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All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form

H

h - Variable in class zombie.basements.BasementPlacement
 
h - Variable in class zombie.basements.BasementSpawnLocation
 
h - Variable in class zombie.core.textures.TextureCombinerCommand
 
h - Variable in class zombie.core.textures.TexturePackPage.SubTextureInfo
 
h - Variable in class zombie.gameStates.ChooseGameInfo.SpawnOrigin
 
h - Variable in class zombie.iso.areas.DesignationZone
 
h - Variable in class zombie.iso.fboRenderChunk.FBORenderChunk
 
h - Variable in class zombie.iso.RoomDef.RoomRect
 
h - Variable in class zombie.iso.zones.Zone
 
h - Variable in class zombie.pathfind.VehicleRect
 
h - Variable in class zombie.scripting.objects.VehicleScript.Area
 
h() - Method in class zombie.characters.animals.pathfind.HighLevelSearchNode
 
h() - Method in class zombie.characters.animals.pathfind.LowLevelSearchNode
 
h() - Method in class zombie.pathfind.highLevel.HLSearchNode
 
hackAddPresetTilesetDepthTexture() - Method in class zombie.tileDepth.TileDepthTextures
 
hair - Variable in class zombie.characters.IsoGameCharacter
 
HairCommonColors - Static variable in class zombie.characters.SurvivorDesc
 
haircutChance - Variable in class zombie.characters.HairOutfitDefinitions.HaircutOutfitDefinition
 
haircutColor - Variable in class zombie.characters.HairOutfitDefinitions.HaircutOutfitDefinition
 
HaircutDefinition(String, int, ArrayList<String>) - Constructor for class zombie.characters.HairOutfitDefinitions.HaircutDefinition
 
HaircutOutfitDefinition(String, ArrayList<HairOutfitDefinitions.StringChance>, ArrayList<HairOutfitDefinitions.StringChance>, ArrayList<HairOutfitDefinitions.StringChance>, ArrayList<HairOutfitDefinitions.StringChance>, ArrayList<HairOutfitDefinitions.StringChance>) - Constructor for class zombie.characters.HairOutfitDefinitions.HaircutOutfitDefinition
 
HairDye - Enum constant in enum class zombie.entity.components.fluids.FluidType
 
HairDye - Static variable in class zombie.entity.components.fluids.Fluid
 
HairDyes - Enum constant in enum class zombie.entity.components.fluids.FluidCategory
 
HairOutfitDefinitions - Class in zombie.characters
 
HairOutfitDefinitions() - Constructor for class zombie.characters.HairOutfitDefinitions
 
HairOutfitDefinitions.HaircutDefinition - Class in zombie.characters
 
HairOutfitDefinitions.HaircutOutfitDefinition - Class in zombie.characters
 
hairStyle - Variable in class zombie.characters.HairOutfitDefinitions.HaircutDefinition
 
hairStyle - Variable in class zombie.characters.HairOutfitDefinitions
 
HairStyle - Class in zombie.core.skinnedmodel.population
 
HairStyle() - Constructor for class zombie.core.skinnedmodel.population.HairStyle
 
HairStyle.Alternate - Class in zombie.core.skinnedmodel.population
 
HairStyles - Class in zombie.core.skinnedmodel.population
 
HairStyles() - Constructor for class zombie.core.skinnedmodel.population.HairStyles
 
halfheight - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
halfPI - Static variable in class zombie.core.math.PZMath
 
HaloTextHelper - Class in zombie.characters
TurboTuTone.
HaloTextHelper() - Constructor for class zombie.characters.HaloTextHelper
 
HaloTextHelper.ColorRGB - Class in zombie.characters
 
Hand - Enum constant in enum class zombie.characters.IsoGameCharacter.BodyLocation
 
Hand_L - Enum constant in enum class zombie.characters.BodyDamage.BodyPartType
 
Hand_L - Enum constant in enum class zombie.characterTextures.BloodBodyPartType
 
Hand_L - Enum constant in enum class zombie.characterTextures.BloodClothingType
 
Hand_L - Variable in class zombie.ui.NewHealthPanel
 
Hand_R - Enum constant in enum class zombie.characters.BodyDamage.BodyPartType
 
Hand_R - Enum constant in enum class zombie.characterTextures.BloodBodyPartType
 
Hand_R - Enum constant in enum class zombie.characterTextures.BloodClothingType
 
Hand_R - Variable in class zombie.ui.NewHealthPanel
 
Handcraft - Enum constant in enum class zombie.entity.components.crafting.CraftMode
 
HandcraftLogic - Class in zombie.entity.components.crafting.recipe
 
HandcraftLogic(IsoGameCharacter, CraftBench, IsoObject) - Constructor for class zombie.entity.components.crafting.recipe.HandcraftLogic
 
HandcraftLogic.CachedRecipeInfo - Class in zombie.entity.components.crafting.recipe
 
HandcraftLogic.InputItemNode - Class in zombie.entity.components.crafting.recipe
 
HandcraftOnly - Enum constant in enum class zombie.entity.components.crafting.InputFlag
 
HandcraftOnly - Enum constant in enum class zombie.entity.components.crafting.OutputFlag
 
handgun - Enum constant in enum class zombie.inventory.types.WeaponType
 
handItemShouldSendToClients - Variable in class zombie.characters.IsoGameCharacter
 
handleCommand(String) - Method in class zombie.network.CoopSlave
 
handleDelayedLoading(IsoObject) - Method in class zombie.iso.fboRenderChunk.FBORenderCell
 
handleDelayedLoading(IsoObject) - Method in class zombie.iso.fboRenderChunk.FBORenderLevels
 
handleLegacyListenedLines(IsoPlayer) - Method in class zombie.radio.media.RecordedMedia
 
handleOldServerZombiesFile() - Method in class zombie.SandboxOptions
 
handleOldZombiesFile1() - Method in class zombie.SandboxOptions
 
handleOldZombiesFile2() - Method in class zombie.SandboxOptions
 
handler - Variable in enum class zombie.network.PacketTypes.PacketType
 
handleResult(Object) - Method in class zombie.fileSystem.FileTask
 
handleThunderEvent(int, int) - Method in class zombie.AmbientSoundManager
 
handleThunderEvent(int, int) - Method in class zombie.AmbientStreamManager
 
handleThunderEvent(int, int) - Method in class zombie.BaseAmbientStreamManager
 
handleThunderEvent(int, int) - Method in class zombie.DummyAmbientStreamManager
 
handlingType - Variable in enum class zombie.network.PacketTypes.PacketType
 
handlingType() - Element in annotation interface zombie.network.PacketSetting
 
HandlingType() - Constructor for class zombie.network.PacketSetting.HandlingType
 
Hands - Enum constant in enum class zombie.characterTextures.BloodClothingType
 
handWeapon - Variable in class zombie.core.physics.BallisticsTarget.CombatDamageData
 
HandWeapon - Class in zombie.inventory.types
 
HandWeapon(String, String, String, String) - Constructor for class zombie.inventory.types.HandWeapon
 
HandWeapon(String, String, String, Item) - Constructor for class zombie.inventory.types.HandWeapon
 
handwritten - Variable in class zombie.ui.TextManager
 
Handwritten - Enum constant in enum class zombie.ui.UIFont
 
happyAnim - Variable in class zombie.characters.animals.AnimalDefinitions
 
HardOfHearing - Variable in class zombie.characters.traits.CharacterTraits
 
has(int) - Method in class zombie.pathfind.Connection
 
has(int) - Method in class zombie.pathfind.Square
 
Has(IsoObjectType) - Method in class zombie.iso.IsoGridSquare
 
HasACold - Enum constant in enum class zombie.characters.Moodles.MoodleType
 
HasACold - Variable in class zombie.characters.BodyDamage.BodyDamage
 
hasActiveLine() - Method in class zombie.core.skinnedmodel.animation.debug.AnimationPlayerRecorder
 
hasActiveModel() - Method in class zombie.characters.IsoGameCharacter
 
hasActiveModel() - Method in class zombie.iso.sprite.IsoSprite
 
HasActiveThunderClouds() - Method in class zombie.iso.weather.ThunderStorm
 
hasAdjacentFireObject() - Method in class zombie.iso.IsoGridSquare
 
hasAdminPower() - Method in class zombie.characters.Role
 
hasAdminTool() - Method in class zombie.characters.Role
 
hasAlarm() - Method in class zombie.vehicles.BaseVehicle
 
HasAllRequiredItems(Recipe, IsoGameCharacter, InventoryItem, ArrayList<ItemContainer>) - Static method in class zombie.inventory.RecipeManager
 
hasAlpha() - Method in class zombie.core.textures.PNGDecoder
Checks if the image has transparency information either from an alpha channel or from a tRNS chunk.
hasAlphaChannel() - Method in class zombie.core.textures.PNGDecoder
Checks if the image has a real alpha channel.
hasAnimalParts() - Method in class zombie.inventory.types.Food
 
hasAnimalParts() - Method in class zombie.iso.objects.IsoDeadBody
 
hasAnimalZone() - Method in class zombie.characters.animals.IsoAnimal
 
hasAnimatedAttachments() - Method in class zombie.iso.IsoObject
 
hasAnimatedAttachments() - Method in class zombie.iso.objects.IsoBarbecue
 
hasAnimatedAttachments() - Method in class zombie.iso.objects.IsoFire
 
hasAnimatedAttachments() - Method in class zombie.iso.objects.IsoFireplace
 
hasAnimatedAttachments() - Method in class zombie.iso.objects.IsoLightSwitch
 
hasAnimation() - Method in class zombie.iso.sprite.IsoSprite
 
hasAnimationPlayer() - Method in class zombie.characters.IsoGameCharacter
 
hasAnimationPlayer() - Method in class zombie.core.skinnedmodel.advancedanimation.AnimatedModel
 
hasAnimationPlayer() - Method in interface zombie.core.skinnedmodel.advancedanimation.IAnimatable
 
HasAnyPossibleTransitions() - Method in class zombie.core.utils.TransitionNodeProxy
 
hasAppliedItem(InventoryItem) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData.CacheData
 
hasAppliedItemType(Item) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData.CacheData
 
hasAttachedAnimSprites() - Method in class zombie.iso.IsoObject
 
hasAttachmentsPartial(SquareCoord) - Method in class zombie.iso.IsoChunk
 
hasAuthor() - Method in class zombie.radio.media.MediaData
 
hasAuthorization(UdpConnection) - Method in class zombie.vehicles.BaseVehicle
 
hasAwkwardHands() - Method in class zombie.characters.IsoGameCharacter
 
hasBackSignal() - Method in class zombie.vehicles.BaseVehicle
 
hasBallisticsTarget() - Method in class zombie.core.physics.BallisticsController
 
hasBasement() - Method in class zombie.iso.areas.IsoBuilding
 
hasBattery - Variable in class zombie.radio.devices.DeviceData
 
hasBeenVisited - Variable in class zombie.iso.BuildingDef
 
hasBlizzard() - Method in class zombie.iso.weather.WeatherPeriod
 
hasBlockedDoor(boolean) - Method in class zombie.iso.IsoGridSquare
 
HasBlockedMemory(int, int, int, int, int, int) - Method in class zombie.ai.GameCharacterAIBrain
 
hasBlockedWindow(boolean) - Method in class zombie.iso.IsoGridSquare
 
hasBlood() - Method in class zombie.inventory.InventoryItem
 
hasBloodyClothing() - Method in class zombie.characters.BodyDamage.BodyPart
 
hasBloodyClothing(Integer) - Method in class zombie.characters.IsoGameCharacter
 
hasBodyVisualFromItemType(String) - Method in class zombie.core.skinnedmodel.visual.HumanVisual
 
hasBoneMask() - Method in class zombie.core.skinnedmodel.animation.AnimationTrack
 
hasBounds() - Method in class zombie.entity.components.attributes.AttributeType.Numeric
 
hasBreakpoint(String, int) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
hasBush() - Method in class zombie.iso.IsoGridSquare
 
HasCache(String) - Static method in class zombie.iso.sprite.IsoSprite
 
hasCategory(String) - Method in class zombie.iso.worldgen.PrefabStructure
 
hasCell(int, int) - Method in class zombie.iso.IsoMetaGrid
 
hasCell(int, int) - Method in class zombie.iso.MapFiles
 
hasCell300(int, int) - Method in class zombie.iso.MapFiles
 
hasCellData(int, int) - Method in class zombie.iso.IsoMetaGrid
 
hasChatTab() - Method in class zombie.chat.ChatBase
 
hasChatToDisplay - Variable in class zombie.chat.ChatElement
 
hasChatToDisplay() - Method in class zombie.iso.objects.IsoWaveSignal
 
hasChildSprite - Variable in class zombie.erosion.obj.ErosionObj
 
hasChildSprite - Variable in class zombie.erosion.obj.ErosionObjSprites
 
hasChildStates() - Method in class zombie.characters.action.ActionContext
 
hasChunk(int) - Method in class zombie.iso.IsoMetaCell
 
hasChunk(int, int) - Method in class zombie.iso.IsoMetaCell
 
hasChunkRegion(int, int) - Method in class zombie.iso.areas.isoregion.IsoRegionsRenderer
 
hasClip() - Method in class zombie.core.skinnedmodel.animation.AnimationTrack
 
hasClosedDoorOnEdge(IsoDirections) - Method in class zombie.iso.IsoGridSquare
 
hasCloudsToRender() - Method in class zombie.iso.weather.fx.IsoWeatherFX
 
hasComponent(ComponentType) - Method in class zombie.entity.GameEntity
 
hasComponents() - Method in class zombie.entity.GameEntity
 
hasComponents() - Method in class zombie.scripting.entity.GameEntityScript
 
hasConsumeFromItem() - Method in class zombie.scripting.entity.components.crafting.InputScript
 
hasCreateToItem() - Method in class zombie.scripting.entity.components.crafting.InputScript
 
hasCreateToItem() - Method in class zombie.scripting.entity.components.crafting.OutputScript
 
HasCurtains() - Method in class zombie.iso.objects.IsoDoor
 
HasCurtains() - Method in class zombie.iso.objects.IsoThumpable
 
HasCurtains() - Method in class zombie.iso.objects.IsoWindow
 
HasCurtains() - Method in class zombie.iso.objects.IsoWindowFrame
 
hasData() - Method in class zombie.network.packets.SentChunkPacket
 
hasData() - Method in class zombie.worldMap.WorldMap
 
hasDataBreakpoint(KahluaTable, Object) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
hasDataForThread() - Method in class zombie.MapCollisionData
 
hasDataReadBreakpoint(KahluaTable, Object) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
hasDeferredMovement - Static variable in class zombie.characters.NetworkPlayerVariables.Flags
 
hasDevicePower() - Method in class zombie.vehicles.VehiclePart
 
hasDirt() - Method in class zombie.inventory.InventoryItem
 
hasDirt() - Method in class zombie.iso.IsoGridSquare
 
hasDirtyClothing() - Method in class zombie.characters.BodyDamage.BodyPart
 
hasDirtyClothing(Integer) - Method in class zombie.characters.IsoGameCharacter
 
hasDoorOnEdge(IsoDirections, boolean) - Method in class zombie.iso.IsoGridSquare
 
hasDownstream() - Method in class zombie.characters.BodyDamage.Thermoregulator_tryouts.ThermalNode
 
hasDownstream() - Method in class zombie.characters.BodyDamage.Thermoregulator.ThermalNode
 
HasEave() - Method in class zombie.iso.IsoGridSquare
 
HasEither - Enum constant in enum class zombie.core.utils.Bits.CompareOption
 
hasEitherFlags(byte, int) - Static method in class zombie.core.utils.Bits
 
hasEitherFlags(byte, long) - Static method in class zombie.core.utils.Bits
 
hasEitherFlags(int, int) - Static method in class zombie.core.utils.Bits
 
hasEitherFlags(int, long) - Static method in class zombie.core.utils.Bits
 
hasEitherFlags(long, int) - Static method in class zombie.core.utils.Bits
 
hasEitherFlags(long, long) - Static method in class zombie.core.utils.Bits
 
hasEitherFlags(short, int) - Static method in class zombie.core.utils.Bits
 
hasEitherFlags(short, long) - Static method in class zombie.core.utils.Bits
 
HasElevatedFloor() - Method in class zombie.iso.IsoGridSquare
 
hasEquipped(String) - Method in interface zombie.characters.ILuaGameCharacter
 
hasEquipped(String) - Method in class zombie.characters.IsoGameCharacter
 
hasEquippedTag(String) - Method in interface zombie.characters.ILuaGameCharacter
 
hasEquippedTag(String) - Method in class zombie.characters.IsoGameCharacter
 
HasErrored - Variable in class zombie.world.logger.Log.Info
 
hasEventOccurred(String) - Method in class zombie.characters.action.ActionContext
Returns TRUE if an event has occurred on any layer.
hasEventOccurred(String, String) - Method in class zombie.characters.action.ActionContext
 
hasExtendOffset - Variable in class zombie.vehicles.BaseVehicle
 
hasExtendOffsetExiting - Variable in class zombie.vehicles.BaseVehicle
 
hasExternalWaterSource() - Method in class zombie.iso.IsoObject
 
hasExtra() - Method in class zombie.radio.media.MediaData
 
hasFarmingPlant() - Method in class zombie.iso.IsoGridSquare
 
hasFilter() - Method in class zombie.inventory.types.Clothing
 
hasFireObject() - Method in class zombie.iso.IsoGridSquare
 
hasFireplace() - Method in class zombie.iso.IsoGridSquare
 
hasFlag(int) - Method in class zombie.pathfind.Node
 
hasFlag(InputFlag) - Method in class zombie.scripting.entity.components.crafting.InputScript
 
hasFlag(OutputFlag) - Method in class zombie.scripting.entity.components.crafting.OutputScript
 
hasFlag(ResourceFlag) - Method in class zombie.entity.components.resources.Resource
 
hasFlag(ResourceFlag) - Method in class zombie.entity.components.resources.ResourceBlueprint
 
hasFlag(ScriptType.Flags) - Method in enum class zombie.scripting.ScriptType
 
hasFlags(byte, int) - Static method in class zombie.core.utils.Bits
 
hasFlags(byte, long) - Static method in class zombie.core.utils.Bits
 
hasFlags(int) - Method in class zombie.util.io.BitHeader.BitHeaderBase
 
hasFlags(int) - Method in interface zombie.util.io.BitHeaderRead
 
hasFlags(int) - Method in interface zombie.util.io.BitHeaderWrite
 
hasFlags(int, int) - Static method in class zombie.core.utils.Bits
 
hasFlags(int, long) - Static method in class zombie.core.utils.Bits
 
hasFlags(long) - Method in class zombie.util.io.BitHeader.BitHeaderBase
 
hasFlags(long) - Method in interface zombie.util.io.BitHeaderRead
 
hasFlags(long) - Method in interface zombie.util.io.BitHeaderWrite
 
hasFlags(long, int) - Static method in class zombie.core.utils.Bits
 
hasFlags(long, long) - Static method in class zombie.core.utils.Bits
 
hasFlags(short, int) - Static method in class zombie.core.utils.Bits
 
hasFlags(short, long) - Static method in class zombie.core.utils.Bits
 
hasFlags(EnumSet<ScriptType.Flags>) - Method in enum class zombie.scripting.ScriptType
 
hasflags_header(int) - Method in class zombie.util.io.BitHeader.BitHeaderBase
 
hasflags_header(int) - Method in class zombie.util.io.BitHeader.BitHeaderByte
 
hasflags_header(int) - Method in class zombie.util.io.BitHeader.BitHeaderInt
 
hasflags_header(int) - Method in class zombie.util.io.BitHeader.BitHeaderLong
 
hasflags_header(int) - Method in class zombie.util.io.BitHeader.BitHeaderShort
 
hasflags_header(long) - Method in class zombie.util.io.BitHeader.BitHeaderBase
 
hasflags_header(long) - Method in class zombie.util.io.BitHeader.BitHeaderByte
 
hasflags_header(long) - Method in class zombie.util.io.BitHeader.BitHeaderInt
 
hasflags_header(long) - Method in class zombie.util.io.BitHeader.BitHeaderLong
 
hasflags_header(long) - Method in class zombie.util.io.BitHeader.BitHeaderShort
 
hasFlies() - Method in class zombie.iso.IsoGridSquare
 
hasFloor() - Method in class zombie.iso.IsoGridSquare
 
hasFloor(boolean) - Method in class zombie.iso.IsoGridSquare
Check if a tile has a solid floor, used to build stuff at z level > 0 Also gonna check the tile "behind" the one winvalid input: '<'e're trying to build something has a floor (only one is required)
hasFlower - Variable in class zombie.erosion.obj.ErosionObj
 
hasFlower - Variable in class zombie.erosion.obj.ErosionObjSprites
 
hasFluid() - Method in class zombie.iso.IsoObject
 
hasFogToRender() - Method in class zombie.iso.weather.fx.IsoWeatherFX
 
hasFootInjury() - Method in class zombie.characters.IsoGameCharacter
 
hasFuel() - Method in class zombie.iso.objects.IsoBarbecue
 
hasFuel() - Method in class zombie.iso.objects.IsoFireplace
 
hasFullData() - Method in class zombie.worldMap.WorldMapRemotePlayer
 
hasFullType(String) - Method in class zombie.scripting.ScriptBucketCollection
 
hasGeneticDisorder(String) - Method in class zombie.characters.animals.IsoAnimal
 
hasGrassLike() - Method in class zombie.iso.IsoGridSquare
 
hasGrave() - Method in class zombie.iso.IsoGridSquare
 
hash(int, int) - Static method in class zombie.iso.areas.isoregion.IsoRegions
 
hash(String) - Static method in class zombie.core.secure.PZcrypt
 
hash(String, boolean) - Static method in class zombie.core.secure.PZcrypt
 
hashCode() - Method in class zombie.ai.astar.Path.Step
 
hashCode() - Method in class zombie.core.Color
 
hashCode() - Method in class zombie.core.ImmutableColor
 
hashCode() - Method in class zombie.core.ImportantArea
 
hashCode() - Method in class zombie.core.physics.Transform
 
hashCode() - Method in class zombie.entity.Family
 
hashCode() - Method in class zombie.entity.util.Array
 
hashCode() - Method in class zombie.entity.util.assoc.AssocArray
 
hashCode() - Method in class zombie.entity.util.BitSet
 
hashCode() - Method in class zombie.entity.util.ImmutableArray
 
hashCode() - Method in class zombie.entity.util.LongArray
 
hashCode() - Method in class zombie.entity.util.LongMap
 
hashCode() - Method in class zombie.entity.util.ObjectMap
 
hashCode() - Method in class zombie.entity.util.ObjectSet
 
hashCode() - Method in record class zombie.erosion.obj.ErosionObjSprites.Entry
Returns a hash code value for this object.
hashCode() - Method in class zombie.iso.worldgen.biomes.Biome
 
hashCode() - Method in class zombie.iso.worldgen.biomes.BiomeAbstract
 
hashCode() - Method in record class zombie.iso.worldgen.biomes.Feature
Returns a hash code value for this object.
hashCode() - Method in record class zombie.iso.worldgen.biomes.Grass
Returns a hash code value for this object.
hashCode() - Method in record class zombie.iso.worldgen.biomes.TileGroup
Returns a hash code value for this object.
hashCode() - Method in record class zombie.iso.worldgen.maps.BiomeMapEntry
Returns a hash code value for this object.
hashCode() - Method in class zombie.iso.worldgen.roads.Road
 
hashCode() - Method in record class zombie.iso.worldgen.roads.RoadConfig
Returns a hash code value for this object.
hashCode() - Method in class zombie.iso.worldgen.roads.RoadEdge
 
hashCode() - Method in record class zombie.iso.worldgen.rules.Alias
Returns a hash code value for this object.
hashCode() - Method in record class zombie.iso.worldgen.rules.Rule
Returns a hash code value for this object.
hashCode() - Method in record class zombie.iso.worldgen.StaticModule
Returns a hash code value for this object.
hashCode() - Method in record class zombie.iso.worldgen.utils.CellCoord
Returns a hash code value for this object.
hashCode() - Method in record class zombie.iso.worldgen.utils.ChunkCoord
Returns a hash code value for this object.
hashCode() - Method in record class zombie.iso.worldgen.utils.SquareCoord
Returns a hash code value for this object.
hashCode() - Method in class zombie.iso.worldgen.utils.triangulation.Edge2D
 
hashCode() - Method in record class zombie.iso.worldgen.zones.AnimalsPathConfig
Returns a hash code value for this object.
hashCode() - Method in class zombie.network.fields.ContainerID
 
hashCode() - Method in class zombie.network.id.ObjectID
 
hashCode() - Method in record class zombie.pathfind.extra.Position
Returns a hash code value for this object.
hashCode() - Method in class zombie.pathfind.extra.ZoneCreator.Pos
 
hashCode() - Method in record class zombie.pathfind.extra.ZoneCreator.Rectangle
Returns a hash code value for this object.
hashCode() - Method in class zombie.util.list.PZUnmodifiableList
 
hashCodeNoOverride() - Method in class zombie.iso.IsoChunk
Deprecated.
hashCodeNoOverride() - Method in class zombie.iso.IsoGridSquare
Deprecated.
hashCodeObjects - Variable in class zombie.iso.IsoGridSquare
 
hasHeadCondition() - Method in class zombie.inventory.InventoryItem
 
hasHeadlights() - Method in class zombie.vehicles.BaseVehicle
 
hasHeat(Recipe, InventoryItem, ArrayList<ItemContainer>, IsoGameCharacter) - Static method in class zombie.inventory.RecipeManager
 
hasHeavyRain() - Method in class zombie.iso.weather.WeatherPeriod
 
hasHelp() - Method in class zombie.commands.CommandBase
 
hasHitReaction() - Method in class zombie.characters.IsoGameCharacter
 
HashMap - Class in zombie.core.utils
 
HashMap() - Constructor for class zombie.core.utils.HashMap
 
HashMap.Iterator - Class in zombie.core.utils
 
hasHole - Variable in class zombie.inventory.types.Clothing.ClothingPatch
 
hasHorn() - Method in class zombie.vehicles.BaseVehicle
 
hashSalt(String) - Static method in class zombie.core.secure.PZcrypt
 
hashServerPassword(String) - Method in class zombie.core.raknet.UdpEngine
 
hasIdenticalSlopedSurface(IsoGridSquare) - Method in class zombie.iso.IsoGridSquare
 
hasIdenticalSlopedSurface(Square) - Method in class zombie.pathfind.Square
 
hasImages() - Method in class zombie.worldMap.WorldMap
 
HasInjury() - Method in class zombie.characters.BodyDamage.BodyDamage
 
HasInjury() - Method in class zombie.characters.BodyDamage.BodyPart
 
hasInstance() - Static method in class zombie.characters.IsoPlayer
 
hasInstance() - Static method in class zombie.radio.RadioAPI
 
hasInstance() - Static method in class zombie.radio.scripting.RadioScriptManager
 
hasInstance() - Static method in class zombie.radio.ZomboidRadio
 
HasItem(String) - Method in class zombie.characters.IsoGameCharacter
 
hasItems(String, int) - Method in interface zombie.characters.ILuaGameCharacter
 
hasItems(String, int) - Method in class zombie.characters.IsoGameCharacter
 
hasItemTag(String, String) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
hasLightbar() - Method in class zombie.vehicles.BaseVehicle
 
hasLightBulb() - Method in class zombie.iso.objects.IsoLightSwitch
 
hasLighter() - Method in class zombie.scripting.objects.VehicleScript
 
hasLighter() - Method in class zombie.vehicles.BaseVehicle
 
HasLightOnSprite - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
hasLightsRear - Variable in class zombie.scripting.objects.VehicleScript.Part
 
hasLightSwitches() - Method in class zombie.iso.areas.IsoRoom
 
hasLineString() - Method in class zombie.worldMap.WorldMapFeature
 
hasListenedToAll(IsoPlayer, MediaData) - Method in class zombie.radio.media.RecordedMedia
 
hasListenedToLine(IsoPlayer, String) - Method in class zombie.radio.media.RecordedMedia
 
hasLitCampfire() - Method in class zombie.iso.IsoGridSquare
 
hasLiveBattery() - Method in class zombie.vehicles.BaseVehicle
 
hasLoadErrors - Variable in class zombie.scripting.ScriptBucket
 
hasLoadErrors() - Method in class zombie.scripting.ScriptBucketCollection
 
hasLoadErrors() - Method in class zombie.scripting.ScriptManager
 
hasLoadErrors(boolean) - Method in class zombie.scripting.ScriptBucketCollection
 
hasLoadErrors(boolean) - Method in class zombie.scripting.ScriptManager
 
HasLoadErrors() - Static method in class zombie.entity.components.spriteconfig.SpriteConfigManager
 
hasLuaCall(CraftRecipe.LuaCall) - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
 
hasMainAnimationTracks() - Method in class zombie.core.skinnedmodel.advancedanimation.LiveAnimNode
 
hasMaxDistance() - Method in class zombie.audio.GameSoundClip
 
hasMedia() - Method in class zombie.radio.devices.DeviceData
 
hasMenu() - Method in class zombie.debug.BaseDebugWindow
 
hasMenu() - Method in class zombie.debug.debugWindows.TextEditor
 
hasMetal() - Method in class zombie.inventory.InventoryItem
 
hasMinDistance() - Method in class zombie.audio.GameSoundClip
 
hasMinimumWater(InventoryItem) - Method in class zombie.scripting.objects.EvolvedRecipe
 
hasMipMaps() - Method in class zombie.core.textures.TextureID
 
hasModData() - Method in class zombie.inventory.InventoryItem
 
hasModData() - Method in class zombie.iso.IsoGridSquare
 
hasModData() - Method in class zombie.iso.IsoObject
 
hasModData() - Method in class zombie.iso.objects.IsoThumpable
 
hasModData() - Method in class zombie.vehicles.VehiclePart
 
hasModel() - Method in class zombie.core.skinnedmodel.population.ClothingItem
 
hasMuscleStrain() - Method in class zombie.scripting.objects.TimedActionScript
 
HasMusic(Audio) - Method in class zombie.BaseSoundManager
 
HasMusic(Audio) - Method in class zombie.DummySoundManager
 
HasMusic(Audio) - Method in class zombie.SoundManager
 
hasNaturalFloor() - Method in class zombie.iso.IsoGridSquare
 
hasNext - Variable in class zombie.entity.util.LongMap.Entries
 
hasNext - Variable in class zombie.entity.util.LongMap.Keys
 
hasNext - Variable in class zombie.entity.util.LongMap.Values
 
hasNext - Variable in class zombie.entity.util.ObjectMap.Entries
 
hasNext - Variable in class zombie.entity.util.ObjectMap.Keys
 
hasNext - Variable in class zombie.entity.util.ObjectMap.Values
 
hasNext - Variable in class zombie.entity.util.ObjectSet.ObjectSetIterator
 
hasNext() - Method in class zombie.core.utils.HashMap.Iterator
 
hasNext() - Method in class zombie.entity.util.Array.ArrayIterator
 
hasNext() - Method in class zombie.entity.util.LongMap.Entries
 
hasNext() - Method in class zombie.entity.util.LongMap.Values
 
hasNext() - Method in class zombie.entity.util.ObjectMap.Entries
 
hasNext() - Method in class zombie.entity.util.ObjectMap.Keys
 
hasNext() - Method in class zombie.entity.util.ObjectMap.Values
 
hasNext() - Method in class zombie.entity.util.ObjectSet.ObjectSetIterator
 
hasNext() - Method in class zombie.entity.util.Predicate.PredicateIterator
 
hasNoTextures() - Method in class zombie.iso.sprite.IsoAnim
 
hasNoTextures() - Method in class zombie.iso.sprite.IsoDirectionFrame
 
hasNoTextures() - Method in class zombie.iso.sprite.IsoSprite
 
hasObject(IsoObject) - Method in class zombie.audio.ObjectAmbientEmitters.ChunkData
 
hasObjectAmbientEmitter() - Method in class zombie.iso.IsoObject
 
hasObjectAmbientEmitter(IsoObject) - Method in class zombie.iso.IsoChunk
 
hasObjectsInChunk(int, int) - Method in class zombie.globalObjects.GlobalObjectLookup
 
hasObjectsInChunk(int, int) - Method in class zombie.globalObjects.GlobalObjectSystem
 
hasObservation(String) - Method in class zombie.characters.SurvivorDesc
 
hasOnTickInputs() - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
 
hasOnTickOutputs() - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
 
hasOpenDoorOnEdge(IsoDirections) - Method in class zombie.iso.IsoGridSquare
 
hasOptionalArg(Integer) - Method in class zombie.commands.CommandBase
 
hasOrigin() - Method in class zombie.inventory.InventoryItem
 
hasOverlays(IsoObject) - Method in class zombie.iso.ContainerOverlays
 
hasOverlays(IsoObject) - Method in class zombie.iso.TileOverlays
 
hasOverlaySprite() - Method in class zombie.iso.IsoObject
 
hasParameter(FMOD_STUDIO_PARAMETER_DESCRIPTION) - Method in class zombie.audio.GameSoundClip
 
hasPath() - Method in class zombie.characters.IsoGameCharacter
 
hasPhysicsChassisShape() - Method in class zombie.scripting.objects.VehicleScript
 
hasPlayer(String) - Method in class zombie.worldMap.network.WorldMapSymbolNetworkInfo
 
hasPlayerInRange - Variable in class zombie.iso.objects.IsoWaveSignal
 
hasPlayerInRange - Variable in class zombie.vehicles.VehiclePart
 
HasPlayerInRange() - Method in class zombie.inventory.types.Radio
 
HasPlayerInRange() - Method in class zombie.iso.objects.IsoWaveSignal
 
HasPlayerInRange() - Method in interface zombie.radio.devices.WaveSignalDevice
 
HasPlayerInRange() - Method in class zombie.vehicles.VehiclePart
 
hasPlayerLearnedRecipe(CraftRecipe, IsoGameCharacter) - Static method in class zombie.entity.components.crafting.recipe.CraftRecipeManager
 
hasPlayerRequiredSkill(CraftRecipe.RequiredSkill, IsoGameCharacter) - Static method in class zombie.entity.components.crafting.recipe.CraftRecipeManager
 
hasPoint() - Method in class zombie.worldMap.WorldMapFeature
 
hasPolygon() - Method in class zombie.worldMap.WorldMapFeature
 
hasPositionWithID(String, int, int, String) - Method in class zombie.seating.SeatingData
 
hasPossibleSeamLevelBelow(IsoDirections) - Method in class zombie.core.properties.RoofProperties
 
hasPossibleSeamSameLevel(IsoDirections) - Method in class zombie.core.properties.RoofProperties
 
hasPrecipitationToRender() - Method in class zombie.iso.weather.fx.IsoWeatherFX
 
hasPropaneTank() - Method in class zombie.iso.objects.IsoBarbecue
 
hasProperties() - Method in class zombie.entity.components.fluids.SealedFluidProperties
 
hasPropertiesSet() - Method in class zombie.scripting.objects.FluidDefinitionScript
 
HasPushable() - Method in class zombie.iso.IsoGridSquare
 
hasQuality() - Method in class zombie.inventory.InventoryItem
 
hasRainBlockingTile() - Method in class zombie.iso.IsoGridSquare
 
HasRaindrop - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
HasRainSplashes - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
hasRenderers() - Method in class zombie.entity.GameEntity
 
hasReplacer(String) - Method in interface zombie.text.templating.IReplaceProvider
 
hasReplacer(String) - Method in class zombie.text.templating.ReplaceProvider
 
hasReplaceType(String) - Method in class zombie.inventory.InventoryItem
 
hasReplaceType(String) - Method in class zombie.scripting.objects.Item
 
hasResearchableRecipes() - Method in class zombie.inventory.InventoryItem
 
hasResearchableRecipes() - Method in class zombie.scripting.objects.Item
 
hasRoof - Variable in class zombie.scripting.objects.VehicleScript.Passenger
 
hasRoof(int) - Method in class zombie.vehicles.BaseVehicle
 
hasRoom(String) - Method in class zombie.iso.areas.IsoBuilding
 
hasRoomDef() - Method in class zombie.iso.IsoGridSquare
 
hasRoomFor(IsoGameCharacter, float) - Method in class zombie.inventory.ItemContainer
 
hasRoomFor(IsoGameCharacter, InventoryItem) - Method in class zombie.inventory.ItemContainer
 
hasRunningAnims() - Method in class zombie.core.skinnedmodel.advancedanimation.SubLayerSlot
 
hasSafehouse(String) - Static method in class zombie.iso.areas.SafeHouse
 
hasSafehouse(IsoPlayer) - Static method in class zombie.iso.areas.SafeHouse
 
hasSand() - Method in class zombie.iso.IsoGridSquare
 
hasSelectorIDs() - Method in class zombie.scripting.itemConfig.SelectorBucket
 
hasSharpness() - Method in class zombie.inventory.InventoryItem
 
hasSkinningData() - Method in class zombie.core.skinnedmodel.animation.AnimationPlayer
 
HasSlopedRoof() - Method in class zombie.iso.IsoGridSquare
 
HasSlopedRoofNorth() - Method in class zombie.iso.IsoGridSquare
 
HasSlopedRoofWest() - Method in class zombie.iso.IsoGridSquare
 
hasSlopedSurface() - Method in class zombie.iso.IsoGridSquare
 
hasSlopedSurface() - Method in class zombie.pathfind.Square
 
hasSlopedSurfaceBottom(IsoDirections) - Method in class zombie.pathfind.Square
 
hasSlopedSurfaceToLevelAbove(IsoDirections) - Method in class zombie.iso.IsoGridSquare
 
hasSlopedSurfaceToLevelAbove(IsoDirections) - Method in class zombie.pathfind.Square
 
hasSnow - Variable in class zombie.erosion.obj.ErosionObj
 
hasSnow - Variable in class zombie.erosion.obj.ErosionObjSprites
 
hasSoundsToStart() - Method in class zombie.audio.BaseSoundEmitter
 
hasSoundsToStart() - Method in class zombie.audio.DummySoundEmitter
 
hasSoundsToStart() - Method in class zombie.characters.BaseCharacterSoundEmitter
 
hasSoundsToStart() - Method in class zombie.characters.CharacterSoundEmitter
 
hasSoundsToStart() - Method in class zombie.characters.DummyCharacterSoundEmitter
 
hasSpawned - Variable in class zombie.erosion.categories.ErosionCategory.Data
 
hasSpecialKeyRing() - Method in class zombie.scripting.objects.VehicleScript
 
hasSpreadData() - Method in class zombie.core.physics.BallisticsController
 
hasSpriteGrid() - Method in class zombie.iso.IsoObject
 
HasStairs() - Method in class zombie.iso.IsoGridSquare
 
HasStairsBelow() - Method in class zombie.iso.IsoGridSquare
 
HasStairsNorth() - Method in class zombie.iso.IsoGridSquare
 
HasStairsWest() - Method in class zombie.iso.IsoGridSquare
 
hasStalled() - Method in class zombie.characters.CharacterTimedActions.BaseAction
 
hasStartedCloud - Variable in class zombie.iso.weather.WeatherPeriod.WeatherStage
 
hasStartedMoving() - Method in class zombie.pathfind.PathFindBehavior2
 
hasState() - Method in class zombie.core.skinnedmodel.advancedanimation.AnimLayer
 
hasStateVariables() - Method in class zombie.characters.action.ActionContext
 
hasStateVariables() - Method in class zombie.characters.action.ActionState
 
hasStorm() - Method in class zombie.iso.weather.WeatherPeriod
 
hasSubdivisions() - Method in enum class zombie.core.skinnedmodel.model.CharacterMask.Part
 
hasSubTitle() - Method in class zombie.radio.media.MediaData
 
hasSupport() - Method in class zombie.iso.IsoGridSquare
 
hasSustainPoints() - Method in class zombie.audio.GameSoundClip
 
hasSustainPoints(long) - Method in class zombie.audio.BaseSoundEmitter
 
hasSustainPoints(long) - Method in class zombie.audio.DummySoundEmitter
 
hasSustainPoints(long) - Method in class zombie.characters.CharacterSoundEmitter
 
hasSustainPoints(long) - Method in class zombie.characters.DummyCharacterSoundEmitter
 
hasSustainPoints(long) - Method in interface zombie.interfaces.ICommonSoundEmitter
 
hasTag(String) - Method in class zombie.inventory.InventoryItem
 
hasTag(String) - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
 
hasTag(String) - Method in class zombie.scripting.objects.Item
 
hasTank() - Method in class zombie.inventory.types.Clothing
 
hasTarget(boolean) - Method in class zombie.iso.sprite.IsoReticle
 
Haste - Enum constant in enum class zombie.characters.Stance
 
hasTempSquareObject() - Method in class zombie.iso.IsoMarkers.IsoMarker
 
HasTexture(String) - Method in class zombie.core.bucket.Bucket
 
HasTexture(Path) - Method in class zombie.core.bucket.Bucket
 
hasTextureCreator() - Method in class zombie.core.skinnedmodel.model.ModelInstance
 
hasTilePositionWithID(String, String, int, int, String) - Method in class zombie.seating.SeatingManager
 
hasTimedActions() - Method in class zombie.characters.IsoGameCharacter
 
hasTimesHeadRepaired() - Method in class zombie.inventory.InventoryItem
 
hasTitle() - Method in class zombie.radio.media.MediaData
 
HasTooltip() - Method in class zombie.iso.IsoObject
 
HasTooltip() - Method in class zombie.iso.objects.IsoFire
 
HasTooltip() - Method in class zombie.iso.objects.IsoRaindrop
 
HasTooltip() - Method in class zombie.iso.objects.IsoRainSplash
 
HasTooltip() - Method in class zombie.iso.objects.IsoWorldInventoryObject
 
HasTrait(String) - Method in interface zombie.characters.ILuaGameCharacter
 
HasTrait(String) - Method in class zombie.characters.IsoGameCharacter
 
HasTrait(TraitCollection.TraitSlot) - Method in class zombie.characters.IsoGameCharacter
 
hasTransitionToLevelAbove(IsoDirections) - Method in class zombie.pathfind.Square
 
hasTrash() - Method in class zombie.iso.IsoGridSquare
 
hasTrashReceptacle() - Method in class zombie.iso.IsoGridSquare
 
HasTree() - Method in class zombie.iso.IsoGridSquare
 
hasTropical() - Method in class zombie.iso.weather.WeatherPeriod
 
HasType(ItemType) - Method in class zombie.inventory.ItemContainer
 
hasTypeForZone(String) - Static method in class zombie.vehicles.VehicleType
 
hasUdder() - Method in class zombie.characters.animals.IsoAnimal
 
hasUnprocessed() - Method in class zombie.entity.components.crafting.recipe.ItemDataList
 
hasUpstream() - Method in class zombie.characters.BodyDamage.Thermoregulator_tryouts.ThermalNode
 
hasUpstream() - Method in class zombie.characters.BodyDamage.Thermoregulator.ThermalNode
 
HasValidAnimNodes() - Method in class zombie.core.utils.TransitionNodeProxy.TransitionNodeProxyData
 
HasValidTransitions() - Method in class zombie.core.utils.TransitionNodeProxy.TransitionNodeProxyData
 
hasValue - Variable in class zombie.ui.ObjectTooltip.LayoutItem
 
hasVertex(Vector2D) - Method in class zombie.iso.worldgen.utils.triangulation.Triangle2D
 
hasWall - Variable in class zombie.erosion.ErosionRegions.Region
 
hasWater() - Method in class zombie.iso.areas.IsoBuilding
 
hasWater() - Method in class zombie.iso.areas.IsoRoom
 
hasWater() - Method in class zombie.iso.IsoGridSquare
 
hasWater() - Method in class zombie.iso.IsoObject
 
hasWater() - Method in class zombie.iso.IsoWaterGeometry
 
hasWater() - Method in class zombie.iso.objects.IsoWorldInventoryObject
 
hasWaterSquare() - Method in class zombie.iso.IsoChunk
 
hasWindow() - Method in class zombie.iso.objects.IsoWindowFrame
 
hasWindowFrame() - Method in class zombie.iso.IsoGridSquare
 
hasWindowOrWindowFrame() - Method in class zombie.iso.IsoGridSquare
 
hasWork() - Method in class zombie.fileSystem.FileSystem
 
hasWork() - Method in class zombie.fileSystem.FileSystemImpl
 
hasWornTag(String) - Method in interface zombie.characters.ILuaGameCharacter
 
hasWornTag(String) - Method in class zombie.characters.IsoGameCharacter
 
hasXpPerk() - Method in class zombie.scripting.objects.MovableRecipe
 
hasZombieType(String) - Method in class zombie.scripting.objects.VehicleScript
 
hasZombieType(String) - Method in class zombie.vehicles.BaseVehicle
 
haveAccess(String) - Static method in class zombie.Lua.LuaManager.GlobalObject
Deprecated.
haveBlood() - Method in class zombie.iso.IsoGridSquare
 
haveBloodFloor() - Method in class zombie.iso.IsoGridSquare
 
haveBloodWall() - Method in class zombie.iso.IsoGridSquare
 
haveBullet() - Method in class zombie.characters.BodyDamage.BodyPart
 
haveCapability(Capability) - Method in class zombie.characters.Role
 
haveCapability(IsoMovingObject, Capability) - Static method in class zombie.characters.Role
 
haveChamber() - Method in class zombie.inventory.types.HandWeapon
 
haveCons() - Method in class zombie.iso.zones.Zone
 
haveConstruction - Variable in class zombie.iso.zones.Zone
 
haveDoor() - Method in class zombie.iso.IsoGridSquare
 
haveEggHatchDoor() - Method in class zombie.iso.objects.IsoHutch
 
haveElectricity() - Method in class zombie.iso.IsoGridSquare
 
haveEnoughMilkToFeedFrom() - Method in class zombie.characters.animals.IsoAnimal
 
haveExtraItems() - Method in class zombie.inventory.InventoryItem
 
haveFire() - Method in class zombie.iso.IsoGridSquare
 
haveFuel() - Method in class zombie.iso.objects.IsoThumpable
 
haveGlass() - Method in class zombie.characters.BodyDamage.BodyPart
 
haveGlobalItem(IsoGameCharacter) - Method in class zombie.scripting.objects.Fixing
 
haveGraffiti() - Method in class zombie.iso.IsoGridSquare
 
haveGrime() - Method in class zombie.iso.IsoGridSquare
 
haveGrimeFloor() - Method in class zombie.iso.IsoGridSquare
 
haveGrimeWall() - Method in class zombie.iso.IsoGridSquare
 
haveHappyAnim() - Method in class zombie.characters.animals.IsoAnimal
 
haveInvite(String) - Method in class zombie.iso.areas.SafeHouse
 
haveKey() - Method in class zombie.iso.objects.IsoDoor
 
haveLayingEggPeriod() - Method in class zombie.characters.animals.datas.AnimalData
 
haveMatingSeason() - Method in class zombie.characters.animals.IsoAnimal
 
haveOneDoorUnlocked() - Method in class zombie.vehicles.BaseVehicle
Check if one of the seat door is unlocked
havePlayer(String) - Method in class zombie.core.raknet.UdpConnection
 
havePlayer(IsoPlayer) - Method in class zombie.core.raknet.UdpConnection
 
havePostponedPacket(PacketTypes.PacketType) - Method in class zombie.characters.NetworkCharacterAI
 
haveRoof - Variable in class zombie.iso.IsoGridSquare
 
haveRoofFull() - Method in class zombie.iso.IsoGridSquare
 
haveRoomForNewEggs() - Method in class zombie.iso.objects.IsoHutch
 
haveSheetRope - Variable in class zombie.iso.IsoGridSquare
 
haveSheetRope() - Method in class zombie.iso.IsoObject
 
haveSheetRope() - Method in class zombie.iso.objects.IsoThumpable
 
haveSheetRope() - Method in class zombie.iso.objects.IsoWindow
 
haveSheetRope() - Method in class zombie.iso.objects.IsoWindowFrame
 
haveSheetRope(IsoObject) - Static method in class zombie.iso.objects.IsoWindowFrame
 
haveSpecialTooltip() - Method in class zombie.iso.IsoObject
 
haveStains() - Method in class zombie.iso.IsoGridSquare
 
haveThisFixer(IsoGameCharacter, Fixing.Fixer, InventoryItem) - Method in class zombie.scripting.objects.Fixing
 
haveThisKeyId(int) - Method in class zombie.inventory.ItemContainer
 
Hazardous - Enum constant in enum class zombie.entity.components.fluids.FluidCategory
 
Head - Enum constant in enum class zombie.audio.parameters.ParameterMeleeHitSurface.Material
 
Head - Enum constant in enum class zombie.characters.BodyDamage.BodyPartType
 
Head - Enum constant in enum class zombie.characters.IsoGameCharacter.BodyLocation
 
Head - Enum constant in enum class zombie.characterTextures.BloodBodyPartType
 
Head - Enum constant in enum class zombie.characterTextures.BloodClothingType
 
Head - Enum constant in enum class zombie.core.skinnedmodel.model.CharacterMask.Part
 
Head - Variable in class zombie.ui.NewHealthPanel
 
headBoneIndex - Variable in class zombie.characters.RagdollBuilder
 
HeadCondition - Static variable in class zombie.entity.components.attributes.Attribute
 
headConditionCheck() - Method in class zombie.inventory.InventoryItem
 
headConditionCheck(int) - Method in class zombie.inventory.InventoryItem
 
headConditionCheck(int, float) - Method in class zombie.inventory.InventoryItem
 
headConditionCheck(int, float, boolean) - Method in class zombie.inventory.InventoryItem
 
headConditionCheck(int, float, boolean, boolean) - Method in class zombie.inventory.InventoryItem
 
HeadConditionLowerChanceMultiplier - Variable in class zombie.scripting.objects.Item
 
HeadConditionMax - Static variable in class zombie.entity.components.attributes.Attribute
 
header - Variable in class zombie.basements.BasementDefinition
 
Header() - Constructor for class zombie.iso.NewMapBinaryFile.Header
 
HeaderMap - Variable in class zombie.ChunkMapFilenames
 
headItem - Variable in class zombie.characters.animals.datas.AnimalBreed
 
headlightsOn - Variable in class zombie.vehicles.BaseVehicle
 
HeadPhoneChange - Static variable in class zombie.radio.devices.DeviceDataNetTypes
 
headphoneType - Variable in class zombie.radio.devices.DeviceData
 
health - Static variable in class zombie.characters.NetworkZombieVariables.VariablesInt
 
health - Variable in class zombie.network.packets.character.AnimalPacket
 
health - Variable in class zombie.vehicles.VehicleWindow
 
Health - Variable in class zombie.characters.IsoGameCharacter
 
Health - Variable in class zombie.iso.objects.IsoCompost
 
Health - Variable in class zombie.iso.objects.IsoCurtain
 
Health - Variable in class zombie.iso.objects.IsoDoor
 
Health - Variable in class zombie.iso.objects.IsoThumpable
 
HealthBar - Variable in class zombie.ui.NewHealthPanel
 
HealthBarBack - Variable in class zombie.ui.NewHealthPanel
 
HealthFromFood - Variable in class zombie.characters.BodyDamage.BodyDamage
 
HealthFromFoodTimer - Variable in class zombie.characters.BodyDamage.BodyDamage
 
HealthIcon - Variable in class zombie.ui.NewHealthPanel
 
healthLossMultiplier - Variable in class zombie.characters.animals.AnimalDefinitions
 
HealthReductionFromSevereBadMoodles - Variable in class zombie.characters.BodyDamage.BodyDamage
 
hearing - Variable in class zombie.characters.IsoZombie
 
Hearing - Variable in class zombie.SandboxOptions.ZombieLore
 
HEARING_NORMAL - Static variable in class zombie.characters.IsoZombie
 
HEARING_NORMAL_OR_POOR - Static variable in class zombie.characters.IsoZombie
 
HEARING_PINPOINT - Static variable in class zombie.characters.IsoZombie
 
HEARING_POOR - Static variable in class zombie.characters.IsoZombie
 
HEARING_RANDOM - Static variable in class zombie.characters.IsoZombie
 
HEARING_UNSEEN_OFFSET_HEAVY_RAIN - Variable in class zombie.characters.IsoZombie
 
HEARING_UNSEEN_OFFSET_MAX - Variable in class zombie.characters.IsoZombie
 
HEARING_UNSEEN_OFFSET_MIN - Variable in class zombie.characters.IsoZombie
 
hearingModifier - Variable in class zombie.scripting.objects.Item
 
heartBeat() - Method in class zombie.network.GameClient
 
heartBeat() - Static method in class zombie.network.GameServer
 
heartDelay - Variable in class zombie.characters.IsoPlayer
 
heartDelayMax - Variable in class zombie.characters.IsoPlayer
 
heartEventInstance - Variable in class zombie.characters.IsoPlayer
 
HeartyAppetite - Variable in class zombie.characters.traits.CharacterTraits
 
Heat - Variable in class zombie.inventory.types.DrainableComboItem
 
Heat - Variable in class zombie.inventory.types.Food
 
heatSource - Variable in class zombie.iso.objects.IsoFireplace
 
heavy - Enum constant in enum class zombie.inventory.types.WeaponType
 
HeavyDomestic - Enum constant in enum class zombie.characters.BodyDamage.Metabolics
 
HeavyDrinker - Variable in class zombie.characters.traits.CharacterTraits
 
HeavyLoad - Enum constant in enum class zombie.characters.Moodles.MoodleType
 
HeavyWork - Enum constant in enum class zombie.characters.BodyDamage.Metabolics
 
height - Variable in class zombie.basements.BasementDefinition
 
height - Variable in class zombie.characters.animals.AnimalPopulationManager
 
height - Static variable in class zombie.core.Core
 
height - Variable in class zombie.core.fonts.AngelCodeFont.CharDef
The height of the character image
height - Variable in class zombie.core.rendering.RenderTexture.Descriptor
 
height - Variable in class zombie.core.rendering.RenderTexture
 
height - Variable in class zombie.core.skinnedmodel.population.ClothingDecal
 
height - Variable in class zombie.core.textures.MipMapLevel
 
height - Variable in class zombie.core.textures.PNGSize
 
height - Variable in class zombie.core.textures.Texture
 
height - Variable in class zombie.core.textures.TextureID
 
height - Variable in class zombie.debug.BaseDebugWindow
 
height - Variable in class zombie.iso.IsoObjectPicker.ClickObject
 
height - Variable in class zombie.iso.IsoRoomLight
 
height - Variable in class zombie.iso.LotHeader
 
height - Variable in class zombie.iso.sprite.SpriteGridParseData
 
height - Variable in class zombie.iso.sprite.SpriteGridParseData.Level
 
height - Variable in class zombie.popman.ZombiePopulationManager
 
height - Variable in class zombie.pot.POTLotHeader
 
height - Variable in class zombie.scripting.ui.XuiScript
 
height - Variable in class zombie.tileDepth.TileGeometryFile.Cylinder
 
height - Variable in class zombie.ui.ObjectTooltip.LayoutItem
 
height - Variable in class zombie.ui.UIElement
 
Height - Static variable in class zombie.characters.Imposter
 
Height - Variable in class zombie.iso.PlayerCamera
 
heightHW - Variable in class zombie.core.textures.ImageDataFrame
 
heightHW - Variable in class zombie.core.textures.TextureID
 
heightOrig - Variable in class zombie.core.textures.Texture
 
heightScaled(UIWorldMap) - Method in class zombie.worldMap.symbols.WorldMapBaseSymbol
 
HeightTerrain - Class in zombie.core.skinnedmodel.model
Created by LEMMY on 3/19/2016.
HeightTerrain(int, int) - Constructor for class zombie.core.skinnedmodel.model.HeightTerrain
 
heldBy - Variable in class zombie.characters.animals.IsoAnimal
 
helicopter - Variable in class zombie.iso.IsoWorld
 
Helicopter - Class in zombie.iso
 
Helicopter - Enum constant in enum class zombie.network.PacketTypes.PacketType
 
Helicopter - Variable in class zombie.SandboxOptions
 
Helicopter() - Constructor for class zombie.iso.Helicopter
 
HelicopterPacket - Class in zombie.network.packets.actions
 
HelicopterPacket() - Constructor for class zombie.network.packets.actions.HelicopterPacket
 
helmetFall(boolean) - Method in class zombie.characters.IsoGameCharacter
 
helmetFall(IsoGameCharacter, boolean) - Static method in class zombie.network.GameServer
 
HelpCommand - Class in zombie.commands.serverCommands
 
HelpCommand(String, Role, String, UdpConnection) - Constructor for class zombie.commands.serverCommands.HelpCommand
 
HelperFunctions - Class in zombie.core.skinnedmodel
Created by LEMMYATI on 03/01/14.
HelperFunctions() - Constructor for class zombie.core.skinnedmodel.HelperFunctions
 
HelperFunctions.TransformResult_QPS - Class in zombie.core.skinnedmodel
 
helpText() - Element in annotation interface zombie.commands.CommandHelp
 
Hemophobic - Variable in class zombie.characters.traits.CharacterTraits
 
HerbalistType - Variable in class zombie.scripting.objects.Item
 
herbGrazeChance - Variable in class zombie.characters.animals.MigrationGroupDefinitions
 
herbGrazeChance - Variable in class zombie.characters.animals.VirtualAnimal
 
hidden - Variable in class zombie.scripting.objects.EvolvedRecipe
 
hidden - Variable in class zombie.scripting.objects.Recipe
 
Hidden - Enum constant in enum class zombie.entity.components.attributes.Attribute.UI.Display
 
Hidden - Variable in class zombie.scripting.objects.Item
 
hide() - Method in class zombie.ui.ObjectTooltip
 
HideDisguisedUserName - Variable in class zombie.network.ServerOptions
 
HideFromSteamUserList - Enum constant in enum class zombie.characters.Capability
 
hideModel - Variable in class zombie.characters.WornItems.BodyLocation
 
HidePlayersBehindYou - Variable in class zombie.network.ServerOptions
 
hidesOrphanStructuresAbove - Variable in class zombie.iso.IsoCell
 
hidewalls - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
High - Enum constant in enum class zombie.audio.parameters.ParameterMusicIntensity.Intensity
 
High - Enum constant in enum class zombie.audio.parameters.ParameterMusicThreat.ThreatLevel
 
HIGH - Enum constant in enum class zombie.iso.worldgen.biomes.BiomeType.OreLevel
 
HighContrastBg - Variable in class zombie.debug.options.Terrain.RenderTiles
 
highestZ - Variable in class zombie.iso.areas.isoregion.data.DataChunk
 
HighLevelAStar - Class in zombie.characters.animals.pathfind
 
HighLevelAStar(MeshList) - Constructor for class zombie.characters.animals.pathfind.HighLevelAStar
 
HighLevelGoalNode - Class in zombie.characters.animals.pathfind
 
HighLevelGoalNode() - Constructor for class zombie.characters.animals.pathfind.HighLevelGoalNode
 
HighLevelSearchNode - Class in zombie.characters.animals.pathfind
 
highlight - Variable in class zombie.ui.RadialMenu
 
highlight(float, float, float, float, int) - Method in class zombie.debug.debugWindows.Viewport
 
HIGHLIGHT_COLOR - Static variable in class zombie.core.skinnedmodel.model.WorldItemModelDrawer
 
highlightDoor - Static variable in class zombie.inventory.types.Key
 
highlightRagdollBodyPart(int, int) - Static method in class zombie.core.physics.Bullet
 
highlightTarget(IsoGameCharacter, Color, float) - Method in class zombie.CombatManager
 
HighMoodleLevel - Enum constant in enum class zombie.characters.Moodles.Moodle.MoodleLevel
 
HighResChunkTextures - Variable in class zombie.iso.fboRenderChunk.FBORenderDebugOptions
 
HighThirst - Variable in class zombie.characters.traits.CharacterTraits
 
HikingBag - Enum constant in enum class zombie.audio.parameters.ParameterEquippedBaggageContainer.ContainerType
 
historyInRange - Variable in class zombie.chat.ChatElement
 
historyRange - Variable in class zombie.chat.ChatElement
 
historyVal - Variable in class zombie.chat.ChatElement
 
hit(IsoGameCharacter) - Method in class zombie.vehicles.VehicleWindow
 
Hit - Class in zombie.network.fields.hit
 
Hit - Enum constant in enum class zombie.audio.parameters.ParameterZombieState.State
 
Hit() - Constructor for class zombie.network.fields.hit.Hit
 
Hit(HandWeapon, IsoGameCharacter, float, boolean, float) - Method in interface zombie.characters.ILuaGameCharacterDamage
 
Hit(HandWeapon, IsoGameCharacter, float, boolean, float) - Method in class zombie.characters.IsoGameCharacter
 
Hit(HandWeapon, IsoGameCharacter, float, boolean, float) - Method in class zombie.iso.IsoMovingObject
 
Hit(HandWeapon, IsoGameCharacter, float, boolean, float, boolean) - Method in interface zombie.characters.ILuaGameCharacterDamage
 
Hit(HandWeapon, IsoGameCharacter, float, boolean, float, boolean) - Method in class zombie.characters.IsoGameCharacter
 
Hit(HandWeapon, IsoGameCharacter, float, boolean, float, boolean) - Method in class zombie.characters.IsoZombie
 
Hit(Vector2, IsoObject, float) - Method in class zombie.iso.IsoObject
 
Hit(BaseVehicle, float, boolean, float, float) - Method in interface zombie.characters.ILuaGameCharacterDamage
 
Hit(BaseVehicle, float, boolean, float, float) - Method in class zombie.characters.IsoGameCharacter
 
Hit(BaseVehicle, float, boolean, float, float) - Method in class zombie.characters.IsoPlayer
 
Hit(BaseVehicle, float, boolean, float, float) - Method in class zombie.characters.IsoZombie
 
Hit(BaseVehicle, float, boolean, Vector2) - Method in class zombie.characters.animals.IsoAnimal
 
Hit(BaseVehicle, float, boolean, Vector2) - Method in class zombie.characters.IsoZombie
 
Hit_Door - Enum constant in enum class zombie.iso.objects.RenderEffectType
 
Hit_Tree_Shudder - Enum constant in enum class zombie.iso.objects.RenderEffectType
 
HitAngleMod - Variable in class zombie.inventory.types.HandWeapon
 
HitAngleMod - Variable in class zombie.scripting.objects.Item
 
HitByAnimal(IsoAnimal, boolean) - Method in class zombie.characters.animals.IsoAnimal
 
HitByVehicle(BaseVehicle, float) - Method in class zombie.iso.IsoObject
 
HitByVehicle(BaseVehicle, float) - Method in class zombie.iso.objects.IsoTree
 
HitByVehicle(BaseVehicle, float) - Method in class zombie.vehicles.BaseVehicle
 
HitChance - Variable in class zombie.scripting.objects.Item
 
hitCharacter(IsoAnimal) - Method in class zombie.vehicles.BaseVehicle
 
hitCharacter(IsoGameCharacter, BaseVehicle.HitVars) - Method in class zombie.vehicles.BaseVehicle
 
hitCharacter(IsoZombie) - Method in class zombie.vehicles.BaseVehicle
 
HitCharacter - Interface in zombie.network.packets.hit
 
hitConsequences(HandWeapon, IsoGameCharacter, boolean, float, boolean) - Method in class zombie.characters.animals.IsoAnimal
 
hitConsequences(HandWeapon, IsoGameCharacter, boolean, float, boolean) - Method in class zombie.characters.IsoGameCharacter
 
hitConsequences(HandWeapon, IsoGameCharacter, boolean, float, boolean) - Method in class zombie.characters.IsoPlayer
 
hitConsequences(HandWeapon, IsoGameCharacter, boolean, float, boolean) - Method in class zombie.characters.IsoZombie
 
HitDamage - Enum constant in enum class zombie.network.anticheats.AntiCheat
 
hitDir - Variable in class zombie.iso.IsoMovingObject
 
hitDirection - Variable in class zombie.network.fields.hit.Bite
 
hitDirectionX - Variable in class zombie.network.fields.hit.Hit
 
hitDirectionY - Variable in class zombie.network.fields.hit.Hit
 
hitFloorSound - Variable in class zombie.scripting.objects.Item
 
hitForce - Variable in class zombie.network.fields.hit.Hit
 
hitHead - Variable in class zombie.network.fields.hit.WeaponHit
 
HitInfo - Class in zombie.network.fields.hit
 
HitInfo() - Constructor for class zombie.network.fields.hit.HitInfo
 
hitInfoList - Variable in class zombie.debug.debugWindows.TargetHitInfoPanel
 
hitInfoPool - Variable in class zombie.CombatManager
 
hitIsoGridSquare(IsoGridSquare, Vector3f) - Method in class zombie.CombatManager
 
HitLongDistance - Enum constant in enum class zombie.network.anticheats.AntiCheat
 
hitPoint(int) - Static method in class zombie.iso.areas.SafeHouse
 
hitPosition - Variable in class zombie.iso.IsoGridSquareCollisionData
 
hitReaction - Variable in class zombie.characters.NetworkCharacterAI
 
HitReaction - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
 
HitReactionHit - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
 
HitReactionNetworkAI - Class in zombie.characters
 
HitReactionNetworkAI(IsoGameCharacter) - Constructor for class zombie.characters.HitReactionNetworkAI
 
HitReactionSetting() - Constructor for class zombie.core.physics.RagdollSettingsManager.HitReactionSetting
 
HitShortDistance - Enum constant in enum class zombie.network.anticheats.AntiCheat
 
HitSound - Variable in class zombie.scripting.objects.Item
 
hitSpeed - Variable in class zombie.vehicles.BaseVehicle.HitVars
 
hitTest(float, float) - Method in class zombie.worldMap.symbols.WorldMapSymbolsV1
 
hitTest(float, float) - Method in class zombie.worldMap.symbols.WorldMapSymbolsV2
 
hitTest(float, float, ArrayList<WorldMapFeature>) - Method in class zombie.worldMap.WorldMapCell
 
hitTest(float, float, ArrayList<WorldMapFeature>) - Method in class zombie.worldMap.WorldMapData
 
hitVars - Variable in class zombie.vehicles.BaseVehicle
 
HitVars() - Constructor for class zombie.vehicles.BaseVehicle.HitVars
 
HitWeaponAmmo - Enum constant in enum class zombie.network.anticheats.AntiCheat
 
HitWeaponRange - Enum constant in enum class zombie.network.anticheats.AntiCheat
 
HitWeaponRate - Enum constant in enum class zombie.network.anticheats.AntiCheat
 
HitWhileStaggered - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
 
HLAStar - Class in zombie.pathfind.highLevel
 
HLAStar() - Constructor for class zombie.pathfind.highLevel.HLAStar
 
HLChunkLevel - Class in zombie.pathfind.highLevel
 
HLChunkLevel(ChunkLevel) - Constructor for class zombie.pathfind.highLevel.HLChunkLevel
 
HLChunkRegion - Class in zombie.pathfind.highLevel
 
HLChunkRegion() - Constructor for class zombie.pathfind.highLevel.HLChunkRegion
 
HLGlobals - Class in zombie.pathfind.highLevel
 
HLGlobals() - Constructor for class zombie.pathfind.highLevel.HLGlobals
 
HLGoalNode - Class in zombie.pathfind.highLevel
 
HLGoalNode() - Constructor for class zombie.pathfind.highLevel.HLGoalNode
 
HLLevelTransition - Class in zombie.pathfind.highLevel
 
HLLevelTransition() - Constructor for class zombie.pathfind.highLevel.HLLevelTransition
 
HLSearchNode - Class in zombie.pathfind.highLevel
 
HLSlopedSurface - Class in zombie.pathfind.highLevel
 
HLSlopedSurface() - Constructor for class zombie.pathfind.highLevel.HLSlopedSurface
 
HLStaircase - Class in zombie.pathfind.highLevel
 
HLStaircase() - Constructor for class zombie.pathfind.highLevel.HLStaircase
 
HLSuccessor - Class in zombie.pathfind.highLevel
 
HLSuccessor() - Constructor for class zombie.pathfind.highLevel.HLSuccessor
 
holes - Variable in class zombie.vehicles.ClipperPolygon
 
homeostasisDefault - Static variable in class zombie.iso.weather.Temperature
 
Honey - Enum constant in enum class zombie.entity.components.fluids.FluidType
 
Honey - Static variable in class zombie.entity.components.fluids.Fluid
 
HoneyDew - Static variable in class zombie.core.Colors
 
hopFence(IsoDirections, boolean) - Method in class zombie.characters.IsoPlayer
 
HoppableN - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
HoppableW - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
horizontalZone - Variable in class zombie.randomizedWorld.randomizedVehicleStory.RandomizedVehicleStoryBase
 
horn - Variable in class zombie.scripting.objects.VehicleScript.Sounds
 
hornemitter - Variable in class zombie.vehicles.BaseVehicle
 
hornEnable - Variable in class zombie.scripting.objects.VehicleScript.Sounds
 
hostSteamID - Variable in class zombie.network.CoopSlave
 
hostUser - Variable in class zombie.network.CoopSlave
 
HOT - Enum constant in enum class zombie.iso.worldgen.biomes.BiomeType.Temperature
 
HotPink - Static variable in class zombie.core.Colors
 
hour - Variable in class zombie.iso.weather.ClimateManager.DayInfo
 
hourGrow(boolean) - Method in class zombie.characters.animals.datas.AnimalData
 
hourLastSeen - Variable in class zombie.iso.areas.DesignationZone
 
hourLastSeen - Variable in class zombie.iso.IsoGridSquare
 
hourLastSeen - Variable in class zombie.iso.zones.Zone
 
HoursForCorpseRemoval - Variable in class zombie.SandboxOptions
 
HoursForLootRespawn - Variable in class zombie.SandboxOptions
 
HoursForWorldItemRemoval - Variable in class zombie.SandboxOptions
 
hoverTime - Variable in class zombie.iso.Helicopter
 
HowRotten() - Method in class zombie.inventory.InventoryItem
 
hsbFactor - Variable in class zombie.scripting.ui.XuiScript
 
HSBtoRGB(float, float, float) - Static method in class zombie.core.Color
 
HSBtoRGB(float, float, float) - Static method in class zombie.core.ImmutableColor
 
HSBtoRGB(float, float, float, Color) - Static method in class zombie.core.Color
 
HUDButton - Class in zombie.ui
 
HUDButton(String, double, double, String, String, UIElement) - Constructor for class zombie.ui.HUDButton
 
HUDButton(String, float, float, String, String, String, UIElement) - Constructor for class zombie.ui.HUDButton
 
HUDButton(String, float, float, String, String, String, UIEventHandler) - Constructor for class zombie.ui.HUDButton
 
HUDButton(String, float, float, String, String, UIEventHandler) - Constructor for class zombie.ui.HUDButton
 
hue - Variable in class zombie.core.skinnedmodel.model.ModelInstance
 
hue - Variable in class zombie.core.skinnedmodel.model.ModelInstanceRenderData
 
HumanControlVars - Variable in class zombie.ai.GameCharacterAIBrain
 
HumanCorpse(IsoCell, float, float, float) - Constructor for class zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase.HumanCorpse
 
humanVisual - Variable in class zombie.characters.IsoZombie
 
humanVisual - Variable in class zombie.characters.SurvivorDesc
 
humanVisual - Variable in class zombie.SharedDescriptors.Descriptor
 
HumanVisual - Class in zombie.core.skinnedmodel.visual
 
HumanVisual - Enum constant in enum class zombie.network.PacketTypes.PacketType
 
HumanVisual(IHumanVisual) - Constructor for class zombie.core.skinnedmodel.visual.HumanVisual
 
HumanVisualPacket - Class in zombie.network.packets
 
HumanVisualPacket() - Constructor for class zombie.network.packets.HumanVisualPacket
 
humidity - Variable in class zombie.iso.weather.ClimateManager
 
hungChange - Variable in class zombie.inventory.types.Food
 
hunger - Variable in class zombie.characters.Stats
 
hungerBoost - Variable in class zombie.characters.animals.AnimalDefinitions
 
HungerChange - Variable in class zombie.scripting.objects.Item
 
HungerIncrease - Static variable in class zombie.ZomboidGlobals
 
HungerIncreaseWhenExercise - Static variable in class zombie.ZomboidGlobals
 
HungerIncreaseWhenWellFed - Static variable in class zombie.ZomboidGlobals
 
HungerIncreaseWhileAsleep - Static variable in class zombie.ZomboidGlobals
 
hungerMultiplier - Variable in class zombie.characters.animals.AnimalDefinitions
 
Hungry - Enum constant in enum class zombie.characters.Moodles.MoodleType
 
Hurt - Enum constant in enum class zombie.characters.IsoZombie.ZombieSound
 
hurtSound - Variable in class zombie.characters.IsoGameCharacter
 
Husbandry - Static variable in class zombie.characters.skills.PerkFactory.Perks
 
hutch - Variable in class zombie.characters.animals.IsoAnimal
 
hutches - Variable in class zombie.characters.animals.AnimalDefinitions
 
HutchGrabAnimal - Enum constant in enum class zombie.network.packets.character.AnimalCommandPacket.Type
 
HutchGrabCorpseAction - Enum constant in enum class zombie.network.packets.character.AnimalCommandPacket.Type
 
HutchManager - Class in zombie.popman.animal
 
HutchManager() - Constructor for class zombie.popman.animal.HutchManager
 
hutchNestBox - Variable in class zombie.network.packets.character.AnimalPacket
 
hutchPathTimer - Variable in class zombie.characters.animals.behavior.BaseAnimalBehavior
 
hutchPosition - Variable in class zombie.network.packets.character.AnimalPacket
 
HutchRemoveAnimal - Enum constant in enum class zombie.network.packets.character.AnimalCommandPacket.Type
 
hutchs - Variable in class zombie.iso.areas.DesignationZoneAnimal
 
hygrometry - Variable in class zombie.iso.worldgen.biomes.BiomeAbstract
 
hygrometry() - Method in class zombie.iso.worldgen.biomes.BiomeAbstract
 
hygrometry() - Method in interface zombie.iso.worldgen.biomes.IBiome
 
hygrometry(EnumSet<BiomeType.Hygrometry>) - Method in class zombie.iso.worldgen.biomes.BiomeAbstract
 
hygrometry(EnumSet<BiomeType.Hygrometry>) - Method in interface zombie.iso.worldgen.biomes.IBiome
 
hygrometry(BiomeType.Hygrometry) - Method in class zombie.iso.worldgen.biomes.BiomeAbstract
 
hygrometry(BiomeType.Hygrometry) - Method in interface zombie.iso.worldgen.biomes.IBiome
 
Hyperthermia - Enum constant in enum class zombie.characters.Moodles.MoodleType
 
Hyperthermia_1 - Static variable in class zombie.iso.weather.Temperature
 
Hyperthermia_2 - Static variable in class zombie.iso.weather.Temperature
 
Hyperthermia_3 - Static variable in class zombie.iso.weather.Temperature
 
Hyperthermia_4 - Static variable in class zombie.iso.weather.Temperature
 
Hypochondriac - Variable in class zombie.characters.traits.CharacterTraits
 
Hypothermia - Enum constant in enum class zombie.characters.Moodles.MoodleType
 
Hypothermia_1 - Static variable in class zombie.iso.weather.Temperature
 
Hypothermia_2 - Static variable in class zombie.iso.weather.Temperature
 
Hypothermia_3 - Static variable in class zombie.iso.weather.Temperature
 
Hypothermia_4 - Static variable in class zombie.iso.weather.Temperature
 
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