Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
H
- h - Variable in class zombie.basements.BasementPlacement
- h - Variable in class zombie.basements.BasementSpawnLocation
- h - Variable in class zombie.core.textures.TextureCombinerCommand
- h - Variable in class zombie.core.textures.TexturePackPage.SubTextureInfo
- h - Variable in class zombie.gameStates.ChooseGameInfo.SpawnOrigin
- h - Variable in class zombie.iso.areas.DesignationZone
- h - Variable in class zombie.iso.fboRenderChunk.FBORenderChunk
- h - Variable in class zombie.iso.RoomDef.RoomRect
- h - Variable in class zombie.iso.zones.Zone
- h - Variable in class zombie.pathfind.VehicleRect
- h - Variable in class zombie.scripting.objects.VehicleScript.Area
- h() - Method in class zombie.characters.animals.pathfind.HighLevelSearchNode
- h() - Method in class zombie.characters.animals.pathfind.LowLevelSearchNode
- h() - Method in class zombie.pathfind.highLevel.HLSearchNode
- hackAddPresetTilesetDepthTexture() - Method in class zombie.tileDepth.TileDepthTextures
- hair - Variable in class zombie.characters.IsoGameCharacter
- HairCommonColors - Static variable in class zombie.characters.SurvivorDesc
- haircutChance - Variable in class zombie.characters.HairOutfitDefinitions.HaircutOutfitDefinition
- haircutColor - Variable in class zombie.characters.HairOutfitDefinitions.HaircutOutfitDefinition
- HaircutDefinition(String, int, ArrayList<String>) - Constructor for class zombie.characters.HairOutfitDefinitions.HaircutDefinition
- HaircutOutfitDefinition(String, ArrayList<HairOutfitDefinitions.StringChance>, ArrayList<HairOutfitDefinitions.StringChance>, ArrayList<HairOutfitDefinitions.StringChance>, ArrayList<HairOutfitDefinitions.StringChance>, ArrayList<HairOutfitDefinitions.StringChance>) - Constructor for class zombie.characters.HairOutfitDefinitions.HaircutOutfitDefinition
- HairDye - Enum constant in enum class zombie.entity.components.fluids.FluidType
- HairDye - Static variable in class zombie.entity.components.fluids.Fluid
- HairDyes - Enum constant in enum class zombie.entity.components.fluids.FluidCategory
- HairOutfitDefinitions - Class in zombie.characters
- HairOutfitDefinitions() - Constructor for class zombie.characters.HairOutfitDefinitions
- HairOutfitDefinitions.HaircutDefinition - Class in zombie.characters
- HairOutfitDefinitions.HaircutOutfitDefinition - Class in zombie.characters
- hairStyle - Variable in class zombie.characters.HairOutfitDefinitions.HaircutDefinition
- hairStyle - Variable in class zombie.characters.HairOutfitDefinitions
- HairStyle - Class in zombie.core.skinnedmodel.population
- HairStyle() - Constructor for class zombie.core.skinnedmodel.population.HairStyle
- HairStyle.Alternate - Class in zombie.core.skinnedmodel.population
- HairStyles - Class in zombie.core.skinnedmodel.population
- HairStyles() - Constructor for class zombie.core.skinnedmodel.population.HairStyles
- halfheight - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- halfPI - Static variable in class zombie.core.math.PZMath
- HaloTextHelper - Class in zombie.characters
-
TurboTuTone.
- HaloTextHelper() - Constructor for class zombie.characters.HaloTextHelper
- HaloTextHelper.ColorRGB - Class in zombie.characters
- Hand - Enum constant in enum class zombie.characters.IsoGameCharacter.BodyLocation
- Hand_L - Enum constant in enum class zombie.characters.BodyDamage.BodyPartType
- Hand_L - Enum constant in enum class zombie.characterTextures.BloodBodyPartType
- Hand_L - Enum constant in enum class zombie.characterTextures.BloodClothingType
- Hand_L - Variable in class zombie.ui.NewHealthPanel
- Hand_R - Enum constant in enum class zombie.characters.BodyDamage.BodyPartType
- Hand_R - Enum constant in enum class zombie.characterTextures.BloodBodyPartType
- Hand_R - Enum constant in enum class zombie.characterTextures.BloodClothingType
- Hand_R - Variable in class zombie.ui.NewHealthPanel
- Handcraft - Enum constant in enum class zombie.entity.components.crafting.CraftMode
- HandcraftLogic - Class in zombie.entity.components.crafting.recipe
- HandcraftLogic(IsoGameCharacter, CraftBench, IsoObject) - Constructor for class zombie.entity.components.crafting.recipe.HandcraftLogic
- HandcraftLogic.CachedRecipeInfo - Class in zombie.entity.components.crafting.recipe
- HandcraftLogic.InputItemNode - Class in zombie.entity.components.crafting.recipe
- HandcraftOnly - Enum constant in enum class zombie.entity.components.crafting.InputFlag
- HandcraftOnly - Enum constant in enum class zombie.entity.components.crafting.OutputFlag
- handgun - Enum constant in enum class zombie.inventory.types.WeaponType
- handItemShouldSendToClients - Variable in class zombie.characters.IsoGameCharacter
- handleCommand(String) - Method in class zombie.network.CoopSlave
- handleDelayedLoading(IsoObject) - Method in class zombie.iso.fboRenderChunk.FBORenderCell
- handleDelayedLoading(IsoObject) - Method in class zombie.iso.fboRenderChunk.FBORenderLevels
- handleLegacyListenedLines(IsoPlayer) - Method in class zombie.radio.media.RecordedMedia
- handleOldServerZombiesFile() - Method in class zombie.SandboxOptions
- handleOldZombiesFile1() - Method in class zombie.SandboxOptions
- handleOldZombiesFile2() - Method in class zombie.SandboxOptions
- handler - Variable in enum class zombie.network.PacketTypes.PacketType
- handleResult(Object) - Method in class zombie.fileSystem.FileTask
- handleThunderEvent(int, int) - Method in class zombie.AmbientSoundManager
- handleThunderEvent(int, int) - Method in class zombie.AmbientStreamManager
- handleThunderEvent(int, int) - Method in class zombie.BaseAmbientStreamManager
- handleThunderEvent(int, int) - Method in class zombie.DummyAmbientStreamManager
- handlingType - Variable in enum class zombie.network.PacketTypes.PacketType
- handlingType() - Element in annotation interface zombie.network.PacketSetting
- HandlingType() - Constructor for class zombie.network.PacketSetting.HandlingType
- Hands - Enum constant in enum class zombie.characterTextures.BloodClothingType
- handWeapon - Variable in class zombie.core.physics.BallisticsTarget.CombatDamageData
- HandWeapon - Class in zombie.inventory.types
- HandWeapon(String, String, String, String) - Constructor for class zombie.inventory.types.HandWeapon
- HandWeapon(String, String, String, Item) - Constructor for class zombie.inventory.types.HandWeapon
- handwritten - Variable in class zombie.ui.TextManager
- Handwritten - Enum constant in enum class zombie.ui.UIFont
- happyAnim - Variable in class zombie.characters.animals.AnimalDefinitions
- HardOfHearing - Variable in class zombie.characters.traits.CharacterTraits
- has(int) - Method in class zombie.pathfind.Connection
- has(int) - Method in class zombie.pathfind.Square
- Has(IsoObjectType) - Method in class zombie.iso.IsoGridSquare
- HasACold - Enum constant in enum class zombie.characters.Moodles.MoodleType
- HasACold - Variable in class zombie.characters.BodyDamage.BodyDamage
- hasActiveLine() - Method in class zombie.core.skinnedmodel.animation.debug.AnimationPlayerRecorder
- hasActiveModel() - Method in class zombie.characters.IsoGameCharacter
- hasActiveModel() - Method in class zombie.iso.sprite.IsoSprite
- HasActiveThunderClouds() - Method in class zombie.iso.weather.ThunderStorm
- hasAdjacentFireObject() - Method in class zombie.iso.IsoGridSquare
- hasAdminPower() - Method in class zombie.characters.Role
- hasAdminTool() - Method in class zombie.characters.Role
- hasAlarm() - Method in class zombie.vehicles.BaseVehicle
- HasAllRequiredItems(Recipe, IsoGameCharacter, InventoryItem, ArrayList<ItemContainer>) - Static method in class zombie.inventory.RecipeManager
- hasAlpha() - Method in class zombie.core.textures.PNGDecoder
-
Checks if the image has transparency information either from an alpha channel or from a tRNS chunk.
- hasAlphaChannel() - Method in class zombie.core.textures.PNGDecoder
-
Checks if the image has a real alpha channel.
- hasAnimalParts() - Method in class zombie.inventory.types.Food
- hasAnimalParts() - Method in class zombie.iso.objects.IsoDeadBody
- hasAnimalZone() - Method in class zombie.characters.animals.IsoAnimal
- hasAnimatedAttachments() - Method in class zombie.iso.IsoObject
- hasAnimatedAttachments() - Method in class zombie.iso.objects.IsoBarbecue
- hasAnimatedAttachments() - Method in class zombie.iso.objects.IsoFire
- hasAnimatedAttachments() - Method in class zombie.iso.objects.IsoFireplace
- hasAnimatedAttachments() - Method in class zombie.iso.objects.IsoLightSwitch
- hasAnimation() - Method in class zombie.iso.sprite.IsoSprite
- hasAnimationPlayer() - Method in class zombie.characters.IsoGameCharacter
- hasAnimationPlayer() - Method in class zombie.core.skinnedmodel.advancedanimation.AnimatedModel
- hasAnimationPlayer() - Method in interface zombie.core.skinnedmodel.advancedanimation.IAnimatable
- HasAnyPossibleTransitions() - Method in class zombie.core.utils.TransitionNodeProxy
- hasAppliedItem(InventoryItem) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData.CacheData
- hasAppliedItemType(Item) - Method in class zombie.entity.components.crafting.recipe.CraftRecipeData.CacheData
- hasAttachedAnimSprites() - Method in class zombie.iso.IsoObject
- hasAttachmentsPartial(SquareCoord) - Method in class zombie.iso.IsoChunk
- hasAuthor() - Method in class zombie.radio.media.MediaData
- hasAuthorization(UdpConnection) - Method in class zombie.vehicles.BaseVehicle
- hasAwkwardHands() - Method in class zombie.characters.IsoGameCharacter
- hasBackSignal() - Method in class zombie.vehicles.BaseVehicle
- hasBallisticsTarget() - Method in class zombie.core.physics.BallisticsController
- hasBasement() - Method in class zombie.iso.areas.IsoBuilding
- hasBattery - Variable in class zombie.radio.devices.DeviceData
- hasBeenVisited - Variable in class zombie.iso.BuildingDef
- hasBlizzard() - Method in class zombie.iso.weather.WeatherPeriod
- hasBlockedDoor(boolean) - Method in class zombie.iso.IsoGridSquare
- HasBlockedMemory(int, int, int, int, int, int) - Method in class zombie.ai.GameCharacterAIBrain
- hasBlockedWindow(boolean) - Method in class zombie.iso.IsoGridSquare
- hasBlood() - Method in class zombie.inventory.InventoryItem
- hasBloodyClothing() - Method in class zombie.characters.BodyDamage.BodyPart
- hasBloodyClothing(Integer) - Method in class zombie.characters.IsoGameCharacter
- hasBodyVisualFromItemType(String) - Method in class zombie.core.skinnedmodel.visual.HumanVisual
- hasBoneMask() - Method in class zombie.core.skinnedmodel.animation.AnimationTrack
- hasBounds() - Method in class zombie.entity.components.attributes.AttributeType.Numeric
- hasBreakpoint(String, int) - Static method in class zombie.Lua.LuaManager.GlobalObject
- hasBush() - Method in class zombie.iso.IsoGridSquare
- HasCache(String) - Static method in class zombie.iso.sprite.IsoSprite
- hasCategory(String) - Method in class zombie.iso.worldgen.PrefabStructure
- hasCell(int, int) - Method in class zombie.iso.IsoMetaGrid
- hasCell(int, int) - Method in class zombie.iso.MapFiles
- hasCell300(int, int) - Method in class zombie.iso.MapFiles
- hasCellData(int, int) - Method in class zombie.iso.IsoMetaGrid
- hasChatTab() - Method in class zombie.chat.ChatBase
- hasChatToDisplay - Variable in class zombie.chat.ChatElement
- hasChatToDisplay() - Method in class zombie.iso.objects.IsoWaveSignal
- hasChildSprite - Variable in class zombie.erosion.obj.ErosionObj
- hasChildSprite - Variable in class zombie.erosion.obj.ErosionObjSprites
- hasChildStates() - Method in class zombie.characters.action.ActionContext
- hasChunk(int) - Method in class zombie.iso.IsoMetaCell
- hasChunk(int, int) - Method in class zombie.iso.IsoMetaCell
- hasChunkRegion(int, int) - Method in class zombie.iso.areas.isoregion.IsoRegionsRenderer
- hasClip() - Method in class zombie.core.skinnedmodel.animation.AnimationTrack
- hasClosedDoorOnEdge(IsoDirections) - Method in class zombie.iso.IsoGridSquare
- hasCloudsToRender() - Method in class zombie.iso.weather.fx.IsoWeatherFX
- hasComponent(ComponentType) - Method in class zombie.entity.GameEntity
- hasComponents() - Method in class zombie.entity.GameEntity
- hasComponents() - Method in class zombie.scripting.entity.GameEntityScript
- hasConsumeFromItem() - Method in class zombie.scripting.entity.components.crafting.InputScript
- hasCreateToItem() - Method in class zombie.scripting.entity.components.crafting.InputScript
- hasCreateToItem() - Method in class zombie.scripting.entity.components.crafting.OutputScript
- HasCurtains() - Method in class zombie.iso.objects.IsoDoor
- HasCurtains() - Method in class zombie.iso.objects.IsoThumpable
- HasCurtains() - Method in class zombie.iso.objects.IsoWindow
- HasCurtains() - Method in class zombie.iso.objects.IsoWindowFrame
- hasData() - Method in class zombie.network.packets.SentChunkPacket
- hasData() - Method in class zombie.worldMap.WorldMap
- hasDataBreakpoint(KahluaTable, Object) - Static method in class zombie.Lua.LuaManager.GlobalObject
- hasDataForThread() - Method in class zombie.MapCollisionData
- hasDataReadBreakpoint(KahluaTable, Object) - Static method in class zombie.Lua.LuaManager.GlobalObject
- hasDeferredMovement - Static variable in class zombie.characters.NetworkPlayerVariables.Flags
- hasDevicePower() - Method in class zombie.vehicles.VehiclePart
- hasDirt() - Method in class zombie.inventory.InventoryItem
- hasDirt() - Method in class zombie.iso.IsoGridSquare
- hasDirtyClothing() - Method in class zombie.characters.BodyDamage.BodyPart
- hasDirtyClothing(Integer) - Method in class zombie.characters.IsoGameCharacter
- hasDoorOnEdge(IsoDirections, boolean) - Method in class zombie.iso.IsoGridSquare
- hasDownstream() - Method in class zombie.characters.BodyDamage.Thermoregulator_tryouts.ThermalNode
- hasDownstream() - Method in class zombie.characters.BodyDamage.Thermoregulator.ThermalNode
- HasEave() - Method in class zombie.iso.IsoGridSquare
- HasEither - Enum constant in enum class zombie.core.utils.Bits.CompareOption
- hasEitherFlags(byte, int) - Static method in class zombie.core.utils.Bits
- hasEitherFlags(byte, long) - Static method in class zombie.core.utils.Bits
- hasEitherFlags(int, int) - Static method in class zombie.core.utils.Bits
- hasEitherFlags(int, long) - Static method in class zombie.core.utils.Bits
- hasEitherFlags(long, int) - Static method in class zombie.core.utils.Bits
- hasEitherFlags(long, long) - Static method in class zombie.core.utils.Bits
- hasEitherFlags(short, int) - Static method in class zombie.core.utils.Bits
- hasEitherFlags(short, long) - Static method in class zombie.core.utils.Bits
- HasElevatedFloor() - Method in class zombie.iso.IsoGridSquare
- hasEquipped(String) - Method in interface zombie.characters.ILuaGameCharacter
- hasEquipped(String) - Method in class zombie.characters.IsoGameCharacter
- hasEquippedTag(String) - Method in interface zombie.characters.ILuaGameCharacter
- hasEquippedTag(String) - Method in class zombie.characters.IsoGameCharacter
- HasErrored - Variable in class zombie.world.logger.Log.Info
- hasEventOccurred(String) - Method in class zombie.characters.action.ActionContext
-
Returns TRUE if an event has occurred on any layer.
- hasEventOccurred(String, String) - Method in class zombie.characters.action.ActionContext
- hasExtendOffset - Variable in class zombie.vehicles.BaseVehicle
- hasExtendOffsetExiting - Variable in class zombie.vehicles.BaseVehicle
- hasExternalWaterSource() - Method in class zombie.iso.IsoObject
- hasExtra() - Method in class zombie.radio.media.MediaData
- hasFarmingPlant() - Method in class zombie.iso.IsoGridSquare
- hasFilter() - Method in class zombie.inventory.types.Clothing
- hasFireObject() - Method in class zombie.iso.IsoGridSquare
- hasFireplace() - Method in class zombie.iso.IsoGridSquare
- hasFlag(int) - Method in class zombie.pathfind.Node
- hasFlag(InputFlag) - Method in class zombie.scripting.entity.components.crafting.InputScript
- hasFlag(OutputFlag) - Method in class zombie.scripting.entity.components.crafting.OutputScript
- hasFlag(ResourceFlag) - Method in class zombie.entity.components.resources.Resource
- hasFlag(ResourceFlag) - Method in class zombie.entity.components.resources.ResourceBlueprint
- hasFlag(ScriptType.Flags) - Method in enum class zombie.scripting.ScriptType
- hasFlags(byte, int) - Static method in class zombie.core.utils.Bits
- hasFlags(byte, long) - Static method in class zombie.core.utils.Bits
- hasFlags(int) - Method in class zombie.util.io.BitHeader.BitHeaderBase
- hasFlags(int) - Method in interface zombie.util.io.BitHeaderRead
- hasFlags(int) - Method in interface zombie.util.io.BitHeaderWrite
- hasFlags(int, int) - Static method in class zombie.core.utils.Bits
- hasFlags(int, long) - Static method in class zombie.core.utils.Bits
- hasFlags(long) - Method in class zombie.util.io.BitHeader.BitHeaderBase
- hasFlags(long) - Method in interface zombie.util.io.BitHeaderRead
- hasFlags(long) - Method in interface zombie.util.io.BitHeaderWrite
- hasFlags(long, int) - Static method in class zombie.core.utils.Bits
- hasFlags(long, long) - Static method in class zombie.core.utils.Bits
- hasFlags(short, int) - Static method in class zombie.core.utils.Bits
- hasFlags(short, long) - Static method in class zombie.core.utils.Bits
- hasFlags(EnumSet<ScriptType.Flags>) - Method in enum class zombie.scripting.ScriptType
- hasflags_header(int) - Method in class zombie.util.io.BitHeader.BitHeaderBase
- hasflags_header(int) - Method in class zombie.util.io.BitHeader.BitHeaderByte
- hasflags_header(int) - Method in class zombie.util.io.BitHeader.BitHeaderInt
- hasflags_header(int) - Method in class zombie.util.io.BitHeader.BitHeaderLong
- hasflags_header(int) - Method in class zombie.util.io.BitHeader.BitHeaderShort
- hasflags_header(long) - Method in class zombie.util.io.BitHeader.BitHeaderBase
- hasflags_header(long) - Method in class zombie.util.io.BitHeader.BitHeaderByte
- hasflags_header(long) - Method in class zombie.util.io.BitHeader.BitHeaderInt
- hasflags_header(long) - Method in class zombie.util.io.BitHeader.BitHeaderLong
- hasflags_header(long) - Method in class zombie.util.io.BitHeader.BitHeaderShort
- hasFlies() - Method in class zombie.iso.IsoGridSquare
- hasFloor() - Method in class zombie.iso.IsoGridSquare
- hasFloor(boolean) - Method in class zombie.iso.IsoGridSquare
-
Check if a tile has a solid floor, used to build stuff at z level > 0 Also gonna check the tile "behind" the one winvalid input: '<'e're trying to build something has a floor (only one is required)
- hasFlower - Variable in class zombie.erosion.obj.ErosionObj
- hasFlower - Variable in class zombie.erosion.obj.ErosionObjSprites
- hasFluid() - Method in class zombie.iso.IsoObject
- hasFogToRender() - Method in class zombie.iso.weather.fx.IsoWeatherFX
- hasFootInjury() - Method in class zombie.characters.IsoGameCharacter
- hasFuel() - Method in class zombie.iso.objects.IsoBarbecue
- hasFuel() - Method in class zombie.iso.objects.IsoFireplace
- hasFullData() - Method in class zombie.worldMap.WorldMapRemotePlayer
- hasFullType(String) - Method in class zombie.scripting.ScriptBucketCollection
- hasGeneticDisorder(String) - Method in class zombie.characters.animals.IsoAnimal
- hasGrassLike() - Method in class zombie.iso.IsoGridSquare
- hasGrave() - Method in class zombie.iso.IsoGridSquare
- hash(int, int) - Static method in class zombie.iso.areas.isoregion.IsoRegions
- hash(String) - Static method in class zombie.core.secure.PZcrypt
- hash(String, boolean) - Static method in class zombie.core.secure.PZcrypt
- hashCode() - Method in class zombie.ai.astar.Path.Step
- hashCode() - Method in class zombie.core.Color
- hashCode() - Method in class zombie.core.ImmutableColor
- hashCode() - Method in class zombie.core.ImportantArea
- hashCode() - Method in class zombie.core.physics.Transform
- hashCode() - Method in class zombie.entity.Family
- hashCode() - Method in class zombie.entity.util.Array
- hashCode() - Method in class zombie.entity.util.assoc.AssocArray
- hashCode() - Method in class zombie.entity.util.BitSet
- hashCode() - Method in class zombie.entity.util.ImmutableArray
- hashCode() - Method in class zombie.entity.util.LongArray
- hashCode() - Method in class zombie.entity.util.LongMap
- hashCode() - Method in class zombie.entity.util.ObjectMap
- hashCode() - Method in class zombie.entity.util.ObjectSet
- hashCode() - Method in record class zombie.erosion.obj.ErosionObjSprites.Entry
-
Returns a hash code value for this object.
- hashCode() - Method in class zombie.iso.worldgen.biomes.Biome
- hashCode() - Method in class zombie.iso.worldgen.biomes.BiomeAbstract
- hashCode() - Method in record class zombie.iso.worldgen.biomes.Feature
-
Returns a hash code value for this object.
- hashCode() - Method in record class zombie.iso.worldgen.biomes.Grass
-
Returns a hash code value for this object.
- hashCode() - Method in record class zombie.iso.worldgen.biomes.TileGroup
-
Returns a hash code value for this object.
- hashCode() - Method in record class zombie.iso.worldgen.maps.BiomeMapEntry
-
Returns a hash code value for this object.
- hashCode() - Method in class zombie.iso.worldgen.roads.Road
- hashCode() - Method in record class zombie.iso.worldgen.roads.RoadConfig
-
Returns a hash code value for this object.
- hashCode() - Method in class zombie.iso.worldgen.roads.RoadEdge
- hashCode() - Method in record class zombie.iso.worldgen.rules.Alias
-
Returns a hash code value for this object.
- hashCode() - Method in record class zombie.iso.worldgen.rules.Rule
-
Returns a hash code value for this object.
- hashCode() - Method in record class zombie.iso.worldgen.StaticModule
-
Returns a hash code value for this object.
- hashCode() - Method in record class zombie.iso.worldgen.utils.CellCoord
-
Returns a hash code value for this object.
- hashCode() - Method in record class zombie.iso.worldgen.utils.ChunkCoord
-
Returns a hash code value for this object.
- hashCode() - Method in record class zombie.iso.worldgen.utils.SquareCoord
-
Returns a hash code value for this object.
- hashCode() - Method in class zombie.iso.worldgen.utils.triangulation.Edge2D
- hashCode() - Method in record class zombie.iso.worldgen.zones.AnimalsPathConfig
-
Returns a hash code value for this object.
- hashCode() - Method in class zombie.network.fields.ContainerID
- hashCode() - Method in class zombie.network.id.ObjectID
- hashCode() - Method in record class zombie.pathfind.extra.Position
-
Returns a hash code value for this object.
- hashCode() - Method in class zombie.pathfind.extra.ZoneCreator.Pos
- hashCode() - Method in record class zombie.pathfind.extra.ZoneCreator.Rectangle
-
Returns a hash code value for this object.
- hashCode() - Method in class zombie.util.list.PZUnmodifiableList
- hashCodeNoOverride() - Method in class zombie.iso.IsoChunk
-
Deprecated.
- hashCodeNoOverride() - Method in class zombie.iso.IsoGridSquare
-
Deprecated.
- hashCodeObjects - Variable in class zombie.iso.IsoGridSquare
- hasHeadCondition() - Method in class zombie.inventory.InventoryItem
- hasHeadlights() - Method in class zombie.vehicles.BaseVehicle
- hasHeat(Recipe, InventoryItem, ArrayList<ItemContainer>, IsoGameCharacter) - Static method in class zombie.inventory.RecipeManager
- hasHeavyRain() - Method in class zombie.iso.weather.WeatherPeriod
- hasHelp() - Method in class zombie.commands.CommandBase
- hasHitReaction() - Method in class zombie.characters.IsoGameCharacter
- HashMap - Class in zombie.core.utils
- HashMap() - Constructor for class zombie.core.utils.HashMap
- HashMap.Iterator - Class in zombie.core.utils
- hasHole - Variable in class zombie.inventory.types.Clothing.ClothingPatch
- hasHorn() - Method in class zombie.vehicles.BaseVehicle
- hashSalt(String) - Static method in class zombie.core.secure.PZcrypt
- hashServerPassword(String) - Method in class zombie.core.raknet.UdpEngine
- hasIdenticalSlopedSurface(IsoGridSquare) - Method in class zombie.iso.IsoGridSquare
- hasIdenticalSlopedSurface(Square) - Method in class zombie.pathfind.Square
- hasImages() - Method in class zombie.worldMap.WorldMap
- HasInjury() - Method in class zombie.characters.BodyDamage.BodyDamage
- HasInjury() - Method in class zombie.characters.BodyDamage.BodyPart
- hasInstance() - Static method in class zombie.characters.IsoPlayer
- hasInstance() - Static method in class zombie.radio.RadioAPI
- hasInstance() - Static method in class zombie.radio.scripting.RadioScriptManager
- hasInstance() - Static method in class zombie.radio.ZomboidRadio
- HasItem(String) - Method in class zombie.characters.IsoGameCharacter
- hasItems(String, int) - Method in interface zombie.characters.ILuaGameCharacter
- hasItems(String, int) - Method in class zombie.characters.IsoGameCharacter
- hasItemTag(String, String) - Static method in class zombie.Lua.LuaManager.GlobalObject
- hasLightbar() - Method in class zombie.vehicles.BaseVehicle
- hasLightBulb() - Method in class zombie.iso.objects.IsoLightSwitch
- hasLighter() - Method in class zombie.scripting.objects.VehicleScript
- hasLighter() - Method in class zombie.vehicles.BaseVehicle
- HasLightOnSprite - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- hasLightsRear - Variable in class zombie.scripting.objects.VehicleScript.Part
- hasLightSwitches() - Method in class zombie.iso.areas.IsoRoom
- hasLineString() - Method in class zombie.worldMap.WorldMapFeature
- hasListenedToAll(IsoPlayer, MediaData) - Method in class zombie.radio.media.RecordedMedia
- hasListenedToLine(IsoPlayer, String) - Method in class zombie.radio.media.RecordedMedia
- hasLitCampfire() - Method in class zombie.iso.IsoGridSquare
- hasLiveBattery() - Method in class zombie.vehicles.BaseVehicle
- hasLoadErrors - Variable in class zombie.scripting.ScriptBucket
- hasLoadErrors() - Method in class zombie.scripting.ScriptBucketCollection
- hasLoadErrors() - Method in class zombie.scripting.ScriptManager
- hasLoadErrors(boolean) - Method in class zombie.scripting.ScriptBucketCollection
- hasLoadErrors(boolean) - Method in class zombie.scripting.ScriptManager
- HasLoadErrors() - Static method in class zombie.entity.components.spriteconfig.SpriteConfigManager
- hasLuaCall(CraftRecipe.LuaCall) - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
- hasMainAnimationTracks() - Method in class zombie.core.skinnedmodel.advancedanimation.LiveAnimNode
- hasMaxDistance() - Method in class zombie.audio.GameSoundClip
- hasMedia() - Method in class zombie.radio.devices.DeviceData
- hasMenu() - Method in class zombie.debug.BaseDebugWindow
- hasMenu() - Method in class zombie.debug.debugWindows.TextEditor
- hasMetal() - Method in class zombie.inventory.InventoryItem
- hasMinDistance() - Method in class zombie.audio.GameSoundClip
- hasMinimumWater(InventoryItem) - Method in class zombie.scripting.objects.EvolvedRecipe
- hasMipMaps() - Method in class zombie.core.textures.TextureID
- hasModData() - Method in class zombie.inventory.InventoryItem
- hasModData() - Method in class zombie.iso.IsoGridSquare
- hasModData() - Method in class zombie.iso.IsoObject
- hasModData() - Method in class zombie.iso.objects.IsoThumpable
- hasModData() - Method in class zombie.vehicles.VehiclePart
- hasModel() - Method in class zombie.core.skinnedmodel.population.ClothingItem
- hasMuscleStrain() - Method in class zombie.scripting.objects.TimedActionScript
- HasMusic(Audio) - Method in class zombie.BaseSoundManager
- HasMusic(Audio) - Method in class zombie.DummySoundManager
- HasMusic(Audio) - Method in class zombie.SoundManager
- hasNaturalFloor() - Method in class zombie.iso.IsoGridSquare
- hasNext - Variable in class zombie.entity.util.LongMap.Entries
- hasNext - Variable in class zombie.entity.util.LongMap.Keys
- hasNext - Variable in class zombie.entity.util.LongMap.Values
- hasNext - Variable in class zombie.entity.util.ObjectMap.Entries
- hasNext - Variable in class zombie.entity.util.ObjectMap.Keys
- hasNext - Variable in class zombie.entity.util.ObjectMap.Values
- hasNext - Variable in class zombie.entity.util.ObjectSet.ObjectSetIterator
- hasNext() - Method in class zombie.core.utils.HashMap.Iterator
- hasNext() - Method in class zombie.entity.util.Array.ArrayIterator
- hasNext() - Method in class zombie.entity.util.LongMap.Entries
- hasNext() - Method in class zombie.entity.util.LongMap.Values
- hasNext() - Method in class zombie.entity.util.ObjectMap.Entries
- hasNext() - Method in class zombie.entity.util.ObjectMap.Keys
- hasNext() - Method in class zombie.entity.util.ObjectMap.Values
- hasNext() - Method in class zombie.entity.util.ObjectSet.ObjectSetIterator
- hasNext() - Method in class zombie.entity.util.Predicate.PredicateIterator
- hasNoTextures() - Method in class zombie.iso.sprite.IsoAnim
- hasNoTextures() - Method in class zombie.iso.sprite.IsoDirectionFrame
- hasNoTextures() - Method in class zombie.iso.sprite.IsoSprite
- hasObject(IsoObject) - Method in class zombie.audio.ObjectAmbientEmitters.ChunkData
- hasObjectAmbientEmitter() - Method in class zombie.iso.IsoObject
- hasObjectAmbientEmitter(IsoObject) - Method in class zombie.iso.IsoChunk
- hasObjectsInChunk(int, int) - Method in class zombie.globalObjects.GlobalObjectLookup
- hasObjectsInChunk(int, int) - Method in class zombie.globalObjects.GlobalObjectSystem
- hasObservation(String) - Method in class zombie.characters.SurvivorDesc
- hasOnTickInputs() - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
- hasOnTickOutputs() - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
- hasOpenDoorOnEdge(IsoDirections) - Method in class zombie.iso.IsoGridSquare
- hasOptionalArg(Integer) - Method in class zombie.commands.CommandBase
- hasOrigin() - Method in class zombie.inventory.InventoryItem
- hasOverlays(IsoObject) - Method in class zombie.iso.ContainerOverlays
- hasOverlays(IsoObject) - Method in class zombie.iso.TileOverlays
- hasOverlaySprite() - Method in class zombie.iso.IsoObject
- hasParameter(FMOD_STUDIO_PARAMETER_DESCRIPTION) - Method in class zombie.audio.GameSoundClip
- hasPath() - Method in class zombie.characters.IsoGameCharacter
- hasPhysicsChassisShape() - Method in class zombie.scripting.objects.VehicleScript
- hasPlayer(String) - Method in class zombie.worldMap.network.WorldMapSymbolNetworkInfo
- hasPlayerInRange - Variable in class zombie.iso.objects.IsoWaveSignal
- hasPlayerInRange - Variable in class zombie.vehicles.VehiclePart
- HasPlayerInRange() - Method in class zombie.inventory.types.Radio
- HasPlayerInRange() - Method in class zombie.iso.objects.IsoWaveSignal
- HasPlayerInRange() - Method in interface zombie.radio.devices.WaveSignalDevice
- HasPlayerInRange() - Method in class zombie.vehicles.VehiclePart
- hasPlayerLearnedRecipe(CraftRecipe, IsoGameCharacter) - Static method in class zombie.entity.components.crafting.recipe.CraftRecipeManager
- hasPlayerRequiredSkill(CraftRecipe.RequiredSkill, IsoGameCharacter) - Static method in class zombie.entity.components.crafting.recipe.CraftRecipeManager
- hasPoint() - Method in class zombie.worldMap.WorldMapFeature
- hasPolygon() - Method in class zombie.worldMap.WorldMapFeature
- hasPositionWithID(String, int, int, String) - Method in class zombie.seating.SeatingData
- hasPossibleSeamLevelBelow(IsoDirections) - Method in class zombie.core.properties.RoofProperties
- hasPossibleSeamSameLevel(IsoDirections) - Method in class zombie.core.properties.RoofProperties
- hasPrecipitationToRender() - Method in class zombie.iso.weather.fx.IsoWeatherFX
- hasPropaneTank() - Method in class zombie.iso.objects.IsoBarbecue
- hasProperties() - Method in class zombie.entity.components.fluids.SealedFluidProperties
- hasPropertiesSet() - Method in class zombie.scripting.objects.FluidDefinitionScript
- HasPushable() - Method in class zombie.iso.IsoGridSquare
- hasQuality() - Method in class zombie.inventory.InventoryItem
- hasRainBlockingTile() - Method in class zombie.iso.IsoGridSquare
- HasRaindrop - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- HasRainSplashes - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- hasRenderers() - Method in class zombie.entity.GameEntity
- hasReplacer(String) - Method in interface zombie.text.templating.IReplaceProvider
- hasReplacer(String) - Method in class zombie.text.templating.ReplaceProvider
- hasReplaceType(String) - Method in class zombie.inventory.InventoryItem
- hasReplaceType(String) - Method in class zombie.scripting.objects.Item
- hasResearchableRecipes() - Method in class zombie.inventory.InventoryItem
- hasResearchableRecipes() - Method in class zombie.scripting.objects.Item
- hasRoof - Variable in class zombie.scripting.objects.VehicleScript.Passenger
- hasRoof(int) - Method in class zombie.vehicles.BaseVehicle
- hasRoom(String) - Method in class zombie.iso.areas.IsoBuilding
- hasRoomDef() - Method in class zombie.iso.IsoGridSquare
- hasRoomFor(IsoGameCharacter, float) - Method in class zombie.inventory.ItemContainer
- hasRoomFor(IsoGameCharacter, InventoryItem) - Method in class zombie.inventory.ItemContainer
- hasRunningAnims() - Method in class zombie.core.skinnedmodel.advancedanimation.SubLayerSlot
- hasSafehouse(String) - Static method in class zombie.iso.areas.SafeHouse
- hasSafehouse(IsoPlayer) - Static method in class zombie.iso.areas.SafeHouse
- hasSand() - Method in class zombie.iso.IsoGridSquare
- hasSelectorIDs() - Method in class zombie.scripting.itemConfig.SelectorBucket
- hasSharpness() - Method in class zombie.inventory.InventoryItem
- hasSkinningData() - Method in class zombie.core.skinnedmodel.animation.AnimationPlayer
- HasSlopedRoof() - Method in class zombie.iso.IsoGridSquare
- HasSlopedRoofNorth() - Method in class zombie.iso.IsoGridSquare
- HasSlopedRoofWest() - Method in class zombie.iso.IsoGridSquare
- hasSlopedSurface() - Method in class zombie.iso.IsoGridSquare
- hasSlopedSurface() - Method in class zombie.pathfind.Square
- hasSlopedSurfaceBottom(IsoDirections) - Method in class zombie.pathfind.Square
- hasSlopedSurfaceToLevelAbove(IsoDirections) - Method in class zombie.iso.IsoGridSquare
- hasSlopedSurfaceToLevelAbove(IsoDirections) - Method in class zombie.pathfind.Square
- hasSnow - Variable in class zombie.erosion.obj.ErosionObj
- hasSnow - Variable in class zombie.erosion.obj.ErosionObjSprites
- hasSoundsToStart() - Method in class zombie.audio.BaseSoundEmitter
- hasSoundsToStart() - Method in class zombie.audio.DummySoundEmitter
- hasSoundsToStart() - Method in class zombie.characters.BaseCharacterSoundEmitter
- hasSoundsToStart() - Method in class zombie.characters.CharacterSoundEmitter
- hasSoundsToStart() - Method in class zombie.characters.DummyCharacterSoundEmitter
- hasSpawned - Variable in class zombie.erosion.categories.ErosionCategory.Data
- hasSpecialKeyRing() - Method in class zombie.scripting.objects.VehicleScript
- hasSpreadData() - Method in class zombie.core.physics.BallisticsController
- hasSpriteGrid() - Method in class zombie.iso.IsoObject
- HasStairs() - Method in class zombie.iso.IsoGridSquare
- HasStairsBelow() - Method in class zombie.iso.IsoGridSquare
- HasStairsNorth() - Method in class zombie.iso.IsoGridSquare
- HasStairsWest() - Method in class zombie.iso.IsoGridSquare
- hasStalled() - Method in class zombie.characters.CharacterTimedActions.BaseAction
- hasStartedCloud - Variable in class zombie.iso.weather.WeatherPeriod.WeatherStage
- hasStartedMoving() - Method in class zombie.pathfind.PathFindBehavior2
- hasState() - Method in class zombie.core.skinnedmodel.advancedanimation.AnimLayer
- hasStateVariables() - Method in class zombie.characters.action.ActionContext
- hasStateVariables() - Method in class zombie.characters.action.ActionState
- hasStorm() - Method in class zombie.iso.weather.WeatherPeriod
- hasSubdivisions() - Method in enum class zombie.core.skinnedmodel.model.CharacterMask.Part
- hasSubTitle() - Method in class zombie.radio.media.MediaData
- hasSupport() - Method in class zombie.iso.IsoGridSquare
- hasSustainPoints() - Method in class zombie.audio.GameSoundClip
- hasSustainPoints(long) - Method in class zombie.audio.BaseSoundEmitter
- hasSustainPoints(long) - Method in class zombie.audio.DummySoundEmitter
- hasSustainPoints(long) - Method in class zombie.characters.CharacterSoundEmitter
- hasSustainPoints(long) - Method in class zombie.characters.DummyCharacterSoundEmitter
- hasSustainPoints(long) - Method in interface zombie.interfaces.ICommonSoundEmitter
- hasTag(String) - Method in class zombie.inventory.InventoryItem
- hasTag(String) - Method in class zombie.scripting.entity.components.crafting.CraftRecipe
- hasTag(String) - Method in class zombie.scripting.objects.Item
- hasTank() - Method in class zombie.inventory.types.Clothing
- hasTarget(boolean) - Method in class zombie.iso.sprite.IsoReticle
- Haste - Enum constant in enum class zombie.characters.Stance
- hasTempSquareObject() - Method in class zombie.iso.IsoMarkers.IsoMarker
- HasTexture(String) - Method in class zombie.core.bucket.Bucket
- HasTexture(Path) - Method in class zombie.core.bucket.Bucket
- hasTextureCreator() - Method in class zombie.core.skinnedmodel.model.ModelInstance
- hasTilePositionWithID(String, String, int, int, String) - Method in class zombie.seating.SeatingManager
- hasTimedActions() - Method in class zombie.characters.IsoGameCharacter
- hasTimesHeadRepaired() - Method in class zombie.inventory.InventoryItem
- hasTitle() - Method in class zombie.radio.media.MediaData
- HasTooltip() - Method in class zombie.iso.IsoObject
- HasTooltip() - Method in class zombie.iso.objects.IsoFire
- HasTooltip() - Method in class zombie.iso.objects.IsoRaindrop
- HasTooltip() - Method in class zombie.iso.objects.IsoRainSplash
- HasTooltip() - Method in class zombie.iso.objects.IsoWorldInventoryObject
- HasTrait(String) - Method in interface zombie.characters.ILuaGameCharacter
- HasTrait(String) - Method in class zombie.characters.IsoGameCharacter
- HasTrait(TraitCollection.TraitSlot) - Method in class zombie.characters.IsoGameCharacter
- hasTransitionToLevelAbove(IsoDirections) - Method in class zombie.pathfind.Square
- hasTrash() - Method in class zombie.iso.IsoGridSquare
- hasTrashReceptacle() - Method in class zombie.iso.IsoGridSquare
- HasTree() - Method in class zombie.iso.IsoGridSquare
- hasTropical() - Method in class zombie.iso.weather.WeatherPeriod
- HasType(ItemType) - Method in class zombie.inventory.ItemContainer
- hasTypeForZone(String) - Static method in class zombie.vehicles.VehicleType
- hasUdder() - Method in class zombie.characters.animals.IsoAnimal
- hasUnprocessed() - Method in class zombie.entity.components.crafting.recipe.ItemDataList
- hasUpstream() - Method in class zombie.characters.BodyDamage.Thermoregulator_tryouts.ThermalNode
- hasUpstream() - Method in class zombie.characters.BodyDamage.Thermoregulator.ThermalNode
- HasValidAnimNodes() - Method in class zombie.core.utils.TransitionNodeProxy.TransitionNodeProxyData
- HasValidTransitions() - Method in class zombie.core.utils.TransitionNodeProxy.TransitionNodeProxyData
- hasValue - Variable in class zombie.ui.ObjectTooltip.LayoutItem
- hasVertex(Vector2D) - Method in class zombie.iso.worldgen.utils.triangulation.Triangle2D
- hasWall - Variable in class zombie.erosion.ErosionRegions.Region
- hasWater() - Method in class zombie.iso.areas.IsoBuilding
- hasWater() - Method in class zombie.iso.areas.IsoRoom
- hasWater() - Method in class zombie.iso.IsoGridSquare
- hasWater() - Method in class zombie.iso.IsoObject
- hasWater() - Method in class zombie.iso.IsoWaterGeometry
- hasWater() - Method in class zombie.iso.objects.IsoWorldInventoryObject
- hasWaterSquare() - Method in class zombie.iso.IsoChunk
- hasWindow() - Method in class zombie.iso.objects.IsoWindowFrame
- hasWindowFrame() - Method in class zombie.iso.IsoGridSquare
- hasWindowOrWindowFrame() - Method in class zombie.iso.IsoGridSquare
- hasWork() - Method in class zombie.fileSystem.FileSystem
- hasWork() - Method in class zombie.fileSystem.FileSystemImpl
- hasWornTag(String) - Method in interface zombie.characters.ILuaGameCharacter
- hasWornTag(String) - Method in class zombie.characters.IsoGameCharacter
- hasXpPerk() - Method in class zombie.scripting.objects.MovableRecipe
- hasZombieType(String) - Method in class zombie.scripting.objects.VehicleScript
- hasZombieType(String) - Method in class zombie.vehicles.BaseVehicle
- haveAccess(String) - Static method in class zombie.Lua.LuaManager.GlobalObject
-
Deprecated.
- haveBlood() - Method in class zombie.iso.IsoGridSquare
- haveBloodFloor() - Method in class zombie.iso.IsoGridSquare
- haveBloodWall() - Method in class zombie.iso.IsoGridSquare
- haveBullet() - Method in class zombie.characters.BodyDamage.BodyPart
- haveCapability(Capability) - Method in class zombie.characters.Role
- haveCapability(IsoMovingObject, Capability) - Static method in class zombie.characters.Role
- haveChamber() - Method in class zombie.inventory.types.HandWeapon
- haveCons() - Method in class zombie.iso.zones.Zone
- haveConstruction - Variable in class zombie.iso.zones.Zone
- haveDoor() - Method in class zombie.iso.IsoGridSquare
- haveEggHatchDoor() - Method in class zombie.iso.objects.IsoHutch
- haveElectricity() - Method in class zombie.iso.IsoGridSquare
- haveEnoughMilkToFeedFrom() - Method in class zombie.characters.animals.IsoAnimal
- haveExtraItems() - Method in class zombie.inventory.InventoryItem
- haveFire() - Method in class zombie.iso.IsoGridSquare
- haveFuel() - Method in class zombie.iso.objects.IsoThumpable
- haveGlass() - Method in class zombie.characters.BodyDamage.BodyPart
- haveGlobalItem(IsoGameCharacter) - Method in class zombie.scripting.objects.Fixing
- haveGraffiti() - Method in class zombie.iso.IsoGridSquare
- haveGrime() - Method in class zombie.iso.IsoGridSquare
- haveGrimeFloor() - Method in class zombie.iso.IsoGridSquare
- haveGrimeWall() - Method in class zombie.iso.IsoGridSquare
- haveHappyAnim() - Method in class zombie.characters.animals.IsoAnimal
- haveInvite(String) - Method in class zombie.iso.areas.SafeHouse
- haveKey() - Method in class zombie.iso.objects.IsoDoor
- haveLayingEggPeriod() - Method in class zombie.characters.animals.datas.AnimalData
- haveMatingSeason() - Method in class zombie.characters.animals.IsoAnimal
- haveOneDoorUnlocked() - Method in class zombie.vehicles.BaseVehicle
-
Check if one of the seat door is unlocked
- havePlayer(String) - Method in class zombie.core.raknet.UdpConnection
- havePlayer(IsoPlayer) - Method in class zombie.core.raknet.UdpConnection
- havePostponedPacket(PacketTypes.PacketType) - Method in class zombie.characters.NetworkCharacterAI
- haveRoof - Variable in class zombie.iso.IsoGridSquare
- haveRoofFull() - Method in class zombie.iso.IsoGridSquare
- haveRoomForNewEggs() - Method in class zombie.iso.objects.IsoHutch
- haveSheetRope - Variable in class zombie.iso.IsoGridSquare
- haveSheetRope() - Method in class zombie.iso.IsoObject
- haveSheetRope() - Method in class zombie.iso.objects.IsoThumpable
- haveSheetRope() - Method in class zombie.iso.objects.IsoWindow
- haveSheetRope() - Method in class zombie.iso.objects.IsoWindowFrame
- haveSheetRope(IsoObject) - Static method in class zombie.iso.objects.IsoWindowFrame
- haveSpecialTooltip() - Method in class zombie.iso.IsoObject
- haveStains() - Method in class zombie.iso.IsoGridSquare
- haveThisFixer(IsoGameCharacter, Fixing.Fixer, InventoryItem) - Method in class zombie.scripting.objects.Fixing
- haveThisKeyId(int) - Method in class zombie.inventory.ItemContainer
- Hazardous - Enum constant in enum class zombie.entity.components.fluids.FluidCategory
- Head - Enum constant in enum class zombie.audio.parameters.ParameterMeleeHitSurface.Material
- Head - Enum constant in enum class zombie.characters.BodyDamage.BodyPartType
- Head - Enum constant in enum class zombie.characters.IsoGameCharacter.BodyLocation
- Head - Enum constant in enum class zombie.characterTextures.BloodBodyPartType
- Head - Enum constant in enum class zombie.characterTextures.BloodClothingType
- Head - Enum constant in enum class zombie.core.skinnedmodel.model.CharacterMask.Part
- Head - Variable in class zombie.ui.NewHealthPanel
- headBoneIndex - Variable in class zombie.characters.RagdollBuilder
- HeadCondition - Static variable in class zombie.entity.components.attributes.Attribute
- headConditionCheck() - Method in class zombie.inventory.InventoryItem
- headConditionCheck(int) - Method in class zombie.inventory.InventoryItem
- headConditionCheck(int, float) - Method in class zombie.inventory.InventoryItem
- headConditionCheck(int, float, boolean) - Method in class zombie.inventory.InventoryItem
- headConditionCheck(int, float, boolean, boolean) - Method in class zombie.inventory.InventoryItem
- HeadConditionLowerChanceMultiplier - Variable in class zombie.scripting.objects.Item
- HeadConditionMax - Static variable in class zombie.entity.components.attributes.Attribute
- header - Variable in class zombie.basements.BasementDefinition
- Header() - Constructor for class zombie.iso.NewMapBinaryFile.Header
- HeaderMap - Variable in class zombie.ChunkMapFilenames
- headItem - Variable in class zombie.characters.animals.datas.AnimalBreed
- headlightsOn - Variable in class zombie.vehicles.BaseVehicle
- HeadPhoneChange - Static variable in class zombie.radio.devices.DeviceDataNetTypes
- headphoneType - Variable in class zombie.radio.devices.DeviceData
- health - Static variable in class zombie.characters.NetworkZombieVariables.VariablesInt
- health - Variable in class zombie.network.packets.character.AnimalPacket
- health - Variable in class zombie.vehicles.VehicleWindow
- Health - Variable in class zombie.characters.IsoGameCharacter
- Health - Variable in class zombie.iso.objects.IsoCompost
- Health - Variable in class zombie.iso.objects.IsoCurtain
- Health - Variable in class zombie.iso.objects.IsoDoor
- Health - Variable in class zombie.iso.objects.IsoThumpable
- HealthBar - Variable in class zombie.ui.NewHealthPanel
- HealthBarBack - Variable in class zombie.ui.NewHealthPanel
- HealthFromFood - Variable in class zombie.characters.BodyDamage.BodyDamage
- HealthFromFoodTimer - Variable in class zombie.characters.BodyDamage.BodyDamage
- HealthIcon - Variable in class zombie.ui.NewHealthPanel
- healthLossMultiplier - Variable in class zombie.characters.animals.AnimalDefinitions
- HealthReductionFromSevereBadMoodles - Variable in class zombie.characters.BodyDamage.BodyDamage
- hearing - Variable in class zombie.characters.IsoZombie
- Hearing - Variable in class zombie.SandboxOptions.ZombieLore
- HEARING_NORMAL - Static variable in class zombie.characters.IsoZombie
- HEARING_NORMAL_OR_POOR - Static variable in class zombie.characters.IsoZombie
- HEARING_PINPOINT - Static variable in class zombie.characters.IsoZombie
- HEARING_POOR - Static variable in class zombie.characters.IsoZombie
- HEARING_RANDOM - Static variable in class zombie.characters.IsoZombie
- HEARING_UNSEEN_OFFSET_HEAVY_RAIN - Variable in class zombie.characters.IsoZombie
- HEARING_UNSEEN_OFFSET_MAX - Variable in class zombie.characters.IsoZombie
- HEARING_UNSEEN_OFFSET_MIN - Variable in class zombie.characters.IsoZombie
- hearingModifier - Variable in class zombie.scripting.objects.Item
- heartBeat() - Method in class zombie.network.GameClient
- heartBeat() - Static method in class zombie.network.GameServer
- heartDelay - Variable in class zombie.characters.IsoPlayer
- heartDelayMax - Variable in class zombie.characters.IsoPlayer
- heartEventInstance - Variable in class zombie.characters.IsoPlayer
- HeartyAppetite - Variable in class zombie.characters.traits.CharacterTraits
- Heat - Variable in class zombie.inventory.types.DrainableComboItem
- Heat - Variable in class zombie.inventory.types.Food
- heatSource - Variable in class zombie.iso.objects.IsoFireplace
- heavy - Enum constant in enum class zombie.inventory.types.WeaponType
- HeavyDomestic - Enum constant in enum class zombie.characters.BodyDamage.Metabolics
- HeavyDrinker - Variable in class zombie.characters.traits.CharacterTraits
- HeavyLoad - Enum constant in enum class zombie.characters.Moodles.MoodleType
- HeavyWork - Enum constant in enum class zombie.characters.BodyDamage.Metabolics
- height - Variable in class zombie.basements.BasementDefinition
- height - Variable in class zombie.characters.animals.AnimalPopulationManager
- height - Static variable in class zombie.core.Core
- height - Variable in class zombie.core.fonts.AngelCodeFont.CharDef
-
The height of the character image
- height - Variable in class zombie.core.rendering.RenderTexture.Descriptor
- height - Variable in class zombie.core.rendering.RenderTexture
- height - Variable in class zombie.core.skinnedmodel.population.ClothingDecal
- height - Variable in class zombie.core.textures.MipMapLevel
- height - Variable in class zombie.core.textures.PNGSize
- height - Variable in class zombie.core.textures.Texture
- height - Variable in class zombie.core.textures.TextureID
- height - Variable in class zombie.debug.BaseDebugWindow
- height - Variable in class zombie.iso.IsoObjectPicker.ClickObject
- height - Variable in class zombie.iso.IsoRoomLight
- height - Variable in class zombie.iso.LotHeader
- height - Variable in class zombie.iso.sprite.SpriteGridParseData
- height - Variable in class zombie.iso.sprite.SpriteGridParseData.Level
- height - Variable in class zombie.popman.ZombiePopulationManager
- height - Variable in class zombie.pot.POTLotHeader
- height - Variable in class zombie.scripting.ui.XuiScript
- height - Variable in class zombie.tileDepth.TileGeometryFile.Cylinder
- height - Variable in class zombie.ui.ObjectTooltip.LayoutItem
- height - Variable in class zombie.ui.UIElement
- Height - Static variable in class zombie.characters.Imposter
- Height - Variable in class zombie.iso.PlayerCamera
- heightHW - Variable in class zombie.core.textures.ImageDataFrame
- heightHW - Variable in class zombie.core.textures.TextureID
- heightOrig - Variable in class zombie.core.textures.Texture
- heightScaled(UIWorldMap) - Method in class zombie.worldMap.symbols.WorldMapBaseSymbol
- HeightTerrain - Class in zombie.core.skinnedmodel.model
-
Created by LEMMY on 3/19/2016.
- HeightTerrain(int, int) - Constructor for class zombie.core.skinnedmodel.model.HeightTerrain
- heldBy - Variable in class zombie.characters.animals.IsoAnimal
- helicopter - Variable in class zombie.iso.IsoWorld
- Helicopter - Class in zombie.iso
- Helicopter - Enum constant in enum class zombie.network.PacketTypes.PacketType
- Helicopter - Variable in class zombie.SandboxOptions
- Helicopter() - Constructor for class zombie.iso.Helicopter
- HelicopterPacket - Class in zombie.network.packets.actions
- HelicopterPacket() - Constructor for class zombie.network.packets.actions.HelicopterPacket
- helmetFall(boolean) - Method in class zombie.characters.IsoGameCharacter
- helmetFall(IsoGameCharacter, boolean) - Static method in class zombie.network.GameServer
- HelpCommand - Class in zombie.commands.serverCommands
- HelpCommand(String, Role, String, UdpConnection) - Constructor for class zombie.commands.serverCommands.HelpCommand
- HelperFunctions - Class in zombie.core.skinnedmodel
-
Created by LEMMYATI on 03/01/14.
- HelperFunctions() - Constructor for class zombie.core.skinnedmodel.HelperFunctions
- HelperFunctions.TransformResult_QPS - Class in zombie.core.skinnedmodel
- helpText() - Element in annotation interface zombie.commands.CommandHelp
- Hemophobic - Variable in class zombie.characters.traits.CharacterTraits
- HerbalistType - Variable in class zombie.scripting.objects.Item
- herbGrazeChance - Variable in class zombie.characters.animals.MigrationGroupDefinitions
- herbGrazeChance - Variable in class zombie.characters.animals.VirtualAnimal
- hidden - Variable in class zombie.scripting.objects.EvolvedRecipe
- hidden - Variable in class zombie.scripting.objects.Recipe
- Hidden - Enum constant in enum class zombie.entity.components.attributes.Attribute.UI.Display
- Hidden - Variable in class zombie.scripting.objects.Item
- hide() - Method in class zombie.ui.ObjectTooltip
- HideDisguisedUserName - Variable in class zombie.network.ServerOptions
- HideFromSteamUserList - Enum constant in enum class zombie.characters.Capability
- hideModel - Variable in class zombie.characters.WornItems.BodyLocation
- HidePlayersBehindYou - Variable in class zombie.network.ServerOptions
- hidesOrphanStructuresAbove - Variable in class zombie.iso.IsoCell
- hidewalls - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- High - Enum constant in enum class zombie.audio.parameters.ParameterMusicIntensity.Intensity
- High - Enum constant in enum class zombie.audio.parameters.ParameterMusicThreat.ThreatLevel
- HIGH - Enum constant in enum class zombie.iso.worldgen.biomes.BiomeType.OreLevel
- HighContrastBg - Variable in class zombie.debug.options.Terrain.RenderTiles
- highestZ - Variable in class zombie.iso.areas.isoregion.data.DataChunk
- HighLevelAStar - Class in zombie.characters.animals.pathfind
- HighLevelAStar(MeshList) - Constructor for class zombie.characters.animals.pathfind.HighLevelAStar
- HighLevelGoalNode - Class in zombie.characters.animals.pathfind
- HighLevelGoalNode() - Constructor for class zombie.characters.animals.pathfind.HighLevelGoalNode
- HighLevelSearchNode - Class in zombie.characters.animals.pathfind
- highlight - Variable in class zombie.ui.RadialMenu
- highlight(float, float, float, float, int) - Method in class zombie.debug.debugWindows.Viewport
- HIGHLIGHT_COLOR - Static variable in class zombie.core.skinnedmodel.model.WorldItemModelDrawer
- highlightDoor - Static variable in class zombie.inventory.types.Key
- highlightRagdollBodyPart(int, int) - Static method in class zombie.core.physics.Bullet
- highlightTarget(IsoGameCharacter, Color, float) - Method in class zombie.CombatManager
- HighMoodleLevel - Enum constant in enum class zombie.characters.Moodles.Moodle.MoodleLevel
- HighResChunkTextures - Variable in class zombie.iso.fboRenderChunk.FBORenderDebugOptions
- HighThirst - Variable in class zombie.characters.traits.CharacterTraits
- HikingBag - Enum constant in enum class zombie.audio.parameters.ParameterEquippedBaggageContainer.ContainerType
- historyInRange - Variable in class zombie.chat.ChatElement
- historyRange - Variable in class zombie.chat.ChatElement
- historyVal - Variable in class zombie.chat.ChatElement
- hit(IsoGameCharacter) - Method in class zombie.vehicles.VehicleWindow
- Hit - Class in zombie.network.fields.hit
- Hit - Enum constant in enum class zombie.audio.parameters.ParameterZombieState.State
- Hit() - Constructor for class zombie.network.fields.hit.Hit
- Hit(HandWeapon, IsoGameCharacter, float, boolean, float) - Method in interface zombie.characters.ILuaGameCharacterDamage
- Hit(HandWeapon, IsoGameCharacter, float, boolean, float) - Method in class zombie.characters.IsoGameCharacter
- Hit(HandWeapon, IsoGameCharacter, float, boolean, float) - Method in class zombie.iso.IsoMovingObject
- Hit(HandWeapon, IsoGameCharacter, float, boolean, float, boolean) - Method in interface zombie.characters.ILuaGameCharacterDamage
- Hit(HandWeapon, IsoGameCharacter, float, boolean, float, boolean) - Method in class zombie.characters.IsoGameCharacter
- Hit(HandWeapon, IsoGameCharacter, float, boolean, float, boolean) - Method in class zombie.characters.IsoZombie
- Hit(Vector2, IsoObject, float) - Method in class zombie.iso.IsoObject
- Hit(BaseVehicle, float, boolean, float, float) - Method in interface zombie.characters.ILuaGameCharacterDamage
- Hit(BaseVehicle, float, boolean, float, float) - Method in class zombie.characters.IsoGameCharacter
- Hit(BaseVehicle, float, boolean, float, float) - Method in class zombie.characters.IsoPlayer
- Hit(BaseVehicle, float, boolean, float, float) - Method in class zombie.characters.IsoZombie
- Hit(BaseVehicle, float, boolean, Vector2) - Method in class zombie.characters.animals.IsoAnimal
- Hit(BaseVehicle, float, boolean, Vector2) - Method in class zombie.characters.IsoZombie
- Hit_Door - Enum constant in enum class zombie.iso.objects.RenderEffectType
- Hit_Tree_Shudder - Enum constant in enum class zombie.iso.objects.RenderEffectType
- HitAngleMod - Variable in class zombie.inventory.types.HandWeapon
- HitAngleMod - Variable in class zombie.scripting.objects.Item
- HitByAnimal(IsoAnimal, boolean) - Method in class zombie.characters.animals.IsoAnimal
- HitByVehicle(BaseVehicle, float) - Method in class zombie.iso.IsoObject
- HitByVehicle(BaseVehicle, float) - Method in class zombie.iso.objects.IsoTree
- HitByVehicle(BaseVehicle, float) - Method in class zombie.vehicles.BaseVehicle
- HitChance - Variable in class zombie.scripting.objects.Item
- hitCharacter(IsoAnimal) - Method in class zombie.vehicles.BaseVehicle
- hitCharacter(IsoGameCharacter, BaseVehicle.HitVars) - Method in class zombie.vehicles.BaseVehicle
- hitCharacter(IsoZombie) - Method in class zombie.vehicles.BaseVehicle
- HitCharacter - Interface in zombie.network.packets.hit
- hitConsequences(HandWeapon, IsoGameCharacter, boolean, float, boolean) - Method in class zombie.characters.animals.IsoAnimal
- hitConsequences(HandWeapon, IsoGameCharacter, boolean, float, boolean) - Method in class zombie.characters.IsoGameCharacter
- hitConsequences(HandWeapon, IsoGameCharacter, boolean, float, boolean) - Method in class zombie.characters.IsoPlayer
- hitConsequences(HandWeapon, IsoGameCharacter, boolean, float, boolean) - Method in class zombie.characters.IsoZombie
- HitDamage - Enum constant in enum class zombie.network.anticheats.AntiCheat
- hitDir - Variable in class zombie.iso.IsoMovingObject
- hitDirection - Variable in class zombie.network.fields.hit.Bite
- hitDirectionX - Variable in class zombie.network.fields.hit.Hit
- hitDirectionY - Variable in class zombie.network.fields.hit.Hit
- hitFloorSound - Variable in class zombie.scripting.objects.Item
- hitForce - Variable in class zombie.network.fields.hit.Hit
- hitHead - Variable in class zombie.network.fields.hit.WeaponHit
- HitInfo - Class in zombie.network.fields.hit
- HitInfo() - Constructor for class zombie.network.fields.hit.HitInfo
- hitInfoList - Variable in class zombie.debug.debugWindows.TargetHitInfoPanel
- hitInfoPool - Variable in class zombie.CombatManager
- hitIsoGridSquare(IsoGridSquare, Vector3f) - Method in class zombie.CombatManager
- HitLongDistance - Enum constant in enum class zombie.network.anticheats.AntiCheat
- hitPoint(int) - Static method in class zombie.iso.areas.SafeHouse
- hitPosition - Variable in class zombie.iso.IsoGridSquareCollisionData
- hitReaction - Variable in class zombie.characters.NetworkCharacterAI
- HitReaction - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
- HitReactionHit - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
- HitReactionNetworkAI - Class in zombie.characters
- HitReactionNetworkAI(IsoGameCharacter) - Constructor for class zombie.characters.HitReactionNetworkAI
- HitReactionSetting() - Constructor for class zombie.core.physics.RagdollSettingsManager.HitReactionSetting
- HitShortDistance - Enum constant in enum class zombie.network.anticheats.AntiCheat
- HitSound - Variable in class zombie.scripting.objects.Item
- hitSpeed - Variable in class zombie.vehicles.BaseVehicle.HitVars
- hitTest(float, float) - Method in class zombie.worldMap.symbols.WorldMapSymbolsV1
- hitTest(float, float) - Method in class zombie.worldMap.symbols.WorldMapSymbolsV2
- hitTest(float, float, ArrayList<WorldMapFeature>) - Method in class zombie.worldMap.WorldMapCell
- hitTest(float, float, ArrayList<WorldMapFeature>) - Method in class zombie.worldMap.WorldMapData
- hitVars - Variable in class zombie.vehicles.BaseVehicle
- HitVars() - Constructor for class zombie.vehicles.BaseVehicle.HitVars
- HitWeaponAmmo - Enum constant in enum class zombie.network.anticheats.AntiCheat
- HitWeaponRange - Enum constant in enum class zombie.network.anticheats.AntiCheat
- HitWeaponRate - Enum constant in enum class zombie.network.anticheats.AntiCheat
- HitWhileStaggered - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
- HLAStar - Class in zombie.pathfind.highLevel
- HLAStar() - Constructor for class zombie.pathfind.highLevel.HLAStar
- HLChunkLevel - Class in zombie.pathfind.highLevel
- HLChunkLevel(ChunkLevel) - Constructor for class zombie.pathfind.highLevel.HLChunkLevel
- HLChunkRegion - Class in zombie.pathfind.highLevel
- HLChunkRegion() - Constructor for class zombie.pathfind.highLevel.HLChunkRegion
- HLGlobals - Class in zombie.pathfind.highLevel
- HLGlobals() - Constructor for class zombie.pathfind.highLevel.HLGlobals
- HLGoalNode - Class in zombie.pathfind.highLevel
- HLGoalNode() - Constructor for class zombie.pathfind.highLevel.HLGoalNode
- HLLevelTransition - Class in zombie.pathfind.highLevel
- HLLevelTransition() - Constructor for class zombie.pathfind.highLevel.HLLevelTransition
- HLSearchNode - Class in zombie.pathfind.highLevel
- HLSlopedSurface - Class in zombie.pathfind.highLevel
- HLSlopedSurface() - Constructor for class zombie.pathfind.highLevel.HLSlopedSurface
- HLStaircase - Class in zombie.pathfind.highLevel
- HLStaircase() - Constructor for class zombie.pathfind.highLevel.HLStaircase
- HLSuccessor - Class in zombie.pathfind.highLevel
- HLSuccessor() - Constructor for class zombie.pathfind.highLevel.HLSuccessor
- holes - Variable in class zombie.vehicles.ClipperPolygon
- homeostasisDefault - Static variable in class zombie.iso.weather.Temperature
- Honey - Enum constant in enum class zombie.entity.components.fluids.FluidType
- Honey - Static variable in class zombie.entity.components.fluids.Fluid
- HoneyDew - Static variable in class zombie.core.Colors
- hopFence(IsoDirections, boolean) - Method in class zombie.characters.IsoPlayer
- HoppableN - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- HoppableW - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- horizontalZone - Variable in class zombie.randomizedWorld.randomizedVehicleStory.RandomizedVehicleStoryBase
- horn - Variable in class zombie.scripting.objects.VehicleScript.Sounds
- hornemitter - Variable in class zombie.vehicles.BaseVehicle
- hornEnable - Variable in class zombie.scripting.objects.VehicleScript.Sounds
- hostSteamID - Variable in class zombie.network.CoopSlave
- hostUser - Variable in class zombie.network.CoopSlave
- HOT - Enum constant in enum class zombie.iso.worldgen.biomes.BiomeType.Temperature
- HotPink - Static variable in class zombie.core.Colors
- hour - Variable in class zombie.iso.weather.ClimateManager.DayInfo
- hourGrow(boolean) - Method in class zombie.characters.animals.datas.AnimalData
- hourLastSeen - Variable in class zombie.iso.areas.DesignationZone
- hourLastSeen - Variable in class zombie.iso.IsoGridSquare
- hourLastSeen - Variable in class zombie.iso.zones.Zone
- HoursForCorpseRemoval - Variable in class zombie.SandboxOptions
- HoursForLootRespawn - Variable in class zombie.SandboxOptions
- HoursForWorldItemRemoval - Variable in class zombie.SandboxOptions
- hoverTime - Variable in class zombie.iso.Helicopter
- HowRotten() - Method in class zombie.inventory.InventoryItem
- hsbFactor - Variable in class zombie.scripting.ui.XuiScript
- HSBtoRGB(float, float, float) - Static method in class zombie.core.Color
- HSBtoRGB(float, float, float) - Static method in class zombie.core.ImmutableColor
- HSBtoRGB(float, float, float, Color) - Static method in class zombie.core.Color
- HUDButton - Class in zombie.ui
- HUDButton(String, double, double, String, String, UIElement) - Constructor for class zombie.ui.HUDButton
- HUDButton(String, float, float, String, String, String, UIElement) - Constructor for class zombie.ui.HUDButton
- HUDButton(String, float, float, String, String, String, UIEventHandler) - Constructor for class zombie.ui.HUDButton
- HUDButton(String, float, float, String, String, UIEventHandler) - Constructor for class zombie.ui.HUDButton
- hue - Variable in class zombie.core.skinnedmodel.model.ModelInstance
- hue - Variable in class zombie.core.skinnedmodel.model.ModelInstanceRenderData
- HumanControlVars - Variable in class zombie.ai.GameCharacterAIBrain
- HumanCorpse(IsoCell, float, float, float) - Constructor for class zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase.HumanCorpse
- humanVisual - Variable in class zombie.characters.IsoZombie
- humanVisual - Variable in class zombie.characters.SurvivorDesc
- humanVisual - Variable in class zombie.SharedDescriptors.Descriptor
- HumanVisual - Class in zombie.core.skinnedmodel.visual
- HumanVisual - Enum constant in enum class zombie.network.PacketTypes.PacketType
- HumanVisual(IHumanVisual) - Constructor for class zombie.core.skinnedmodel.visual.HumanVisual
- HumanVisualPacket - Class in zombie.network.packets
- HumanVisualPacket() - Constructor for class zombie.network.packets.HumanVisualPacket
- humidity - Variable in class zombie.iso.weather.ClimateManager
- hungChange - Variable in class zombie.inventory.types.Food
- hunger - Variable in class zombie.characters.Stats
- hungerBoost - Variable in class zombie.characters.animals.AnimalDefinitions
- HungerChange - Variable in class zombie.scripting.objects.Item
- HungerIncrease - Static variable in class zombie.ZomboidGlobals
- HungerIncreaseWhenExercise - Static variable in class zombie.ZomboidGlobals
- HungerIncreaseWhenWellFed - Static variable in class zombie.ZomboidGlobals
- HungerIncreaseWhileAsleep - Static variable in class zombie.ZomboidGlobals
- hungerMultiplier - Variable in class zombie.characters.animals.AnimalDefinitions
- Hungry - Enum constant in enum class zombie.characters.Moodles.MoodleType
- Hurt - Enum constant in enum class zombie.characters.IsoZombie.ZombieSound
- hurtSound - Variable in class zombie.characters.IsoGameCharacter
- Husbandry - Static variable in class zombie.characters.skills.PerkFactory.Perks
- hutch - Variable in class zombie.characters.animals.IsoAnimal
- hutches - Variable in class zombie.characters.animals.AnimalDefinitions
- HutchGrabAnimal - Enum constant in enum class zombie.network.packets.character.AnimalCommandPacket.Type
- HutchGrabCorpseAction - Enum constant in enum class zombie.network.packets.character.AnimalCommandPacket.Type
- HutchManager - Class in zombie.popman.animal
- HutchManager() - Constructor for class zombie.popman.animal.HutchManager
- hutchNestBox - Variable in class zombie.network.packets.character.AnimalPacket
- hutchPathTimer - Variable in class zombie.characters.animals.behavior.BaseAnimalBehavior
- hutchPosition - Variable in class zombie.network.packets.character.AnimalPacket
- HutchRemoveAnimal - Enum constant in enum class zombie.network.packets.character.AnimalCommandPacket.Type
- hutchs - Variable in class zombie.iso.areas.DesignationZoneAnimal
- hygrometry - Variable in class zombie.iso.worldgen.biomes.BiomeAbstract
- hygrometry() - Method in class zombie.iso.worldgen.biomes.BiomeAbstract
- hygrometry() - Method in interface zombie.iso.worldgen.biomes.IBiome
- hygrometry(EnumSet<BiomeType.Hygrometry>) - Method in class zombie.iso.worldgen.biomes.BiomeAbstract
- hygrometry(EnumSet<BiomeType.Hygrometry>) - Method in interface zombie.iso.worldgen.biomes.IBiome
- hygrometry(BiomeType.Hygrometry) - Method in class zombie.iso.worldgen.biomes.BiomeAbstract
- hygrometry(BiomeType.Hygrometry) - Method in interface zombie.iso.worldgen.biomes.IBiome
- Hyperthermia - Enum constant in enum class zombie.characters.Moodles.MoodleType
- Hyperthermia_1 - Static variable in class zombie.iso.weather.Temperature
- Hyperthermia_2 - Static variable in class zombie.iso.weather.Temperature
- Hyperthermia_3 - Static variable in class zombie.iso.weather.Temperature
- Hyperthermia_4 - Static variable in class zombie.iso.weather.Temperature
- Hypochondriac - Variable in class zombie.characters.traits.CharacterTraits
- Hypothermia - Enum constant in enum class zombie.characters.Moodles.MoodleType
- Hypothermia_1 - Static variable in class zombie.iso.weather.Temperature
- Hypothermia_2 - Static variable in class zombie.iso.weather.Temperature
- Hypothermia_3 - Static variable in class zombie.iso.weather.Temperature
- Hypothermia_4 - Static variable in class zombie.iso.weather.Temperature
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