Index

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All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form

F

f - Variable in class zombie.worldMap.styles.WorldMapStyleLayer.FloatStop
 
F_HAIR_STUBBLE - Static variable in class zombie.scripting.objects.ItemKey.Clothing
 
f1 - Variable in class zombie.core.textures.TextureDraw
 
Fabric - Enum constant in enum class zombie.audio.parameters.ParameterBulletHitSurface.Material
 
Fabric - Enum constant in enum class zombie.audio.parameters.ParameterMeleeHitSurface.Material
 
Fabric - Enum constant in enum class zombie.iso.enums.MaterialType
 
FABRIC_ROLL_BLACK - Static variable in record class zombie.scripting.objects.ModelKey
 
FABRIC_ROLL_BLUE - Static variable in record class zombie.scripting.objects.ModelKey
 
FABRIC_ROLL_COTTON - Static variable in class zombie.scripting.objects.ItemKey.Drainable
 
FABRIC_ROLL_DARK_BLUE - Static variable in record class zombie.scripting.objects.ModelKey
 
FABRIC_ROLL_DENIM_BLACK - Static variable in class zombie.scripting.objects.ItemKey.Drainable
 
FABRIC_ROLL_DENIM_BLUE - Static variable in class zombie.scripting.objects.ItemKey.Drainable
 
FABRIC_ROLL_DENIM_DARK_BLUE - Static variable in class zombie.scripting.objects.ItemKey.Drainable
 
FABRIC_ROLL_WHITE - Static variable in record class zombie.scripting.objects.ModelKey
 
fabricType - Variable in class zombie.inventory.types.Clothing.ClothingPatch
 
fabricType - Variable in class zombie.scripting.objects.Item
 
FACE_E - Static variable in class zombie.entity.components.spriteconfig.SpriteConfigManager
 
FACE_ID_CARDINAL_MAX - Static variable in class zombie.entity.components.spriteconfig.SpriteConfigManager
 
FACE_ID_E - Static variable in class zombie.entity.components.spriteconfig.SpriteConfigManager
 
FACE_ID_MAX - Static variable in class zombie.entity.components.spriteconfig.SpriteConfigManager
 
FACE_ID_N - Static variable in class zombie.entity.components.spriteconfig.SpriteConfigManager
 
FACE_ID_N_OPEN - Static variable in class zombie.entity.components.spriteconfig.SpriteConfigManager
 
FACE_ID_S - Static variable in class zombie.entity.components.spriteconfig.SpriteConfigManager
 
FACE_ID_SINGLE - Static variable in class zombie.entity.components.spriteconfig.SpriteConfigManager
 
FACE_ID_W - Static variable in class zombie.entity.components.spriteconfig.SpriteConfigManager
 
FACE_ID_W_OPEN - Static variable in class zombie.entity.components.spriteconfig.SpriteConfigManager
 
FACE_N - Static variable in class zombie.entity.components.spriteconfig.SpriteConfigManager
 
FACE_N_OPEN - Static variable in class zombie.entity.components.spriteconfig.SpriteConfigManager
 
FACE_S - Static variable in class zombie.entity.components.spriteconfig.SpriteConfigManager
 
FACE_SINGLE - Static variable in class zombie.entity.components.spriteconfig.SpriteConfigManager
 
FACE_W - Static variable in class zombie.entity.components.spriteconfig.SpriteConfigManager
 
FACE_W_OPEN - Static variable in class zombie.entity.components.spriteconfig.SpriteConfigManager
 
FaceData - Enum constant in enum class zombie.core.skinnedmodel.model.ModelLoader.LoadMode
 
faceDataOnly - Variable in class zombie.core.skinnedmodel.model.VertexBufferObject.Vbo
 
faceDirection(IsoDirections) - Method in class zombie.characters.IsoGameCharacter
 
faceLocation(float, float) - Method in class zombie.characters.IsoGameCharacter
 
faceLocationF(float, float) - Method in class zombie.characters.IsoGameCharacter
 
facePosition(int, int) - Method in interface zombie.characters.ILuaGameCharacter
 
facePosition(int, int) - Method in class zombie.characters.IsoGameCharacter
 
FaceScript() - Constructor for class zombie.scripting.entity.components.spriteconfig.SpriteConfigScript.FaceScript
 
FaceScript() - Constructor for class zombie.scripting.entity.components.spriteconfig.SpriteOverlayConfigScript.FaceScript
 
FaceTarget - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
 
faceThisObject(IsoObject) - Method in interface zombie.characters.ILuaGameCharacter
 
faceThisObject(IsoObject) - Method in class zombie.characters.IsoGameCharacter
 
faceThisObjectAlt(IsoObject) - Method in interface zombie.characters.ILuaGameCharacter
 
faceThisObjectAlt(IsoObject) - Method in class zombie.characters.IsoGameCharacter
 
FaceType - Enum Class in zombie.scripting.objects
 
Facing - Static variable in class zombie.core.properties.IsoPropertyType
 
FACING - Static variable in class zombie.core.properties.TilePropertyKey
 
faction - Enum constant in enum class zombie.network.chat.ChatType
 
faction - Variable in class zombie.network.ServerOptions
 
Faction - Class in zombie.characters
 
Faction() - Constructor for class zombie.characters.Faction
 
Faction(String, String) - Constructor for class zombie.characters.Faction
 
FactionChat - Class in zombie.chat.defaultChats
 
FactionChat(int, ChatTab) - Constructor for class zombie.chat.defaultChats.FactionChat
 
FactionChat(ByteBuffer, ChatTab, IsoPlayer) - Constructor for class zombie.chat.defaultChats.FactionChat
 
FactionCheat - Enum constant in enum class zombie.characters.Capability
 
factionDaySurvivedToCreate - Variable in class zombie.network.ServerOptions
 
factionExist(String) - Static method in class zombie.characters.Faction
 
factionPlayersRequiredForTag - Variable in class zombie.network.ServerOptions
 
factionPvp - Variable in class zombie.characters.IsoPlayer
 
factions - Static variable in class zombie.characters.Faction
 
Factory() - Constructor for class zombie.characters.action.conditions.CharacterVariableCondition.Factory
 
Factory() - Constructor for class zombie.characters.action.conditions.EventNotOccurred.Factory
 
Factory() - Constructor for class zombie.characters.action.conditions.EventOccurred.Factory
 
Factory() - Constructor for class zombie.characters.action.conditions.LuaCall.Factory
 
FACTORY_MACHINE_AMBIANCE - Static variable in record class zombie.scripting.objects.SoundKey
 
FACTORY_MANAGER - Static variable in class zombie.scripting.objects.Job
 
factoryClassFromFileInput(IsoCell, int) - Static method in class zombie.iso.IsoObject
Deprecated.
factoryFromFileInput(IsoCell, byte) - Static method in class zombie.iso.IsoObject
 
factoryFromFileInput(IsoCell, ByteBuffer) - Static method in class zombie.iso.IsoObject
 
factoryFromFileInput_OLD(IsoCell, int) - Static method in class zombie.iso.IsoObject
Deprecated.
factoryGetClassID(String) - Static method in class zombie.iso.IsoObject
 
fade - Variable in class zombie.iso.IsoFloorBloodSplat
 
FADE_DISTANCE - Static variable in class zombie.vehicles.BaseVehicle
 
FADE_HOURS - Static variable in class zombie.iso.IsoFloorBloodSplat
 
fadeAlpha - Variable in class zombie.iso.objects.IsoTree
 
fadeAlpha - Static variable in class zombie.ui.UIManager
 
fadeBeforeUi - Static variable in class zombie.ui.UIManager
 
FadeIn(double) - Static method in class zombie.ui.UIManager
 
FadeIn(double, double) - Static method in class zombie.ui.UIManager
 
fadeInTime - Static variable in class zombie.ui.UIManager
 
fadeInTimeMax - Static variable in class zombie.ui.UIManager
 
FadeOut(double) - Static method in class zombie.ui.UIManager
 
FadeOut(double, double) - Static method in class zombie.ui.UIManager
 
FadeOutMusic(String, int) - Method in class zombie.BaseSoundManager
 
FadeOutMusic(String, int) - Method in class zombie.DummySoundManager
 
FadeOutMusic(String, int) - Method in class zombie.SoundManager
 
fadingOut - Static variable in class zombie.ui.UIManager
 
FAHRENHEIT_POSTFIX - Static variable in class zombie.iso.weather.Temperature
 
FahrenheitToCelsius(float) - Static method in class zombie.iso.weather.Temperature
 
failed - Enum constant in enum class zombie.ai.astar.AStarPathFinder.PathFindProgress
 
Failed - Enum constant in enum class zombie.core.skinnedmodel.model.IsoObjectModelDrawer.RenderStatus
 
Failed - Enum constant in enum class zombie.core.skinnedmodel.model.ItemModelRenderer.RenderStatus
 
Failed - Enum constant in enum class zombie.network.NetChecksum.Comparer.State
 
Failed - Enum constant in enum class zombie.pathfind.PathFindBehavior2.BehaviorResult
 
Failed(Mover) - Method in interface zombie.ai.astar.IPathfinder
 
Failed(Mover) - Method in class zombie.characters.CharacterTimedActions.LuaTimedActionNew
 
Failed(Mover) - Method in interface zombie.pathfind.IPathfinder
 
Failed(Mover) - Method in class zombie.pathfind.PathFindBehavior2
 
Failed(Mover) - Method in class zombie.pathfind.TestRequest
 
failedToTriangulate - Variable in class zombie.worldMap.WorldMapGeometry
 
failToStart() - Method in class zombie.iso.objects.IsoGenerator
 
FAILURE - Enum constant in enum class zombie.asset.Asset.State
 
FAILURE_A_TRUE_HISTORY_OF_CONSERVATIVES - Static variable in class zombie.scripting.objects.Book
 
FAILURES_OF_GOVERNMENT - Static variable in class zombie.scripting.objects.Book
 
FAKE_SPEAR - Static variable in class zombie.scripting.objects.ItemTag
 
FAKE_WEAPON - Static variable in class zombie.scripting.objects.ItemTag
 
FakeClientManager - Class in zombie.network
 
FakeClientManager() - Constructor for class zombie.network.FakeClientManager
 
FakeDead - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
 
FakeDead - Enum constant in enum class zombie.popman.ZombieStateFlag
 
FakeDeadAttack - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
 
FakeDeadAttackNetwork - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
 
FakeDeadAttackState - Class in zombie.ai.states
 
FakeDeadAttackState() - Constructor for class zombie.ai.states.FakeDeadAttackState
 
FakeDeadZombieState - Class in zombie.ai.states
 
FakeDeadZombieState() - Constructor for class zombie.ai.states.FakeDeadZombieState
 
FakeOutput - Enum constant in enum class zombie.entity.components.crafting.InputFlag
 
FakeZombieAttack - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
 
FakeZombieNormal - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
 
FakeZombieStay - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
 
Fall - Class in zombie.network.fields.hit
 
Fall() - Constructor for class zombie.network.fields.hit.Fall
 
FALL_HEAVY - Static variable in record class zombie.scripting.objects.SoundKey
 
FALL_LIGHT - Static variable in record class zombie.scripting.objects.SoundKey
 
FallAcceleration - Static variable in class zombie.characters.FallingConstants
 
FALLAS_LAKE_CHURCH - Static variable in class zombie.scripting.objects.Flier
 
fallChance - Variable in class zombie.ai.states.ClimbSheetRopeState.ClimbData
 
FallChanceBase - Static variable in class zombie.ai.states.ClimbSheetRopeState
 
FallChanceMultiplier - Static variable in class zombie.ai.states.ClimbSheetRopeState
 
FallDamage - Class in zombie.characters
 
FallDamage - Enum constant in enum class zombie.debug.DebugType
 
FallDamage() - Constructor for class zombie.characters.FallDamage
 
fallDamageInjuryMultiplier - Static variable in class zombie.characters.FallingConstants
 
fallDamageMultiplier - Static variable in class zombie.characters.FallingConstants
 
FallDown - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
 
fallenOnKnees() - Method in class zombie.characters.IsoGameCharacter
 
fallenOnKnees(boolean) - Method in class zombie.characters.IsoGameCharacter
 
fallFromRope() - Method in class zombie.characters.IsoGameCharacter
 
Falling - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
 
FALLING_DOWN_EVEREST - Static variable in class zombie.scripting.objects.Book
 
FALLING_SON - Static variable in class zombie.scripting.objects.Book
 
FALLING_TREE - Static variable in record class zombie.scripting.objects.SoundKey
 
FallingConstants - Class in zombie.characters
 
FallingConstants() - Constructor for class zombie.characters.FallingConstants
 
FallingWhileInjured - Enum Class in zombie.characters
 
FALLOFTHE_STEELMAN - Static variable in class zombie.scripting.objects.ComicBook
 
fallOnFront - Variable in class zombie.core.skinnedmodel.DeadBodyAtlas.BodyParams
 
FallSeverity - Enum Class in zombie.characters
 
FALSE - Static variable in class zombie.core.opengl.GLState.CBooleanValue
 
Family - Class in zombie.entity
 
FAMILY_CARING - Static variable in class zombie.scripting.objects.Magazine
 
FAMILY_PLANNING - Static variable in class zombie.scripting.objects.Book
 
Family.Builder - Class in zombie.entity
 
FAMINE_1985 - Static variable in class zombie.scripting.objects.Book
 
FANCY_BOOK - Static variable in class zombie.scripting.objects.ItemTag
 
FANNY_PACK_BACK - Static variable in class zombie.scripting.objects.ItemBodyLocation
 
FANNY_PACK_FRONT - Static variable in class zombie.scripting.objects.ItemBodyLocation
 
FANNY_PACK_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
 
FANTASIES_OF_POWER - Static variable in class zombie.scripting.objects.ComicBook
 
FANTASY - Static variable in class zombie.scripting.objects.BookSubject
 
FAR_FROM_THE_MADDING_CROWD - Static variable in class zombie.scripting.objects.Book
 
FARM_GATE_BLOCKED - Static variable in record class zombie.scripting.objects.SoundKey
 
FARM_GATE_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
 
FARM_GATE_CLOSE - Static variable in record class zombie.scripting.objects.SoundKey
 
FARM_GATE_LOCK - Static variable in record class zombie.scripting.objects.SoundKey
 
FARM_GATE_LOCKED - Static variable in record class zombie.scripting.objects.SoundKey
 
FARM_GATE_OPEN - Static variable in record class zombie.scripting.objects.SoundKey
 
FARM_GATE_UNLOCK - Static variable in record class zombie.scripting.objects.SoundKey
 
FARM_PIG_BOAR_BODY - Static variable in record class zombie.scripting.objects.ModelKey
 
FARM_PIG_BOAR_HEAD_BLACK - Static variable in record class zombie.scripting.objects.ModelKey
 
FARM_PIG_BOAR_HEAD_BLACK_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
 
FARM_PIG_BOAR_HEAD_PINK - Static variable in record class zombie.scripting.objects.ModelKey
 
FARM_PIG_BOAR_HEAD_PINK_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
 
FARM_PIG_BOAR_HEADLESS - Static variable in record class zombie.scripting.objects.ModelKey
 
FARM_PIG_PIGLET_BODY - Static variable in record class zombie.scripting.objects.ModelKey
 
FARM_PIG_PIGLET_HEAD_BLACK - Static variable in record class zombie.scripting.objects.ModelKey
 
FARM_PIG_PIGLET_HEAD_BLACK_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
 
FARM_PIG_PIGLET_HEAD_PINK - Static variable in record class zombie.scripting.objects.ModelKey
 
FARM_PIG_PIGLET_HEAD_PINK_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
 
FARM_PIG_PIGLET_SKELETON - Static variable in record class zombie.scripting.objects.ModelKey
 
FARM_PIG_SKELETON - Static variable in record class zombie.scripting.objects.ModelKey
 
FARM_PIG_SOW_BODY - Static variable in record class zombie.scripting.objects.ModelKey
 
FARM_PIG_SOW_HEAD_BLACK - Static variable in record class zombie.scripting.objects.ModelKey
 
FARM_PIG_SOW_HEAD_BLACK_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
 
FARM_PIG_SOW_HEAD_PINK - Static variable in record class zombie.scripting.objects.ModelKey
 
FARM_PIG_SOW_HEAD_PINK_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
 
FARM_PIG_SOW_HEADLESS - Static variable in record class zombie.scripting.objects.ModelKey
 
FARM_PRICE_GUIDE_92 - Static variable in class zombie.scripting.objects.Book
 
FARM_PRICE_GUIDE_93 - Static variable in class zombie.scripting.objects.Book
 
FARMER - Static variable in class zombie.scripting.objects.CharacterProfession
 
FARMERS_MARKET - Static variable in class zombie.scripting.objects.Flier
 
farming - Variable in class zombie.debug.options.Cheat
 
farming - Variable in class zombie.SandboxOptions
 
Farming - Static variable in class zombie.characters.skills.PerkFactory.Perks
 
FARMING - Enum constant in enum class zombie.characters.CheatType
 
FARMING - Enum constant in enum class zombie.scripting.objects.CraftRecipeCategory
 
FARMING - Enum constant in enum class zombie.scripting.objects.CraftRecipeTag
 
FARMING - Enum constant in enum class zombie.scripting.objects.EntityCategory
 
FARMING - Static variable in class zombie.scripting.objects.BookSubject
 
FARMING_AND_RURAL_SUPPLY_DOE_VALLEY - Static variable in class zombie.scripting.objects.Flier
 
FARMING_LOOT - Static variable in class zombie.scripting.objects.ItemTag
 
FARMING_MAG_1 - Static variable in class zombie.scripting.objects.ItemKey.Literature
 
FARMING_MAG_2 - Static variable in class zombie.scripting.objects.ItemKey.Literature
 
FARMING_MAG_3 - Static variable in class zombie.scripting.objects.ItemKey.Literature
 
FARMING_MAG_4 - Static variable in class zombie.scripting.objects.ItemKey.Literature
 
FARMING_MAG_5 - Static variable in class zombie.scripting.objects.ItemKey.Literature
 
FARMING_MAG_6 - Static variable in class zombie.scripting.objects.ItemKey.Literature
 
FARMING_MAG_7 - Static variable in class zombie.scripting.objects.ItemKey.Literature
 
FARMING_MAG_8 - Static variable in class zombie.scripting.objects.ItemKey.Literature
 
FARMING_MAG_9 - Static variable in class zombie.scripting.objects.ItemKey.Literature
 
farmingAmountNew - Variable in class zombie.SandboxOptions
 
FarmingCategory - Static variable in class zombie.characters.skills.PerkFactory.Perks
 
farmingLootNew - Variable in class zombie.SandboxOptions
 
FarmingOG() - Constructor for class zombie.debug.options.Cheat.FarmingOG
 
farmingSpeedNew - Variable in class zombie.SandboxOptions
 
FARRAGO - Static variable in class zombie.scripting.objects.ComicBook
 
FASCIA_EDGE - Static variable in class zombie.core.properties.TilePropertyKey
 
FASCIA_EDGE_REVERSIBLE - Static variable in class zombie.core.properties.TilePropertyKey
 
FASHION - Static variable in class zombie.scripting.objects.BookSubject
 
FASHION - Static variable in class zombie.scripting.objects.MagazineSubject
 
FASHION_A_BELLE - Static variable in class zombie.scripting.objects.Flier
 
FASHION_ICONS_OF_THE_60S - Static variable in class zombie.scripting.objects.Book
 
FASHION_ICONS_OF_THE_70S - Static variable in class zombie.scripting.objects.Book
 
FASHION_ICONS_OF_THE_80S - Static variable in class zombie.scripting.objects.Book
 
FASHION_THAT_NEVER_GOES_OUT_OF_STYLE - Static variable in class zombie.scripting.objects.Book
 
FASHIONSOFTHE_WORLD - Static variable in class zombie.scripting.objects.Book
 
Fast - Enum constant in enum class zombie.core.Styles.FloatList.ExpandStyle
 
FAST_DRAW - Static variable in class zombie.scripting.objects.ItemTag
 
FAST_HEALER - Static variable in class zombie.scripting.objects.CharacterTrait
 
FAST_LEARNER - Static variable in class zombie.scripting.objects.CharacterTrait
 
FAST_MOVE - Enum constant in enum class zombie.characters.CheatType
 
FAST_READ - Static variable in class zombie.scripting.objects.ItemTag
 
FAST_READER - Static variable in class zombie.scripting.objects.CharacterTrait
 
FASTER_THAN_LIGHTSPEED - Static variable in class zombie.scripting.objects.ComicBook
 
FasterForwardSpeed - Static variable in class zombie.ui.SpeedControls
 
fastfloor(double) - Static method in class zombie.core.math.PZMath
 
fastfloor(float) - Static method in class zombie.core.math.PZMath
 
fastfloor(float) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
fastForward - Static variable in class zombie.network.GameClient
 
fastForward - Static variable in class zombie.network.GameServer
 
fastForwardMultiplier - Variable in class zombie.network.ServerOptions
 
FastForwardSpeed - Static variable in class zombie.ui.SpeedControls
 
fastGrow - Variable in class zombie.debug.options.Cheat.FarmingOG
 
FAT - Enum constant in enum class zombie.iso.worldgen.biomes.BiomeType.Bush
 
FATHETIC_THE_THINKING_THAT_KEEPS_YOU_OVERWEIGHT - Static variable in class zombie.scripting.objects.Book
 
FATIGUE - Static variable in class zombie.characters.CharacterStat
 
fatigueChange - Variable in class zombie.inventory.InventoryItem
 
fatigueChange - Variable in class zombie.scripting.objects.Item
 
fatigueIncrease - Static variable in class zombie.ZomboidGlobals
 
FavorableNakedTemp - Static variable in class zombie.iso.weather.Temperature
 
FavorableRoomTemp - Static variable in class zombie.iso.weather.Temperature
 
FAWN_LEATHER_FULL - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FAWN_LEATHER_FUR - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FAWN_LEATHER_FUR_TAN - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FAWN_LEATHER_FUR_TAN_WET - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
fbo - Variable in class zombie.core.sprite.GenericSpriteRenderState
 
fbo - Variable in class zombie.core.sprite.SpriteRenderState
 
fbo - Variable in class zombie.iso.fboRenderChunk.FBORenderChunk
 
FBO - Static variable in class zombie.core.textures.TextureFlags
 
fboA - Variable in class zombie.core.skinnedmodel.model.ModelOutlines
 
fboB - Variable in class zombie.core.skinnedmodel.model.ModelOutlines
 
fboC - Variable in class zombie.core.skinnedmodel.model.ModelOutlines
 
FBODepth - Static variable in class zombie.core.textures.TextureFlags
 
FBOEnd() - Method in class zombie.iso.IsoWater
 
FBORenderAreaHighlights - Class in zombie.iso.fboRenderChunk
 
FBORenderAreaHighlights() - Constructor for class zombie.iso.fboRenderChunk.FBORenderAreaHighlights
 
FBORenderCell - Class in zombie.iso.fboRenderChunk
 
fboRenderChunk - Static variable in class zombie.core.PerformanceSettings
 
fboRenderChunk - Variable in class zombie.debug.DebugOptions
 
FBORenderChunk - Class in zombie.iso.fboRenderChunk
 
FBORenderChunk() - Constructor for class zombie.iso.fboRenderChunk.FBORenderChunk
 
FBORenderChunkCamera - Class in zombie.iso.fboRenderChunk
 
FBORenderChunkCamera() - Constructor for class zombie.iso.fboRenderChunk.FBORenderChunkCamera
 
FBORenderChunkEnd - Enum constant in enum class zombie.core.textures.TextureDraw.Type
 
FBORenderChunkEnd() - Method in class zombie.core.sprite.GenericSpriteRenderState
 
FBORenderChunkEnd() - Method in class zombie.core.SpriteRenderer
 
FBORenderChunkEnd(TextureDraw) - Static method in class zombie.core.textures.TextureDraw
 
FBORenderChunkManager - Class in zombie.iso.fboRenderChunk
 
FBORenderChunkManager() - Constructor for class zombie.iso.fboRenderChunk.FBORenderChunkManager
 
FBORenderChunkStart - Enum constant in enum class zombie.core.textures.TextureDraw.Type
 
FBORenderChunkStart(int, boolean) - Method in class zombie.core.sprite.GenericSpriteRenderState
 
FBORenderChunkStart(int, boolean) - Method in class zombie.core.SpriteRenderer
 
FBORenderChunkStart(TextureDraw, int, boolean) - Static method in class zombie.core.textures.TextureDraw
 
FBORenderCorpses - Class in zombie.iso.fboRenderChunk
 
FBORenderCorpses() - Constructor for class zombie.iso.fboRenderChunk.FBORenderCorpses
 
FBORenderCutaways - Class in zombie.iso.fboRenderChunk
 
FBORenderCutaways.ChunkLevelData - Class in zombie.iso.fboRenderChunk
 
FBORenderCutaways.ChunkLevelsData - Class in zombie.iso.fboRenderChunk
 
FBORenderCutaways.CutawayWall - Class in zombie.iso.fboRenderChunk
 
FBORenderCutaways.OrphanStructures - Class in zombie.iso.fboRenderChunk
 
FBORenderCutaways.PointOfInterest - Class in zombie.iso.fboRenderChunk
 
FBORenderCutaways.SlopedSurface - Class in zombie.iso.fboRenderChunk
 
FBORenderDebugOptions - Class in zombie.iso.fboRenderChunk
 
FBORenderDebugOptions() - Constructor for class zombie.iso.fboRenderChunk.FBORenderDebugOptions
 
fboRendered - Variable in class zombie.core.textures.MultiTextureFBO2
 
FBORenderItems - Class in zombie.iso.fboRenderChunk
 
FBORenderItems() - Constructor for class zombie.iso.fboRenderChunk.FBORenderItems
 
FBORenderLevels - Class in zombie.iso.fboRenderChunk
 
FBORenderLevels(int, IsoChunk) - Constructor for class zombie.iso.fboRenderChunk.FBORenderLevels
 
FBORenderObjectHighlight - Class in zombie.iso.fboRenderChunk
 
FBORenderObjectHighlight() - Constructor for class zombie.iso.fboRenderChunk.FBORenderObjectHighlight
 
FBORenderObjectOutline - Class in zombie.iso.fboRenderChunk
 
FBORenderObjectPicker - Class in zombie.iso.fboRenderChunk
 
FBORenderObjectPicker() - Constructor for class zombie.iso.fboRenderChunk.FBORenderObjectPicker
 
FBORenderObjectPicker.IObjectPickerPredicate - Interface in zombie.iso.fboRenderChunk
 
FBORenderOcclusion - Class in zombie.iso.fboRenderChunk
 
FBORenderShadows - Class in zombie.iso.fboRenderChunk
 
FBORenderSnow - Class in zombie.iso.fboRenderChunk
 
FBORenderSnow() - Constructor for class zombie.iso.fboRenderChunk.FBORenderSnow
 
FBORenderSnow.ChunkLevel - Class in zombie.iso.fboRenderChunk
 
FBORenderTracerEffects - Class in zombie.iso.fboRenderChunk
 
FBORenderTracerEffects.DoubleConfigOption1 - Class in zombie.iso.fboRenderChunk
 
FBORenderTrees - Class in zombie.iso.fboRenderChunk
 
FBORenderTrees() - Constructor for class zombie.iso.fboRenderChunk.FBORenderTrees
 
FBORenderWorldMarkers - Class in zombie.iso.fboRenderChunk
 
FBORenderWorldMarkers() - Constructor for class zombie.iso.fboRenderChunk.FBORenderWorldMarkers
 
FBOStart() - Method in class zombie.iso.IsoWater
 
Fbx - Enum constant in enum class zombie.core.skinnedmodel.model.ModelFileExtensionType
 
fdAT - Static variable in class zombie.core.textures.PNGDecoder
 
FEAR_AND_TREMBLING - Static variable in class zombie.scripting.objects.Book
 
FEATHER - Static variable in class zombie.scripting.objects.ItemTag
 
FEATHER_CHANCE_PER_HOUR - Static variable in class zombie.characters.animals.datas.AnimalData
 
FEATHER_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
 
featherItem - Variable in class zombie.characters.animals.datas.AnimalBreed
 
Feature - Record Class in zombie.iso.worldgen.biomes
 
Feature(List, int, int, Probability) - Constructor for record class zombie.iso.worldgen.biomes.Feature
Creates an instance of a Feature record class.
features - Variable in class zombie.worldMap.WorldMapCell
 
FeatureType - Enum Class in zombie.iso.worldgen.biomes
 
FEEBLE - Static variable in class zombie.scripting.objects.CharacterTrait
 
FeedAnimalFromHand - Enum constant in enum class zombie.network.packets.character.AnimalCommandPacket.Type
 
feedByHandType - Variable in class zombie.characters.animals.AnimalDefinitions
 
feedFromHand(IsoPlayer, InventoryItem) - Method in class zombie.characters.animals.IsoAnimal
 
FEEDING_BOTTLE - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FEEDING_TROUGH_DOUBLE - Static variable in record class zombie.scripting.objects.EntityKey
 
FEEDING_TROUGH_DOUBLE_METAL - Static variable in record class zombie.scripting.objects.EntityKey
 
FEEDING_TROUGH_SIMPLE - Static variable in record class zombie.scripting.objects.EntityKey
 
FELLOWS_INC - Static variable in class zombie.scripting.objects.Business
 
female - Variable in class zombie.characters.animals.AnimalDefinitions
 
female - Variable in class zombie.characters.animals.MigrationGroupDefinitions
 
female - Variable in class zombie.characters.UnderwearDefinition.OutfitUnderwearDefinition
 
female - Variable in class zombie.core.skinnedmodel.DeadBodyAtlas.BodyParams
 
female - Variable in class zombie.iso.objects.IsoMannequin.MannequinZone
 
female - Variable in class zombie.SharedDescriptors.Descriptor
 
Female - Enum constant in enum class zombie.audio.parameters.ParameterBroadcastVoiceType.BroadcastVoiceType
 
FEMALE_BEING_EATEN_DEATH - Static variable in record class zombie.scripting.objects.SoundKey
 
FEMALE_BIT - Static variable in class zombie.PersistentOutfits
 
FEMALE_BODY - Static variable in record class zombie.scripting.objects.ModelKey
 
FEMALE_LEADERS_THROUGHOUT_HISTORY - Static variable in class zombie.scripting.objects.Book
 
FEMALE_SKELETON - Static variable in record class zombie.scripting.objects.ModelKey
 
FEMALE_ZOMBIE_BITE_A - Static variable in record class zombie.scripting.objects.SoundKey
 
FEMALE_ZOMBIE_BITE_B - Static variable in record class zombie.scripting.objects.SoundKey
 
FEMALE_ZOMBIE_BITE_C - Static variable in record class zombie.scripting.objects.SoundKey
 
FEMALE_ZOMBIE_SPRINTER_BITE_A - Static variable in record class zombie.scripting.objects.SoundKey
 
FEMALE_ZOMBIE_SPRINTER_BITE_B - Static variable in record class zombie.scripting.objects.SoundKey
 
FEMALE_ZOMBIE_SPRINTER_VOICE_A - Static variable in record class zombie.scripting.objects.SoundKey
 
FEMALE_ZOMBIE_SPRINTER_VOICE_B - Static variable in record class zombie.scripting.objects.SoundKey
 
FEMALE_ZOMBIE_VOICE_A - Static variable in record class zombie.scripting.objects.SoundKey
 
FEMALE_ZOMBIE_VOICE_B - Static variable in record class zombie.scripting.objects.SoundKey
 
FEMALE_ZOMBIE_VOICE_C - Static variable in record class zombie.scripting.objects.SoundKey
 
femaleChance - Variable in class zombie.inventory.ItemPickerJava.ItemPickerRoom
 
FemaleForenames - Static variable in class zombie.characters.SurvivorFactory
 
femaleHaircutChance - Variable in class zombie.characters.HairOutfitDefinitions.HaircutOutfitDefinition
 
femaleHairName - Variable in class zombie.core.skinnedmodel.population.Outfit.RandomData
 
femaleModel - Variable in class zombie.core.skinnedmodel.ModelManager
 
femaleModel - Variable in class zombie.core.skinnedmodel.population.ClothingItem
 
femaleModel - Variable in class zombie.core.skinnedmodel.population.ClothingItemXML
 
femaleOdds - Variable in class zombie.inventory.ItemPickerJava.ItemPickerRoom
 
femaleOutfits - Variable in class zombie.core.skinnedmodel.population.OutfitManager
 
femaleSkins - Variable in class zombie.core.skinnedmodel.population.PopTemplateManager
 
femaleSkinsZombie1 - Variable in class zombie.core.skinnedmodel.population.PopTemplateManager
 
femaleSkinsZombie2 - Variable in class zombie.core.skinnedmodel.population.PopTemplateManager
 
femaleSkinsZombie3 - Variable in class zombie.core.skinnedmodel.population.PopTemplateManager
 
femaleStyles - Variable in class zombie.core.skinnedmodel.population.HairStyles
 
femaleType - Variable in class zombie.randomizedWorld.randomizedRanch.RanchZoneDefinitions
 
Fence - Enum constant in enum class zombie.ai.states.ClimbSheetRopeState.ClimbStatus
 
FENCE_NORTH - Static variable in class zombie.iso.areas.DesignationZoneAnimal
 
FENCE_NORTHCORNER - Static variable in class zombie.iso.areas.DesignationZoneAnimal
 
FENCE_TYPE_HIGH - Static variable in class zombie.core.properties.TilePropertyKey
 
FENCE_TYPE_LOW - Static variable in class zombie.core.properties.TilePropertyKey
 
FENCE_WEST - Static variable in class zombie.iso.areas.DesignationZoneAnimal
 
fenceDamageMultiplier - Variable in class zombie.SandboxOptions.ZombieLore
 
FENCER - Static variable in class zombie.scripting.objects.Job
 
fenceThumpersRequired - Variable in class zombie.SandboxOptions.ZombieLore
 
fernChance() - Method in record class zombie.iso.worldgen.biomes.Grass
Returns the value of the fernChance record component.
fertilize(IsoAnimal, boolean) - Method in class zombie.characters.animals.IsoAnimal
 
FERTILIZE - Enum constant in enum class zombie.characters.animals.behavior.BehaviorAction
 
fertilized - Variable in class zombie.characters.animals.datas.AnimalData
 
fertilizedTime - Variable in class zombie.characters.animals.datas.AnimalData
 
fertilizedTimeMax - Variable in class zombie.characters.animals.AnimalDefinitions
 
FERTILIZER - Static variable in class zombie.scripting.objects.ItemKey.Drainable
 
FERTILIZER - Static variable in class zombie.scripting.objects.ItemTag
 
FERTILIZER_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
 
fetch(KahluaTable, IsoObject, double, boolean) - Static method in class zombie.iso.ISWorldObjectContextMenuLogic
 
fetchAllRadioData() - Static method in class zombie.radio.RadioData
 
fetchMappings() - Static method in class zombie.core.znet.PortMapper
 
FIBERGLASS_TAPE - Static variable in class zombie.scripting.objects.ItemKey.Drainable
 
FIBERGLASS_TAPE - Static variable in class zombie.scripting.objects.ItemTag
 
FIBERGLASS_TAPE - Static variable in record class zombie.scripting.objects.ModelKey
 
FIBROIL - Static variable in class zombie.scripting.objects.Business
 
FIDELIO - Static variable in class zombie.scripting.objects.Book
 
field - Variable in class zombie.debug.debugWindows.Plotter.PlottedVar
 
FIELD_HOCKEY_STICK - Static variable in class zombie.scripting.objects.ItemKey.Weapon
 
FIELD_HOCKEY_STICK_BROKEN - Static variable in class zombie.scripting.objects.ItemKey.Weapon
 
FIELD_HOCKEY_STICK_BROKEN - Static variable in record class zombie.scripting.objects.ModelKey
 
FIELD_HOCKEY_STICK_BROKEN_NAILS - Static variable in class zombie.scripting.objects.ItemKey.Weapon
 
FIELD_HOCKEY_STICK_BROKEN_NAILS - Static variable in record class zombie.scripting.objects.ModelKey
 
FIELD_HOCKEY_STICK_NAILS - Static variable in class zombie.scripting.objects.ItemKey.Weapon
 
FIELD_HOCKEY_STICK_NAILS - Static variable in record class zombie.scripting.objects.ModelKey
 
FIELD_HOCKEY_STICK_SAWBLADE - Static variable in class zombie.scripting.objects.ItemKey.Weapon
 
FIELD_HOCKEY_STICK_SAWBLADE - Static variable in record class zombie.scripting.objects.ModelKey
 
FieldWalker - Class in zombie.util
 
FieldWalker() - Constructor for class zombie.util.FieldWalker
 
FieldWalker.TriConsumer<T,U,V> - Interface in zombie.util
 
FIFI - Static variable in class zombie.scripting.objects.PetName
 
FIFTY_DAYS_WITHOUT_WATER - Static variable in class zombie.scripting.objects.Book
 
FIFTY_SIGNS_SHES_CHEATING - Static variable in class zombie.scripting.objects.Book
 
FIGARY - Static variable in class zombie.scripting.objects.Magazine
 
fightAnimal() - Method in class zombie.characters.animals.behavior.BaseAnimalBehavior
 
FIGHTANIMAL - Enum constant in enum class zombie.characters.animals.behavior.BehaviorAction
 
FIGHTING_KNIFE - Static variable in class zombie.scripting.objects.ItemKey.Weapon
 
FIGHTING_KNIFE - Static variable in record class zombie.scripting.objects.ModelKey
 
FIGHTING_KNIFE_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
 
FIGHTING_KNIFE_DROP - Static variable in record class zombie.scripting.objects.SoundKey
 
FIGHTING_KNIFE_HIT - Static variable in record class zombie.scripting.objects.SoundKey
 
FIGHTING_KNIFE_STAB - Static variable in record class zombie.scripting.objects.SoundKey
 
FIGHTING_KNIFE_SWING - Static variable in record class zombie.scripting.objects.SoundKey
 
fightingOpponent - Variable in class zombie.characters.animals.IsoAnimal
 
file - Variable in class zombie.audio.GameSoundClip
 
file - Variable in class zombie.network.SpawnRegions.Region
 
file - Variable in class zombie.scripting.objects.VehicleScript.Model
 
FILE - Static variable in class zombie.scripting.objects.ItemKey.Weapon
 
FILE - Static variable in class zombie.scripting.objects.ItemTag
 
FILE_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
 
FILE_DIR - Static variable in class zombie.iso.areas.isoregion.IsoRegions
 
FILE_DROP - Static variable in record class zombie.scripting.objects.SoundKey
 
FILE_EXT - Static variable in class zombie.iso.areas.isoregion.IsoRegions
 
FILE_HIT - Static variable in record class zombie.scripting.objects.SoundKey
 
FILE_PRE - Static variable in class zombie.iso.areas.isoregion.IsoRegions
 
FILE_SEP - Static variable in class zombie.iso.areas.isoregion.IsoRegions
 
FILE_SWING - Static variable in record class zombie.scripting.objects.SoundKey
 
fileCount - Variable in class zombie.network.NetChecksum.GroupOfFiles
 
fileExists() - Method in class zombie.tileDepth.TileDepthTexture
 
fileExists() - Method in class zombie.tileDepth.TilesetDepthTexture
 
fileExists(String) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
FileExists(int, int) - Static method in class zombie.iso.IsoChunk
 
FileGuidPair - Class in zombie
 
FileGuidPair() - Constructor for class zombie.FileGuidPair
 
FileGuidTable - Class in zombie
 
FileGuidTable() - Constructor for class zombie.FileGuidTable
 
FileIO - Enum constant in enum class zombie.debug.DebugType
 
FileIO - Static variable in class zombie.debug.DebugLog
 
fileName - Variable in class zombie.iso.LotHeader
 
fileName - Variable in class zombie.scripting.objects.ModelScript
 
fileName - Variable in class zombie.worldMap.styles.WorldMapPyramidStyleLayer
 
FileName - Class in zombie.scripting
 
FileName() - Constructor for class zombie.scripting.FileName
 
filenameServerRequests - Variable in class zombie.iso.IsoChunkMap
 
fileNumber - Variable in class zombie.gameStates.ChooseGameInfo.TileDef
 
FileOpenMode - Class in zombie.fileSystem
 
FileOpenMode() - Constructor for class zombie.fileSystem.FileOpenMode
 
files - Variable in class zombie.FileGuidTable
 
FileSeekMode - Enum Class in zombie.fileSystem
 
fileSystem - Static variable in class zombie.GameWindow
 
FileSystem - Class in zombie.fileSystem
 
FileSystem() - Constructor for class zombie.fileSystem.FileSystem
 
FileSystem.SubTexture - Class in zombie.fileSystem
 
FileSystem.TexturePackTextures - Class in zombie.fileSystem
 
FileSystemImpl - Class in zombie.fileSystem
 
FileSystemImpl() - Constructor for class zombie.fileSystem.FileSystemImpl
 
FileTask - Class in zombie.fileSystem
 
FileTask(FileSystem) - Constructor for class zombie.fileSystem.FileTask
 
FileTask(FileSystem, IFileTaskCallback) - Constructor for class zombie.fileSystem.FileTask
 
FileTask_AbstractLoadModel - Class in zombie.core.skinnedmodel.model
 
FileTask_Exists - Class in zombie.asset
 
FileTask_Exists(String, IFileTaskCallback, FileSystem) - Constructor for class zombie.asset.FileTask_Exists
 
FileTask_LoadAiScene - Class in zombie.asset
 
FileTask_LoadAiScene(String, EnumSet, IFileTaskCallback, FileSystem) - Constructor for class zombie.asset.FileTask_LoadAiScene
 
FileTask_LoadAnimation - Class in zombie.core.skinnedmodel.model
 
FileTask_LoadAnimation(AnimationAsset, FileSystem, IFileTaskCallback) - Constructor for class zombie.core.skinnedmodel.model.FileTask_LoadAnimation
 
FileTask_LoadImageData - Class in zombie.asset
 
FileTask_LoadImageData(String, FileSystem, IFileTaskCallback) - Constructor for class zombie.asset.FileTask_LoadImageData
 
FileTask_LoadMesh - Class in zombie.core.skinnedmodel.model
 
FileTask_LoadMesh(ModelMesh, FileSystem, IFileTaskCallback) - Constructor for class zombie.core.skinnedmodel.model.FileTask_LoadMesh
 
FileTask_LoadPackImage - Class in zombie.asset
 
FileTask_LoadPackImage(String, String, FileSystem, IFileTaskCallback) - Constructor for class zombie.asset.FileTask_LoadPackImage
 
FileTask_LoadPhysicsShape - Class in zombie.core.physics
 
FileTask_LoadPhysicsShape(PhysicsShape, FileSystem, IFileTaskCallback) - Constructor for class zombie.core.physics.FileTask_LoadPhysicsShape
 
FileTask_LoadWorldMapBinary - Class in zombie.worldMap
 
FileTask_LoadWorldMapBinary(WorldMapData, String, FileSystem, IFileTaskCallback) - Constructor for class zombie.worldMap.FileTask_LoadWorldMapBinary
 
FileTask_LoadWorldMapXML - Class in zombie.worldMap
 
FileTask_LoadWorldMapXML(WorldMapData, String, FileSystem, IFileTaskCallback) - Constructor for class zombie.worldMap.FileTask_LoadWorldMapXML
 
FileTask_ParseXML - Class in zombie.asset
 
FileTask_ParseXML(Class, String, IFileTaskCallback, FileSystem) - Constructor for class zombie.asset.FileTask_ParseXML
 
fileversion - Variable in class zombie.core.Core
 
fill - Variable in class zombie.worldMap.styles.WorldMapLineStyleLayer
 
fill - Variable in class zombie.worldMap.styles.WorldMapPolygonStyleLayer
 
fill - Variable in class zombie.worldMap.styles.WorldMapPyramidStyleLayer
 
fill - Variable in class zombie.worldMap.styles.WorldMapTextStyleLayer
 
fill - Variable in class zombie.worldMap.styles.WorldMapTextureStyleLayer
 
fill() - Method in class zombie.core.utils.BooleanGrid
 
fill() - Method in class zombie.core.utils.ExpandableBooleanList
 
fill(int) - Method in class zombie.core.utils.IntGrid
 
fill(int) - Method in class zombie.entity.util.SingleThreadPool
 
FILL_PIPE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
fillContainer(ItemContainer, IsoPlayer) - Static method in class zombie.inventory.ItemPickerJava
 
fillContainer(ItemContainer, IsoPlayer) - Static method in class zombie.Lua.LuaManager
 
FillContainer - Enum constant in enum class zombie.inventory.ItemPickInfo.Caller
 
FillContainers() - Method in class zombie.iso.areas.IsoBuilding
 
fillContainerType(ItemPickerJava.ItemPickerRoom, ItemContainer, String, IsoGameCharacter) - Static method in class zombie.inventory.ItemPickerJava
 
FillContainerType - Enum constant in enum class zombie.inventory.ItemPickInfo.Caller
 
fillPolygon(WorldMapStyleLayer.RenderArgs, WorldMapFeature, WorldMapStyleLayer.RGBAf) - Method in class zombie.worldMap.WorldMapRenderer.Drawer
 
fillPolygon(WorldMapStyleLayer.RenderArgs, WorldMapFeature, WorldMapStyleLayer.RGBAf, Texture, float, WorldMapStyleLayer.TextureScaling) - Method in class zombie.worldMap.WorldMapRenderer.Drawer
 
fillRand - Variable in class zombie.inventory.ItemPickerJava.ItemPickerContainer
 
fillRand - Variable in class zombie.inventory.ItemPickerJava.ItemPickerRoom
 
FILM_TV_CREW - Static variable in class zombie.scripting.objects.Job
 
filter - Variable in class zombie.worldMap.styles.WorldMapStyleLayer
 
filter() - Method in record class zombie.iso.worldgen.roads.RoadConfig
Returns the value of the filter record component.
filter(WorldMapFeature, WorldMapStyleLayer.FilterArgs) - Method in class zombie.worldMap.styles.WorldMapStyleLayer
 
filter(WorldMapFeature, WorldMapStyleLayer.FilterArgs) - Method in interface zombie.worldMap.styles.WorldMapStyleLayer.IWorldMapStyleFilter
 
filter(WorldMapFeature, WorldMapStyleLayer.FilterArgs) - Method in class zombie.worldMap.styles.WorldMapTextureStyleLayer
 
FILTER_MAG_NEAREST - Static variable in class zombie.core.textures.TextureFlags
 
FILTER_MIN_NEAREST - Static variable in class zombie.core.textures.TextureFlags
 
filterAndSortRecipeList(String, String, CraftRecipeListNodeCollection, List, IsoPlayer, Comparator) - Static method in class zombie.entity.components.crafting.BaseCraftingLogic
 
FilterArgs() - Constructor for class zombie.worldMap.styles.WorldMapStyleLayer.FilterArgs
 
filterKey - Variable in class zombie.worldMap.styles.WorldMapStyleLayer
 
filterList(String, List, List, boolean) - Method in class zombie.util.TaggedObjectManager
 
filterRecipeList(String, String) - Method in class zombie.entity.components.crafting.BaseCraftingLogic
 
filterRecipeList(String, String) - Method in class zombie.entity.components.crafting.CraftLogicUILogic
 
filterRecipeList(String, String, boolean) - Method in class zombie.entity.components.crafting.BaseCraftingLogic
 
filterRecipeList(String, String, boolean) - Method in class zombie.entity.components.crafting.CraftLogicUILogic
 
filterRecipeList(String, String, boolean, IsoPlayer) - Method in class zombie.entity.components.crafting.BaseCraftingLogic
 
filterRecipeList(String, String, boolean, IsoPlayer) - Method in class zombie.entity.components.crafting.CraftLogicUILogic
 
filterRecipeList(String, String, boolean, IsoPlayer) - Method in class zombie.entity.components.crafting.recipe.HandcraftLogic
 
filterRecipeList(String, List) - Static method in class zombie.entity.components.crafting.recipe.CraftRecipeManager
 
filterRecipeList(String, List, List) - Static method in class zombie.entity.components.crafting.recipe.CraftRecipeManager
 
filterString(String) - Method in class zombie.profanity.ProfanityFilter
 
filterValue - Variable in class zombie.worldMap.styles.WorldMapStyleLayer
 
filterWord(String) - Method in class zombie.profanity.locales.Locale
 
filterWord(String, boolean) - Method in class zombie.profanity.locales.Locale
 
FINAL_BITE - Static variable in class zombie.scripting.objects.Book
 
FINAL_DAYS_OF_THE_THIRD_REICH - Static variable in class zombie.scripting.objects.Book
 
finalDirection - Variable in class zombie.characters.HitReactionNetworkAI
 
finaliseRecipe(CraftRecipeData) - Method in class zombie.entity.components.crafting.CraftLogic
 
finalPosition - Variable in class zombie.characters.HitReactionNetworkAI
 
finalPositionZ - Variable in class zombie.characters.HitReactionNetworkAI
 
finalScale - Variable in class zombie.core.skinnedmodel.model.ModelSlotRenderData
 
FINANCIAL_ADVISOR - Static variable in class zombie.scripting.objects.Job
 
find(E[], Predicate) - Static method in class zombie.util.list.PZArrayUtil
 
find(Iterable, Predicate) - Static method in class zombie.util.list.PZArrayUtil
 
find(Function, T1, Predicates.Params1.ICallback) - Static method in class zombie.util.Lambda
 
find(List, Predicate) - Static method in class zombie.util.list.PZArrayUtil
 
Find(String) - Method in class zombie.inventory.ItemContainer
 
Find(IsoGridSquare, IsoPlayer, KahluaTable) - Static method in class zombie.util.AdjacentFreeTileFinder
 
Find(ItemType) - Method in class zombie.inventory.ItemContainer
 
FIND_FRANK - Static variable in class zombie.scripting.objects.Book
 
FIND_FRANK_AT_THE_BEACH - Static variable in class zombie.scripting.objects.Book
 
FIND_FRANK_IN_BRITAIN - Static variable in class zombie.scripting.objects.Book
 
FIND_FRANK_IN_THE_WILD_WEST - Static variable in class zombie.scripting.objects.Book
 
FIND_ROSES_IN_THE_THORNS - Static variable in class zombie.scripting.objects.Book
 
FindAll(String) - Method in class zombie.inventory.ItemContainer
 
FindAndReturn(String) - Method in class zombie.inventory.ItemContainer
 
FindAndReturn(String, int) - Method in class zombie.inventory.ItemContainer
 
FindAndReturn(String, ArrayList) - Method in class zombie.inventory.ItemContainer
 
FindAndReturnCategory(String) - Method in class zombie.inventory.ItemContainer
 
FindAndReturnStack(String) - Method in class zombie.inventory.ItemContainer
 
FindAndReturnStack(InventoryItem) - Method in class zombie.inventory.ItemContainer
 
FindAndReturnWaterItem(int) - Method in class zombie.inventory.ItemContainer
 
findAnimalById(int) - Method in class zombie.characters.animals.VirtualAnimal
 
findAnimalByID(double) - Method in class zombie.characters.animals.AnimalChunk
 
findCommandCls(String) - Static method in class zombie.commands.CommandBase
 
findConnection(short) - Static method in class zombie.chat.ChatUtility
 
findConnection(String) - Static method in class zombie.chat.ChatUtility
 
FindEnemy(IsoGameCharacter, int, ArrayList) - Method in class zombie.iso.IsoGridSquare
 
FindEnemy(IsoGameCharacter, int, ArrayList, IsoGameCharacter, int) - Method in class zombie.iso.IsoGridSquare
 
findEventById(String) - Method in class zombie.audio.MusicIntensityEvents
 
FindExternalWaterSource() - Method in class zombie.iso.IsoObject
 
FindExternalWaterSource(int, int, int) - Static method in class zombie.iso.IsoObject
 
FindExternalWaterSource(IsoGridSquare) - Static method in class zombie.iso.IsoObject
 
findFeature(List, float, float, Random) - Method in class zombie.iso.worldgen.WorldGenTile
 
FindFemaleOutfit(String) - Method in class zombie.core.skinnedmodel.population.OutfitManager
 
FindFemaleStyle(String) - Method in class zombie.core.skinnedmodel.population.HairStyles
 
findFemaleToInseminate(PZCalendar) - Method in class zombie.characters.animals.datas.AnimalData
 
FindFood - Enum constant in enum class zombie.ui.TutorialManager.Stage
 
FindFriend(IsoGameCharacter, int, Stack) - Method in class zombie.iso.IsoGridSquare
 
findGear(float) - Method in class zombie.core.physics.CarController
 
FindGroup(String) - Method in class zombie.core.skinnedmodel.population.ClothingDecals
 
findHat() - Method in class zombie.core.skinnedmodel.population.Outfit
 
findHat() - Method in class zombie.core.skinnedmodel.visual.ItemVisuals
 
findHumanCorpseItem() - Method in class zombie.inventory.ItemContainer
 
FINDING_BRILLIANCE_LESSONS_FROM_GREAT_COMPANIES - Static variable in class zombie.scripting.objects.Book
 
FINDING_THE_PERFECT_COLLEGE - Static variable in class zombie.scripting.objects.Book
 
findItem(String, boolean, boolean) - Method in class zombie.inventory.ItemContainer
 
findItem(T, Invokers.Params2.Boolean.ICallback, boolean) - Method in class zombie.inventory.ItemContainer
 
findItem(Invokers.Params2.Boolean.IParam2, boolean) - Method in class zombie.inventory.ItemContainer
 
FindItem(String) - Method in class zombie.scripting.ScriptManager
 
FindItem(String, boolean) - Method in class zombie.scripting.ScriptManager
 
findItemByGUID(String) - Method in class zombie.core.skinnedmodel.population.Outfit
 
findKey(Object, boolean) - Method in class zombie.entity.util.ObjectMap
 
findKey(Object, boolean, long) - Method in class zombie.entity.util.LongMap
 
findLayerWithState(AnimState) - Method in class zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator
 
FindMaleOutfit(String) - Method in class zombie.core.skinnedmodel.population.OutfitManager
 
FindMaleStyle(String) - Method in class zombie.core.skinnedmodel.population.HairStyles
 
findMask() - Method in class zombie.core.skinnedmodel.visual.ItemVisuals
 
findNearestEdge(Vector2D) - Method in class zombie.iso.worldgen.utils.triangulation.Triangle2D
 
findNearestGroup(float, float, float) - Method in class zombie.ai.ZombieGroupManager
 
findObject() - Method in class zombie.network.fields.ContainerID
 
findPath(ByteBuffer, ByteBuffer) - Static method in class zombie.pathfind.nativeCode.PathfindNative
 
findPath(PathFindRequest, ByteBuffer, boolean) - Method in class zombie.pathfind.nativeCode.PathfindNative
 
findPath(PMMover, float, float, int, float, float, int, ArrayList, ArrayList, ArrayList, boolean) - Method in class zombie.pathfind.highLevel.HLAStar
 
findPlayer(int) - Static method in class zombie.chat.ChatUtility
 
findPlayer(String) - Static method in class zombie.chat.ChatUtility
 
findPlayerName(int) - Static method in class zombie.chat.ChatUtility
 
findResourceOrEmpty(ResourceIO, List, Fluid, float, Resource, HashSet) - Static method in class zombie.entity.components.crafting.CraftUtil
 
findResourceOrEmpty(ResourceIO, List, Energy, float, Resource, HashSet) - Static method in class zombie.entity.components.crafting.CraftUtil
 
findResourceOrEmpty(ResourceIO, List, InventoryItem, int, Resource, HashSet) - Static method in class zombie.entity.components.crafting.CraftUtil
 
findResourceOrEmpty(ResourceIO, List, Item, int, Resource, HashSet) - Static method in class zombie.entity.components.crafting.CraftUtil
 
findRoomLightByID(int) - Method in class zombie.iso.areas.IsoRoom
 
FindShed - Enum constant in enum class zombie.ui.TutorialManager.Stage
 
findSource(String) - Method in class zombie.scripting.objects.Recipe
 
findState(String) - Method in class zombie.characters.action.ActionGroup
 
findStatusById(String) - Method in class zombie.audio.MusicThreatStatuses
 
FindStyle(String) - Method in class zombie.core.skinnedmodel.population.BeardStyles
 
FindStyle(String) - Method in class zombie.core.skinnedmodel.population.VoiceStyles
 
findTileset(String) - Method in class zombie.iso.SpriteModels
 
findTileset(String, String) - Method in class zombie.spriteModel.SpriteModelManager
 
findTrack(String) - Method in class zombie.core.skinnedmodel.animation.AnimationMultiTrack
 
FindTransitioningLiveAnimNode(TransitionNodeProxy, boolean) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimLayer
 
FindTransitionsFromProxy(TransitionNodeProxy) - Method in class zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator
 
findTransitionTo(IAnimationVariableSource, AnimNode) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimNode
 
findTransitionTo(IAnimationVariableSource, AnimNode) - Method in class zombie.core.skinnedmodel.advancedanimation.LiveAnimNode
 
FindWaterSource() - Method in class zombie.inventory.ItemContainer
 
FindWaterSourceOnSquare(IsoGridSquare) - Static method in class zombie.iso.IsoObject
 
findWindow() - Method in class zombie.vehicles.VehiclePart
 
FINE - Static variable in class zombie.scripting.objects.Magazine
 
FINE_WINE - Static variable in class zombie.scripting.objects.Magazine
 
FINGERPRINT - Static variable in class zombie.scripting.objects.Book
 
FinishAnimation() - Method in class zombie.iso.IsoWorld
 
finishChecksum() - Static method in class zombie.Lua.LuaManager
 
finishChecksum() - Static method in class zombie.network.NetChecksum.GroupOfFiles
 
FinishDraw(VertexBufferObject.VertexFormat, Shader, boolean) - Static method in class zombie.core.skinnedmodel.model.VertexBufferObject
 
FinishDraw(Shader, boolean) - Method in class zombie.core.skinnedmodel.model.VertexBufferObject
 
finished - Variable in class zombie.GameTime.AnimTimer
 
finished - Variable in class zombie.iso.Alarm
 
finished - Variable in class zombie.iso.LightingThread
 
finished - Variable in class zombie.iso.sprite.IsoSpriteInstance
 
finished - Variable in class zombie.iso.WorldReuserThread
 
finished - Variable in class zombie.iso.WorldStreamer
 
finished() - Method in class zombie.AmbientSoundManager.Ambient
 
finished() - Method in class zombie.AmbientStreamManager.Ambient
 
finished() - Method in class zombie.characters.CharacterTimedActions.BaseAction
 
finished() - Method in class zombie.GameTime.AnimTimer
 
finished(int, int, int) - Method in interface zombie.MapCollisionData.IPathResult
 
Finished - Enum constant in enum class zombie.util.AddCoopPlayer.Stage
 
finishedLoadTask() - Method in class zombie.tileDepth.TileDepthTextureManager
 
finishedWithList(ArrayList) - Method in class zombie.globalObjects.GlobalObjectSystem
 
FinishInstancedDraw(Shader, boolean) - Method in class zombie.core.skinnedmodel.model.VertexBufferObject
 
finishTrading(IsoPlayer) - Method in class zombie.core.TradingManager
 
finishUnloopedOnFrame - Variable in class zombie.iso.sprite.IsoAnim
 
finishupdate() - Method in class zombie.inventory.InventoryItem
 
finishupdate() - Method in class zombie.inventory.types.AlarmClock
 
finishupdate() - Method in class zombie.inventory.types.AlarmClockClothing
 
finishupdate() - Method in class zombie.inventory.types.AnimalInventoryItem
 
finishupdate() - Method in class zombie.inventory.types.Clothing
 
finishupdate() - Method in class zombie.inventory.types.DrainableComboItem
 
finishupdate() - Method in class zombie.inventory.types.Food
 
finishupdate() - Method in class zombie.inventory.types.Literature
 
finishupdate() - Method in class zombie.iso.objects.IsoWorldInventoryObject
 
FINNEGAN_GROUP - Static variable in class zombie.scripting.objects.Business
 
Fire - Enum constant in enum class zombie.iso.objects.IsoTrap.ExplosionMode
 
Fire - Enum constant in enum class zombie.network.anticheats.AntiCheat
 
FIRE - Static variable in record class zombie.scripting.objects.SoundKey
 
FIRE_ANIM_DELAY - Static variable in class zombie.iso.objects.IsoFireManager
 
FIRE_AXE - Static variable in record class zombie.scripting.objects.ModelKey
 
FIRE_AXE_HEAD - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FIRE_AXE_HEAD - Static variable in record class zombie.scripting.objects.ModelKey
 
FIRE_BRICK - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FIRE_BRICK_LARGE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FIRE_CERAMIC_CRUCIBLE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FIRE_CERAMIC_TEACUP - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FIRE_CLAY_BAR_MOLD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FIRE_CLAY_BLACKSMITH_ANVIL_MOLD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FIRE_CLAY_BOWL - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FIRE_CLAY_INGOT_MOLD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FIRE_CLAY_JAR - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FIRE_CLAY_MUG - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FIRE_CLAY_PIPE_SEGMENT - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FIRE_CLAY_PLATE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FIRE_CLAY_POT - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FIRE_CLAY_SHEET_MOLD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FIRE_CLAY_SHINGLE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FIRE_CLAY_TILE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FIRE_CLAY_TILE_LARGE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FIRE_CRACKER_EQUIP - Static variable in record class zombie.scripting.objects.SoundKey
 
FIRE_CRACKER_EXPLODE - Static variable in record class zombie.scripting.objects.SoundKey
 
FIRE_CRACKER_SINGLE_EQUIP - Static variable in record class zombie.scripting.objects.SoundKey
 
FIRE_CRACKER_SINGLE_EXPLODE - Static variable in record class zombie.scripting.objects.SoundKey
 
FIRE_CRACKER_SINGLE_THROW - Static variable in record class zombie.scripting.objects.SoundKey
 
FIRE_CRACKER_THROW - Static variable in record class zombie.scripting.objects.SoundKey
 
FIRE_GLASS_BLOWING_PIPE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FIRE_HARDEN_SPEAR - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FIRE_HARDENED_CRAFTED_SPEAR_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
 
FIRE_HARDENED_CRAFTED_SPEAR_HIT - Static variable in record class zombie.scripting.objects.SoundKey
 
FIRE_HARDENED_CRAFTED_SPEAR_STAB - Static variable in record class zombie.scripting.objects.SoundKey
 
FIRE_HARDENED_CRAFTED_SPEAR_SWING - Static variable in record class zombie.scripting.objects.SoundKey
 
Fire_IsSquareFlamable(IsoGridSquare) - Static method in class zombie.iso.objects.IsoFire
 
Fire_LightCalc(IsoGridSquare, IsoGridSquare, int) - Static method in class zombie.iso.objects.IsoFireManager
 
FIRE_LIMESTONE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FIRE_LIMESTONE_LARGE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FIRE_MORTAR_AND_PESTLE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FIRE_OFFICER - Static variable in class zombie.scripting.objects.CharacterProfession
 
FIRE_REQUIREMENT - Static variable in class zombie.core.properties.TilePropertyKey
 
FIRE_SAFETY_NEWS - Static variable in class zombie.scripting.objects.Magazine
 
FIRE_SMOKING_PIPE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FIRE_SOURCE - Enum constant in enum class zombie.scripting.objects.ItemDisplayCategory
 
FIRE_TINT_MOD - Static variable in class zombie.iso.objects.IsoFireManager
 
fireAlpha - Static variable in class zombie.iso.objects.IsoFireManager
 
Firearm - Static variable in class zombie.characters.skills.PerkFactory.Perks
 
FIREARM - Enum constant in enum class zombie.combat.CombatConfigCategory
 
FIREARM - Enum constant in enum class zombie.inventory.types.WeaponType
 
FIREARM - Enum constant in enum class zombie.scripting.objects.WeaponSubCategory
 
FIREARM - Static variable in class zombie.scripting.objects.ItemTag
 
FIREARM - Static variable in class zombie.scripting.objects.MagazineSubject
 
FIREARM_LOOT - Static variable in class zombie.scripting.objects.ItemTag
 
FIREARM_RECOIL_MUSCLE_STRAIN_MODIFIER - Enum constant in enum class zombie.combat.CombatConfigKey
 
firearmHeadGearEffect - Variable in class zombie.SandboxOptions
 
firearmJamMultiplier - Variable in class zombie.SandboxOptions
 
firearmMoodleMultiplier - Variable in class zombie.SandboxOptions
 
firearmNoiseMultiplier - Variable in class zombie.SandboxOptions
 
FirearmPanel - Class in zombie.debug.debugWindows
 
FirearmPanel() - Constructor for class zombie.debug.debugWindows.FirearmPanel
 
firearmUseDamageChance - Variable in class zombie.SandboxOptions
 
firearmWeatherMultiplier - Variable in class zombie.SandboxOptions
 
FIREBIRD - Enum constant in enum class zombie.scripting.objects.VehicleEngineRpmType
 
FireBrick - Static variable in class zombie.core.Colors
 
FireCheck() - Method in class zombie.characters.IsoGameCharacter
 
fireColor - Static variable in class zombie.iso.IsoObject
 
FIRECRACKER - Static variable in class zombie.scripting.objects.ItemKey.Weapon
 
FIRECRACKER - Static variable in record class zombie.scripting.objects.ModelKey
 
FIRECRACKER_CRAFTED - Static variable in class zombie.scripting.objects.ItemKey.Weapon
 
FIRECRACKER_CRAFTED - Static variable in record class zombie.scripting.objects.ModelKey
 
FireFighting - Class in zombie.fireFighting
 
FireFighting() - Constructor for class zombie.fireFighting.FireFighting
 
fireFuelRatio - Variable in class zombie.scripting.objects.Item
 
fireHardenSpear(CraftRecipeData, IsoGameCharacter) - Static method in class zombie.scripting.logic.RecipeCodeOnCreate
 
Fireplace - Enum constant in enum class zombie.debug.DebugType
 
Fireplace - Static variable in class zombie.debug.DebugLog
 
FIREPLACE_ADD_FUEL - Static variable in record class zombie.scripting.objects.SoundKey
 
FIREPLACE_LIGHT - Static variable in record class zombie.scripting.objects.SoundKey
 
FIREPLACE_POKER - Static variable in class zombie.scripting.objects.ItemKey.Weapon
 
FIREPLACE_POKER - Static variable in record class zombie.scripting.objects.ModelKey
 
FIREPLACE_POKER_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
 
FIREPLACE_POKER_DROP - Static variable in record class zombie.scripting.objects.SoundKey
 
FIREPLACE_POKER_HIT - Static variable in record class zombie.scripting.objects.SoundKey
 
FIREPLACE_POKER_SWING - Static variable in record class zombie.scripting.objects.SoundKey
 
FIREPLACE_RUNNING - Static variable in record class zombie.scripting.objects.SoundKey
 
FIREPLACE_TRANSFER_ITEM - Static variable in record class zombie.scripting.objects.SoundKey
 
fireRecalc - Static variable in class zombie.iso.objects.IsoFireManager
 
fireRecalcDelay - Static variable in class zombie.iso.objects.IsoFireManager
 
firerequirement - Variable in class zombie.iso.sprite.IsoSprite
 
FireShader - Class in zombie.iso
 
FireShader(String) - Constructor for class zombie.iso.FireShader
 
fireSpread - Variable in class zombie.SandboxOptions
 
FireStack - Static variable in class zombie.iso.objects.IsoFireManager
 
FIREWOOD - Static variable in class zombie.scripting.objects.ItemKey.Weapon
 
FIREWOOD - Static variable in record class zombie.scripting.objects.ModelKey
 
FIREWOOD_BUNDLE - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FIREWOOD_BUNDLE - Static variable in record class zombie.scripting.objects.ModelKey
 
FIREWOOD_NAILS - Static variable in class zombie.scripting.objects.ItemKey.Weapon
 
FIREWOOD_NAILS - Static variable in record class zombie.scripting.objects.ModelKey
 
first() - Method in class zombie.entity.util.Array
 
first() - Method in class zombie.entity.util.ImmutableArray
 
first() - Method in class zombie.entity.util.LongArray
 
first() - Method in class zombie.entity.util.ObjectSet
 
FIRST - Enum constant in enum class zombie.iso.worldgen.zombie.ClosestSelectionType
 
FIRST_AID - Enum constant in enum class zombie.scripting.objects.ItemDisplayCategory
 
FIRST_AID - Static variable in class zombie.scripting.objects.CharacterTrait
 
FIRST_AID_APPLY_ALCOHOL - Static variable in record class zombie.scripting.objects.SoundKey
 
FIRST_AID_APPLY_ALCOHOL_WIPES - Static variable in record class zombie.scripting.objects.SoundKey
 
FIRST_AID_APPLY_BANDAGE - Static variable in record class zombie.scripting.objects.SoundKey
 
FIRST_AID_APPLY_SPLINT - Static variable in record class zombie.scripting.objects.SoundKey
 
FIRST_AID_APPLY_STITCH - Static variable in record class zombie.scripting.objects.SoundKey
 
FIRST_AID_CLEAN_BURN - Static variable in record class zombie.scripting.objects.SoundKey
 
FIRST_AID_CLEAN_RAG - Static variable in record class zombie.scripting.objects.SoundKey
 
FIRST_AID_FRACTURE - Static variable in record class zombie.scripting.objects.SoundKey
 
FIRST_AID_KIT - Static variable in class zombie.scripting.objects.ItemKey.Container
 
FIRST_AID_KIT_CAMPING - Static variable in class zombie.scripting.objects.ItemKey.Container
 
FIRST_AID_KIT_CAMPING - Static variable in record class zombie.scripting.objects.ModelKey
 
FIRST_AID_KIT_CAMPING_NEW - Static variable in class zombie.scripting.objects.ItemKey.Container
 
FIRST_AID_KIT_MILITARY - Static variable in class zombie.scripting.objects.ItemKey.Container
 
FIRST_AID_KIT_MILITARY - Static variable in record class zombie.scripting.objects.ModelKey
 
FIRST_AID_KIT_NEW - Static variable in class zombie.scripting.objects.ItemKey.Container
 
FIRST_AID_KIT_NEW_PRO - Static variable in class zombie.scripting.objects.ItemKey.Container
 
FIRST_AID_REMOVE_FROM_WOUND - Static variable in record class zombie.scripting.objects.SoundKey
 
FIRST_AID_TAKE_PILLS - Static variable in record class zombie.scripting.objects.SoundKey
 
FIRST_AID_WEAPON - Enum constant in enum class zombie.scripting.objects.ItemDisplayCategory
 
FIRST_PAST_THE_POST - Static variable in class zombie.scripting.objects.Book
 
FIRST_YEAR - Static variable in class zombie.SandboxOptions
 
firstIndex - Variable in class zombie.worldMap.WorldMapGeometry
 
firstIndex - Variable in class zombie.worldMap.WorldMapGeometry.TrianglesPerZoom
 
firstrun - Variable in class zombie.gameStates.GameStateMachine
 
firstYear() - Method in class zombie.scripting.objects.Magazine
 
FISH - Enum constant in enum class zombie.scripting.objects.FoodType
 
FISH_BREATH - Static variable in record class zombie.scripting.objects.SoundKey
 
FISH_DEV_ITEM - Static variable in class zombie.scripting.objects.ItemKey.Weapon
 
FISH_EGG_SAC - Static variable in record class zombie.scripting.objects.ModelKey
 
FISH_FILLET - Static variable in class zombie.scripting.objects.ItemKey.Food
 
FISH_FILLET - Static variable in record class zombie.scripting.objects.ModelKey
 
FISH_FILLET_BURNT - Static variable in record class zombie.scripting.objects.ModelKey
 
FISH_FILLET_COOKED - Static variable in record class zombie.scripting.objects.ModelKey
 
FISH_FILLET_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
 
FISH_FINGER_HAND - Static variable in record class zombie.scripting.objects.ModelKey
 
FISH_FINGERS - Static variable in class zombie.scripting.objects.ItemKey.Food
 
FISH_FINGERS - Static variable in record class zombie.scripting.objects.ModelKey
 
FISH_FINGERS_BURNT - Static variable in record class zombie.scripting.objects.ModelKey
 
FISH_FINGERS_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
 
FISH_FINGERS_HAND_BURNT - Static variable in record class zombie.scripting.objects.ModelKey
 
FISH_FINGERS_HAND_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
 
FISH_FINGERS_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
 
FISH_FRIED - Static variable in class zombie.scripting.objects.ItemKey.Food
 
FISH_FRIED_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
 
FISH_FRIED_GROUND_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
 
FISH_GAFF_HOOK_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
 
FISH_GAFF_HOOK_DROP - Static variable in record class zombie.scripting.objects.SoundKey
 
FISH_GAFF_HOOK_HIT - Static variable in record class zombie.scripting.objects.SoundKey
 
FISH_GAFF_HOOK_SWING - Static variable in record class zombie.scripting.objects.SoundKey
 
FISH_GUTS - Static variable in class zombie.scripting.objects.ItemKey.Food
 
FISH_GUTS - Static variable in record class zombie.scripting.objects.ModelKey
 
FISH_MEAT - Static variable in class zombie.scripting.objects.ItemTag
 
FISH_ROE - Static variable in class zombie.scripting.objects.ItemKey.Food
 
FISH_ROE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
 
FISH_ROE_SAC - Static variable in class zombie.scripting.objects.ItemKey.Food
 
fishAbundance - Variable in class zombie.SandboxOptions
 
FISHERMAN - Static variable in class zombie.scripting.objects.CharacterProfession
 
Fishing - Static variable in class zombie.characters.skills.PerkFactory.Perks
 
FISHING - Enum constant in enum class zombie.characters.CheatType
 
FISHING - Enum constant in enum class zombie.scripting.objects.CraftRecipeCategory
 
FISHING - Enum constant in enum class zombie.scripting.objects.CraftRecipeTag
 
FISHING - Enum constant in enum class zombie.scripting.objects.ItemDisplayCategory
 
FISHING - Static variable in class zombie.scripting.objects.CharacterTrait
 
FISHING_BASKET_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
 
FISHING_HOOK - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FISHING_HOOK - Static variable in class zombie.scripting.objects.ItemTag
 
FISHING_HOOK - Static variable in record class zombie.scripting.objects.ModelKey
 
FISHING_HOOK_BONE - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FISHING_HOOK_BONE - Static variable in record class zombie.scripting.objects.ModelKey
 
FISHING_HOOK_BOX - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FISHING_HOOK_FORGED - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FISHING_HOOK_FORGED - Static variable in record class zombie.scripting.objects.ModelKey
 
FISHING_LINE - Static variable in class zombie.scripting.objects.ItemKey.Drainable
 
FISHING_LINE - Static variable in class zombie.scripting.objects.ItemTag
 
FISHING_LINE - Static variable in record class zombie.scripting.objects.ModelKey
 
FISHING_LINE_PREMIUM - Static variable in record class zombie.scripting.objects.ModelKey
 
FISHING_MAG_1 - Static variable in class zombie.scripting.objects.ItemKey.Literature
 
FISHING_MAG_2 - Static variable in class zombie.scripting.objects.ItemKey.Literature
 
FISHING_NET - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FISHING_NET - Static variable in class zombie.scripting.objects.ItemTag
 
FISHING_NET - Static variable in record class zombie.scripting.objects.ModelKey
 
FISHING_ROD - Static variable in class zombie.scripting.objects.ItemKey.Weapon
 
FISHING_ROD - Static variable in class zombie.scripting.objects.ItemTag
 
FISHING_ROD_BREAK - Static variable in class zombie.scripting.objects.ItemKey.Weapon
 
FISHING_ROD_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
 
FISHING_ROD_CRAFTED - Static variable in record class zombie.scripting.objects.ModelKey
 
FISHING_ROD_CRAFTED_BEND - Static variable in record class zombie.scripting.objects.ModelKey
 
FISHING_ROD_DROP - Static variable in record class zombie.scripting.objects.SoundKey
 
FISHING_ROD_HIT - Static variable in record class zombie.scripting.objects.SoundKey
 
FISHING_ROD_MODERN - Static variable in record class zombie.scripting.objects.ModelKey
 
FISHING_ROD_MODERN_BEND - Static variable in record class zombie.scripting.objects.ModelKey
 
FISHING_ROD_SWING - Static variable in record class zombie.scripting.objects.SoundKey
 
FISHING_SPEAR - Static variable in class zombie.scripting.objects.ItemTag
 
FISHING_TACKLE - Static variable in record class zombie.scripting.objects.ModelKey
 
FISHING_TRASH - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FISHING_TRASH - Static variable in record class zombie.scripting.objects.ModelKey
 
FISHING_WEAPON - Enum constant in enum class zombie.scripting.objects.ItemDisplayCategory
 
FishingAction - Class in zombie.core
 
FishingAction - Enum constant in enum class zombie.network.PacketTypes.PacketType
 
FishingAction() - Constructor for class zombie.core.FishingAction
 
FishingActionPacket - Class in zombie.network.packets
 
FishingActionPacket() - Constructor for class zombie.network.packets.FishingActionPacket
 
FishingData - Enum constant in enum class zombie.network.PacketTypes.PacketType
 
fishingLure - Variable in class zombie.scripting.objects.Item
 
FishingState - Class in zombie.ai.states
TurboTuTone.
FishingState() - Constructor for class zombie.ai.states.FishingState
 
FishSchoolManager - Class in zombie.iso
 
FishSchoolManager() - Constructor for class zombie.iso.FishSchoolManager
 
FishSchoolManager.ChumData - Class in zombie.iso
 
FishSchoolManager.ZoneData - Class in zombie.iso
 
FishSplashSoundManager - Class in zombie.iso
 
FishSplashSoundManager() - Constructor for class zombie.iso.FishSplashSoundManager
 
fishSplashSquares - Variable in class zombie.iso.fboRenderChunk.FBORenderCell
 
FIT - Static variable in class zombie.scripting.objects.CharacterTrait
 
Fitness - Class in zombie.characters.BodyDamage
 
Fitness - Enum constant in enum class zombie.characters.BodyDamage.Metabolics
 
Fitness - Static variable in class zombie.characters.skills.PerkFactory.Perks
 
Fitness(IsoGameCharacter) - Constructor for class zombie.characters.BodyDamage.Fitness
 
FITNESS - Static variable in class zombie.characters.CharacterStat
 
FITNESS_INSTRUCTOR - Static variable in class zombie.scripting.objects.CharacterProfession
 
FITNESS_INSTRUCTOR - Static variable in class zombie.scripting.objects.Job
 
Fitness.FitnessExercise - Class in zombie.characters.BodyDamage
 
FitnessExercise(KahluaTableImpl) - Constructor for class zombie.characters.BodyDamage.Fitness.FitnessExercise
 
FitnessHeavy - Enum constant in enum class zombie.characters.BodyDamage.Metabolics
 
FitnessState - Class in zombie.ai.states
 
FitnessState() - Constructor for class zombie.ai.states.FitnessState
 
FITS_KEY_RING - Static variable in class zombie.scripting.objects.ItemTag
 
FITS_TOASTER - Static variable in class zombie.scripting.objects.ItemTag
 
FITS_WALLET - Static variable in class zombie.scripting.objects.ItemTag
 
FIVE_ALARM_CHILI - Static variable in class zombie.scripting.objects.Flier
 
FIVE_MORE_WAYS_TO_CATCH_HIM_AND_KEEP_HIM - Static variable in class zombie.scripting.objects.Book
 
FIVE_TO_TEN - Static variable in class zombie.scripting.objects.Book
 
FIVE_WAYS_TO_CATCH_HIS_EYE_FOR_GOOD - Static variable in class zombie.scripting.objects.Book
 
FIVEPLAY - Static variable in class zombie.scripting.objects.Book
 
FIX_CORPSE_CLIPPING - Static variable in class zombie.iso.fboRenderChunk.FBORenderCell
 
FIX_FISHING_ROD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FIX_ITEM_CLIPPING - Static variable in class zombie.iso.fboRenderChunk.FBORenderCell
 
FIX_JUMBO_CLIPPING - Static variable in class zombie.iso.fboRenderChunk.FBORenderCell
 
FIX_SAW - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FIX_WITH_ADHESIVE_TAPE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FIX_WITH_DUCT_TAPE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FIX_WITH_EPOXY - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FIX_WITH_EPOXY_AND_RAGS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FIX_WITH_GLUE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FIX_WITH_TAPE - Static variable in record class zombie.scripting.objects.SoundKey
 
FIX_WITH_WOOD_GLUE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FIX_WITH_ZIPTIES - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
Fix2x(String) - Static method in class zombie.iso.IsoChunk
 
Fix2x(IsoGridSquare, int) - Static method in class zombie.iso.IsoChunk
 
fix3DListenerPosition(boolean) - Static method in class zombie.GameSounds
 
fixDefaultPositions() - Method in class zombie.seating.SeatingData
 
fixDefaultPositions() - Method in class zombie.seating.SeatingManager
 
fixed2x - Variable in class zombie.iso.LotHeader
 
fixed2x - Variable in class zombie.iso.NewMapBinaryFile.Header
 
Fixer(String, LinkedList, int) - Constructor for class zombie.scripting.objects.Fixing.Fixer
 
FixerSkill(String, int) - Constructor for class zombie.scripting.objects.Fixing.FixerSkill
 
fixFishingRope(CraftRecipeData, IsoGameCharacter) - Static method in class zombie.scripting.logic.RecipeCodeOnCreate
 
Fixing - Class in zombie.scripting.objects
 
Fixing - Enum constant in enum class zombie.scripting.ScriptType
 
Fixing() - Constructor for class zombie.scripting.objects.Fixing
 
FIXING_ITEM_FAILED - Static variable in record class zombie.scripting.objects.SoundKey
 
Fixing.Fixer - Class in zombie.scripting.objects
 
Fixing.FixerSkill - Class in zombie.scripting.objects
 
FixingManager - Class in zombie.inventory
 
FixingManager() - Constructor for class zombie.inventory.FixingManager
 
fixings - Variable in class zombie.scripting.objects.ScriptModule
 
fixItem(InventoryItem, IsoGameCharacter, Fixing, Fixing.Fixer) - Static method in class zombie.inventory.FixingManager
 
fixJigglyModels - Variable in class zombie.iso.fboRenderChunk.FBORenderDebugOptions
 
fixJigglyModelsSquareX - Variable in class zombie.iso.PlayerCamera
 
fixJigglyModelsSquareY - Variable in class zombie.iso.PlayerCamera
 
fixJigglyModelsX - Variable in class zombie.iso.PlayerCamera
 
fixJigglyModelsY - Variable in class zombie.iso.PlayerCamera
 
fixLightbarModelLighting(IsoLightSource, Vector3f) - Method in class zombie.vehicles.BaseVehicle
 
fixPlacedItemRenderOffsets() - Method in class zombie.iso.IsoGridSquare
 
FixRoofsAt(IsoGridSquare) - Static method in class zombie.iso.IsoRoofFixer
 
FixStackableObjects() - Method in class zombie.iso.IsoGridSquare
 
fixTableTopOverlays(IsoGridSquare) - Method in class zombie.iso.TileOverlays
 
FIXTURES_BATHROOM_01_48 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_BATHROOM_01_49 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_02_18 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_02_19 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_0 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_1 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_104 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_107 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_12 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_128 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_129 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_13 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_16 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_17 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_20 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_21 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_24 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_25 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_28 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_29 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_33 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_34 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_4 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_40 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_43 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_49 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_5 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_50 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_56 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_59 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_65 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_66 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_72 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_75 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_8 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_81 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_82 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_88 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_9 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_91 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_97 - Static variable in record class zombie.scripting.objects.ModelKey
 
FIXTURES_DOORS_FENCES_01_98 - Static variable in record class zombie.scripting.objects.ModelKey
 
flag - Variable in class zombie.core.properties.PropertyContainer.MostTested
 
flag - Variable in enum class zombie.popman.ZombieStateFlag
 
flagCreateBobber - Static variable in class zombie.core.FishingAction
 
flagDestroyBobber - Static variable in class zombie.core.FishingAction
 
flagForHotSave() - Method in class zombie.characters.IsoGameCharacter
 
flagForHotSave() - Method in class zombie.iso.IsoChunk
 
flagForHotSave() - Method in class zombie.iso.IsoGridSquare
 
flagForHotSave() - Method in class zombie.iso.IsoObject
 
flags - Variable in class zombie.core.skinnedmodel.model.ModelInstance.FrameLightInfo
 
flags - Variable in class zombie.gameStates.ChooseGameInfo.PackFile
 
flags - Variable in class zombie.iso.IsoGridSquare.ResultLight
 
flags - Variable in class zombie.iso.weather.fx.WeatherFxMask
 
flags - Variable in class zombie.iso.zones.VehicleZone
 
flags - Variable in class zombie.network.packets.character.AnimalCommandPacket
 
flags - Variable in class zombie.network.packets.character.AnimalPacket
 
flags - Variable in class zombie.vehicles.BaseVehicle.ServerVehicleState
 
Flags() - Constructor for class zombie.characters.NetworkPlayerVariables.Flags
 
Flags() - Constructor for class zombie.network.fields.character.AnimalStateVariables.Flags
 
Flags() - Constructor for class zombie.network.fields.hit.Zombie.Flags
 
Flags() - Constructor for class zombie.network.packets.character.AnimalPacket.Flags
 
flagsMain - Variable in class zombie.iso.WorldStreamer.ChunkRequest
 
flagStartFishing - Static variable in class zombie.core.FishingAction
 
flagStopFishing - Static variable in class zombie.core.FishingAction
 
flagUpdateBobberParameters - Static variable in class zombie.core.FishingAction
 
flagUpdateFish - Static variable in class zombie.core.FishingAction
 
flagValue - Variable in class zombie.core.skinnedmodel.advancedanimation.AnimEventFlagWhileAlive
 
FLAME_TRAP - Static variable in class zombie.scripting.objects.ItemKey.Weapon
 
FLAME_TRAP - Static variable in record class zombie.scripting.objects.ModelKey
 
FLAME_TRAP_EQUIP - Static variable in record class zombie.scripting.objects.SoundKey
 
FLAME_TRAP_EXPLODE - Static variable in record class zombie.scripting.objects.SoundKey
 
FLAME_TRAP_REMOTE - Static variable in class zombie.scripting.objects.ItemKey.Weapon
 
FLAME_TRAP_SENSOR - Static variable in record class zombie.scripting.objects.ModelKey
 
FLAME_TRAP_SENSOR_V1 - Static variable in class zombie.scripting.objects.ItemKey.Weapon
 
FLAME_TRAP_SENSOR_V2 - Static variable in class zombie.scripting.objects.ItemKey.Weapon
 
FLAME_TRAP_SENSOR_V3 - Static variable in class zombie.scripting.objects.ItemKey.Weapon
 
FLAME_TRAP_THROW - Static variable in record class zombie.scripting.objects.SoundKey
 
FLAME_TRAP_TRIGGERED - Static variable in class zombie.scripting.objects.ItemKey.Weapon
 
Flare() - Constructor for class zombie.iso.weather.WorldFlares.Flare
 
FLASH_LIGHT - Static variable in record class zombie.scripting.objects.ModelKey
 
FLASH_LIGHT_ANGLE_HEAD - Static variable in class zombie.scripting.objects.ItemKey.Drainable
 
FLASH_LIGHT_ANGLE_HEAD - Static variable in record class zombie.scripting.objects.ModelKey
 
FLASH_LIGHT_ANGLE_HEAD_ARMY - Static variable in class zombie.scripting.objects.ItemKey.Drainable
 
FLASH_LIGHT_ANGLE_HEAD_ARMY - Static variable in record class zombie.scripting.objects.ModelKey
 
FLASH_LIGHT_ANGLE_HEAD_ARMY_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
 
FLASH_LIGHT_ANGLE_HEAD_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
 
FLASH_LIGHT_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
 
FLASH_LIGHT_IMPROVISED - Static variable in record class zombie.scripting.objects.ModelKey
 
FLASHLIGHT - Static variable in class zombie.scripting.objects.ItemTag
 
FLASHLIGHT_CRAFTED - Static variable in class zombie.scripting.objects.ItemKey.Drainable
 
FLASHLIGHT_OFF - Static variable in record class zombie.scripting.objects.SoundKey
 
FLASHLIGHT_ON - Static variable in record class zombie.scripting.objects.SoundKey
 
FLASHLIGHT_PILLAR - Static variable in class zombie.scripting.objects.ItemTag
 
FLASK - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FLASK - Static variable in record class zombie.scripting.objects.ModelKey
 
FLAT_STONE - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FLAT_STONE - Static variable in record class zombie.scripting.objects.ModelKey
 
FLATEARTH_QUEST_FOR_THE_CROWN - Static variable in class zombie.scripting.objects.Book
 
FLATEARTH_THE_PRINCES_REBELLION - Static variable in class zombie.scripting.objects.Book
 
FLATEARTH_THE_REDLANDS - Static variable in class zombie.scripting.objects.Book
 
FLATHEAD_CATFISH - Static variable in class zombie.scripting.objects.ItemKey.Food
 
FLATHEAD_CATFISH_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
 
FLATHEAD_CATFISH_GROUND_BURNT - Static variable in record class zombie.scripting.objects.ModelKey
 
FLATHEAD_CATFISH_GROUND_COOKED - Static variable in record class zombie.scripting.objects.ModelKey
 
FLATHEAD_CATFISH_GROUND_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
 
FLATHEAD_CATFISH_HAND_BIG - Static variable in record class zombie.scripting.objects.ModelKey
 
FLATHEAD_CATFISH_HAND_LITTLE - Static variable in record class zombie.scripting.objects.ModelKey
 
FLATHEAD_CATFISH_HAND_MEDIUM - Static variable in record class zombie.scripting.objects.ModelKey
 
flatHerbChance - Variable in class zombie.characters.animals.MigrationGroupDefinitions
 
flatHerbChance - Variable in class zombie.characters.animals.VirtualAnimal
 
FLATPACK - Static variable in record class zombie.scripting.objects.ModelKey
 
FLATPACK_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
 
flattenAnyFoliage - Static variable in class zombie.iso.IsoCell.s_performance.renderTiles
 
flattenAnyFoliage(IsoCell.PerPlayerRender, int) - Method in class zombie.iso.IsoCell
 
flattenGrassEtc - Variable in class zombie.iso.IsoCell.PerPlayerRender
 
flattenGrassEtc - Variable in class zombie.iso.IsoGridSquare
 
FLAX - Static variable in class zombie.scripting.objects.ItemKey.Food
 
FLAX_BAG_SEED - Static variable in class zombie.scripting.objects.ItemKey.Literature
 
FLAX_BAG_SEED_EMPTY - Static variable in class zombie.scripting.objects.ItemKey.Literature
 
FLAX_BOWL_PASTE - Static variable in record class zombie.scripting.objects.ModelKey
 
FLAX_BROKEN - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FLAX_BROKEN - Static variable in record class zombie.scripting.objects.ModelKey
 
FLAX_BUNDLE - Static variable in record class zombie.scripting.objects.ModelKey
 
FLAX_BUNDLE_DRIED - Static variable in record class zombie.scripting.objects.ModelKey
 
FLAX_BUNDLE_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
 
FLAX_DRIED - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FLAX_GROWING_SEASON - Static variable in class zombie.scripting.objects.SeasonRecipe
 
FLAX_HECKLED - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FLAX_HECKLED - Static variable in record class zombie.scripting.objects.ModelKey
 
FLAX_PODS - Static variable in record class zombie.scripting.objects.ModelKey
 
FLAX_PRESS - Static variable in record class zombie.scripting.objects.ModelKey
 
FLAX_RIPPLED - Static variable in class zombie.scripting.objects.ItemKey.Food
 
FLAX_RIPPLED - Static variable in record class zombie.scripting.objects.ModelKey
 
FLAX_SCUTCHED - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FLAX_SCUTCHED - Static variable in record class zombie.scripting.objects.ModelKey
 
FLAX_SEED - Static variable in class zombie.scripting.objects.ItemKey.Food
 
FLAX_SEED_BAG_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
 
FLAX_SEED_PASTE_BLOB - Static variable in record class zombie.scripting.objects.ModelKey
 
FLAX_SEEDS - Static variable in record class zombie.scripting.objects.ModelKey
 
FLAX_TOW - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FLAX_TOW - Static variable in record class zombie.scripting.objects.ModelKey
 
fleeTo(IsoGridSquare) - Method in class zombie.characters.animals.IsoAnimal
 
fleeZombies - Variable in class zombie.characters.animals.AnimalDefinitions
 
Flesh - Enum constant in enum class zombie.audio.parameters.ParameterBulletHitSurface.Material
 
Flesh - Enum constant in enum class zombie.iso.enums.MaterialType
 
Flesh_Hollow - Enum constant in enum class zombie.audio.parameters.ParameterBulletHitSurface.Material
 
Flesh_Hollow - Enum constant in enum class zombie.iso.enums.MaterialType
 
FLESHING_TOOL - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FLESHING_TOOL - Static variable in class zombie.scripting.objects.ItemTag
 
FLESHING_TOOL - Static variable in record class zombie.scripting.objects.ModelKey
 
FLESHING_TOOL_BONE - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FLESHING_TOOL_BONE - Static variable in record class zombie.scripting.objects.ModelKey
 
Flier - Class in zombie.scripting.objects
 
FLIER - Static variable in class zombie.scripting.objects.ItemKey.Literature
 
FLIER - Static variable in class zombie.scripting.objects.Registries
 
FLIER_1 - Static variable in record class zombie.scripting.objects.ModelKey
 
FLIER_2 - Static variable in record class zombie.scripting.objects.ModelKey
 
FLIER_3 - Static variable in record class zombie.scripting.objects.ModelKey
 
FLIER_NOLANS - Static variable in class zombie.scripting.objects.ItemKey.Literature
 
FliesSound - Class in zombie
 
FliesSound() - Constructor for class zombie.FliesSound
 
FliesSound.ChunkData - Class in zombie
 
FLIGHTCASE - Static variable in class zombie.scripting.objects.ItemKey.Container
 
FLINT_AND_STEEL - Static variable in record class zombie.scripting.objects.ModelKey
 
FLINT_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
 
FLINT_KNIFE - Static variable in class zombie.scripting.objects.ItemKey.Weapon
 
FLINT_KNIFE - Static variable in record class zombie.scripting.objects.ModelKey
 
FLINT_NODULE - Static variable in class zombie.scripting.objects.ItemKey.Weapon
 
FLINT_NODULE - Static variable in record class zombie.scripting.objects.ModelKey
 
FLINT_NODULE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
 
FLINT_PIECE - Static variable in class zombie.scripting.objects.ItemTag
 
FlintKnapping - Static variable in class zombie.characters.skills.PerkFactory.Perks
 
flip - Variable in class zombie.core.textures.Texture
 
flip - Variable in class zombie.iso.IsoObjectPicker.ClickObject
 
flip - Variable in class zombie.iso.sprite.IsoSpriteInstance
 
flip() - Method in class zombie.util.ByteBufferOutputStream
 
flip(int) - Method in class zombie.entity.util.BitSet
 
flipped - Variable in class zombie.core.textures.TextureDraw
 
flipPixels(int[], int, int) - Static method in class zombie.core.Core
 
flipPixels(int[], int, int) - Static method in class zombie.core.textures.Texture
 
flipPixels(int[], int, int) - Static method in class zombie.core.textures.TextureCombiner
 
flipUpright() - Method in class zombie.vehicles.BaseVehicle
 
Float - Enum constant in enum class zombie.core.rendering.ShaderParameter.ParameterTypes
 
Float - Enum constant in enum class zombie.core.skinnedmodel.advancedanimation.AnimationVariableType
 
Float - Enum constant in enum class zombie.entity.components.attributes.AttributeValueType
 
Float - Enum constant in enum class zombie.network.packets.VariableSyncPacket.VariableType
 
Float - Enum constant in enum class zombie.scripting.ui.XuiVarType
 
Float() - Constructor for class zombie.entity.components.attributes.AttributeInstance.Float
 
FLOAT_AMBIENT - Static variable in class zombie.iso.weather.ClimateManager
 
FLOAT_CLOUD_INTENSITY - Static variable in class zombie.iso.weather.ClimateManager
 
FLOAT_DAYLIGHT_STRENGTH - Static variable in class zombie.iso.weather.ClimateManager
 
FLOAT_DESATURATION - Static variable in class zombie.iso.weather.ClimateManager
 
FLOAT_FOG_INTENSITY - Static variable in class zombie.iso.weather.ClimateManager
 
FLOAT_GLOBAL_LIGHT_INTENSITY - Static variable in class zombie.iso.weather.ClimateManager
 
FLOAT_HUMIDITY - Static variable in class zombie.iso.weather.ClimateManager
 
FLOAT_MAX - Static variable in class zombie.iso.IsoPuddles
 
FLOAT_MAX - Static variable in class zombie.iso.weather.ClimateManager
 
FLOAT_MUDDYPUDDLES - Static variable in class zombie.iso.IsoPuddles
 
FLOAT_NIGHT_STRENGTH - Static variable in class zombie.iso.weather.ClimateManager
 
FLOAT_PRECIPITATION_INTENSITY - Static variable in class zombie.iso.weather.ClimateManager
 
FLOAT_PUDDLESSIZE - Static variable in class zombie.iso.IsoPuddles
 
FLOAT_RAIN - Static variable in class zombie.iso.IsoPuddles
 
FLOAT_RAININTENSITY - Static variable in class zombie.iso.IsoPuddles
 
FLOAT_TEMPERATURE - Static variable in class zombie.iso.weather.ClimateManager
 
FLOAT_VIEW_DISTANCE - Static variable in class zombie.iso.weather.ClimateManager
 
FLOAT_WETGROUND - Static variable in class zombie.iso.IsoPuddles
 
FLOAT_WIND_ANGLE_INTENSITY - Static variable in class zombie.iso.weather.ClimateManager
 
FLOAT_WIND_INTENSITY - Static variable in class zombie.iso.weather.ClimateManager
 
FloatArray - Enum constant in enum class zombie.core.rendering.ShaderParameter.ParameterTypes
 
FloatConsumer - Interface in zombie.util.list
 
floatingPointCorrection(float) - Static method in class zombie.inventory.ItemContainer
 
FloatList - Class in zombie.core.Styles
Quickly hacked together expandable list of floats
FloatList() - Constructor for class zombie.core.Styles.FloatList
FloatList constructor comment.
FloatList(int) - Constructor for class zombie.core.Styles.FloatList
FloatList constructor comment.
FloatList(FloatList.ExpandStyle, int) - Constructor for class zombie.core.Styles.FloatList
 
FloatList.ExpandStyle - Enum Class in zombie.core.Styles
 
floatParamMap - Variable in class zombie.core.Core
 
FloatStop(float, float) - Constructor for class zombie.worldMap.styles.WorldMapStyleLayer.FloatStop
 
floatValue - Variable in class zombie.core.skinnedmodel.advancedanimation.AnimCondition
 
floatValue - Variable in class zombie.network.packets.VariableSyncPacket
 
floatValue() - Method in class zombie.entity.components.attributes.AttributeInstance.Byte
 
floatValue() - Method in class zombie.entity.components.attributes.AttributeInstance.Double
 
floatValue() - Method in class zombie.entity.components.attributes.AttributeInstance.Float
 
floatValue() - Method in class zombie.entity.components.attributes.AttributeInstance.Int
 
floatValue() - Method in class zombie.entity.components.attributes.AttributeInstance.Long
 
floatValue() - Method in class zombie.entity.components.attributes.AttributeInstance.Numeric
 
floatValue() - Method in class zombie.entity.components.attributes.AttributeInstance.Short
 
FloodFill - Class in zombie.pathfind.highLevel
 
FloodFill() - Constructor for class zombie.pathfind.highLevel.FloodFill
 
FLOODING - Enum constant in enum class zombie.iso.worldgen.biomes.BiomeType.Hygrometry
 
floor - Variable in class zombie.debug.options.Terrain.RenderTiles.IsoGridSquare
 
floor(double) - Static method in class zombie.core.math.PZMath
 
floor(float) - Static method in class zombie.core.math.PZMath
 
Floor - Enum constant in enum class zombie.iso.fboRenderChunk.ObjectRenderLayer
 
Floor - Enum constant in enum class zombie.network.fields.ContainerID.ContainerType
 
Floor - Enum constant in enum class zombie.tileDepth.TileDepthMapManager.TileDepthPreset
 
Floor() - Constructor for class zombie.debug.options.Terrain.RenderTiles.IsoGridSquare.Floor
 
FLOOR - Enum constant in enum class zombie.combat.HitReaction
 
FLOOR_ATTACHMENT_E - Static variable in class zombie.core.properties.TilePropertyKey
 
FLOOR_ATTACHMENT_N - Static variable in class zombie.core.properties.TilePropertyKey
 
FLOOR_ATTACHMENT_S - Static variable in class zombie.core.properties.TilePropertyKey
 
FLOOR_ATTACHMENT_W - Static variable in class zombie.core.properties.TilePropertyKey
 
FLOOR_BLOOD_TYPES - Static variable in class zombie.iso.IsoFloorBloodSplat
 
FLOOR_HEIGHT - Static variable in class zombie.core.properties.TilePropertyKey
 
FLOOR_HEIGHT - Static variable in class zombie.iso.fboRenderChunk.FBORenderChunk
 
FLOOR_HEIGHT_ONE_THIRD - Static variable in class zombie.core.properties.TilePropertyKey
 
FLOOR_HEIGHT_TWO_THIRDS - Static variable in class zombie.core.properties.TilePropertyKey
 
FLOOR_MATERIAL - Static variable in class zombie.core.properties.TilePropertyKey
 
FLOOR_OVERLAY - Static variable in class zombie.core.properties.TilePropertyKey
 
FloorAttachmentE - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
FloorAttachmentN - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
FloorAttachmentS - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
FloorAttachmentW - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
floorBloodSplats - Variable in class zombie.iso.IsoChunk
 
floorBloodSplatsFade - Variable in class zombie.iso.IsoChunk
 
floorDeDiamond - Variable in class zombie.iso.sprite.shapers.SpritePaddingSettings.Settings
 
floorE - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
FloorEast - Enum constant in enum class zombie.tileDepth.TileSeamManager.Tiles
 
FloorEastOneThird - Enum constant in enum class zombie.tileDepth.TileSeamManager.Tiles
 
FloorEastTwoThirds - Enum constant in enum class zombie.tileDepth.TileSeamManager.Tiles
 
FLOORER - Static variable in class zombie.scripting.objects.Job
 
FloorHeightOneThird - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
FloorHeightTwoThirds - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
FloorOverlay - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
floorRenderShader - Static variable in class zombie.iso.IsoCell
 
floorS - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
FloorShaper - Class in zombie.iso.sprite.shapers
 
FloorShaper() - Constructor for class zombie.iso.sprite.shapers.FloorShaper
 
FloorShaperAttachedSprites - Class in zombie.iso.sprite.shapers
 
FloorShaperAttachedSprites() - Constructor for class zombie.iso.sprite.shapers.FloorShaperAttachedSprites
 
FloorShaperAttachedSprites.Settings - Class in zombie.iso.sprite.shapers
 
FloorShaperAttachedSprites.Settings.ASBorderSetting - Class in zombie.iso.sprite.shapers
 
FloorShaperDeDiamond - Class in zombie.iso.sprite.shapers
 
FloorShaperDeDiamond() - Constructor for class zombie.iso.sprite.shapers.FloorShaperDeDiamond
 
FloorShaperDeDiamond.Settings - Class in zombie.iso.sprite.shapers
 
FloorShaperDeDiamond.Settings.BorderSetting - Class in zombie.iso.sprite.shapers
 
FloorShaperDiamond - Class in zombie.iso.sprite.shapers
 
FloorShaperDiamond() - Constructor for class zombie.iso.sprite.shapers.FloorShaperDiamond
 
FloorSouth - Enum constant in enum class zombie.tileDepth.TileSeamManager.Tiles
 
FloorSouthOneThird - Enum constant in enum class zombie.tileDepth.TileSeamManager.Tiles
 
FloorSouthTwoThirds - Enum constant in enum class zombie.tileDepth.TileSeamManager.Tiles
 
floorSprite - Static variable in class zombie.iso.weather.fx.WeatherFxMask
 
floorX() - Method in class zombie.iso.Vector2
 
floorY() - Method in class zombie.iso.Vector2
 
FLORA - Static variable in class zombie.scripting.objects.PetName
 
FloralWhite - Static variable in class zombie.core.Colors
 
FLOUR - Static variable in class zombie.scripting.objects.ItemTag
 
FLOUR - Static variable in record class zombie.scripting.objects.ModelKey
 
FLOUR_2 - Static variable in class zombie.scripting.objects.ItemKey.Food
 
FLOWER - Enum constant in enum class zombie.iso.worldgen.biomes.BiomeType.Plant
 
Flowerbed - Class in zombie.erosion.categories
 
Flowerbed() - Constructor for class zombie.erosion.categories.Flowerbed
 
FLT_MIN - Static variable in class zombie.debug.DebugContext
 
FLUFFY - Static variable in class zombie.scripting.objects.PetName
 
FLUFFYFOOT - Static variable in class zombie.scripting.objects.PetName
 
FLUFFYFOOT_BUNNY - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
Fluid - Class in zombie.entity.components.fluids
 
Fluid - Enum constant in enum class zombie.debug.DebugType
 
Fluid - Enum constant in enum class zombie.entity.components.resources.ResourceType
 
Fluid - Static variable in class zombie.debug.DebugLog
 
FLUID_PREFIX - Static variable in class zombie.inventory.recipemanager.ItemRecipe
 
FluidCategory - Enum Class in zombie.entity.components.fluids
 
FluidConsume - Class in zombie.entity.components.fluids
 
FluidContainer - Class in zombie.entity.components.fluids
 
FluidContainer - Enum constant in enum class zombie.entity.ComponentType
 
FluidContainer - Enum constant in enum class zombie.scripting.itemConfig.enums.RootType
 
FluidContainerScript - Class in zombie.scripting.entity.components.fluids
 
FluidContainerScript.FluidScript - Class in zombie.scripting.entity.components.fluids
 
FluidContainerUpdateSystem - Class in zombie.entity.components.fluids
 
FluidContainerUpdateSystem(int) - Constructor for class zombie.entity.components.fluids.FluidContainerUpdateSystem
 
FluidDefinition - Enum constant in enum class zombie.scripting.ScriptType
 
FluidDefinitionScript - Class in zombie.scripting.objects
 
fluidDefinitionScripts - Variable in class zombie.scripting.objects.ScriptModule
 
FluidFilter - Class in zombie.entity.components.fluids
 
FluidFilter - Enum constant in enum class zombie.scripting.ScriptType
 
FluidFilter() - Constructor for class zombie.entity.components.fluids.FluidFilter
 
FluidFilter.FilterType - Enum Class in zombie.entity.components.fluids
 
fluidFilters - Variable in class zombie.scripting.objects.ScriptModule
 
FluidFilterScript - Class in zombie.scripting.objects
 
FluidFilterScript() - Constructor for class zombie.scripting.objects.FluidFilterScript
 
FluidInstance - Class in zombie.entity.components.fluids
 
FluidKey - Record Class in zombie.scripting.objects
 
FluidKey(String) - Constructor for record class zombie.scripting.objects.FluidKey
Creates an instance of a FluidKey record class.
FluidMatchMode - Enum Class in zombie.entity.components.crafting
 
FluidOverlayCategory - Static variable in class zombie.characterTextures.ItemSmartTexture
 
FluidProperties - Class in zombie.entity.components.fluids
 
FluidProperties() - Constructor for class zombie.entity.components.fluids.FluidProperties
 
FluidSample - Class in zombie.entity.components.fluids
 
FluidsInitialized() - Static method in class zombie.entity.components.fluids.Fluid
 
FluidType - Enum Class in zombie.entity.components.fluids
 
FluidUtil - Class in zombie.entity.components.fluids
 
FluidUtil() - Constructor for class zombie.entity.components.fluids.FluidUtil
 
flush() - Method in class zombie.core.opengl.VBORenderer
 
flush() - Method in class zombie.core.ProxyPrintStream
 
flushWetness() - Method in class zombie.inventory.types.Clothing
 
FLUTE - Static variable in class zombie.scripting.objects.ItemKey.Weapon
 
FLUTE - Static variable in record class zombie.scripting.objects.ModelKey
 
FLUTE_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
 
FLUTE_CASE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
 
FLUTE_DROP - Static variable in record class zombie.scripting.objects.SoundKey
 
FLUTE_HIT - Static variable in record class zombie.scripting.objects.SoundKey
 
FLUTE_SWING - Static variable in record class zombie.scripting.objects.SoundKey
 
FLYING_SAUCER_JOURNAL - Static variable in class zombie.scripting.objects.Magazine
 
fm - Variable in class zombie.iso.objects.ShadowParams
 
FMODAmbientWall() - Constructor for class zombie.audio.FMODAmbientWallLevelData.FMODAmbientWall
 
fmodAmbientWallLevelData - Variable in class zombie.iso.IsoChunkLevel
 
FMODAmbientWallLevelData - Class in zombie.audio
 
FMODAmbientWallLevelData() - Constructor for class zombie.audio.FMODAmbientWallLevelData
 
FMODAmbientWallLevelData.FMODAmbientWall - Class in zombie.audio
 
FMODAmbientWalls - Class in zombie.audio
 
FMODAmbientWalls.OpenWallLogic - Class in zombie.audio
 
fmodEmitter - Variable in class zombie.AmbientStreamManager.WorldSoundEmitter
 
FMODGlobalParameter - Class in zombie.audio
 
FMODGlobalParameter(String) - Constructor for class zombie.audio.FMODGlobalParameter
 
FMODLocalParameter - Class in zombie.audio
 
FMODLocalParameter(String) - Constructor for class zombie.audio.FMODLocalParameter
 
FMODParameter - Class in zombie.audio
 
FMODParameter(String) - Constructor for class zombie.audio.FMODParameter
 
FMODParameterList - Class in zombie.audio
 
FMODParameterList() - Constructor for class zombie.audio.FMODParameterList
 
FMODParameterUtils - Class in zombie.audio
 
FMODParameterUtils() - Constructor for class zombie.audio.FMODParameterUtils
 
fmodRoomType - Variable in class zombie.debug.options.Character.DebugOG.RenderOG
 
fnt - Variable in class zombie.ui.FontsFileFont
 
fnv_32(byte[]) - Static method in class zombie.util.hash.PZHash
 
fnv_32(byte[], int) - Static method in class zombie.util.hash.PZHash
 
fnv_32(String) - Static method in class zombie.util.hash.PZHash
 
fnv_32_hash(int, int) - Static method in class zombie.util.hash.PZHash
 
fnv_32_init() - Static method in class zombie.util.hash.PZHash
 
fnv_64(byte[]) - Static method in class zombie.util.hash.PZHash
 
fnv_64(byte[], int) - Static method in class zombie.util.hash.PZHash
 
fnv_64(String) - Static method in class zombie.util.hash.PZHash
 
focus() - Method in class zombie.ui.AtomUITextEntry
 
focus() - Method in class zombie.ui.UITextBox2
 
focusedGameViewport - Variable in class zombie.debug.DebugContext
 
focusing - Variable in class zombie.characters.IsoGameCharacter.TorchInfo
 
focusing - Variable in class zombie.vehicles.VehicleLight
 
focusOnTab(Short) - Method in class zombie.chat.ChatManager
 
focusOnTab(Short) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
fog - Variable in class zombie.debug.options.Weather
 
fog - Static variable in class zombie.iso.fboRenderChunk.FBORenderCell
 
FOG_INTENSITY_DISTANCE_MODIFIER - Enum constant in enum class zombie.combat.CombatConfigKey
 
fogCycle - Variable in class zombie.SandboxOptions
 
fogId - Static variable in class zombie.iso.weather.fx.IsoWeatherFX
 
FogParticle - Class in zombie.iso.weather.fx
 
FogParticle(Texture, int, int) - Constructor for class zombie.iso.weather.fx.FogParticle
 
fogQuality - Static variable in class zombie.core.PerformanceSettings
 
FogShader - Class in zombie.iso.weather.fog
 
FogShader() - Constructor for class zombie.iso.weather.fog.FogShader
 
followCount - Variable in class zombie.characters.IsoZombie
 
followGameWorld - Variable in class zombie.ui.UIElement
 
following - Variable in class zombie.characters.IsoSurvivor
 
followingWall - Variable in class zombie.characters.animals.IsoAnimal
 
followPlayer - Variable in class zombie.debug.options.Multiplayer.DebugOG
 
followSoundDistance - Variable in class zombie.SandboxOptions.ZombieConfig
 
followWall(IsoAnimal) - Method in class zombie.ai.states.animals.AnimalFollowWallState
 
font - Variable in class zombie.scripting.ui.XuiScript
 
font - Variable in class zombie.ui.TextManager.DeferedTextDraw
 
font - Variable in class zombie.ui.TextManager
 
font - Variable in class zombie.ui.UITextBox2
 
font - Variable in class zombie.worldMap.styles.WorldMapTextStyleLayer
 
Font - Interface in zombie.core.fonts
 
font2 - Variable in class zombie.scripting.ui.XuiScript
 
font2 - Variable in class zombie.ui.TextManager
 
font3 - Variable in class zombie.scripting.ui.XuiScript
 
font3 - Variable in class zombie.ui.TextManager
 
font4 - Variable in class zombie.ui.TextManager
 
fontNameToIndex - Variable in class zombie.worldMap.symbols.SymbolSaveData
 
FontsFile - Class in zombie.ui
 
FontsFile() - Constructor for class zombie.ui.FontsFile
 
FontsFileFont - Class in zombie.ui
 
FontsFileFont() - Constructor for class zombie.ui.FontsFileFont
 
FontType - Enum constant in enum class zombie.scripting.ui.XuiVarType
 
food - Variable in class zombie.iso.areas.BuildingScore
 
food - Variable in class zombie.iso.BuildingDef
 
Food - Class in zombie.inventory.types
 
Food - Enum constant in enum class zombie.iso.IsoCell.BuildingSearchCriteria
 
Food() - Constructor for class zombie.scripting.objects.ItemKey.Food
 
Food(String, String, String, String) - Constructor for class zombie.inventory.types.Food
 
Food(String, String, String, Item) - Constructor for class zombie.inventory.types.Food
 
FOOD - Enum constant in enum class zombie.scripting.objects.ItemDisplayCategory
 
FOOD - Static variable in class zombie.scripting.objects.ItemType
 
FOOD_EATEN - Static variable in class zombie.scripting.objects.MoodleType
 
FOOD_SICKNESS - Static variable in class zombie.characters.CharacterStat
 
foodLootNew - Variable in class zombie.SandboxOptions
 
foodOnGround - Variable in class zombie.iso.areas.DesignationZoneAnimal
 
foodRotSpeed - Variable in class zombie.SandboxOptions
 
foodSicknessDecrease - Static variable in class zombie.ZomboidGlobals
 
foodType - Variable in class zombie.scripting.objects.Item
 
FoodType - Enum Class in zombie.scripting.objects
 
Foot - Enum constant in enum class zombie.characters.FallingWhileInjured
 
Foot - Enum constant in enum class zombie.characters.IsoGameCharacter.BodyLocation
 
Foot_L - Enum constant in enum class zombie.characters.BodyDamage.BodyPartType
 
Foot_L - Enum constant in enum class zombie.characterTextures.BloodBodyPartType
 
Foot_L - Enum constant in enum class zombie.characterTextures.BloodClothingType
 
Foot_R - Enum constant in enum class zombie.characters.BodyDamage.BodyPartType
 
Foot_R - Enum constant in enum class zombie.characterTextures.BloodBodyPartType
 
Foot_R - Enum constant in enum class zombie.characterTextures.BloodClothingType
 
FOOTBALL - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FOOTBALL - Static variable in record class zombie.scripting.objects.ModelKey
 
FOOTBALL_FOOTBALL_FOOTBALL - Static variable in class zombie.scripting.objects.Book
 
FOOTBALL_FRENZY - Static variable in class zombie.scripting.objects.Magazine
 
FOOTBALL_JERSEY_BLACK - Static variable in class zombie.scripting.objects.ItemKey.Clothing
 
FOOTBALL_JERSEY_BLUE - Static variable in class zombie.scripting.objects.ItemKey.Clothing
 
FOOTBALL_JERSEY_WHITE - Static variable in class zombie.scripting.objects.ItemKey.Clothing
 
FOOTBALL_TACTICS - Static variable in class zombie.scripting.objects.Book
 
footL - Variable in class zombie.ui.NewHealthPanel
 
footR - Variable in class zombie.ui.NewHealthPanel
 
FOOTSTEP_MATERIAL - Static variable in class zombie.core.properties.TilePropertyKey
 
FootstepMaterial - Static variable in class zombie.core.properties.IsoPropertyType
 
FOR_OLD_TIMES_SAKE - Static variable in class zombie.scripting.objects.Book
 
FOR_THE_LAST_TIME - Static variable in class zombie.scripting.objects.Book
 
forageFocusCategories - Variable in class zombie.scripting.objects.Item
 
ForageItemFound - Enum constant in enum class zombie.network.PacketTypes.PacketType
 
ForageItemFoundPacket - Class in zombie.network.packets.character
 
ForageItemFoundPacket() - Constructor for class zombie.network.packets.character.ForageItemFoundPacket
 
Foraging - Enum constant in enum class zombie.debug.DebugType
 
Foraging - Static variable in class zombie.debug.DebugLog
 
Forbidden - Enum constant in enum class zombie.scripting.ui.XuiAutoApply
 
FORBIDDEN_EXPERIMENTS - Static variable in class zombie.scripting.objects.ComicBook
 
FORBIDDEN_INTENTION - Static variable in class zombie.scripting.objects.Book
 
FORBIDDEN_SECRETS_OF_LOVEMAKING - Static variable in class zombie.scripting.objects.Book
 
FORCE_AMBIENT - Static variable in class zombie.core.properties.TilePropertyKey
 
FORCE_FADE - Static variable in class zombie.core.properties.TilePropertyKey
 
FORCE_LOCKED - Static variable in class zombie.core.properties.TilePropertyKey
 
FORCE_RENDER - Static variable in class zombie.core.properties.TilePropertyKey
 
FORCE_SDF_SHADER - Static variable in class zombie.worldMap.symbols.WorldMapTextSymbol
 
FORCE_SINGLE_ITEM - Static variable in class zombie.core.properties.TilePropertyKey
 
forceAlphaAndTargetOne - Variable in class zombie.iso.fboRenderChunk.FBORenderDebugOptions
 
forceAlphaOne - Variable in class zombie.debug.options.Model.RenderOG
 
forceAlphaToTarget - Variable in class zombie.iso.fboRenderChunk.FBORenderDebugOptions
 
forceAmbient - Variable in class zombie.iso.sprite.IsoSprite
 
ForceAmbient - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
forceAnim - Variable in class zombie.characters.AnimStateTriggerXmlFile
 
forceAwake() - Method in class zombie.characters.IsoGameCharacter
 
forceAwake() - Method in class zombie.iso.areas.IsoBuilding
Check for player inside the house and awake them all
forceBrake - Variable in class zombie.core.physics.CarController.ClientControls
 
forceChangeState(GameState) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
forceComplete - Variable in class zombie.characters.CharacterTimedActions.BaseAction
 
forceComplete() - Method in class zombie.characters.CharacterTimedActions.BaseAction
 
forceComplete() - Method in class zombie.core.NetTimedAction
 
FORCED_LOCKED - Static variable in class zombie.core.properties.TilePropertyKey
 
FORCED_TWO_HANDS - Enum constant in enum class zombie.scripting.objects.EatType
 
forceDayInfoUpdate() - Method in class zombie.iso.weather.ClimateManager
 
forcedBreed - Variable in class zombie.randomizedWorld.randomizedRanch.RanchZoneDefinitions
 
forcedGenes - Variable in class zombie.characters.animals.datas.AnimalBreed
 
ForcedGenes() - Constructor for class zombie.characters.animals.datas.AnimalBreed.ForcedGenes
 
forceDisconnect() - Static method in class zombie.Lua.LuaManager.GlobalObject
 
forceDisconnect(long, String) - Method in class zombie.core.raknet.UdpEngine
 
forceDisconnect(String) - Method in class zombie.core.raknet.UdpConnection
 
forcedOutsideHutch - Variable in class zombie.characters.animals.behavior.BaseAnimalBehavior
 
forcedValues - Variable in class zombie.characters.animals.AnimalGenomeDefinitions
 
ForcedVis - Static variable in class zombie.iso.LightingJNI
 
forceEat() - Method in class zombie.characters.animals.VirtualAnimal
 
forceEatFromMom() - Method in class zombie.characters.animals.behavior.BaseAnimalBehavior
 
ForceEmpty - Enum constant in enum class zombie.entity.components.crafting.OutputFlag
 
forceFleeFromChr(IsoGameCharacter) - Method in class zombie.characters.animals.behavior.BaseAnimalBehavior
 
forceForItems - Variable in class zombie.inventory.ItemPickerJava.ProceduralItem
 
forceForRooms - Variable in class zombie.inventory.ItemPickerJava.ProceduralItem
 
forceForTiles - Variable in class zombie.inventory.ItemPickerJava.ProceduralItem
 
forceForZones - Variable in class zombie.inventory.ItemPickerJava.ProceduralItem
 
forceFullAlpha - Variable in class zombie.debug.options.Terrain.RenderTiles
 
ForceHitReactionLocation() - Constructor for class zombie.core.physics.RagdollSettingsManager.ForceHitReactionLocation
 
ForceIfBounds - Enum constant in enum class zombie.entity.components.attributes.Attribute.UI.DisplayAsBar
 
ForceKillAllZombies() - Method in class zombie.iso.IsoWorld
 
forceLinearMagFilter - Variable in class zombie.debug.options.IsoSprite
 
forceMaskUpdate(int) - Static method in class zombie.iso.weather.fx.WeatherFxMask
 
forceMaskUpdateAll() - Static method in class zombie.iso.weather.fx.WeatherFxMask
 
forceNearestMagFilter - Variable in class zombie.debug.options.IsoSprite
 
forceNearestMipMapping - Variable in class zombie.debug.options.IsoSprite
 
forceNext - Variable in class zombie.gameStates.GameStateMachine
 
forceNextAddText() - Static method in class zombie.characters.HaloTextHelper
 
forceNextState(GameState) - Method in class zombie.gameStates.GameStateMachine
 
forceNullOverride - Variable in class zombie.characters.IsoGameCharacter
 
forcePathFinder - Variable in class zombie.characters.NetworkCharacterAI
 
forceProgressBar - Variable in class zombie.characters.CharacterTimedActions.BaseAction
 
FORCEPS_FORGED - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FORCEPS_FORGED - Static variable in record class zombie.scripting.objects.ModelKey
 
forceRender - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
forceRender - Variable in class zombie.iso.sprite.IsoSprite
 
forceRest() - Method in class zombie.characters.animals.VirtualAnimal
 
FORCES - Static variable in class zombie.scripting.objects.Magazine
 
forceSkeleton - Variable in class zombie.debug.options.Model
 
forceSkyLightLevel - Variable in class zombie.iso.fboRenderChunk.FBORenderDebugOptions
 
forceSnowCheck() - Static method in class zombie.Lua.LuaManager.GlobalObject
 
forceSpawn - Variable in class zombie.vehicles.VehicleType
 
forceStop - Variable in class zombie.characters.CharacterTimedActions.BaseAction
 
forceStop() - Method in class zombie.characters.CharacterTimedActions.BaseAction
 
forceStopEat() - Method in class zombie.characters.animals.VirtualAnimal
 
forceVehicleDistribution(String) - Method in class zombie.vehicles.BaseVehicle
 
forceVehicleDistribution(BaseVehicle, String) - Method in class zombie.randomizedWorld.randomizedBuilding.RBBasic
 
forceWakeUp() - Method in class zombie.characters.animals.VirtualAnimal
 
forceWanderNow() - Method in class zombie.characters.animals.IsoAnimal
 
FORE - Static variable in class zombie.scripting.objects.Magazine
 
FORE_ARM_LEFT - Static variable in class zombie.scripting.objects.ItemBodyLocation
 
FORE_ARM_RIGHT - Static variable in class zombie.scripting.objects.ItemBodyLocation
 
forEach(E[], Consumer) - Static method in class zombie.util.list.PZArrayUtil
 
forEach(Iterable, Consumer) - Static method in class zombie.util.list.PZArrayUtil
 
forEach(BiConsumer) - Method in class zombie.entity.util.assoc.AssocArray
 
forEach(BiConsumer) - Method in class zombie.entity.components.attributes.AttributeContainer
 
forEach(Consumer) - Method in class zombie.util.list.PZUnmodifiableCollection
 
forEach(Consumer) - Method in class zombie.util.list.PrimitiveFloatList
 
forEach(Consumer) - Method in class zombie.util.list.PZConvertArray
 
forEach(Consumer) - Method in class zombie.util.list.PZConvertList
 
forEach(Consumer, T1, T2, Consumers.Params2.ICallback) - Static method in class zombie.util.Lambda
 
forEach(Consumer, T1, Consumers.Params1.ICallback) - Static method in class zombie.util.Lambda
 
forEach(Consumer) - Method in class zombie.popman.ObjectPool
 
forEach(Consumer) - Method in class zombie.characters.AttachedItems.AttachedItems
 
forEach(Consumer) - Method in class zombie.characters.WornItems.WornItems
 
forEach(List, Consumer) - Static method in class zombie.util.list.PZArrayUtil
 
forEach(FloatConsumer) - Method in class zombie.util.list.PrimitiveFloatList
 
foreachChildState(Consumer) - Method in class zombie.characters.action.ActionContext
 
forEachChunk(BiConsumer) - Method in class zombie.iso.RoomDef
 
forEachDescendant(Consumer) - Method in class zombie.core.skinnedmodel.model.SkinningBone
 
forEachElement(Element, Consumer) - Static method in class zombie.util.PZXmlUtil
 
forEachFrom(BiConsumer, F, T1, T2, T3, T4, Consumers.Params4.ICallback) - Static method in class zombie.util.Lambda
 
forEachFrom(BiConsumer, F, T1, T2, T3, Consumers.Params3.ICallback) - Static method in class zombie.util.Lambda
 
forEachFrom(BiConsumer, F, T1, T2, Consumers.Params2.ICallback) - Static method in class zombie.util.Lambda
 
forEachFrom(BiConsumer, F, T1, Consumers.Params1.ICallback) - Static method in class zombie.util.Lambda
 
forEachFrom(BiConsumer, List, T1, T2, Consumers.Params2.ICallback) - Static method in class zombie.util.Lambda
 
forEachFrom(BiConsumer, List, T1, Consumers.Params1.ICallback) - Static method in class zombie.util.Lambda
 
forEachReplace(List, Function) - Static method in class zombie.util.list.PZArrayUtil
 
forEachVisible(Consumer) - Method in class zombie.core.skinnedmodel.model.CharacterMask
 
ForeArm_L - Enum constant in enum class zombie.characters.BodyDamage.BodyPartType
 
ForeArm_L - Enum constant in enum class zombie.characterTextures.BloodBodyPartType
 
ForeArm_L - Enum constant in enum class zombie.characterTextures.BloodClothingType
 
ForeArm_R - Enum constant in enum class zombie.characters.BodyDamage.BodyPartType
 
ForeArm_R - Enum constant in enum class zombie.characterTextures.BloodBodyPartType
 
ForeArm_R - Enum constant in enum class zombie.characterTextures.BloodClothingType
 
foreArmL - Variable in class zombie.ui.NewHealthPanel
 
foreArmR - Variable in class zombie.ui.NewHealthPanel
 
ForecastBeatenPlayerState - Class in zombie.ai.states
 
ForecastBeatenPlayerState() - Constructor for class zombie.ai.states.ForecastBeatenPlayerState
 
ForecastValue() - Constructor for class zombie.iso.weather.ClimateForecaster.ForecastValue
 
FORENSICS - Static variable in class zombie.scripting.objects.Book
 
Forest - Enum constant in enum class zombie.randomizedWorld.randomizedZoneStory.RandomizedZoneStoryBase.ZoneType
 
FOREST - Enum constant in enum class zombie.iso.worldgen.biomes.BiomeType.Landscape
 
ForestGreen - Static variable in class zombie.core.Colors
 
ForestryAxe - Enum constant in enum class zombie.characters.BodyDamage.Metabolics
 
FOREVER_LIVING - Static variable in class zombie.scripting.objects.Magazine
 
FORGE - Enum constant in enum class zombie.scripting.objects.CraftRecipeTag
 
FORGE - Static variable in record class zombie.scripting.objects.EntityKey
 
FORGE_ARMORED_GLOVES - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_BAKING_PAN - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_BAKING_TRAY - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_BALL_PEEN_HAMMER_HEAD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_BAR - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_BAR_FROM_CHUNK - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_BAR_HALF - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_BAR_INTO_HALVES - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_BAR_INTO_ROD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_BAR_QUARTER_FROM_CHUNK - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_BLOCK_FROM_CHUNK - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_BODY_ARMOR - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_BUCKET - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_BUCKLE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_CARPENTRY_CHISEL - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_CIRCULAR_SAWBLADE_INTO_HALVES - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_CLAWHAMMER_HEAD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_CLUB_HAMMER_HEAD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_COAT_OF_PLATES - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_CODPIECE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_COINS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_COOKING_POT - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_COPPER_SHEET - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_CORKSCREW - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_CROWBAR - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_CRUDE_BLADE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_CRUDE_BLADE - Static variable in class zombie.scripting.objects.ItemTag
 
FORGE_CRUDE_SHORTSWORD_BLADE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_CRUDE_SWORD_BLADE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_CUP - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_DOOR_KNOB - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_DRAW_PLATE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_DRILL - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_FILE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_FILE - Static variable in class zombie.scripting.objects.MetaRecipe
 
FORGE_FINE_BUTTER_KNIVES - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_FINE_BUTTER_KNIVES - Static variable in class zombie.scripting.objects.MetaRecipe
 
FORGE_FINE_FORKS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_FINE_FORKS - Static variable in class zombie.scripting.objects.MetaRecipe
 
FORGE_FINE_SCISSORS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_FINE_SPOONS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_FINE_SPOONS - Static variable in class zombie.scripting.objects.MetaRecipe
 
FORGE_FIREPLACE_POKER - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_FISHING_HOOKS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_FLESHING_TOOL - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_FORCEPS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_FORKS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_FRYING_PAN - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_GARDEN_FORK_HEAD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_GARDEN_HOE_HEAD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_GARDENING_TROWEL - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_GOBLET - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_GOLD_SHEET - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_GOLD_SHEETS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_GORGET - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_HAND_AXE_HEAD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_HAND_SCYTHE_HEAD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_HANDGUARD_DAGGER - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_HEADING_TOOL - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_HINGE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_HUNTING_KNIFE_BLADE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_IRON_BAND - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_IRON_BAND_INTO_QUARTERS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_JAR_LID - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_KETTLE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_KEY_RING - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_KITCHEN_KNIFE_BLADE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_LANTERN - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_LARGE_HOOK - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_LARGE_KNIFE_BLADE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_LONG_CRUDE_BLADE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_LONG_SPEAR_HEAD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_MACE_HEAD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_MACHETE_BLADE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_MASONS_CHISEL - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_MASONS_TROWEL - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_MEAT_CLEAVER_BLADE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_METAL_HELMET - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_METAL_MASK - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_METALWORKING_CHISEL - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_METALWORKING_CHISEL - Static variable in class zombie.scripting.objects.MetaRecipe
 
FORGE_METALWORKING_PLIERS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_METALWORKING_PUNCH - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_NAILS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_NAILS_FROM_PIECE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_NAILS_FROM_WIRE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_NEEDLE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_OLD_AXE_HEAD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_PICK_AXE_HEAD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_PRECIOUS_METAL_BUTTER_KNIVES - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_PRECIOUS_METAL_FORKS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_PRECIOUS_METAL_SPOONS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_PRIMITIVE_FORGE - Static variable in record class zombie.scripting.objects.EntityKey
 
FORGE_ROASTING_PAN - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_ROD_INTO_BAR - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_SAUCEPAN - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_SAW - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_SCISSORS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_SCRAP_INTO_BAR_QUARTER - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_SCRAP_INTO_CHUNK - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_SCRAP_SHORTSWORD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_SCRAP_SWORD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_SCYTHE_HEAD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_SHEEP_SHEARS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_SHORT_SWORD_BLADE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_SILVER_SHEET - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_SILVER_SHEETS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_SLEDGEHAMMER_HEAD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_SMALL_COPPER_SHEET - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_SMALL_FILES - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_SMALL_IRON_BAND - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_SMALL_KNIFE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_SMALL_METALWORKING_PUNCH_SET - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_SMALL_STEEL_SHEET - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_SMITHING_HAMMER_HEAD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_SPADE_HEAD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_SPEAR_HEAD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_SPOONS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_STEEL_SHEET - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_STRAIGHT_RAZOR - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_SWORD_BLADE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_TONGS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_TWEEZERS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_WOOD_AXE_HEAD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
FORGE_WRENCH - Static variable in record class zombie.scripting.objects.CraftRecipeKey
 
forget() - Method in class zombie.ai.MapKnowledge
 
forget() - Method in class zombie.worldMap.WorldMapVisited
 
forgetCurrentlyBound() - Static method in class zombie.core.ShaderHelper
 
forgetEditorStreet() - Method in class zombie.worldMap.streets.EditStreetsV1
 
forgetPlayer(int) - Method in class zombie.savefile.ClientPlayerDB
 
forgetRecipes() - Method in class zombie.characters.IsoGameCharacter
 
forgetTexture(String) - Method in class zombie.core.bucket.Bucket
 
forgetTexture(String) - Static method in class zombie.core.textures.Texture
 
FORGOTTEN_PIONEERS - Static variable in class zombie.scripting.objects.Book
 
FORGOTTEN_WORLD - Static variable in class zombie.scripting.objects.Book
 
FORK - Static variable in class zombie.scripting.objects.ItemKey.Weapon
 
FORK - Static variable in class zombie.scripting.objects.ItemTag
 
FORK - Static variable in record class zombie.scripting.objects.ModelKey
 
FORK_BONE - Static variable in class zombie.scripting.objects.ItemKey.Weapon
 
FORK_BONE - Static variable in record class zombie.scripting.objects.ModelKey
 
FORK_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
 
FORK_DROP - Static variable in record class zombie.scripting.objects.SoundKey
 
FORK_FORGED - Static variable in class zombie.scripting.objects.ItemKey.Weapon
 
FORK_FORGED - Static variable in record class zombie.scripting.objects.ModelKey
 
FORK_GOLD - Static variable in class zombie.scripting.objects.ItemKey.Weapon
 
FORK_GOLD - Static variable in record class zombie.scripting.objects.ModelKey
 
FORK_HIT - Static variable in record class zombie.scripting.objects.SoundKey
 
FORK_SILVER - Static variable in class zombie.scripting.objects.ItemKey.Weapon
 
FORK_SILVER - Static variable in record class zombie.scripting.objects.ModelKey
 
FORK_SWING - Static variable in record class zombie.scripting.objects.SoundKey
 
format - Variable in class zombie.core.skinnedmodel.model.VertexBufferObject.VertexArray
 
format(LogSeverity, String, boolean, String) - Method in interface zombie.debug.IDebugLogFormatter
 
format(LogSeverity, String, boolean, String, Object...) - Method in interface zombie.debug.IDebugLogFormatter
 
formatAndRegisterQueryString(String) - Method in class zombie.util.TaggedObjectManager
 
FormatAndRegisterRecipeTagsQuery(String) - Static method in class zombie.entity.components.crafting.recipe.CraftRecipeManager
 
formatPositionColor - Variable in class zombie.core.opengl.VBORenderer
 
formatPositionColorUv - Variable in class zombie.core.opengl.VBORenderer
 
formatPositionColorUvDepth - Variable in class zombie.core.opengl.VBORenderer
 
formatPositionNormalColor - Variable in class zombie.core.opengl.VBORenderer
 
formatPositionNormalColorUv - Variable in class zombie.core.opengl.VBORenderer
 
formatQueryString(String) - Method in class zombie.util.TaggedObjectManager
 
formatString(DebugType, LogSeverity, Object, boolean, String) - Static method in class zombie.debug.DebugLog
 
formatString(DebugType, LogSeverity, Object, boolean, String, Object...) - Static method in class zombie.debug.DebugLog
 
formatStringVarArgs(DebugType, LogSeverity, Object, boolean, String, Object...) - Static method in class zombie.debug.DebugLog
 
formatter - Static variable in class zombie.savefile.AccountDBHelper
 
FORTUNE_TELLER - Static variable in class zombie.scripting.objects.Job
 
FORTY_HEIGHT_GOLFING_TIPS_THEY_DONT_WANT_YOU_TO_KNOW - Static variable in class zombie.scripting.objects.Book
 
FORTY_THREE_STOCKS_THAT_WILL_EXPLODE_IN_VALUE - Static variable in class zombie.scripting.objects.Book
 
forward - Variable in class zombie.core.physics.CarController.ClientControls
 
FOSSOIL - Static variable in class zombie.scripting.objects.Business
 
FOSSOIL_1 - Static variable in class zombie.scripting.objects.Flier
 
FOSSOIL_2 - Static variable in class zombie.scripting.objects.Flier
 
FOSSOIL_3 - Static variable in class zombie.scripting.objects.Flier
 
FOSSOIL_4 - Static variable in class zombie.scripting.objects.Flier
 
FOSSOIL_5 - Static variable in class zombie.scripting.objects.Flier
 
FOSSOIL_6 - Static variable in class zombie.scripting.objects.Flier
 
FOSSOIL_7 - Static variable in class zombie.scripting.objects.Flier
 
FOSSOIL_8 - Static variable in class zombie.scripting.objects.Flier
 
FOSSOIL_FIELD - Static variable in class zombie.scripting.objects.Brochure
 
FOUL_INTENTIONS - Static variable in class zombie.scripting.objects.Magazine
 
found - Enum constant in enum class zombie.ai.astar.AStarPathFinder.PathFindProgress
 
FOUNDATION_MAKEUP - Static variable in record class zombie.scripting.objects.ModelKey
 
FOUNDATIONS_OF_A_SOUND_ECONOMY - Static variable in class zombie.scripting.objects.Book
 
FOUNDING_FATHERS_THE_VOICES_OF_REASON - Static variable in class zombie.scripting.objects.Book
 
foundTextures - Static variable in class zombie.core.textures.TexturePackPage
 
foundThisFrame - Variable in class zombie.core.skinnedmodel.model.ModelInstance.FrameLightInfo
 
foundTransitions - Variable in class zombie.core.utils.TransitionNodeProxy
 
FOUNTAIN_BIG_AMBIANCE - Static variable in record class zombie.scripting.objects.SoundKey
 
FOUNTAIN_CUP - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FOUNTAIN_CUP_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
 
FOUNTAIN_CUP_GROUND_FLUID - Static variable in record class zombie.scripting.objects.ModelKey
 
FOUNTAIN_CUP_WATER - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FOUNTAIN_SMALL_AMBIANCE - Static variable in record class zombie.scripting.objects.SoundKey
 
FOUR_LEAF_CLOVER - Static variable in class zombie.scripting.objects.ItemKey.Food
 
FOUR_LEAF_CLOVER - Static variable in record class zombie.scripting.objects.ModelKey
 
FOUR_LEAF_CLOVER_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
 
FOUR_LOGS_STACK - Static variable in record class zombie.scripting.objects.ModelKey
 
FOURTH_OF_JULY_CELEBRATION_DIXIE_MOBILE_PARK - Static variable in class zombie.scripting.objects.Flier
 
FOX - Enum constant in enum class zombie.scripting.objects.ItemDisplayCategory
 
fps - Variable in class zombie.network.statistics.data.PerformanceStatistic
 
FPS - Static variable in class zombie.network.GameServer
 
FPSGraph - Class in zombie.ui
 
FPSGraph() - Constructor for class zombie.ui.FPSGraph
 
fpsMultiplier - Variable in class zombie.GameTime
 
FPSTracking - Class in zombie
 
FPSTracking() - Constructor for class zombie.FPSTracking
 
frac(float) - Static method in class zombie.core.math.PZMath
 
fraction() - Method in class zombie.ui.UITransition
 
Frag - Enum constant in enum class zombie.core.opengl.ShaderUnit.Type
 
frame - Variable in class zombie.iso.sprite.IsoSpriteInstance
 
frame - Variable in class zombie.ui.UITextBox2
 
Frame() - Constructor for class zombie.iso.IsoWorld.Frame
 
FRAME - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FRAME - Static variable in record class zombie.scripting.objects.ModelKey
 
frameCount - Variable in class zombie.iso.IsoCamera.FrameState
 
frameDelay - Variable in class zombie.iso.sprite.IsoAnim
 
FrameDelay - Class in zombie.util
 
FrameDelay() - Constructor for class zombie.util.FrameDelay
 
FrameDelay(int) - Constructor for class zombie.util.FrameDelay
 
FrameLightInfo() - Constructor for class zombie.core.skinnedmodel.model.ModelInstance.FrameLightInfo
 
frameMod - Variable in class zombie.MovingObjectUpdateSchedulerUpdateBucket
 
FRAMER - Static variable in class zombie.scripting.objects.Job
 
frames - Variable in class zombie.core.textures.AnimatedTextureID
 
frames - Variable in class zombie.iso.sprite.IsoAnim
 
framesArray - Variable in class zombie.iso.sprite.IsoAnim
 
framesSinceStart - Variable in class zombie.core.skinnedmodel.ModelManager.ModelSlot
 
frameStage - Variable in class zombie.core.Core
 
frameState - Static variable in class zombie.iso.IsoCamera
 
FrameState() - Constructor for class zombie.iso.IsoCamera.FrameState
 
frameStep() - Method in class zombie.FPSTracking
 
FRANK_FRINKEL_AND_THE_CARAMEL_MACHINE - Static variable in class zombie.scripting.objects.Book
 
FRANKEN_LAD - Static variable in class zombie.scripting.objects.ComicBook
 
FRANKEN_LAD_FRANKEN_MUTT - Static variable in class zombie.scripting.objects.ComicBook
 
FRANKENSTEIN - Static variable in class zombie.scripting.objects.Book
 
FrankHemingway - Enum constant in enum class zombie.randomizedWorld.randomizedZoneStory.RandomizedZoneStoryBase.ZoneType
 
FRANKLIN_MOTORS - Static variable in class zombie.scripting.objects.Business
 
FranticMilitary - Enum constant in enum class zombie.audio.parameters.ParameterBroadcastGenre.BroadcastGenre
 
FREDDY - Static variable in class zombie.scripting.objects.PetName
 
FREDDY_FOX - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
free() - Method in class zombie.ui.ObjectTooltip.Layout
 
free(T) - Method in class zombie.entity.util.SingleThreadPool
 
freeAll(Array) - Method in class zombie.entity.util.SingleThreadPool
 
freeBuffers - Static variable in class zombie.network.ClientChunkRequest
 
freeChunk() - Method in class zombie.iso.fboRenderChunk.FBORenderLevels
 
freeChunk(IsoChunk) - Method in class zombie.iso.fboRenderChunk.FBORenderChunkManager
 
FREEDOM - Static variable in class zombie.scripting.objects.PetName
 
FREEDOM_ENFORCERS - Static variable in class zombie.scripting.objects.ComicBook
 
freeEditorStreet(EditStreetV1) - Method in class zombie.worldMap.streets.EditStreetsV1
 
freeEmitters - Variable in class zombie.AmbientStreamManager
 
freeFBO(FBORenderChunk) - Method in class zombie.iso.fboRenderChunk.FBORenderLevels
 
freeFBOsForLevel(int) - Method in class zombie.iso.fboRenderChunk.FBORenderLevels
 
freeHMTextureBuffer() - Method in class zombie.iso.IsoPuddles
 
freeMemory() - Method in class zombie.core.textures.TextureID
free memory space
freeMemoryAtExit() - Static method in class zombie.pathfind.nativeCode.PathfindNative
 
FREEWHEELIN - Static variable in class zombie.scripting.objects.Magazine
 
freeze() - Method in class zombie.inventory.types.Food
 
FREEZER - Static variable in class zombie.core.properties.TilePropertyKey
 
FREEZER_CAPACITY - Static variable in class zombie.core.properties.TilePropertyKey
 
FREEZER_POSITION - Static variable in class zombie.core.properties.TilePropertyKey
 
FreezerAgeMultiplier - Static variable in class zombie.inventory.types.Food
 
freezeTimeOfDay - Variable in class zombie.debug.DebugOptions
 
FRENCH_FRIES - Static variable in class zombie.scripting.objects.ItemKey.Food
 
FRENCH_FRIES - Static variable in record class zombie.scripting.objects.ModelKey
 
FRENCH_FRIES_BURNT - Static variable in record class zombie.scripting.objects.ModelKey
 
FRENCH_FRIES_HAND - Static variable in record class zombie.scripting.objects.ModelKey
 
FRENCH_FRIES_HAND_BURNT - Static variable in record class zombie.scripting.objects.ModelKey
 
FRENCH_FRIES_HAND_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
 
FRENCH_FRIES_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
 
freq - Variable in class zombie.core.raknet.VoiceManagerData.RadioData
 
frequency - Variable in class zombie.radio.devices.PresetEntry
 
FreshSnow - Enum constant in enum class zombie.audio.parameters.ParameterWeatherEvent.Event
 
FRESHWATER_DRUM - Static variable in class zombie.scripting.objects.ItemKey.Food
 
FRESHWATER_DRUM_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
 
FRESHWATER_DRUM_GROUND_BURNT - Static variable in record class zombie.scripting.objects.ModelKey
 
FRESHWATER_DRUM_GROUND_COOKED - Static variable in record class zombie.scripting.objects.ModelKey
 
FRESHWATER_DRUM_GROUND_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
 
FRESHWATER_DRUM_HAND_BIG - Static variable in record class zombie.scripting.objects.ModelKey
 
FRESHWATER_DRUM_HAND_LITTLE - Static variable in record class zombie.scripting.objects.ModelKey
 
FRESHWATER_DRUM_HAND_MEDIUM - Static variable in record class zombie.scripting.objects.ModelKey
 
friction - Variable in class zombie.scripting.objects.RagdollBodyDynamics
 
FRIDAY_ENDS_AT_MIDNIGHT - Static variable in class zombie.scripting.objects.Book
 
FRIDGE_HUM_A - Static variable in record class zombie.scripting.objects.SoundKey
 
FRIDGE_HUM_B - Static variable in record class zombie.scripting.objects.SoundKey
 
FRIDGE_HUM_C - Static variable in record class zombie.scripting.objects.SoundKey
 
FRIDGE_HUM_D - Static variable in record class zombie.scripting.objects.SoundKey
 
FRIDGE_HUM_E - Static variable in record class zombie.scripting.objects.SoundKey
 
FRIDGE_HUM_F - Static variable in record class zombie.scripting.objects.SoundKey
 
fridgeFactor - Variable in class zombie.SandboxOptions
 
FridgeHumLogic() - Constructor for class zombie.audio.ObjectAmbientEmitters.FridgeHumLogic
 
FRIED_CHICKEN - Static variable in record class zombie.scripting.objects.ModelKey
 
FRIED_ONION_RINGS - Static variable in class zombie.scripting.objects.ItemKey.Food
 
FRIED_ONION_RINGS_CRAFT - Static variable in class zombie.scripting.objects.ItemKey.Food
 
Friendly - Enum constant in enum class zombie.characters.SurvivorFactory.SurvivorType
 
FRIES - Static variable in class zombie.scripting.objects.ItemKey.Food
 
FRIES - Static variable in record class zombie.scripting.objects.ModelKey
 
FRIES_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
 
FRILLY_UNDERPANTS_BLACK - Static variable in class zombie.scripting.objects.ItemKey.Clothing
 
FRILLY_UNDERPANTS_PINK - Static variable in class zombie.scripting.objects.ItemKey.Clothing
 
FRILLY_UNDERPANTS_RED - Static variable in class zombie.scripting.objects.ItemKey.Clothing
 
FROG - Enum constant in enum class zombie.scripting.objects.ItemDisplayCategory
 
FROG - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FROG_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
 
FROG_MEAT - Static variable in class zombie.scripting.objects.ItemKey.Food
 
FROG_MEAT_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
 
FROG_MEAT_GROUND_BURNT - Static variable in record class zombie.scripting.objects.ModelKey
 
FROG_MEAT_GROUND_COOKED - Static variable in record class zombie.scripting.objects.ModelKey
 
FROG_MEAT_GROUND_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
 
from - Variable in class zombie.iso.areas.IsoRoomExit
 
from - Variable in class zombie.iso.IsoWorld.MetaCell
 
FROM_INSIDE_THE_PORTALS - Static variable in class zombie.scripting.objects.Book
 
FROM_ME_TO_SHINING_ME - Static variable in class zombie.scripting.objects.Book
 
FROM_OUTOFTHE_SHRIEKING_MORTUARY - Static variable in class zombie.scripting.objects.ComicBook
 
fromAngle(float) - Static method in enum class zombie.iso.IsoDirections
 
fromAngle(float, float) - Static method in enum class zombie.iso.IsoDirections
 
fromAngle(Vector2) - Static method in enum class zombie.iso.IsoDirections
 
fromAngleActual(Vector2) - Static method in enum class zombie.iso.IsoDirections
 
fromBodyPartType(BodyPartType) - Static method in enum class zombie.characters.FallingWhileInjured
 
fromByte(byte) - Static method in enum class zombie.network.NetworkVariables.WalkType
 
fromByte(Byte) - Static method in enum class zombie.network.NetworkVariables.ThumpType
 
fromByte(Byte) - Static method in enum class zombie.network.NetworkVariables.ZombieState
 
fromByte(Byte) - Static method in enum class zombie.pathfind.PathFindBehavior2.Goal
 
FromByteBuffer(ByteBuffer) - Static method in enum class zombie.entity.network.EntityPacketType
 
fromByteId(byte) - Static method in enum class zombie.entity.components.crafting.StartMode
 
fromByteId(byte) - Static method in enum class zombie.entity.components.resources.ResourceFlag
 
fromByteIndex(int) - Static method in enum class zombie.entity.components.attributes.AttributeValueType
 
FromClass(Class) - Static method in enum class zombie.entity.ComponentType
 
fromColor(int) - Method in class zombie.core.Color
Deprecated.
fromFloat(float) - Method in class zombie.entity.components.attributes.AttributeInstance.Byte
 
fromFloat(float) - Method in class zombie.entity.components.attributes.AttributeInstance.Double
 
fromFloat(float) - Method in class zombie.entity.components.attributes.AttributeInstance.Float
 
fromFloat(float) - Method in class zombie.entity.components.attributes.AttributeInstance.Int
 
fromFloat(float) - Method in class zombie.entity.components.attributes.AttributeInstance.Long
 
fromFloat(float) - Method in class zombie.entity.components.attributes.AttributeInstance.Numeric
 
fromFloat(float) - Method in class zombie.entity.components.attributes.AttributeInstance.Short
 
fromId(byte) - Static method in enum class zombie.characters.CheatType
 
fromId(byte) - Static method in enum class zombie.entity.components.resources.ResourceChannel
 
fromId(byte) - Static method in enum class zombie.entity.components.resources.ResourceIO
 
fromId(byte) - Static method in enum class zombie.entity.components.resources.ResourceType
 
fromId(ResourceLocation) - Static method in interface zombie.scripting.objects.RecipeKey
 
FromId(byte) - Static method in enum class zombie.entity.components.fluids.FluidCategory
 
FromId(byte) - Static method in enum class zombie.entity.components.fluids.FluidType
 
FromId(byte) - Static method in enum class zombie.entity.energy.EnergyType
 
FromId(short) - Static method in enum class zombie.entity.ComponentType
 
FromID(byte) - Static method in enum class zombie.entity.GameEntityType
 
fromIndex(int) - Static method in enum class zombie.characters.IsoZombie.ZombieSound
 
fromIndex(int) - Static method in class zombie.characters.skills.PerkFactory.Perks
 
fromIndex(int) - Static method in class zombie.core.Language
 
fromIndex(int) - Static method in enum class zombie.inventory.types.Clothing.ClothingPatchFabricType
 
fromIndex(int) - Static method in enum class zombie.iso.IsoDirections
 
fromIndex(int) - Static method in enum class zombie.iso.SpriteDetails.IsoFlagType
 
fromIndex(int) - Static method in enum class zombie.iso.SpriteDetails.IsoObjectType
 
fromIndex(int) - Static method in enum class zombie.network.Userlog.UserlogType
 
fromIndex(int) - Static method in enum class zombie.tileDepth.TileDepthMapManager.TileDepthPreset
 
fromIndex(int) - Static method in enum class zombie.vehicles.TransmissionNumber
 
FromIndex(int) - Static method in enum class zombie.characters.BodyDamage.BodyPartType
 
FromIndex(int) - Static method in enum class zombie.characterTextures.BloodBodyPartType
 
fromInt(int) - Static method in enum class zombie.core.skinnedmodel.model.CharacterMask.Part
 
fromInt(int) - Static method in class zombie.popman.ZombieStateFlags
 
fromLengthDirection(float, float) - Static method in class zombie.iso.Vector2
Create a new vector with a specified length and direction
fromLengthDirection(float, float) - Static method in class zombie.iso.Vector3
Create a new vector with a specified length and direction
FromLevel(int) - Static method in enum class zombie.entity.components.fluids.PoisonEffect
 
FromList - Enum constant in enum class zombie.scripting.ScriptType.Flags
 
fromLua(KahluaTable) - Method in class zombie.core.stash.StashAnnotation
 
FromLua(String) - Method in class zombie.gameStates.ConnectToServerState
 
fromLua0(String) - Method in class zombie.gameStates.AnimationViewerState
 
fromLua0(String) - Method in class zombie.gameStates.AttachmentEditorState
 
fromLua0(String) - Method in class zombie.gameStates.DebugChunkState
 
fromLua0(String) - Method in class zombie.gameStates.DebugGlobalObjectState
 
fromLua0(String) - Method in class zombie.gameStates.SeamEditorState
 
fromLua0(String) - Method in class zombie.gameStates.SpriteModelEditorState
 
fromLua0(String) - Method in class zombie.gameStates.TermsOfServiceState
 
fromLua0(String) - Method in class zombie.gameStates.TileGeometryState
 
fromLua0(String) - Method in class zombie.vehicles.EditVehicleState
 
fromLua0(String) - Method in class zombie.vehicles.UI3DScene
 
fromLua0(String) - Method in class zombie.worldMap.editor.WorldMapEditorState
 
fromLua1(String, Object) - Method in class zombie.gameStates.AnimationViewerState
 
fromLua1(String, Object) - Method in class zombie.gameStates.AttachmentEditorState
 
fromLua1(String, Object) - Method in class zombie.gameStates.DebugChunkState
 
fromLua1(String, Object) - Method in class zombie.gameStates.DebugGlobalObjectState
 
fromLua1(String, Object) - Method in class zombie.gameStates.SeamEditorState
 
fromLua1(String, Object) - Method in class zombie.gameStates.SpriteModelEditorState
 
fromLua1(String, Object) - Method in class zombie.gameStates.TileGeometryState
 
fromLua1(String, Object) - Method in class zombie.vehicles.EditVehicleState
 
fromLua1(String, Object) - Method in class zombie.vehicles.UI3DScene
 
fromLua2(String, Object, Object) - Method in class zombie.gameStates.DebugChunkState
 
fromLua2(String, Object, Object) - Method in class zombie.gameStates.DebugGlobalObjectState
 
fromLua2(String, Object, Object) - Method in class zombie.gameStates.SpriteModelEditorState
 
fromLua2(String, Object, Object) - Method in class zombie.gameStates.TileGeometryState
 
fromLua2(String, Object, Object) - Method in class zombie.vehicles.UI3DScene
 
fromLua2(String, Object, Object) - Method in class zombie.worldMap.editor.WorldMapEditorState
 
fromLua3(String, Object, Object, Object) - Method in class zombie.gameStates.SpriteModelEditorState
 
fromLua3(String, Object, Object, Object) - Method in class zombie.vehicles.UI3DScene
 
fromLua4(String, Object, Object, Object, Object) - Method in class zombie.gameStates.SpriteModelEditorState
 
fromLua4(String, Object, Object, Object, Object) - Method in class zombie.vehicles.UI3DScene
 
fromLua5(String, Object, Object, Object, Object, Object) - Method in class zombie.gameStates.SpriteModelEditorState
 
fromLua5(String, Object, Object, Object, Object, Object) - Method in class zombie.vehicles.UI3DScene
 
fromLua6(String, Object, Object, Object, Object, Object, Object) - Method in class zombie.vehicles.UI3DScene
 
fromLua7(String, Object, Object, Object, Object, Object, Object, Object) - Method in class zombie.vehicles.UI3DScene
 
fromLua9(String, Object, Object, Object, Object, Object, Object, Object, Object, Object) - Method in class zombie.vehicles.UI3DScene
 
fromLuaTable(KahluaTableImpl) - Method in class zombie.text.templating.ReplaceProviderLua
 
fromMeta - Variable in class zombie.characters.animals.IsoAnimal
 
FromMouseTile() - Static method in class zombie.iso.IsoCell
 
FromNameLower(String) - Static method in enum class zombie.entity.components.fluids.FluidType
 
FromNameLower(String) - Static method in enum class zombie.entity.components.fluids.PoisonEffect
 
FromNameLower(String) - Static method in enum class zombie.entity.energy.EnergyType
 
fromRawVariableName(String) - Static method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableReference
 
fromString(String) - Static method in enum class zombie.characters.CheatType
 
fromString(String) - Static method in enum class zombie.characterTextures.BloodClothingType
 
fromString(String) - Static method in enum class zombie.combat.HitReaction
 
fromString(String) - Static method in enum class zombie.iso.IsoDirections
 
fromString(String) - Static method in enum class zombie.network.NetworkVariables.ThumpType
 
fromString(String) - Static method in enum class zombie.network.NetworkVariables.WalkType
 
fromString(String) - Static method in enum class zombie.network.NetworkVariables.ZombieState
 
fromString(String) - Static method in enum class zombie.scripting.objects.CraftRecipeGroup
 
FromString(String) - Static method in enum class zombie.characters.BodyDamage.BodyPartType
 
FromString(String) - Static method in class zombie.characters.skills.PerkFactory.Perks
 
FromString(String) - Static method in enum class zombie.characterTextures.BloodBodyPartType
 
FromString(String) - Static method in class zombie.core.Language
 
FromString(String) - Static method in enum class zombie.iso.SpriteDetails.IsoFlagType
 
FromString(String) - Static method in enum class zombie.iso.SpriteDetails.IsoObjectType
 
FromString(String) - Static method in enum class zombie.network.Userlog.UserlogType
 
FromString(String) - Static method in enum class zombie.ui.UIFont
 
fromTable(KahluaTable) - Method in class zombie.SandboxOptions.BooleanSandboxOption
 
fromTable(KahluaTable) - Method in class zombie.SandboxOptions.DoubleSandboxOption
 
fromTable(KahluaTable) - Method in class zombie.SandboxOptions.EnumSandboxOption
 
fromTable(KahluaTable) - Method in class zombie.SandboxOptions.IntegerSandboxOption
 
fromTable(KahluaTable) - Method in interface zombie.SandboxOptions.SandboxOption
 
fromTable(KahluaTable) - Method in class zombie.SandboxOptions.StringSandboxOption
 
fromType(String) - Static method in enum class zombie.inventory.types.Clothing.ClothingPatchFabricType
 
fromValue(int) - Static method in enum class zombie.iso.weather.WeatherPeriod.StrLerpVal
 
fromValue(String) - Static method in enum class zombie.scripting.objects.ActionSoundTime
 
fromValue(String) - Static method in enum class zombie.scripting.objects.CraftRecipeTag
 
fromZombie(IsoZombie) - Static method in class zombie.popman.ZombieStateFlags
 
front - Variable in class zombie.scripting.objects.VehicleScript.Wheel
 
Front - Enum constant in enum class zombie.audio.parameters.ParameterVehicleHitLocation.HitLocation
 
Front - Enum constant in enum class zombie.gizmo.View
 
FRONT - Enum constant in enum class zombie.scripting.objects.CullFace
 
FRONT_CAR_DOOR_1 - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FRONT_CAR_DOOR_2 - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FRONT_CAR_DOOR_3 - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FRONT_COLD - Static variable in class zombie.iso.weather.ClimateManager
 
FRONT_LEFT - Enum constant in enum class zombie.scripting.objects.VehiclePassenger
 
FRONT_LEFT - Enum constant in enum class zombie.scripting.objects.VehicleSwitchSeat
 
FRONT_LEFT - Enum constant in enum class zombie.scripting.objects.VehicleWheel
 
FRONT_RIGHT - Enum constant in enum class zombie.scripting.objects.VehiclePassenger
 
FRONT_RIGHT - Enum constant in enum class zombie.scripting.objects.VehicleSwitchSeat
 
FRONT_RIGHT - Enum constant in enum class zombie.scripting.objects.VehicleWheel
 
FRONT_STATIONARY - Static variable in class zombie.iso.weather.ClimateManager
 
FRONT_STRENGTH_THRESHOLD - Static variable in class zombie.iso.weather.WeatherPeriod
 
FRONT_WARM - Static variable in class zombie.iso.weather.ClimateManager
 
FRONT_WINDOW_1 - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FRONT_WINDOW_2 - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FRONT_WINDOW_3 - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
frontEndDurability - Variable in class zombie.vehicles.BaseVehicle
 
FROSTFIEND - Static variable in class zombie.scripting.objects.Book
 
FROSTY - Static variable in class zombie.scripting.objects.PetName
 
FROZEN_CHICKEN_NUGGETS - Static variable in class zombie.scripting.objects.ItemKey.Food
 
FROZEN_CHICKEN_NUGGETS - Static variable in record class zombie.scripting.objects.ModelKey
 
FROZEN_FISH_FINGERS - Static variable in class zombie.scripting.objects.ItemKey.Food
 
FROZEN_FISH_FINGERS - Static variable in record class zombie.scripting.objects.ModelKey
 
FROZEN_FRENCH_FRIES - Static variable in class zombie.scripting.objects.ItemKey.Food
 
FROZEN_FRENCH_FRIES - Static variable in record class zombie.scripting.objects.ModelKey
 
FROZEN_TATO_DOTS - Static variable in class zombie.scripting.objects.ItemKey.Food
 
FROZEN_TATO_DOTS - Static variable in record class zombie.scripting.objects.ModelKey
 
FRUIT_SALAD - Static variable in record class zombie.scripting.objects.EvolvedRecipeKey
 
FRUIT_SALAD - Static variable in record class zombie.scripting.objects.EvolvedRecipeTemplateKey
 
FRUIT_SALAD - Static variable in class zombie.scripting.objects.ItemKey.Food
 
FRUIT_SALAD_CLAY - Static variable in record class zombie.scripting.objects.EvolvedRecipeKey
 
FRUIT_SALAD_CLAY - Static variable in class zombie.scripting.objects.ItemKey.Food
 
FruitPunch - Static variable in class zombie.core.Colors
 
FRUITS - Enum constant in enum class zombie.scripting.objects.FoodType
 
FRYING_FOOD - Static variable in record class zombie.scripting.objects.SoundKey
 
FRYING_PAN - Static variable in record class zombie.scripting.objects.ModelKey
 
FRYING_PAN_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
 
FRYING_PAN_DROP - Static variable in record class zombie.scripting.objects.SoundKey
 
FRYING_PAN_FORGED - Static variable in record class zombie.scripting.objects.ModelKey
 
FRYING_PAN_HIT - Static variable in record class zombie.scripting.objects.SoundKey
 
FRYING_PAN_SWING - Static variable in record class zombie.scripting.objects.SoundKey
 
Fuchsia - Static variable in class zombie.core.Colors
 
FUDGE - Static variable in class zombie.scripting.objects.PetName
 
FUDGEE_POP - Static variable in class zombie.scripting.objects.ItemKey.Food
 
FUDGEE_POP - Static variable in record class zombie.scripting.objects.ModelKey
 
FUDGEE_POP_MELTED - Static variable in class zombie.scripting.objects.ItemKey.Food
 
FUDGEE_POP_MELTED - Static variable in record class zombie.scripting.objects.ModelKey
 
fuel - Variable in class zombie.iso.objects.IsoGenerator
 
Fuel - Enum constant in enum class zombie.entity.components.fluids.FluidCategory
 
FUEL_AMOUNT - Static variable in class zombie.core.properties.TilePropertyKey
 
FUEL_CHARCOAL - Enum constant in enum class zombie.scripting.objects.CraftRecipeTag
 
FUEL_PUMP - Static variable in record class zombie.scripting.objects.EntityKey
 
FuelAmount - Static variable in class zombie.core.properties.IsoPropertyType
 
fuelStationGasEmptyChance - Variable in class zombie.SandboxOptions
 
fuelStationGasInfinite - Variable in class zombie.SandboxOptions
 
fuelStationGasMax - Variable in class zombie.SandboxOptions
 
fuelStationGasMin - Variable in class zombie.SandboxOptions
 
full - Static variable in class zombie.network.packets.character.AnimalPacket.Flags
 
full() - Method in class zombie.core.textures.Mask
creates a full-rectangular mask
Full - Enum constant in enum class zombie.iso.IsoGridOcclusionData.OccluderType
 
Full - Static variable in class zombie.vehicles.BaseVehicle.UpdateFlags
 
FULL_BLADE - Static variable in class zombie.scripting.objects.ItemTag
 
FULL_COURT_PRESS - Static variable in class zombie.scripting.objects.Book
 
FULL_HAT - Static variable in class zombie.scripting.objects.ItemBodyLocation
 
FULL_ROBE - Static variable in class zombie.scripting.objects.ItemBodyLocation
 
FULL_SUIT - Static variable in class zombie.scripting.objects.ItemBodyLocation
 
FULL_SUIT_HEAD - Static variable in class zombie.scripting.objects.ItemBodyLocation
 
FULL_SUIT_HEAD_SCBA - Static variable in class zombie.scripting.objects.ItemBodyLocation
 
FULL_TOP - Static variable in class zombie.scripting.objects.ItemBodyLocation
 
fullGenome - Variable in class zombie.characters.animals.IsoAnimal
 
fullGenomeDef - Static variable in class zombie.characters.animals.AnimalGenomeDefinitions
 
FullHelmet - Enum constant in enum class zombie.characterTextures.BloodClothingType
 
fullPath - Variable in class zombie.core.physics.PhysicsShape
 
fullPath - Variable in class zombie.core.skinnedmodel.model.ModelMesh
 
fullTableMap - Variable in class zombie.randomizedWorld.randomizedBuilding.TableStories.RBTableStoryBase
 
fullyRestore() - Method in class zombie.inventory.types.Clothing
 
FUN_XTREME_INC - Static variable in class zombie.scripting.objects.Business
 
funcs - Static variable in class zombie.core.skinnedmodel.model.VertexBufferObject
 
funcs - Static variable in class zombie.core.VBO.GLVertexBufferObject
 
funcs - Static variable in class zombie.iso.Particles
 
Function - Enum constant in enum class zombie.scripting.ui.XuiVarType
 
FUNDING_AND_INVESTMENT_PRINCIPLES - Static variable in class zombie.scripting.objects.Book
 
FUNNEL - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FUNNEL - Static variable in record class zombie.scripting.objects.ModelKey
 
FUNNIEST_RACEHORSE_NAMES - Static variable in class zombie.scripting.objects.Book
 
FUR_TUFT_BLACK - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FUR_TUFT_BLACK - Static variable in record class zombie.scripting.objects.ModelKey
 
FUR_TUFT_BROWNDARK - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FUR_TUFT_BROWNDARK - Static variable in record class zombie.scripting.objects.ModelKey
 
FUR_TUFT_BROWNLIGHT - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FUR_TUFT_BROWNLIGHT - Static variable in record class zombie.scripting.objects.ModelKey
 
FUR_TUFT_GREY - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FUR_TUFT_GREY - Static variable in record class zombie.scripting.objects.ModelKey
 
FUR_TUFT_WHITE - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
FUR_TUFT_WHITE - Static variable in record class zombie.scripting.objects.ModelKey
 
FURBERT - Static variable in class zombie.scripting.objects.PetName
 
FURBERT_SQUIRREL - Static variable in class zombie.scripting.objects.ItemKey.Normal
 
furChance - Variable in class zombie.characters.animals.MigrationGroupDefinitions
 
furChance - Variable in class zombie.characters.animals.VirtualAnimal
 
FURIOUS_FIVE_MELTDOWN - Static variable in class zombie.scripting.objects.ComicBook
 
FURIOUS_FIVEAND_SCORPMAN - Static variable in class zombie.scripting.objects.ComicBook
 
FURNACE - Enum constant in enum class zombie.scripting.objects.CraftRecipeTag
 
FurnaceLogic - Class in zombie.entity.components.crafting
 
FurnaceLogic - Enum constant in enum class zombie.entity.ComponentType
 
FurnaceLogic.FurnaceSlot - Class in zombie.entity.components.crafting
 
FurnaceLogicScript - Class in zombie.scripting.entity.components.crafting
 
FurnaceLogicSystem - Class in zombie.entity.components.crafting
 
FurnaceLogicSystem(int) - Constructor for class zombie.entity.components.crafting.FurnaceLogicSystem
 
FurnaceSlot() - Constructor for class zombie.entity.components.crafting.FurnaceLogic.FurnaceSlot
 
FURNITURE - Enum constant in enum class zombie.scripting.objects.CraftRecipeTag
 
FURNITURE - Enum constant in enum class zombie.scripting.objects.EntityCategory
 
FURNITURE - Enum constant in enum class zombie.scripting.objects.ItemDisplayCategory
 
FURRY_EARS_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
 
future - Variable in class zombie.core.textures.TextureDraw
 
FUTURE_PALEONTOLOGY - Static variable in class zombie.scripting.objects.Magazine
 
FUTURELORDS - Static variable in class zombie.scripting.objects.ComicBook
 
FUTUREMAN_HOW_WE_MIGHT_EVOLVE - Static variable in class zombie.scripting.objects.Book
 
fx - Variable in class zombie.core.textures.TexturePackPage.SubTextureInfo
 
fx - Variable in class zombie.debug.options.Weather
 
fy - Variable in class zombie.core.textures.TexturePackPage.SubTextureInfo
 
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