Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
F
- f - Variable in class zombie.worldMap.styles.WorldMapStyleLayer.FloatStop
- F_HAIR_STUBBLE - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- f1 - Variable in class zombie.core.textures.TextureDraw
- Fabric - Enum constant in enum class zombie.audio.parameters.ParameterBulletHitSurface.Material
- Fabric - Enum constant in enum class zombie.audio.parameters.ParameterMeleeHitSurface.Material
- Fabric - Enum constant in enum class zombie.iso.enums.MaterialType
- FABRIC_ROLL_BLACK - Static variable in record class zombie.scripting.objects.ModelKey
- FABRIC_ROLL_BLUE - Static variable in record class zombie.scripting.objects.ModelKey
- FABRIC_ROLL_COTTON - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- FABRIC_ROLL_DARK_BLUE - Static variable in record class zombie.scripting.objects.ModelKey
- FABRIC_ROLL_DENIM_BLACK - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- FABRIC_ROLL_DENIM_BLUE - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- FABRIC_ROLL_DENIM_DARK_BLUE - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- FABRIC_ROLL_WHITE - Static variable in record class zombie.scripting.objects.ModelKey
- fabricType - Variable in class zombie.inventory.types.Clothing.ClothingPatch
- fabricType - Variable in class zombie.scripting.objects.Item
- FACE_E - Static variable in class zombie.entity.components.spriteconfig.SpriteConfigManager
- FACE_ID_CARDINAL_MAX - Static variable in class zombie.entity.components.spriteconfig.SpriteConfigManager
- FACE_ID_E - Static variable in class zombie.entity.components.spriteconfig.SpriteConfigManager
- FACE_ID_MAX - Static variable in class zombie.entity.components.spriteconfig.SpriteConfigManager
- FACE_ID_N - Static variable in class zombie.entity.components.spriteconfig.SpriteConfigManager
- FACE_ID_N_OPEN - Static variable in class zombie.entity.components.spriteconfig.SpriteConfigManager
- FACE_ID_S - Static variable in class zombie.entity.components.spriteconfig.SpriteConfigManager
- FACE_ID_SINGLE - Static variable in class zombie.entity.components.spriteconfig.SpriteConfigManager
- FACE_ID_W - Static variable in class zombie.entity.components.spriteconfig.SpriteConfigManager
- FACE_ID_W_OPEN - Static variable in class zombie.entity.components.spriteconfig.SpriteConfigManager
- FACE_N - Static variable in class zombie.entity.components.spriteconfig.SpriteConfigManager
- FACE_N_OPEN - Static variable in class zombie.entity.components.spriteconfig.SpriteConfigManager
- FACE_S - Static variable in class zombie.entity.components.spriteconfig.SpriteConfigManager
- FACE_SINGLE - Static variable in class zombie.entity.components.spriteconfig.SpriteConfigManager
- FACE_W - Static variable in class zombie.entity.components.spriteconfig.SpriteConfigManager
- FACE_W_OPEN - Static variable in class zombie.entity.components.spriteconfig.SpriteConfigManager
- FaceData - Enum constant in enum class zombie.core.skinnedmodel.model.ModelLoader.LoadMode
- faceDataOnly - Variable in class zombie.core.skinnedmodel.model.VertexBufferObject.Vbo
- faceDirection(IsoDirections) - Method in class zombie.characters.IsoGameCharacter
- faceLocation(float, float) - Method in class zombie.characters.IsoGameCharacter
- faceLocationF(float, float) - Method in class zombie.characters.IsoGameCharacter
- facePosition(int, int) - Method in interface zombie.characters.ILuaGameCharacter
- facePosition(int, int) - Method in class zombie.characters.IsoGameCharacter
- FaceScript() - Constructor for class zombie.scripting.entity.components.spriteconfig.SpriteConfigScript.FaceScript
- FaceScript() - Constructor for class zombie.scripting.entity.components.spriteconfig.SpriteOverlayConfigScript.FaceScript
- FaceTarget - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
- faceThisObject(IsoObject) - Method in interface zombie.characters.ILuaGameCharacter
- faceThisObject(IsoObject) - Method in class zombie.characters.IsoGameCharacter
- faceThisObjectAlt(IsoObject) - Method in interface zombie.characters.ILuaGameCharacter
- faceThisObjectAlt(IsoObject) - Method in class zombie.characters.IsoGameCharacter
- FaceType - Enum Class in zombie.scripting.objects
- Facing - Static variable in class zombie.core.properties.IsoPropertyType
- FACING - Static variable in class zombie.core.properties.TilePropertyKey
- faction - Enum constant in enum class zombie.network.chat.ChatType
- faction - Variable in class zombie.network.ServerOptions
- Faction - Class in zombie.characters
- Faction() - Constructor for class zombie.characters.Faction
- Faction(String, String) - Constructor for class zombie.characters.Faction
- FactionChat - Class in zombie.chat.defaultChats
- FactionChat(int, ChatTab) - Constructor for class zombie.chat.defaultChats.FactionChat
- FactionChat(ByteBuffer, ChatTab, IsoPlayer) - Constructor for class zombie.chat.defaultChats.FactionChat
- FactionCheat - Enum constant in enum class zombie.characters.Capability
- factionDaySurvivedToCreate - Variable in class zombie.network.ServerOptions
- factionExist(String) - Static method in class zombie.characters.Faction
- factionPlayersRequiredForTag - Variable in class zombie.network.ServerOptions
- factionPvp - Variable in class zombie.characters.IsoPlayer
- factions - Static variable in class zombie.characters.Faction
- Factory() - Constructor for class zombie.characters.action.conditions.CharacterVariableCondition.Factory
- Factory() - Constructor for class zombie.characters.action.conditions.EventNotOccurred.Factory
- Factory() - Constructor for class zombie.characters.action.conditions.EventOccurred.Factory
- Factory() - Constructor for class zombie.characters.action.conditions.LuaCall.Factory
- FACTORY_MACHINE_AMBIANCE - Static variable in record class zombie.scripting.objects.SoundKey
- FACTORY_MANAGER - Static variable in class zombie.scripting.objects.Job
- factoryClassFromFileInput(IsoCell, int) - Static method in class zombie.iso.IsoObject
-
Deprecated.
- factoryFromFileInput(IsoCell, byte) - Static method in class zombie.iso.IsoObject
- factoryFromFileInput(IsoCell, ByteBuffer) - Static method in class zombie.iso.IsoObject
- factoryFromFileInput_OLD(IsoCell, int) - Static method in class zombie.iso.IsoObject
-
Deprecated.
- factoryGetClassID(String) - Static method in class zombie.iso.IsoObject
- fade - Variable in class zombie.iso.IsoFloorBloodSplat
- FADE_DISTANCE - Static variable in class zombie.vehicles.BaseVehicle
- FADE_HOURS - Static variable in class zombie.iso.IsoFloorBloodSplat
- fadeAlpha - Variable in class zombie.iso.objects.IsoTree
- fadeAlpha - Static variable in class zombie.ui.UIManager
- fadeBeforeUi - Static variable in class zombie.ui.UIManager
- FadeIn(double) - Static method in class zombie.ui.UIManager
- FadeIn(double, double) - Static method in class zombie.ui.UIManager
- fadeInTime - Static variable in class zombie.ui.UIManager
- fadeInTimeMax - Static variable in class zombie.ui.UIManager
- FadeOut(double) - Static method in class zombie.ui.UIManager
- FadeOut(double, double) - Static method in class zombie.ui.UIManager
- FadeOutMusic(String, int) - Method in class zombie.BaseSoundManager
- FadeOutMusic(String, int) - Method in class zombie.DummySoundManager
- FadeOutMusic(String, int) - Method in class zombie.SoundManager
- fadingOut - Static variable in class zombie.ui.UIManager
- FAHRENHEIT_POSTFIX - Static variable in class zombie.iso.weather.Temperature
- FahrenheitToCelsius(float) - Static method in class zombie.iso.weather.Temperature
- failed - Enum constant in enum class zombie.ai.astar.AStarPathFinder.PathFindProgress
- Failed - Enum constant in enum class zombie.core.skinnedmodel.model.IsoObjectModelDrawer.RenderStatus
- Failed - Enum constant in enum class zombie.core.skinnedmodel.model.ItemModelRenderer.RenderStatus
- Failed - Enum constant in enum class zombie.network.NetChecksum.Comparer.State
- Failed - Enum constant in enum class zombie.pathfind.PathFindBehavior2.BehaviorResult
- Failed(Mover) - Method in interface zombie.ai.astar.IPathfinder
- Failed(Mover) - Method in class zombie.characters.CharacterTimedActions.LuaTimedActionNew
- Failed(Mover) - Method in interface zombie.pathfind.IPathfinder
- Failed(Mover) - Method in class zombie.pathfind.PathFindBehavior2
- Failed(Mover) - Method in class zombie.pathfind.TestRequest
- failedToTriangulate - Variable in class zombie.worldMap.WorldMapGeometry
- failToStart() - Method in class zombie.iso.objects.IsoGenerator
- FAILURE - Enum constant in enum class zombie.asset.Asset.State
- FAILURE_A_TRUE_HISTORY_OF_CONSERVATIVES - Static variable in class zombie.scripting.objects.Book
- FAILURES_OF_GOVERNMENT - Static variable in class zombie.scripting.objects.Book
- FAKE_SPEAR - Static variable in class zombie.scripting.objects.ItemTag
- FAKE_WEAPON - Static variable in class zombie.scripting.objects.ItemTag
- FakeClientManager - Class in zombie.network
- FakeClientManager() - Constructor for class zombie.network.FakeClientManager
- FakeDead - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
- FakeDead - Enum constant in enum class zombie.popman.ZombieStateFlag
- FakeDeadAttack - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
- FakeDeadAttackNetwork - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
- FakeDeadAttackState - Class in zombie.ai.states
- FakeDeadAttackState() - Constructor for class zombie.ai.states.FakeDeadAttackState
- FakeDeadZombieState - Class in zombie.ai.states
- FakeDeadZombieState() - Constructor for class zombie.ai.states.FakeDeadZombieState
- FakeOutput - Enum constant in enum class zombie.entity.components.crafting.InputFlag
- FakeZombieAttack - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
- FakeZombieNormal - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
- FakeZombieStay - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
- Fall - Class in zombie.network.fields.hit
- Fall() - Constructor for class zombie.network.fields.hit.Fall
- FALL_HEAVY - Static variable in record class zombie.scripting.objects.SoundKey
- FALL_LIGHT - Static variable in record class zombie.scripting.objects.SoundKey
- FallAcceleration - Static variable in class zombie.characters.FallingConstants
- FALLAS_LAKE_CHURCH - Static variable in class zombie.scripting.objects.Flier
- fallChance - Variable in class zombie.ai.states.ClimbSheetRopeState.ClimbData
- FallChanceBase - Static variable in class zombie.ai.states.ClimbSheetRopeState
- FallChanceMultiplier - Static variable in class zombie.ai.states.ClimbSheetRopeState
- FallDamage - Class in zombie.characters
- FallDamage - Enum constant in enum class zombie.debug.DebugType
- FallDamage() - Constructor for class zombie.characters.FallDamage
- fallDamageInjuryMultiplier - Static variable in class zombie.characters.FallingConstants
- fallDamageMultiplier - Static variable in class zombie.characters.FallingConstants
- FallDown - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
- fallenOnKnees() - Method in class zombie.characters.IsoGameCharacter
- fallenOnKnees(boolean) - Method in class zombie.characters.IsoGameCharacter
- fallFromRope() - Method in class zombie.characters.IsoGameCharacter
- Falling - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
- FALLING_DOWN_EVEREST - Static variable in class zombie.scripting.objects.Book
- FALLING_SON - Static variable in class zombie.scripting.objects.Book
- FALLING_TREE - Static variable in record class zombie.scripting.objects.SoundKey
- FallingConstants - Class in zombie.characters
- FallingConstants() - Constructor for class zombie.characters.FallingConstants
- FallingWhileInjured - Enum Class in zombie.characters
- FALLOFTHE_STEELMAN - Static variable in class zombie.scripting.objects.ComicBook
- fallOnFront - Variable in class zombie.core.skinnedmodel.DeadBodyAtlas.BodyParams
- FallSeverity - Enum Class in zombie.characters
- FALSE - Static variable in class zombie.core.opengl.GLState.CBooleanValue
- Family - Class in zombie.entity
- FAMILY_CARING - Static variable in class zombie.scripting.objects.Magazine
- FAMILY_PLANNING - Static variable in class zombie.scripting.objects.Book
- Family.Builder - Class in zombie.entity
- FAMINE_1985 - Static variable in class zombie.scripting.objects.Book
- FANCY_BOOK - Static variable in class zombie.scripting.objects.ItemTag
- FANNY_PACK_BACK - Static variable in class zombie.scripting.objects.ItemBodyLocation
- FANNY_PACK_FRONT - Static variable in class zombie.scripting.objects.ItemBodyLocation
- FANNY_PACK_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- FANTASIES_OF_POWER - Static variable in class zombie.scripting.objects.ComicBook
- FANTASY - Static variable in class zombie.scripting.objects.BookSubject
- FAR_FROM_THE_MADDING_CROWD - Static variable in class zombie.scripting.objects.Book
- FARM_GATE_BLOCKED - Static variable in record class zombie.scripting.objects.SoundKey
- FARM_GATE_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- FARM_GATE_CLOSE - Static variable in record class zombie.scripting.objects.SoundKey
- FARM_GATE_LOCK - Static variable in record class zombie.scripting.objects.SoundKey
- FARM_GATE_LOCKED - Static variable in record class zombie.scripting.objects.SoundKey
- FARM_GATE_OPEN - Static variable in record class zombie.scripting.objects.SoundKey
- FARM_GATE_UNLOCK - Static variable in record class zombie.scripting.objects.SoundKey
- FARM_PIG_BOAR_BODY - Static variable in record class zombie.scripting.objects.ModelKey
- FARM_PIG_BOAR_HEAD_BLACK - Static variable in record class zombie.scripting.objects.ModelKey
- FARM_PIG_BOAR_HEAD_BLACK_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- FARM_PIG_BOAR_HEAD_PINK - Static variable in record class zombie.scripting.objects.ModelKey
- FARM_PIG_BOAR_HEAD_PINK_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- FARM_PIG_BOAR_HEADLESS - Static variable in record class zombie.scripting.objects.ModelKey
- FARM_PIG_PIGLET_BODY - Static variable in record class zombie.scripting.objects.ModelKey
- FARM_PIG_PIGLET_HEAD_BLACK - Static variable in record class zombie.scripting.objects.ModelKey
- FARM_PIG_PIGLET_HEAD_BLACK_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- FARM_PIG_PIGLET_HEAD_PINK - Static variable in record class zombie.scripting.objects.ModelKey
- FARM_PIG_PIGLET_HEAD_PINK_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- FARM_PIG_PIGLET_SKELETON - Static variable in record class zombie.scripting.objects.ModelKey
- FARM_PIG_SKELETON - Static variable in record class zombie.scripting.objects.ModelKey
- FARM_PIG_SOW_BODY - Static variable in record class zombie.scripting.objects.ModelKey
- FARM_PIG_SOW_HEAD_BLACK - Static variable in record class zombie.scripting.objects.ModelKey
- FARM_PIG_SOW_HEAD_BLACK_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- FARM_PIG_SOW_HEAD_PINK - Static variable in record class zombie.scripting.objects.ModelKey
- FARM_PIG_SOW_HEAD_PINK_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- FARM_PIG_SOW_HEADLESS - Static variable in record class zombie.scripting.objects.ModelKey
- FARM_PRICE_GUIDE_92 - Static variable in class zombie.scripting.objects.Book
- FARM_PRICE_GUIDE_93 - Static variable in class zombie.scripting.objects.Book
- FARMER - Static variable in class zombie.scripting.objects.CharacterProfession
- FARMERS_MARKET - Static variable in class zombie.scripting.objects.Flier
- farming - Variable in class zombie.debug.options.Cheat
- farming - Variable in class zombie.SandboxOptions
- Farming - Static variable in class zombie.characters.skills.PerkFactory.Perks
- FARMING - Enum constant in enum class zombie.characters.CheatType
- FARMING - Enum constant in enum class zombie.scripting.objects.CraftRecipeCategory
- FARMING - Enum constant in enum class zombie.scripting.objects.CraftRecipeTag
- FARMING - Enum constant in enum class zombie.scripting.objects.EntityCategory
- FARMING - Static variable in class zombie.scripting.objects.BookSubject
- FARMING_AND_RURAL_SUPPLY_DOE_VALLEY - Static variable in class zombie.scripting.objects.Flier
- FARMING_LOOT - Static variable in class zombie.scripting.objects.ItemTag
- FARMING_MAG_1 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- FARMING_MAG_2 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- FARMING_MAG_3 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- FARMING_MAG_4 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- FARMING_MAG_5 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- FARMING_MAG_6 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- FARMING_MAG_7 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- FARMING_MAG_8 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- FARMING_MAG_9 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- farmingAmountNew - Variable in class zombie.SandboxOptions
- FarmingCategory - Static variable in class zombie.characters.skills.PerkFactory.Perks
- farmingLootNew - Variable in class zombie.SandboxOptions
- FarmingOG() - Constructor for class zombie.debug.options.Cheat.FarmingOG
- farmingSpeedNew - Variable in class zombie.SandboxOptions
- FARRAGO - Static variable in class zombie.scripting.objects.ComicBook
- FASCIA_EDGE - Static variable in class zombie.core.properties.TilePropertyKey
- FASCIA_EDGE_REVERSIBLE - Static variable in class zombie.core.properties.TilePropertyKey
- FASHION - Static variable in class zombie.scripting.objects.BookSubject
- FASHION - Static variable in class zombie.scripting.objects.MagazineSubject
- FASHION_A_BELLE - Static variable in class zombie.scripting.objects.Flier
- FASHION_ICONS_OF_THE_60S - Static variable in class zombie.scripting.objects.Book
- FASHION_ICONS_OF_THE_70S - Static variable in class zombie.scripting.objects.Book
- FASHION_ICONS_OF_THE_80S - Static variable in class zombie.scripting.objects.Book
- FASHION_THAT_NEVER_GOES_OUT_OF_STYLE - Static variable in class zombie.scripting.objects.Book
- FASHIONSOFTHE_WORLD - Static variable in class zombie.scripting.objects.Book
- Fast - Enum constant in enum class zombie.core.Styles.FloatList.ExpandStyle
- FAST_DRAW - Static variable in class zombie.scripting.objects.ItemTag
- FAST_HEALER - Static variable in class zombie.scripting.objects.CharacterTrait
- FAST_LEARNER - Static variable in class zombie.scripting.objects.CharacterTrait
- FAST_MOVE - Enum constant in enum class zombie.characters.CheatType
- FAST_READ - Static variable in class zombie.scripting.objects.ItemTag
- FAST_READER - Static variable in class zombie.scripting.objects.CharacterTrait
- FASTER_THAN_LIGHTSPEED - Static variable in class zombie.scripting.objects.ComicBook
- FasterForwardSpeed - Static variable in class zombie.ui.SpeedControls
- fastfloor(double) - Static method in class zombie.core.math.PZMath
- fastfloor(float) - Static method in class zombie.core.math.PZMath
- fastfloor(float) - Static method in class zombie.Lua.LuaManager.GlobalObject
- fastForward - Static variable in class zombie.network.GameClient
- fastForward - Static variable in class zombie.network.GameServer
- fastForwardMultiplier - Variable in class zombie.network.ServerOptions
- FastForwardSpeed - Static variable in class zombie.ui.SpeedControls
- fastGrow - Variable in class zombie.debug.options.Cheat.FarmingOG
- FAT - Enum constant in enum class zombie.iso.worldgen.biomes.BiomeType.Bush
- FATHETIC_THE_THINKING_THAT_KEEPS_YOU_OVERWEIGHT - Static variable in class zombie.scripting.objects.Book
- FATIGUE - Static variable in class zombie.characters.CharacterStat
- fatigueChange - Variable in class zombie.inventory.InventoryItem
- fatigueChange - Variable in class zombie.scripting.objects.Item
- fatigueIncrease - Static variable in class zombie.ZomboidGlobals
- FavorableNakedTemp - Static variable in class zombie.iso.weather.Temperature
- FavorableRoomTemp - Static variable in class zombie.iso.weather.Temperature
- FAWN_LEATHER_FULL - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FAWN_LEATHER_FUR - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FAWN_LEATHER_FUR_TAN - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FAWN_LEATHER_FUR_TAN_WET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- fbo - Variable in class zombie.core.sprite.GenericSpriteRenderState
- fbo - Variable in class zombie.core.sprite.SpriteRenderState
- fbo - Variable in class zombie.iso.fboRenderChunk.FBORenderChunk
- FBO - Static variable in class zombie.core.textures.TextureFlags
- fboA - Variable in class zombie.core.skinnedmodel.model.ModelOutlines
- fboB - Variable in class zombie.core.skinnedmodel.model.ModelOutlines
- fboC - Variable in class zombie.core.skinnedmodel.model.ModelOutlines
- FBODepth - Static variable in class zombie.core.textures.TextureFlags
- FBOEnd() - Method in class zombie.iso.IsoWater
- FBORenderAreaHighlights - Class in zombie.iso.fboRenderChunk
- FBORenderAreaHighlights() - Constructor for class zombie.iso.fboRenderChunk.FBORenderAreaHighlights
- FBORenderCell - Class in zombie.iso.fboRenderChunk
- fboRenderChunk - Static variable in class zombie.core.PerformanceSettings
- fboRenderChunk - Variable in class zombie.debug.DebugOptions
- FBORenderChunk - Class in zombie.iso.fboRenderChunk
- FBORenderChunk() - Constructor for class zombie.iso.fboRenderChunk.FBORenderChunk
- FBORenderChunkCamera - Class in zombie.iso.fboRenderChunk
- FBORenderChunkCamera() - Constructor for class zombie.iso.fboRenderChunk.FBORenderChunkCamera
- FBORenderChunkEnd - Enum constant in enum class zombie.core.textures.TextureDraw.Type
- FBORenderChunkEnd() - Method in class zombie.core.sprite.GenericSpriteRenderState
- FBORenderChunkEnd() - Method in class zombie.core.SpriteRenderer
- FBORenderChunkEnd(TextureDraw) - Static method in class zombie.core.textures.TextureDraw
- FBORenderChunkManager - Class in zombie.iso.fboRenderChunk
- FBORenderChunkManager() - Constructor for class zombie.iso.fboRenderChunk.FBORenderChunkManager
- FBORenderChunkStart - Enum constant in enum class zombie.core.textures.TextureDraw.Type
- FBORenderChunkStart(int, boolean) - Method in class zombie.core.sprite.GenericSpriteRenderState
- FBORenderChunkStart(int, boolean) - Method in class zombie.core.SpriteRenderer
- FBORenderChunkStart(TextureDraw, int, boolean) - Static method in class zombie.core.textures.TextureDraw
- FBORenderCorpses - Class in zombie.iso.fboRenderChunk
- FBORenderCorpses() - Constructor for class zombie.iso.fboRenderChunk.FBORenderCorpses
- FBORenderCutaways - Class in zombie.iso.fboRenderChunk
- FBORenderCutaways.ChunkLevelData - Class in zombie.iso.fboRenderChunk
- FBORenderCutaways.ChunkLevelsData - Class in zombie.iso.fboRenderChunk
- FBORenderCutaways.CutawayWall - Class in zombie.iso.fboRenderChunk
- FBORenderCutaways.OrphanStructures - Class in zombie.iso.fboRenderChunk
- FBORenderCutaways.PointOfInterest - Class in zombie.iso.fboRenderChunk
- FBORenderCutaways.SlopedSurface - Class in zombie.iso.fboRenderChunk
- FBORenderDebugOptions - Class in zombie.iso.fboRenderChunk
- FBORenderDebugOptions() - Constructor for class zombie.iso.fboRenderChunk.FBORenderDebugOptions
- fboRendered - Variable in class zombie.core.textures.MultiTextureFBO2
- FBORenderItems - Class in zombie.iso.fboRenderChunk
- FBORenderItems() - Constructor for class zombie.iso.fboRenderChunk.FBORenderItems
- FBORenderLevels - Class in zombie.iso.fboRenderChunk
- FBORenderLevels(int, IsoChunk) - Constructor for class zombie.iso.fboRenderChunk.FBORenderLevels
- FBORenderObjectHighlight - Class in zombie.iso.fboRenderChunk
- FBORenderObjectHighlight() - Constructor for class zombie.iso.fboRenderChunk.FBORenderObjectHighlight
- FBORenderObjectOutline - Class in zombie.iso.fboRenderChunk
- FBORenderObjectPicker - Class in zombie.iso.fboRenderChunk
- FBORenderObjectPicker() - Constructor for class zombie.iso.fboRenderChunk.FBORenderObjectPicker
- FBORenderObjectPicker.IObjectPickerPredicate - Interface in zombie.iso.fboRenderChunk
- FBORenderOcclusion - Class in zombie.iso.fboRenderChunk
- FBORenderShadows - Class in zombie.iso.fboRenderChunk
- FBORenderSnow - Class in zombie.iso.fboRenderChunk
- FBORenderSnow() - Constructor for class zombie.iso.fboRenderChunk.FBORenderSnow
- FBORenderSnow.ChunkLevel - Class in zombie.iso.fboRenderChunk
- FBORenderTracerEffects - Class in zombie.iso.fboRenderChunk
- FBORenderTracerEffects.DoubleConfigOption1 - Class in zombie.iso.fboRenderChunk
- FBORenderTrees - Class in zombie.iso.fboRenderChunk
- FBORenderTrees() - Constructor for class zombie.iso.fboRenderChunk.FBORenderTrees
- FBORenderWorldMarkers - Class in zombie.iso.fboRenderChunk
- FBORenderWorldMarkers() - Constructor for class zombie.iso.fboRenderChunk.FBORenderWorldMarkers
- FBOStart() - Method in class zombie.iso.IsoWater
- Fbx - Enum constant in enum class zombie.core.skinnedmodel.model.ModelFileExtensionType
- fdAT - Static variable in class zombie.core.textures.PNGDecoder
- FEAR_AND_TREMBLING - Static variable in class zombie.scripting.objects.Book
- FEATHER - Static variable in class zombie.scripting.objects.ItemTag
- FEATHER_CHANCE_PER_HOUR - Static variable in class zombie.characters.animals.datas.AnimalData
- FEATHER_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- featherItem - Variable in class zombie.characters.animals.datas.AnimalBreed
- Feature - Record Class in zombie.iso.worldgen.biomes
- Feature(List, int, int, Probability) - Constructor for record class zombie.iso.worldgen.biomes.Feature
-
Creates an instance of a
Featurerecord class. - features - Variable in class zombie.worldMap.WorldMapCell
- FeatureType - Enum Class in zombie.iso.worldgen.biomes
- FEEBLE - Static variable in class zombie.scripting.objects.CharacterTrait
- FeedAnimalFromHand - Enum constant in enum class zombie.network.packets.character.AnimalCommandPacket.Type
- feedByHandType - Variable in class zombie.characters.animals.AnimalDefinitions
- feedFromHand(IsoPlayer, InventoryItem) - Method in class zombie.characters.animals.IsoAnimal
- FEEDING_BOTTLE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FEEDING_TROUGH_DOUBLE - Static variable in record class zombie.scripting.objects.EntityKey
- FEEDING_TROUGH_DOUBLE_METAL - Static variable in record class zombie.scripting.objects.EntityKey
- FEEDING_TROUGH_SIMPLE - Static variable in record class zombie.scripting.objects.EntityKey
- FELLOWS_INC - Static variable in class zombie.scripting.objects.Business
- female - Variable in class zombie.characters.animals.AnimalDefinitions
- female - Variable in class zombie.characters.animals.MigrationGroupDefinitions
- female - Variable in class zombie.characters.UnderwearDefinition.OutfitUnderwearDefinition
- female - Variable in class zombie.core.skinnedmodel.DeadBodyAtlas.BodyParams
- female - Variable in class zombie.iso.objects.IsoMannequin.MannequinZone
- female - Variable in class zombie.SharedDescriptors.Descriptor
- Female - Enum constant in enum class zombie.audio.parameters.ParameterBroadcastVoiceType.BroadcastVoiceType
- FEMALE_BEING_EATEN_DEATH - Static variable in record class zombie.scripting.objects.SoundKey
- FEMALE_BIT - Static variable in class zombie.PersistentOutfits
- FEMALE_BODY - Static variable in record class zombie.scripting.objects.ModelKey
- FEMALE_LEADERS_THROUGHOUT_HISTORY - Static variable in class zombie.scripting.objects.Book
- FEMALE_SKELETON - Static variable in record class zombie.scripting.objects.ModelKey
- FEMALE_ZOMBIE_BITE_A - Static variable in record class zombie.scripting.objects.SoundKey
- FEMALE_ZOMBIE_BITE_B - Static variable in record class zombie.scripting.objects.SoundKey
- FEMALE_ZOMBIE_BITE_C - Static variable in record class zombie.scripting.objects.SoundKey
- FEMALE_ZOMBIE_SPRINTER_BITE_A - Static variable in record class zombie.scripting.objects.SoundKey
- FEMALE_ZOMBIE_SPRINTER_BITE_B - Static variable in record class zombie.scripting.objects.SoundKey
- FEMALE_ZOMBIE_SPRINTER_VOICE_A - Static variable in record class zombie.scripting.objects.SoundKey
- FEMALE_ZOMBIE_SPRINTER_VOICE_B - Static variable in record class zombie.scripting.objects.SoundKey
- FEMALE_ZOMBIE_VOICE_A - Static variable in record class zombie.scripting.objects.SoundKey
- FEMALE_ZOMBIE_VOICE_B - Static variable in record class zombie.scripting.objects.SoundKey
- FEMALE_ZOMBIE_VOICE_C - Static variable in record class zombie.scripting.objects.SoundKey
- femaleChance - Variable in class zombie.inventory.ItemPickerJava.ItemPickerRoom
- FemaleForenames - Static variable in class zombie.characters.SurvivorFactory
- femaleHaircutChance - Variable in class zombie.characters.HairOutfitDefinitions.HaircutOutfitDefinition
- femaleHairName - Variable in class zombie.core.skinnedmodel.population.Outfit.RandomData
- femaleModel - Variable in class zombie.core.skinnedmodel.ModelManager
- femaleModel - Variable in class zombie.core.skinnedmodel.population.ClothingItem
- femaleModel - Variable in class zombie.core.skinnedmodel.population.ClothingItemXML
- femaleOdds - Variable in class zombie.inventory.ItemPickerJava.ItemPickerRoom
- femaleOutfits - Variable in class zombie.core.skinnedmodel.population.OutfitManager
- femaleSkins - Variable in class zombie.core.skinnedmodel.population.PopTemplateManager
- femaleSkinsZombie1 - Variable in class zombie.core.skinnedmodel.population.PopTemplateManager
- femaleSkinsZombie2 - Variable in class zombie.core.skinnedmodel.population.PopTemplateManager
- femaleSkinsZombie3 - Variable in class zombie.core.skinnedmodel.population.PopTemplateManager
- femaleStyles - Variable in class zombie.core.skinnedmodel.population.HairStyles
- femaleType - Variable in class zombie.randomizedWorld.randomizedRanch.RanchZoneDefinitions
- Fence - Enum constant in enum class zombie.ai.states.ClimbSheetRopeState.ClimbStatus
- FENCE_NORTH - Static variable in class zombie.iso.areas.DesignationZoneAnimal
- FENCE_NORTHCORNER - Static variable in class zombie.iso.areas.DesignationZoneAnimal
- FENCE_TYPE_HIGH - Static variable in class zombie.core.properties.TilePropertyKey
- FENCE_TYPE_LOW - Static variable in class zombie.core.properties.TilePropertyKey
- FENCE_WEST - Static variable in class zombie.iso.areas.DesignationZoneAnimal
- fenceDamageMultiplier - Variable in class zombie.SandboxOptions.ZombieLore
- FENCER - Static variable in class zombie.scripting.objects.Job
- fenceThumpersRequired - Variable in class zombie.SandboxOptions.ZombieLore
- fernChance() - Method in record class zombie.iso.worldgen.biomes.Grass
-
Returns the value of the
fernChancerecord component. - fertilize(IsoAnimal, boolean) - Method in class zombie.characters.animals.IsoAnimal
- FERTILIZE - Enum constant in enum class zombie.characters.animals.behavior.BehaviorAction
- fertilized - Variable in class zombie.characters.animals.datas.AnimalData
- fertilizedTime - Variable in class zombie.characters.animals.datas.AnimalData
- fertilizedTimeMax - Variable in class zombie.characters.animals.AnimalDefinitions
- FERTILIZER - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- FERTILIZER - Static variable in class zombie.scripting.objects.ItemTag
- FERTILIZER_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- fetch(KahluaTable, IsoObject, double, boolean) - Static method in class zombie.iso.ISWorldObjectContextMenuLogic
- fetchAllRadioData() - Static method in class zombie.radio.RadioData
- fetchMappings() - Static method in class zombie.core.znet.PortMapper
- FIBERGLASS_TAPE - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- FIBERGLASS_TAPE - Static variable in class zombie.scripting.objects.ItemTag
- FIBERGLASS_TAPE - Static variable in record class zombie.scripting.objects.ModelKey
- FIBROIL - Static variable in class zombie.scripting.objects.Business
- FIDELIO - Static variable in class zombie.scripting.objects.Book
- field - Variable in class zombie.debug.debugWindows.Plotter.PlottedVar
- FIELD_HOCKEY_STICK - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- FIELD_HOCKEY_STICK_BROKEN - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- FIELD_HOCKEY_STICK_BROKEN - Static variable in record class zombie.scripting.objects.ModelKey
- FIELD_HOCKEY_STICK_BROKEN_NAILS - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- FIELD_HOCKEY_STICK_BROKEN_NAILS - Static variable in record class zombie.scripting.objects.ModelKey
- FIELD_HOCKEY_STICK_NAILS - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- FIELD_HOCKEY_STICK_NAILS - Static variable in record class zombie.scripting.objects.ModelKey
- FIELD_HOCKEY_STICK_SAWBLADE - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- FIELD_HOCKEY_STICK_SAWBLADE - Static variable in record class zombie.scripting.objects.ModelKey
- FieldWalker - Class in zombie.util
- FieldWalker() - Constructor for class zombie.util.FieldWalker
- FieldWalker.TriConsumer<T,
U, - Interface in zombie.utilV> - FIFI - Static variable in class zombie.scripting.objects.PetName
- FIFTY_DAYS_WITHOUT_WATER - Static variable in class zombie.scripting.objects.Book
- FIFTY_SIGNS_SHES_CHEATING - Static variable in class zombie.scripting.objects.Book
- FIGARY - Static variable in class zombie.scripting.objects.Magazine
- fightAnimal() - Method in class zombie.characters.animals.behavior.BaseAnimalBehavior
- FIGHTANIMAL - Enum constant in enum class zombie.characters.animals.behavior.BehaviorAction
- FIGHTING_KNIFE - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- FIGHTING_KNIFE - Static variable in record class zombie.scripting.objects.ModelKey
- FIGHTING_KNIFE_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- FIGHTING_KNIFE_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- FIGHTING_KNIFE_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- FIGHTING_KNIFE_STAB - Static variable in record class zombie.scripting.objects.SoundKey
- FIGHTING_KNIFE_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- fightingOpponent - Variable in class zombie.characters.animals.IsoAnimal
- file - Variable in class zombie.audio.GameSoundClip
- file - Variable in class zombie.network.SpawnRegions.Region
- file - Variable in class zombie.scripting.objects.VehicleScript.Model
- FILE - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- FILE - Static variable in class zombie.scripting.objects.ItemTag
- FILE_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- FILE_DIR - Static variable in class zombie.iso.areas.isoregion.IsoRegions
- FILE_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- FILE_EXT - Static variable in class zombie.iso.areas.isoregion.IsoRegions
- FILE_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- FILE_PRE - Static variable in class zombie.iso.areas.isoregion.IsoRegions
- FILE_SEP - Static variable in class zombie.iso.areas.isoregion.IsoRegions
- FILE_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- fileCount - Variable in class zombie.network.NetChecksum.GroupOfFiles
- fileExists() - Method in class zombie.tileDepth.TileDepthTexture
- fileExists() - Method in class zombie.tileDepth.TilesetDepthTexture
- fileExists(String) - Static method in class zombie.Lua.LuaManager.GlobalObject
- FileExists(int, int) - Static method in class zombie.iso.IsoChunk
- FileGuidPair - Class in zombie
- FileGuidPair() - Constructor for class zombie.FileGuidPair
- FileGuidTable - Class in zombie
- FileGuidTable() - Constructor for class zombie.FileGuidTable
- FileIO - Enum constant in enum class zombie.debug.DebugType
- FileIO - Static variable in class zombie.debug.DebugLog
- fileName - Variable in class zombie.iso.LotHeader
- fileName - Variable in class zombie.scripting.objects.ModelScript
- fileName - Variable in class zombie.worldMap.styles.WorldMapPyramidStyleLayer
- FileName - Class in zombie.scripting
- FileName() - Constructor for class zombie.scripting.FileName
- filenameServerRequests - Variable in class zombie.iso.IsoChunkMap
- fileNumber - Variable in class zombie.gameStates.ChooseGameInfo.TileDef
- FileOpenMode - Class in zombie.fileSystem
- FileOpenMode() - Constructor for class zombie.fileSystem.FileOpenMode
- files - Variable in class zombie.FileGuidTable
- FileSeekMode - Enum Class in zombie.fileSystem
- fileSystem - Static variable in class zombie.GameWindow
- FileSystem - Class in zombie.fileSystem
- FileSystem() - Constructor for class zombie.fileSystem.FileSystem
- FileSystem.SubTexture - Class in zombie.fileSystem
- FileSystem.TexturePackTextures - Class in zombie.fileSystem
- FileSystemImpl - Class in zombie.fileSystem
- FileSystemImpl() - Constructor for class zombie.fileSystem.FileSystemImpl
- FileTask - Class in zombie.fileSystem
- FileTask(FileSystem) - Constructor for class zombie.fileSystem.FileTask
- FileTask(FileSystem, IFileTaskCallback) - Constructor for class zombie.fileSystem.FileTask
- FileTask_AbstractLoadModel - Class in zombie.core.skinnedmodel.model
- FileTask_Exists - Class in zombie.asset
- FileTask_Exists(String, IFileTaskCallback, FileSystem) - Constructor for class zombie.asset.FileTask_Exists
- FileTask_LoadAiScene - Class in zombie.asset
- FileTask_LoadAiScene(String, EnumSet, IFileTaskCallback, FileSystem) - Constructor for class zombie.asset.FileTask_LoadAiScene
- FileTask_LoadAnimation - Class in zombie.core.skinnedmodel.model
- FileTask_LoadAnimation(AnimationAsset, FileSystem, IFileTaskCallback) - Constructor for class zombie.core.skinnedmodel.model.FileTask_LoadAnimation
- FileTask_LoadImageData - Class in zombie.asset
- FileTask_LoadImageData(String, FileSystem, IFileTaskCallback) - Constructor for class zombie.asset.FileTask_LoadImageData
- FileTask_LoadMesh - Class in zombie.core.skinnedmodel.model
- FileTask_LoadMesh(ModelMesh, FileSystem, IFileTaskCallback) - Constructor for class zombie.core.skinnedmodel.model.FileTask_LoadMesh
- FileTask_LoadPackImage - Class in zombie.asset
- FileTask_LoadPackImage(String, String, FileSystem, IFileTaskCallback) - Constructor for class zombie.asset.FileTask_LoadPackImage
- FileTask_LoadPhysicsShape - Class in zombie.core.physics
- FileTask_LoadPhysicsShape(PhysicsShape, FileSystem, IFileTaskCallback) - Constructor for class zombie.core.physics.FileTask_LoadPhysicsShape
- FileTask_LoadWorldMapBinary - Class in zombie.worldMap
- FileTask_LoadWorldMapBinary(WorldMapData, String, FileSystem, IFileTaskCallback) - Constructor for class zombie.worldMap.FileTask_LoadWorldMapBinary
- FileTask_LoadWorldMapXML - Class in zombie.worldMap
- FileTask_LoadWorldMapXML(WorldMapData, String, FileSystem, IFileTaskCallback) - Constructor for class zombie.worldMap.FileTask_LoadWorldMapXML
- FileTask_ParseXML - Class in zombie.asset
- FileTask_ParseXML(Class, String, IFileTaskCallback, FileSystem) - Constructor for class zombie.asset.FileTask_ParseXML
- fileversion - Variable in class zombie.core.Core
- fill - Variable in class zombie.worldMap.styles.WorldMapLineStyleLayer
- fill - Variable in class zombie.worldMap.styles.WorldMapPolygonStyleLayer
- fill - Variable in class zombie.worldMap.styles.WorldMapPyramidStyleLayer
- fill - Variable in class zombie.worldMap.styles.WorldMapTextStyleLayer
- fill - Variable in class zombie.worldMap.styles.WorldMapTextureStyleLayer
- fill() - Method in class zombie.core.utils.BooleanGrid
- fill() - Method in class zombie.core.utils.ExpandableBooleanList
- fill(int) - Method in class zombie.core.utils.IntGrid
- fill(int) - Method in class zombie.entity.util.SingleThreadPool
- FILL_PIPE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- fillContainer(ItemContainer, IsoPlayer) - Static method in class zombie.inventory.ItemPickerJava
- fillContainer(ItemContainer, IsoPlayer) - Static method in class zombie.Lua.LuaManager
- FillContainer - Enum constant in enum class zombie.inventory.ItemPickInfo.Caller
- FillContainers() - Method in class zombie.iso.areas.IsoBuilding
- fillContainerType(ItemPickerJava.ItemPickerRoom, ItemContainer, String, IsoGameCharacter) - Static method in class zombie.inventory.ItemPickerJava
- FillContainerType - Enum constant in enum class zombie.inventory.ItemPickInfo.Caller
- fillPolygon(WorldMapStyleLayer.RenderArgs, WorldMapFeature, WorldMapStyleLayer.RGBAf) - Method in class zombie.worldMap.WorldMapRenderer.Drawer
- fillPolygon(WorldMapStyleLayer.RenderArgs, WorldMapFeature, WorldMapStyleLayer.RGBAf, Texture, float, WorldMapStyleLayer.TextureScaling) - Method in class zombie.worldMap.WorldMapRenderer.Drawer
- fillRand - Variable in class zombie.inventory.ItemPickerJava.ItemPickerContainer
- fillRand - Variable in class zombie.inventory.ItemPickerJava.ItemPickerRoom
- FILM_TV_CREW - Static variable in class zombie.scripting.objects.Job
- filter - Variable in class zombie.worldMap.styles.WorldMapStyleLayer
- filter() - Method in record class zombie.iso.worldgen.roads.RoadConfig
-
Returns the value of the
filterrecord component. - filter(WorldMapFeature, WorldMapStyleLayer.FilterArgs) - Method in class zombie.worldMap.styles.WorldMapStyleLayer
- filter(WorldMapFeature, WorldMapStyleLayer.FilterArgs) - Method in interface zombie.worldMap.styles.WorldMapStyleLayer.IWorldMapStyleFilter
- filter(WorldMapFeature, WorldMapStyleLayer.FilterArgs) - Method in class zombie.worldMap.styles.WorldMapTextureStyleLayer
- FILTER_MAG_NEAREST - Static variable in class zombie.core.textures.TextureFlags
- FILTER_MIN_NEAREST - Static variable in class zombie.core.textures.TextureFlags
- filterAndSortRecipeList(String, String, CraftRecipeListNodeCollection, List, IsoPlayer, Comparator) - Static method in class zombie.entity.components.crafting.BaseCraftingLogic
- FilterArgs() - Constructor for class zombie.worldMap.styles.WorldMapStyleLayer.FilterArgs
- filterKey - Variable in class zombie.worldMap.styles.WorldMapStyleLayer
- filterList(String, List, List, boolean) - Method in class zombie.util.TaggedObjectManager
- filterRecipeList(String, String) - Method in class zombie.entity.components.crafting.BaseCraftingLogic
- filterRecipeList(String, String) - Method in class zombie.entity.components.crafting.CraftLogicUILogic
- filterRecipeList(String, String, boolean) - Method in class zombie.entity.components.crafting.BaseCraftingLogic
- filterRecipeList(String, String, boolean) - Method in class zombie.entity.components.crafting.CraftLogicUILogic
- filterRecipeList(String, String, boolean, IsoPlayer) - Method in class zombie.entity.components.crafting.BaseCraftingLogic
- filterRecipeList(String, String, boolean, IsoPlayer) - Method in class zombie.entity.components.crafting.CraftLogicUILogic
- filterRecipeList(String, String, boolean, IsoPlayer) - Method in class zombie.entity.components.crafting.recipe.HandcraftLogic
- filterRecipeList(String, List) - Static method in class zombie.entity.components.crafting.recipe.CraftRecipeManager
- filterRecipeList(String, List, List) - Static method in class zombie.entity.components.crafting.recipe.CraftRecipeManager
- filterString(String) - Method in class zombie.profanity.ProfanityFilter
- filterValue - Variable in class zombie.worldMap.styles.WorldMapStyleLayer
- filterWord(String) - Method in class zombie.profanity.locales.Locale
- filterWord(String, boolean) - Method in class zombie.profanity.locales.Locale
- FINAL_BITE - Static variable in class zombie.scripting.objects.Book
- FINAL_DAYS_OF_THE_THIRD_REICH - Static variable in class zombie.scripting.objects.Book
- finalDirection - Variable in class zombie.characters.HitReactionNetworkAI
- finaliseRecipe(CraftRecipeData) - Method in class zombie.entity.components.crafting.CraftLogic
- finalPosition - Variable in class zombie.characters.HitReactionNetworkAI
- finalPositionZ - Variable in class zombie.characters.HitReactionNetworkAI
- finalScale - Variable in class zombie.core.skinnedmodel.model.ModelSlotRenderData
- FINANCIAL_ADVISOR - Static variable in class zombie.scripting.objects.Job
- find(E[], Predicate) - Static method in class zombie.util.list.PZArrayUtil
- find(Iterable, Predicate) - Static method in class zombie.util.list.PZArrayUtil
- find(Function, T1, Predicates.Params1.ICallback) - Static method in class zombie.util.Lambda
- find(List, Predicate) - Static method in class zombie.util.list.PZArrayUtil
- Find(String) - Method in class zombie.inventory.ItemContainer
- Find(IsoGridSquare, IsoPlayer, KahluaTable) - Static method in class zombie.util.AdjacentFreeTileFinder
- Find(ItemType) - Method in class zombie.inventory.ItemContainer
- FIND_FRANK - Static variable in class zombie.scripting.objects.Book
- FIND_FRANK_AT_THE_BEACH - Static variable in class zombie.scripting.objects.Book
- FIND_FRANK_IN_BRITAIN - Static variable in class zombie.scripting.objects.Book
- FIND_FRANK_IN_THE_WILD_WEST - Static variable in class zombie.scripting.objects.Book
- FIND_ROSES_IN_THE_THORNS - Static variable in class zombie.scripting.objects.Book
- FindAll(String) - Method in class zombie.inventory.ItemContainer
- FindAndReturn(String) - Method in class zombie.inventory.ItemContainer
- FindAndReturn(String, int) - Method in class zombie.inventory.ItemContainer
- FindAndReturn(String, ArrayList) - Method in class zombie.inventory.ItemContainer
- FindAndReturnCategory(String) - Method in class zombie.inventory.ItemContainer
- FindAndReturnStack(String) - Method in class zombie.inventory.ItemContainer
- FindAndReturnStack(InventoryItem) - Method in class zombie.inventory.ItemContainer
- FindAndReturnWaterItem(int) - Method in class zombie.inventory.ItemContainer
- findAnimalById(int) - Method in class zombie.characters.animals.VirtualAnimal
- findAnimalByID(double) - Method in class zombie.characters.animals.AnimalChunk
- findCommandCls(String) - Static method in class zombie.commands.CommandBase
- findConnection(short) - Static method in class zombie.chat.ChatUtility
- findConnection(String) - Static method in class zombie.chat.ChatUtility
- FindEnemy(IsoGameCharacter, int, ArrayList) - Method in class zombie.iso.IsoGridSquare
- FindEnemy(IsoGameCharacter, int, ArrayList, IsoGameCharacter, int) - Method in class zombie.iso.IsoGridSquare
- findEventById(String) - Method in class zombie.audio.MusicIntensityEvents
- FindExternalWaterSource() - Method in class zombie.iso.IsoObject
- FindExternalWaterSource(int, int, int) - Static method in class zombie.iso.IsoObject
- FindExternalWaterSource(IsoGridSquare) - Static method in class zombie.iso.IsoObject
- findFeature(List, float, float, Random) - Method in class zombie.iso.worldgen.WorldGenTile
- FindFemaleOutfit(String) - Method in class zombie.core.skinnedmodel.population.OutfitManager
- FindFemaleStyle(String) - Method in class zombie.core.skinnedmodel.population.HairStyles
- findFemaleToInseminate(PZCalendar) - Method in class zombie.characters.animals.datas.AnimalData
- FindFood - Enum constant in enum class zombie.ui.TutorialManager.Stage
- FindFriend(IsoGameCharacter, int, Stack) - Method in class zombie.iso.IsoGridSquare
- findGear(float) - Method in class zombie.core.physics.CarController
- FindGroup(String) - Method in class zombie.core.skinnedmodel.population.ClothingDecals
- findHat() - Method in class zombie.core.skinnedmodel.population.Outfit
- findHat() - Method in class zombie.core.skinnedmodel.visual.ItemVisuals
- findHumanCorpseItem() - Method in class zombie.inventory.ItemContainer
- FINDING_BRILLIANCE_LESSONS_FROM_GREAT_COMPANIES - Static variable in class zombie.scripting.objects.Book
- FINDING_THE_PERFECT_COLLEGE - Static variable in class zombie.scripting.objects.Book
- findItem(String, boolean, boolean) - Method in class zombie.inventory.ItemContainer
- findItem(T, Invokers.Params2.Boolean.ICallback, boolean) - Method in class zombie.inventory.ItemContainer
- findItem(Invokers.Params2.Boolean.IParam2, boolean) - Method in class zombie.inventory.ItemContainer
- FindItem(String) - Method in class zombie.scripting.ScriptManager
- FindItem(String, boolean) - Method in class zombie.scripting.ScriptManager
- findItemByGUID(String) - Method in class zombie.core.skinnedmodel.population.Outfit
- findKey(Object, boolean) - Method in class zombie.entity.util.ObjectMap
- findKey(Object, boolean, long) - Method in class zombie.entity.util.LongMap
- findLayerWithState(AnimState) - Method in class zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator
- FindMaleOutfit(String) - Method in class zombie.core.skinnedmodel.population.OutfitManager
- FindMaleStyle(String) - Method in class zombie.core.skinnedmodel.population.HairStyles
- findMask() - Method in class zombie.core.skinnedmodel.visual.ItemVisuals
- findNearestEdge(Vector2D) - Method in class zombie.iso.worldgen.utils.triangulation.Triangle2D
- findNearestGroup(float, float, float) - Method in class zombie.ai.ZombieGroupManager
- findObject() - Method in class zombie.network.fields.ContainerID
- findPath(ByteBuffer, ByteBuffer) - Static method in class zombie.pathfind.nativeCode.PathfindNative
- findPath(PathFindRequest, ByteBuffer, boolean) - Method in class zombie.pathfind.nativeCode.PathfindNative
- findPath(PMMover, float, float, int, float, float, int, ArrayList, ArrayList, ArrayList, boolean) - Method in class zombie.pathfind.highLevel.HLAStar
- findPlayer(int) - Static method in class zombie.chat.ChatUtility
- findPlayer(String) - Static method in class zombie.chat.ChatUtility
- findPlayerName(int) - Static method in class zombie.chat.ChatUtility
- findResourceOrEmpty(ResourceIO, List, Fluid, float, Resource, HashSet) - Static method in class zombie.entity.components.crafting.CraftUtil
- findResourceOrEmpty(ResourceIO, List, Energy, float, Resource, HashSet) - Static method in class zombie.entity.components.crafting.CraftUtil
- findResourceOrEmpty(ResourceIO, List, InventoryItem, int, Resource, HashSet) - Static method in class zombie.entity.components.crafting.CraftUtil
- findResourceOrEmpty(ResourceIO, List, Item, int, Resource, HashSet) - Static method in class zombie.entity.components.crafting.CraftUtil
- findRoomLightByID(int) - Method in class zombie.iso.areas.IsoRoom
- FindShed - Enum constant in enum class zombie.ui.TutorialManager.Stage
- findSource(String) - Method in class zombie.scripting.objects.Recipe
- findState(String) - Method in class zombie.characters.action.ActionGroup
- findStatusById(String) - Method in class zombie.audio.MusicThreatStatuses
- FindStyle(String) - Method in class zombie.core.skinnedmodel.population.BeardStyles
- FindStyle(String) - Method in class zombie.core.skinnedmodel.population.VoiceStyles
- findTileset(String) - Method in class zombie.iso.SpriteModels
- findTileset(String, String) - Method in class zombie.spriteModel.SpriteModelManager
- findTrack(String) - Method in class zombie.core.skinnedmodel.animation.AnimationMultiTrack
- FindTransitioningLiveAnimNode(TransitionNodeProxy, boolean) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimLayer
- FindTransitionsFromProxy(TransitionNodeProxy) - Method in class zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator
- findTransitionTo(IAnimationVariableSource, AnimNode) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimNode
- findTransitionTo(IAnimationVariableSource, AnimNode) - Method in class zombie.core.skinnedmodel.advancedanimation.LiveAnimNode
- FindWaterSource() - Method in class zombie.inventory.ItemContainer
- FindWaterSourceOnSquare(IsoGridSquare) - Static method in class zombie.iso.IsoObject
- findWindow() - Method in class zombie.vehicles.VehiclePart
- FINE - Static variable in class zombie.scripting.objects.Magazine
- FINE_WINE - Static variable in class zombie.scripting.objects.Magazine
- FINGERPRINT - Static variable in class zombie.scripting.objects.Book
- FinishAnimation() - Method in class zombie.iso.IsoWorld
- finishChecksum() - Static method in class zombie.Lua.LuaManager
- finishChecksum() - Static method in class zombie.network.NetChecksum.GroupOfFiles
- FinishDraw(VertexBufferObject.VertexFormat, Shader, boolean) - Static method in class zombie.core.skinnedmodel.model.VertexBufferObject
- FinishDraw(Shader, boolean) - Method in class zombie.core.skinnedmodel.model.VertexBufferObject
- finished - Variable in class zombie.GameTime.AnimTimer
- finished - Variable in class zombie.iso.Alarm
- finished - Variable in class zombie.iso.LightingThread
- finished - Variable in class zombie.iso.sprite.IsoSpriteInstance
- finished - Variable in class zombie.iso.WorldReuserThread
- finished - Variable in class zombie.iso.WorldStreamer
- finished() - Method in class zombie.AmbientSoundManager.Ambient
- finished() - Method in class zombie.AmbientStreamManager.Ambient
- finished() - Method in class zombie.characters.CharacterTimedActions.BaseAction
- finished() - Method in class zombie.GameTime.AnimTimer
- finished(int, int, int) - Method in interface zombie.MapCollisionData.IPathResult
- Finished - Enum constant in enum class zombie.util.AddCoopPlayer.Stage
- finishedLoadTask() - Method in class zombie.tileDepth.TileDepthTextureManager
- finishedWithList(ArrayList) - Method in class zombie.globalObjects.GlobalObjectSystem
- FinishInstancedDraw(Shader, boolean) - Method in class zombie.core.skinnedmodel.model.VertexBufferObject
- finishTrading(IsoPlayer) - Method in class zombie.core.TradingManager
- finishUnloopedOnFrame - Variable in class zombie.iso.sprite.IsoAnim
- finishupdate() - Method in class zombie.inventory.InventoryItem
- finishupdate() - Method in class zombie.inventory.types.AlarmClock
- finishupdate() - Method in class zombie.inventory.types.AlarmClockClothing
- finishupdate() - Method in class zombie.inventory.types.AnimalInventoryItem
- finishupdate() - Method in class zombie.inventory.types.Clothing
- finishupdate() - Method in class zombie.inventory.types.DrainableComboItem
- finishupdate() - Method in class zombie.inventory.types.Food
- finishupdate() - Method in class zombie.inventory.types.Literature
- finishupdate() - Method in class zombie.iso.objects.IsoWorldInventoryObject
- FINNEGAN_GROUP - Static variable in class zombie.scripting.objects.Business
- Fire - Enum constant in enum class zombie.iso.objects.IsoTrap.ExplosionMode
- Fire - Enum constant in enum class zombie.network.anticheats.AntiCheat
- FIRE - Static variable in record class zombie.scripting.objects.SoundKey
- FIRE_ANIM_DELAY - Static variable in class zombie.iso.objects.IsoFireManager
- FIRE_AXE - Static variable in record class zombie.scripting.objects.ModelKey
- FIRE_AXE_HEAD - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FIRE_AXE_HEAD - Static variable in record class zombie.scripting.objects.ModelKey
- FIRE_BRICK - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FIRE_BRICK_LARGE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FIRE_CERAMIC_CRUCIBLE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FIRE_CERAMIC_TEACUP - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FIRE_CLAY_BAR_MOLD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FIRE_CLAY_BLACKSMITH_ANVIL_MOLD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FIRE_CLAY_BOWL - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FIRE_CLAY_INGOT_MOLD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FIRE_CLAY_JAR - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FIRE_CLAY_MUG - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FIRE_CLAY_PIPE_SEGMENT - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FIRE_CLAY_PLATE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FIRE_CLAY_POT - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FIRE_CLAY_SHEET_MOLD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FIRE_CLAY_SHINGLE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FIRE_CLAY_TILE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FIRE_CLAY_TILE_LARGE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FIRE_CRACKER_EQUIP - Static variable in record class zombie.scripting.objects.SoundKey
- FIRE_CRACKER_EXPLODE - Static variable in record class zombie.scripting.objects.SoundKey
- FIRE_CRACKER_SINGLE_EQUIP - Static variable in record class zombie.scripting.objects.SoundKey
- FIRE_CRACKER_SINGLE_EXPLODE - Static variable in record class zombie.scripting.objects.SoundKey
- FIRE_CRACKER_SINGLE_THROW - Static variable in record class zombie.scripting.objects.SoundKey
- FIRE_CRACKER_THROW - Static variable in record class zombie.scripting.objects.SoundKey
- FIRE_GLASS_BLOWING_PIPE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FIRE_HARDEN_SPEAR - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FIRE_HARDENED_CRAFTED_SPEAR_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- FIRE_HARDENED_CRAFTED_SPEAR_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- FIRE_HARDENED_CRAFTED_SPEAR_STAB - Static variable in record class zombie.scripting.objects.SoundKey
- FIRE_HARDENED_CRAFTED_SPEAR_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- Fire_IsSquareFlamable(IsoGridSquare) - Static method in class zombie.iso.objects.IsoFire
- Fire_LightCalc(IsoGridSquare, IsoGridSquare, int) - Static method in class zombie.iso.objects.IsoFireManager
- FIRE_LIMESTONE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FIRE_LIMESTONE_LARGE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FIRE_MORTAR_AND_PESTLE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FIRE_OFFICER - Static variable in class zombie.scripting.objects.CharacterProfession
- FIRE_REQUIREMENT - Static variable in class zombie.core.properties.TilePropertyKey
- FIRE_SAFETY_NEWS - Static variable in class zombie.scripting.objects.Magazine
- FIRE_SMOKING_PIPE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FIRE_SOURCE - Enum constant in enum class zombie.scripting.objects.ItemDisplayCategory
- FIRE_TINT_MOD - Static variable in class zombie.iso.objects.IsoFireManager
- fireAlpha - Static variable in class zombie.iso.objects.IsoFireManager
- Firearm - Static variable in class zombie.characters.skills.PerkFactory.Perks
- FIREARM - Enum constant in enum class zombie.combat.CombatConfigCategory
- FIREARM - Enum constant in enum class zombie.inventory.types.WeaponType
- FIREARM - Enum constant in enum class zombie.scripting.objects.WeaponSubCategory
- FIREARM - Static variable in class zombie.scripting.objects.ItemTag
- FIREARM - Static variable in class zombie.scripting.objects.MagazineSubject
- FIREARM_LOOT - Static variable in class zombie.scripting.objects.ItemTag
- FIREARM_RECOIL_MUSCLE_STRAIN_MODIFIER - Enum constant in enum class zombie.combat.CombatConfigKey
- firearmHeadGearEffect - Variable in class zombie.SandboxOptions
- firearmJamMultiplier - Variable in class zombie.SandboxOptions
- firearmMoodleMultiplier - Variable in class zombie.SandboxOptions
- firearmNoiseMultiplier - Variable in class zombie.SandboxOptions
- FirearmPanel - Class in zombie.debug.debugWindows
- FirearmPanel() - Constructor for class zombie.debug.debugWindows.FirearmPanel
- firearmUseDamageChance - Variable in class zombie.SandboxOptions
- firearmWeatherMultiplier - Variable in class zombie.SandboxOptions
- FIREBIRD - Enum constant in enum class zombie.scripting.objects.VehicleEngineRpmType
- FireBrick - Static variable in class zombie.core.Colors
- FireCheck() - Method in class zombie.characters.IsoGameCharacter
- fireColor - Static variable in class zombie.iso.IsoObject
- FIRECRACKER - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- FIRECRACKER - Static variable in record class zombie.scripting.objects.ModelKey
- FIRECRACKER_CRAFTED - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- FIRECRACKER_CRAFTED - Static variable in record class zombie.scripting.objects.ModelKey
- FireFighting - Class in zombie.fireFighting
- FireFighting() - Constructor for class zombie.fireFighting.FireFighting
- fireFuelRatio - Variable in class zombie.scripting.objects.Item
- fireHardenSpear(CraftRecipeData, IsoGameCharacter) - Static method in class zombie.scripting.logic.RecipeCodeOnCreate
- Fireplace - Enum constant in enum class zombie.debug.DebugType
- Fireplace - Static variable in class zombie.debug.DebugLog
- FIREPLACE_ADD_FUEL - Static variable in record class zombie.scripting.objects.SoundKey
- FIREPLACE_LIGHT - Static variable in record class zombie.scripting.objects.SoundKey
- FIREPLACE_POKER - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- FIREPLACE_POKER - Static variable in record class zombie.scripting.objects.ModelKey
- FIREPLACE_POKER_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- FIREPLACE_POKER_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- FIREPLACE_POKER_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- FIREPLACE_POKER_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- FIREPLACE_RUNNING - Static variable in record class zombie.scripting.objects.SoundKey
- FIREPLACE_TRANSFER_ITEM - Static variable in record class zombie.scripting.objects.SoundKey
- fireRecalc - Static variable in class zombie.iso.objects.IsoFireManager
- fireRecalcDelay - Static variable in class zombie.iso.objects.IsoFireManager
- firerequirement - Variable in class zombie.iso.sprite.IsoSprite
- FireShader - Class in zombie.iso
- FireShader(String) - Constructor for class zombie.iso.FireShader
- fireSpread - Variable in class zombie.SandboxOptions
- FireStack - Static variable in class zombie.iso.objects.IsoFireManager
- FIREWOOD - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- FIREWOOD - Static variable in record class zombie.scripting.objects.ModelKey
- FIREWOOD_BUNDLE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FIREWOOD_BUNDLE - Static variable in record class zombie.scripting.objects.ModelKey
- FIREWOOD_NAILS - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- FIREWOOD_NAILS - Static variable in record class zombie.scripting.objects.ModelKey
- first() - Method in class zombie.entity.util.Array
- first() - Method in class zombie.entity.util.ImmutableArray
- first() - Method in class zombie.entity.util.LongArray
- first() - Method in class zombie.entity.util.ObjectSet
- FIRST - Enum constant in enum class zombie.iso.worldgen.zombie.ClosestSelectionType
- FIRST_AID - Enum constant in enum class zombie.scripting.objects.ItemDisplayCategory
- FIRST_AID - Static variable in class zombie.scripting.objects.CharacterTrait
- FIRST_AID_APPLY_ALCOHOL - Static variable in record class zombie.scripting.objects.SoundKey
- FIRST_AID_APPLY_ALCOHOL_WIPES - Static variable in record class zombie.scripting.objects.SoundKey
- FIRST_AID_APPLY_BANDAGE - Static variable in record class zombie.scripting.objects.SoundKey
- FIRST_AID_APPLY_SPLINT - Static variable in record class zombie.scripting.objects.SoundKey
- FIRST_AID_APPLY_STITCH - Static variable in record class zombie.scripting.objects.SoundKey
- FIRST_AID_CLEAN_BURN - Static variable in record class zombie.scripting.objects.SoundKey
- FIRST_AID_CLEAN_RAG - Static variable in record class zombie.scripting.objects.SoundKey
- FIRST_AID_FRACTURE - Static variable in record class zombie.scripting.objects.SoundKey
- FIRST_AID_KIT - Static variable in class zombie.scripting.objects.ItemKey.Container
- FIRST_AID_KIT_CAMPING - Static variable in class zombie.scripting.objects.ItemKey.Container
- FIRST_AID_KIT_CAMPING - Static variable in record class zombie.scripting.objects.ModelKey
- FIRST_AID_KIT_CAMPING_NEW - Static variable in class zombie.scripting.objects.ItemKey.Container
- FIRST_AID_KIT_MILITARY - Static variable in class zombie.scripting.objects.ItemKey.Container
- FIRST_AID_KIT_MILITARY - Static variable in record class zombie.scripting.objects.ModelKey
- FIRST_AID_KIT_NEW - Static variable in class zombie.scripting.objects.ItemKey.Container
- FIRST_AID_KIT_NEW_PRO - Static variable in class zombie.scripting.objects.ItemKey.Container
- FIRST_AID_REMOVE_FROM_WOUND - Static variable in record class zombie.scripting.objects.SoundKey
- FIRST_AID_TAKE_PILLS - Static variable in record class zombie.scripting.objects.SoundKey
- FIRST_AID_WEAPON - Enum constant in enum class zombie.scripting.objects.ItemDisplayCategory
- FIRST_PAST_THE_POST - Static variable in class zombie.scripting.objects.Book
- FIRST_YEAR - Static variable in class zombie.SandboxOptions
- firstIndex - Variable in class zombie.worldMap.WorldMapGeometry
- firstIndex - Variable in class zombie.worldMap.WorldMapGeometry.TrianglesPerZoom
- firstrun - Variable in class zombie.gameStates.GameStateMachine
- firstYear() - Method in class zombie.scripting.objects.Magazine
- FISH - Enum constant in enum class zombie.scripting.objects.FoodType
- FISH_BREATH - Static variable in record class zombie.scripting.objects.SoundKey
- FISH_DEV_ITEM - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- FISH_EGG_SAC - Static variable in record class zombie.scripting.objects.ModelKey
- FISH_FILLET - Static variable in class zombie.scripting.objects.ItemKey.Food
- FISH_FILLET - Static variable in record class zombie.scripting.objects.ModelKey
- FISH_FILLET_BURNT - Static variable in record class zombie.scripting.objects.ModelKey
- FISH_FILLET_COOKED - Static variable in record class zombie.scripting.objects.ModelKey
- FISH_FILLET_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- FISH_FINGER_HAND - Static variable in record class zombie.scripting.objects.ModelKey
- FISH_FINGERS - Static variable in class zombie.scripting.objects.ItemKey.Food
- FISH_FINGERS - Static variable in record class zombie.scripting.objects.ModelKey
- FISH_FINGERS_BURNT - Static variable in record class zombie.scripting.objects.ModelKey
- FISH_FINGERS_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- FISH_FINGERS_HAND_BURNT - Static variable in record class zombie.scripting.objects.ModelKey
- FISH_FINGERS_HAND_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- FISH_FINGERS_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- FISH_FRIED - Static variable in class zombie.scripting.objects.ItemKey.Food
- FISH_FRIED_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- FISH_FRIED_GROUND_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- FISH_GAFF_HOOK_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- FISH_GAFF_HOOK_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- FISH_GAFF_HOOK_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- FISH_GAFF_HOOK_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- FISH_GUTS - Static variable in class zombie.scripting.objects.ItemKey.Food
- FISH_GUTS - Static variable in record class zombie.scripting.objects.ModelKey
- FISH_MEAT - Static variable in class zombie.scripting.objects.ItemTag
- FISH_ROE - Static variable in class zombie.scripting.objects.ItemKey.Food
- FISH_ROE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- FISH_ROE_SAC - Static variable in class zombie.scripting.objects.ItemKey.Food
- fishAbundance - Variable in class zombie.SandboxOptions
- FISHERMAN - Static variable in class zombie.scripting.objects.CharacterProfession
- Fishing - Static variable in class zombie.characters.skills.PerkFactory.Perks
- FISHING - Enum constant in enum class zombie.characters.CheatType
- FISHING - Enum constant in enum class zombie.scripting.objects.CraftRecipeCategory
- FISHING - Enum constant in enum class zombie.scripting.objects.CraftRecipeTag
- FISHING - Enum constant in enum class zombie.scripting.objects.ItemDisplayCategory
- FISHING - Static variable in class zombie.scripting.objects.CharacterTrait
- FISHING_BASKET_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- FISHING_HOOK - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FISHING_HOOK - Static variable in class zombie.scripting.objects.ItemTag
- FISHING_HOOK - Static variable in record class zombie.scripting.objects.ModelKey
- FISHING_HOOK_BONE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FISHING_HOOK_BONE - Static variable in record class zombie.scripting.objects.ModelKey
- FISHING_HOOK_BOX - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FISHING_HOOK_FORGED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FISHING_HOOK_FORGED - Static variable in record class zombie.scripting.objects.ModelKey
- FISHING_LINE - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- FISHING_LINE - Static variable in class zombie.scripting.objects.ItemTag
- FISHING_LINE - Static variable in record class zombie.scripting.objects.ModelKey
- FISHING_LINE_PREMIUM - Static variable in record class zombie.scripting.objects.ModelKey
- FISHING_MAG_1 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- FISHING_MAG_2 - Static variable in class zombie.scripting.objects.ItemKey.Literature
- FISHING_NET - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FISHING_NET - Static variable in class zombie.scripting.objects.ItemTag
- FISHING_NET - Static variable in record class zombie.scripting.objects.ModelKey
- FISHING_ROD - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- FISHING_ROD - Static variable in class zombie.scripting.objects.ItemTag
- FISHING_ROD_BREAK - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- FISHING_ROD_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- FISHING_ROD_CRAFTED - Static variable in record class zombie.scripting.objects.ModelKey
- FISHING_ROD_CRAFTED_BEND - Static variable in record class zombie.scripting.objects.ModelKey
- FISHING_ROD_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- FISHING_ROD_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- FISHING_ROD_MODERN - Static variable in record class zombie.scripting.objects.ModelKey
- FISHING_ROD_MODERN_BEND - Static variable in record class zombie.scripting.objects.ModelKey
- FISHING_ROD_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- FISHING_SPEAR - Static variable in class zombie.scripting.objects.ItemTag
- FISHING_TACKLE - Static variable in record class zombie.scripting.objects.ModelKey
- FISHING_TRASH - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FISHING_TRASH - Static variable in record class zombie.scripting.objects.ModelKey
- FISHING_WEAPON - Enum constant in enum class zombie.scripting.objects.ItemDisplayCategory
- FishingAction - Class in zombie.core
- FishingAction - Enum constant in enum class zombie.network.PacketTypes.PacketType
- FishingAction() - Constructor for class zombie.core.FishingAction
- FishingActionPacket - Class in zombie.network.packets
- FishingActionPacket() - Constructor for class zombie.network.packets.FishingActionPacket
- FishingData - Enum constant in enum class zombie.network.PacketTypes.PacketType
- fishingLure - Variable in class zombie.scripting.objects.Item
- FishingState - Class in zombie.ai.states
-
TurboTuTone.
- FishingState() - Constructor for class zombie.ai.states.FishingState
- FishSchoolManager - Class in zombie.iso
- FishSchoolManager() - Constructor for class zombie.iso.FishSchoolManager
- FishSchoolManager.ChumData - Class in zombie.iso
- FishSchoolManager.ZoneData - Class in zombie.iso
- FishSplashSoundManager - Class in zombie.iso
- FishSplashSoundManager() - Constructor for class zombie.iso.FishSplashSoundManager
- fishSplashSquares - Variable in class zombie.iso.fboRenderChunk.FBORenderCell
- FIT - Static variable in class zombie.scripting.objects.CharacterTrait
- Fitness - Class in zombie.characters.BodyDamage
- Fitness - Enum constant in enum class zombie.characters.BodyDamage.Metabolics
- Fitness - Static variable in class zombie.characters.skills.PerkFactory.Perks
- Fitness(IsoGameCharacter) - Constructor for class zombie.characters.BodyDamage.Fitness
- FITNESS - Static variable in class zombie.characters.CharacterStat
- FITNESS_INSTRUCTOR - Static variable in class zombie.scripting.objects.CharacterProfession
- FITNESS_INSTRUCTOR - Static variable in class zombie.scripting.objects.Job
- Fitness.FitnessExercise - Class in zombie.characters.BodyDamage
- FitnessExercise(KahluaTableImpl) - Constructor for class zombie.characters.BodyDamage.Fitness.FitnessExercise
- FitnessHeavy - Enum constant in enum class zombie.characters.BodyDamage.Metabolics
- FitnessState - Class in zombie.ai.states
- FitnessState() - Constructor for class zombie.ai.states.FitnessState
- FITS_KEY_RING - Static variable in class zombie.scripting.objects.ItemTag
- FITS_TOASTER - Static variable in class zombie.scripting.objects.ItemTag
- FITS_WALLET - Static variable in class zombie.scripting.objects.ItemTag
- FIVE_ALARM_CHILI - Static variable in class zombie.scripting.objects.Flier
- FIVE_MORE_WAYS_TO_CATCH_HIM_AND_KEEP_HIM - Static variable in class zombie.scripting.objects.Book
- FIVE_TO_TEN - Static variable in class zombie.scripting.objects.Book
- FIVE_WAYS_TO_CATCH_HIS_EYE_FOR_GOOD - Static variable in class zombie.scripting.objects.Book
- FIVEPLAY - Static variable in class zombie.scripting.objects.Book
- FIX_CORPSE_CLIPPING - Static variable in class zombie.iso.fboRenderChunk.FBORenderCell
- FIX_FISHING_ROD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FIX_ITEM_CLIPPING - Static variable in class zombie.iso.fboRenderChunk.FBORenderCell
- FIX_JUMBO_CLIPPING - Static variable in class zombie.iso.fboRenderChunk.FBORenderCell
- FIX_SAW - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FIX_WITH_ADHESIVE_TAPE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FIX_WITH_DUCT_TAPE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FIX_WITH_EPOXY - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FIX_WITH_EPOXY_AND_RAGS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FIX_WITH_GLUE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FIX_WITH_TAPE - Static variable in record class zombie.scripting.objects.SoundKey
- FIX_WITH_WOOD_GLUE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FIX_WITH_ZIPTIES - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- Fix2x(String) - Static method in class zombie.iso.IsoChunk
- Fix2x(IsoGridSquare, int) - Static method in class zombie.iso.IsoChunk
- fix3DListenerPosition(boolean) - Static method in class zombie.GameSounds
- fixDefaultPositions() - Method in class zombie.seating.SeatingData
- fixDefaultPositions() - Method in class zombie.seating.SeatingManager
- fixed2x - Variable in class zombie.iso.LotHeader
- fixed2x - Variable in class zombie.iso.NewMapBinaryFile.Header
- Fixer(String, LinkedList, int) - Constructor for class zombie.scripting.objects.Fixing.Fixer
- FixerSkill(String, int) - Constructor for class zombie.scripting.objects.Fixing.FixerSkill
- fixFishingRope(CraftRecipeData, IsoGameCharacter) - Static method in class zombie.scripting.logic.RecipeCodeOnCreate
- Fixing - Class in zombie.scripting.objects
- Fixing - Enum constant in enum class zombie.scripting.ScriptType
- Fixing() - Constructor for class zombie.scripting.objects.Fixing
- FIXING_ITEM_FAILED - Static variable in record class zombie.scripting.objects.SoundKey
- Fixing.Fixer - Class in zombie.scripting.objects
- Fixing.FixerSkill - Class in zombie.scripting.objects
- FixingManager - Class in zombie.inventory
- FixingManager() - Constructor for class zombie.inventory.FixingManager
- fixings - Variable in class zombie.scripting.objects.ScriptModule
- fixItem(InventoryItem, IsoGameCharacter, Fixing, Fixing.Fixer) - Static method in class zombie.inventory.FixingManager
- fixJigglyModels - Variable in class zombie.iso.fboRenderChunk.FBORenderDebugOptions
- fixJigglyModelsSquareX - Variable in class zombie.iso.PlayerCamera
- fixJigglyModelsSquareY - Variable in class zombie.iso.PlayerCamera
- fixJigglyModelsX - Variable in class zombie.iso.PlayerCamera
- fixJigglyModelsY - Variable in class zombie.iso.PlayerCamera
- fixLightbarModelLighting(IsoLightSource, Vector3f) - Method in class zombie.vehicles.BaseVehicle
- fixPlacedItemRenderOffsets() - Method in class zombie.iso.IsoGridSquare
- FixRoofsAt(IsoGridSquare) - Static method in class zombie.iso.IsoRoofFixer
- FixStackableObjects() - Method in class zombie.iso.IsoGridSquare
- fixTableTopOverlays(IsoGridSquare) - Method in class zombie.iso.TileOverlays
- FIXTURES_BATHROOM_01_48 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_BATHROOM_01_49 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_02_18 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_02_19 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_0 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_1 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_104 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_107 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_12 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_128 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_129 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_13 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_16 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_17 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_20 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_21 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_24 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_25 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_28 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_29 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_33 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_34 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_4 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_40 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_43 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_49 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_5 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_50 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_56 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_59 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_65 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_66 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_72 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_75 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_8 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_81 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_82 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_88 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_9 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_91 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_97 - Static variable in record class zombie.scripting.objects.ModelKey
- FIXTURES_DOORS_FENCES_01_98 - Static variable in record class zombie.scripting.objects.ModelKey
- flag - Variable in class zombie.core.properties.PropertyContainer.MostTested
- flag - Variable in enum class zombie.popman.ZombieStateFlag
- flagCreateBobber - Static variable in class zombie.core.FishingAction
- flagDestroyBobber - Static variable in class zombie.core.FishingAction
- flagForHotSave() - Method in class zombie.characters.IsoGameCharacter
- flagForHotSave() - Method in class zombie.iso.IsoChunk
- flagForHotSave() - Method in class zombie.iso.IsoGridSquare
- flagForHotSave() - Method in class zombie.iso.IsoObject
- flags - Variable in class zombie.core.skinnedmodel.model.ModelInstance.FrameLightInfo
- flags - Variable in class zombie.gameStates.ChooseGameInfo.PackFile
- flags - Variable in class zombie.iso.IsoGridSquare.ResultLight
- flags - Variable in class zombie.iso.weather.fx.WeatherFxMask
- flags - Variable in class zombie.iso.zones.VehicleZone
- flags - Variable in class zombie.network.packets.character.AnimalCommandPacket
- flags - Variable in class zombie.network.packets.character.AnimalPacket
- flags - Variable in class zombie.vehicles.BaseVehicle.ServerVehicleState
- Flags() - Constructor for class zombie.characters.NetworkPlayerVariables.Flags
- Flags() - Constructor for class zombie.network.fields.character.AnimalStateVariables.Flags
- Flags() - Constructor for class zombie.network.fields.hit.Zombie.Flags
- Flags() - Constructor for class zombie.network.packets.character.AnimalPacket.Flags
- flagsMain - Variable in class zombie.iso.WorldStreamer.ChunkRequest
- flagStartFishing - Static variable in class zombie.core.FishingAction
- flagStopFishing - Static variable in class zombie.core.FishingAction
- flagUpdateBobberParameters - Static variable in class zombie.core.FishingAction
- flagUpdateFish - Static variable in class zombie.core.FishingAction
- flagValue - Variable in class zombie.core.skinnedmodel.advancedanimation.AnimEventFlagWhileAlive
- FLAME_TRAP - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- FLAME_TRAP - Static variable in record class zombie.scripting.objects.ModelKey
- FLAME_TRAP_EQUIP - Static variable in record class zombie.scripting.objects.SoundKey
- FLAME_TRAP_EXPLODE - Static variable in record class zombie.scripting.objects.SoundKey
- FLAME_TRAP_REMOTE - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- FLAME_TRAP_SENSOR - Static variable in record class zombie.scripting.objects.ModelKey
- FLAME_TRAP_SENSOR_V1 - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- FLAME_TRAP_SENSOR_V2 - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- FLAME_TRAP_SENSOR_V3 - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- FLAME_TRAP_THROW - Static variable in record class zombie.scripting.objects.SoundKey
- FLAME_TRAP_TRIGGERED - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- Flare() - Constructor for class zombie.iso.weather.WorldFlares.Flare
- FLASH_LIGHT - Static variable in record class zombie.scripting.objects.ModelKey
- FLASH_LIGHT_ANGLE_HEAD - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- FLASH_LIGHT_ANGLE_HEAD - Static variable in record class zombie.scripting.objects.ModelKey
- FLASH_LIGHT_ANGLE_HEAD_ARMY - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- FLASH_LIGHT_ANGLE_HEAD_ARMY - Static variable in record class zombie.scripting.objects.ModelKey
- FLASH_LIGHT_ANGLE_HEAD_ARMY_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- FLASH_LIGHT_ANGLE_HEAD_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- FLASH_LIGHT_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- FLASH_LIGHT_IMPROVISED - Static variable in record class zombie.scripting.objects.ModelKey
- FLASHLIGHT - Static variable in class zombie.scripting.objects.ItemTag
- FLASHLIGHT_CRAFTED - Static variable in class zombie.scripting.objects.ItemKey.Drainable
- FLASHLIGHT_OFF - Static variable in record class zombie.scripting.objects.SoundKey
- FLASHLIGHT_ON - Static variable in record class zombie.scripting.objects.SoundKey
- FLASHLIGHT_PILLAR - Static variable in class zombie.scripting.objects.ItemTag
- FLASK - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FLASK - Static variable in record class zombie.scripting.objects.ModelKey
- FLAT_STONE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FLAT_STONE - Static variable in record class zombie.scripting.objects.ModelKey
- FLATEARTH_QUEST_FOR_THE_CROWN - Static variable in class zombie.scripting.objects.Book
- FLATEARTH_THE_PRINCES_REBELLION - Static variable in class zombie.scripting.objects.Book
- FLATEARTH_THE_REDLANDS - Static variable in class zombie.scripting.objects.Book
- FLATHEAD_CATFISH - Static variable in class zombie.scripting.objects.ItemKey.Food
- FLATHEAD_CATFISH_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- FLATHEAD_CATFISH_GROUND_BURNT - Static variable in record class zombie.scripting.objects.ModelKey
- FLATHEAD_CATFISH_GROUND_COOKED - Static variable in record class zombie.scripting.objects.ModelKey
- FLATHEAD_CATFISH_GROUND_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- FLATHEAD_CATFISH_HAND_BIG - Static variable in record class zombie.scripting.objects.ModelKey
- FLATHEAD_CATFISH_HAND_LITTLE - Static variable in record class zombie.scripting.objects.ModelKey
- FLATHEAD_CATFISH_HAND_MEDIUM - Static variable in record class zombie.scripting.objects.ModelKey
- flatHerbChance - Variable in class zombie.characters.animals.MigrationGroupDefinitions
- flatHerbChance - Variable in class zombie.characters.animals.VirtualAnimal
- FLATPACK - Static variable in record class zombie.scripting.objects.ModelKey
- FLATPACK_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- flattenAnyFoliage - Static variable in class zombie.iso.IsoCell.s_performance.renderTiles
- flattenAnyFoliage(IsoCell.PerPlayerRender, int) - Method in class zombie.iso.IsoCell
- flattenGrassEtc - Variable in class zombie.iso.IsoCell.PerPlayerRender
- flattenGrassEtc - Variable in class zombie.iso.IsoGridSquare
- FLAX - Static variable in class zombie.scripting.objects.ItemKey.Food
- FLAX_BAG_SEED - Static variable in class zombie.scripting.objects.ItemKey.Literature
- FLAX_BAG_SEED_EMPTY - Static variable in class zombie.scripting.objects.ItemKey.Literature
- FLAX_BOWL_PASTE - Static variable in record class zombie.scripting.objects.ModelKey
- FLAX_BROKEN - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FLAX_BROKEN - Static variable in record class zombie.scripting.objects.ModelKey
- FLAX_BUNDLE - Static variable in record class zombie.scripting.objects.ModelKey
- FLAX_BUNDLE_DRIED - Static variable in record class zombie.scripting.objects.ModelKey
- FLAX_BUNDLE_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- FLAX_DRIED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FLAX_GROWING_SEASON - Static variable in class zombie.scripting.objects.SeasonRecipe
- FLAX_HECKLED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FLAX_HECKLED - Static variable in record class zombie.scripting.objects.ModelKey
- FLAX_PODS - Static variable in record class zombie.scripting.objects.ModelKey
- FLAX_PRESS - Static variable in record class zombie.scripting.objects.ModelKey
- FLAX_RIPPLED - Static variable in class zombie.scripting.objects.ItemKey.Food
- FLAX_RIPPLED - Static variable in record class zombie.scripting.objects.ModelKey
- FLAX_SCUTCHED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FLAX_SCUTCHED - Static variable in record class zombie.scripting.objects.ModelKey
- FLAX_SEED - Static variable in class zombie.scripting.objects.ItemKey.Food
- FLAX_SEED_BAG_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- FLAX_SEED_PASTE_BLOB - Static variable in record class zombie.scripting.objects.ModelKey
- FLAX_SEEDS - Static variable in record class zombie.scripting.objects.ModelKey
- FLAX_TOW - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FLAX_TOW - Static variable in record class zombie.scripting.objects.ModelKey
- fleeTo(IsoGridSquare) - Method in class zombie.characters.animals.IsoAnimal
- fleeZombies - Variable in class zombie.characters.animals.AnimalDefinitions
- Flesh - Enum constant in enum class zombie.audio.parameters.ParameterBulletHitSurface.Material
- Flesh - Enum constant in enum class zombie.iso.enums.MaterialType
- Flesh_Hollow - Enum constant in enum class zombie.audio.parameters.ParameterBulletHitSurface.Material
- Flesh_Hollow - Enum constant in enum class zombie.iso.enums.MaterialType
- FLESHING_TOOL - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FLESHING_TOOL - Static variable in class zombie.scripting.objects.ItemTag
- FLESHING_TOOL - Static variable in record class zombie.scripting.objects.ModelKey
- FLESHING_TOOL_BONE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FLESHING_TOOL_BONE - Static variable in record class zombie.scripting.objects.ModelKey
- Flier - Class in zombie.scripting.objects
- FLIER - Static variable in class zombie.scripting.objects.ItemKey.Literature
- FLIER - Static variable in class zombie.scripting.objects.Registries
- FLIER_1 - Static variable in record class zombie.scripting.objects.ModelKey
- FLIER_2 - Static variable in record class zombie.scripting.objects.ModelKey
- FLIER_3 - Static variable in record class zombie.scripting.objects.ModelKey
- FLIER_NOLANS - Static variable in class zombie.scripting.objects.ItemKey.Literature
- FliesSound - Class in zombie
- FliesSound() - Constructor for class zombie.FliesSound
- FliesSound.ChunkData - Class in zombie
- FLIGHTCASE - Static variable in class zombie.scripting.objects.ItemKey.Container
- FLINT_AND_STEEL - Static variable in record class zombie.scripting.objects.ModelKey
- FLINT_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- FLINT_KNIFE - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- FLINT_KNIFE - Static variable in record class zombie.scripting.objects.ModelKey
- FLINT_NODULE - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- FLINT_NODULE - Static variable in record class zombie.scripting.objects.ModelKey
- FLINT_NODULE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- FLINT_PIECE - Static variable in class zombie.scripting.objects.ItemTag
- FlintKnapping - Static variable in class zombie.characters.skills.PerkFactory.Perks
- flip - Variable in class zombie.core.textures.Texture
- flip - Variable in class zombie.iso.IsoObjectPicker.ClickObject
- flip - Variable in class zombie.iso.sprite.IsoSpriteInstance
- flip() - Method in class zombie.util.ByteBufferOutputStream
- flip(int) - Method in class zombie.entity.util.BitSet
- flipped - Variable in class zombie.core.textures.TextureDraw
- flipPixels(int[], int, int) - Static method in class zombie.core.Core
- flipPixels(int[], int, int) - Static method in class zombie.core.textures.Texture
- flipPixels(int[], int, int) - Static method in class zombie.core.textures.TextureCombiner
- flipUpright() - Method in class zombie.vehicles.BaseVehicle
- Float - Enum constant in enum class zombie.core.rendering.ShaderParameter.ParameterTypes
- Float - Enum constant in enum class zombie.core.skinnedmodel.advancedanimation.AnimationVariableType
- Float - Enum constant in enum class zombie.entity.components.attributes.AttributeValueType
- Float - Enum constant in enum class zombie.network.packets.VariableSyncPacket.VariableType
- Float - Enum constant in enum class zombie.scripting.ui.XuiVarType
- Float() - Constructor for class zombie.entity.components.attributes.AttributeInstance.Float
- FLOAT_AMBIENT - Static variable in class zombie.iso.weather.ClimateManager
- FLOAT_CLOUD_INTENSITY - Static variable in class zombie.iso.weather.ClimateManager
- FLOAT_DAYLIGHT_STRENGTH - Static variable in class zombie.iso.weather.ClimateManager
- FLOAT_DESATURATION - Static variable in class zombie.iso.weather.ClimateManager
- FLOAT_FOG_INTENSITY - Static variable in class zombie.iso.weather.ClimateManager
- FLOAT_GLOBAL_LIGHT_INTENSITY - Static variable in class zombie.iso.weather.ClimateManager
- FLOAT_HUMIDITY - Static variable in class zombie.iso.weather.ClimateManager
- FLOAT_MAX - Static variable in class zombie.iso.IsoPuddles
- FLOAT_MAX - Static variable in class zombie.iso.weather.ClimateManager
- FLOAT_MUDDYPUDDLES - Static variable in class zombie.iso.IsoPuddles
- FLOAT_NIGHT_STRENGTH - Static variable in class zombie.iso.weather.ClimateManager
- FLOAT_PRECIPITATION_INTENSITY - Static variable in class zombie.iso.weather.ClimateManager
- FLOAT_PUDDLESSIZE - Static variable in class zombie.iso.IsoPuddles
- FLOAT_RAIN - Static variable in class zombie.iso.IsoPuddles
- FLOAT_RAININTENSITY - Static variable in class zombie.iso.IsoPuddles
- FLOAT_TEMPERATURE - Static variable in class zombie.iso.weather.ClimateManager
- FLOAT_VIEW_DISTANCE - Static variable in class zombie.iso.weather.ClimateManager
- FLOAT_WETGROUND - Static variable in class zombie.iso.IsoPuddles
- FLOAT_WIND_ANGLE_INTENSITY - Static variable in class zombie.iso.weather.ClimateManager
- FLOAT_WIND_INTENSITY - Static variable in class zombie.iso.weather.ClimateManager
- FloatArray - Enum constant in enum class zombie.core.rendering.ShaderParameter.ParameterTypes
- FloatConsumer - Interface in zombie.util.list
- floatingPointCorrection(float) - Static method in class zombie.inventory.ItemContainer
- FloatList - Class in zombie.core.Styles
-
Quickly hacked together expandable list of floats
- FloatList() - Constructor for class zombie.core.Styles.FloatList
-
FloatList constructor comment.
- FloatList(int) - Constructor for class zombie.core.Styles.FloatList
-
FloatList constructor comment.
- FloatList(FloatList.ExpandStyle, int) - Constructor for class zombie.core.Styles.FloatList
- FloatList.ExpandStyle - Enum Class in zombie.core.Styles
- floatParamMap - Variable in class zombie.core.Core
- FloatStop(float, float) - Constructor for class zombie.worldMap.styles.WorldMapStyleLayer.FloatStop
- floatValue - Variable in class zombie.core.skinnedmodel.advancedanimation.AnimCondition
- floatValue - Variable in class zombie.network.packets.VariableSyncPacket
- floatValue() - Method in class zombie.entity.components.attributes.AttributeInstance.Byte
- floatValue() - Method in class zombie.entity.components.attributes.AttributeInstance.Double
- floatValue() - Method in class zombie.entity.components.attributes.AttributeInstance.Float
- floatValue() - Method in class zombie.entity.components.attributes.AttributeInstance.Int
- floatValue() - Method in class zombie.entity.components.attributes.AttributeInstance.Long
- floatValue() - Method in class zombie.entity.components.attributes.AttributeInstance.Numeric
- floatValue() - Method in class zombie.entity.components.attributes.AttributeInstance.Short
- FloodFill - Class in zombie.pathfind.highLevel
- FloodFill() - Constructor for class zombie.pathfind.highLevel.FloodFill
- FLOODING - Enum constant in enum class zombie.iso.worldgen.biomes.BiomeType.Hygrometry
- floor - Variable in class zombie.debug.options.Terrain.RenderTiles.IsoGridSquare
- floor(double) - Static method in class zombie.core.math.PZMath
- floor(float) - Static method in class zombie.core.math.PZMath
- Floor - Enum constant in enum class zombie.iso.fboRenderChunk.ObjectRenderLayer
- Floor - Enum constant in enum class zombie.network.fields.ContainerID.ContainerType
- Floor - Enum constant in enum class zombie.tileDepth.TileDepthMapManager.TileDepthPreset
- Floor() - Constructor for class zombie.debug.options.Terrain.RenderTiles.IsoGridSquare.Floor
- FLOOR - Enum constant in enum class zombie.combat.HitReaction
- FLOOR_ATTACHMENT_E - Static variable in class zombie.core.properties.TilePropertyKey
- FLOOR_ATTACHMENT_N - Static variable in class zombie.core.properties.TilePropertyKey
- FLOOR_ATTACHMENT_S - Static variable in class zombie.core.properties.TilePropertyKey
- FLOOR_ATTACHMENT_W - Static variable in class zombie.core.properties.TilePropertyKey
- FLOOR_BLOOD_TYPES - Static variable in class zombie.iso.IsoFloorBloodSplat
- FLOOR_HEIGHT - Static variable in class zombie.core.properties.TilePropertyKey
- FLOOR_HEIGHT - Static variable in class zombie.iso.fboRenderChunk.FBORenderChunk
- FLOOR_HEIGHT_ONE_THIRD - Static variable in class zombie.core.properties.TilePropertyKey
- FLOOR_HEIGHT_TWO_THIRDS - Static variable in class zombie.core.properties.TilePropertyKey
- FLOOR_MATERIAL - Static variable in class zombie.core.properties.TilePropertyKey
- FLOOR_OVERLAY - Static variable in class zombie.core.properties.TilePropertyKey
- FloorAttachmentE - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- FloorAttachmentN - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- FloorAttachmentS - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- FloorAttachmentW - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- floorBloodSplats - Variable in class zombie.iso.IsoChunk
- floorBloodSplatsFade - Variable in class zombie.iso.IsoChunk
- floorDeDiamond - Variable in class zombie.iso.sprite.shapers.SpritePaddingSettings.Settings
- floorE - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- FloorEast - Enum constant in enum class zombie.tileDepth.TileSeamManager.Tiles
- FloorEastOneThird - Enum constant in enum class zombie.tileDepth.TileSeamManager.Tiles
- FloorEastTwoThirds - Enum constant in enum class zombie.tileDepth.TileSeamManager.Tiles
- FLOORER - Static variable in class zombie.scripting.objects.Job
- FloorHeightOneThird - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- FloorHeightTwoThirds - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- FloorOverlay - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- floorRenderShader - Static variable in class zombie.iso.IsoCell
- floorS - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- FloorShaper - Class in zombie.iso.sprite.shapers
- FloorShaper() - Constructor for class zombie.iso.sprite.shapers.FloorShaper
- FloorShaperAttachedSprites - Class in zombie.iso.sprite.shapers
- FloorShaperAttachedSprites() - Constructor for class zombie.iso.sprite.shapers.FloorShaperAttachedSprites
- FloorShaperAttachedSprites.Settings - Class in zombie.iso.sprite.shapers
- FloorShaperAttachedSprites.Settings.ASBorderSetting - Class in zombie.iso.sprite.shapers
- FloorShaperDeDiamond - Class in zombie.iso.sprite.shapers
- FloorShaperDeDiamond() - Constructor for class zombie.iso.sprite.shapers.FloorShaperDeDiamond
- FloorShaperDeDiamond.Settings - Class in zombie.iso.sprite.shapers
- FloorShaperDeDiamond.Settings.BorderSetting - Class in zombie.iso.sprite.shapers
- FloorShaperDiamond - Class in zombie.iso.sprite.shapers
- FloorShaperDiamond() - Constructor for class zombie.iso.sprite.shapers.FloorShaperDiamond
- FloorSouth - Enum constant in enum class zombie.tileDepth.TileSeamManager.Tiles
- FloorSouthOneThird - Enum constant in enum class zombie.tileDepth.TileSeamManager.Tiles
- FloorSouthTwoThirds - Enum constant in enum class zombie.tileDepth.TileSeamManager.Tiles
- floorSprite - Static variable in class zombie.iso.weather.fx.WeatherFxMask
- floorX() - Method in class zombie.iso.Vector2
- floorY() - Method in class zombie.iso.Vector2
- FLORA - Static variable in class zombie.scripting.objects.PetName
- FloralWhite - Static variable in class zombie.core.Colors
- FLOUR - Static variable in class zombie.scripting.objects.ItemTag
- FLOUR - Static variable in record class zombie.scripting.objects.ModelKey
- FLOUR_2 - Static variable in class zombie.scripting.objects.ItemKey.Food
- FLOWER - Enum constant in enum class zombie.iso.worldgen.biomes.BiomeType.Plant
- Flowerbed - Class in zombie.erosion.categories
- Flowerbed() - Constructor for class zombie.erosion.categories.Flowerbed
- FLT_MIN - Static variable in class zombie.debug.DebugContext
- FLUFFY - Static variable in class zombie.scripting.objects.PetName
- FLUFFYFOOT - Static variable in class zombie.scripting.objects.PetName
- FLUFFYFOOT_BUNNY - Static variable in class zombie.scripting.objects.ItemKey.Normal
- Fluid - Class in zombie.entity.components.fluids
- Fluid - Enum constant in enum class zombie.debug.DebugType
- Fluid - Enum constant in enum class zombie.entity.components.resources.ResourceType
- Fluid - Static variable in class zombie.debug.DebugLog
- FLUID_PREFIX - Static variable in class zombie.inventory.recipemanager.ItemRecipe
- FluidCategory - Enum Class in zombie.entity.components.fluids
- FluidConsume - Class in zombie.entity.components.fluids
- FluidContainer - Class in zombie.entity.components.fluids
- FluidContainer - Enum constant in enum class zombie.entity.ComponentType
- FluidContainer - Enum constant in enum class zombie.scripting.itemConfig.enums.RootType
- FluidContainerScript - Class in zombie.scripting.entity.components.fluids
- FluidContainerScript.FluidScript - Class in zombie.scripting.entity.components.fluids
- FluidContainerUpdateSystem - Class in zombie.entity.components.fluids
- FluidContainerUpdateSystem(int) - Constructor for class zombie.entity.components.fluids.FluidContainerUpdateSystem
- FluidDefinition - Enum constant in enum class zombie.scripting.ScriptType
- FluidDefinitionScript - Class in zombie.scripting.objects
- fluidDefinitionScripts - Variable in class zombie.scripting.objects.ScriptModule
- FluidFilter - Class in zombie.entity.components.fluids
- FluidFilter - Enum constant in enum class zombie.scripting.ScriptType
- FluidFilter() - Constructor for class zombie.entity.components.fluids.FluidFilter
- FluidFilter.FilterType - Enum Class in zombie.entity.components.fluids
- fluidFilters - Variable in class zombie.scripting.objects.ScriptModule
- FluidFilterScript - Class in zombie.scripting.objects
- FluidFilterScript() - Constructor for class zombie.scripting.objects.FluidFilterScript
- FluidInstance - Class in zombie.entity.components.fluids
- FluidKey - Record Class in zombie.scripting.objects
- FluidKey(String) - Constructor for record class zombie.scripting.objects.FluidKey
-
Creates an instance of a
FluidKeyrecord class. - FluidMatchMode - Enum Class in zombie.entity.components.crafting
- FluidOverlayCategory - Static variable in class zombie.characterTextures.ItemSmartTexture
- FluidProperties - Class in zombie.entity.components.fluids
- FluidProperties() - Constructor for class zombie.entity.components.fluids.FluidProperties
- FluidSample - Class in zombie.entity.components.fluids
- FluidsInitialized() - Static method in class zombie.entity.components.fluids.Fluid
- FluidType - Enum Class in zombie.entity.components.fluids
- FluidUtil - Class in zombie.entity.components.fluids
- FluidUtil() - Constructor for class zombie.entity.components.fluids.FluidUtil
- flush() - Method in class zombie.core.opengl.VBORenderer
- flush() - Method in class zombie.core.ProxyPrintStream
- flushWetness() - Method in class zombie.inventory.types.Clothing
- FLUTE - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- FLUTE - Static variable in record class zombie.scripting.objects.ModelKey
- FLUTE_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- FLUTE_CASE_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- FLUTE_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- FLUTE_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- FLUTE_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- FLYING_SAUCER_JOURNAL - Static variable in class zombie.scripting.objects.Magazine
- fm - Variable in class zombie.iso.objects.ShadowParams
- FMODAmbientWall() - Constructor for class zombie.audio.FMODAmbientWallLevelData.FMODAmbientWall
- fmodAmbientWallLevelData - Variable in class zombie.iso.IsoChunkLevel
- FMODAmbientWallLevelData - Class in zombie.audio
- FMODAmbientWallLevelData() - Constructor for class zombie.audio.FMODAmbientWallLevelData
- FMODAmbientWallLevelData.FMODAmbientWall - Class in zombie.audio
- FMODAmbientWalls - Class in zombie.audio
- FMODAmbientWalls.OpenWallLogic - Class in zombie.audio
- fmodEmitter - Variable in class zombie.AmbientStreamManager.WorldSoundEmitter
- FMODGlobalParameter - Class in zombie.audio
- FMODGlobalParameter(String) - Constructor for class zombie.audio.FMODGlobalParameter
- FMODLocalParameter - Class in zombie.audio
- FMODLocalParameter(String) - Constructor for class zombie.audio.FMODLocalParameter
- FMODParameter - Class in zombie.audio
- FMODParameter(String) - Constructor for class zombie.audio.FMODParameter
- FMODParameterList - Class in zombie.audio
- FMODParameterList() - Constructor for class zombie.audio.FMODParameterList
- FMODParameterUtils - Class in zombie.audio
- FMODParameterUtils() - Constructor for class zombie.audio.FMODParameterUtils
- fmodRoomType - Variable in class zombie.debug.options.Character.DebugOG.RenderOG
- fnt - Variable in class zombie.ui.FontsFileFont
- fnv_32(byte[]) - Static method in class zombie.util.hash.PZHash
- fnv_32(byte[], int) - Static method in class zombie.util.hash.PZHash
- fnv_32(String) - Static method in class zombie.util.hash.PZHash
- fnv_32_hash(int, int) - Static method in class zombie.util.hash.PZHash
- fnv_32_init() - Static method in class zombie.util.hash.PZHash
- fnv_64(byte[]) - Static method in class zombie.util.hash.PZHash
- fnv_64(byte[], int) - Static method in class zombie.util.hash.PZHash
- fnv_64(String) - Static method in class zombie.util.hash.PZHash
- focus() - Method in class zombie.ui.AtomUITextEntry
- focus() - Method in class zombie.ui.UITextBox2
- focusedGameViewport - Variable in class zombie.debug.DebugContext
- focusing - Variable in class zombie.characters.IsoGameCharacter.TorchInfo
- focusing - Variable in class zombie.vehicles.VehicleLight
- focusOnTab(Short) - Method in class zombie.chat.ChatManager
- focusOnTab(Short) - Static method in class zombie.Lua.LuaManager.GlobalObject
- fog - Variable in class zombie.debug.options.Weather
- fog - Static variable in class zombie.iso.fboRenderChunk.FBORenderCell
- FOG_INTENSITY_DISTANCE_MODIFIER - Enum constant in enum class zombie.combat.CombatConfigKey
- fogCycle - Variable in class zombie.SandboxOptions
- fogId - Static variable in class zombie.iso.weather.fx.IsoWeatherFX
- FogParticle - Class in zombie.iso.weather.fx
- FogParticle(Texture, int, int) - Constructor for class zombie.iso.weather.fx.FogParticle
- fogQuality - Static variable in class zombie.core.PerformanceSettings
- FogShader - Class in zombie.iso.weather.fog
- FogShader() - Constructor for class zombie.iso.weather.fog.FogShader
- followCount - Variable in class zombie.characters.IsoZombie
- followGameWorld - Variable in class zombie.ui.UIElement
- following - Variable in class zombie.characters.IsoSurvivor
- followingWall - Variable in class zombie.characters.animals.IsoAnimal
- followPlayer - Variable in class zombie.debug.options.Multiplayer.DebugOG
- followSoundDistance - Variable in class zombie.SandboxOptions.ZombieConfig
- followWall(IsoAnimal) - Method in class zombie.ai.states.animals.AnimalFollowWallState
- font - Variable in class zombie.scripting.ui.XuiScript
- font - Variable in class zombie.ui.TextManager.DeferedTextDraw
- font - Variable in class zombie.ui.TextManager
- font - Variable in class zombie.ui.UITextBox2
- font - Variable in class zombie.worldMap.styles.WorldMapTextStyleLayer
- Font - Interface in zombie.core.fonts
- font2 - Variable in class zombie.scripting.ui.XuiScript
- font2 - Variable in class zombie.ui.TextManager
- font3 - Variable in class zombie.scripting.ui.XuiScript
- font3 - Variable in class zombie.ui.TextManager
- font4 - Variable in class zombie.ui.TextManager
- fontNameToIndex - Variable in class zombie.worldMap.symbols.SymbolSaveData
- FontsFile - Class in zombie.ui
- FontsFile() - Constructor for class zombie.ui.FontsFile
- FontsFileFont - Class in zombie.ui
- FontsFileFont() - Constructor for class zombie.ui.FontsFileFont
- FontType - Enum constant in enum class zombie.scripting.ui.XuiVarType
- food - Variable in class zombie.iso.areas.BuildingScore
- food - Variable in class zombie.iso.BuildingDef
- Food - Class in zombie.inventory.types
- Food - Enum constant in enum class zombie.iso.IsoCell.BuildingSearchCriteria
- Food() - Constructor for class zombie.scripting.objects.ItemKey.Food
- Food(String, String, String, String) - Constructor for class zombie.inventory.types.Food
- Food(String, String, String, Item) - Constructor for class zombie.inventory.types.Food
- FOOD - Enum constant in enum class zombie.scripting.objects.ItemDisplayCategory
- FOOD - Static variable in class zombie.scripting.objects.ItemType
- FOOD_EATEN - Static variable in class zombie.scripting.objects.MoodleType
- FOOD_SICKNESS - Static variable in class zombie.characters.CharacterStat
- foodLootNew - Variable in class zombie.SandboxOptions
- foodOnGround - Variable in class zombie.iso.areas.DesignationZoneAnimal
- foodRotSpeed - Variable in class zombie.SandboxOptions
- foodSicknessDecrease - Static variable in class zombie.ZomboidGlobals
- foodType - Variable in class zombie.scripting.objects.Item
- FoodType - Enum Class in zombie.scripting.objects
- Foot - Enum constant in enum class zombie.characters.FallingWhileInjured
- Foot - Enum constant in enum class zombie.characters.IsoGameCharacter.BodyLocation
- Foot_L - Enum constant in enum class zombie.characters.BodyDamage.BodyPartType
- Foot_L - Enum constant in enum class zombie.characterTextures.BloodBodyPartType
- Foot_L - Enum constant in enum class zombie.characterTextures.BloodClothingType
- Foot_R - Enum constant in enum class zombie.characters.BodyDamage.BodyPartType
- Foot_R - Enum constant in enum class zombie.characterTextures.BloodBodyPartType
- Foot_R - Enum constant in enum class zombie.characterTextures.BloodClothingType
- FOOTBALL - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FOOTBALL - Static variable in record class zombie.scripting.objects.ModelKey
- FOOTBALL_FOOTBALL_FOOTBALL - Static variable in class zombie.scripting.objects.Book
- FOOTBALL_FRENZY - Static variable in class zombie.scripting.objects.Magazine
- FOOTBALL_JERSEY_BLACK - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- FOOTBALL_JERSEY_BLUE - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- FOOTBALL_JERSEY_WHITE - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- FOOTBALL_TACTICS - Static variable in class zombie.scripting.objects.Book
- footL - Variable in class zombie.ui.NewHealthPanel
- footR - Variable in class zombie.ui.NewHealthPanel
- FOOTSTEP_MATERIAL - Static variable in class zombie.core.properties.TilePropertyKey
- FootstepMaterial - Static variable in class zombie.core.properties.IsoPropertyType
- FOR_OLD_TIMES_SAKE - Static variable in class zombie.scripting.objects.Book
- FOR_THE_LAST_TIME - Static variable in class zombie.scripting.objects.Book
- forageFocusCategories - Variable in class zombie.scripting.objects.Item
- ForageItemFound - Enum constant in enum class zombie.network.PacketTypes.PacketType
- ForageItemFoundPacket - Class in zombie.network.packets.character
- ForageItemFoundPacket() - Constructor for class zombie.network.packets.character.ForageItemFoundPacket
- Foraging - Enum constant in enum class zombie.debug.DebugType
- Foraging - Static variable in class zombie.debug.DebugLog
- Forbidden - Enum constant in enum class zombie.scripting.ui.XuiAutoApply
- FORBIDDEN_EXPERIMENTS - Static variable in class zombie.scripting.objects.ComicBook
- FORBIDDEN_INTENTION - Static variable in class zombie.scripting.objects.Book
- FORBIDDEN_SECRETS_OF_LOVEMAKING - Static variable in class zombie.scripting.objects.Book
- FORCE_AMBIENT - Static variable in class zombie.core.properties.TilePropertyKey
- FORCE_FADE - Static variable in class zombie.core.properties.TilePropertyKey
- FORCE_LOCKED - Static variable in class zombie.core.properties.TilePropertyKey
- FORCE_RENDER - Static variable in class zombie.core.properties.TilePropertyKey
- FORCE_SDF_SHADER - Static variable in class zombie.worldMap.symbols.WorldMapTextSymbol
- FORCE_SINGLE_ITEM - Static variable in class zombie.core.properties.TilePropertyKey
- forceAlphaAndTargetOne - Variable in class zombie.iso.fboRenderChunk.FBORenderDebugOptions
- forceAlphaOne - Variable in class zombie.debug.options.Model.RenderOG
- forceAlphaToTarget - Variable in class zombie.iso.fboRenderChunk.FBORenderDebugOptions
- forceAmbient - Variable in class zombie.iso.sprite.IsoSprite
- ForceAmbient - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- forceAnim - Variable in class zombie.characters.AnimStateTriggerXmlFile
- forceAwake() - Method in class zombie.characters.IsoGameCharacter
- forceAwake() - Method in class zombie.iso.areas.IsoBuilding
-
Check for player inside the house and awake them all
- forceBrake - Variable in class zombie.core.physics.CarController.ClientControls
- forceChangeState(GameState) - Static method in class zombie.Lua.LuaManager.GlobalObject
- forceComplete - Variable in class zombie.characters.CharacterTimedActions.BaseAction
- forceComplete() - Method in class zombie.characters.CharacterTimedActions.BaseAction
- forceComplete() - Method in class zombie.core.NetTimedAction
- FORCED_LOCKED - Static variable in class zombie.core.properties.TilePropertyKey
- FORCED_TWO_HANDS - Enum constant in enum class zombie.scripting.objects.EatType
- forceDayInfoUpdate() - Method in class zombie.iso.weather.ClimateManager
- forcedBreed - Variable in class zombie.randomizedWorld.randomizedRanch.RanchZoneDefinitions
- forcedGenes - Variable in class zombie.characters.animals.datas.AnimalBreed
- ForcedGenes() - Constructor for class zombie.characters.animals.datas.AnimalBreed.ForcedGenes
- forceDisconnect() - Static method in class zombie.Lua.LuaManager.GlobalObject
- forceDisconnect(long, String) - Method in class zombie.core.raknet.UdpEngine
- forceDisconnect(String) - Method in class zombie.core.raknet.UdpConnection
- forcedOutsideHutch - Variable in class zombie.characters.animals.behavior.BaseAnimalBehavior
- forcedValues - Variable in class zombie.characters.animals.AnimalGenomeDefinitions
- ForcedVis - Static variable in class zombie.iso.LightingJNI
- forceEat() - Method in class zombie.characters.animals.VirtualAnimal
- forceEatFromMom() - Method in class zombie.characters.animals.behavior.BaseAnimalBehavior
- ForceEmpty - Enum constant in enum class zombie.entity.components.crafting.OutputFlag
- forceFleeFromChr(IsoGameCharacter) - Method in class zombie.characters.animals.behavior.BaseAnimalBehavior
- forceForItems - Variable in class zombie.inventory.ItemPickerJava.ProceduralItem
- forceForRooms - Variable in class zombie.inventory.ItemPickerJava.ProceduralItem
- forceForTiles - Variable in class zombie.inventory.ItemPickerJava.ProceduralItem
- forceForZones - Variable in class zombie.inventory.ItemPickerJava.ProceduralItem
- forceFullAlpha - Variable in class zombie.debug.options.Terrain.RenderTiles
- ForceHitReactionLocation() - Constructor for class zombie.core.physics.RagdollSettingsManager.ForceHitReactionLocation
- ForceIfBounds - Enum constant in enum class zombie.entity.components.attributes.Attribute.UI.DisplayAsBar
- ForceKillAllZombies() - Method in class zombie.iso.IsoWorld
- forceLinearMagFilter - Variable in class zombie.debug.options.IsoSprite
- forceMaskUpdate(int) - Static method in class zombie.iso.weather.fx.WeatherFxMask
- forceMaskUpdateAll() - Static method in class zombie.iso.weather.fx.WeatherFxMask
- forceNearestMagFilter - Variable in class zombie.debug.options.IsoSprite
- forceNearestMipMapping - Variable in class zombie.debug.options.IsoSprite
- forceNext - Variable in class zombie.gameStates.GameStateMachine
- forceNextAddText() - Static method in class zombie.characters.HaloTextHelper
- forceNextState(GameState) - Method in class zombie.gameStates.GameStateMachine
- forceNullOverride - Variable in class zombie.characters.IsoGameCharacter
- forcePathFinder - Variable in class zombie.characters.NetworkCharacterAI
- forceProgressBar - Variable in class zombie.characters.CharacterTimedActions.BaseAction
- FORCEPS_FORGED - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FORCEPS_FORGED - Static variable in record class zombie.scripting.objects.ModelKey
- forceRender - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- forceRender - Variable in class zombie.iso.sprite.IsoSprite
- forceRest() - Method in class zombie.characters.animals.VirtualAnimal
- FORCES - Static variable in class zombie.scripting.objects.Magazine
- forceSkeleton - Variable in class zombie.debug.options.Model
- forceSkyLightLevel - Variable in class zombie.iso.fboRenderChunk.FBORenderDebugOptions
- forceSnowCheck() - Static method in class zombie.Lua.LuaManager.GlobalObject
- forceSpawn - Variable in class zombie.vehicles.VehicleType
- forceStop - Variable in class zombie.characters.CharacterTimedActions.BaseAction
- forceStop() - Method in class zombie.characters.CharacterTimedActions.BaseAction
- forceStopEat() - Method in class zombie.characters.animals.VirtualAnimal
- forceVehicleDistribution(String) - Method in class zombie.vehicles.BaseVehicle
- forceVehicleDistribution(BaseVehicle, String) - Method in class zombie.randomizedWorld.randomizedBuilding.RBBasic
- forceWakeUp() - Method in class zombie.characters.animals.VirtualAnimal
- forceWanderNow() - Method in class zombie.characters.animals.IsoAnimal
- FORE - Static variable in class zombie.scripting.objects.Magazine
- FORE_ARM_LEFT - Static variable in class zombie.scripting.objects.ItemBodyLocation
- FORE_ARM_RIGHT - Static variable in class zombie.scripting.objects.ItemBodyLocation
- forEach(E[], Consumer) - Static method in class zombie.util.list.PZArrayUtil
- forEach(Iterable, Consumer) - Static method in class zombie.util.list.PZArrayUtil
- forEach(BiConsumer) - Method in class zombie.entity.util.assoc.AssocArray
- forEach(BiConsumer) - Method in class zombie.entity.components.attributes.AttributeContainer
- forEach(Consumer) - Method in class zombie.util.list.PZUnmodifiableCollection
- forEach(Consumer) - Method in class zombie.util.list.PrimitiveFloatList
- forEach(Consumer) - Method in class zombie.util.list.PZConvertArray
- forEach(Consumer) - Method in class zombie.util.list.PZConvertList
- forEach(Consumer, T1, T2, Consumers.Params2.ICallback) - Static method in class zombie.util.Lambda
- forEach(Consumer, T1, Consumers.Params1.ICallback) - Static method in class zombie.util.Lambda
- forEach(Consumer) - Method in class zombie.popman.ObjectPool
- forEach(Consumer) - Method in class zombie.characters.AttachedItems.AttachedItems
- forEach(Consumer) - Method in class zombie.characters.WornItems.WornItems
- forEach(List, Consumer) - Static method in class zombie.util.list.PZArrayUtil
- forEach(FloatConsumer) - Method in class zombie.util.list.PrimitiveFloatList
- foreachChildState(Consumer) - Method in class zombie.characters.action.ActionContext
- forEachChunk(BiConsumer) - Method in class zombie.iso.RoomDef
- forEachDescendant(Consumer) - Method in class zombie.core.skinnedmodel.model.SkinningBone
- forEachElement(Element, Consumer) - Static method in class zombie.util.PZXmlUtil
- forEachFrom(BiConsumer, F, T1, T2, T3, T4, Consumers.Params4.ICallback) - Static method in class zombie.util.Lambda
- forEachFrom(BiConsumer, F, T1, T2, T3, Consumers.Params3.ICallback) - Static method in class zombie.util.Lambda
- forEachFrom(BiConsumer, F, T1, T2, Consumers.Params2.ICallback) - Static method in class zombie.util.Lambda
- forEachFrom(BiConsumer, F, T1, Consumers.Params1.ICallback) - Static method in class zombie.util.Lambda
- forEachFrom(BiConsumer, List, T1, T2, Consumers.Params2.ICallback) - Static method in class zombie.util.Lambda
- forEachFrom(BiConsumer, List, T1, Consumers.Params1.ICallback) - Static method in class zombie.util.Lambda
- forEachReplace(List, Function) - Static method in class zombie.util.list.PZArrayUtil
- forEachVisible(Consumer) - Method in class zombie.core.skinnedmodel.model.CharacterMask
- ForeArm_L - Enum constant in enum class zombie.characters.BodyDamage.BodyPartType
- ForeArm_L - Enum constant in enum class zombie.characterTextures.BloodBodyPartType
- ForeArm_L - Enum constant in enum class zombie.characterTextures.BloodClothingType
- ForeArm_R - Enum constant in enum class zombie.characters.BodyDamage.BodyPartType
- ForeArm_R - Enum constant in enum class zombie.characterTextures.BloodBodyPartType
- ForeArm_R - Enum constant in enum class zombie.characterTextures.BloodClothingType
- foreArmL - Variable in class zombie.ui.NewHealthPanel
- foreArmR - Variable in class zombie.ui.NewHealthPanel
- ForecastBeatenPlayerState - Class in zombie.ai.states
- ForecastBeatenPlayerState() - Constructor for class zombie.ai.states.ForecastBeatenPlayerState
- ForecastValue() - Constructor for class zombie.iso.weather.ClimateForecaster.ForecastValue
- FORENSICS - Static variable in class zombie.scripting.objects.Book
- Forest - Enum constant in enum class zombie.randomizedWorld.randomizedZoneStory.RandomizedZoneStoryBase.ZoneType
- FOREST - Enum constant in enum class zombie.iso.worldgen.biomes.BiomeType.Landscape
- ForestGreen - Static variable in class zombie.core.Colors
- ForestryAxe - Enum constant in enum class zombie.characters.BodyDamage.Metabolics
- FOREVER_LIVING - Static variable in class zombie.scripting.objects.Magazine
- FORGE - Enum constant in enum class zombie.scripting.objects.CraftRecipeTag
- FORGE - Static variable in record class zombie.scripting.objects.EntityKey
- FORGE_ARMORED_GLOVES - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_BAKING_PAN - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_BAKING_TRAY - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_BALL_PEEN_HAMMER_HEAD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_BAR - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_BAR_FROM_CHUNK - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_BAR_HALF - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_BAR_INTO_HALVES - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_BAR_INTO_ROD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_BAR_QUARTER_FROM_CHUNK - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_BLOCK_FROM_CHUNK - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_BODY_ARMOR - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_BUCKET - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_BUCKLE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_CARPENTRY_CHISEL - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_CIRCULAR_SAWBLADE_INTO_HALVES - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_CLAWHAMMER_HEAD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_CLUB_HAMMER_HEAD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_COAT_OF_PLATES - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_CODPIECE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_COINS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_COOKING_POT - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_COPPER_SHEET - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_CORKSCREW - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_CROWBAR - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_CRUDE_BLADE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_CRUDE_BLADE - Static variable in class zombie.scripting.objects.ItemTag
- FORGE_CRUDE_SHORTSWORD_BLADE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_CRUDE_SWORD_BLADE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_CUP - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_DOOR_KNOB - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_DRAW_PLATE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_DRILL - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_FILE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_FILE - Static variable in class zombie.scripting.objects.MetaRecipe
- FORGE_FINE_BUTTER_KNIVES - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_FINE_BUTTER_KNIVES - Static variable in class zombie.scripting.objects.MetaRecipe
- FORGE_FINE_FORKS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_FINE_FORKS - Static variable in class zombie.scripting.objects.MetaRecipe
- FORGE_FINE_SCISSORS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_FINE_SPOONS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_FINE_SPOONS - Static variable in class zombie.scripting.objects.MetaRecipe
- FORGE_FIREPLACE_POKER - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_FISHING_HOOKS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_FLESHING_TOOL - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_FORCEPS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_FORKS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_FRYING_PAN - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_GARDEN_FORK_HEAD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_GARDEN_HOE_HEAD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_GARDENING_TROWEL - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_GOBLET - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_GOLD_SHEET - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_GOLD_SHEETS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_GORGET - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_HAND_AXE_HEAD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_HAND_SCYTHE_HEAD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_HANDGUARD_DAGGER - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_HEADING_TOOL - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_HINGE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_HUNTING_KNIFE_BLADE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_IRON_BAND - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_IRON_BAND_INTO_QUARTERS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_JAR_LID - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_KETTLE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_KEY_RING - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_KITCHEN_KNIFE_BLADE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_LANTERN - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_LARGE_HOOK - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_LARGE_KNIFE_BLADE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_LONG_CRUDE_BLADE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_LONG_SPEAR_HEAD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_MACE_HEAD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_MACHETE_BLADE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_MASONS_CHISEL - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_MASONS_TROWEL - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_MEAT_CLEAVER_BLADE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_METAL_HELMET - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_METAL_MASK - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_METALWORKING_CHISEL - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_METALWORKING_CHISEL - Static variable in class zombie.scripting.objects.MetaRecipe
- FORGE_METALWORKING_PLIERS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_METALWORKING_PUNCH - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_NAILS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_NAILS_FROM_PIECE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_NAILS_FROM_WIRE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_NEEDLE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_OLD_AXE_HEAD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_PICK_AXE_HEAD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_PRECIOUS_METAL_BUTTER_KNIVES - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_PRECIOUS_METAL_FORKS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_PRECIOUS_METAL_SPOONS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_PRIMITIVE_FORGE - Static variable in record class zombie.scripting.objects.EntityKey
- FORGE_ROASTING_PAN - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_ROD_INTO_BAR - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_SAUCEPAN - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_SAW - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_SCISSORS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_SCRAP_INTO_BAR_QUARTER - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_SCRAP_INTO_CHUNK - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_SCRAP_SHORTSWORD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_SCRAP_SWORD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_SCYTHE_HEAD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_SHEEP_SHEARS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_SHORT_SWORD_BLADE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_SILVER_SHEET - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_SILVER_SHEETS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_SLEDGEHAMMER_HEAD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_SMALL_COPPER_SHEET - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_SMALL_FILES - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_SMALL_IRON_BAND - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_SMALL_KNIFE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_SMALL_METALWORKING_PUNCH_SET - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_SMALL_STEEL_SHEET - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_SMITHING_HAMMER_HEAD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_SPADE_HEAD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_SPEAR_HEAD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_SPOONS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_STEEL_SHEET - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_STRAIGHT_RAZOR - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_SWORD_BLADE - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_TONGS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_TWEEZERS - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_WOOD_AXE_HEAD - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- FORGE_WRENCH - Static variable in record class zombie.scripting.objects.CraftRecipeKey
- forget() - Method in class zombie.ai.MapKnowledge
- forget() - Method in class zombie.worldMap.WorldMapVisited
- forgetCurrentlyBound() - Static method in class zombie.core.ShaderHelper
- forgetEditorStreet() - Method in class zombie.worldMap.streets.EditStreetsV1
- forgetPlayer(int) - Method in class zombie.savefile.ClientPlayerDB
- forgetRecipes() - Method in class zombie.characters.IsoGameCharacter
- forgetTexture(String) - Method in class zombie.core.bucket.Bucket
- forgetTexture(String) - Static method in class zombie.core.textures.Texture
- FORGOTTEN_PIONEERS - Static variable in class zombie.scripting.objects.Book
- FORGOTTEN_WORLD - Static variable in class zombie.scripting.objects.Book
- FORK - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- FORK - Static variable in class zombie.scripting.objects.ItemTag
- FORK - Static variable in record class zombie.scripting.objects.ModelKey
- FORK_BONE - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- FORK_BONE - Static variable in record class zombie.scripting.objects.ModelKey
- FORK_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- FORK_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- FORK_FORGED - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- FORK_FORGED - Static variable in record class zombie.scripting.objects.ModelKey
- FORK_GOLD - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- FORK_GOLD - Static variable in record class zombie.scripting.objects.ModelKey
- FORK_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- FORK_SILVER - Static variable in class zombie.scripting.objects.ItemKey.Weapon
- FORK_SILVER - Static variable in record class zombie.scripting.objects.ModelKey
- FORK_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- format - Variable in class zombie.core.skinnedmodel.model.VertexBufferObject.VertexArray
- format(LogSeverity, String, boolean, String) - Method in interface zombie.debug.IDebugLogFormatter
- format(LogSeverity, String, boolean, String, Object...) - Method in interface zombie.debug.IDebugLogFormatter
- formatAndRegisterQueryString(String) - Method in class zombie.util.TaggedObjectManager
- FormatAndRegisterRecipeTagsQuery(String) - Static method in class zombie.entity.components.crafting.recipe.CraftRecipeManager
- formatPositionColor - Variable in class zombie.core.opengl.VBORenderer
- formatPositionColorUv - Variable in class zombie.core.opengl.VBORenderer
- formatPositionColorUvDepth - Variable in class zombie.core.opengl.VBORenderer
- formatPositionNormalColor - Variable in class zombie.core.opengl.VBORenderer
- formatPositionNormalColorUv - Variable in class zombie.core.opengl.VBORenderer
- formatQueryString(String) - Method in class zombie.util.TaggedObjectManager
- formatString(DebugType, LogSeverity, Object, boolean, String) - Static method in class zombie.debug.DebugLog
- formatString(DebugType, LogSeverity, Object, boolean, String, Object...) - Static method in class zombie.debug.DebugLog
- formatStringVarArgs(DebugType, LogSeverity, Object, boolean, String, Object...) - Static method in class zombie.debug.DebugLog
- formatter - Static variable in class zombie.savefile.AccountDBHelper
- FORTUNE_TELLER - Static variable in class zombie.scripting.objects.Job
- FORTY_HEIGHT_GOLFING_TIPS_THEY_DONT_WANT_YOU_TO_KNOW - Static variable in class zombie.scripting.objects.Book
- FORTY_THREE_STOCKS_THAT_WILL_EXPLODE_IN_VALUE - Static variable in class zombie.scripting.objects.Book
- forward - Variable in class zombie.core.physics.CarController.ClientControls
- FOSSOIL - Static variable in class zombie.scripting.objects.Business
- FOSSOIL_1 - Static variable in class zombie.scripting.objects.Flier
- FOSSOIL_2 - Static variable in class zombie.scripting.objects.Flier
- FOSSOIL_3 - Static variable in class zombie.scripting.objects.Flier
- FOSSOIL_4 - Static variable in class zombie.scripting.objects.Flier
- FOSSOIL_5 - Static variable in class zombie.scripting.objects.Flier
- FOSSOIL_6 - Static variable in class zombie.scripting.objects.Flier
- FOSSOIL_7 - Static variable in class zombie.scripting.objects.Flier
- FOSSOIL_8 - Static variable in class zombie.scripting.objects.Flier
- FOSSOIL_FIELD - Static variable in class zombie.scripting.objects.Brochure
- FOUL_INTENTIONS - Static variable in class zombie.scripting.objects.Magazine
- found - Enum constant in enum class zombie.ai.astar.AStarPathFinder.PathFindProgress
- FOUNDATION_MAKEUP - Static variable in record class zombie.scripting.objects.ModelKey
- FOUNDATIONS_OF_A_SOUND_ECONOMY - Static variable in class zombie.scripting.objects.Book
- FOUNDING_FATHERS_THE_VOICES_OF_REASON - Static variable in class zombie.scripting.objects.Book
- foundTextures - Static variable in class zombie.core.textures.TexturePackPage
- foundThisFrame - Variable in class zombie.core.skinnedmodel.model.ModelInstance.FrameLightInfo
- foundTransitions - Variable in class zombie.core.utils.TransitionNodeProxy
- FOUNTAIN_BIG_AMBIANCE - Static variable in record class zombie.scripting.objects.SoundKey
- FOUNTAIN_CUP - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FOUNTAIN_CUP_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- FOUNTAIN_CUP_GROUND_FLUID - Static variable in record class zombie.scripting.objects.ModelKey
- FOUNTAIN_CUP_WATER - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FOUNTAIN_SMALL_AMBIANCE - Static variable in record class zombie.scripting.objects.SoundKey
- FOUR_LEAF_CLOVER - Static variable in class zombie.scripting.objects.ItemKey.Food
- FOUR_LEAF_CLOVER - Static variable in record class zombie.scripting.objects.ModelKey
- FOUR_LEAF_CLOVER_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- FOUR_LOGS_STACK - Static variable in record class zombie.scripting.objects.ModelKey
- FOURTH_OF_JULY_CELEBRATION_DIXIE_MOBILE_PARK - Static variable in class zombie.scripting.objects.Flier
- FOX - Enum constant in enum class zombie.scripting.objects.ItemDisplayCategory
- fps - Variable in class zombie.network.statistics.data.PerformanceStatistic
- FPS - Static variable in class zombie.network.GameServer
- FPSGraph - Class in zombie.ui
- FPSGraph() - Constructor for class zombie.ui.FPSGraph
- fpsMultiplier - Variable in class zombie.GameTime
- FPSTracking - Class in zombie
- FPSTracking() - Constructor for class zombie.FPSTracking
- frac(float) - Static method in class zombie.core.math.PZMath
- fraction() - Method in class zombie.ui.UITransition
- Frag - Enum constant in enum class zombie.core.opengl.ShaderUnit.Type
- frame - Variable in class zombie.iso.sprite.IsoSpriteInstance
- frame - Variable in class zombie.ui.UITextBox2
- Frame() - Constructor for class zombie.iso.IsoWorld.Frame
- FRAME - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FRAME - Static variable in record class zombie.scripting.objects.ModelKey
- frameCount - Variable in class zombie.iso.IsoCamera.FrameState
- frameDelay - Variable in class zombie.iso.sprite.IsoAnim
- FrameDelay - Class in zombie.util
- FrameDelay() - Constructor for class zombie.util.FrameDelay
- FrameDelay(int) - Constructor for class zombie.util.FrameDelay
- FrameLightInfo() - Constructor for class zombie.core.skinnedmodel.model.ModelInstance.FrameLightInfo
- frameMod - Variable in class zombie.MovingObjectUpdateSchedulerUpdateBucket
- FRAMER - Static variable in class zombie.scripting.objects.Job
- frames - Variable in class zombie.core.textures.AnimatedTextureID
- frames - Variable in class zombie.iso.sprite.IsoAnim
- framesArray - Variable in class zombie.iso.sprite.IsoAnim
- framesSinceStart - Variable in class zombie.core.skinnedmodel.ModelManager.ModelSlot
- frameStage - Variable in class zombie.core.Core
- frameState - Static variable in class zombie.iso.IsoCamera
- FrameState() - Constructor for class zombie.iso.IsoCamera.FrameState
- frameStep() - Method in class zombie.FPSTracking
- FRANK_FRINKEL_AND_THE_CARAMEL_MACHINE - Static variable in class zombie.scripting.objects.Book
- FRANKEN_LAD - Static variable in class zombie.scripting.objects.ComicBook
- FRANKEN_LAD_FRANKEN_MUTT - Static variable in class zombie.scripting.objects.ComicBook
- FRANKENSTEIN - Static variable in class zombie.scripting.objects.Book
- FrankHemingway - Enum constant in enum class zombie.randomizedWorld.randomizedZoneStory.RandomizedZoneStoryBase.ZoneType
- FRANKLIN_MOTORS - Static variable in class zombie.scripting.objects.Business
- FranticMilitary - Enum constant in enum class zombie.audio.parameters.ParameterBroadcastGenre.BroadcastGenre
- FREDDY - Static variable in class zombie.scripting.objects.PetName
- FREDDY_FOX - Static variable in class zombie.scripting.objects.ItemKey.Normal
- free() - Method in class zombie.ui.ObjectTooltip.Layout
- free(T) - Method in class zombie.entity.util.SingleThreadPool
- freeAll(Array) - Method in class zombie.entity.util.SingleThreadPool
- freeBuffers - Static variable in class zombie.network.ClientChunkRequest
- freeChunk() - Method in class zombie.iso.fboRenderChunk.FBORenderLevels
- freeChunk(IsoChunk) - Method in class zombie.iso.fboRenderChunk.FBORenderChunkManager
- FREEDOM - Static variable in class zombie.scripting.objects.PetName
- FREEDOM_ENFORCERS - Static variable in class zombie.scripting.objects.ComicBook
- freeEditorStreet(EditStreetV1) - Method in class zombie.worldMap.streets.EditStreetsV1
- freeEmitters - Variable in class zombie.AmbientStreamManager
- freeFBO(FBORenderChunk) - Method in class zombie.iso.fboRenderChunk.FBORenderLevels
- freeFBOsForLevel(int) - Method in class zombie.iso.fboRenderChunk.FBORenderLevels
- freeHMTextureBuffer() - Method in class zombie.iso.IsoPuddles
- freeMemory() - Method in class zombie.core.textures.TextureID
-
free memory space
- freeMemoryAtExit() - Static method in class zombie.pathfind.nativeCode.PathfindNative
- FREEWHEELIN - Static variable in class zombie.scripting.objects.Magazine
- freeze() - Method in class zombie.inventory.types.Food
- FREEZER - Static variable in class zombie.core.properties.TilePropertyKey
- FREEZER_CAPACITY - Static variable in class zombie.core.properties.TilePropertyKey
- FREEZER_POSITION - Static variable in class zombie.core.properties.TilePropertyKey
- FreezerAgeMultiplier - Static variable in class zombie.inventory.types.Food
- freezeTimeOfDay - Variable in class zombie.debug.DebugOptions
- FRENCH_FRIES - Static variable in class zombie.scripting.objects.ItemKey.Food
- FRENCH_FRIES - Static variable in record class zombie.scripting.objects.ModelKey
- FRENCH_FRIES_BURNT - Static variable in record class zombie.scripting.objects.ModelKey
- FRENCH_FRIES_HAND - Static variable in record class zombie.scripting.objects.ModelKey
- FRENCH_FRIES_HAND_BURNT - Static variable in record class zombie.scripting.objects.ModelKey
- FRENCH_FRIES_HAND_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- FRENCH_FRIES_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- freq - Variable in class zombie.core.raknet.VoiceManagerData.RadioData
- frequency - Variable in class zombie.radio.devices.PresetEntry
- FreshSnow - Enum constant in enum class zombie.audio.parameters.ParameterWeatherEvent.Event
- FRESHWATER_DRUM - Static variable in class zombie.scripting.objects.ItemKey.Food
- FRESHWATER_DRUM_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- FRESHWATER_DRUM_GROUND_BURNT - Static variable in record class zombie.scripting.objects.ModelKey
- FRESHWATER_DRUM_GROUND_COOKED - Static variable in record class zombie.scripting.objects.ModelKey
- FRESHWATER_DRUM_GROUND_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- FRESHWATER_DRUM_HAND_BIG - Static variable in record class zombie.scripting.objects.ModelKey
- FRESHWATER_DRUM_HAND_LITTLE - Static variable in record class zombie.scripting.objects.ModelKey
- FRESHWATER_DRUM_HAND_MEDIUM - Static variable in record class zombie.scripting.objects.ModelKey
- friction - Variable in class zombie.scripting.objects.RagdollBodyDynamics
- FRIDAY_ENDS_AT_MIDNIGHT - Static variable in class zombie.scripting.objects.Book
- FRIDGE_HUM_A - Static variable in record class zombie.scripting.objects.SoundKey
- FRIDGE_HUM_B - Static variable in record class zombie.scripting.objects.SoundKey
- FRIDGE_HUM_C - Static variable in record class zombie.scripting.objects.SoundKey
- FRIDGE_HUM_D - Static variable in record class zombie.scripting.objects.SoundKey
- FRIDGE_HUM_E - Static variable in record class zombie.scripting.objects.SoundKey
- FRIDGE_HUM_F - Static variable in record class zombie.scripting.objects.SoundKey
- fridgeFactor - Variable in class zombie.SandboxOptions
- FridgeHumLogic() - Constructor for class zombie.audio.ObjectAmbientEmitters.FridgeHumLogic
- FRIED_CHICKEN - Static variable in record class zombie.scripting.objects.ModelKey
- FRIED_ONION_RINGS - Static variable in class zombie.scripting.objects.ItemKey.Food
- FRIED_ONION_RINGS_CRAFT - Static variable in class zombie.scripting.objects.ItemKey.Food
- Friendly - Enum constant in enum class zombie.characters.SurvivorFactory.SurvivorType
- FRIES - Static variable in class zombie.scripting.objects.ItemKey.Food
- FRIES - Static variable in record class zombie.scripting.objects.ModelKey
- FRIES_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- FRILLY_UNDERPANTS_BLACK - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- FRILLY_UNDERPANTS_PINK - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- FRILLY_UNDERPANTS_RED - Static variable in class zombie.scripting.objects.ItemKey.Clothing
- FROG - Enum constant in enum class zombie.scripting.objects.ItemDisplayCategory
- FROG - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FROG_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- FROG_MEAT - Static variable in class zombie.scripting.objects.ItemKey.Food
- FROG_MEAT_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- FROG_MEAT_GROUND_BURNT - Static variable in record class zombie.scripting.objects.ModelKey
- FROG_MEAT_GROUND_COOKED - Static variable in record class zombie.scripting.objects.ModelKey
- FROG_MEAT_GROUND_ROTTEN - Static variable in record class zombie.scripting.objects.ModelKey
- from - Variable in class zombie.iso.areas.IsoRoomExit
- from - Variable in class zombie.iso.IsoWorld.MetaCell
- FROM_INSIDE_THE_PORTALS - Static variable in class zombie.scripting.objects.Book
- FROM_ME_TO_SHINING_ME - Static variable in class zombie.scripting.objects.Book
- FROM_OUTOFTHE_SHRIEKING_MORTUARY - Static variable in class zombie.scripting.objects.ComicBook
- fromAngle(float) - Static method in enum class zombie.iso.IsoDirections
- fromAngle(float, float) - Static method in enum class zombie.iso.IsoDirections
- fromAngle(Vector2) - Static method in enum class zombie.iso.IsoDirections
- fromAngleActual(Vector2) - Static method in enum class zombie.iso.IsoDirections
- fromBodyPartType(BodyPartType) - Static method in enum class zombie.characters.FallingWhileInjured
- fromByte(byte) - Static method in enum class zombie.network.NetworkVariables.WalkType
- fromByte(Byte) - Static method in enum class zombie.network.NetworkVariables.ThumpType
- fromByte(Byte) - Static method in enum class zombie.network.NetworkVariables.ZombieState
- fromByte(Byte) - Static method in enum class zombie.pathfind.PathFindBehavior2.Goal
- FromByteBuffer(ByteBuffer) - Static method in enum class zombie.entity.network.EntityPacketType
- fromByteId(byte) - Static method in enum class zombie.entity.components.crafting.StartMode
- fromByteId(byte) - Static method in enum class zombie.entity.components.resources.ResourceFlag
- fromByteIndex(int) - Static method in enum class zombie.entity.components.attributes.AttributeValueType
- FromClass(Class) - Static method in enum class zombie.entity.ComponentType
- fromColor(int) - Method in class zombie.core.Color
-
Deprecated.
- fromFloat(float) - Method in class zombie.entity.components.attributes.AttributeInstance.Byte
- fromFloat(float) - Method in class zombie.entity.components.attributes.AttributeInstance.Double
- fromFloat(float) - Method in class zombie.entity.components.attributes.AttributeInstance.Float
- fromFloat(float) - Method in class zombie.entity.components.attributes.AttributeInstance.Int
- fromFloat(float) - Method in class zombie.entity.components.attributes.AttributeInstance.Long
- fromFloat(float) - Method in class zombie.entity.components.attributes.AttributeInstance.Numeric
- fromFloat(float) - Method in class zombie.entity.components.attributes.AttributeInstance.Short
- fromId(byte) - Static method in enum class zombie.characters.CheatType
- fromId(byte) - Static method in enum class zombie.entity.components.resources.ResourceChannel
- fromId(byte) - Static method in enum class zombie.entity.components.resources.ResourceIO
- fromId(byte) - Static method in enum class zombie.entity.components.resources.ResourceType
- fromId(ResourceLocation) - Static method in interface zombie.scripting.objects.RecipeKey
- FromId(byte) - Static method in enum class zombie.entity.components.fluids.FluidCategory
- FromId(byte) - Static method in enum class zombie.entity.components.fluids.FluidType
- FromId(byte) - Static method in enum class zombie.entity.energy.EnergyType
- FromId(short) - Static method in enum class zombie.entity.ComponentType
- FromID(byte) - Static method in enum class zombie.entity.GameEntityType
- fromIndex(int) - Static method in enum class zombie.characters.IsoZombie.ZombieSound
- fromIndex(int) - Static method in class zombie.characters.skills.PerkFactory.Perks
- fromIndex(int) - Static method in class zombie.core.Language
- fromIndex(int) - Static method in enum class zombie.inventory.types.Clothing.ClothingPatchFabricType
- fromIndex(int) - Static method in enum class zombie.iso.IsoDirections
- fromIndex(int) - Static method in enum class zombie.iso.SpriteDetails.IsoFlagType
- fromIndex(int) - Static method in enum class zombie.iso.SpriteDetails.IsoObjectType
- fromIndex(int) - Static method in enum class zombie.network.Userlog.UserlogType
- fromIndex(int) - Static method in enum class zombie.tileDepth.TileDepthMapManager.TileDepthPreset
- fromIndex(int) - Static method in enum class zombie.vehicles.TransmissionNumber
- FromIndex(int) - Static method in enum class zombie.characters.BodyDamage.BodyPartType
- FromIndex(int) - Static method in enum class zombie.characterTextures.BloodBodyPartType
- fromInt(int) - Static method in enum class zombie.core.skinnedmodel.model.CharacterMask.Part
- fromInt(int) - Static method in class zombie.popman.ZombieStateFlags
- fromLengthDirection(float, float) - Static method in class zombie.iso.Vector2
-
Create a new vector with a specified length and direction
- fromLengthDirection(float, float) - Static method in class zombie.iso.Vector3
-
Create a new vector with a specified length and direction
- FromLevel(int) - Static method in enum class zombie.entity.components.fluids.PoisonEffect
- FromList - Enum constant in enum class zombie.scripting.ScriptType.Flags
- fromLua(KahluaTable) - Method in class zombie.core.stash.StashAnnotation
- FromLua(String) - Method in class zombie.gameStates.ConnectToServerState
- fromLua0(String) - Method in class zombie.gameStates.AnimationViewerState
- fromLua0(String) - Method in class zombie.gameStates.AttachmentEditorState
- fromLua0(String) - Method in class zombie.gameStates.DebugChunkState
- fromLua0(String) - Method in class zombie.gameStates.DebugGlobalObjectState
- fromLua0(String) - Method in class zombie.gameStates.SeamEditorState
- fromLua0(String) - Method in class zombie.gameStates.SpriteModelEditorState
- fromLua0(String) - Method in class zombie.gameStates.TermsOfServiceState
- fromLua0(String) - Method in class zombie.gameStates.TileGeometryState
- fromLua0(String) - Method in class zombie.vehicles.EditVehicleState
- fromLua0(String) - Method in class zombie.vehicles.UI3DScene
- fromLua0(String) - Method in class zombie.worldMap.editor.WorldMapEditorState
- fromLua1(String, Object) - Method in class zombie.gameStates.AnimationViewerState
- fromLua1(String, Object) - Method in class zombie.gameStates.AttachmentEditorState
- fromLua1(String, Object) - Method in class zombie.gameStates.DebugChunkState
- fromLua1(String, Object) - Method in class zombie.gameStates.DebugGlobalObjectState
- fromLua1(String, Object) - Method in class zombie.gameStates.SeamEditorState
- fromLua1(String, Object) - Method in class zombie.gameStates.SpriteModelEditorState
- fromLua1(String, Object) - Method in class zombie.gameStates.TileGeometryState
- fromLua1(String, Object) - Method in class zombie.vehicles.EditVehicleState
- fromLua1(String, Object) - Method in class zombie.vehicles.UI3DScene
- fromLua2(String, Object, Object) - Method in class zombie.gameStates.DebugChunkState
- fromLua2(String, Object, Object) - Method in class zombie.gameStates.DebugGlobalObjectState
- fromLua2(String, Object, Object) - Method in class zombie.gameStates.SpriteModelEditorState
- fromLua2(String, Object, Object) - Method in class zombie.gameStates.TileGeometryState
- fromLua2(String, Object, Object) - Method in class zombie.vehicles.UI3DScene
- fromLua2(String, Object, Object) - Method in class zombie.worldMap.editor.WorldMapEditorState
- fromLua3(String, Object, Object, Object) - Method in class zombie.gameStates.SpriteModelEditorState
- fromLua3(String, Object, Object, Object) - Method in class zombie.vehicles.UI3DScene
- fromLua4(String, Object, Object, Object, Object) - Method in class zombie.gameStates.SpriteModelEditorState
- fromLua4(String, Object, Object, Object, Object) - Method in class zombie.vehicles.UI3DScene
- fromLua5(String, Object, Object, Object, Object, Object) - Method in class zombie.gameStates.SpriteModelEditorState
- fromLua5(String, Object, Object, Object, Object, Object) - Method in class zombie.vehicles.UI3DScene
- fromLua6(String, Object, Object, Object, Object, Object, Object) - Method in class zombie.vehicles.UI3DScene
- fromLua7(String, Object, Object, Object, Object, Object, Object, Object) - Method in class zombie.vehicles.UI3DScene
- fromLua9(String, Object, Object, Object, Object, Object, Object, Object, Object, Object) - Method in class zombie.vehicles.UI3DScene
- fromLuaTable(KahluaTableImpl) - Method in class zombie.text.templating.ReplaceProviderLua
- fromMeta - Variable in class zombie.characters.animals.IsoAnimal
- FromMouseTile() - Static method in class zombie.iso.IsoCell
- FromNameLower(String) - Static method in enum class zombie.entity.components.fluids.FluidType
- FromNameLower(String) - Static method in enum class zombie.entity.components.fluids.PoisonEffect
- FromNameLower(String) - Static method in enum class zombie.entity.energy.EnergyType
- fromRawVariableName(String) - Static method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableReference
- fromString(String) - Static method in enum class zombie.characters.CheatType
- fromString(String) - Static method in enum class zombie.characterTextures.BloodClothingType
- fromString(String) - Static method in enum class zombie.combat.HitReaction
- fromString(String) - Static method in enum class zombie.iso.IsoDirections
- fromString(String) - Static method in enum class zombie.network.NetworkVariables.ThumpType
- fromString(String) - Static method in enum class zombie.network.NetworkVariables.WalkType
- fromString(String) - Static method in enum class zombie.network.NetworkVariables.ZombieState
- fromString(String) - Static method in enum class zombie.scripting.objects.CraftRecipeGroup
- FromString(String) - Static method in enum class zombie.characters.BodyDamage.BodyPartType
- FromString(String) - Static method in class zombie.characters.skills.PerkFactory.Perks
- FromString(String) - Static method in enum class zombie.characterTextures.BloodBodyPartType
- FromString(String) - Static method in class zombie.core.Language
- FromString(String) - Static method in enum class zombie.iso.SpriteDetails.IsoFlagType
- FromString(String) - Static method in enum class zombie.iso.SpriteDetails.IsoObjectType
- FromString(String) - Static method in enum class zombie.network.Userlog.UserlogType
- FromString(String) - Static method in enum class zombie.ui.UIFont
- fromTable(KahluaTable) - Method in class zombie.SandboxOptions.BooleanSandboxOption
- fromTable(KahluaTable) - Method in class zombie.SandboxOptions.DoubleSandboxOption
- fromTable(KahluaTable) - Method in class zombie.SandboxOptions.EnumSandboxOption
- fromTable(KahluaTable) - Method in class zombie.SandboxOptions.IntegerSandboxOption
- fromTable(KahluaTable) - Method in interface zombie.SandboxOptions.SandboxOption
- fromTable(KahluaTable) - Method in class zombie.SandboxOptions.StringSandboxOption
- fromType(String) - Static method in enum class zombie.inventory.types.Clothing.ClothingPatchFabricType
- fromValue(int) - Static method in enum class zombie.iso.weather.WeatherPeriod.StrLerpVal
- fromValue(String) - Static method in enum class zombie.scripting.objects.ActionSoundTime
- fromValue(String) - Static method in enum class zombie.scripting.objects.CraftRecipeTag
- fromZombie(IsoZombie) - Static method in class zombie.popman.ZombieStateFlags
- front - Variable in class zombie.scripting.objects.VehicleScript.Wheel
- Front - Enum constant in enum class zombie.audio.parameters.ParameterVehicleHitLocation.HitLocation
- Front - Enum constant in enum class zombie.gizmo.View
- FRONT - Enum constant in enum class zombie.scripting.objects.CullFace
- FRONT_CAR_DOOR_1 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FRONT_CAR_DOOR_2 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FRONT_CAR_DOOR_3 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FRONT_COLD - Static variable in class zombie.iso.weather.ClimateManager
- FRONT_LEFT - Enum constant in enum class zombie.scripting.objects.VehiclePassenger
- FRONT_LEFT - Enum constant in enum class zombie.scripting.objects.VehicleSwitchSeat
- FRONT_LEFT - Enum constant in enum class zombie.scripting.objects.VehicleWheel
- FRONT_RIGHT - Enum constant in enum class zombie.scripting.objects.VehiclePassenger
- FRONT_RIGHT - Enum constant in enum class zombie.scripting.objects.VehicleSwitchSeat
- FRONT_RIGHT - Enum constant in enum class zombie.scripting.objects.VehicleWheel
- FRONT_STATIONARY - Static variable in class zombie.iso.weather.ClimateManager
- FRONT_STRENGTH_THRESHOLD - Static variable in class zombie.iso.weather.WeatherPeriod
- FRONT_WARM - Static variable in class zombie.iso.weather.ClimateManager
- FRONT_WINDOW_1 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FRONT_WINDOW_2 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FRONT_WINDOW_3 - Static variable in class zombie.scripting.objects.ItemKey.Normal
- frontEndDurability - Variable in class zombie.vehicles.BaseVehicle
- FROSTFIEND - Static variable in class zombie.scripting.objects.Book
- FROSTY - Static variable in class zombie.scripting.objects.PetName
- FROZEN_CHICKEN_NUGGETS - Static variable in class zombie.scripting.objects.ItemKey.Food
- FROZEN_CHICKEN_NUGGETS - Static variable in record class zombie.scripting.objects.ModelKey
- FROZEN_FISH_FINGERS - Static variable in class zombie.scripting.objects.ItemKey.Food
- FROZEN_FISH_FINGERS - Static variable in record class zombie.scripting.objects.ModelKey
- FROZEN_FRENCH_FRIES - Static variable in class zombie.scripting.objects.ItemKey.Food
- FROZEN_FRENCH_FRIES - Static variable in record class zombie.scripting.objects.ModelKey
- FROZEN_TATO_DOTS - Static variable in class zombie.scripting.objects.ItemKey.Food
- FROZEN_TATO_DOTS - Static variable in record class zombie.scripting.objects.ModelKey
- FRUIT_SALAD - Static variable in record class zombie.scripting.objects.EvolvedRecipeKey
- FRUIT_SALAD - Static variable in record class zombie.scripting.objects.EvolvedRecipeTemplateKey
- FRUIT_SALAD - Static variable in class zombie.scripting.objects.ItemKey.Food
- FRUIT_SALAD_CLAY - Static variable in record class zombie.scripting.objects.EvolvedRecipeKey
- FRUIT_SALAD_CLAY - Static variable in class zombie.scripting.objects.ItemKey.Food
- FruitPunch - Static variable in class zombie.core.Colors
- FRUITS - Enum constant in enum class zombie.scripting.objects.FoodType
- FRYING_FOOD - Static variable in record class zombie.scripting.objects.SoundKey
- FRYING_PAN - Static variable in record class zombie.scripting.objects.ModelKey
- FRYING_PAN_BREAK - Static variable in record class zombie.scripting.objects.SoundKey
- FRYING_PAN_DROP - Static variable in record class zombie.scripting.objects.SoundKey
- FRYING_PAN_FORGED - Static variable in record class zombie.scripting.objects.ModelKey
- FRYING_PAN_HIT - Static variable in record class zombie.scripting.objects.SoundKey
- FRYING_PAN_SWING - Static variable in record class zombie.scripting.objects.SoundKey
- Fuchsia - Static variable in class zombie.core.Colors
- FUDGE - Static variable in class zombie.scripting.objects.PetName
- FUDGEE_POP - Static variable in class zombie.scripting.objects.ItemKey.Food
- FUDGEE_POP - Static variable in record class zombie.scripting.objects.ModelKey
- FUDGEE_POP_MELTED - Static variable in class zombie.scripting.objects.ItemKey.Food
- FUDGEE_POP_MELTED - Static variable in record class zombie.scripting.objects.ModelKey
- fuel - Variable in class zombie.iso.objects.IsoGenerator
- Fuel - Enum constant in enum class zombie.entity.components.fluids.FluidCategory
- FUEL_AMOUNT - Static variable in class zombie.core.properties.TilePropertyKey
- FUEL_CHARCOAL - Enum constant in enum class zombie.scripting.objects.CraftRecipeTag
- FUEL_PUMP - Static variable in record class zombie.scripting.objects.EntityKey
- FuelAmount - Static variable in class zombie.core.properties.IsoPropertyType
- fuelStationGasEmptyChance - Variable in class zombie.SandboxOptions
- fuelStationGasInfinite - Variable in class zombie.SandboxOptions
- fuelStationGasMax - Variable in class zombie.SandboxOptions
- fuelStationGasMin - Variable in class zombie.SandboxOptions
- full - Static variable in class zombie.network.packets.character.AnimalPacket.Flags
- full() - Method in class zombie.core.textures.Mask
-
creates a full-rectangular mask
- Full - Enum constant in enum class zombie.iso.IsoGridOcclusionData.OccluderType
- Full - Static variable in class zombie.vehicles.BaseVehicle.UpdateFlags
- FULL_BLADE - Static variable in class zombie.scripting.objects.ItemTag
- FULL_COURT_PRESS - Static variable in class zombie.scripting.objects.Book
- FULL_HAT - Static variable in class zombie.scripting.objects.ItemBodyLocation
- FULL_ROBE - Static variable in class zombie.scripting.objects.ItemBodyLocation
- FULL_SUIT - Static variable in class zombie.scripting.objects.ItemBodyLocation
- FULL_SUIT_HEAD - Static variable in class zombie.scripting.objects.ItemBodyLocation
- FULL_SUIT_HEAD_SCBA - Static variable in class zombie.scripting.objects.ItemBodyLocation
- FULL_TOP - Static variable in class zombie.scripting.objects.ItemBodyLocation
- fullGenome - Variable in class zombie.characters.animals.IsoAnimal
- fullGenomeDef - Static variable in class zombie.characters.animals.AnimalGenomeDefinitions
- FullHelmet - Enum constant in enum class zombie.characterTextures.BloodClothingType
- fullPath - Variable in class zombie.core.physics.PhysicsShape
- fullPath - Variable in class zombie.core.skinnedmodel.model.ModelMesh
- fullTableMap - Variable in class zombie.randomizedWorld.randomizedBuilding.TableStories.RBTableStoryBase
- fullyRestore() - Method in class zombie.inventory.types.Clothing
- FUN_XTREME_INC - Static variable in class zombie.scripting.objects.Business
- funcs - Static variable in class zombie.core.skinnedmodel.model.VertexBufferObject
- funcs - Static variable in class zombie.core.VBO.GLVertexBufferObject
- funcs - Static variable in class zombie.iso.Particles
- Function - Enum constant in enum class zombie.scripting.ui.XuiVarType
- FUNDING_AND_INVESTMENT_PRINCIPLES - Static variable in class zombie.scripting.objects.Book
- FUNNEL - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FUNNEL - Static variable in record class zombie.scripting.objects.ModelKey
- FUNNIEST_RACEHORSE_NAMES - Static variable in class zombie.scripting.objects.Book
- FUR_TUFT_BLACK - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FUR_TUFT_BLACK - Static variable in record class zombie.scripting.objects.ModelKey
- FUR_TUFT_BROWNDARK - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FUR_TUFT_BROWNDARK - Static variable in record class zombie.scripting.objects.ModelKey
- FUR_TUFT_BROWNLIGHT - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FUR_TUFT_BROWNLIGHT - Static variable in record class zombie.scripting.objects.ModelKey
- FUR_TUFT_GREY - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FUR_TUFT_GREY - Static variable in record class zombie.scripting.objects.ModelKey
- FUR_TUFT_WHITE - Static variable in class zombie.scripting.objects.ItemKey.Normal
- FUR_TUFT_WHITE - Static variable in record class zombie.scripting.objects.ModelKey
- FURBERT - Static variable in class zombie.scripting.objects.PetName
- FURBERT_SQUIRREL - Static variable in class zombie.scripting.objects.ItemKey.Normal
- furChance - Variable in class zombie.characters.animals.MigrationGroupDefinitions
- furChance - Variable in class zombie.characters.animals.VirtualAnimal
- FURIOUS_FIVE_MELTDOWN - Static variable in class zombie.scripting.objects.ComicBook
- FURIOUS_FIVEAND_SCORPMAN - Static variable in class zombie.scripting.objects.ComicBook
- FURNACE - Enum constant in enum class zombie.scripting.objects.CraftRecipeTag
- FurnaceLogic - Class in zombie.entity.components.crafting
- FurnaceLogic - Enum constant in enum class zombie.entity.ComponentType
- FurnaceLogic.FurnaceSlot - Class in zombie.entity.components.crafting
- FurnaceLogicScript - Class in zombie.scripting.entity.components.crafting
- FurnaceLogicSystem - Class in zombie.entity.components.crafting
- FurnaceLogicSystem(int) - Constructor for class zombie.entity.components.crafting.FurnaceLogicSystem
- FurnaceSlot() - Constructor for class zombie.entity.components.crafting.FurnaceLogic.FurnaceSlot
- FURNITURE - Enum constant in enum class zombie.scripting.objects.CraftRecipeTag
- FURNITURE - Enum constant in enum class zombie.scripting.objects.EntityCategory
- FURNITURE - Enum constant in enum class zombie.scripting.objects.ItemDisplayCategory
- FURRY_EARS_GROUND - Static variable in record class zombie.scripting.objects.ModelKey
- future - Variable in class zombie.core.textures.TextureDraw
- FUTURE_PALEONTOLOGY - Static variable in class zombie.scripting.objects.Magazine
- FUTURELORDS - Static variable in class zombie.scripting.objects.ComicBook
- FUTUREMAN_HOW_WE_MIGHT_EVOLVE - Static variable in class zombie.scripting.objects.Book
- fx - Variable in class zombie.core.textures.TexturePackPage.SubTextureInfo
- fx - Variable in class zombie.debug.options.Weather
- fy - Variable in class zombie.core.textures.TexturePackPage.SubTextureInfo
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