - Static method in class zombie.iso.NearestWalls
- ClosestWallDistance(IsoGridSquare, boolean) - Static method in class zombie.iso.NearestWalls
- closestZombie - Variable in class zombie.characters.IsoPlayer
- closeTransient(BaseDebugWindow) - Method in class zombie.debug.DebugContext
- CloseVoiceChannel(long) - Static method in class zombie.core.raknet.RakVoice
- closeWindow(IsoWindow) - Method in interface zombie.characters.ILuaGameCharacter
- closeWindow(IsoWindow) - Method in class zombie.characters.IsoGameCharacter
- CloseWindowDistance - Static variable in class zombie.entity.util.GameEntityUtil
- CloseWindowState - Class in zombie.ai.states
- CloseWindowState() - Constructor for class zombie.ai.states.CloseWindowState
- CLOTHES_RIPPING - Static variable in record class zombie.scripting.objects.SoundKey
- Clothing - Class in zombie.inventory.types
- Clothing - Enum constant in enum class zombie.debug.DebugType
- Clothing - Static variable in class zombie.debug.DebugLog
- Clothing() - Constructor for class zombie.scripting.objects.ItemKey.Clothing
- Clothing(String, String, String, String, String, String) - Constructor for class zombie.inventory.types.Clothing
- Clothing(String, String, String, Item, String, String) - Constructor for class zombie.inventory.types.Clothing
- CLOTHING - Enum constant in enum class zombie.scripting.objects.ItemDisplayCategory
- CLOTHING - Static variable in class zombie.scripting.objects.ItemType
- CLOTHING_BOTTOM_CATEGORY - Static variable in class zombie.characterTextures.CharacterSmartTexture
- CLOTHING_DESIGNER - Static variable in class zombie.scripting.objects.Job
- CLOTHING_DRYER_FINISHED - Static variable in record class zombie.scripting.objects.SoundKey
- CLOTHING_DRYER_RUNNING - Static variable in record class zombie.scripting.objects.SoundKey
- CLOTHING_ITEM_CATEGORY - Static variable in class zombie.characterTextures.CharacterSmartTexture
- CLOTHING_TOP_CATEGORY - Static variable in class zombie.characterTextures.CharacterSmartTexture
- CLOTHING_WASHER_FINISHED - Static variable in record class zombie.scripting.objects.SoundKey
- CLOTHING_WASHER_RUNNING - Static variable in record class zombie.scripting.objects.SoundKey
- Clothing.ClothingPatch - Class in zombie.inventory.types
- Clothing.ClothingPatchFabricType - Enum Class in zombie.inventory.types
- ClothingDecal - Class in zombie.core.skinnedmodel.population
- ClothingDecal() - Constructor for class zombie.core.skinnedmodel.population.ClothingDecal
- ClothingDecalGroup - Class in zombie.core.skinnedmodel.population
- ClothingDecalGroup() - Constructor for class zombie.core.skinnedmodel.population.ClothingDecalGroup
- ClothingDecals - Class in zombie.core.skinnedmodel.population
- ClothingDecals() - Constructor for class zombie.core.skinnedmodel.population.ClothingDecals
- clothingDegradation - Variable in class zombie.SandboxOptions
- ClothingDryerLogic - Class in zombie.iso.objects
- ClothingDryerLogic(IsoObject) - Constructor for class zombie.iso.objects.ClothingDryerLogic
- clothingExtraSubmenu - Variable in class zombie.scripting.objects.Item
- clothingItem - Variable in class zombie.scripting.objects.Item
- clothingItem - Variable in class zombie.scripting.objects.ItemReplacement
- ClothingItem - Class in zombie.core.skinnedmodel.population
- ClothingItem(AssetPath, AssetManager) - Constructor for class zombie.core.skinnedmodel.population.ClothingItem
- ClothingItemAssetManager - Class in zombie.core.skinnedmodel.population
- ClothingItemAssetManager() - Constructor for class zombie.core.skinnedmodel.population.ClothingItemAssetManager
- clothingItemChanged(String) - Method in class zombie.characters.IsoGameCharacter
-
clothingItemChanged Called when a ClothingItem file has changed on disk, causing the OutfitManager to broadcast this event.
- clothingItemChanged(String) - Method in class zombie.characters.IsoZombie
-
Description copied from class: IsoGameCharacter
- clothingItemChanged(String) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimatedModel
- clothingItemChanged(String) - Method in interface zombie.core.skinnedmodel.population.IClothingItemListener
- clothingItemChanged(String) - Method in class zombie.ui.UI3DModel
- clothingItemExtra - Variable in class zombie.scripting.objects.Item
- clothingItemExtraOption - Variable in class zombie.scripting.objects.Item
- clothingItemGuid - Variable in class zombie.characters.TriggerXmlFile
- clothingItemName - Variable in class zombie.scripting.objects.ItemReplacement
- ClothingItemReference - Class in zombie.core.skinnedmodel.population
- ClothingItemReference() - Constructor for class zombie.core.skinnedmodel.population.ClothingItemReference
- ClothingItemReference.RandomData - Class in zombie.core.skinnedmodel.population
- ClothingItemXML - Class in zombie.core.skinnedmodel.population
- ClothingItemXML() - Constructor for class zombie.core.skinnedmodel.population.ClothingItemXML
- clothingLootNew - Variable in class zombie.SandboxOptions
- ClothingPatch() - Constructor for class zombie.inventory.types.Clothing.ClothingPatch
- ClothingPatch(int, int, boolean) - Constructor for class zombie.inventory.types.Clothing.ClothingPatch
- ClothingWasherLogic - Class in zombie.iso.objects
- ClothingWasherLogic(IsoObject) - Constructor for class zombie.iso.objects.ClothingWasherLogic
- ClothingWetness - Class in zombie.characters
- ClothingWetness(IsoGameCharacter) - Constructor for class zombie.characters.ClothingWetness
- CLOUD - Static variable in class zombie.scripting.objects.PetName
- cloudId - Static variable in class zombie.iso.weather.fx.IsoWeatherFX
- CloudParticle - Class in zombie.iso.weather.fx
- CloudParticle(Texture) - Constructor for class zombie.iso.weather.fx.CloudParticle
- CloudParticle(Texture, int, int) - Constructor for class zombie.iso.weather.fx.CloudParticle
- CLOVER - Static variable in class zombie.scripting.objects.PetName
- CLOWN - Static variable in class zombie.scripting.objects.Job
- CLUB_HAMMER - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- CLUB_HAMMER - Static variable in class zombie.scripting.objects.ItemTag
- CLUB_HAMMER - Static variable in record class zombie.scripting.objects.ModelKey
- CLUB_HAMMER_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- CLUB_HAMMER_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- CLUB_HAMMER_FORGED - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- CLUB_HAMMER_FORGED - Static variable in record class zombie.scripting.objects.ModelKey
- CLUB_HAMMER_FORGED_HEAD - Static variable in record class zombie.scripting.objects.ModelKey
- CLUB_HAMMER_HEAD - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CLUB_HAMMER_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- CLUB_HAMMER_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- CLUMSY - Static variable in class zombie.scripting.objects.CharacterTrait
- ClumsyClimbingPenaltyDivisor - Static variable in class zombie.characters.traits.CharacterTraits
- cluster - Variable in class zombie.pathfind.VisibilityGraph
- clutchSize - Variable in class zombie.characters.animals.datas.AnimalData
- clutchSizeDone - Variable in class zombie.characters.animals.datas.AnimalData
- cmAmbient - Variable in class zombie.core.opengl.RenderSettings.PlayerRenderSettings
- cmDayLightStrength - Variable in class zombie.core.opengl.RenderSettings.PlayerRenderSettings
- cmdBuf - Static variable in class zombie.core.physics.Bullet
- cmDesaturation - Variable in class zombie.core.opengl.RenderSettings.PlayerRenderSettings
- cmdPopMatrix(int) - Method in class zombie.core.opengl.VBORenderer
- cmdPopMatrix(int) - Method in class zombie.core.opengl.VBORendererCommands
- cmdPushAndLoadMatrix(int, Matrix4f) - Method in class zombie.core.opengl.VBORenderer
- cmdPushAndLoadMatrix(int, Matrix4f) - Method in class zombie.core.opengl.VBORendererCommands
- cmdPushAndMultMatrix(int, Matrix4f) - Method in class zombie.core.opengl.VBORenderer
- cmdPushAndMultMatrix(int, Matrix4f) - Method in class zombie.core.opengl.VBORendererCommands
- cmdRenderRun() - Method in class zombie.core.opengl.VBORendererCommands
- cmdShader1f(int, float) - Method in class zombie.core.opengl.VBORenderer
- cmdShader1f(int, float) - Method in class zombie.core.opengl.VBORendererCommands
- cmdShader1f(String, float) - Method in class zombie.core.opengl.VBORenderer
- cmdShader2f(int, float, float) - Method in class zombie.core.opengl.VBORenderer
- cmdShader2f(int, float, float) - Method in class zombie.core.opengl.VBORendererCommands
- cmdShader2f(String, float, float) - Method in class zombie.core.opengl.VBORenderer
- cmdShader3f(int, float, float, float) - Method in class zombie.core.opengl.VBORendererCommands
- cmdShader3f(String, float, float, float) - Method in class zombie.core.opengl.VBORenderer
- cmdShader4f(int, float, float, float, float) - Method in class zombie.core.opengl.VBORenderer
- cmdShader4f(int, float, float, float, float) - Method in class zombie.core.opengl.VBORendererCommands
- cmdShader4f(String, float, float, float, float) - Method in class zombie.core.opengl.VBORenderer
- cmdStartRun() - Method in class zombie.core.opengl.VBORendererCommands
- cmdUseProgram(ShaderProgram) - Method in class zombie.core.opengl.VBORenderer
- cmdUseProgram(ShaderProgram) - Method in class zombie.core.opengl.VBORendererCommands
- cmFogIntensity - Variable in class zombie.core.opengl.RenderSettings.PlayerRenderSettings
- cmGlobalLight - Variable in class zombie.core.opengl.RenderSettings.PlayerRenderSettings
- cmGlobalLightIntensity - Variable in class zombie.core.opengl.RenderSettings.PlayerRenderSettings
- cmNightStrength - Variable in class zombie.core.opengl.RenderSettings.PlayerRenderSettings
- cmViewDistance - Variable in class zombie.core.opengl.RenderSettings.PlayerRenderSettings
- COALFIELD - Static variable in class zombie.scripting.objects.Brochure
- COBBER_METALS - Static variable in class zombie.scripting.objects.Business
- COCKEREL_SKELETON - Static variable in record class zombie.scripting.objects.ModelKey
- COCKEREL_SKELETON_NO_HEAD - Static variable in record class zombie.scripting.objects.ModelKey
- COCKEREL_SKULL - Static variable in record class zombie.scripting.objects.ModelKey
- COCKROACH - Static variable in class zombie.scripting.objects.ItemKey.Food
- COCKROACH_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- COCKTAIL_UMBRELLA - Static variable in class zombie.scripting.objects.ItemKey.Normal
- COCKTAIL_UMBRELLA - Static variable in record class zombie.scripting.objects.ModelKey
- COCKTAIL_UMBRELLA_1 - Static variable in record class zombie.scripting.objects.ModelKey
- COCKTAIL_UMBRELLA_2 - Static variable in record class zombie.scripting.objects.ModelKey
- COCKTAIL_UMBRELLA_3 - Static variable in record class zombie.scripting.objects.ModelKey
- COCO - Static variable in class zombie.scripting.objects.PetName
- COCOA - Enum constant in enum class zombie.scripting.objects.FoodType
- COCOA_POWDER - Static variable in class zombie.scripting.objects.ItemKey.Food
- COCOA_POWDER_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- Code - Enum constant in enum class zombie.ui.UIFont
- CODE_WORLD - Static variable in class zombie.scripting.objects.Magazine
- codeLarge - Variable in class zombie.ui.TextManager
- CodeLarge - Enum constant in enum class zombie.ui.UIFont
- codeMedium - Variable in class zombie.ui.TextManager
- CodeMedium - Enum constant in enum class zombie.ui.UIFont
- CODER - Static variable in class zombie.scripting.objects.Job
- codeSmall - Variable in class zombie.ui.TextManager
- CodeSmall - Enum constant in enum class zombie.ui.UIFont
- codetext - Variable in class zombie.ui.TextManager
- CODING_CHEAT_GUIDE_93 - Static variable in class zombie.scripting.objects.Book
- CODING_IN_FRENCH - Static variable in class zombie.scripting.objects.Book
- CODPIECE - Static variable in class zombie.scripting.objects.ItemBodyLocation
- CODPIECE - Static variable in record class zombie.scripting.objects.ModelKey
- CODPIECE_LEATHER - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- CODPIECE_METAL - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- Coffee - Enum constant in enum class zombie.entity.components.fluids.FluidType
- Coffee - Static variable in class zombie.entity.components.fluids.Fluid
- COFFEE - Enum constant in enum class zombie.scripting.objects.FoodType
- COFFEE - Static variable in record class zombie.scripting.objects.FluidKey
- COFFEE - Static variable in record class zombie.scripting.objects.ModelKey
- COFFEE - Static variable in class zombie.scripting.objects.PetName
- COFFEE_2 - Static variable in class zombie.scripting.objects.ItemKey.Food
- COFFEE_LIQUER - Static variable in class zombie.scripting.objects.ItemKey.Normal
- COFFEE_LIQUER_BOTTLE - Static variable in record class zombie.scripting.objects.ModelKey
- COFFEE_LIQUEUR - Static variable in record class zombie.scripting.objects.FluidKey
- COFFEE_MACHINE - Enum constant in enum class zombie.scripting.objects.CraftRecipeTag
- COFFEE_MACHINE - Static variable in record class zombie.scripting.objects.EntityKey
- COFFEE_MAKER - Static variable in class zombie.scripting.objects.ItemTag
- CoffeeMaker - Static variable in class zombie.core.properties.IsoContainerType
- COFFEETREE_POD_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- COFFIN - Static variable in record class zombie.scripting.objects.EntityKey
- cognition - Variable in class zombie.characters.IsoZombie
- cognition - Variable in class zombie.SandboxOptions.ZombieLore
- COKE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- COKE - Static variable in record class zombie.scripting.objects.ModelKey
- col - Variable in class zombie.inventory.InventoryItem
- col - Variable in class zombie.iso.sprite.shapers.WallShaper
- col - Variable in class zombie.seams.SeamFile.Tile
- col0 - Variable in class zombie.core.textures.TextureDraw
- col1 - Variable in class zombie.core.textures.TextureDraw
- col2 - Variable in class zombie.core.textures.TextureDraw
- col3 - Variable in class zombie.core.textures.TextureDraw
- Cola - Static variable in class zombie.core.Colors
- COLA - Static variable in record class zombie.scripting.objects.FluidKey
- COLA_DIET - Static variable in record class zombie.scripting.objects.FluidKey
- COLD - Enum constant in enum class zombie.iso.worldgen.biomes.BiomeType.Temperature
- COLD_CASES_OF_THE_KNOX_REGION - Static variable in class zombie.scripting.objects.Book
- COLD_PACK - Static variable in record class zombie.scripting.objects.ModelKey
- COLD_WAR_BUNKER - Static variable in class zombie.scripting.objects.Brochure
- COLDPACK - Static variable in class zombie.scripting.objects.ItemKey.Normal
- COLDPACK_BOX - Static variable in class zombie.scripting.objects.ItemKey.Normal
- colGray - Static variable in class zombie.inventory.recipemanager.RecipeMonitor
- colHeader - Static variable in class zombie.inventory.recipemanager.RecipeMonitor
- collapse(IsoObject, IsoDirections, BentFences.Entry, int) - Method in class zombie.iso.BentFences
- COLLAPSE_OF_THE_SOVIET_UNION - Static variable in class zombie.scripting.objects.Book
- COLLAPSED_RADIUS - Static variable in class zombie.worldMap.symbols.WorldMapSymbols
- collapseRectX - Variable in class zombie.iso.BuildingDef
- collapseRectX2 - Variable in class zombie.iso.BuildingDef
- collapseRectY - Variable in class zombie.iso.BuildingDef
- collapseRectY2 - Variable in class zombie.iso.BuildingDef
- collapsibleBuildingSquareAlgorithm(BuildingDef, IsoGridSquare, IsoGridSquare) - Method in class zombie.iso.IsoCell
- collapsingHeader(String) - Static method in class zombie.debug.debugWindows.PZImGui
- COLLECT_POPPY_SEEDS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- COLLECT_SEEDS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- COLLECT_SUNFLOWER_SEEDS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- collectAllIcons(HashMap, HashMap) - Static method in class zombie.core.textures.Texture
- COLLECTIBLE_KEY - Static variable in class zombie.scripting.logic.ItemCodeOnCreate
- COLLECTING - Static variable in class zombie.scripting.objects.Magazine
- Collections - Class in zombie.entity.util
- Collections() - Constructor for class zombie.entity.util.Collections
- collectTableNames(List) - Method in class zombie.world.moddata.GlobalModData
- collidable - Variable in class zombie.characters.animals.AnimalDefinitions
- Collide - Static variable in class zombie.network.constants.PredictionTypes
- COLLIDE_BEVEL - Static variable in class zombie.pathfind.PolygonalMap2
- COLLIDE_CLIPPER - Static variable in class zombie.pathfind.PolygonalMap2
- COLLIDE_N - Static variable in class zombie.core.properties.TilePropertyKey
- COLLIDE_W - Static variable in class zombie.core.properties.TilePropertyKey
- COLLIDE_WITH_WALL - Static variable in class zombie.ai.states.animals.AnimalClimbOverFenceState
- COLLIDE_WITH_WALL - Static variable in class zombie.ai.states.ClimbOverFenceState
- collideCharacter() - Method in class zombie.iso.objects.IsoMolotovCocktail
- collidedWithPushable - Variable in class zombie.characters.IsoLivingCharacter
- collideGround() - Method in class zombie.iso.IsoPhysicsObject
- collideGround() - Method in class zombie.iso.objects.IsoBall
- collideGround() - Method in class zombie.iso.objects.IsoBloodDrop
- collideGround() - Method in class zombie.iso.objects.IsoFallingClothing
- collideGround() - Method in class zombie.iso.objects.IsoMolotovCocktail
- collideMatrix - Variable in class zombie.iso.IsoGridSquare
- collideN - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- collidePushable - Variable in class zombie.characters.IsoSurvivor
- collideW - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- collideWall() - Method in class zombie.iso.IsoPhysicsObject
- collideWall() - Method in class zombie.iso.objects.IsoBall
- collideWall() - Method in class zombie.iso.objects.IsoBloodDrop
- collideWall() - Method in class zombie.iso.objects.IsoFallingClothing
- collideWall() - Method in class zombie.iso.objects.IsoMolotovCocktail
- collideWhileHit - Variable in class zombie.characters.IsoZombie
- collideWith(IsoObject) - Method in class zombie.characters.IsoZombie
- collideWith(IsoObject) - Method in class zombie.iso.IsoMovingObject
- collideWithObstacles - Variable in class zombie.debug.DebugOptions
- CollideWithObstacles - Class in zombie.debug.options
- CollideWithObstacles - Class in zombie.pathfind
- CollideWithObstacles() - Constructor for class zombie.debug.options.CollideWithObstacles
- CollideWithObstacles() - Constructor for class zombie.pathfind.CollideWithObstacles
- CollideWithObstacles.DebugOG - Class in zombie.debug.options
- CollideWithObstacles.RenderOG - Class in zombie.debug.options
- collideWithObstaclesPoly - Variable in class zombie.pathfind.PolygonalMap2
- CollideWithObstaclesPoly - Class in zombie.pathfind
- CollideWithObstaclesPoly() - Constructor for class zombie.pathfind.CollideWithObstaclesPoly
- CollideWithObstaclesPoly.ChunkData - Class in zombie.pathfind
- CollideWithObstaclesPoly.ChunkDataZ - Class in zombie.pathfind
- CollideWithWallState - Class in zombie.ai.states
- CollideWithWallState() - Constructor for class zombie.ai.states.CollideWithWallState
- collideX - Variable in class zombie.vehicles.BaseVehicle
- collideY - Variable in class zombie.vehicles.BaseVehicle
- COLLINEAR_INTERSECTION - Static variable in class zombie.characters.animals.pathfind.RobustLineIntersector
- collision - Variable in class zombie.iso.IsoChunk
- collision - Variable in class zombie.worldMap.symbols.SymbolsLayoutData
- Collision(Vector2, IsoObject) - Method in class zombie.iso.IsoObject
- Collision(Vector2, IsoObject) - Method in class zombie.iso.objects.IsoDeadBody
- CollisionManager - Class in zombie
- CollisionManager() - Constructor for class zombie.CollisionManager
- CollisionManager.Contact - Class in zombie
- CollisionManager.PolygonCollisionResult - Class in zombie
- collisionSize - Variable in class zombie.characters.animals.AnimalDefinitions
- colNeg - Static variable in class zombie.inventory.recipemanager.RecipeMonitor
- ColNfo(String, Color, Colors.ColorSet) - Constructor for class zombie.core.Colors.ColNfo
- COLOGNE - Static variable in record class zombie.scripting.objects.FluidKey
- COLOGNE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- COLOGNE - Static variable in record class zombie.scripting.objects.ModelKey
- color - Variable in class zombie.ui.UI_BodyPart
- color - Variable in class zombie.ui.UINineGrid
- color() - Method in record class zombie.iso.worldgen.rules.Rule
-
Returns the value of the
colorrecord component. - color(String) - Method in class zombie.scripting.ui.XuiSkin
- Color - Class in zombie.core
-
A simple wrapper round the values required for a colour
- Color - Enum constant in enum class zombie.scripting.ui.XuiVarType
- Color() - Constructor for class zombie.core.Color
- Color(float, float, float) - Constructor for class zombie.core.Color
-
Create a 3 component colour
- Color(float, float, float, float) - Constructor for class zombie.core.Color
-
Create a 4 component colour
- Color(int) - Constructor for class zombie.core.Color
-
Create a colour from an evil integer packed 0xAARRGGBB.
- Color(int, int, int) - Constructor for class zombie.core.Color
-
Create a 3 component colour
- Color(int, int, int, int) - Constructor for class zombie.core.Color
-
Create a 4 component colour
- Color(Color) - Constructor for class zombie.core.Color
-
Copy constructor
- Color(Color, Color, float) - Constructor for class zombie.core.Color
- COLOR_GLOBAL_LIGHT - Static variable in class zombie.iso.weather.ClimateManager
- COLOR_GREEN - Static variable in class zombie.characters.HaloTextHelper
- COLOR_MAX - Static variable in class zombie.iso.weather.ClimateManager
- COLOR_NEW_FOG - Static variable in class zombie.iso.weather.ClimateManager
- COLOR_RED - Static variable in class zombie.characters.HaloTextHelper
- COLOR_SYMBOLISM - Static variable in class zombie.scripting.objects.Book
- COLOR_WHITE - Static variable in class zombie.characters.HaloTextHelper
- ColorArray - Enum constant in enum class zombie.core.skinnedmodel.model.VertexBufferObject.VertexType
- ColorBlind - Enum constant in enum class zombie.core.Colors.ColorSet
- colorBlue - Variable in class zombie.scripting.objects.Item
- ColorExists(String) - Static method in class zombie.core.Colors
- colorGreen - Variable in class zombie.scripting.objects.Item
- colorHue - Variable in class zombie.vehicles.BaseVehicle
- ColorInfo - Class in zombie.core.textures
- ColorInfo() - Constructor for class zombie.core.textures.ColorInfo
- ColorInfo(float, float, float, float) - Constructor for class zombie.core.textures.ColorInfo
- ColorMask - Static variable in class zombie.core.opengl.GLState
- ColorMask - Static variable in class zombie.core.opengl.GLStateRenderThread
- ColorMixer - Class in zombie.core
- ColorMixer() - Constructor for class zombie.core.ColorMixer
- colorRed - Variable in class zombie.scripting.objects.Item
- ColorRGB(int, int, int) - Constructor for class zombie.characters.HaloTextHelper.ColorRGB
- Colors - Class in zombie.core
-
TurboTuTone.
- Colors - Enum constant in enum class zombie.entity.components.fluids.FluidCategory
- Colors() - Constructor for class zombie.core.Colors
- Colors.ColNfo - Class in zombie.core
- Colors.ColorSet - Enum Class in zombie.core
- colorSaturation - Variable in class zombie.vehicles.BaseVehicle
- ColorStop(float, int, int, int, int) - Constructor for class zombie.worldMap.styles.WorldMapStyleLayer.ColorStop
- colorToABGR(float, float, float, float) - Static method in class zombie.core.Color
- colorToABGR(Color) - Static method in class zombie.core.Color
- colorToABGR(ColorInfo) - Static method in class zombie.core.Color
- ColorToXYZ(Color, float[]) - Static method in class zombie.core.ColorMixer
- colorValue - Variable in class zombie.vehicles.BaseVehicle
- colour - Variable in class zombie.core.rendering.RenderTexture
- colourFormat - Variable in class zombie.core.rendering.RenderTexture
- colourFormat - Variable in class zombie.core.rendering.RenderTexture.Descriptor
- colPos - Static variable in class zombie.inventory.recipemanager.RecipeMonitor
- COMB - Static variable in class zombie.scripting.objects.ItemKey.Normal
- COMB - Static variable in record class zombie.scripting.objects.ModelKey
- Combat - Enum constant in enum class zombie.debug.DebugType
- Combat - Enum constant in enum class zombie.statistics.StatisticCategory
- Combat - Static variable in class zombie.characters.skills.PerkFactory.Perks
- Combat - Static variable in class zombie.debug.DebugLog
- CombatConfig - Class in zombie.combat
- CombatConfig() - Constructor for class zombie.combat.CombatConfig
- CombatConfigCategory - Enum Class in zombie.combat
- CombatConfigKey - Enum Class in zombie.combat
- CombatDamageData() - Constructor for class zombie.core.physics.BallisticsTarget.CombatDamageData
- CombatManager - Class in zombie
- CombatManagerEditor - Class in zombie.debug.debugWindows
- CombatManagerEditor() - Constructor for class zombie.debug.debugWindows.CombatManagerEditor
- combatSpeedModifier - Variable in class zombie.scripting.objects.Item
- COMBINATION_PADLOCK - Static variable in class zombie.scripting.objects.ItemKey.Key
- COMBINATION_PADLOCK - Static variable in record class zombie.scripting.objects.ModelKey
- combine(ArrayList) - Method in class zombie.core.textures.TextureCombiner
- combine(Texture, Texture) - Method in class zombie.core.textures.TextureCombiner
- combine(FluidConsume, FluidConsume) - Static method in class zombie.entity.components.fluids.FluidConsume
- combine(FluidSample, FluidSample) - Static method in class zombie.entity.components.fluids.FluidSample
- combine(WorldMapStreets) - Method in class zombie.worldMap.streets.WorldMapStreets
- combinedDepthTexture - Variable in class zombie.iso.fboRenderChunk.FBORenderChunkManager
- combinedFbo - Variable in class zombie.iso.fboRenderChunk.FBORenderDebugOptions
- combinedMeshList - Variable in class zombie.characters.animals.pathfind.CombinedZones
- combinedStreets - Variable in class zombie.worldMap.WorldMap
- combinedTexture - Variable in class zombie.iso.fboRenderChunk.FBORenderChunkManager
- CombinedZones - Class in zombie.characters.animals.pathfind
- CombinedZones() - Constructor for class zombie.characters.animals.pathfind.CombinedZones
- CombinedZones.BaseState - Class in zombie.characters.animals.pathfind
- CombinedZones.StateEat - Class in zombie.characters.animals.pathfind
- CombinedZones.StateFollow - Class in zombie.characters.animals.pathfind
- CombinedZones.StateSleep - Class in zombie.characters.animals.pathfind
- combineEnd() - Method in class zombie.core.textures.TextureCombiner
- combineStart() - Method in class zombie.core.textures.TextureCombiner
- combineWith(FluidConsume) - Method in class zombie.entity.components.fluids.FluidConsume
- combineWith(FluidSample) - Method in class zombie.entity.components.fluids.FluidSample
- combo(String, ImInt, String[]) - Static method in class zombie.debug.debugWindows.PZImGui
- ComboItem - Class in zombie.inventory.types
- ComboItem(String, String, String, String) - Constructor for class zombie.inventory.types.ComboItem
- ComboItem(String, String, String, Item) - Constructor for class zombie.inventory.types.ComboItem
- COMFREY - Static variable in class zombie.scripting.objects.ItemKey.Food
- COMFREY - Static variable in class zombie.scripting.objects.ItemTag
- COMFREY_BAG_SEED - Static variable in class zombie.scripting.objects.ItemKey.Literature
- COMFREY_BAG_SEED_EMPTY - Static variable in class zombie.scripting.objects.ItemKey.Literature
- COMFREY_CATAPLASM - Static variable in class zombie.scripting.objects.ItemKey.Normal
- COMFREY_DRIED - Static variable in class zombie.scripting.objects.ItemKey.Food
- COMFREY_GROWING_SEASON - Static variable in class zombie.scripting.objects.SeasonRecipe
- COMFREY_SEED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- COMFREY_SEED_BAG_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- COMIC_BOOK - Static variable in class zombie.scripting.objects.ItemKey.Literature
- COMIC_BOOK - Static variable in record class zombie.scripting.objects.ModelKey
- COMIC_BOOK - Static variable in class zombie.scripting.objects.Registries
- COMIC_BOOK_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- COMIC_BOOK_RETAIL - Static variable in class zombie.scripting.objects.ItemKey.Literature
- ComicBook - Class in zombie.scripting.objects
- command - Variable in class zombie.network.packets.RolesEditPacket
- COMMAND_PopMatrix - Static variable in class zombie.core.opengl.VBORendererCommands
- COMMAND_PushAndLoadMatrix - Static variable in class zombie.core.opengl.VBORendererCommands
- COMMAND_PushAndMultMatrix - Static variable in class zombie.core.opengl.VBORendererCommands
- COMMAND_RenderRun - Static variable in class zombie.core.opengl.VBORendererCommands
- COMMAND_Shader1f - Static variable in class zombie.core.opengl.VBORendererCommands
- COMMAND_Shader2f - Static variable in class zombie.core.opengl.VBORendererCommands
- COMMAND_Shader3f - Static variable in class zombie.core.opengl.VBORendererCommands
- COMMAND_Shader4f - Static variable in class zombie.core.opengl.VBORendererCommands
- COMMAND_StartRun - Static variable in class zombie.core.opengl.VBORendererCommands
- COMMAND_UseProgram - Static variable in class zombie.core.opengl.VBORendererCommands
- CommandArgs - Annotation Interface in zombie.commands
- CommandBase - Class in zombie.commands
- CommandHelp - Annotation Interface in zombie.commands
- commandLine - Variable in class zombie.ui.UIDebugConsole
- commandLineAdminPassword - Variable in class zombie.network.ServerWorldDatabase
- commandLineAdminUsername - Variable in class zombie.network.ServerWorldDatabase
- CommandName - Annotation Interface in zombie.commands
- CommandNames - Annotation Interface in zombie.commands
- COMMANDO_RAID - Static variable in class zombie.scripting.objects.ComicBook
- commands - Variable in class zombie.core.textures.SmartTexture
- comment - Variable in class zombie.scripting.ScriptParser.Block
- Comment(String) - Constructor for class zombie.world.logger.Log.Comment
- Commercial - Enum constant in enum class zombie.audio.parameters.ParameterBroadcastGenre.BroadcastGenre
- common - Variable in class zombie.ZomboidFileSystem.PZModFolder
- COMMON_MALLOW - Static variable in class zombie.scripting.objects.ItemKey.Food
- COMMON_MALLOW - Static variable in class zombie.scripting.objects.ItemTag
- COMMON_MALLOW - Static variable in record class zombie.scripting.objects.ModelKey
- COMMON_MALLOW_BAG_SEED - Static variable in class zombie.scripting.objects.ItemKey.Literature
- COMMON_MALLOW_BAG_SEED_EMPTY - Static variable in class zombie.scripting.objects.ItemKey.Literature
- COMMON_MALLOW_DRIED - Static variable in class zombie.scripting.objects.ItemKey.Food
- COMMON_MALLOW_GROWING_SEASON - Static variable in class zombie.scripting.objects.SeasonRecipe
- COMMON_MALLOW_SEED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- COMMON_MALLOW_SEED_BAG_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- COMMON_SENSE - Static variable in class zombie.scripting.objects.Book
- commonDir - Variable in class zombie.gameStates.ChooseGameInfo.Mod
- commonLootFactor - Variable in class zombie.SandboxOptions
- commonPool() - Static method in class zombie.core.PZForkJoinPool
- COMMUNICATIONS - Enum constant in enum class zombie.scripting.objects.ItemDisplayCategory
- comp - Static variable in class zombie.iso.IsoObjectPicker
- compactRoomDefArray() - Method in class zombie.iso.IsoMetaChunk
- compactZoneArray() - Method in class zombie.iso.IsoMetaChunk
- comparator(T1, T2, Comparators.Params2.ICallback) - Static method in class zombie.util.Lambda
- comparator(T1, T2, Comparators.Params2.ICallback) - Method in class zombie.util.lambda.Stacks.GenericStack
- comparator(T1, Comparators.Params1.ICallback) - Static method in class zombie.util.Lambda
- comparator(T1, Comparators.Params1.ICallback) - Method in class zombie.util.lambda.Stacks.GenericStack
- Comparators - Class in zombie.util.lambda
- Comparators() - Constructor for class zombie.util.lambda.Comparators
- Comparators() - Constructor for class zombie.util.list.PZArrayUtil.Comparators
- Comparators.Params1 - Class in zombie.util.lambda
- Comparators.Params1.CallbackStackItem<E,
T1> - Class in zombie.util.lambda - Comparators.Params1.ICallback<E,
T1> - Interface in zombie.util.lambda - Comparators.Params2 - Class in zombie.util.lambda
- Comparators.Params2.CallbackStackItem<E,
T1, - Class in zombie.util.lambdaT2> - Comparators.Params2.ICallback<E,
T1, - Interface in zombie.util.lambdaT2> - compare(E, E) - Method in class zombie.util.lambda.Comparators.Params1.CallbackStackItem
- compare(E, E) - Method in class zombie.util.lambda.Comparators.Params2.CallbackStackItem
- compare(E, E, T1) - Method in interface zombie.util.lambda.Comparators.Params1.ICallback
- compare(E, E, T1, T2) - Method in interface zombie.util.lambda.Comparators.Params2.ICallback
- compare(HitInfo, HitInfo) - Method in class zombie.combat.MeleeTargetComparator
- compare(HitInfo, HitInfo) - Method in class zombie.combat.RangeTargetComparator
- compare(HitInfo, HitInfo) - Method in class zombie.combat.TargetComparator
- compare(MediaData, MediaData) - Method in class zombie.radio.media.RecordedMedia.MediaNameSorter
- compare(CraftRecipe, CraftRecipe) - Method in class zombie.entity.components.crafting.BaseCraftingLogic.CachedRecipeComparator
- compare(CraftRecipe, CraftRecipe) - Method in class zombie.entity.components.crafting.CraftLogicUILogic.RecipeComparator
- compare(CraftRecipe, CraftRecipe) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeSort.ValidCanPerformRecipeComparator
- compare(CraftRecipe, CraftRecipe) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeSort.ValidRecipeComparator
- compareIgnoreCase(String, String) - Static method in class zombie.util.StringUtils
- compareMode - Variable in class zombie.entity.components.crafting.BaseCraftingLogic.CachedRecipeComparator
- compareMode - Variable in class zombie.entity.components.crafting.CraftLogicUILogic.RecipeComparator
- compareMovePriority(IsoGameCharacter) - Method in class zombie.characters.IsoGameCharacter
- comparer - Static variable in class zombie.network.NetChecksum
- Comparer() - Constructor for class zombie.network.NetChecksum.Comparer
- compareSelectionConditions(AnimNode) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimNode
- compareSelectionConditions(AnimNode, AnimNode) - Static method in class zombie.core.skinnedmodel.advancedanimation.AnimNode
- compareTo(EdgeDistancePack) - Method in class zombie.iso.worldgen.utils.triangulation.EdgeDistancePack
- compareTo(VehicleInterpolationData) - Method in class zombie.vehicles.VehicleInterpolationData
- compareToY(IsoMovingObject) - Method in class zombie.iso.IsoMovingObject
- COMPASS - Static variable in class zombie.scripting.objects.ItemTag
- COMPASS_DIRECTIONAL - Static variable in class zombie.scripting.objects.ItemKey.Normal
- COMPASS_DIRECTIONAL - Static variable in record class zombie.scripting.objects.ModelKey
- COMPASS_GEOMETRY - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- COMPASS_GEOMETRY - Static variable in record class zombie.scripting.objects.ModelKey
- COMPASS_GEOMETRY_WORLD - Static variable in record class zombie.scripting.objects.ModelKey
- compile() - Method in class zombie.core.opengl.ShaderProgram
-
Compiles or re-compiles this program.
- compile() - Method in class zombie.core.opengl.ShaderUnit
- complete() - Method in class zombie.characters.CharacterTimedActions.BaseAction
- complete() - Method in class zombie.characters.CharacterTimedActions.LuaTimedActionNew
- Complete - Enum constant in enum class zombie.network.GameClient.RequestState
- COMPLETE_BOOK_OF_THE_1988_OLYMPICS - Static variable in class zombie.scripting.objects.Book
- COMPLETE_BOOK_OF_THE_1992_OLYMPICS - Static variable in class zombie.scripting.objects.Book
- completionSound - Variable in class zombie.iso.MultiStageBuilding.Stage
- COMPLEX_PROJECT_MANAGEMENT - Static variable in class zombie.scripting.objects.Book
- Component - Class in zombie.entity
- ComponentContainer - Class in zombie.entity
- ComponentEvent - Class in zombie.entity.events
- ComponentEventType - Enum Class in zombie.entity.events
- ComponentFactory - Class in zombie.entity
- ComponentFactory() - Constructor for class zombie.entity.ComponentFactory
- ComponentFactory(int, int) - Constructor for class zombie.entity.ComponentFactory
- ComponentOperationHandler - Class in zombie.entity
- ComponentScript - Class in zombie.scripting.entity
- ComponentScriptFactory - Class in zombie.entity
- ComponentScriptFactory() - Constructor for class zombie.entity.ComponentScriptFactory
- componentSize() - Method in class zombie.entity.GameEntity
- ComponentType - Enum Class in zombie.entity
- ComponentUiScript() - Constructor for class zombie.scripting.objects.XuiSkinScript.ComponentUiScript
- ComponentUiStyle() - Constructor for class zombie.scripting.ui.XuiSkin.ComponentUiStyle
- COMPOST - Static variable in class zombie.scripting.objects.ItemTag
- COMPOST_BAG - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- COMPOST_BAG - Static variable in record class zombie.scripting.objects.ModelKey
- COMPOSTER - Static variable in record class zombie.scripting.objects.EntityKey
- COMPOSTER_SHODDY - Static variable in record class zombie.scripting.objects.EntityKey
- compostTime - Variable in class zombie.SandboxOptions
- COMPRESS - Static variable in class zombie.core.textures.TextureFlags
- compressChunk(ClientChunkRequest.Chunk) - Method in class zombie.network.PlayerDownloadServer.WorkerThread
- COMPRESSED_BOOKS - Static variable in class zombie.scripting.objects.Magazine
- CompressIdenticalItems - Class in zombie.inventory
- CompressIdenticalItems() - Constructor for class zombie.inventory.CompressIdenticalItems
- compressToByteBuffer(BufferedImage, String) - Static method in class zombie.network.CustomizationManager
- computeIntersection(Vector2f, Vector2f, Vector2f, Vector2f, Vector2f, Vector2f) - Static method in class zombie.characters.animals.pathfind.RobustLineIntersector
- computePuddle(IsoGridSquare) - Static method in class zombie.iso.IsoPuddlesCompute
- COMPUTER - Static variable in class zombie.scripting.objects.BookSubject
- COMPUTER_GAMES_LOST_OUR_CHILDREN - Static variable in class zombie.scripting.objects.Book
- COMPUTER_SECURITY_MANUAL_THE_BASICS - Static variable in class zombie.scripting.objects.Book
- computerize(String) - Method in class zombie.radio.ZomboidRadio
- COMPUTERS_A_BUYERS_GUIDE - Static variable in class zombie.scripting.objects.Book
- concat(E[], E[]) - Static method in class zombie.util.list.PZArrayUtil
- Concrete - Enum constant in enum class zombie.audio.parameters.ParameterBulletHitSurface.Material
- Concrete - Enum constant in enum class zombie.iso.enums.MaterialType
- CONCRETE - Static variable in class zombie.scripting.objects.ItemTag
- CONCRETE_POWDER - Static variable in class zombie.scripting.objects.ItemKey.Normal
- condition - Variable in class zombie.iso.objects.IsoGenerator
- condition() - Method in record class zombie.iso.worldgen.rules.Rule
-
Returns the value of the
conditionrecord component. - CONDITION_PER_HOLES - Static variable in class zombie.inventory.types.Clothing
- conditionAffectsCapacity - Variable in class zombie.scripting.objects.VehicleScript.Container
- conditionGain - Variable in class zombie.inventory.types.Clothing.ClothingPatch
- conditionLowerChance - Variable in class zombie.scripting.objects.Item
- conditionMax - Variable in class zombie.scripting.objects.Item
- conditionPriority - Variable in class zombie.core.skinnedmodel.advancedanimation.AnimNode
- conditions - Variable in class zombie.core.skinnedmodel.advancedanimation.AnimNode
- conditions - Variable in class zombie.core.skinnedmodel.advancedanimation.AnimTransition
- cone - Variable in class zombie.characters.IsoGameCharacter.TorchInfo
- CONE - Static variable in class zombie.scripting.objects.ItemKey.Food
- CONE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CONE_ICE_CREAM - Static variable in record class zombie.scripting.objects.EvolvedRecipeTemplateKey
- CONE_ICE_CREAM_MELTED_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CONE_ICE_CREAM_TOPPINGS_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CONE_ICECREAM - Static variable in record class zombie.scripting.objects.EvolvedRecipeKey
- CONE_ICECREAM - Static variable in record class zombie.scripting.objects.EvolvedRecipeTemplateKey
- CONE_ICECREAM - Static variable in class zombie.scripting.objects.ItemKey.Food
- CONE_ICECREAM_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CONE_ICECREAM_MELTED - Static variable in class zombie.scripting.objects.ItemKey.Food
- CONE_ICECREAM_TOPPINGS - Static variable in class zombie.scripting.objects.ItemKey.Food
- CONFESSIONS_OF_TANK_COMMANDER - Static variable in class zombie.scripting.objects.Book
- ConfigFile - Class in zombie.config
- ConfigFile() - Constructor for class zombie.config.ConfigFile
- ConfigOption - Class in zombie.config
- ConfigOption(String) - Constructor for class zombie.config.ConfigOption
- configRoomFade(float, float) - Static method in class zombie.Lua.LuaManager.GlobalObject
- configure(float) - Static method in class zombie.iso.LightingJNI
- ConfigureEntityOnCreate(GameEntity) - Method in class zombie.scripting.itemConfig.ItemConfig
- ConfigureEntitySpawned(GameEntity, ItemPickInfo) - Method in class zombie.scripting.itemConfig.ItemConfig
- ConfigureItem(InventoryItem, ItemPickInfo, boolean, float) - Static method in class zombie.inventory.ItemConfigurator
- ConfigureItemOnCreate(InventoryItem) - Static method in class zombie.inventory.ItemConfigurator
- configureLighting(float) - Static method in class zombie.Lua.LuaManager.GlobalObject
- CONGRESS_HOW_IT_WORKS - Static variable in class zombie.scripting.objects.Book
- CONGRESS_WATCHER - Static variable in class zombie.scripting.objects.Magazine
- CONMEN_SCAM_ARTISTS_AND_GRIFFTERS_A_SHORT_HISTORY - Static variable in class zombie.scripting.objects.Book
- conn - Variable in class zombie.savefile.ServerPlayerDB
- connect() - Method in class zombie.network.ServerWorldDatabase
- connect(boolean, String, String, String) - Method in class zombie.network.DiscordBot
- connect(String, String) - Method in class zombie.network.RCONClient
- Connect(String, int, String, boolean) - Method in class zombie.core.raknet.RakNetPeerInterface
- Connect(String, int, String, boolean) - Method in class zombie.core.raknet.UdpEngine
- CONNECT_X - Static variable in class zombie.core.properties.TilePropertyKey
- CONNECT_Y - Static variable in class zombie.core.properties.TilePropertyKey
- connectArea - Variable in class zombie.core.raknet.UdpConnection
- ConnectCoop - Enum constant in enum class zombie.network.PacketTypes.PacketType
- ConnectCoopPacket - Class in zombie.network.packets.connection
- ConnectCoopPacket() - Constructor for class zombie.network.packets.connection.ConnectCoopPacket
- connected - Variable in class zombie.iso.objects.IsoGenerator
- connected - Variable in class zombie.network.GameClient
- connected - Variable in class zombie.vehicles.VehicleManager
- connected() - Method in class zombie.core.raknet.UdpEngine
- ConnectedCoop - Enum constant in enum class zombie.network.PacketTypes.PacketType
- ConnectedCoopPacket - Class in zombie.network.packets.connection
- ConnectedCoopPacket() - Constructor for class zombie.network.packets.connection.ConnectedCoopPacket
- ConnectedPacket - Class in zombie.network.packets.connection
- ConnectedPacket() - Constructor for class zombie.network.packets.connection.ConnectedPacket
- ConnectedPlayer - Enum constant in enum class zombie.network.PacketTypes.PacketType
- connectedPlayers - Variable in class zombie.network.GameClient
- connectedWithFloor() - Method in class zombie.iso.IsoGridSquare
-
Check if there's at least one solid floor around this tile, used to build wooden floor
- connection - Static variable in class zombie.network.GameClient
- connection - Variable in class zombie.network.ZomboidNetData
- connection - Static variable in class zombie.spnetwork.SinglePlayerClient
- connection - Variable in class zombie.spnetwork.ZomboidNetData
- Connection - Class in zombie.pathfind
- Connection() - Constructor for class zombie.pathfind.Connection
- CONNECTION_GRACE_INTERVAL - Static variable in class zombie.core.raknet.UdpConnection
- CONNECTION_READY_INTERVAL - Static variable in class zombie.core.raknet.UdpConnection
- CONNECTION_START_TIME - Static variable in class zombie.core.znet.ZNetStatistics
- ConnectionDetails - Class in zombie.network
- ConnectionDetails - Enum constant in enum class zombie.network.packets.RequestDataPacket.RequestID
- ConnectionDetails() - Constructor for class zombie.network.ConnectionDetails
- ConnectionImmediate - Enum constant in enum class zombie.network.packets.connection.QueuePacket.MessageType
- connectionLost() - Method in class zombie.network.GameClient
- ConnectionManager - Class in zombie.network
- ConnectionManager() - Constructor for class zombie.network.ConnectionManager
- connectionManagerLog(String, String) - Static method in class zombie.Lua.LuaManager.GlobalObject
- ConnectionQueueStatistic - Class in zombie.network.statistics.data
- ConnectionQueueStatistic(String) - Constructor for class zombie.network.statistics.data.ConnectionQueueStatistic
- connections - Variable in class zombie.core.raknet.UdpEngine
- connections - Variable in class zombie.spnetwork.SinglePlayerServer.UdpEngineServer
- ConnectionsCommand - Class in zombie.commands.serverCommands
- ConnectionsCommand(String, Role, String, UdpConnection) - Constructor for class zombie.commands.serverCommands.ConnectionsCommand
- connectionStartTime - Variable in class zombie.core.znet.ZNetStatistics
- connectionStartTime - Variable in class zombie.network.statistics.data.NetworkStatistic
- connectionState - Variable in class zombie.vehicles.BaseVehicle
- connectionTimestamp - Variable in class zombie.core.raknet.UdpConnection
- ConnectionType_Disconnected - Static variable in class zombie.core.raknet.RakNetPeerInterface
- ConnectionType_Steam - Static variable in class zombie.core.raknet.RakNetPeerInterface
- ConnectionType_UDPRakNet - Static variable in class zombie.core.raknet.RakNetPeerInterface
- connectList - Variable in class zombie.iso.IsoPushableObject
- ConnectNewSquare(IsoGridSquare, boolean) - Method in class zombie.iso.IsoCell
- ConnectPacket - Class in zombie.network.packets.connection
- ConnectPacket() - Constructor for class zombie.network.packets.connection.ConnectPacket
- ConnectToServerState - Class in zombie.gameStates
- ConnectToServerState(ByteBuffer) - Constructor for class zombie.gameStates.ConnectToServerState
- connectToServerStateCallback(String) - Static method in class zombie.Lua.LuaManager.GlobalObject
- ConnectToSteamServer(long, String, boolean) - Method in class zombie.core.raknet.RakNetPeerInterface
- connectTwoNodes(Node, Node) - Method in class zombie.pathfind.PolygonalMap2
- connectTwoNodes(Node, Node, int) - Method in class zombie.pathfind.PolygonalMap2
- ConnectWithDebug - Enum constant in enum class zombie.characters.Capability
- ConnectX - Static variable in class zombie.core.properties.IsoPropertyType
- ConnectY - Static variable in class zombie.core.properties.IsoPropertyType
- CONSERVATIVES_THE_REAL_LIBERALS - Static variable in class zombie.scripting.objects.Book
- consistent - Variable in class zombie.network.packets.ItemTransactionPacket
- Console - Class in zombie.debug.debugWindows
- Console() - Constructor for class zombie.debug.debugWindows.Console
- consolePrint() - Method in class zombie.erosion.ErosionConfig
- consolidateOption - Variable in class zombie.scripting.objects.Item
- CONSPICUOUS - Static variable in class zombie.scripting.objects.CharacterTrait
- CONSPIRACY - Static variable in class zombie.scripting.objects.BookSubject
- CONSTITUTION_OF_KENTUCKY - Static variable in class zombie.scripting.objects.Book
- constraintAxisA - Variable in class zombie.scripting.objects.RagdollConstraint
- constraintAxisB - Variable in class zombie.scripting.objects.RagdollConstraint
- constraintChanged() - Method in class zombie.vehicles.BaseVehicle
- constraintLimit - Variable in class zombie.scripting.objects.RagdollConstraint
- constraintLimitExtended - Variable in class zombie.scripting.objects.RagdollConstraint
- constraintPartA - Variable in class zombie.scripting.objects.RagdollConstraint
- constraintPartB - Variable in class zombie.scripting.objects.RagdollConstraint
- constraintPositionOffsetA - Variable in class zombie.scripting.objects.RagdollConstraint
- constraintPositionOffsetB - Variable in class zombie.scripting.objects.RagdollConstraint
- constraintTowing - Variable in class zombie.vehicles.BaseVehicle
- constraintType - Variable in class zombie.scripting.objects.RagdollConstraint
- construct(String, int, Class, PerformanceProfileProbeList.Constructor) - Static method in class zombie.core.profiling.PerformanceProfileProbeList
- ConstructedZone - Enum constant in enum class zombie.network.PacketTypes.PacketType
- CONSTRUCTION_WORKER - Static variable in class zombie.scripting.objects.CharacterProfession
- constructionBonusPoints - Variable in class zombie.SandboxOptions
- constructionPreventsLootRespawn - Variable in class zombie.SandboxOptions
- Constructor - Class in zombie.entity.util.reflect
- CONSUMABLE - Static variable in class zombie.scripting.objects.ItemTag
- CONSUME_ON_READ - Static variable in class zombie.scripting.objects.ItemTag
- consumeCorrectionFluid(DrainableComboItem, IsoGameCharacter) - Static method in class zombie.scripting.logic.RecipeCodeOnEat
- consumeInputs(List) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
- consumeNicotine(DrainableComboItem, IsoGameCharacter) - Static method in class zombie.scripting.logic.RecipeCodeOnEat
- consumeNicotine(Food, IsoGameCharacter, float) - Static method in class zombie.scripting.logic.RecipeCodeOnEat
- consumeOnTickInputs(List) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
- consumer(T1, T2, T3, T4, T5, Consumers.Params5.ICallback) - Static method in class zombie.util.Lambda
- consumer(T1, T2, T3, T4, Consumers.Params4.ICallback) - Static method in class zombie.util.Lambda
- consumer(T1, T2, T3, T4, Consumers.Params4.ICallback) - Method in class zombie.util.lambda.Stacks.GenericStack
- consumer(T1, T2, T3, Consumers.Params3.ICallback) - Static method in class zombie.util.Lambda
- consumer(T1, T2, T3, Consumers.Params3.ICallback) - Method in class zombie.util.lambda.Stacks.GenericStack
- consumer(T1, T2, Consumers.Params2.ICallback) - Static method in class zombie.util.Lambda
- consumer(T1, T2, Consumers.Params2.ICallback) - Method in class zombie.util.lambda.Stacks.GenericStack
- consumer(T1, Consumers.Params1.ICallback) - Static method in class zombie.util.Lambda
- consumer(T1, Consumers.Params1.ICallback) - Method in class zombie.util.lambda.Stacks.GenericStack
- consumeRatPoison(DrainableComboItem, IsoGameCharacter) - Static method in class zombie.scripting.logic.RecipeCodeOnEat
- Consumers - Class in zombie.util.lambda
- Consumers() - Constructor for class zombie.util.lambda.Consumers
- Consumers.Params1 - Class in zombie.util.lambda
- Consumers.Params1.CallbackStackItem<E,
T1> - Class in zombie.util.lambda - Consumers.Params1.ICallback<E,
T1> - Interface in zombie.util.lambda - Consumers.Params2 - Class in zombie.util.lambda
- Consumers.Params2.CallbackStackItem<E,
T1, - Class in zombie.util.lambdaT2> - Consumers.Params2.ICallback<E,
T1, - Interface in zombie.util.lambdaT2> - Consumers.Params3 - Class in zombie.util.lambda
- Consumers.Params3.CallbackStackItem<E,
T1, - Class in zombie.util.lambdaT2, T3> - Consumers.Params3.ICallback<E,
T1, - Interface in zombie.util.lambdaT2, T3> - Consumers.Params4 - Class in zombie.util.lambda
- Consumers.Params4.CallbackStackItem<E,
T1, - Class in zombie.util.lambdaT2, T3, T4> - Consumers.Params4.ICallback<E,
T1, - Interface in zombie.util.lambdaT2, T3, T4> - Consumers.Params5 - Class in zombie.util.lambda
- Consumers.Params5.CallbackStackItem<E,
T1, - Class in zombie.util.lambdaT2, T3, T4, T5> - Consumers.Params5.ICallback<E,
T1, - Interface in zombie.util.lambdaT2, T3, T4, T5> - consumeWildFoodGeneric(Food, IsoGameCharacter, float) - Static method in class zombie.scripting.logic.RecipeCodeOnEat
- Contact(IsoMovingObject, IsoMovingObject) - Constructor for class zombie.CollisionManager.Contact
- CONTACTING_THE_OTHERWORLD - Static variable in class zombie.scripting.objects.Book
- contactMap - Variable in class zombie.CollisionManager
- container - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- container - Static variable in class zombie.characters.NetworkPlayerAI.AnimalLocationFlags
- container - Variable in class zombie.iso.areas.IsoBuilding
- container - Variable in class zombie.iso.IsoObject
- container - Variable in class zombie.scripting.objects.VehicleScript.Part
- Container - Enum constant in enum class zombie.network.id.ObjectIDType
- Container - Enum constant in enum class zombie.scripting.itemConfig.enums.SelectorType
- Container - Static variable in class zombie.core.properties.IsoPropertyType
- Container() - Constructor for class zombie.scripting.objects.ItemKey.Container
- Container() - Constructor for class zombie.scripting.objects.VehicleScript.Container
- CONTAINER - Enum constant in enum class zombie.scripting.objects.ItemDisplayCategory
- CONTAINER - Static variable in class zombie.core.properties.TilePropertyKey
- CONTAINER - Static variable in class zombie.scripting.objects.ItemType
- CONTAINER_CAPACITY - Static variable in class zombie.core.properties.TilePropertyKey
- CONTAINER_CLOSE_SOUND - Static variable in class zombie.core.properties.TilePropertyKey
- CONTAINER_OPEN_SOUND - Static variable in class zombie.core.properties.TilePropertyKey
- CONTAINER_POSITION - Static variable in class zombie.core.properties.TilePropertyKey
- CONTAINER_PUT_SOUND - Static variable in class zombie.core.properties.TilePropertyKey
- CONTAINER_TAKE_SOUND - Static variable in class zombie.core.properties.TilePropertyKey
- ContainerCapacity - Static variable in class zombie.core.properties.IsoPropertyType
- containerChance - Variable in class zombie.inventory.ItemPickerJava.ItemPickerRoom
- ContainerCloseSound - Static variable in class zombie.core.properties.IsoPropertyType
- containerHasZone(ItemContainer, String) - Static method in class zombie.inventory.ItemPickerJava
- ContainerID - Class in zombie.network.fields
- ContainerID() - Constructor for class zombie.network.fields.ContainerID
- ContainerID.ContainerType - Enum Class in zombie.network.fields
- containerItem - Variable in class zombie.core.stash.StashContainer
- containerLootNew - Variable in class zombie.SandboxOptions
- ContainerOpenSound - Static variable in class zombie.core.properties.IsoPropertyType
- ContainerOverlays - Class in zombie.iso
- ContainerOverlays() - Constructor for class zombie.iso.ContainerOverlays
- ContainerPosition - Static variable in class zombie.core.properties.IsoPropertyType
- ContainerPutSound - Static variable in class zombie.core.properties.IsoPropertyType
- containers - Variable in class zombie.core.stash.Stash
- containers - Static variable in class zombie.inventory.ItemPickerJava
- containers - Variable in class zombie.inventory.ItemPickerJava.ItemPickerRoom
- containers - Variable in class zombie.iso.areas.IsoRoom
- CONTAINERS - Static variable in class zombie.iso.InstanceTracker
- containerSprite - Variable in class zombie.core.stash.StashContainer
- ContainerTakeSound - Static variable in class zombie.core.properties.IsoPropertyType
- containerType - Variable in class zombie.core.stash.StashContainer
- containerType - Variable in class zombie.network.fields.ContainerID
- containingItem - Variable in class zombie.inventory.ItemContainer
- contains(float) - Method in class zombie.util.list.PrimitiveFloatList
- contains(float[], int, float) - Static method in class zombie.util.list.PZArrayUtil
- contains(float, float) - Method in class zombie.iso.IsoObjectPicker.ClickObject
- contains(float, float) - Method in class zombie.iso.RoomDef.RoomRect
- contains(int) - Method in class zombie.entity.util.enums.EnumBitStore
- contains(int[], int, int) - Static method in class zombie.util.list.PZArrayUtil
- contains(int, int) - Method in class zombie.iso.RoomDef
- contains(int, int) - Method in class zombie.pathfind.Chunk
- contains(int, int, int) - Method in class zombie.ai.astar.Path
- contains(int, int, int) - Method in class zombie.buildingRooms.BRERoom
- contains(int, int, int) - Method in class zombie.iso.zones.Zone
- contains(long) - Method in class zombie.entity.util.LongArray
- contains(T, boolean) - Method in class zombie.entity.util.Array
- contains(E) - Method in class zombie.entity.components.attributes.EnumStringObj
- contains(E) - Method in class zombie.entity.util.enums.EnumBitStore
- contains(E[], int, E) - Static method in class zombie.util.list.PZArrayUtil
- contains(E[], E1, Predicates.Params1.ICallback) - Static method in class zombie.util.list.PZArrayUtil
- contains(E[], Predicate) - Static method in class zombie.util.list.PZArrayUtil
- contains(E1, Invokers.Params2.Boolean.ICallback) - Method in class zombie.util.list.PZArrayList
- contains(Iterable, E1, Predicates.Params1.ICallback) - Static method in class zombie.util.list.PZArrayUtil
- contains(Iterable, Predicate) - Static method in class zombie.util.list.PZArrayUtil
- contains(Object) - Method in class zombie.util.list.PrimitiveFloatList
- contains(Object) - Method in class zombie.util.list.PZArrayList
- contains(Object) - Method in class zombie.util.list.PZConvertArray
- contains(Object) - Method in class zombie.util.list.PZConvertList
- contains(Object) - Method in class zombie.util.list.PZUnmodifiableCollection
- contains(String) - Method in class zombie.entity.components.attributes.EnumStringObj
- contains(String) - Method in class zombie.entity.components.fluids.FluidFilter
- contains(String) - Method in class zombie.inventory.ItemContainer
- contains(String[], String, BiFunction) - Static method in class zombie.util.StringUtils
- contains(String, boolean) - Method in class zombie.inventory.ItemContainer
- contains(String, boolean, boolean) - Method in class zombie.inventory.ItemContainer
- contains(String, String) - Method in class zombie.characters.action.ActionContextEvents
- contains(String, String, boolean) - Method in class zombie.characters.action.ActionContextEvents
- contains(Collection, E1, Predicates.Params1.ICallback) - Static method in class zombie.util.list.PZArrayUtil
- contains(Collection, Predicate) - Static method in class zombie.util.list.PZArrayUtil
- contains(Predicate, T1, Predicates.Params1.ICallback) - Static method in class zombie.util.Lambda
- contains(List, E1, Predicates.Params1.ICallback) - Static method in class zombie.util.list.PZArrayUtil
- contains(List, Predicate) - Static method in class zombie.util.list.PZArrayUtil
- contains(T) - Method in class zombie.entity.util.ObjectSet
- contains(T, boolean) - Method in class zombie.entity.util.ImmutableArray
- contains(T, Invokers.Params2.Boolean.ICallback, boolean) - Method in class zombie.inventory.ItemContainer
- contains(AttributeType) - Method in class zombie.entity.components.attributes.AttributeContainer
- contains(Fluid) - Method in class zombie.entity.components.fluids.FluidContainer
- contains(Fluid) - Method in class zombie.entity.components.fluids.FluidFilter
- contains(FluidCategory) - Method in class zombie.entity.components.fluids.FluidFilter
- contains(FluidType) - Method in class zombie.entity.components.fluids.FluidFilter
- contains(InventoryItem) - Method in class zombie.characters.AttachedItems.AttachedItems
- contains(InventoryItem) - Method in class zombie.characters.WornItems.WornItems
- contains(InventoryItem) - Method in class zombie.inventory.ItemContainer
- contains(InventoryItem, boolean) - Method in class zombie.inventory.ItemContainer
- contains(Vector2D) - Method in class zombie.iso.worldgen.utils.triangulation.Triangle2D
- contains(Square) - Method in class zombie.pathfind.VisibilityGraph
- contains(Square, int) - Method in class zombie.pathfind.VisibilityGraph
- contains(CraftRecipe) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeListNodeCollection
- contains(ResourceLocation) - Method in class zombie.scripting.objects.Registry
- contains(Invokers.Params2.Boolean.IParam2, boolean) - Method in class zombie.inventory.ItemContainer
- Contains(float, float) - Method in class zombie.core.skinnedmodel.advancedanimation.Anim2DBlendTriangle
- containsAll(Collection) - Method in class zombie.util.list.PZUnmodifiableCollection
- containsAll(Array, boolean) - Method in class zombie.entity.util.Array
- containsAll(BitSet) - Method in class zombie.entity.util.BitSet
- ContainsAll - Enum constant in enum class zombie.core.utils.Bits.CompareOption
- ContainsAllItems(Stack) - Method in class zombie.iso.areas.IsoBuilding
- containsAny(Array, boolean) - Method in class zombie.entity.util.Array
- containsAnyIdleNodes() - Method in class zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator
-
Returns TRUE if any Actuve Live nodes are an Idle animation.
- containsAnyRagdollTracks() - Method in class zombie.core.skinnedmodel.animation.AnimationMultiTrack
- containsBuildRecipe() - Method in class zombie.inventory.types.Literature
- containsCaseinsensitiveUser(String) - Method in class zombie.network.ServerWorldDatabase
- ContainsChar(IsoGameCharacter) - Method in class zombie.core.skinnedmodel.ModelManager
-
Returns TRUE if the character is currently in the visible render list, and has not been flagged for removal.
- containsComponent(Component) - Method in class zombie.entity.GameEntity
- containsComponent(ComponentType) - Method in class zombie.scripting.entity.GameEntityScript
- containsConnectedNeighbor(IsoChunkRegion) - Method in class zombie.iso.areas.isoregion.regions.IsoChunkRegion
- containsConnectedNeighborID(int) - Method in class zombie.iso.areas.isoregion.regions.IsoChunkRegion
- containsCraftOrBuildRecipe() - Method in class zombie.inventory.types.Literature
- containsCraftRecipe() - Method in class zombie.inventory.types.Literature
- containsDoubleDot(String) - Static method in class zombie.util.StringUtils
- containsEnergy(Energy) - Method in class zombie.scripting.entity.components.crafting.InputScript
- containsEnergy(Energy) - Method in class zombie.scripting.entity.components.crafting.OutputScript
- containsEval(LuaClosure) - Method in class zombie.inventory.ItemContainer
- containsEvalArg(LuaClosure, Object) - Method in class zombie.inventory.ItemContainer
- containsEvalArgRecurse(LuaClosure, Object) - Method in class zombie.inventory.ItemContainer
- containsEvalRecurse(LuaClosure) - Method in class zombie.inventory.ItemContainer
- containsFluid(Fluid) - Method in class zombie.scripting.entity.components.crafting.InputScript
- containsFluid(Fluid) - Method in class zombie.scripting.entity.components.crafting.OutputScript
- containsFrom(BiPredicate, F, T1, Predicates.Params1.ICallback) - Static method in class zombie.util.Lambda
- containsGrowingSeason() - Method in class zombie.inventory.types.Literature
- containsHumanCorpse() - Method in class zombie.inventory.ItemContainer
- containsID(int) - Method in class zombie.inventory.ItemContainer
- containsIgnoreCase(String, String) - Static method in class zombie.util.StringUtils
- containsInputItem(CraftRecipeData.InputScriptData, InventoryItem) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
- containsInputItem(InventoryItem) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
- containsIO(CraftRecipe.IOScript) - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
- containsIsoChunkRegion(IsoChunkRegion) - Method in class zombie.iso.areas.isoregion.regions.IsoWorldRegion
- containsIsoGridSquare(IsoGridSquare) - Method in class zombie.iso.IsoChunkLevel
- containsItem(InventoryItem) - Method in class zombie.entity.components.resources.Resource
- containsItem(InventoryItem) - Method in class zombie.entity.components.resources.ResourceItem
- containsItem(Item) - Method in class zombie.scripting.entity.components.crafting.InputScript
- containsItem(Item) - Method in class zombie.scripting.entity.components.crafting.OutputScript
- containsItemGuid(String) - Method in class zombie.core.skinnedmodel.population.Outfit
- containsKey(long) - Method in class zombie.entity.util.LongMap
- containsKey(short) - Method in class zombie.vehicles.VehicleIDMap
- containsKey(K) - Method in class zombie.entity.util.assoc.AssocArray
- containsKey(K) - Method in class zombie.entity.util.assoc.AssocEnumArray
- containsKey(K) - Method in class zombie.entity.util.ObjectMap
- containsKeyId(int) - Method in class zombie.inventory.types.KeyRing
- containsKnownRecipe(IsoGameCharacter) - Method in class zombie.inventory.types.Literature
- containsLocation(float, float) - Method in class zombie.iso.areas.SafeHouse
- containsMainAnimationTrack(AnimationTrack) - Method in class zombie.core.skinnedmodel.advancedanimation.LiveAnimNode
- containsMiscRecipe() - Method in class zombie.inventory.types.Literature
- containsNameLowercase(String) - Static method in enum class zombie.entity.components.fluids.FluidType
- containsNameLowercase(String) - Static method in enum class zombie.entity.components.fluids.PoisonEffect
- containsNameLowercase(String) - Static method in enum class zombie.entity.energy.EnergyType
- containsNetworkPlayer(String, String, String) - Static method in class zombie.savefile.PlayerDBHelper
- containsPoint(float, float) - Method in class zombie.iso.IsoChunk
- containsPoint(float, float) - Method in class zombie.pathfind.VehiclePoly
- containsPoint(float, float) - Method in class zombie.worldMap.WorldMapFeature
- containsPoint(float, float) - Method in class zombie.worldMap.WorldMapGeometry
- containsRecursive(InventoryItem) - Method in class zombie.inventory.ItemContainer
- containsReference(E) - Method in class zombie.util.list.PZArrayList
- containsRoom(String) - Method in class zombie.iso.areas.IsoBuilding
- containsRoom(String) - Method in class zombie.iso.BuildingDef
- containsSelectorID(int) - Method in class zombie.scripting.itemConfig.SelectorBucket
- containsState(String) - Method in class zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator
- containsState(String) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationSet
- containsTag(ItemTag) - Method in class zombie.inventory.ItemContainer
- containsTagEval(ItemTag, LuaClosure) - Method in class zombie.inventory.ItemContainer
- containsTagEvalArgRecurse(ItemTag, LuaClosure, Object) - Method in class zombie.inventory.ItemContainer
- containsTagEvalRecurse(ItemTag, LuaClosure) - Method in class zombie.inventory.ItemContainer
- containsTagRecurse(ItemTag) - Method in class zombie.inventory.ItemContainer
- containsType(String) - Method in class zombie.inventory.ItemContainer
- containsTypeEvalArgRecurse(String, LuaClosure, Object) - Method in class zombie.inventory.ItemContainer
- containsTypeEvalRecurse(String, LuaClosure) - Method in class zombie.inventory.ItemContainer
- containsTypeRecurse(String) - Method in class zombie.inventory.ItemContainer
- containsUser(String) - Method in class zombie.network.ServerWorldDatabase
- containsUser(String, String) - Method in class zombie.network.ServerWorldDatabase
- containsValue(Object, boolean) - Method in class zombie.entity.util.LongMap
- containsValue(Object, boolean) - Method in class zombie.entity.util.ObjectMap
- containsValue(V) - Method in class zombie.entity.util.assoc.AssocArray
- containsVariable(String) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableSource
- containsVariable(String) - Method in interface zombie.core.skinnedmodel.advancedanimation.IAnimationVariableSource
- containsVariable(String) - Method in interface zombie.core.skinnedmodel.advancedanimation.IAnimationVariableSourceContainer
- containsVegetation() - Method in class zombie.iso.IsoGridSquare
- containsWeaponCategory(WeaponCategory) - Method in class zombie.scripting.objects.Item
- containsWhitespace(String) - Static method in class zombie.util.StringUtils
- containsWithModule(String) - Method in class zombie.inventory.ItemContainer
- containsWithModule(String, boolean) - Method in class zombie.inventory.ItemContainer
- containsXYZ(int, int, int) - Method in class zombie.iso.BuildingDef
- contentFlag - Variable in class zombie.core.FishingAction
- contentsToString() - Method in class zombie.core.skinnedmodel.model.CharacterMask
-
Returns a list of all Visible components.
- contentType - Variable in class zombie.scripting.objects.VehicleScript.Container
- ContextMenuConfig - Class in zombie.entity.components.contextmenuconfig
- ContextMenuConfig - Enum constant in enum class zombie.entity.ComponentType
- ContextMenuConfigs - Static variable in class zombie.world.ScriptsDictionary
- ContextMenuConfigScript - Class in zombie.scripting.entity.components.contextmenuconfig
- ContextMenuConfigScript.EntryScript - Class in zombie.scripting.entity.components.contextmenuconfig
- contextPanic - Variable in class zombie.characters.IsoPlayer
- ContextPick(int, int) - Method in class zombie.iso.fboRenderChunk.FBORenderObjectPicker
- ContextPick(int, int) - Method in class zombie.iso.IsoObjectPicker
- ContextualAction - Class in zombie.characters
- ContextualAction() - Constructor for class zombie.characters.ContextualAction
- ContextualAction.Action - Enum Class in zombie.characters
- Continue - Enum constant in enum class zombie.gameStates.GameStateMachine.StateAction
- continueFollowingWall(IsoAnimal) - Method in class zombie.ai.states.animals.AnimalFollowWallState
- control_NoControl() - Method in class zombie.core.physics.CarController
- CONTROL_STATION_AMBIANCE - Static variable in record class zombie.scripting.objects.SoundKey
- controlledByAdvancedPathfinder - Variable in class zombie.ai.GameCharacterAIBrain
- ControllerState - Class in zombie.input
- ControllerStateCache - Class in zombie.input
- ControllerStateCache() - Constructor for class zombie.input.ControllerStateCache
- controls - Variable in class zombie.ui.UIElement
- controlVehicle(int, float, float, float) - Static method in class zombie.core.physics.Bullet
- contX - Variable in class zombie.core.stash.StashContainer
- contY - Variable in class zombie.core.stash.StashContainer
- contZ - Variable in class zombie.core.stash.StashContainer
- convert(String, IsoSpriteManager) - Method in class zombie.iso.WorldConverter
- convert(S, T1) - Method in interface zombie.util.list.PZArrayUtil.IListConverter1Param
- Convert - Enum constant in enum class zombie.iso.IsoChunk.JobType
- CONVERT_INTO_FINGERLESS_GLOVES - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- convertAttribute(InventoryItem, AttributeType, AttributeType) - Static method in class zombie.entity.components.attributes.AttributeUtil
- convertAttributeToRange(InventoryItem, AttributeType, float, float) - Static method in class zombie.entity.components.attributes.AttributeUtil
- convertAttributeToUnit(InventoryItem, AttributeType) - Static method in class zombie.entity.components.attributes.AttributeUtil
- converterManager - Static variable in class zombie.Lua.LuaManager
- converting - Static variable in class zombie.iso.WorldConverter
- convertingFileCount - Static variable in class zombie.gameStates.GameLoadingState
- convertingFileMax - Static variable in class zombie.gameStates.GameLoadingState
- convertingVersion - Static variable in class zombie.iso.WorldConverter
- convertingWorld - Static variable in class zombie.gameStates.GameLoadingState
- convertMapDirectory(String, String) - Method in class zombie.pot.POT
- convertMatrix(Matrix4f, Matrix4f) - Static method in class zombie.core.math.PZMath
- convertMatrix(Matrix4f, Matrix4f) - Static method in class zombie.core.math.PZMath
- convertSteamIDToString(long) - Static method in class zombie.core.znet.SteamUtils
- convertStringToSteamID(String) - Static method in class zombie.core.znet.SteamUtils
- convertToByteBuffer(BufferedImage) - Static method in class zombie.network.CustomizationManager
- convertToPZNetTable(KahluaTable) - Static method in class zombie.Lua.LuaManager.GlobalObject
- COOK - Static variable in class zombie.scripting.objects.CharacterTrait
- COOK - Static variable in class zombie.scripting.objects.Job
- COOK2 - Static variable in class zombie.scripting.objects.CharacterTrait
- cookable - Variable in class zombie.scripting.objects.EvolvedRecipe
- COOKABLE - Static variable in class zombie.scripting.objects.ItemTag
- COOKABLE_MICROWAVE - Static variable in class zombie.scripting.objects.ItemTag
- cooked - Variable in class zombie.inventory.InventoryItem
- cooked - Variable in class zombie.scripting.objects.ItemRecipe
- cookFood - Variable in class zombie.inventory.ItemPickerJava.ItemPickerContainer
- cookie - Variable in class zombie.network.CoopMaster.ListenerOptions
- COOKIE - Static variable in record class zombie.scripting.objects.ModelKey
- COOKIE - Static variable in class zombie.scripting.objects.PetName
- COOKIE_CHOCOLATE_CHIP - Static variable in class zombie.scripting.objects.ItemKey.Food
- COOKIE_CHOCOLATE_CHIP_DOUGH - Static variable in class zombie.scripting.objects.ItemKey.Food
- COOKIE_CHOCOLATE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- COOKIE_CHOCOLATE_HAND - Static variable in record class zombie.scripting.objects.ModelKey
- COOKIE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- COOKIE_HAND - Static variable in record class zombie.scripting.objects.ModelKey
- COOKIE_JAR - Static variable in class zombie.scripting.objects.ItemKey.Container
- COOKIE_JAR - Static variable in record class zombie.scripting.objects.ModelKey
- COOKIE_JAR_BEAR - Static variable in class zombie.scripting.objects.ItemKey.Container
- COOKIE_JAR_BEAR - Static variable in record class zombie.scripting.objects.ModelKey
- COOKIE_JELLY - Static variable in class zombie.scripting.objects.ItemKey.Food
- COOKIE_JELLY - Static variable in record class zombie.scripting.objects.ModelKey
- COOKIE_OATMEAL_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- COOKIE_OATMEAL_HAND - Static variable in record class zombie.scripting.objects.ModelKey
- COOKIE_SHORTBREAD_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- COOKIE_SHORTBREAD_HAND - Static variable in record class zombie.scripting.objects.ModelKey
- COOKIES_CHOCOLATE - Static variable in class zombie.scripting.objects.ItemKey.Food
- COOKIES_CHOCOLATE_DOUGH - Static variable in class zombie.scripting.objects.ItemKey.Food
- COOKIES_OATMEAL - Static variable in class zombie.scripting.objects.ItemKey.Food
- COOKIES_OATMEAL_DOUGH - Static variable in class zombie.scripting.objects.ItemKey.Food
- COOKIES_SHORTBREAD - Static variable in class zombie.scripting.objects.ItemKey.Food
- COOKIES_SHORTBREAD_DOUGH - Static variable in class zombie.scripting.objects.ItemKey.Food
- COOKIES_SUGAR - Static variable in class zombie.scripting.objects.ItemKey.Food
- COOKIES_SUGAR_DOUGH - Static variable in class zombie.scripting.objects.ItemKey.Food
- COOKIES_SUGAR_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- COOKIES_SUGAR_HAND - Static variable in record class zombie.scripting.objects.ModelKey
- Cooking - Static variable in class zombie.characters.skills.PerkFactory.Perks
- COOKING - Enum constant in enum class zombie.scripting.objects.CraftRecipeCategory
- COOKING - Enum constant in enum class zombie.scripting.objects.CraftRecipeTag
- COOKING - Enum constant in enum class zombie.scripting.objects.ItemDisplayCategory
- COOKING_MAG_1 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- COOKING_MAG_2 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- COOKING_MAG_3 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- COOKING_MAG_4 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- COOKING_MAG_5 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- COOKING_MAG_6 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- COOKING_PIT - Static variable in record class zombie.scripting.objects.EntityKey
- COOKING_POT - Static variable in record class zombie.scripting.objects.ModelKey
- COOKING_POT_FORGED - Static variable in record class zombie.scripting.objects.ModelKey
- COOKING_POT_FORGED_FLUID - Static variable in record class zombie.scripting.objects.ModelKey
- COOKING_POT_FORGED_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- COOKING_POT_FORGED_GROUND_FLUID - Static variable in record class zombie.scripting.objects.ModelKey
- COOKING_POT_FORGED_PASTA - Static variable in record class zombie.scripting.objects.ModelKey
- COOKING_POT_FORGED_PASTA_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- COOKING_POT_FORGED_RICE - Static variable in record class zombie.scripting.objects.ModelKey
- COOKING_POT_FORGED_RICE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- COOKING_POT_FORGED_SOUP - Static variable in record class zombie.scripting.objects.ModelKey
- COOKING_POT_FORGED_SOUP_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- COOKING_POT_FORGED_STEW - Static variable in record class zombie.scripting.objects.ModelKey
- COOKING_POT_FORGED_STEW_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- COOKING_POT_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- COOKING_POT_GROUND_FLUID - Static variable in record class zombie.scripting.objects.ModelKey
- COOKING_POT_PASTA_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- COOKING_POT_RICE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- COOKING_POT_SOUP_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- COOKING_WEAPON - Enum constant in enum class zombie.scripting.objects.ItemDisplayCategory
- cookingFactor - Variable in class zombie.inventory.ItemContainer
- COOKWARE - Enum constant in enum class zombie.scripting.objects.CraftRecipeCategory
- COOKWARE_SCHEMATIC - Static variable in class zombie.scripting.objects.ItemKey.Literature
- cookwareLootNew - Variable in class zombie.SandboxOptions
- COOL_CHEMISTRY - Static variable in class zombie.scripting.objects.Book
- COOL_KICKS_AND_FLIPS_THAT_WOW_THE_BABES - Static variable in class zombie.scripting.objects.Book
- COOLER - Static variable in class zombie.scripting.objects.ItemKey.Container
- COOLER_BEER - Static variable in class zombie.scripting.objects.ItemKey.Container
- COOLER_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- COOLER_MEAT - Static variable in class zombie.scripting.objects.ItemKey.Container
- COOLER_SEAFOOD - Static variable in class zombie.scripting.objects.ItemKey.Container
- COOLER_SODA - Static variable in class zombie.scripting.objects.ItemKey.Container
- coop - Static variable in class zombie.network.GameServer
- COOPER - Static variable in class zombie.scripting.objects.PetName
- coopInvite - Static variable in class zombie.network.GameClient
- CoopMaster - Class in zombie.network
- CoopMaster.ListenerOptions - Class in zombie.network
- CoopMaster.TerminationReason - Enum Class in zombie.network
- CoopSlave - Class in zombie.network
- Coord - Record Class in zombie.iso.worldgen.zombie
- Coord(double, double) - Constructor for record class zombie.iso.worldgen.zombie.Coord
-
Creates an instance of a
Coordrecord class. - coorddivision(int, int) - Static method in class zombie.core.math.PZMath
- coordinate3d - Variable in class zombie.radio.StorySounds.StoryEmitter
- Coordinates - Static variable in class zombie.commands.serverCommands.ArgType
- coordmodulo(int, int) - Static method in class zombie.core.math.PZMath
- coordmodulof(float, int) - Static method in class zombie.core.math.PZMath
- coords() - Method in record class zombie.pathfind.extra.Position
-
Returns the value of the
coordsrecord component. - COPPER - Static variable in class zombie.scripting.objects.PetName
- COPPER_CUP - Static variable in class zombie.scripting.objects.ItemKey.Normal
- COPPER_INGOT - Static variable in class zombie.scripting.objects.ItemKey.Normal
- COPPER_INGOT - Static variable in record class zombie.scripting.objects.ModelKey
- COPPER_ORE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- COPPER_ORE - Static variable in class zombie.scripting.objects.ItemTag
- COPPER_ORE - Static variable in record class zombie.scripting.objects.ModelKey
- COPPER_ORE_CRUSHED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- COPPER_ORE_CRUSHED - Static variable in record class zombie.scripting.objects.ModelKey
- COPPER_SCRAP - Static variable in class zombie.scripting.objects.ItemKey.Normal
- COPPER_SCRAP - Static variable in record class zombie.scripting.objects.ModelKey
- COPPER_SHEET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- COPPER_SHEET - Static variable in record class zombie.scripting.objects.ModelKey
- COPPER_SOURCE - Static variable in class zombie.scripting.objects.ItemTag
- COPULATION - Static variable in class zombie.scripting.objects.Book
- copy() - Method in class zombie.entity.components.attributes.AttributeContainer
- copy() - Method in class zombie.entity.components.attributes.AttributeInstance.Bool
- copy() - Method in class zombie.entity.components.attributes.AttributeInstance.Byte
- copy() - Method in class zombie.entity.components.attributes.AttributeInstance
- copy() - Method in class zombie.entity.components.attributes.AttributeInstance.Double
- copy() - Method in class zombie.entity.components.attributes.AttributeInstance.Enum
- copy() - Method in class zombie.entity.components.attributes.AttributeInstance.EnumSet
- copy() - Method in class zombie.entity.components.attributes.AttributeInstance.EnumStringSet
- copy() - Method in class zombie.entity.components.attributes.AttributeInstance.Float
- copy() - Method in class zombie.entity.components.attributes.AttributeInstance.Int
- copy() - Method in class zombie.entity.components.attributes.AttributeInstance.Long
- copy() - Method in class zombie.entity.components.attributes.AttributeInstance.Short
- copy() - Method in class zombie.entity.components.attributes.AttributeInstance.String
- copy() - Method in class zombie.entity.components.attributes.EnumStringObj
- copy() - Method in class zombie.entity.components.fluids.FluidContainer
- copy() - Method in class zombie.entity.components.fluids.FluidFilter
- copy() - Method in class zombie.entity.components.fluids.FluidInstance
- copy() - Method in class zombie.entity.components.fluids.FluidSample
- copy() - Method in class zombie.scripting.itemConfig.generators.GeneratorBoolAttribute
- copy() - Method in class zombie.scripting.itemConfig.generators.GeneratorEnumAttribute
- copy() - Method in class zombie.scripting.itemConfig.generators.GeneratorEnumSetAttribute
- copy() - Method in class zombie.scripting.itemConfig.generators.GeneratorEnumStringSetAttribute
- copy() - Method in class zombie.scripting.itemConfig.generators.GeneratorFluidContainer
- copy() - Method in class zombie.scripting.itemConfig.generators.GeneratorLuaFunc
- copy() - Method in class zombie.scripting.itemConfig.generators.GeneratorNumericAttribute
- copy() - Method in class zombie.scripting.itemConfig.generators.GeneratorStringAttribute
- copy() - Method in class zombie.scripting.itemConfig.RandomGenerator
- copy() - Method in class zombie.scripting.itemConfig.Randomizer
- copy() - Method in class zombie.scripting.itemConfig.script.BucketRootScript
- copy() - Method in class zombie.scripting.objects.FluidFilterScript
- copy() - Method in class zombie.world.DictionaryInfo
- copy() - Method in class zombie.world.EntityInfo
- copy() - Method in class zombie.world.ItemInfo
- copy(ArrayList, ArrayList) - Static method in class zombie.util.list.PZArrayUtil
- copy(ArrayList, ArrayList, ICloner) - Static method in class zombie.util.list.PZArrayUtil
- copy(BodyPart) - Method in class zombie.characters.BodyDamage.BodyPartLast
- copy(BooleanGrid) - Method in class zombie.core.utils.BooleanGrid
- copy(IsoChunkMap) - Method in class zombie.iso.IsoChunkMap
- copy(AnimalID) - Method in class zombie.network.fields.character.AnimalID
- copy(PFBData) - Method in class zombie.network.fields.character.PFBData
- copy(PlayerID) - Method in class zombie.network.fields.character.PlayerID
- copy(PlayerVariables) - Method in class zombie.network.fields.character.PlayerVariables
- copy(Prediction) - Method in class zombie.network.fields.character.Prediction
- copy(ContainerID) - Method in class zombie.network.fields.ContainerID
- copy(AttackVars) - Method in class zombie.network.fields.hit.AttackVars
- copy(Position) - Method in class zombie.network.fields.Position
- copy(ZombiePacket) - Method in class zombie.network.packets.character.ZombiePacket
- copy(LoadedAreas) - Method in class zombie.popman.LoadedAreas
- Copy(ShaderParameter, boolean, boolean) - Method in class zombie.core.rendering.ShaderParameter
- Copy(AttributeContainer, AttributeContainer) - Static method in class zombie.entity.components.attributes.AttributeContainer
- COPY_BUILDING_KEY - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- copyAgeFrom(Food) - Method in class zombie.inventory.types.Food
- copyAreasFrom(VehicleScript, String) - Method in class zombie.scripting.objects.VehicleScript
- copyBlood(ItemVisual) - Method in class zombie.core.skinnedmodel.visual.ItemVisual
- copyBloodLevelFrom(InventoryItem) - Method in class zombie.inventory.InventoryItem
- CopyClimateValues(ClimateValues) - Method in class zombie.iso.weather.ClimateManager
- copyClothing(InventoryItem) - Method in class zombie.inventory.InventoryItem
- CopyClothing - Enum constant in enum class zombie.entity.components.crafting.InputFlag
- copyConditionModData(InventoryItem) - Method in class zombie.inventory.InventoryItem
- copyConditionStatesFrom(InventoryItem) - Method in class zombie.inventory.InventoryItem
- copyCookedBurntFrom(Food) - Method in class zombie.inventory.types.Food
- copyDirectory(File, File) - Static method in class zombie.gameStates.IngameState
- copyDirt(ItemVisual) - Method in class zombie.core.skinnedmodel.visual.ItemVisual
- copyExistingBuilding(BuildingDef) - Method in class zombie.buildingRooms.BuildingRoomsEditor
- copyExtraItems(Food) - Method in class zombie.inventory.types.Food
- copyFluidsFrom(FluidContainer) - Method in class zombie.entity.components.fluids.FluidContainer
- copyFoodFrom(Food) - Method in class zombie.inventory.types.Food
- copyFoodFromSplit(Food, int) - Method in class zombie.inventory.types.Food
- CopyFrame - Class in zombie.core.skinnedmodel.runtime
- CopyFrame() - Constructor for class zombie.core.skinnedmodel.runtime.CopyFrame
- CopyFrames - Class in zombie.core.skinnedmodel.runtime
- CopyFrames() - Constructor for class zombie.core.skinnedmodel.runtime.CopyFrames
- copyFrom(IsoAnimal) - Method in class zombie.characters.animals.IsoAnimal
- copyFrom(AttachedItems) - Method in class zombie.characters.AttachedItems.AttachedItems
- copyFrom(AttachedModelNames) - Method in class zombie.characters.AttachedItems.AttachedModelNames
- copyFrom(Safety) - Method in class zombie.characters.Safety
- copyFrom(WornItems) - Method in class zombie.characters.WornItems.WornItems
- copyFrom(CharacterMask) - Method in class zombie.core.skinnedmodel.model.CharacterMask
- copyFrom(BaseVisual) - Method in class zombie.core.skinnedmodel.visual.AnimalVisual
- copyFrom(BaseVisual) - Method in class zombie.core.skinnedmodel.visual.BaseVisual
- copyFrom(BaseVisual) - Method in class zombie.core.skinnedmodel.visual.HumanVisual
- copyFrom(ItemVisual) - Method in class zombie.core.skinnedmodel.visual.ItemVisual
- copyFrom(EnumBitStore) - Method in class zombie.entity.util.enums.EnumBitStore
- copyFrom(BuildingDef) - Method in class zombie.buildingRooms.BREBuilding
- copyFrom(IsoGridSquare.ResultLight) - Method in class zombie.iso.IsoGridSquare.ResultLight
- copyFrom(PlayerCamera) - Method in class zombie.iso.PlayerCamera
- copyFrom(RoomDef) - Method in class zombie.buildingRooms.BRERoom
- copyFrom(RoomDef) - Method in class zombie.iso.RoomDef
- copyFrom(ClimateManager.AirFront) - Method in class zombie.iso.weather.ClimateManager.AirFront
- copyFrom(ActiveMods) - Method in class zombie.modding.ActiveMods
- copyFrom(Path) - Method in class zombie.pathfind.Path
- copyFrom(GameEntityScript) - Method in class zombie.scripting.entity.GameEntityScript
- copyFrom(WorldMapStyle) - Method in class zombie.worldMap.styles.WorldMapStyle
- CopyFrom(Object) - Method in interface zombie.text.templating.ITemplateBuilder
- CopyFrom(Object) - Method in class zombie.text.templating.TemplateTextBuilder
- copyFrozenFrom(Food) - Method in class zombie.inventory.types.Food
- copyGeometry(String, int, int, ArrayList) - Method in class zombie.tileDepth.TileGeometry
- copyGeometry(String, String, int, int, ArrayList) - Method in class zombie.tileDepth.TileGeometryManager
- copyHoles(ItemVisual) - Method in class zombie.core.skinnedmodel.visual.ItemVisual
- CopyInstanced(ShaderPropertyBlock) - Method in class zombie.core.rendering.ShaderBufferData
- copyKey(CraftRecipeData, IsoGameCharacter) - Static method in class zombie.scripting.logic.RecipeCodeOnCreate
- copyKey(InventoryItem) - Static method in class zombie.scripting.logic.RecipeCodeOnTest
- copyMainFromOther(ObjectRenderEffects) - Method in class zombie.iso.objects.ObjectRenderEffects
- copyManualInputsFrom(BaseCraftingLogic) - Method in class zombie.entity.components.crafting.BaseCraftingLogic
- copyMaskRegion(Texture, int, int, int, int) - Method in class zombie.core.textures.Texture
- copyMissingFrom(VehicleScript.Skin) - Method in class zombie.scripting.objects.VehicleScript.Skin
- copyModData(KahluaTable) - Method in class zombie.inventory.InventoryItem
- CopyModData(KahluaTable) - Method in class zombie.inventory.InventoryItem
- copyNutritionFrom(Food) - Method in class zombie.inventory.types.Food
- copyNutritionFromRatio(Food, float) - Method in class zombie.inventory.types.Food
- copyNutritionFromSplit(Food, int) - Method in class zombie.inventory.types.Food
- copyOf(EnumBitStore) - Static method in class zombie.entity.util.enums.EnumBitStore
- CopyParameters(ShaderPropertyBlock) - Method in class zombie.core.rendering.ShaderBufferData
- CopyParameters(ShaderPropertyBlock) - Method in class zombie.core.rendering.ShaderPropertyBlock
- copyPartsFrom(VehicleScript, String) - Method in class zombie.scripting.objects.VehicleScript
- copyPassengersFrom(VehicleScript, String) - Method in class zombie.scripting.objects.VehicleScript
- copyPatches(ItemVisual) - Method in class zombie.core.skinnedmodel.visual.ItemVisual
- copyPatchesTo(Clothing) - Method in class zombie.inventory.types.Clothing
- copyPhysicsFrom(VehicleScript, String) - Method in class zombie.scripting.objects.VehicleScript
- copyPoisonFrom(Food) - Method in class zombie.inventory.types.Food
- COPYRIGHT_LAWS - Static variable in class zombie.scripting.objects.Book
- copySoundFrom(VehicleScript, String) - Method in class zombie.scripting.objects.VehicleScript
- copyTable(KahluaTable) - Static method in class zombie.Lua.LuaManager
- copyTable(KahluaTable) - Static method in class zombie.Lua.LuaManager.GlobalObject
- copyTable(KahluaTable, KahluaTable) - Static method in class zombie.Lua.LuaManager
- copyTable(KahluaTable, KahluaTable) - Static method in class zombie.Lua.LuaManager.GlobalObject
- copyTargetAlpha - Variable in class zombie.iso.sprite.IsoSpriteInstance
- copyTemperatureFrom(Food) - Method in class zombie.inventory.types.Food
- CopyTexture(RenderTarget) - Method in class zombie.core.rendering.RenderTexture
- CopyTexture(RenderTarget, Rectangle, Rectangle) - Method in class zombie.core.rendering.RenderTexture
- copyTimesHeadRepairedFrom(InventoryItem) - Method in class zombie.inventory.InventoryItem
- copyTimesHeadRepairedTo(InventoryItem) - Method in class zombie.inventory.InventoryItem
- copyTimesRepairedFrom(InventoryItem) - Method in class zombie.inventory.InventoryItem
- copyTimesRepairedTo(InventoryItem) - Method in class zombie.inventory.InventoryItem
- copyToClipboard() - Method in class zombie.ui.AtomUITextEntry
- copyToClipboard() - Method in class zombie.ui.UITextBox2
- copyToClipboard() - Method in interface zombie.ui.UITextEntryInterface
- CopyToInstanced(InstancedBuffer) - Method in class zombie.core.rendering.ShaderPropertyBlock
- CopyUniforms(ShaderPropertyBlock) - Method in class zombie.core.rendering.ShaderBufferData
- CopyValues(ClimateValues) - Method in class zombie.iso.weather.ClimateValues
- copyValuesFrom(SandboxOptions) - Method in class zombie.SandboxOptions
- copyVarsFrom(XuiLuaStyle) - Method in class zombie.scripting.ui.XuiLuaStyle
- copyVisualFrom(ItemVisual) - Method in class zombie.core.skinnedmodel.visual.ItemVisual
- copyWheelsFrom(VehicleScript, String) - Method in class zombie.scripting.objects.VehicleScript
- copyWorld(String, String) - Static method in class zombie.gameStates.IngameState
- Coral - Static variable in class zombie.core.Colors
- CORDLESS_PHONE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CORDLESS_PHONE - Static variable in record class zombie.scripting.objects.ModelKey
- Core - Class in zombie.core
- Core() - Constructor for class zombie.core.Core
- CORE - Enum constant in enum class zombie.iso.enums.ChunkGenerationStatus
- Core.KeyBinding - Record Class in zombie.core
- Core.KeyBindingList - Class in zombie.core
- coreCelciusMax - Static variable in class zombie.iso.weather.Temperature
- coreCelciusMin - Static variable in class zombie.iso.weather.Temperature
- CORK - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CORK - Static variable in record class zombie.scripting.objects.ModelKey
- CORK_POP_CHAMPAGNE - Static variable in record class zombie.scripting.objects.SoundKey
- CORK_POP_WINE - Static variable in record class zombie.scripting.objects.SoundKey
- CORK_SCREW_HAND - Static variable in record class zombie.scripting.objects.ModelKey
- CORKSCREW - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CORKSCREW - Static variable in class zombie.scripting.objects.ItemTag
- CORKSCREW - Static variable in record class zombie.scripting.objects.ModelKey
- CORN - Static variable in class zombie.scripting.objects.ItemKey.Food
- CORN_BAG_SEED - Static variable in class zombie.scripting.objects.ItemKey.Literature
- CORN_BAG_SEED_EMPTY - Static variable in class zombie.scripting.objects.ItemKey.Literature
- CORN_CHIPS - Static variable in record class zombie.scripting.objects.ModelKey
- CORN_FROZEN - Static variable in class zombie.scripting.objects.ItemKey.Food
- CORN_FROZEN_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CORN_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CORN_GROUND_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- CORN_GROWING_SEASON - Static variable in class zombie.scripting.objects.SeasonRecipe
- CORN_SEED - Static variable in class zombie.scripting.objects.ItemKey.Food
- CORN_SEED_BAG_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CORNBREAD - Static variable in class zombie.scripting.objects.ItemKey.Food
- CORNBREAD_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CORNDOG - Static variable in class zombie.scripting.objects.ItemKey.Food
- CORNDOG - Static variable in record class zombie.scripting.objects.ModelKey
- CORNDOG_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CORNER_NORTH_WALL - Static variable in class zombie.core.properties.TilePropertyKey
- CORNER_WEST_WALL - Static variable in class zombie.core.properties.TilePropertyKey
- CORNFLOUR - Static variable in record class zombie.scripting.objects.ModelKey
- CORNFLOUR_2 - Static variable in class zombie.scripting.objects.ItemKey.Food
- CORNFLOUR_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CornFlowerBlue - Static variable in class zombie.core.Colors
- CORNMEAL - Static variable in record class zombie.scripting.objects.ModelKey
- CORNMEAL_2 - Static variable in class zombie.scripting.objects.ItemKey.Food
- Cornsilk - Static variable in class zombie.core.Colors
- Corpse - Enum constant in enum class zombie.iso.fboRenderChunk.ObjectRenderLayer
- CORPSE - Enum constant in enum class zombie.scripting.objects.ItemDisplayCategory
- CORPSE_ADJUST_GRIP - Static variable in record class zombie.scripting.objects.SoundKey
- CORPSE_ANIMAL - Static variable in class zombie.scripting.objects.ItemKey.Food
- CORPSE_DRAG - Static variable in record class zombie.scripting.objects.SoundKey
- CORPSE_DRAG_TURN - Static variable in record class zombie.scripting.objects.SoundKey
- CORPSE_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- CORPSE_DROP_BY_ARMS - Static variable in record class zombie.scripting.objects.SoundKey
- CORPSE_DROP_BY_LEGS - Static variable in record class zombie.scripting.objects.SoundKey
- CORPSE_FEMALE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CORPSE_FLIES - Static variable in record class zombie.scripting.objects.SoundKey
- CORPSE_GRAB_BY_ARMS - Static variable in record class zombie.scripting.objects.SoundKey
- CORPSE_GRAB_BY_LEGS - Static variable in record class zombie.scripting.objects.SoundKey
- CORPSE_LAND - Static variable in record class zombie.scripting.objects.SoundKey
- CORPSE_MALE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CORPSE_THROW_OUT_WINDOW - Static variable in record class zombie.scripting.objects.SoundKey
- corpseAdded(int, int, int) - Method in class zombie.FliesSound
- CORPSEBOUND - Static variable in class zombie.scripting.objects.ComicBook
- corpseData - Variable in class zombie.iso.IsoChunk
- CorpseFlies - Class in zombie.iso.sprite
- CorpseFlies() - Constructor for class zombie.iso.sprite.CorpseFlies
- corpseItem - Variable in class zombie.iso.objects.IsoDeadBody
- corpseLength - Variable in class zombie.characters.animals.AnimalDefinitions
- corpseRemoved(int, int, int) - Method in class zombie.FliesSound
- corpsesInChunkTexture - Variable in class zombie.iso.fboRenderChunk.FBORenderDebugOptions
- corpseSize - Variable in class zombie.characters.animals.AnimalDefinitions
- CORRECTION_FLUID - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- CORRECTION_FLUID - Static variable in record class zombie.scripting.objects.ModelKey
- CORRUPTION_DETECTION_AND_LEGALITIES - Static variable in class zombie.scripting.objects.Book
- CORRUPTION_ON_PENNSYLVANIA_AVENUE - Static variable in class zombie.scripting.objects.Book
- CORSET - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- CORSET_BLACK - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- CORSET_BLACK_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CORSET_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CORSET_MEDICAL - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- CORSET_MEDICAL_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CORSET_RED - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- CORSET_RED_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CORTMAN_PIC - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CORTMAN_PIC - Static variable in record class zombie.scripting.objects.ModelKey
- cost - Variable in class zombie.ai.astar.Path
- costPerStep() - Method in class zombie.ai.astar.Path
- Cotton - Enum constant in enum class zombie.inventory.types.Clothing.ClothingPatchFabricType
- COTTON - Enum constant in enum class zombie.scripting.objects.ItemFabricType
- COTTON_BALLS - Static variable in class zombie.scripting.objects.ItemKey.Normal
- COTTON_BALLS - Static variable in record class zombie.scripting.objects.ModelKey
- COTTON_BALLS_BOX - Static variable in class zombie.scripting.objects.ItemKey.Normal
- couldBenefitFromRecipeAtHand(IsoGameCharacter) - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
- couldBeOpen(IsoGameCharacter) - Method in class zombie.iso.objects.IsoDoor
- couldBeOpen(IsoGameCharacter) - Method in class zombie.iso.objects.IsoThumpable
- couldCrawlerAttackPassenger(IsoGameCharacter) - Method in class zombie.vehicles.BaseVehicle
- couldHaveValue - Variable in class zombie.ui.ObjectTooltip.LayoutItem
- couldSeeHeadSquare(IsoPlayer) - Method in class zombie.characters.IsoZombie
- count - Variable in class zombie.core.properties.PropertyContainer.MostTested
- count - Static variable in class zombie.core.textures.TextureCombiner
- count - Variable in class zombie.iso.IsoObjectPicker
- count - Variable in class zombie.network.characters.AttackRateChecker
- count - Static variable in class zombie.network.GameClient
- count - Variable in class zombie.popman.LoadedAreas
- count - Variable in class zombie.scripting.objects.Item
- count - Variable in class zombie.scripting.objects.Recipe.Result
- count - Variable in class zombie.scripting.objects.Recipe.Source
- count() - Method in class zombie.core.profiling.PerformanceProfileProbeList
- count() - Method in class zombie.core.skinnedmodel.animation.LiveAnimationTrackEntries
- count() - Static method in enum class zombie.core.skinnedmodel.model.CharacterMask.Part
- count() - Static method in enum class zombie.core.skinnedmodel.model.SkeletonBone
- count() - Method in enum class zombie.core.sprite.RenderStateSlot
- count() - Method in record class zombie.iso.worldgen.zones.AnimalsPathConfig
-
Returns the value of the
countrecord component. - COUNT - Enum constant in enum class zombie.iso.InstanceTracker.Sort
- countAddSheetRope() - Method in class zombie.iso.IsoObject
- countAddSheetRope() - Method in class zombie.iso.objects.IsoThumpable
- countAddSheetRope() - Method in class zombie.iso.objects.IsoWindow
- countAddSheetRope() - Method in class zombie.iso.objects.IsoWindowFrame
- countAddSheetRope(IsoGridSquare, boolean) - Static method in class zombie.iso.objects.IsoWindow
- countAddSheetRope(IsoObject) - Static method in class zombie.iso.objects.IsoWindowFrame
- counter - Variable in class zombie.iso.IsoObjectPicker
- Counter - Class in zombie.network.statistics.counters
- Counter(Statistic, String, double, ICounter, String, String) - Constructor for class zombie.network.statistics.counters.Counter
- counters - Variable in class zombie.network.statistics.data.Statistic
- COUNTING_THE_CLOUDS - Static variable in class zombie.scripting.objects.Book
- countMissing3DItems() - Method in class zombie.core.Core
- countNearbyBuildingsRooms(IsoPlayer) - Method in class zombie.iso.IsoMetaGrid
- countOfDroppedConnections - Static variable in class zombie.network.GameServer
- countRoomsIntersecting(int, int, int, int) - Method in class zombie.iso.IsoMetaGrid
- countUses(IsoGameCharacter, Fixing.Fixer, InventoryItem) - Method in class zombie.scripting.objects.Fixing
- cover() - Method in class zombie.scripting.objects.Book
- CoverType - Enum Class in zombie.scripting.objects
- COW_BODY - Static variable in record class zombie.scripting.objects.ModelKey
- COW_CALF_BODY - Static variable in record class zombie.scripting.objects.ModelKey
- COW_CALF_HEAD_BLACK - Static variable in record class zombie.scripting.objects.ModelKey
- COW_CALF_HEAD_BLACK_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- COW_CALF_HEAD_BROWN - Static variable in record class zombie.scripting.objects.ModelKey
- COW_CALF_HEAD_BROWN_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- COW_CALF_HEAD_WHITE - Static variable in record class zombie.scripting.objects.ModelKey
- COW_CALF_HEAD_WHITE_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- COW_CALF_HEADLESS - Static variable in record class zombie.scripting.objects.ModelKey
- COW_CALF_SKELETON - Static variable in record class zombie.scripting.objects.ModelKey
- COW_HEAD_ANGUS - Static variable in class zombie.scripting.objects.ItemKey.Food
- COW_HEAD_BLACK - Static variable in record class zombie.scripting.objects.ModelKey
- COW_HEAD_BLACK_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- COW_HEAD_BROWN - Static variable in record class zombie.scripting.objects.ModelKey
- COW_HEAD_BROWN_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- COW_HEAD_HOLSTEIN - Static variable in class zombie.scripting.objects.ItemKey.Food
- COW_HEAD_SIMMENTAL - Static variable in class zombie.scripting.objects.ItemKey.Food
- COW_HEAD_WHITE - Static variable in record class zombie.scripting.objects.ModelKey
- COW_HEAD_WHITE_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- COW_HEADLESS - Static variable in record class zombie.scripting.objects.ModelKey
- COW_HIDE - Static variable in class zombie.scripting.objects.ItemKey.Moveable
- COW_LEATHER_ANGUS_FULL - Static variable in class zombie.scripting.objects.ItemKey.Normal
- COW_LEATHER_ANGUS_FUR - Static variable in class zombie.scripting.objects.ItemKey.Normal
- COW_LEATHER_ANGUS_FUR_TAN - Static variable in class zombie.scripting.objects.ItemKey.Normal
- COW_LEATHER_ANGUS_FUR_TAN_MEDIUM - Static variable in class zombie.scripting.objects.ItemKey.Normal
- COW_LEATHER_ANGUS_FUR_TAN_SMALL - Static variable in class zombie.scripting.objects.ItemKey.Normal
- COW_LEATHER_ANGUS_FUR_TAN_WET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- COW_LEATHER_HOLSTEIN_FULL - Static variable in class zombie.scripting.objects.ItemKey.Normal
- COW_LEATHER_HOLSTEIN_FUR - Static variable in class zombie.scripting.objects.ItemKey.Normal
- COW_LEATHER_HOLSTEIN_FUR_TAN - Static variable in class zombie.scripting.objects.ItemKey.Normal
- COW_LEATHER_HOLSTEIN_FUR_TAN_MEDIUM - Static variable in class zombie.scripting.objects.ItemKey.Normal
- COW_LEATHER_HOLSTEIN_FUR_TAN_SMALL - Static variable in class zombie.scripting.objects.ItemKey.Normal
- COW_LEATHER_HOLSTEIN_FUR_TAN_WET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- COW_LEATHER_SIMMENTAL_FULL - Static variable in class zombie.scripting.objects.ItemKey.Normal
- COW_LEATHER_SIMMENTAL_FUR - Static variable in class zombie.scripting.objects.ItemKey.Normal
- COW_LEATHER_SIMMENTAL_FUR_TAN - Static variable in class zombie.scripting.objects.ItemKey.Moveable
- COW_LEATHER_SIMMENTAL_FUR_TAN_MEDIUM - Static variable in class zombie.scripting.objects.ItemKey.Moveable
- COW_LEATHER_SIMMENTAL_FUR_TAN_SMALL - Static variable in class zombie.scripting.objects.ItemKey.Moveable
- COW_LEATHER_SIMMENTAL_FUR_TAN_WET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- COW_MILK - Static variable in record class zombie.scripting.objects.FluidKey
- COW_SKELETON - Static variable in record class zombie.scripting.objects.ModelKey
- COW_SKELETON_NO_HEAD - Static variable in record class zombie.scripting.objects.ModelKey
- COW_SKULL - Static variable in class zombie.scripting.objects.ItemKey.Normal
- COW_SKULL - Static variable in record class zombie.scripting.objects.ModelKey
- COW_SKULL_WALL - Static variable in class zombie.scripting.objects.ItemKey.Moveable
- COWARDLY - Static variable in class zombie.scripting.objects.CharacterTrait
- CowMilk - Enum constant in enum class zombie.entity.components.fluids.FluidType
- CowMilk - Static variable in class zombie.entity.components.fluids.Fluid
- cowSkins - Variable in class zombie.core.skinnedmodel.population.PopTemplateManager
- cpuCores - Variable in class zombie.network.statistics.data.PerformanceStatistic
- cpuLoad - Variable in class zombie.network.statistics.data.PerformanceStatistic
- CRACKERS - Static variable in class zombie.scripting.objects.ItemKey.Food
- CRACKERS_GRAHAM_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CRACKERS_GRAHAM_HAND - Static variable in record class zombie.scripting.objects.ModelKey
- CRACKERS_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CRACKERS_HAND - Static variable in record class zombie.scripting.objects.ModelKey
- Craft - Enum constant in enum class zombie.characters.CharacterActionAnims
- CRAFT_ARMOUR_PIECE - Static variable in record class zombie.scripting.objects.TimedActionKey
- CRAFT_GLASSMAKING - Static variable in record class zombie.scripting.objects.TimedActionKey
- CRAFT_KNIFE_SPEAR - Static variable in record class zombie.scripting.objects.TimedActionKey
- CRAFT_MAG_1 - Static variable in record class zombie.scripting.objects.ModelKey
- CRAFT_MAG_2 - Static variable in record class zombie.scripting.objects.ModelKey
- CRAFT_MAKE_CEMENT - Static variable in record class zombie.scripting.objects.SoundKey
- CRAFT_MAKESHIFT_HAMRADIO - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CRAFT_MAKESHIFT_RADIO - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CRAFT_MAKESHIFT_WALKIE_TALKIE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CRAFT_POTTERY_BENCH - Static variable in record class zombie.scripting.objects.TimedActionKey
- CRAFT_POTTERY_WHEEL - Static variable in record class zombie.scripting.objects.TimedActionKey
- CRAFT_ROPE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CRAFT_SHEET_ROPE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CRAFT_SHEET_SLING_BAG - Static variable in record class zombie.scripting.objects.SoundKey
- CRAFT_TWINE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CRAFT_WEAPON_1H - Static variable in record class zombie.scripting.objects.TimedActionKey
- CRAFT_WEAPON_2H - Static variable in record class zombie.scripting.objects.TimedActionKey
- CRAFT_WEAPON_SPEAR_BONE - Static variable in record class zombie.scripting.objects.SoundKey
- CRAFT_WEAPON_SPEAR_WOOD - Static variable in record class zombie.scripting.objects.SoundKey
- CraftBench - Class in zombie.entity.components.crafting
- CraftBench - Enum constant in enum class zombie.entity.ComponentType
- CraftBenchScript - Class in zombie.scripting.entity.components.crafting
- CraftBenchSound - Class in zombie.entity.components.sounds
- CraftBenchSound() - Constructor for class zombie.entity.components.sounds.CraftBenchSound
- CraftBenchSounds - Class in zombie.entity.components.sounds
- CraftBenchSounds - Enum constant in enum class zombie.entity.ComponentType
- CraftBenchSoundsScript - Class in zombie.scripting.entity.components.sound
- CRAFTED_FISHING_ROD - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- CRAFTED_FRAME_LRG_2_GRND - Static variable in record class zombie.scripting.objects.ModelKey
- CRAFTED_FRAME_LRG_3_GRND - Static variable in record class zombie.scripting.objects.ModelKey
- CRAFTED_FRAMEPACK_LRG_2_GRND - Static variable in record class zombie.scripting.objects.ModelKey
- CRAFTED_FRAMEPACK_LRG_3_GRND - Static variable in record class zombie.scripting.objects.ModelKey
- CRAFTED_FRAMEPACK_LRG_GRND - Static variable in record class zombie.scripting.objects.ModelKey
- CRAFTED_FRAMEPACK_SMALL_GRND - Static variable in record class zombie.scripting.objects.ModelKey
- CRAFTED_TIMER - Static variable in record class zombie.scripting.objects.ModelKey
- CRAFTED_TRIGGER - Static variable in record class zombie.scripting.objects.ModelKey
- CraftHistoryEntry() - Constructor for class zombie.characters.PlayerCraftHistory.CraftHistoryEntry
- Crafting - Static variable in class zombie.characters.skills.PerkFactory.Perks
- CRAFTING_BOWL - Static variable in record class zombie.scripting.objects.ModelKey
- CRAFTING_BUCKET - Static variable in record class zombie.scripting.objects.ModelKey
- CRAFTING_CARROT - Static variable in record class zombie.scripting.objects.ModelKey
- CRAFTING_CHAMPAGNE - Static variable in record class zombie.scripting.objects.ModelKey
- CRAFTING_CLAY_BRICK - Static variable in record class zombie.scripting.objects.ModelKey
- CRAFTING_GLASS_BLOW_PIPE - Static variable in record class zombie.scripting.objects.ModelKey
- CRAFTING_KNIFE - Static variable in record class zombie.scripting.objects.ModelKey
- CRAFTING_KNITTING_PROP - Static variable in record class zombie.scripting.objects.ModelKey
- CRAFTING_METAL_PART - Static variable in record class zombie.scripting.objects.ModelKey
- CRAFTING_PARCEL - Static variable in record class zombie.scripting.objects.ModelKey
- CRAFTING_PARCEL_SMALL - Static variable in record class zombie.scripting.objects.ModelKey
- CRAFTING_PLIERS - Static variable in record class zombie.scripting.objects.ModelKey
- CRAFTING_SACK_OPEN - Static variable in record class zombie.scripting.objects.ModelKey
- CRAFTING_SMALL_BAG_OPEN - Static variable in record class zombie.scripting.objects.ModelKey
- CRAFTING_SOCK - Static variable in record class zombie.scripting.objects.ModelKey
- CRAFTING_STAKE - Static variable in record class zombie.scripting.objects.ModelKey
- CRAFTING_WELDING_PIPE - Static variable in record class zombie.scripting.objects.ModelKey
- CRAFTING_WELDING_TORCH - Static variable in record class zombie.scripting.objects.ModelKey
- CRAFTING_WIRE - Static variable in record class zombie.scripting.objects.ModelKey
- CRAFTING_WOOD_BLOCK - Static variable in record class zombie.scripting.objects.ModelKey
- craftingSound - Variable in class zombie.iso.MultiStageBuilding.Stage
- CraftLogic - Class in zombie.entity.components.crafting
- CraftLogic - Enum constant in enum class zombie.debug.DebugType
- CraftLogic - Enum constant in enum class zombie.entity.ComponentType
- CraftLogic - Enum constant in enum class zombie.entity.network.PacketGroup
- CraftLogic - Static variable in class zombie.debug.DebugLog
- CraftLogicScript - Class in zombie.scripting.entity.components.crafting
- CraftLogicStartRequest - Enum constant in enum class zombie.entity.network.EntityPacketType
- CraftLogicStopRequest - Enum constant in enum class zombie.entity.network.EntityPacketType
- CraftLogicSync - Enum constant in enum class zombie.entity.network.EntityPacketType
- CraftLogicSyncFull - Enum constant in enum class zombie.entity.network.EntityPacketType
- CraftLogicSystem - Class in zombie.entity.components.crafting
- CraftLogicSystem(int) - Constructor for class zombie.entity.components.crafting.CraftLogicSystem
- CraftLogicUILogic - Class in zombie.entity.components.crafting
- CraftLogicUILogic(IsoPlayer, GameEntity, CraftLogic) - Constructor for class zombie.entity.components.crafting.CraftLogicUILogic
- CraftLogicUILogic.RecipeComparator - Class in zombie.entity.components.crafting
- CraftLogicUILogic.RecipeComparator.CompareMode - Enum Class in zombie.entity.components.crafting
- CraftMode - Enum Class in zombie.entity.components.crafting
- CraftRecipe - Class in zombie.scripting.entity.components.crafting
- CraftRecipe - Enum constant in enum class zombie.entity.ComponentType
- CraftRecipe - Enum constant in enum class zombie.scripting.ScriptType
- CraftRecipe() - Constructor for class zombie.scripting.entity.components.crafting.CraftRecipe
- CraftRecipe.IOScript - Class in zombie.scripting.entity.components.crafting
- CraftRecipe.LuaCall - Enum Class in zombie.scripting.entity.components.crafting
- CraftRecipe.RequiredSkill - Class in zombie.scripting.entity.components.crafting
- CraftRecipe.xp_Award - Class in zombie.scripting.entity.components.crafting
- CraftRecipeCategory - Enum Class in zombie.scripting.objects
- CraftRecipeComponent - Class in zombie.entity.components.crafting
- CraftRecipeComponentScript - Class in zombie.scripting.entity.components.crafting
- CraftRecipeData - Class in zombie.entity.components.crafting.recipe
- CraftRecipeData(CraftMode, boolean, boolean, boolean, boolean) - Constructor for class zombie.entity.components.crafting.recipe.CraftRecipeData
- CraftRecipeData.CacheData - Class in zombie.entity.components.crafting.recipe
- CraftRecipeData.InputScriptData - Class in zombie.entity.components.crafting.recipe
- CraftRecipeData.OutputScriptData - Class in zombie.entity.components.crafting.recipe
- CraftRecipeGroup - Enum Class in zombie.scripting.objects
- CraftRecipeKey - Record Class in zombie.scripting.objects
- CraftRecipeKey(String) - Constructor for record class zombie.scripting.objects.CraftRecipeKey
-
Creates an instance of a
CraftRecipeKeyrecord class. - CraftRecipeListNode - Class in zombie.entity.components.crafting.recipe
- CraftRecipeListNode() - Constructor for class zombie.entity.components.crafting.recipe.CraftRecipeListNode
- CraftRecipeListNode.CraftRecipeListNodeExpandedState - Enum Class in zombie.entity.components.crafting.recipe
- CraftRecipeListNode.CraftRecipeListNodeType - Enum Class in zombie.entity.components.crafting.recipe
- CraftRecipeListNodeCollection - Class in zombie.entity.components.crafting.recipe
- CraftRecipeListNodeCollection() - Constructor for class zombie.entity.components.crafting.recipe.CraftRecipeListNodeCollection
- CraftRecipeManager - Class in zombie.entity.components.crafting.recipe
- CraftRecipeManager() - Constructor for class zombie.entity.components.crafting.recipe.CraftRecipeManager
- CraftRecipeManager.FilterMode - Enum Class in zombie.entity.components.crafting.recipe
- CraftRecipeMonitor - Class in zombie.entity.components.crafting
- craftRecipes - Variable in class zombie.scripting.objects.ScriptModule
- CraftRecipeSort - Class in zombie.entity.components.crafting.recipe
- CraftRecipeSort() - Constructor for class zombie.entity.components.crafting.recipe.CraftRecipeSort
- CraftRecipeSort.ValidCanPerformRecipeComparator - Class in zombie.entity.components.crafting.recipe
- CraftRecipeSort.ValidRecipeComparator - Class in zombie.entity.components.crafting.recipe
- CraftRecipeTag - Enum Class in zombie.scripting.objects
- CraftUtil - Class in zombie.entity.components.crafting
- CraftUtil() - Constructor for class zombie.entity.components.crafting.CraftUtil
- CRAFTY - Static variable in class zombie.scripting.objects.CharacterTrait
- crash(float, boolean) - Method in class zombie.vehicles.BaseVehicle
- CRAWLER_DAMAGE_DOT - Static variable in class zombie.characters.IsoZombie
- CRAWLER_DAMAGE_RANGE - Static variable in class zombie.characters.IsoZombie
- crawling - Variable in class zombie.characters.IsoZombie
- crawling - Variable in class zombie.pathfind.PMMover
- Crawling - Enum constant in enum class zombie.popman.ZombieStateFlag
- CrawlingZombieTurnState - Class in zombie.ai.states
- CrawlingZombieTurnState() - Constructor for class zombie.ai.states.CrawlingZombieTurnState
- crawlUnderVehicle - Variable in class zombie.SandboxOptions.ZombieLore
- CRAYFISH - Static variable in class zombie.scripting.objects.ItemKey.Food
- CRAYFISH_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CRAYONS - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CRAYONS - Static variable in record class zombie.scripting.objects.ModelKey
- CRAZY_BUT_NOT_STUPID - Static variable in class zombie.scripting.objects.Book
- CRAZY_SWEDES_BASEBALL_COMPANION - Static variable in class zombie.scripting.objects.Book
- crc - Variable in class zombie.iso.WorldStreamer.ChunkRequest
- crc - Variable in class zombie.network.ClientChunkRequest.Chunk
- CREAMOCLE - Static variable in class zombie.scripting.objects.ItemKey.Food
- CREAMOCLE - Static variable in record class zombie.scripting.objects.ModelKey
- CREAMOCLE_MELTED - Static variable in class zombie.scripting.objects.ItemKey.Food
- CREAMOCLE_MELTED - Static variable in record class zombie.scripting.objects.ModelKey
- create() - Method in class zombie.characters.Imposter
- create() - Method in class zombie.core.physics.WorldSimulation
- create() - Static method in class zombie.core.skinnedmodel.model.jassimp.ProcessedAiSceneParams
- create() - Method in class zombie.core.skinnedmodel.ModelManager
- create() - Method in class zombie.core.SpriteRenderer
- create() - Method in class zombie.core.VBO.GLVertexBufferObject
- create() - Method in class zombie.core.znet.SteamWorkshopItem
- create() - Method in class zombie.iso.LightingThread
- create() - Method in class zombie.iso.WorldStreamer
- create() - Method in class zombie.network.ServerWorldDatabase
- create() - Method in class zombie.pathfind.VisibilityGraph
- create() - Method in class zombie.savefile.AccountDBHelper
- create() - Static method in class zombie.savefile.PlayerDBHelper
- create() - Static method in class zombie.savefile.SavefileThumbnail
- create() - Method in class zombie.util.io.BitHeader.BitHeaderBase
- create() - Method in interface zombie.util.io.BitHeaderWrite
- create() - Method in class zombie.world.moddata.GlobalModData
- create() - Static method in class zombie.world.moddata.ModData
- create() - Method in class zombie.worldMap.WorldMapVBOs
- create(int) - Static method in class zombie.savefile.SavefileThumbnail
- create(int, int) - Method in class zombie.core.textures.MultiTextureFBO2
- create(Class) - Method in class zombie.entity.ComponentScriptFactory
- create(String) - Method in class zombie.world.moddata.GlobalModData
- create(String) - Static method in class zombie.world.moddata.ModData
- create(Element) - Method in class zombie.characters.action.conditions.CharacterVariableCondition.Factory
- create(Element) - Method in class zombie.characters.action.conditions.EventNotOccurred.Factory
- create(Element) - Method in class zombie.characters.action.conditions.EventOccurred.Factory
- create(Element) - Method in class zombie.characters.action.conditions.LuaCall.Factory
- create(Element) - Method in interface zombie.characters.action.IActionCondition.IFactory
- create(AssetType, AssetManagers) - Method in class zombie.asset.AssetManager
- create(NetTimedAction, long, boolean, String, String) - Method in class zombie.network.server.AnimEventEmulator
- create(ProcessedAiSceneParams, AiMesh) - Static method in class zombie.core.skinnedmodel.model.jassimp.ImportedSkeletonParams
- create(IsoGridSquare) - Method in class zombie.entity.debug.EntityDebugTest.BaseTest
- create(IsoGridSquare) - Method in class zombie.entity.debug.EntityDebugTest
- Create() - Method in class zombie.core.rendering.RenderTarget
- Create() - Static method in class zombie.entity.components.crafting.CraftRecipeMonitor
- Create() - Method in class zombie.iso.IsoMetaGrid
- Create(String, IAnimationVariableSlotDescriptor) - Method in interface zombie.core.skinnedmodel.advancedanimation.AnimationVariableSource.AnimationVariableSlotGenerator
- Create(TextureDraw, Texture, float, float, float, float, float, float, float, float, float, float, float, float) - Static method in class zombie.core.textures.TextureDraw
- Create(TextureDraw, Texture, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, Consumer) - Static method in class zombie.core.textures.TextureDraw
- Create(TextureDraw, Texture, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, Consumer) - Static method in class zombie.core.textures.TextureDraw
- Create(TextureDraw, Texture, float, float, float, float, float, float, float, float, int, int, int, int) - Static method in class zombie.core.textures.TextureDraw
- Create(TextureDraw, Texture, float, float, float, float, float, float, float, float, int, int, int, int, float, float, float, float, float, float, float, float, Consumer) - Static method in class zombie.core.textures.TextureDraw
- Create(TextureDraw, Texture, float, float, float, float, float, float, float, float, int, int, int, int, Consumer) - Static method in class zombie.core.textures.TextureDraw
- Create(TextureDraw, Texture, float, float, float, float, float, float, float, float, Consumer) - Static method in class zombie.core.textures.TextureDraw
- Create(TextureDraw, Texture, SpriteRenderer.WallShaderTexRender, float, float, float, float, float, float, float, float, Consumer) - Static method in class zombie.core.textures.TextureDraw
- Create(AttributeType) - Static method in class zombie.entity.components.attributes.AttributeFactory
- CREATE - Static variable in class zombie.fileSystem.FileOpenMode
- CREATE_AND_WRITE - Static variable in class zombie.fileSystem.FileOpenMode
- CREATE_BRAIN_TAN - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CREATE_MASK - Static variable in class zombie.core.textures.TextureFlags
- createAllOutfits - Variable in class zombie.debug.options.Character
- createAndAddModdedStage(String, double) - Method in class zombie.iso.weather.WeatherPeriod
- createAndAddStage(int, double) - Method in class zombie.iso.weather.WeatherPeriod
- createAndShowGui() - Static method in class zombie.core.raknet.VoiceDebug
- createAndStoreDefaultDeadBody(IsoGridSquare) - Method in class zombie.inventory.InventoryItem
- createAnimalCorpseFromItem(InventoryItem) - Method in class zombie.iso.IsoGridSquare
- createAnimalFromCorpse(IsoDeadBody) - Static method in class zombie.characters.animals.IsoAnimal
- CreateBlanc() - Static method in class zombie.text.templating.TemplateText
- CreateBlend() - Static method in class zombie.characters.Imposter
- createBodyFromZombie(IsoGameCharacter) - Static method in class zombie.randomizedWorld.RandomizedWorldBase
- createBroadcastingMessage(String, int) - Method in class zombie.chat.defaultChats.RadioChat
- createBubbleMessage(String) - Method in class zombie.chat.defaultChats.RangeBasedChat
- createBuildAction(IsoPlayer, float, float, float, boolean, String, KahluaTable) - Method in class zombie.core.ActionManager
- createBuildAction(IsoPlayer, float, float, float, boolean, String, KahluaTable) - Static method in class zombie.Lua.LuaManager.GlobalObject
- createBuilding() - Method in class zombie.buildingRooms.BuildingRoomsEditor
- CreateBuilding(IsoCell) - Method in class zombie.iso.areas.IsoRoom
- createByteBuffer(int) - Static method in class zombie.core.utils.BufferUtils
- createCalloutMessage(String) - Method in class zombie.chat.defaultChats.SayChat
- createChecksum(String) - Static method in class zombie.network.ChunkChecksum
- createChecksum(String) - Static method in class zombie.network.MD5Checksum
- createClimbData(IsoGameCharacter) - Static method in class zombie.ai.states.ClimbSheetRopeState
- createClone(AnimationTrack, Supplier) - Static method in class zombie.core.skinnedmodel.animation.AnimationTrack
- createCloneItem() - Method in class zombie.inventory.InventoryItem
- CreateComponent() - Method in enum class zombie.entity.ComponentType
- CreateComponentFromScript(ComponentScript) - Method in enum class zombie.entity.ComponentType
- CreateComponentScript() - Method in enum class zombie.entity.ComponentType
- CreateContainer() - Static method in class zombie.entity.components.fluids.FluidContainer
- createContainersFromSpriteProperties() - Method in class zombie.iso.IsoObject
- createContainersFromSpriteProperties() - Method in class zombie.iso.objects.IsoStackedWasherDryer
- createCopy() - Method in class zombie.worldMap.symbols.WorldMapTextSymbol
- createCopy() - Method in class zombie.worldMap.symbols.WorldMapTextureSymbol
- createCopy(WorldMapStreets) - Method in class zombie.worldMap.streets.WorldMapStreet
- CreateCopy() - Static method in class zombie.text.templating.TemplateText
- createCorpse(boolean) - Method in class zombie.iso.IsoGridSquare
- createCorpse(IsoZombie) - Method in class zombie.iso.IsoGridSquare
- createCorpse(IsoZombie, boolean) - Method in class zombie.iso.IsoGridSquare
- createCorpse(IsoGridSquare, boolean) - Method in class zombie.randomizedWorld.RandomizedWorldBase
- createCorpse(IsoGridSquare, IsoZombie) - Method in class zombie.randomizedWorld.RandomizedWorldBase
- createCorpse(RoomDef) - Method in class zombie.randomizedWorld.RandomizedWorldBase
- createCorpse(RoomDef, boolean) - Method in class zombie.randomizedWorld.RandomizedWorldBase
- created - Variable in class zombie.core.physics.WorldSimulation
- createEatingZombies(IsoDeadBody, int) - Method in class zombie.VirtualZombieManager
- createEditorStreet() - Method in class zombie.worldMap.streets.EditStreetsV1
- createEgg() - Method in class zombie.characters.animals.IsoAnimal
- CreateEntityDebugReload(GameEntity, GameEntityScript, boolean) - Static method in class zombie.entity.GameEntityFactory
- createFaction(String, String) - Static method in class zombie.characters.Faction
- createFactionChat(String) - Method in class zombie.network.chat.ChatServer
- CreateFamily(int) - Static method in class zombie.characters.SurvivorFactory
- CreateFBO(int, int) - Static method in class zombie.ui.UIManager
- createFile() - Method in class zombie.fileSystem.DeviceList
- createFile(IFile) - Method in class zombie.fileSystem.DiskFileDevice
- createFile(IFile) - Method in interface zombie.fileSystem.IFileDevice
- createFile(IFile) - Method in class zombie.fileSystem.MemoryFileDevice
- createFile(IFile) - Method in class zombie.fileSystem.TexturePackDevice
- createFilter() - Method in class zombie.scripting.objects.FluidFilterScript
- createFishingAction(IsoPlayer, InventoryItem, IsoGridSquare, KahluaTable) - Method in class zombie.core.ActionManager
- createFluidContainer() - Method in class zombie.iso.objects.IsoFeedingTrough
- createFluidContainersFromSpriteProperties() - Method in class zombie.iso.IsoObject
- createFluidSample() - Method in class zombie.entity.components.fluids.FluidContainer
- createFluidSample(float) - Method in class zombie.entity.components.fluids.FluidContainer
- createFluidSample(FluidSample, float) - Method in class zombie.entity.components.fluids.FluidContainer
- createForMP(String, int, String) - Static method in class zombie.savefile.SavefileThumbnail
- createFragShader(String) - Static method in class zombie.core.opengl.ShaderProgram
-
Deprecated.
- CreateFrom(BuildingDef, IsoMetaCell) - Method in class zombie.iso.areas.IsoBuilding
- createFromBuffer(ByteBuffer) - Static method in class zombie.network.WorldItemTypes
- createFromImage(String) - Method in class zombie.iso.worldgen.maps.BiomeRaster
- CreateFromQuaternion(Quaternion) - Static method in class zombie.core.skinnedmodel.HelperFunctions
- CreateFromQuaternion(Quaternion, Matrix4f) - Static method in class zombie.core.skinnedmodel.HelperFunctions
- CreateFromQuaternionPositionScale(Vector3f, Quaternion, Vector3f, Matrix4f) - Static method in class zombie.core.skinnedmodel.HelperFunctions
- CreateFromQuaternionPositionScale(Vector3f, Quaternion, Vector3f, HelperFunctions.TransformResult_QPS) - Static method in class zombie.core.skinnedmodel.HelperFunctions
- CreateFromSprite(String) - Static method in class zombie.inventory.types.Clothing
- CreateFromTokenPP(ScriptLoadMode, String, String) - Method in class zombie.scripting.ScriptBucket
- CreateFromTokenPP(ScriptLoadMode, String, String) - Method in class zombie.scripting.ScriptBucket.Template
- createGroupNode(CraftRecipeGroup, String, Texture, CraftRecipeListNode.CraftRecipeListNodeExpandedState) - Static method in class zombie.entity.components.crafting.recipe.CraftRecipeListNode
- createGroups() - Method in class zombie.MapGroups
- createGroups(ActiveMods, boolean) - Method in class zombie.MapGroups
- createGroups(ActiveMods, boolean, boolean) - Method in class zombie.MapGroups
- createHighlightPolygons(TFloatArrayList, TFloatArrayList) - Method in class zombie.worldMap.streets.WorldMapStreet
- CreateHorde - Enum constant in enum class zombie.characters.Capability
- CreateHorde2Command - Class in zombie.commands.serverCommands
- CreateHorde2Command(String, Role, String, UdpConnection) - Constructor for class zombie.commands.serverCommands.CreateHorde2Command
- CreateHordeCommand - Class in zombie.commands.serverCommands
- CreateHordeCommand(String, Role, String, UdpConnection) - Constructor for class zombie.commands.serverCommands.CreateHordeCommand
- createHordeFromTo(float, float, float, float, int) - Static method in class zombie.Lua.LuaManager.GlobalObject
- createHordeFromTo(float, float, float, float, int) - Method in class zombie.VirtualZombieManager
- createHordeFromTo(int, int, int, int, int) - Method in class zombie.popman.ZombiePopulationManager
- createHordeInAreaTo(int, int, int, int, int, int, int) - Static method in class zombie.Lua.LuaManager.GlobalObject
- createHordeInAreaTo(int, int, int, int, int, int, int) - Method in class zombie.popman.ZombiePopulationManager
- createImage(String, String, String) - Method in class zombie.spriteModel.TilesetImageCreator
- createImpulse(Vector3f) - Method in class zombie.vehicles.BaseVehicle
- createInfoMessage(String) - Method in class zombie.chat.defaultChats.SayChat
- createInstance(Element) - Static method in interface zombie.characters.action.IActionCondition
- createInstance(ScriptModule, String, String) - Method in class zombie.scripting.ScriptBucket
- CreateInventoryItemEntity(InventoryItem, Item, boolean) - Static method in class zombie.entity.GameEntityFactory
- CreateIsoEntityFromCellLoading(IsoObject) - Static method in class zombie.entity.GameEntityFactory
- CreateIsoObjectEntity(IsoObject, GameEntityScript, boolean) - Static method in class zombie.entity.GameEntityFactory
- CreateItem(short) - Static method in class zombie.inventory.InventoryItemFactory
- CreateItem(String) - Static method in class zombie.inventory.InventoryItemFactory
- CreateItem(String, float) - Static method in class zombie.inventory.InventoryItemFactory
- CreateItem(String, float, boolean) - Static method in class zombie.inventory.InventoryItemFactory
- CreateItem(String, float, String) - Static method in class zombie.inventory.InventoryItemFactory
-
Deprecated.
- CreateItem(String, String, String, String) - Static method in class zombie.inventory.InventoryItemFactory
-
Deprecated.
- CreateItem(String, ArrayList) - Static method in class zombie.inventory.ItemUser
- CreateItem(String, Food) - Static method in class zombie.inventory.InventoryItemFactory
- CreateItem(InventoryItem, String) - Static method in class zombie.inventory.InventoryItemFactory
- CreateItem(AmmoType) - Static method in class zombie.inventory.InventoryItemFactory
- CreateItem(ItemKey) - Static method in class zombie.inventory.InventoryItemFactory
- createItemTransaction(IsoPlayer, InventoryItem, ItemContainer, ItemContainer) - Static method in class zombie.core.TransactionManager
- createItemTransaction(IsoPlayer, InventoryItem, ItemContainer, ItemContainer) - Static method in class zombie.Lua.LuaManager.GlobalObject
- createItemTransaction(IsoPlayer, InventoryItem, ItemContainer, ItemContainer, IsoDirections, float, float, float) - Static method in class zombie.core.TransactionManager
- createItemTransactionWithPosData(IsoPlayer, InventoryItem, ItemContainer, ItemContainer, String, float, float, float) - Static method in class zombie.Lua.LuaManager.GlobalObject
-
Deprecated.
- createJunctions(AnimalCell) - Static method in class zombie.characters.animals.AnimalZones
- createKeyRing() - Method in class zombie.characters.IsoGameCharacter
- createKeyRing(ItemKey) - Method in class zombie.characters.IsoGameCharacter
- CreateKeySet() - Method in class zombie.core.properties.PropertyContainer
- createLastStandItem(String) - Static method in class zombie.core.skinnedmodel.visual.ItemVisual
- createLights(boolean) - Method in class zombie.iso.areas.IsoRoom
- createLightSource(int, int, int, int, int, String, InventoryItem, IsoGameCharacter) - Method in class zombie.iso.objects.IsoThumpable
- createLocation(String, boolean) - Static method in class zombie.scripting.objects.RegistryReset
- createLogger(String, boolean) - Static method in class zombie.core.logger.LoggerManager
- createLogStack(CraftRecipeData, IsoGameCharacter) - Static method in class zombie.scripting.logic.RecipeCodeOnCreate
- createMask() - Method in class zombie.core.textures.Texture
-
creates the mask of collisions
- createMask(boolean[]) - Method in class zombie.core.textures.Texture
- createMask(BooleanGrid) - Method in class zombie.core.textures.Texture
- createMask(WrappedBuffer) - Method in class zombie.core.textures.Texture
- createMenuEntries(KahluaTable, KahluaTable, double, KahluaTable, int, int, boolean) - Static method in class zombie.iso.ISWorldObjectContextMenuLogic
- createMessage(String) - Method in class zombie.chat.ChatBase
-
Message creator.
- createMessage(String) - Method in class zombie.chat.defaultChats.RadioChat
- createMessage(String) - Method in class zombie.chat.defaultChats.RangeBasedChat
- createMessage(String, String, boolean) - Method in class zombie.chat.defaultChats.ServerChat
- createNetTimedAction(IsoPlayer, KahluaTable) - Method in class zombie.core.ActionManager
- createNewAndSend(String, IsoPlayer, Object...) - Static method in class zombie.network.packets.NetTimedActionPacket
- createNewDocument() - Static method in class zombie.util.PZXmlUtil
- createNewGridSquare(int, int, int, boolean) - Method in class zombie.iso.IsoCell
- createNewScriptItem(String, String, String, String, String) - Static method in class zombie.Lua.LuaManager.GlobalObject
- createObject(IsoGridSquare, int, boolean, int) - Method in class zombie.erosion.obj.ErosionObj
- createObjectID(ObjectIDType) - Static method in class zombie.network.id.ObjectIDManager
- createOnTickOutputs(List) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
- createOutputs(List) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
- createOutputs(List, IsoGameCharacter) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
- createPacketData(EntityPacketType) - Static method in class zombie.entity.GameEntityNetwork
- createPhysics() - Method in class zombie.vehicles.BaseVehicle
- createPhysics(boolean) - Method in class zombie.vehicles.BaseVehicle
- CreatePlayer - Enum constant in enum class zombie.network.PacketTypes.PacketType
- CreatePlayerPacket - Class in zombie.network.packets.character
- CreatePlayerPacket() - Constructor for class zombie.network.packets.character.CreatePlayerPacket
- createPlayerStats(ByteBufferWriter, String) - Method in class zombie.characters.IsoPlayer
- createPlayerZombieDescriptor(IsoZombie) - Static method in class zombie.SharedDescriptors
- createPolygon(TFloatArrayList) - Method in class zombie.worldMap.streets.WorldMapStreet
- createQRCodeTex(String, String) - Static method in class zombie.Lua.LuaManager.GlobalObject
- CreateQueryUGCDetailsRequest(long[], ISteamWorkshopCallback) - Method in class zombie.core.znet.SteamWorkshop
- CreateQuests() - Method in class zombie.ui.TutorialManager
- createRadiostationMessage(String, int) - Method in class zombie.chat.ChatManager
- createRadiostationMessage(String, int) - Method in class zombie.network.chat.ChatServer
- createRandomDeadBody(float, float, float, float, boolean, int, int, String) - Static method in class zombie.randomizedWorld.RandomizedWorldBase
- createRandomDeadBody(int, int, int, IsoDirections, int) - Static method in class zombie.randomizedWorld.RandomizedWorldBase
- createRandomDeadBody(int, int, int, IsoDirections, int, int) - Static method in class zombie.randomizedWorld.RandomizedWorldBase
- createRandomDeadBody(IsoGridSquare, int) - Static method in class zombie.Lua.LuaManager.GlobalObject
- createRandomDeadBody(IsoGridSquare, IsoDirections, boolean, int, int, String, Integer) - Static method in class zombie.randomizedWorld.RandomizedWorldBase
- createRandomDeadBody(IsoGridSquare, IsoDirections, int, int, String) - Static method in class zombie.randomizedWorld.RandomizedWorldBase
- createRandomDeadBody(RoomDef, int) - Static method in class zombie.randomizedWorld.RandomizedWorldBase
- CreateRandomSurvivor(SurvivorDesc, IsoGridSquare, IsoPlayer) - Method in class zombie.iso.IsoWorld
- createRandomZombie(int, int, int) - Static method in class zombie.randomizedWorld.RandomizedWorldBase
- createRandomZombie(RoomDef) - Static method in class zombie.randomizedWorld.RandomizedWorldBase
- createRandomZombieForCorpse(RoomDef) - Static method in class zombie.randomizedWorld.RandomizedWorldBase
- createRealZombie(float, float, float) - Method in class zombie.VirtualZombieManager
- createRealZombieAlways(int, boolean) - Method in class zombie.VirtualZombieManager
- createRealZombieAlways(int, boolean, int) - Method in class zombie.VirtualZombieManager
- createRealZombieAlways(int, int, boolean) - Method in class zombie.VirtualZombieManager
- createRealZombieNow(float, float, float) - Method in class zombie.VirtualZombieManager
- createRecipeNode(CraftRecipe, CraftRecipeListNode) - Static method in class zombie.entity.components.crafting.recipe.CraftRecipeListNode
- createRecipeOutputs(boolean, List, IsoGameCharacter) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData
- createRegionFile() - Static method in class zombie.Lua.LuaManager.GlobalObject
-
Create a dynamic table containing all spawnpoints.lua we find in vanilla folder + in loaded mods
- createResource(String, ResourceBlueprint) - Method in class zombie.entity.components.resources.Resources
- createResource(ResourceBlueprint) - Method in class zombie.entity.components.resources.Resources
- createResourceFromSerial(String) - Method in class zombie.entity.components.resources.Resources
- createResourceFromSerial(String, String) - Method in class zombie.entity.components.resources.Resources
- createRoom(int) - Method in class zombie.buildingRooms.BREBuilding
- createSafehouseChat(String) - Method in class zombie.network.chat.ChatServer
- CreateScriptForClass(String, String, boolean, XuiScriptType) - Static method in class zombie.scripting.ui.XuiScript
- createServerCell(int, int) - Static method in class zombie.core.physics.Bullet
- createServerMessage(String) - Method in class zombie.chat.ChatBase
- createServerMessage(String, boolean) - Method in class zombie.chat.defaultChats.ServerChat
- CreateShader(String) - Method in class zombie.core.skinnedmodel.model.Model
- createShaderProgram(String, boolean, boolean, boolean) - Static method in class zombie.core.opengl.ShaderProgram
- createSignalDevice() - Method in class zombie.vehicles.VehiclePart
- createSkeletonCorpse(IsoGridSquare) - Method in class zombie.randomizedWorld.RandomizedWorldBase
- createSkeletonCorpse(RoomDef) - Method in class zombie.randomizedWorld.RandomizedWorldBase
- createSpotLight(float, float, float, float, float, int) - Method in class zombie.vehicles.VehiclePart
- CreateSprite(IsoSpriteManager) - Static method in class zombie.iso.sprite.IsoSprite
- CreateSpriteUsingCache(String, String, int) - Static method in class zombie.iso.sprite.IsoSprite
- createStaticSoundMessage(String) - Method in class zombie.chat.defaultChats.RadioChat
- createSteamAvatar(long) - Static method in class zombie.core.textures.ImageData
- createSteamAvatar(long) - Static method in class zombie.core.textures.TextureID
- CreateSteamAvatar(long, ByteBuffer) - Static method in class zombie.core.znet.SteamFriends
- createStep() - Static method in class zombie.ai.astar.Path
- CreateStep1() - Method in class zombie.iso.IsoMetaGrid
- CreateStep2() - Method in class zombie.iso.IsoMetaGrid
- createStory(String) - Static method in class zombie.Lua.LuaManager.GlobalObject
- CreateStory - Enum constant in enum class zombie.characters.Capability
- createStream(String) - Method in class zombie.fileSystem.DeviceList
- createStream(String, InputStream) - Method in class zombie.fileSystem.DiskFileDevice
- createStream(String, InputStream) - Method in interface zombie.fileSystem.IFileDevice
- createStream(String, InputStream) - Method in class zombie.fileSystem.MemoryFileDevice
- createStream(String, InputStream) - Method in class zombie.fileSystem.TexturePackDevice
- createSurroundingFence() - Method in class zombie.iso.areas.DesignationZoneAnimal
- CreateSurvivor() - Static method in class zombie.characters.SurvivorFactory
- CreateSurvivor(SurvivorFactory.SurvivorType) - Static method in class zombie.characters.SurvivorFactory
- CreateSurvivor(SurvivorFactory.SurvivorType, boolean) - Static method in class zombie.characters.SurvivorFactory
- CreateSurvivorGroup(int) - Static method in class zombie.characters.SurvivorFactory
- CreateSwarm(int, int, int, int, int) - Method in class zombie.iso.IsoWorld
- CreateTest(EntityDebugTestType, IsoGridSquare) - Static method in class zombie.entity.debug.EntityDebugTest
- createTexture(float, float, boolean) - Static method in class zombie.ui.UIManager
- createTile(String, IsoGridSquare) - Static method in class zombie.Lua.LuaManager.GlobalObject
- CreateTyped(AttributeType) - Static method in class zombie.entity.components.attributes.AttributeFactory
- createVehicleKey() - Method in class zombie.vehicles.BaseVehicle
- createVertShader(String) - Static method in class zombie.core.opengl.ShaderProgram
-
Deprecated.
- CreateWorkshopItem(SteamWorkshopItem) - Method in class zombie.core.znet.SteamWorkshop
- createWorld(String) - Static method in class zombie.gameStates.IngameState
- createWorld(String) - Static method in class zombie.Lua.LuaManager.GlobalObject
- createZombie(float, float, float, SurvivorDesc, int, IsoDirections) - Static method in class zombie.Lua.LuaManager.GlobalObject
- Creating - Enum constant in enum class zombie.chat.defaultChats.WhisperChat.ChatStatus
- CREATURES_OF_THE_AMAZON - Static variable in class zombie.scripting.objects.Book
- Cred1 - Enum constant in enum class zombie.ui.UIFont
- Cred2 - Enum constant in enum class zombie.ui.UIFont
- Credit(Texture, Texture) - Constructor for class zombie.gameStates.MainScreenState.Credit
- CREDIT_CARD - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CREDIT_CARD - Static variable in record class zombie.scripting.objects.ModelKey
- CREDIT_CARD_STOLEN - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CRF_CANCEL_SENT - Static variable in class zombie.iso.WorldStreamer
- CRICKET - Static variable in class zombie.scripting.objects.ItemKey.Food
- CRICKET_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CRIKEY_CRICKET_BOWLING_DOWN_UNDER - Static variable in class zombie.scripting.objects.Book
- CRIME - Static variable in class zombie.scripting.objects.MagazineSubject
- CRIME_AND_PUNISHMENT - Static variable in class zombie.scripting.objects.Book
- CRIME_FICTION - Static variable in class zombie.scripting.objects.BookSubject
- CRIME_IN_CINCINNATI - Static variable in class zombie.scripting.objects.Book
- CRIMES_OF_THE_RICH - Static variable in class zombie.scripting.objects.Book
- CRIMESOFTHE_CENTURY - Static variable in class zombie.scripting.objects.ComicBook
- CRIMINAL_BEHAVIOR - Static variable in class zombie.scripting.objects.Book
- CRIMINAL_PROCEDURES - Static variable in class zombie.scripting.objects.Book
- Crimson - Static variable in class zombie.core.Colors
- CRISPS - Static variable in class zombie.scripting.objects.ItemKey.Food
- CRISPS_2 - Static variable in class zombie.scripting.objects.ItemKey.Food
- CRISPS_3 - Static variable in class zombie.scripting.objects.ItemKey.Food
- CRISPS_4 - Static variable in class zombie.scripting.objects.ItemKey.Food
- CRISPY_RICE_SQUARE - Static variable in class zombie.scripting.objects.ItemKey.Food
- CRISPY_RICE_SQUARE - Static variable in record class zombie.scripting.objects.ModelKey
- critDmgMultiplier - Variable in class zombie.scripting.objects.Item
- criticalChance - Variable in class zombie.scripting.objects.Item
- CRITIQUE_OF_PURE_REASON - Static variable in class zombie.scripting.objects.Book
- CROCKETT - Static variable in class zombie.scripting.objects.PetName
- CROISSANT - Static variable in class zombie.scripting.objects.ItemKey.Food
- CROISSANT_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CRONTON - Static variable in class zombie.scripting.objects.Book
- CROP_TOP_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- cross(Vector3) - Method in class zombie.core.skinnedmodel.Vector3
- cross(Vector2D) - Method in class zombie.iso.worldgen.utils.triangulation.Vector2D
- CROSS_ROADS_MALL - Static variable in class zombie.scripting.objects.Brochure
- crossesSquare(int, int, int) - Method in class zombie.pathfind.Path
- Crotch - Enum constant in enum class zombie.core.skinnedmodel.model.CharacterMask.Part
- CROWBAR - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- CROWBAR - Static variable in class zombie.scripting.objects.ItemTag
- CROWBAR - Static variable in record class zombie.scripting.objects.ModelKey
- CROWBAR_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- CROWBAR_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- CROWBAR_FORGED - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- CROWBAR_FORGED - Static variable in record class zombie.scripting.objects.ModelKey
- CROWBAR_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- CROWBAR_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- CROWLEYS_SECRETS - Static variable in class zombie.scripting.objects.Book
- CRUDE - Static variable in class zombie.scripting.objects.ItemTag
- CRUDE_BENCH_VISE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CRUDE_BENCH_VISE - Static variable in record class zombie.scripting.objects.ModelKey
- CRUDE_BENCH_VISE_PARTS - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CRUDE_BENCH_VISE_PARTS - Static variable in record class zombie.scripting.objects.ModelKey
- CRUDE_BLADE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CRUDE_BLADE - Static variable in class zombie.scripting.objects.ItemTag
- CRUDE_BLADE - Static variable in record class zombie.scripting.objects.ModelKey
- CRUDE_BLADE_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- CRUDE_BLADE_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- CRUDE_BLADE_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- CRUDE_BLADE_LONG_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- CRUDE_BLADE_LONG_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- CRUDE_BLADE_LONG_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- CRUDE_BLADE_LONG_STAB - Static variable in record class zombie.scripting.objects.SoundKey
- CRUDE_BLADE_LONG_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- CRUDE_BLADE_NOT_WEAPON - Static variable in record class zombie.scripting.objects.ModelKey
- CRUDE_BLADE_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- CRUDE_CHISEL - Static variable in class zombie.scripting.objects.ItemTag
- CRUDE_HUNTING_KNIFE_FORGED - Static variable in record class zombie.scripting.objects.ModelKey
- CRUDE_HUNTING_KNIFE_FORGED_BLADE - Static variable in record class zombie.scripting.objects.ModelKey
- CRUDE_KNIFE - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- CRUDE_KNIFE - Static variable in record class zombie.scripting.objects.ModelKey
- CRUDE_KNIFE_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- CRUDE_KNIFE_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- CRUDE_KNIFE_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- CRUDE_KNIFE_LONG_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- CRUDE_KNIFE_LONG_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- CRUDE_KNIFE_LONG_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- CRUDE_KNIFE_LONG_STAB - Static variable in record class zombie.scripting.objects.SoundKey
- CRUDE_KNIFE_LONG_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- CRUDE_KNIFE_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- CRUDE_LEATHER_BAG_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CRUDE_MACHETE_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- CRUDE_MACHETE_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- CRUDE_MACHETE_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- CRUDE_MACHETE_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- CRUDE_SAW - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CRUDE_SAW - Static variable in class zombie.scripting.objects.ItemTag
- CRUDE_SHORT_SWORD - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- CRUDE_SHORT_SWORD - Static variable in record class zombie.scripting.objects.ModelKey
- CRUDE_SHORT_SWORD_BLADE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CRUDE_SHORT_SWORD_BLADE - Static variable in record class zombie.scripting.objects.ModelKey
- CRUDE_SHORT_SWORD_BLADE_NO_TANG - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CRUDE_SHORT_SWORD_BLADE_NO_TANG - Static variable in record class zombie.scripting.objects.ModelKey
- CRUDE_SHORT_SWORD_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- CRUDE_SHORT_SWORD_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- CRUDE_SHORT_SWORD_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- CRUDE_SHORT_SWORD_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- CRUDE_SPEAR_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- CRUDE_SPEAR_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- CRUDE_SPEAR_STAB - Static variable in record class zombie.scripting.objects.SoundKey
- CRUDE_SPEAR_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- CRUDE_SWORD - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- CRUDE_SWORD - Static variable in record class zombie.scripting.objects.ModelKey
- CRUDE_SWORD_BLADE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CRUDE_SWORD_BLADE - Static variable in record class zombie.scripting.objects.ModelKey
- CRUDE_SWORD_BLADE_BROKEN - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CRUDE_SWORD_BLADE_BROKEN - Static variable in record class zombie.scripting.objects.ModelKey
- CRUDE_SWORD_BLADE_BROKEN_NO_TANG - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CRUDE_SWORD_BLADE_BROKEN_NO_TANG - Static variable in record class zombie.scripting.objects.ModelKey
- CRUDE_SWORD_BLADE_NO_TANG - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CRUDE_SWORD_BLADE_NO_TANG - Static variable in record class zombie.scripting.objects.ModelKey
- CRUDE_SWORD_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- CRUDE_SWORD_BROKEN - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- CRUDE_SWORD_BROKEN - Static variable in record class zombie.scripting.objects.ModelKey
- CRUDE_SWORD_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- CRUDE_SWORD_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- CRUDE_SWORD_SHARD - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CRUDE_SWORD_SHARD - Static variable in record class zombie.scripting.objects.ModelKey
- CRUDE_SWORD_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- CRUDE_TONGS - Static variable in class zombie.scripting.objects.ItemTag
- CRUDE_WHETSTONE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CRUDE_WHETSTONE - Static variable in record class zombie.scripting.objects.ModelKey
- CRUDE_WOODEN_TONGS - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CRUSH_LIMESTONE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CRUSH_LIMESTONE - Static variable in record class zombie.scripting.objects.TimedActionKey
- CRUSH_ORE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CRUSH_WATERMELON - Static variable in record class zombie.scripting.objects.TimedActionKey
- CRUSHED_HOPE_THE_STORY_OF_MY_CHILDHOOD - Static variable in class zombie.scripting.objects.Book
- CRUSHED_LIMESTONE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CRY_YOURSELF_THIN - Static variable in class zombie.scripting.objects.Book
- CRYPTOF_INSANITY - Static variable in class zombie.scripting.objects.ComicBook
- CRYSTAL - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CRYSTAL - Static variable in record class zombie.scripting.objects.ModelKey
- CRYSTAL_LARGE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CScissorTest() - Constructor for class zombie.core.opengl.GLStateRenderThread.CScissorTest
- CStencilFunc() - Constructor for class zombie.core.opengl.GLState.CStencilFunc
- CStencilFunc() - Constructor for class zombie.core.opengl.GLStateRenderThread.CStencilFunc
- CStencilMask() - Constructor for class zombie.core.opengl.GLStateRenderThread.CStencilMask
- CStencilOp() - Constructor for class zombie.core.opengl.GLState.CStencilOp
- CStencilOp() - Constructor for class zombie.core.opengl.GLStateRenderThread.CStencilOp
- CStencilTest() - Constructor for class zombie.core.opengl.GLState.CStencilTest
- CStencilTest() - Constructor for class zombie.core.opengl.GLStateRenderThread.CStencilTest
- CSV - Enum constant in enum class zombie.iso.InstanceTracker.Format
- ctDifference - Static variable in class zombie.vehicles.Clipper
- ctIntersection - Static variable in class zombie.vehicles.Clipper
- ctNoClip - Static variable in class zombie.vehicles.Clipper
- ctrl() - Method in record class zombie.core.Core.KeyBinding
-
Returns the value of the
ctrlrecord component. - ctUnion - Static variable in class zombie.vehicles.Clipper
- ctXor - Static variable in class zombie.vehicles.Clipper
- CUBE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CUBE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CUBE_PUZZLE - Static variable in record class zombie.scripting.objects.ModelKey
- CUCUMBER - Static variable in class zombie.scripting.objects.ItemKey.Food
- CUCUMBER - Static variable in record class zombie.scripting.objects.ModelKey
- CUCUMBER_BAG_SEED - Static variable in class zombie.scripting.objects.ItemKey.Literature
- CUCUMBER_BAG_SEED_EMPTY - Static variable in class zombie.scripting.objects.ItemKey.Literature
- CUCUMBER_GROWING_SEASON - Static variable in class zombie.scripting.objects.SeasonRecipe
- CUCUMBER_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- CUCUMBER_SEED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CUCUMBER_SEED_BAG_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CUDGEL_BONE - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- CUDGEL_BONE - Static variable in record class zombie.scripting.objects.ModelKey
- CUDGEL_BONE_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- CUDGEL_BONE_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- CUDGEL_BONE_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- CUDGEL_BONE_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- CUDGEL_BRAKE - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- CUDGEL_BRAKE - Static variable in record class zombie.scripting.objects.ModelKey
- CUDGEL_BRAKE_DISC_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- CUDGEL_BRAKE_DISC_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- CUDGEL_BRAKE_DISC_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- CUDGEL_BRAKE_DISC_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- CUDGEL_CIRCULAR_SAW - Static variable in record class zombie.scripting.objects.ModelKey
- CUDGEL_GARDEN_FORK_HEAD - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- CUDGEL_GARDEN_FORK_HEAD - Static variable in record class zombie.scripting.objects.ModelKey
- CUDGEL_NAIL - Static variable in record class zombie.scripting.objects.ModelKey
- CUDGEL_NAILS - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- CUDGEL_RAIL_SPIKE - Static variable in record class zombie.scripting.objects.ModelKey
- CUDGEL_RAILSPIKE - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- CUDGEL_SAWBLADE - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- CUDGEL_SCRAP_SHEET - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- CUDGEL_SCRAP_SHEET - Static variable in record class zombie.scripting.objects.ModelKey
- CUDGEL_SPADE_HEAD - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- CUDGEL_SPADE_HEAD - Static variable in record class zombie.scripting.objects.ModelKey
- CUDGEL_SPIKE - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- CUDGEL_SPIKE - Static variable in record class zombie.scripting.objects.ModelKey
- CUIRASS - Static variable in class zombie.scripting.objects.ItemBodyLocation
- CUIRASS_BASIC_BONE - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- CUIRASS_BASIC_BONE - Static variable in record class zombie.scripting.objects.ModelKey
- CUIRASS_BONE - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- CUIRASS_BONE - Static variable in record class zombie.scripting.objects.ModelKey
- CUIRASS_COAT_OF_PLATES - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- CUIRASS_MAGAZINE - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- CUIRASS_METAL - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- CUIRASS_METAL_SCRAP - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- CUIRASS_TIRE - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- CUIRASS_WOOD - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- cullFace - Variable in class zombie.scripting.objects.ModelScript
- CullFace - Enum Class in zombie.scripting.objects
- CULT_DEPROGRAMMER - Static variable in class zombie.scripting.objects.Job
- CULTS_AND_SECTS - Static variable in class zombie.scripting.objects.Book
- CUPCAKE - Static variable in class zombie.scripting.objects.ItemKey.Food
- CUPCAKE - Static variable in record class zombie.scripting.objects.ModelKey
- CUPCAKE - Static variable in class zombie.scripting.objects.PetName
- curA - Static variable in class zombie.core.fonts.AngelCodeFont
- CURACAO - Static variable in record class zombie.scripting.objects.FluidKey
- CURACAO - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CURACAO_BOTTLE - Static variable in record class zombie.scripting.objects.ModelKey
- curB - Static variable in class zombie.core.fonts.AngelCodeFont
- curCol - Static variable in class zombie.core.fonts.AngelCodeFont
- CURE - Static variable in class zombie.scripting.objects.Book
- curG - Static variable in class zombie.core.fonts.AngelCodeFont
- curR - Static variable in class zombie.core.fonts.AngelCodeFont
- current - Variable in class zombie.core.raknet.VoiceDebug
- current - Variable in class zombie.core.textures.MultiTextureFBO2
- current - Variable in class zombie.gameStates.GameStateMachine
- current - Static variable in class zombie.iso.fboRenderChunk.FBORenderTrees
- CURRENT - Enum constant in enum class zombie.fileSystem.FileSeekMode
- currentAmbient - Variable in class zombie.core.skinnedmodel.model.ModelInstance.PlayerData
- currentAnim - Variable in class zombie.iso.sprite.IsoSprite
- currentCell - Variable in class zombie.iso.IsoWorld
- currentClip - Variable in class zombie.core.skinnedmodel.animation.AnimationTrack
- currentCodeFont - Variable in class zombie.ui.TextManager
- currentColor - Variable in class zombie.core.skinnedmodel.model.ModelInstance.FrameLightInfo
- currentFileName - Variable in class zombie.scripting.ScriptManager
- currentFrontEndDurability - Variable in class zombie.vehicles.BaseVehicle
- currentIndex - Variable in class zombie.network.NetChecksum.Comparer
- currentLoadingModule - Variable in class zombie.scripting.ScriptManager
- currentPopulation - Variable in class zombie.popman.MPDebugInfo.MPCell
- currentRearEndDurability - Variable in class zombie.vehicles.BaseVehicle
- currentSpeed - Variable in class zombie.characters.IsoPlayer
- currentStage - Variable in class zombie.characters.animals.datas.AnimalData
- currentTextEntryBox - Static variable in class zombie.core.Core
- currentTime - Variable in class zombie.characters.CharacterTimedActions.BaseAction
- currentValue - Variable in class zombie.characters.animals.AnimalAllele
- currentValue - Variable in class zombie.characters.animals.AnimalGenomeDefinitions
- currVol - Variable in class zombie.AmbientStreamManager.AmbientLoop
- CURSE_RYDER - Static variable in class zombie.scripting.objects.ComicBook
- cursorVisible - Variable in class zombie.core.sprite.GenericSpriteRenderState
- CURTAIN_E - Static variable in class zombie.core.properties.TilePropertyKey
- CURTAIN_LONG_CLOSE - Static variable in record class zombie.scripting.objects.SoundKey
- CURTAIN_LONG_OPEN - Static variable in record class zombie.scripting.objects.SoundKey
- CURTAIN_N - Static variable in class zombie.core.properties.TilePropertyKey
- CURTAIN_OFFSET - Static variable in class zombie.core.properties.TilePropertyKey
- CURTAIN_S - Static variable in class zombie.core.properties.TilePropertyKey
- CURTAIN_SHADE_CLOSE - Static variable in record class zombie.scripting.objects.SoundKey
- CURTAIN_SHADE_OPEN - Static variable in record class zombie.scripting.objects.SoundKey
- CURTAIN_SHEET_ADD - Static variable in record class zombie.scripting.objects.SoundKey
- CURTAIN_SHEET_CLOSE - Static variable in record class zombie.scripting.objects.SoundKey
- CURTAIN_SHEET_OPEN - Static variable in record class zombie.scripting.objects.SoundKey
- CURTAIN_SHEET_REMOVE - Static variable in record class zombie.scripting.objects.SoundKey
- CURTAIN_SHORT_CLOSE - Static variable in record class zombie.scripting.objects.SoundKey
- CURTAIN_SHORT_OPEN - Static variable in record class zombie.scripting.objects.SoundKey
- CURTAIN_SOUND - Static variable in class zombie.core.properties.TilePropertyKey
- CURTAIN_W - Static variable in class zombie.core.properties.TilePropertyKey
- curtainE - Enum constant in enum class zombie.iso.SpriteDetails.IsoObjectType
- curtainN - Enum constant in enum class zombie.iso.SpriteDetails.IsoObjectType
- curtainS - Enum constant in enum class zombie.iso.SpriteDetails.IsoObjectType
- curtainW - Enum constant in enum class zombie.iso.SpriteDetails.IsoObjectType
- CUSTERS_COMEUPPANCE - Static variable in class zombie.scripting.objects.Book
- CUSTODIAL_OPERATOR - Static variable in class zombie.scripting.objects.Magazine
- CUSTODIAL_SENTENCING - Static variable in class zombie.scripting.objects.Book
- CUSTOM_ITEM - Static variable in class zombie.core.properties.TilePropertyKey
- CUSTOM_NAME - Static variable in class zombie.core.properties.TilePropertyKey
- CustomBooleanSandboxOption - Class in zombie.sandbox
- CustomBuckets - Class in zombie.entity
- CustomBuckets() - Constructor for class zombie.entity.CustomBuckets
- CustomColorPacket - Class in zombie.network.packets
- CustomColorPacket() - Constructor for class zombie.network.packets.CustomColorPacket
- customContextMenu - Variable in class zombie.scripting.objects.Item
- CustomContextMenu - Enum Class in zombie.scripting.objects
- CustomDoubleSandboxOption - Class in zombie.sandbox
- CustomEnumSandboxOption - Class in zombie.sandbox
- CUSTOMER_CENTRIC_CARE - Static variable in class zombie.scripting.objects.Book
- customHashCode() - Method in class zombie.iso.IsoObject
- CustomIntegerSandboxOption - Class in zombie.sandbox
- CustomizationManager - Class in zombie.network
- CustomizationManager() - Constructor for class zombie.network.CustomizationManager
- customname - Static variable in class zombie.network.packets.character.AnimalPacket.Flags
- customName - Variable in class zombie.core.stash.Stash
- customName - Variable in class zombie.iso.objects.IsoDeadBody
- customName - Variable in class zombie.network.packets.character.AnimalPacket
- CustomName - Static variable in class zombie.core.properties.IsoPropertyType
- CustomPerk - Class in zombie.characters.skills
- CustomPerk(String) - Constructor for class zombie.characters.skills.CustomPerk
- CustomPerks - Class in zombie.characters.skills
- CustomPerks() - Constructor for class zombie.characters.skills.CustomPerks
- CustomSandboxOption - Class in zombie.sandbox
- CustomSandboxOptions - Class in zombie.sandbox
- CustomSandboxOptions() - Constructor for class zombie.sandbox.CustomSandboxOptions
- CustomStringSandboxOption - Class in zombie.sandbox
- CUT_BAR - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CUT_BLOCK_INTO_CHUNKS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CUT_CHICKEN - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CUT_CIRCULAR_SAWBLADE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CUT_CIRCULAR_SAWBLADE_WITH_BANDSAW - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CUT_CLOTHING - Static variable in record class zombie.scripting.objects.TimedActionKey
- CUT_HEAD_SACK - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CUT_HEAD_SACK - Static variable in class zombie.scripting.objects.ItemTag
- CUT_INGOT_INTO_BLOCKS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CUT_IRON_BAND - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CUT_IRON_BAR_HALVES - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CUT_IRON_BAR_QUARTERS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CUT_IRON_CHUNKS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CUT_LEATHER_IN_HALF - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CUT_N - Static variable in class zombie.core.properties.TilePropertyKey
- CUT_PLANT - Static variable in class zombie.scripting.objects.ItemTag
- CUT_SHEET - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CUT_SMALL_METAL_SHEET - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CUT_STEEL_SHEET_INTO_SMALL_SHEETS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CUT_TARP - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CUT_TURKEY - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CUT_UP_BELT - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CUT_UP_IRON_BAND_WITH_BANDSAW - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CUT_UP_LEATHER_LARGE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CUT_UP_LEATHER_MEDIUM - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CUT_UP_LEATHER_SMALL - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CUT_UP_TIRE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CUT_UP_TIRE_WITH_BANDSAW - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- CUT_W - Static variable in class zombie.core.properties.TilePropertyKey
- CUT_WIRE - Static variable in record class zombie.scripting.objects.TimedActionKey
- cutaway - Variable in class zombie.debug.options.Terrain.RenderTiles
- cutaway - Variable in class zombie.iso.fboRenderChunk.ObjectRenderInfo
- CUTAWAY_HINT - Static variable in class zombie.core.properties.TilePropertyKey
- CutawayAttachedModifier - Class in zombie.tileDepth
- CutawayAttachedModifier() - Constructor for class zombie.tileDepth.CutawayAttachedModifier
- cutawayAttachedShader - Static variable in class zombie.core.SceneShaderStore
- CutawayAttachedShader - Class in zombie.tileDepth
- CutawayAttachedShader(String) - Constructor for class zombie.tileDepth.CutawayAttachedShader
- cutawayData - Variable in class zombie.iso.IsoChunk
- cutaways - Static variable in class zombie.iso.fboRenderChunk.FBORenderCell
- CutawayWall() - Constructor for class zombie.iso.fboRenderChunk.FBORenderCutaways.CutawayWall
- cutChicken(CraftRecipeData, IsoGameCharacter) - Static method in class zombie.scripting.logic.RecipeCodeOnCreate
- CUTE_CRITTERS - Static variable in class zombie.scripting.objects.Book
- cutFillet(InventoryItem) - Static method in class zombie.scripting.logic.RecipeCodeOnTest
- cutFish(CraftRecipeData, IsoGameCharacter) - Static method in class zombie.scripting.logic.RecipeCodeOnCreate
- cutFish(InventoryItem) - Static method in class zombie.scripting.logic.RecipeCodeOnTest
- cutN - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- cutN - Variable in class zombie.iso.sprite.IsoSprite
- cutoff() - Method in record class zombie.iso.worldgen.zombie.ZombieVoronoiEntry
-
Returns the value of the
cutoffrecord component. - cutSmallAnimal(CraftRecipeData, IsoGameCharacter) - Static method in class zombie.scripting.logic.RecipeCodeOnCreate
- CUTTING_BOARD_PLASTIC - Static variable in class zombie.scripting.objects.ItemKey.Normal
- CUTTING_BOARD_PLASTIC_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CUTTING_BOARD_WOOD_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- CUTTING_BOARD_WOODEN - Static variable in class zombie.scripting.objects.ItemKey.Normal
- cutToClipboard() - Method in class zombie.ui.AtomUITextEntry
- cutToClipboard() - Method in class zombie.ui.UITextBox2
- cutToClipboard() - Method in interface zombie.ui.UITextEntryInterface
- cutW - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- cutW - Variable in class zombie.iso.sprite.IsoSprite
- cx - Variable in class zombie.popman.MPDebugInfo.MPCell
- CXN_FLAG_CAN_PATH - Static variable in class zombie.pathfind.PolygonalMap2
- CXN_FLAG_THUMP - Static variable in class zombie.pathfind.PolygonalMap2
- cy - Variable in class zombie.popman.MPDebugInfo.MPCell
- cyan - Static variable in class zombie.core.Color
-
The fixed colour cyan
- cyan - Static variable in class zombie.core.ImmutableColor
- Cyan - Static variable in class zombie.core.Colors
- cycleFireMode() - Method in class zombie.inventory.types.HandWeapon
- cycleTime - Variable in class zombie.erosion.obj.ErosionObj
- cycleTime - Variable in class zombie.erosion.obj.ErosionObjOverlay
- cycleTime - Variable in class zombie.erosion.obj.ErosionObjSprites
- cyclicRateMultiplier - Variable in class zombie.scripting.objects.Item
- Cylinder() - Constructor for class zombie.tileDepth.TileGeometryFile.Cylinder
- CYLINDER_FOOD_GREEN - Static variable in record class zombie.scripting.objects.ModelKey
- CYLINDER_FOOD_ORANGE - Static variable in record class zombie.scripting.objects.ModelKey
- CYLINDER_FOOD_PURPLE - Static variable in record class zombie.scripting.objects.ModelKey
- CYLINDER_FOOD_YELLOW - Static variable in record class zombie.scripting.objects.ModelKey
- CylinderUtils - Class in zombie.tileDepth
- CylinderUtils() - Constructor for class zombie.tileDepth.CylinderUtils
- CylinderUtils.IntersectionRecord - Class in zombie.tileDepth
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